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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#ifndef _SCRIPT_H_
#define _SCRIPT_H_

extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
extern int potion_target;

extern struct Script_Config {
	unsigned warn_func_mismatch_paramnum : 1;
	int check_cmdcount;
	int check_gotocount;

	unsigned event_script_type : 1;
	unsigned event_requires_trigger : 1;
	char die_event_name[NAME_LENGTH];
	char kill_pc_event_name[NAME_LENGTH];
	char kill_mob_event_name[NAME_LENGTH];
	char login_event_name[NAME_LENGTH];
	char logout_event_name[NAME_LENGTH];
	char loadmap_event_name[NAME_LENGTH];
	char baselvup_event_name[NAME_LENGTH];
	char joblvup_event_name[NAME_LENGTH];
} script_config;

struct script_data {
	enum c_op type;
	union script_data_val {
		int num;
		char *str;
	} u;
	struct linkdb_node** ref;
};

// Moved defsp from script_state to script_stack since
// it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
struct script_code {
	int script_size;
	unsigned char* script_buf;
	struct linkdb_node* script_vars;
};

struct script_stack {
	int sp;// number of entries in the stack
	int sp_max;// capacity of the stack
	int defsp;
	struct script_data *stack_data;// stack
	struct linkdb_node **var_function;	// �֐��ˑ��ϐ�
};

struct script_state {
	struct script_stack* stack;
	int start,end;
	int pos,state;
	int rid,oid;
	struct script_code *script, *scriptroot;
	struct sleep_data {
		int tick,timer,charid;
	} sleep;
};

enum script_parse_options {
	SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
	SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
	SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
};

const char* skip_space(const char* p);
const char* script_print_line(const char* p, const char* mark, int line);
void script_error(const char *src,const char *file,int start_line, const char *error_msg, const char *error_pos);

struct script_code* parse_script(const char* src,const char* file,int line,int options);
void run_script_sub(struct script_code *rootscript,int pos,int rid,int oid, char* file, int lineno);
void run_script(struct script_code*,int,int,int);

int set_var(struct map_session_data *sd, char *name, void *val);
int conv_num(struct script_state *st,struct script_data *data);
const char* conv_str(struct script_state *st,struct script_data *data);
void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref);
int run_script_timer(int tid, unsigned int tick, int id, int data);
void run_script_main(struct script_state *st);

void script_stop_sleeptimers(int id);
struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n);
void script_free_stack(struct script_stack*); 
void script_free_code(struct script_code* code);
void script_free_vars(struct linkdb_node **node);

struct DBMap* script_get_label_db(void);
struct DBMap* script_get_userfunc_db(void);

int script_config_read(char *cfgName);
int do_init_script(void);
int do_final_script(void);
int add_str(const char *p);
int script_reload(void);

extern char mapreg_txt[];

#endif /* _SCRIPT_H_ */