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// $Id: vending.c,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
#include <stdio.h>
#include <string.h>
#include "clif.h"
#include "itemdb.h"
#include "map.h"
#include "vending.h"
#include "pc.h"
#include "skill.h"
#include "battle.h"
#include "nullpo.h"
#include "log.h"
/*==========================================
* �I�X��
*------------------------------------------
*/
void vending_closevending(struct map_session_data *sd)
{
nullpo_retv(sd);
sd->vender_id=0;
clif_closevendingboard(&sd->bl,0);
}
/*==========================================
* �I�X�A�C�e�����X�g�v��
*------------------------------------------
*/
void vending_vendinglistreq(struct map_session_data *sd,int id)
{
struct map_session_data *vsd;
nullpo_retv(sd);
if( (vsd=map_id2sd(id)) == NULL )
return;
if(vsd->vender_id==0)
return;
clif_vendinglist(sd,id,vsd->vending);
}
/*==========================================
* �I�X�A�C�e���w��
*------------------------------------------
*/
void vending_purchasereq(struct map_session_data *sd,int len,int id,unsigned char *p)
{
int i,j,w,z,new=0,blank,vend_list[12];
short amount,index;
struct map_session_data *vsd=map_id2sd(id);
nullpo_retv(sd);
blank=pc_inventoryblank(sd);
if(vsd==NULL)
return;
if(vsd->vender_id==0)
return;
if(vsd->vender_id==sd->bl.id)
return;
for(i=0,w=z=0;8+4*i<len;i++){
amount=*(short*)(p+4*i);
index=*(short*)(p+2+4*i)-2;
/*
if(amount < 0) return; //add
for(j=0;j<vsd->vend_num;j++)
if(0<vsd->vending[j].amount && amount<=vsd->vending[j].amount && vsd->vending[j].index==index)
break;
*/
//ADD_start
for(j=0;j < vsd->vend_num;j++) {
if(0 < vsd->vending[j].amount && vsd->vending[j].index==index) {
if(amount > vsd->vending[j].amount || amount <= 0) {
clif_buyvending(sd,index,vsd->vending[j].amount,4);
return;
}
if(amount <= vsd->vending[j].amount) break;
}
}
//ADD_end
if(j==vsd->vend_num)
return; // �����
vend_list[i]=j;
z+=vsd->vending[j].value*amount;
if(z > sd->status.zeny){
clif_buyvending(sd,index,amount,1);
return; // zeny�s��
}
w+=itemdb_weight(vsd->status.cart[index].nameid)*amount;
if(w+sd->weight > sd->max_weight){
clif_buyvending(sd,index,amount,2);
return; // �d�ʒ���
}
switch(pc_checkadditem(sd,vsd->status.cart[index].nameid,amount)){
case ADDITEM_EXIST:
break;
case ADDITEM_NEW:
new++;
if(new > blank)
return; // ��ސ�����
break;
case ADDITEM_OVERAMOUNT:
return; // �A�C�e��������
}
}
if(z < 0 || z > MAX_ZENY){ //Zeny Bug Fixed by Darkchild
clif_tradecancelled(sd);
clif_tradecancelled(vsd);
return;
}
pc_payzeny(sd,z);
pc_getzeny(vsd,z);
for(i=0;8+4*i<len;i++){
amount=*(short*)(p+4*i);
index=*(short*)(p+2+4*i)-2;
if(amount < 0) break; //add
pc_additem(sd,&vsd->status.cart[index],amount);
#ifndef TXT_ONLY
if(log_config.vend > 0)
log_vend(vsd,sd,index,amount,z);
#endif
vsd->vending[vend_list[i]].amount-=amount;
pc_cart_delitem(vsd,index,amount,0);
clif_vendingreport(vsd,index,amount);
}
}
/*==========================================
* �I�X�J��
*------------------------------------------
*/
void vending_openvending(struct map_session_data *sd,int len,char *message,int flag,unsigned char *p)
{
int i;
nullpo_retv(sd);
if(!pc_checkskill(sd,MC_VENDING) || !pc_iscarton(sd)) { // cart skill and cart check [Valaris]
clif_skill_fail(sd,MC_VENDING,0,0);
return;
}
if(flag){
for(i=0;85+8*i<len;i++){
sd->vending[i].index=*(short*)(p+8*i)-2;
sd->vending[i].amount=*(short*)(p+2+8*i);
sd->vending[i].value=*(int*)(p+4+8*i);
if(sd->vending[i].value>battle_config.vending_max_value)sd->vending[i].value=battle_config.vending_max_value;
// �J�[�g���̃A�C�e�����Ɣ̔�����A�C�e�����ɑ��Ⴊ�������璆�~
if(pc_cartitem_amount(sd,sd->vending[i].index,sd->vending[i].amount)<0 || sd->vending[i].value < 0) { // fixes by Valaris and fritz
clif_skill_fail(sd,MC_VENDING,0,0);
return;
}
}
sd->vender_id=sd->bl.id;
sd->vend_num=i;
strcpy(sd->message,message);
if(clif_openvending(sd,sd->vender_id,sd->vending) > 0)
clif_showvendingboard(&sd->bl,message,0);
else
sd->vender_id=0;
}
}
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