summaryrefslogtreecommitdiff
path: root/src/map/homunculus.h
blob: 3e3aff4143efb2798a55e706e860751bd6e71016 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2015  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MAP_HOMUNCULUS_H
#define MAP_HOMUNCULUS_H

#include "map/status.h" // struct status_data, struct status_change
#include "map/unit.h" // struct unit_data
#include "common/hercules.h"
#include "common/mmo.h"

struct map_session_data;

/// Homunuculus IDs
enum homun_id {
	HOMID_LIF           = 6001, ///< Lif
	HOMID_AMISTR        = 6002, ///< Amistr
	HOMID_FILIR         = 6003, ///< Filir
	HOMID_VANILMIRTH    = 6004, ///< Vanilmirth
	HOMID_LIF2          = 6005, ///< Lif (Alternate)
	HOMID_AMISTR2       = 6006, ///< Amistr (Alternate)
	HOMID_FILIR2        = 6007, ///< Filir (Alternate)
	HOMID_VANILMIRTH2   = 6008, ///< Vanilmirth (Alternate)
	HOMID_LIF_E         = 6009, ///< Lif (Evolved)
	HOMID_AMISTR_E      = 6010, ///< Amistr (Evolved)
	HOMID_FILIR_E       = 6011, ///< Filir (Evolved)
	HOMID_VANILMIRTH_E  = 6012, ///< Vanilmirth (Evolved)
	HOMID_LIF2_E        = 6013, ///< Lif (Alternate, Evolved)
	HOMID_AMISTR2_E     = 6014, ///< Amistr (Alternate, Evolved)
	HOMID_FILIR2_E      = 6015, ///< Filir (Alternate, Evolved)
	HOMID_VANILMIRTH2_E = 6016, ///< Vanilmirth (Alternate, Evolved)

	HOMID_EIRA          = 6048, ///< Eira
	HOMID_BAYERI        = 6049, ///< Bayeri
	HOMID_SERA          = 6050, ///< Sera
	HOMID_DIETR         = 6051, ///< Dietr
	HOMID_ELEANOR       = 6052, ///< Eleanor
};

#define MAX_HOMUNCULUS_CLASS 52 // [orn] Increased to 60 from 16 to allow new Homun-S.
#define HM_CLASS_BASE 6001
#define HM_CLASS_MAX (HM_CLASS_BASE+MAX_HOMUNCULUS_CLASS-1)

#define MAX_HOM_SKILL_REQUIRE 5
#define homdb_checkid(id) ((id) >=  HM_CLASS_BASE && (id) <= HM_CLASS_MAX)
#define homun_alive(x) ((x) && (x)->homunculus.vaporize == HOM_ST_ACTIVE && (x)->battle_status.hp > 0)

#ifdef RENEWAL
#define	HOMUN_LEVEL_STATWEIGHT_VALUE 0
#define APPLY_HOMUN_LEVEL_STATWEIGHT()( \
	hom->str_value = hom->agi_value = \
	hom->vit_value = hom->int_value = \
	hom->dex_value = hom->luk_value = hom->level / 10 - HOMUN_LEVEL_STATWEIGHT_VALUE \
	)
#else
#define APPLY_HOMUN_LEVEL_STATWEIGHT() 0
#endif

struct h_stats {
	unsigned int HP, SP;
	unsigned short str, agi, vit, int_, dex, luk;
};

struct s_homunculus_db {
	int base_class, evo_class;
	char name[NAME_LENGTH];
	struct h_stats base, gmin, gmax, emin, emax;
	int foodID ;
	int baseASPD ;
	long hungryDelay ;
	unsigned char element, race, base_size, evo_size;
};

enum {
	HOMUNCULUS_CLASS,
	HOMUNCULUS_FOOD
};

enum {
	MH_MD_FIGHTING = 1,
	MH_MD_GRAPPLING
};

enum {
	SP_ACK      = 0x0,
	SP_INTIMATE = 0x1,
	SP_HUNGRY   = 0x2,
};

enum homun_state {
	HOM_ST_ACTIVE = 0,/* either alive or dead */
	HOM_ST_REST   = 1,/* is resting (vaporized) */
	HOM_ST_MORPH  = 2,/* in morph state */
};

struct homun_data {
	struct block_list bl;
	struct unit_data  ud;
	struct view_data *vd;
	struct status_data base_status, battle_status;
	struct status_change sc;
	struct regen_data regen;
	struct s_homunculus_db *homunculusDB; //[orn]
	struct s_homunculus homunculus;       //[orn]

	struct map_session_data *master;      //pointer back to its master
	int hungry_timer;                     //[orn]
	unsigned int exp_next;
	char blockskill[MAX_SKILL];           // [orn]

	int64 masterteleport_timer;
};

struct homun_skill_tree_entry {
	short id;
	unsigned char max;
	unsigned char joblv;
	short intimacylv;
	struct {
		short id;
		unsigned char lv;
	} need[MAX_HOM_SKILL_REQUIRE];
}; // Celest

enum homun_type {
	HT_REG,          // Regular Homunculus
	HT_EVO,          // Evolved Homunculus
	HT_S,            // Homunculus S
	HT_INVALID = -1, // Invalid Homunculus
};

struct homun_dbs {
	unsigned int exptable[MAX_LEVEL];
	struct view_data viewdb[MAX_HOMUNCULUS_CLASS];
	struct s_homunculus_db db[MAX_HOMUNCULUS_CLASS];
	struct homun_skill_tree_entry skill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
};

/* homunculus.c interface */
struct homunculus_interface {
	struct homun_dbs *dbs;
	/* */
	void (*init) (bool minimal);
	void (*final) (void);
	void (*reload) (void);
	void (*reload_skill) (void);
	/* */
	struct view_data* (*get_viewdata) (int class_);
	enum homun_type (*class2type) (int class_);
	void (*damaged) (struct homun_data *hd);
	int (*dead) (struct homun_data *hd);
	int (*vaporize) (struct map_session_data *sd, enum homun_state flag);
	int (*delete) (struct homun_data *hd, int emote);
	int (*checkskill) (struct homun_data *hd, uint16 skill_id);
	int (*calc_skilltree) (struct homun_data *hd, int flag_evolve);
	int (*skill_tree_get_max) (int id, int b_class);
	void (*skillup) (struct homun_data *hd, uint16 skill_id);
	bool (*levelup) (struct homun_data *hd);
	int (*change_class) (struct homun_data *hd, short class_);
	bool (*evolve) (struct homun_data *hd);
	bool (*mutate) (struct homun_data *hd, int homun_id);
	int (*gainexp) (struct homun_data *hd, unsigned int exp);
	unsigned int (*add_intimacy) (struct homun_data * hd, unsigned int value);
	unsigned int (*consume_intimacy) (struct homun_data *hd, unsigned int value);
	void (*healed) (struct homun_data *hd);
	void (*save) (struct homun_data *hd);
	unsigned char (*menu) (struct map_session_data *sd,unsigned char menu_num);
	bool (*feed) (struct map_session_data *sd, struct homun_data *hd);
	int (*hunger_timer) (int tid, int64 tick, int id, intptr_t data);
	void (*hunger_timer_delete) (struct homun_data *hd);
	int (*change_name) (struct map_session_data *sd,char *name);
	bool (*change_name_ack) (struct map_session_data *sd, char* name, int flag);
	int (*db_search) (int key,int type);
	bool (*create) (struct map_session_data *sd, struct s_homunculus *hom);
	void (*init_timers) (struct homun_data * hd);
	bool (*call) (struct map_session_data *sd);
	bool (*recv_data) (int account_id, struct s_homunculus *sh, int flag);
	bool (*creation_request) (struct map_session_data *sd, int class_);
	bool (*ressurect) (struct map_session_data* sd, unsigned char per, short x, short y);
	void (*revive) (struct homun_data *hd, unsigned int hp, unsigned int sp);
	void (*stat_reset) (struct homun_data *hd);
	bool (*shuffle) (struct homun_data *hd);
	bool (*read_db_sub) (char* str[], int columns, int current);
	void (*read_db) (void);
	bool (*read_skill_db_sub) (char* split[], int columns, int current);
	void (*skill_db_read) (void);
	void (*exp_db_read) (void);
	void (*addspiritball) (struct homun_data *hd, int max);
	void (*delspiritball) (struct homun_data *hd, int count, int type);
	int8 (*get_intimacy_grade) (struct homun_data *hd);
};

#ifdef HERCULES_CORE
void homunculus_defaults(void);
#endif // HERCULES_CORE

HPShared struct homunculus_interface *homun;

#endif /* MAP_HOMUNCULUS_H */