1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
|
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef MAP_ITEMDB_H
#define MAP_ITEMDB_H
/* #include "map/map.h" */
#include "common/hercules.h"
#include "common/conf.h"
#include "common/db.h"
#include "common/mmo.h" // ITEM_NAME_LENGTH
#include "common/sql.h"
struct script_code;
struct hplugin_data_store;
/**
* Defines
**/
#define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db)
#define MAX_ITEMDELAYS 10 // The maximum number of item delays
#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display.
#define MAX_ITEMS_PER_COMBO 6 /* maximum amount of items a combo may require */
#define CARD0_FORGE 0x00FF
#define CARD0_CREATE 0x00FE
#define CARD0_PET ((short)0xFF00)
//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex]
#define itemdb_isspecial(i) ((i) == CARD0_FORGE || (i) == CARD0_CREATE || (i) == CARD0_PET)
//Use apple for unknown items.
#define UNKNOWN_ITEM_ID 512
enum item_itemid {
ITEMID_RED_POTION = 501,
ITEMID_YELLOW_POTION = 503,
ITEMID_WHITE_POTION = 504,
ITEMID_BLUE_POTION = 505,
ITEMID_APPLE = 512,
ITEMID_HOLY_WATER = 523,
ITEMID_PUMPKIN = 535,
ITEMID_RED_SLIM_POTION = 545,
ITEMID_YELLOW_SLIM_POTION = 546,
ITEMID_WHITE_SLIM_POTION = 547,
ITEMID_WING_OF_FLY = 601,
ITEMID_WING_OF_BUTTERFLY = 602,
ITEMID_BRANCH_OF_DEAD_TREE = 604,
ITEMID_ANODYNE = 605,
ITEMID_ALOEBERA = 606,
ITEMID_EMPTY_BOTTLE = 713,
ITEMID_EMPERIUM = 714,
ITEMID_YELLOW_GEMSTONE = 715,
ITEMID_RED_GEMSTONE = 716,
ITEMID_BLUE_GEMSTONE = 717,
ITEMID_ORIDECON_STONE = 756,
ITEMID_ALCHOL = 970,
ITEMID_ORIDECON = 984,
ITEMID_ANVIL = 986,
ITEMID_ORIDECON_ANVIL = 987,
ITEMID_GOLDEN_ANVIL = 988,
ITEMID_EMPERIUM_ANVIL = 989,
ITEMID_BOODY_RED = 990,
ITEMID_CRYSTAL_BLUE = 991,
ITEMID_WIND_OF_VERDURE = 992,
ITEMID_YELLOW_LIVE = 993,
ITEMID_FLAME_HEART = 994,
ITEMID_MISTIC_FROZEN = 995,
ITEMID_ROUGH_WIND = 996,
ITEMID_GREAT_NATURE = 997,
ITEMID_IRON = 998,
ITEMID_STEEL = 999,
ITEMID_STAR_CRUMB = 1000,
ITEMID_IRON_ORE = 1002,
ITEMID_PHRACON = 1010,
ITEMID_EMVERETARCON = 1011,
ITEMID_TRAP = 1065,
ITEMID_PILEBUNCKER = 1549,
ITEMID_ANGRA_MANYU = 1599,
ITEMID_STRANGE_EMBRYO = 6415,
ITEMID_FACE_PAINT = 6120,
ITEMID_STONE = 7049,
ITEMID_FIRE_BOTTLE = 7135,
ITEMID_ACID_BOTTLE = 7136,
ITEMID_MENEATER_PLANT_BOTTLE = 7137,
ITEMID_MINI_BOTTLE = 7138,
ITEMID_COATING_BOTTLE = 7139,
ITEMID_FRAGMENT_OF_CRYSTAL = 7321,
ITEMID_SKULL_ = 7420,
ITEMID_TOKEN_OF_SIEGFRIED = 7621,
ITEMID_TRAP_ALLOY = 7940,
ITEMID_RED_POUCH_OF_SURPRISE = 12024,
ITEMID_BLOODY_DEAD_BRANCH = 12103,
ITEMID_PORING_BOX = 12109,
ITEMID_MERCENARY_RED_POTION = 12184,
ITEMID_MERCENARY_BLUE_POTION = 12185,
ITEMID_BATTLE_MANUAL = 12208,
ITEMID_BUBBLE_GUM = 12210,
ITEMID_GIANT_FLY_WING = 12212,
ITEMID_NEURALIZER = 12213,
ITEMID_M_CENTER_POTION = 12241,
ITEMID_M_AWAKENING_POTION = 12242,
ITEMID_M_BERSERK_POTION = 12243,
ITEMID_COMP_BATTLE_MANUAL = 12263,
ITEMID_COMP_BUBBLE_GUM = 12264,
ITEMID_LOVE_ANGEL = 12287,
ITEMID_SQUIRREL = 12288,
ITEMID_GOGO = 12289,
ITEMID_PICTURE_DIARY = 12304,
ITEMID_MINI_HEART = 12305,
ITEMID_NEWCOMER = 12306,
ITEMID_KID = 12307,
ITEMID_MAGIC_CASTLE = 12308,
ITEMID_BULGING_HEAD = 12309,
ITEMID_THICK_MANUAL50 = 12312,
ITEMID_ANCILLA = 12333,
ITEMID_REPAIR_A = 12392,
ITEMID_REPAIR_B = 12393,
ITEMID_REPAIR_C = 12394,
ITEMID_BLACK_THING = 12435,
ITEMID_REINS_OF_MOUNT = 12622,
ITEMID_NOBLE_NAMEPLATE = 12705,
ITEMID_DUN_TELE_SCROLL1 = 14527,
ITEMID_BATTLE_MANUAL25 = 14532,
ITEMIDBATTLE_MANUAL100 = 14533,
ITEMID_BATTLE_MANUAL_X3 = 14545,
ITEMID_DUN_TELE_SCROLL2 = 14581,
ITEMID_WOB_RUNE = 14582,
ITEMID_WOB_SCHWALTZ = 14583,
ITEMID_WOB_RACHEL = 14584,
ITEMID_WOB_LOCAL = 14585,
ITEMID_SIEGE_TELEPORT_SCROLL = 14591,
ITEMID_JOB_MANUAL50 = 14592,
};
enum cards_item_list {
ITEMID_GHOSTRING_CARD = 4047,
ITEMID_PHREEONI_CARD = 4121,
ITEMID_MISTRESS_CARD = 4132,
ITEMID_ORC_LOAD_CARD = 4135,
ITEMID_ORC_HERO_CARD = 4143,
ITEMID_TAO_GUNKA_CARD = 4302,
};
/**
* Mechanic
**/
enum mechanic_item_list {
ITEMID_ACCELERATOR = 2800,
ITEMID_HOVERING_BOOSTER, // 2801
ITEMID_SUICIDAL_DEVICE, // 2802
ITEMID_SHAPE_SHIFTER, // 2803
ITEMID_COOLING_DEVICE, // 2804
ITEMID_MAGNETIC_FIELD_GENERATOR, // 2805
ITEMID_BARRIER_BUILDER, // 2806
ITEMID_REPAIR_KIT, // 2807
ITEMID_CAMOUFLAGE_GENERATOR, // 2808
ITEMID_HIGH_QUALITY_COOLER, // 2809
ITEMID_SPECIAL_COOLER, // 2810
ITEMID_MONKEY_SPANNER = 6186,
};
/**
* Spell Books
*/
enum spell_book_item_list {
ITEMID_MAGIC_BOOK_FB = 6189,
ITEMID_MAGIC_BOOK_CB, // 6190
ITEMID_MAGIC_BOOK_LB, // 6191
ITEMID_MAGIC_BOOK_SG, // 6192
ITEMID_MAGIC_BOOK_LOV, // 6193
ITEMID_MAGIC_BOOK_MS, // 6194
ITEMID_MAGIC_BOOK_CM, // 6195
ITEMID_MAGIC_BOOK_TV, // 6196
ITEMID_MAGIC_BOOK_TS, // 6197
ITEMID_MAGIC_BOOK_JT, // 6198
ITEMID_MAGIC_BOOK_WB, // 6199
ITEMID_MAGIC_BOOK_HD, // 6200
ITEMID_MAGIC_BOOK_ES, // 6201
ITEMID_MAGIC_BOOK_ES_, // 6202
ITEMID_MAGIC_BOOK_CL, // 6203
ITEMID_MAGIC_BOOK_CR, // 6204
ITEMID_MAGIC_BOOK_DL, // 6205
};
/**
* Mercenary Scrolls
*/
enum mercenary_scroll_item_list {
ITEMID_BOW_MERCENARY_SCROLL1 = 12153,
ITEMID_BOW_MERCENARY_SCROLL2, // 12154
ITEMID_BOW_MERCENARY_SCROLL3, // 12155
ITEMID_BOW_MERCENARY_SCROLL4, // 12156
ITEMID_BOW_MERCENARY_SCROLL5, // 12157
ITEMID_BOW_MERCENARY_SCROLL6, // 12158
ITEMID_BOW_MERCENARY_SCROLL7, // 12159
ITEMID_BOW_MERCENARY_SCROLL8, // 12160
ITEMID_BOW_MERCENARY_SCROLL9, // 12161
ITEMID_BOW_MERCENARY_SCROLL10, // 12162
ITEMID_SWORDMERCENARY_SCROLL1, // 12163
ITEMID_SWORDMERCENARY_SCROLL2, // 12164
ITEMID_SWORDMERCENARY_SCROLL3, // 12165
ITEMID_SWORDMERCENARY_SCROLL4, // 12166
ITEMID_SWORDMERCENARY_SCROLL5, // 12167
ITEMID_SWORDMERCENARY_SCROLL6, // 12168
ITEMID_SWORDMERCENARY_SCROLL7, // 12169
ITEMID_SWORDMERCENARY_SCROLL8, // 12170
ITEMID_SWORDMERCENARY_SCROLL9, // 12171
ITEMID_SWORDMERCENARY_SCROLL10, // 12172
ITEMID_SPEARMERCENARY_SCROLL1, // 12173
ITEMID_SPEARMERCENARY_SCROLL2, // 12174
ITEMID_SPEARMERCENARY_SCROLL3, // 12175
ITEMID_SPEARMERCENARY_SCROLL4, // 12176
ITEMID_SPEARMERCENARY_SCROLL5, // 12177
ITEMID_SPEARMERCENARY_SCROLL6, // 12178
ITEMID_SPEARMERCENARY_SCROLL7, // 12179
ITEMID_SPEARMERCENARY_SCROLL8, // 12180
ITEMID_SPEARMERCENARY_SCROLL9, // 12181
ITEMID_SPEARMERCENARY_SCROLL10, // 12182
};
/**
* Cash Food
*/
enum cash_food_item_list {
ITEMID_STR_DISH10_ = 12202,
ITEMID_AGI_DISH10_, // 12203
ITEMID_INT_DISH10_, // 12204
ITEMID_DEX_DISH10_, // 12205
ITEMID_LUK_DISH10_, // 12206
ITEMID_VIT_DISH10_, // 12207
};
/**
* GC Poison
*/
enum poison_item_list {
ITEMID_POISON_PARALYSIS = 12717,
ITEMID_POISON_LEECH, // 12718
ITEMID_POISON_OBLIVION, // 12719
ITEMID_POISON_CONTAMINATION, // 12720
ITEMID_POISON_NUMB, // 12721
ITEMID_POISON_FEVER, // 12722
ITEMID_POISON_LAUGHING, // 12723
ITEMID_POISON_FATIGUE, // 12724
};
/**
* Rune Knight
**/
enum rune_item_list {
ITEMID_NAUTHIZ = 12725,
ITEMID_RAIDO, // 12726
ITEMID_BERKANA, // 12727
ITEMID_ISA, // 12728
ITEMID_OTHILA, // 12729
ITEMID_URUZ, // 12730
ITEMID_THURISAZ, // 12731
ITEMID_WYRD, // 12732
ITEMID_HAGALAZ, // 12733
ITEMID_LUX_ANIMA = 22540,
};
/**
* Geneticist
*/
enum geneticist_item_list {
/// Pharmacy / Cooking
ITEMID_SEED_OF_HORNY_PLANT = 6210,
ITEMID_BLOODSUCK_PLANT_SEED, // 6211
ITEMID_BOMB_MUSHROOM_SPORE, // 6212
ITEMID_HP_INCREASE_POTIONS = 12422,
ITEMID_HP_INCREASE_POTIONM, // 12423
ITEMID_HP_INCREASE_POTIONL, // 12424
ITEMID_SP_INCREASE_POTIONS, // 12425
ITEMID_SP_INCREASE_POTIONM, // 12426
ITEMID_SP_INCREASE_POTIONL, // 12427
ITEMID_ENRICH_WHITE_POTIONZ, // 12428
ITEMID_SAVAGE_BBQ, // 12429
ITEMID_WUG_BLOOD_COCKTAIL, // 12430
ITEMID_MINOR_BRISKET, // 12431
ITEMID_SIROMA_ICETEA, // 12432
ITEMID_DROCERA_HERB_STEW, // 12433
ITEMID_PETTI_TAIL_NOODLE, // 12434
ITEMID_VITATA500, // 12436
ITEMID_ENRICH_CELERMINE_JUICE, // 12437
ITEMID_CURE_FREE, // 12475
/// Bombs
ITEMID_APPLE_BOMB = 13260,
ITEMID_COCONUT_BOMB, // 13261
ITEMID_MELON_BOMB, // 13262
ITEMID_PINEAPPLE_BOMB, // 13263
ITEMID_BANANA_BOMB, // 13264
ITEMID_BLACK_LUMP, // 13265
ITEMID_BLACK_HARD_LUMP, // 13266
ITEMID_VERY_HARD_LUMP, // 13267
/// Throwables
ITEMID_MYSTERIOUS_POWDER, // 13268
ITEMID_BOOST500_TO_THROW, // 13269
ITEMID_FULL_SWINGK_TO_THROW, // 13270
ITEMID_MANA_PLUS_TO_THROW, // 13271
ITEMID_CURE_FREE_TO_THROW, // 13272
ITEMID_STAMINA_UP_M_TO_THROW, // 13273
ITEMID_DIGESTIVE_F_TO_THROW, // 13274
ITEMID_HP_INC_POTS_TO_THROW, // 13275
ITEMID_HP_INC_POTM_TO_THROW, // 13276
ITEMID_HP_INC_POTL_TO_THROW, // 13277
ITEMID_SP_INC_POTS_TO_THROW, // 13278
ITEMID_SP_INC_POTM_TO_THROW, // 13279
ITEMID_SP_INC_POTL_TO_THROW, // 13280
ITEMID_EN_WHITE_POTZ_TO_THROW, // 13281
ITEMID_VITATA500_TO_THROW, // 13282
ITEMID_EN_CEL_JUICE_TO_THROW, // 13283
ITEMID_SAVAGE_BBQ_TO_THROW, // 13284
ITEMID_WUG_COCKTAIL_TO_THROW, // 13285
ITEMID_M_BRISKET_TO_THROW, // 13286
ITEMID_SIROMA_ICETEA_TO_THROW, // 13287
ITEMID_DROCERA_STEW_TO_THROW, // 13288
ITEMID_PETTI_NOODLE_TO_THROW, // 13289
ITEMID_BLACK_THING_TO_THROW, // 13290
};
//
enum e_chain_cache {
ECC_ORE,
/* */
ECC_MAX,
};
enum item_class_upper {
ITEMUPPER_NONE = 0x00,
ITEMUPPER_NORMAL = 0x01,
ITEMUPPER_UPPER = 0x02,
ITEMUPPER_BABY = 0x04,
ITEMUPPER_THIRD = 0x08,
ITEMUPPER_THURDUPPER = 0x10,
ITEMUPPER_THIRDBABY = 0x20,
ITEMUPPER_ALL = 0x3f, // Sum of all the above
};
/**
* Item Trade restrictions
*/
enum ItemTradeRestrictions {
ITR_NONE = 0x000, ///< No restrictions
ITR_NODROP = 0x001, ///< Item can't be dropped
ITR_NOTRADE = 0x002, ///< Item can't be traded (nor vended)
ITR_PARTNEROVERRIDE = 0x004, ///< Wedded partner can override ITR_NOTRADE restriction
ITR_NOSELLTONPC = 0x008, ///< Item can't be sold to NPCs
ITR_NOCART = 0x010, ///< Item can't be placed in the cart
ITR_NOSTORAGE = 0x020, ///< Item can't be placed in the storage
ITR_NOGSTORAGE = 0x040, ///< Item can't be placed in the guild storage
ITR_NOMAIL = 0x080, ///< Item can't be attached to mail messages
ITR_NOAUCTION = 0x100, ///< Item can't be auctioned
ITR_ALL = 0x1ff ///< Sum of all the above values
};
/**
* Iten No-use restrictions
*/
enum ItemNouseRestrictions {
INR_NONE = 0x0, ///< No restrictions
INR_SITTING = 0x1, ///< Item can't be used while sitting
INR_ALL = 0x1 ///< Sum of all the above values
};
struct item_combo {
struct script_code *script;
unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */
unsigned char count;
unsigned short id;/* id of this combo */
};
struct item_group {
unsigned short id;
unsigned short *nameid;
unsigned short qty;
};
struct item_chain_entry {
unsigned short id;
unsigned short rate;
struct item_chain_entry *next;
};
struct item_chain {
struct item_chain_entry *items;
unsigned short qty;
};
struct item_package_rand_entry {
unsigned short id;
unsigned short qty;
unsigned short rate;
unsigned short hours;
unsigned int announce : 1;
unsigned int named : 1;
unsigned int force_serial: 1;
struct item_package_rand_entry *next;
};
struct item_package_must_entry {
unsigned short id;
unsigned short qty;
unsigned short hours;
unsigned int announce : 1;
unsigned int named : 1;
unsigned int force_serial : 1;
};
struct item_package_rand_group {
struct item_package_rand_entry *random_list;
unsigned short random_qty;
};
struct item_package {
unsigned short id;
struct item_package_rand_group *random_groups;
struct item_package_must_entry *must_items;
unsigned short random_qty;
unsigned short must_qty;
};
struct item_data {
uint16 nameid;
char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
//Do not add stuff between value_buy and view_id (see how getiteminfo works)
int value_buy;
int value_sell;
int type;
int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus]
int sex;
int equip;
int weight;
int atk;
int def;
int range;
int slot;
int look;
int elv;
int wlv;
int view_id;
int matk;
int elvmax;/* maximum level for this item */
int delay;
//Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command
// some script commands should be revised as well...
unsigned int class_base[3]; ///< Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2)
unsigned class_upper : 6; ///< Specifies if the upper-type can equip it (bitfield, 0x01: normal, 0x02: upper, 0x04: baby normal, 0x08: third normal, 0x10: third upper, 0x20: third baby)
struct {
unsigned short chance;
int id;
} mob[MAX_SEARCH]; ///< Holds the mobs that have the highest drop rate for this item. [Skotlex]
struct script_code *script; ///< Default script for everything.
struct script_code *equip_script; ///< Script executed once when equipping.
struct script_code *unequip_script; ///< Script executed once when unequipping.
struct {
unsigned available : 1;
unsigned no_refine : 1; // [celest]
unsigned delay_consume : 1; ///< Signifies items that are not consumed immediately upon double-click [Skotlex]
unsigned trade_restriction : 9; ///< Item trade restrictions mask (@see enum ItemTradeRestrictions)
unsigned autoequip: 1;
unsigned buyingstore : 1;
unsigned bindonequip : 1;
unsigned keepafteruse : 1;
unsigned force_serial : 1;
} flag;
struct {// item stacking limitation
unsigned short amount;
unsigned int inventory:1;
unsigned int cart:1;
unsigned int storage:1;
unsigned int guildstorage:1;
} stack;
struct {
unsigned int flag; ///< Item nouse restriction mask (@see enum ItemNouseRestrictions)
unsigned short override;
} item_usage;
short gm_lv_trade_override; ///< GM-level to override trade_restriction
/* bugreport:309 */
struct item_combo **combos;
unsigned char combos_count;
/* TODO add a pointer to some sort of (struct extra) and gather all the not-common vals into it to save memory */
struct item_group *group;
struct item_package *package;
/* HPM Custom Struct */
struct hplugin_data_store *hdata;
};
#define itemdb_name(n) (itemdb->search(n)->name)
#define itemdb_jname(n) (itemdb->search(n)->jname)
#define itemdb_type(n) (itemdb->search(n)->type)
#define itemdb_atk(n) (itemdb->search(n)->atk)
#define itemdb_def(n) (itemdb->search(n)->def)
#define itemdb_look(n) (itemdb->search(n)->look)
#define itemdb_weight(n) (itemdb->search(n)->weight)
#define itemdb_equip(n) (itemdb->search(n)->equip)
#define itemdb_usescript(n) (itemdb->search(n)->script)
#define itemdb_equipscript(n) (itemdb->search(n)->script)
#define itemdb_wlv(n) (itemdb->search(n)->wlv)
#define itemdb_range(n) (itemdb->search(n)->range)
#define itemdb_slot(n) (itemdb->search(n)->slot)
#define itemdb_available(n) (itemdb->search(n)->flag.available)
#define itemdb_viewid(n) (itemdb->search(n)->view_id)
#define itemdb_autoequip(n) (itemdb->search(n)->flag.autoequip)
#define itemdb_value_buy(n) (itemdb->search(n)->value_buy)
#define itemdb_value_sell(n) (itemdb->search(n)->value_sell)
#define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine)
#define itemdb_is_rune(n) (((n) >= ITEMID_NAUTHIZ && (n) <= ITEMID_HAGALAZ) || (n) == ITEMID_LUX_ANIMA)
#define itemdb_is_element(n) ((n) >= ITEMID_BOODY_RED && (n) <= ITEMID_YELLOW_LIVE)
#define itemdb_is_spellbook(n) ((n) >= ITEMID_MAGIC_BOOK_FB && (n) <= ITEMID_MAGIC_BOOK_DL)
#define itemdb_is_poison(n) ((n) >= ITEMID_POISON_PARALYSIS && (n) <= ITEMID_POISON_FATIGUE)
#define itemid_isgemstone(n) ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE)
#define itemdb_iscashfood(n) ((n) >= ITEMID_STR_DISH10_ && (n) <= ITEMID_VIT_DISH10_)
#define itemdb_is_GNbomb(n) ((n) >= ITEMID_APPLE_BOMB && (n) <= ITEMID_VERY_HARD_LUMP)
#define itemdb_is_GNthrowable(n) ((n) >= ITEMID_MYSTERIOUS_POWDER && (n) <= ITEMID_BLACK_THING_TO_THROW)
//Item trade restrictions [Skotlex]
#define itemdb_isdropable(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->isdropable_sub))
#define itemdb_cantrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->cantrade_sub))
#define itemdb_canpartnertrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->canpartnertrade_sub))
#define itemdb_cansell(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cansell_sub))
#define itemdb_cancartstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cancartstore_sub))
#define itemdb_canstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canstore_sub))
#define itemdb_canguildstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canguildstore_sub))
#define itemdb_canmail(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canmail_sub))
#define itemdb_canauction(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canauction_sub))
struct itemdb_interface {
void (*init) (bool minimal);
void (*final) (void);
void (*reload) (void);
void (*name_constants) (void);
/* */
struct item_group *groups;
unsigned short group_count;
/* */
struct item_chain *chains;
unsigned short chain_count;
unsigned short chain_cache[ECC_MAX];
/* */
struct item_package *packages;
unsigned short package_count;
/* list of item combos loaded */
struct item_combo **combos;
unsigned short combo_count;
/* */
DBMap *names;
/* */
struct item_data *array[MAX_ITEMDB];
DBMap *other;// int nameid -> struct item_data*
struct item_data dummy; //This is the default dummy item used for non-existant items. [Skotlex]
/* */
void (*read_groups) (void);
void (*read_chains) (void);
void (*read_packages) (void);
/* */
void (*write_cached_packages) (const char *config_filename);
bool (*read_cached_packages) (const char *config_filename);
/* */
struct item_data* (*name2id) (const char *str);
struct item_data* (*search_name) (const char *name);
int (*search_name_array) (struct item_data** data, int size, const char *str, int flag);
struct item_data* (*load)(int nameid);
struct item_data* (*search)(int nameid);
struct item_data* (*exists) (int nameid);
bool (*in_group) (struct item_group *group, int nameid);
int (*group_item) (struct item_group *group);
int (*chain_item) (unsigned short chain_id, int *rate);
void (*package_item) (struct map_session_data *sd, struct item_package *package);
int (*searchname_sub) (DBKey key, DBData *data, va_list ap);
int (*searchname_array_sub) (DBKey key, DBData data, va_list ap);
int (*searchrandomid) (struct item_group *group);
const char* (*typename) (int type);
void (*jobid2mapid) (unsigned int *bclass, unsigned int jobmask);
void (*create_dummy_data) (void);
struct item_data* (*create_item_data) (int nameid);
int (*isequip) (int nameid);
int (*isequip2) (struct item_data *data);
int (*isstackable) (int nameid);
int (*isstackable2) (struct item_data *data);
int (*isdropable_sub) (struct item_data *item, int gmlv, int unused);
int (*cantrade_sub) (struct item_data *item, int gmlv, int gmlv2);
int (*canpartnertrade_sub) (struct item_data *item, int gmlv, int gmlv2);
int (*cansell_sub) (struct item_data *item, int gmlv, int unused);
int (*cancartstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canguildstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canmail_sub) (struct item_data *item, int gmlv, int unused);
int (*canauction_sub) (struct item_data *item, int gmlv, int unused);
int (*isrestricted) (struct item *item, int gmlv, int gmlv2, int(*func)(struct item_data *, int, int));
int (*isidentified) (int nameid);
int (*isidentified2) (struct item_data *data);
int (*combo_split_atoi) (char *str, int *val);
void (*read_combos) ();
int (*gendercheck) (struct item_data *id);
int (*validate_entry) (struct item_data *entry, int n, const char *source);
void (*readdb_additional_fields) (int itemid, config_setting_t *it, int n, const char *source);
int (*readdb_sql_sub) (Sql *handle, int n, const char *source);
int (*readdb_libconfig_sub) (config_setting_t *it, int n, const char *source);
int (*readdb_libconfig) (const char *filename);
int (*readdb_sql) (const char *tablename);
uint64 (*unique_id) (struct map_session_data *sd);
void (*read) (bool minimal);
void (*destroy_item_data) (struct item_data *self, int free_self);
int (*final_sub) (DBKey key, DBData *data, va_list ap);
void (*clear) (bool total);
struct item_combo * (*id2combo) (unsigned short id);
bool (*is_item_usable) (struct item_data *item);
bool (*lookup_const) (const config_setting_t *it, const char *name, int *value);
};
#ifdef HERCULES_CORE
void itemdb_defaults(void);
#endif // HERCULES_CORE
HPShared struct itemdb_interface *itemdb;
#endif /* MAP_ITEMDB_H */
|