summaryrefslogtreecommitdiff
path: root/src/map/clif.h
blob: 20ecf8e8d5c2ab030cde9a90a6edb20ab0bfc5ea (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2018  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef MAP_CLIF_H
#define MAP_CLIF_H

#include "map/map.h"
#include "map/packets_struct.h"
#include "common/hercules.h"
#include "common/mmo.h"

#include <stdarg.h>

/**
 * Declarations
 **/
struct battleground_data;
struct channel_data;
struct chat_data;
struct eri;
struct flooritem_data;
struct guild;
struct homun_data;
struct item;
struct item_data;
struct itemlist; // map/itemdb.h
struct map_session_data;
struct mercenary_data;
struct mob_data;
struct npc_data;
struct party_booking_ad_info;
struct party_data;
struct pet_data;
struct quest;
struct s_vending;
struct skill_cd;
struct skill_unit;
struct unit_data;
struct view_data;

enum clif_messages;

/**
 * Defines
 **/
#define packet_len(cmd) packet_db[cmd].len
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd, mes) clif->disp_message(&(sd)->bl, (mes), SELF)
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
#define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16)

#ifndef MAX_STYLIST_TYPE
#define MAX_STYLIST_TYPE LOOK_MAX
#endif

#define COLOR_CYAN    0x00ffffU
#define COLOR_RED     0xff0000U
#define COLOR_GREEN   0x00ff00U
#define COLOR_WHITE   0xffffffU
#define COLOR_YELLOW  0xffff00U
#define COLOR_DEFAULT COLOR_GREEN

/**
 * Enumerations
 **/
typedef enum send_target {
	ALL_CLIENT,
	ALL_SAMEMAP,
	AREA,               // area
	AREA_WOS,           // area, without self
	AREA_WOC,           // area, without chatrooms
	AREA_WOSC,          // area, without own chatrooms
	AREA_CHAT_WOC,      // hearable area, without chatrooms
	CHAT,               // current chatroom
	CHAT_WOS,           // current chatroom, without self
	PARTY,
	PARTY_WOS,
	PARTY_SAMEMAP,
	PARTY_SAMEMAP_WOS,
	PARTY_AREA,
	PARTY_AREA_WOS,
	GUILD,
	GUILD_WOS,
	GUILD_SAMEMAP,
	GUILD_SAMEMAP_WOS,
	GUILD_AREA,
	GUILD_AREA_WOS,
	GUILD_NOBG,
	DUEL,
	DUEL_WOS,
	SELF,

	BG,                 // BattleGround System
	BG_WOS,
	BG_SAMEMAP,
	BG_SAMEMAP_WOS,
	BG_AREA,
	BG_AREA_WOS,

	BG_QUEUE,

	CLAN,               // Clan System
} send_target;

typedef enum broadcast_flags {
	BC_ALL         =    0,
	BC_MAP         =    1,
	BC_AREA        =    2,
	BC_SELF        =    3,
	BC_TARGET_MASK = 0x07,

	BC_PC          = 0x00,
	BC_NPC         = 0x08,
	BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC

	BC_YELLOW      = 0x00,
	BC_BLUE        = 0x10,
	BC_WOE         = 0x20,
	BC_COLOR_MASK  = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE

	BC_DEFAULT     = BC_ALL|BC_PC|BC_YELLOW
} broadcast_flags;

typedef enum emotion_type {
	E_GASP = 0,     // /!
	E_WHAT,         // /?
	E_HO,
	E_LV,
	E_SWT,
	E_IC,
	E_AN,
	E_AG,
	E_CASH,         // /$
	E_DOTS,         // /...
	E_SCISSORS,     // /gawi --- 10
	E_ROCK,         // /bawi
	E_PAPER,        // /bo
	E_KOREA,
	E_LV2,
	E_THX,
	E_WAH,
	E_SRY,
	E_HEH,
	E_SWT2,
	E_HMM,          // --- 20
	E_NO1,
	E_NO,           // /??
	E_OMG,
	E_OH,
	E_X,
	E_HLP,
	E_GO,
	E_SOB,
	E_GG,
	E_KIS,          // --- 30
	E_KIS2,
	E_PIF,
	E_OK,
	E_MUTE,         // red /... used for muted characters
	E_INDONESIA,
	E_BZZ,          // /bzz, /stare
	E_RICE,
	E_AWSM,         // /awsm, /cool
	E_MEH,
	E_SHY,          // --- 40
	E_PAT,          // /pat, /goodboy
	E_MP,           // /mp, /sptime
	E_SLUR,
	E_COM,          // /com, /comeon
	E_YAWN,         // /yawn, /sleepy
	E_GRAT,         // /grat, /congrats
	E_HP,           // /hp, /hptime
	E_PHILIPPINES,
	E_MALAYSIA,
	E_SINGAPORE,    // --- 50
	E_BRAZIL,
	E_FLASH,        // /fsh
	E_SPIN,         // /spin
	E_SIGH,
	E_DUM,          // /dum
	E_LOUD,         // /crwd
	E_OTL,          // /otl, /desp
	E_DICE1,
	E_DICE2,
	E_DICE3,        // --- 60
	E_DICE4,
	E_DICE5,
	E_DICE6,
	E_INDIA,
	E_LUV,          // /love
	E_RUSSIA,
	E_VIRGIN,
	E_MOBILE,
	E_MAIL,
	E_CHINESE,      // --- 70
	E_ANTENNA1,
	E_ANTENNA2,
	E_ANTENNA3,
	E_HUM,
	E_ABS,
	E_OOPS,
	E_SPIT,
	E_ENE,
	E_PANIC,
	E_WHISP,        // --- 80
	E_YUT1,
	E_YUT2,
	E_YUT3,
	E_YUT4,
	E_YUT5,
	E_YUT6,
	E_YUT7,
	/* ... */
	E_MAX
} emotion_type;

typedef enum clr_type {
	CLR_OUTSIGHT = 0,
	CLR_DEAD,
	CLR_RESPAWN,
	CLR_TELEPORT,
	CLR_TRICKDEAD,
} clr_type;

enum map_property { // clif_map_property
	MAPPROPERTY_NOTHING       = 0,
	MAPPROPERTY_FREEPVPZONE   = 1,
	MAPPROPERTY_EVENTPVPZONE  = 2,
	MAPPROPERTY_AGITZONE      = 3,
	MAPPROPERTY_PKSERVERZONE  = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
	MAPPROPERTY_PVPSERVERZONE = 5,
	MAPPROPERTY_DENYSKILLZONE = 6,
};

enum map_type { // clif_map_type
	MAPTYPE_VILLAGE              = 0,
	MAPTYPE_VILLAGE_IN           = 1,
	MAPTYPE_FIELD                = 2,
	MAPTYPE_DUNGEON              = 3,
	MAPTYPE_ARENA                = 4,
	MAPTYPE_PENALTY_FREEPKZONE   = 5,
	MAPTYPE_NOPENALTY_FREEPKZONE = 6,
	MAPTYPE_EVENT_GUILDWAR       = 7,
	MAPTYPE_AGIT                 = 8,
	MAPTYPE_DUNGEON2             = 9,
	MAPTYPE_DUNGEON3             = 10,
	MAPTYPE_PKSERVER             = 11,
	MAPTYPE_PVPSERVER            = 12,
	MAPTYPE_DENYSKILL            = 13,
	MAPTYPE_TURBOTRACK           = 14,
	MAPTYPE_JAIL                 = 15,
	MAPTYPE_MONSTERTRACK         = 16,
	MAPTYPE_PORINGBATTLE         = 17,
	MAPTYPE_AGIT_SIEGEV15        = 18,
	MAPTYPE_BATTLEFIELD          = 19,
	MAPTYPE_PVP_TOURNAMENT       = 20,
	//Map types 21 - 24 not used.
	MAPTYPE_SIEGE_LOWLEVEL       = 25,
	//Map types 26 - 28 remains opens for future types.
	MAPTYPE_UNUSED               = 29,
};

typedef enum useskill_fail_cause { // clif_skill_fail
	USESKILL_FAIL_LEVEL = 0,
	USESKILL_FAIL_SP_INSUFFICIENT = 1,
	USESKILL_FAIL_HP_INSUFFICIENT = 2,
	USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
	USESKILL_FAIL_SKILLINTERVAL = 4,
	USESKILL_FAIL_MONEY = 5,
	USESKILL_FAIL_THIS_WEAPON = 6,
	USESKILL_FAIL_REDJAMSTONE = 7,
	USESKILL_FAIL_BLUEJAMSTONE = 8,
	USESKILL_FAIL_WEIGHTOVER = 9,
	USESKILL_FAIL = 10,
	USESKILL_FAIL_TOTARGET = 11,
	USESKILL_FAIL_ANCILLA_NUMOVER = 12,
	USESKILL_FAIL_HOLYWATER = 13,
	USESKILL_FAIL_ANCILLA = 14,
	USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
	USESKILL_FAIL_NEED_OTHER_SKILL = 16,
	USESKILL_FAIL_NEED_HELPER = 17,
	USESKILL_FAIL_INVALID_DIR = 18,
	USESKILL_FAIL_SUMMON = 19,
	USESKILL_FAIL_SUMMON_NONE = 20,
	USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
	USESKILL_FAIL_DUPLICATE = 22,
	USESKILL_FAIL_CONDITION = 23,
	USESKILL_FAIL_PAINTBRUSH = 24,
	USESKILL_FAIL_DRAGON = 25,
	USESKILL_FAIL_POS = 26,
	USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
	USESKILL_FAIL_NEER_WALL = 28,
	USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
	USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
	USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
	USESKILL_FAIL_GC_POISONINGWEAPON = 32,
	USESKILL_FAIL_MADOGEAR = 33,
	USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
	USESKILL_FAIL_TOTARGET_PLAYER = 35,
	USESKILL_FAIL_SIZE = 36,
	USESKILL_FAIL_CANONBALL = 37,
	//XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
	//XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
	//XXX_USESKILL_FAIL_MADOGEAR_HOVERING = 40,
	//XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
	//XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
	USESKILL_FAIL_GUILLONTINE_POISON = 43,
	//XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
	//XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
	//XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
	//XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
	//XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
	//XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
	USESKILL_FAIL_MADOGEAR_RIDE = 50,
	USESKILL_FAIL_SPELLBOOK = 51,
	USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
	USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
	USESKILL_FAIL_SPELLBOOK_READING = 54,
	//XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
	//XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
	USESKILL_FAIL_CART = 57,
	//XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
	//XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
	USESKILL_FAIL_NO_MORE_SPELL = 60,
	//XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
	//XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
	//XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
	//XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
	//XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
	//XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
	//XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
	//XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
	//XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
	USESKILL_FAIL_MANUAL_NOTIFY = 70,
	USESKILL_FAIL_NEED_ITEM = 71,
	USESKILL_FAIL_NEED_EQUIPMENT = 72,
	USESKILL_FAIL_COMBOSKILL = 73,
	USESKILL_FAIL_SPIRITS = 74,
	USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
	USESKILL_FAIL_HP_TOOMANY = 76,
	USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
	USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
	USESKILL_FAIL_EL_SUMMON = 79,
	USESKILL_FAIL_RELATIONGRADE = 80,
	USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
	USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
	USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
	USESKILL_FAIL_NEED_MORE_BULLET = 84,
}useskill_fail_cause;

/**
 * Used to answer CZ_PC_BUY_CASH_POINT_ITEM (clif_parse_cashshop_buy)
 **/
enum cashshop_error {
	ERROR_TYPE_NONE             = 0, ///< The deal has successfully completed. (ERROR_TYPE_NONE)
	ERROR_TYPE_NPC              = 1, ///< The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC)
	ERROR_TYPE_SYSTEM           = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM)
	ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT)
	ERROR_TYPE_EXCHANGE         = 4, ///< You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE)
	ERROR_TYPE_ITEM_ID          = 5, ///< The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID)
	ERROR_TYPE_MONEY            = 6, ///< You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY)
	// Unofficial type names
	ERROR_TYPE_QUANTITY         = 7, ///< You can purchase up to 10 items. (ERROR_TYPE_QUANTITY)
	ERROR_TYPE_NOT_ALL          = 8, ///< Some items could not be purchased. (ERROR_TYPE_NOT_ALL)
};

enum CASH_SHOP_TABS {
	CASHSHOP_TAB_NEW        = 0,
	CASHSHOP_TAB_POPULAR    = 1,
	CASHSHOP_TAB_LIMITED    = 2,
	CASHSHOP_TAB_RENTAL     = 3,
	CASHSHOP_TAB_PERPETUITY = 4,
	CASHSHOP_TAB_BUFF       = 5,
	CASHSHOP_TAB_RECOVERY   = 6,
	CASHSHOP_TAB_ETC        = 7,
	CASHSHOP_TAB_MAX,
};

enum CASH_SHOP_BUY_RESULT {
	CSBR_SUCCESS            = 0x0,
	CSBR_SHORTTAGE_CASH     = 0x2,
	CSBR_UNKONWN_ITEM       = 0x3,
	CSBR_INVENTORY_WEIGHT   = 0x4,
	CSBR_INVENTORY_ITEMCNT  = 0x5,
	CSBR_RUNE_OVERCOUNT     = 0x9,
	CSBR_EACHITEM_OVERCOUNT = 0xa,
	CSBR_UNKNOWN            = 0xb,
};

enum BATTLEGROUNDS_QUEUE_ACK {
	BGQA_SUCCESS = 1,
	BGQA_FAIL_QUEUING_FINISHED,
	BGQA_FAIL_BGNAME_INVALID,
	BGQA_FAIL_TYPE_INVALID,
	BGQA_FAIL_PPL_OVERAMOUNT,
	BGQA_FAIL_LEVEL_INCORRECT,
	BGQA_DUPLICATE_REQUEST,
	BGQA_PLEASE_RELOGIN,
	BGQA_NOT_PARTY_GUILD_LEADER,
	BGQA_FAIL_CLASS_INVALID,
	/* not official way to respond (gotta find packet?) */
	BGQA_FAIL_DESERTER,
	BGQA_FAIL_COOLDOWN,
	BGQA_FAIL_TEAM_COUNT,
};

enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED {
	BGQND_CLOSEWINDOW = 1,
	BGQND_FAIL_BGNAME_WRONG = 3,
	BGQND_FAIL_NOT_QUEUING = 11,
};

enum e_BANKING_DEPOSIT_ACK {
	BDA_SUCCESS  = 0x0,
	BDA_ERROR    = 0x1,
	BDA_NO_MONEY = 0x2,
	BDA_OVERFLOW = 0x3,
};
enum e_BANKING_WITHDRAW_ACK {
	BWA_SUCCESS       = 0x0,
	BWA_NO_MONEY      = 0x1,
	BWA_UNKNOWN_ERROR = 0x2,
};

/* because the client devs were replaced by monkeys. */
enum e_EQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
	EIA_SUCCESS = 0x0,
	EIA_FAIL_LV = 0x1,
	EIA_FAIL    = 0x2,
#else
	EIA_SUCCESS = 0x1,
	EIA_FAIL_LV = 0x2,
	EIA_FAIL    = 0x0,
#endif
};

/* and again. because the client devs were replaced by monkeys. */
enum e_UNEQUIP_ITEM_ACK {
#if PACKETVER >= 20120925
	UIA_SUCCESS = 0x0,
	UIA_FAIL    = 0x1,
#else
	UIA_SUCCESS = 0x1,
	UIA_FAIL    = 0x0,
#endif
};

enum e_trade_item_ok {
	TIO_SUCCESS    = 0x0,
	TIO_OVERWEIGHT = 0x1,
	TIO_CANCEL     = 0x2,
	/* feedback-friendly code that causes the client not to display a error message */
	TIO_INDROCKS   = 0x9,
};

enum RECV_ROULETTE_ITEM_REQ {
	RECV_ITEM_SUCCESS =  0x0,
	RECV_ITEM_FAILED =  0x1,
	RECV_ITEM_OVERCOUNT =  0x2,
	RECV_ITEM_OVERWEIGHT =  0x3,
};

enum RECV_ROULETTE_ITEM_ACK {
	RECV_ITEM_NORMAL =  0x0,
	RECV_ITEM_LOSING =  0x1,
};

enum GENERATE_ROULETTE_ACK {
	GENERATE_ROULETTE_SUCCESS =  0x0,
	GENERATE_ROULETTE_FAILED =  0x1,
	GENERATE_ROULETTE_NO_ENOUGH_POINT =  0x2,
	GENERATE_ROULETTE_LOSING =  0x3,
};

enum OPEN_ROULETTE_ACK{
	OPEN_ROULETTE_SUCCESS =  0x0,
	OPEN_ROULETTE_FAILED =  0x1,
};

enum CLOSE_ROULETTE_ACK {
	CLOSE_ROULETTE_SUCCESS =  0x0,
	CLOSE_ROULETTE_FAILED =  0x1,
};

/**
 * Reason for item deletion (clif->delitem)
 **/
enum delitem_reason {
	DELITEM_NORMAL         = 0, /// Normal
	DELITEM_SKILLUSE       = 1, /// Item used for a skill
	DELITEM_FAILREFINE     = 2, /// Refine failed
	DELITEM_MATERIALCHANGE = 3, /// Material changed
	DELITEM_TOSTORAGE      = 4, /// Moved to storage
	DELITEM_TOCART         = 5, /// Moved to cart
	DELITEM_SOLD           = 6, /// Item sold
	DELITEM_ANALYSIS       = 7, /// Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
};

/**
 * Merge items reasons
 **/

enum mergeitem_reason {
	MERGEITEM_SUCCESS =  0x0,
	MERGEITEM_FAILD =  0x1,
	MERGEITEM_MAXCOUNTFAILD =  0x2,
};

/**
 * Clif Unit Type
 **/
enum clif_unittype {
	CLUT_PC        = 0x0,
	CLUT_NPC       = 0x1,
	CLUT_ITEM      = 0x2,
	CLUT_SKILL     = 0x3,
	CLUT_UNKNOWN   = 0x4,
	CLUT_MOB       = 0x5,
	CLUT_EVENT     = 0x6,
	CLUT_PET       = 0x7,
	CLUT_HOMNUCLUS = 0x8,
	CLUT_MERCNARY  = 0x9,
	CLUT_ELEMENTAL = 0xa,
};
/**
* Receive configuration types
**/
enum CZ_CONFIG {
	CZ_CONFIG_OPEN_EQUIPMENT_WINDOW  = 0,
	// Unknown                       = 1,
	CZ_CONFIG_PET_AUTOFEEDING        = 2,
	CZ_CONFIG_HOMUNCULUS_AUTOFEEDING = 3,
};
/**
* Client UI types
* used with packet 0xAE2 to request the client to open a specific ui
**/
enum ui_types {
	BANK_UI = 0,
	STYLIST_UI,
	CAPTCHA_UI,
	MACRO_UI,
	TIPBOX_UI = 5,
	RENEWQUEST_UI,
	ATTENDANCE_UI
};
/**
* Private Airship Responds
**/
enum private_airship {
	P_AIRSHIP_NONE,
	P_AIRSHIP_RETRY,
	P_AIRSHIP_INVALID_START_MAP,
	P_AIRSHIP_INVALID_END_MAP,
	P_AIRSHIP_ITEM_NOT_ENOUGH,
	P_AIRSHIP_ITEM_INVALID
};

/**
 * Structures
 **/
typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first
struct s_packet_db {
	short len;
	pFunc func;
	short pos[MAX_PACKET_POS];
};

struct hCSData {
	unsigned short id;
	unsigned int price;
};

struct cdelayed_damage {
	struct packet_damage p;
	struct block_list bl;
};

struct merge_item {
	int16 position;
	int16 nameid;
};

/* attendance data */
struct attendance_entry {
	int nameid;
	int qty;
};

/* Stylist data [Asheraf/Hercules]*/
struct stylist_data_entry {
	int16 id;
	int32 zeny;
	int16 itemid;
	int16 boxid;
};
VECTOR_DECL(struct stylist_data_entry) stylist_data[MAX_STYLIST_TYPE];

/**
 * Clif.c Interface
 **/
struct clif_interface {
	/* vars */
	uint32 map_ip;
	uint32 bind_ip;
	uint16 map_port;
	char map_ip_str[128];
	int map_fd;
	/* for clif_clearunit_delayed */
	struct eri *delay_clearunit_ers;
	/* Cash Shop [Ind/Hercules] */
	struct {
		struct hCSData **data[CASHSHOP_TAB_MAX];
		unsigned int item_count[CASHSHOP_TAB_MAX];
	} cs;
	/* roulette data */
	struct {
		int *nameid[MAX_ROULETTE_LEVEL];//nameid
		int *qty[MAX_ROULETTE_LEVEL];//qty of nameid
		int items[MAX_ROULETTE_LEVEL];//number of items in the list for each
	} rd;
	/* */
	unsigned int cryptKey[3];
	/* */
	bool ally_only;
	/* */
	struct eri *delayed_damage_ers;
	/* */
	VECTOR_DECL(struct attendance_entry) attendance_data;
	/* core */
	int (*init) (bool minimal);
	void (*final) (void);
	bool (*setip) (const char* ip);
	bool (*setbindip) (const char* ip);
	void (*setport) (uint16 port);
	uint32 (*refresh_ip) (void);
	bool (*send) (const void* buf, int len, struct block_list* bl, enum send_target type);
	int (*send_sub) (struct block_list *bl, va_list ap);
	int (*send_actual) (int fd, void *buf, int len);
	int (*parse) (int fd);
	const struct s_packet_db *(*packet) (int packet_id);
	unsigned short (*parse_cmd) ( int fd, struct map_session_data *sd );
	unsigned short (*decrypt_cmd) ( int cmd, struct map_session_data *sd );
	/* auth */
	void (*authok) (struct map_session_data *sd);
	void (*authrefuse) (int fd, uint8 error_code);
	void (*authfail_fd) (int fd, int type);
	void (*charselectok) (int id, uint8 ok);
	/* item-related */
	void (*dropflooritem) (struct flooritem_data* fitem);
	void (*clearflooritem) (struct flooritem_data *fitem, int fd);
	void (*additem) (struct map_session_data *sd, int n, int amount, int fail);
	void (*dropitem) (struct map_session_data *sd,int n,int amount);
	void (*delitem) (struct map_session_data *sd,int n,int amount, short reason);
	void (*takeitem) (struct block_list* src, struct block_list* dst);
	void (*item_equip) (short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos);
	void (*item_normal) (short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id);
	void (*arrowequip) (struct map_session_data *sd,int val);
	void (*arrow_fail) (struct map_session_data *sd,int type);
	void (*use_card) (struct map_session_data *sd,int idx);
	void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail);
	void (*cart_delitem) (struct map_session_data *sd,int n,int amount);
	void (*equipitemack) (struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result);
	void (*unequipitemack) (struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result);
	void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok);
	void (*addcards) (unsigned char* buf, struct item* item);
	void (*addcards2) (unsigned short *cards, struct item* item);
	void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip);
	void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem);
	void (*cart_additem_ack) (struct map_session_data *sd, int flag);
	void (*cashshop_load) (void);
	void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid);
	void (*item_drop_announce) (struct map_session_data *sd, unsigned short nameid, char *monsterName);
	/* unit-related */
	void (*clearunit_single) (int id, clr_type type, int fd);
	void (*clearunit_area) (struct block_list* bl, clr_type type);
	void (*clearunit_delayed) (struct block_list* bl, clr_type type, int64 tick);
	void (*walkok) (struct map_session_data *sd);
	void (*move) (struct unit_data *ud);
	void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud);
	void (*blown) (struct block_list *bl);
	void (*slide) (struct block_list *bl, int x, int y);
	void (*fixpos) (struct block_list *bl);
	void (*changelook) (struct block_list *bl,int type,int val);
	void (*changetraplook) (struct block_list *bl,int val);
	void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
	void (*sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
	void (*class_change) (struct block_list *bl,int class_,int type, struct map_session_data *sd);
	void (*skill_delunit) (struct skill_unit *su);
	void (*skillunit_update) (struct block_list* bl);
	int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data);
	void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target);
	void (*spawn_unit) (struct block_list* bl, enum send_target target);
	void (*spawn_unit2) (struct block_list* bl, enum send_target target);
	void (*set_unit_idle2) (struct block_list* bl, struct map_session_data *tsd, enum send_target target);
	void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target);
	int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_);
	void (*getareachar_skillunit) (struct block_list *bl, struct skill_unit *su, enum send_target target);
	void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl);
	void (*clearchar_skillunit) (struct skill_unit *su, int fd);
	int (*getareachar) (struct block_list* bl,va_list ap);
	void (*graffiti_entry) (struct block_list *bl, struct skill_unit *su, enum send_target target);
	/* main unit spawn */
	bool (*spawn) (struct block_list *bl);
	/* map-related */
	void (*changemap) (struct map_session_data *sd, short m, int x, int y);
	void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target);
	void (*map_property) (struct map_session_data* sd, enum map_property property);
	void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type);
	void (*map_property_mapall) (int mapid, enum map_property property);
	void (*bossmapinfo) (int fd, struct mob_data *md, short flag);
	void (*map_type) (struct map_session_data* sd, enum map_type type);
	void (*maptypeproperty2) (struct block_list *bl,enum send_target t);
	/* multi-map-server */
	void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
	/* npc-shop-related */
	void (*npcbuysell) (struct map_session_data* sd, int id);
	void (*buylist) (struct map_session_data *sd, struct npc_data *nd);
	void (*selllist) (struct map_session_data *sd);
	void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd);
	void (*npc_buy_result) (struct map_session_data* sd, unsigned char result);
	void (*npc_sell_result) (struct map_session_data* sd, unsigned char result);
	void (*cashshop_ack) (struct map_session_data* sd, int error);
	/* npc-script-related */
	void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes);
	void (*scriptnext) (struct map_session_data *sd,int npcid);
	void (*scriptclose) (struct map_session_data *sd, int npcid);
	void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes);
	void (*scriptinput) (struct map_session_data *sd, int npcid);
	void (*scriptinputstr) (struct map_session_data *sd, int npcid);
	void (*cutin) (struct map_session_data* sd, const char* image, int type);
	void (*sendfakenpc) (struct map_session_data *sd, int npcid);
	void (*scriptclear) (struct map_session_data *sd, int npcid);
	/* client-user-interface-related */
	void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color);
	int (*damage) (struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 damage, short div, unsigned char type, int64 damage2);
	void (*sitting) (struct block_list* bl);
	void (*standing) (struct block_list* bl);
	void (*arrow_create_list) (struct map_session_data *sd);
	void (*refresh_storagewindow) (struct map_session_data *sd);
	void (*refresh) (struct map_session_data *sd);
	void (*fame_blacksmith) (struct map_session_data *sd, int points);
	void (*fame_alchemist) (struct map_session_data *sd, int points);
	void (*fame_taekwon) (struct map_session_data *sd, int points);
	void (*ranklist) (struct map_session_data *sd, enum fame_list_type type);
	void (*update_rankingpoint) (struct map_session_data *sd, enum fame_list_type type, int points);
	void (*pRanklist) (int fd, struct map_session_data *sd);
	void (*hotkeys) (struct map_session_data *sd);
	int (*insight) (struct block_list *bl,va_list ap);
	int (*outsight) (struct block_list *bl,va_list ap);
	void (*skillcastcancel) (struct block_list* bl);
	void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
	void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int duration);
	void (*skill_memomessage) (struct map_session_data* sd, int type);
	void (*skill_mapinfomessage) (struct map_session_data *sd, int type);
	void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger);
	void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
	void (*autospell) (struct map_session_data *sd,uint16 skill_lv);
	void (*combo_delay) (struct block_list *bl,int wait);
	void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
	void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag);
	void (*inventorylist) (struct map_session_data *sd);
	void (*equiplist) (struct map_session_data *sd);
	void (*cartlist) (struct map_session_data *sd);
	void (*favorite_item) (struct map_session_data* sd, unsigned short index);
	void (*clearcart) (int fd);
	void (*item_identify_list) (struct map_session_data *sd);
	void (*item_identified) (struct map_session_data *sd,int idx,int flag);
	void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv);
	void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag);
	void (*item_damaged) (struct map_session_data* sd, unsigned short position);
	void (*item_refine_list) (struct map_session_data *sd);
	void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
	void (*mvp_item) (struct map_session_data *sd,int nameid);
	void (*mvp_exp) (struct map_session_data *sd, unsigned int exp);
	void (*mvp_noitem) (struct map_session_data* sd);
	void (*changed_dir) (struct block_list *bl, enum send_target target);
	void (*charnameack) (int fd, struct block_list *bl);
	void (*monster_hp_bar) ( struct mob_data* md, struct map_session_data *sd );
	int (*hpmeter) (struct map_session_data *sd);
	void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp);
	int (*hpmeter_sub) (struct block_list *bl, va_list ap);
	void (*upgrademessage) (int fd, int result, int item_id);
	void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
	void (*gospel_info) (struct map_session_data *sd, int type);
	void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv);
	void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
	void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type);
	void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
	void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress);
	void (*feel_hate_reset) (struct map_session_data *sd);
	void (*partytickack) (struct map_session_data* sd, bool flag);
	void (*zc_config) (struct map_session_data *sd, int type, int flag);
	void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd);
	void (*equpcheckbox) (struct map_session_data* sd);
	void (*displayexp) (struct map_session_data *sd, uint64 exp, char type, bool is_quest);
	void (*font) (struct map_session_data *sd);
	void (*progressbar) (struct map_session_data * sd, unsigned int color, unsigned int second);
	void (*progressbar_abort) (struct map_session_data * sd);
	void (*progressbar_unit) (struct block_list *bl, uint32 color, uint32 time);
	void (*showdigit) (struct map_session_data* sd, unsigned char type, int value);
	int (*elementalconverter_list) (struct map_session_data *sd);
	int (*spellbook_list) (struct map_session_data *sd);
	int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y);
	int (*poison_list) (struct map_session_data *sd, uint16 skill_lv);
	int (*autoshadowspell_list) (struct map_session_data *sd);
	int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
	void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
	void (*sc_continue) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3);
	void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type);
	void (*initialstatus) (struct map_session_data *sd);
	void (*cooldown_list) (int fd, struct skill_cd* cd);
	/* player-unit-specific-related */
	void (*updatestatus) (struct map_session_data *sd,int type);
	void (*changestatus) (struct map_session_data* sd,int type,int val);
	void (*statusupack) (struct map_session_data *sd,int type,int ok,int val);
	void (*movetoattack) (struct map_session_data *sd,struct block_list *bl);
	void (*solved_charname) (int fd, int charid, const char* name);
	void (*charnameupdate) (struct map_session_data *ssd);
	int (*delayquit) (int tid, int64 tick, int id, intptr_t data);
	void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd);
	void (*disconnect_ack) (struct map_session_data* sd, short result);
	void (*PVPInfo) (struct map_session_data* sd);
	void (*blacksmith) (struct map_session_data* sd);
	void (*alchemist) (struct map_session_data* sd);
	void (*taekwon) (struct map_session_data* sd);
	void (*ranking_pk) (struct map_session_data* sd);
	void (*quitsave) (int fd,struct map_session_data *sd);
	/* visual effects client-side */
	void (*misceffect) (struct block_list* bl,int type);
	void (*changeoption) (struct block_list* bl);
	void (*changeoption2) (struct block_list* bl);
	void (*emotion) (struct block_list *bl,int type);
	void (*talkiebox) (struct block_list* bl, const char* talkie);
	void (*wedding_effect) (struct block_list *bl);
	void (*divorced) (struct map_session_data* sd, const char* name);
	void (*callpartner) (struct map_session_data *sd);
	int (*skill_damage) (struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, uint16 skill_id, uint16 skill_lv, int type);
	int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
	void (*skill_poseffect) (struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick);
	void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst);
	void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
	void (*useskill) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int casttime);
	void (*produce_effect) (struct map_session_data* sd,int flag,int nameid);
	void (*devotion) (struct block_list *src, struct map_session_data *tsd);
	void (*spiritball) (struct block_list *bl);
	void (*spiritball_single) (int fd, struct map_session_data *sd);
	void (*bladestop) (struct block_list *src, int dst_id, int active);
	void (*mvp_effect) (struct map_session_data *sd);
	void (*heal) (int fd,int type,int val);
	void (*resurrection) (struct block_list *bl,int type);
	void (*refine) (int fd, int fail, int index, int val);
	void (*weather) (int16 m);
	void (*specialeffect) (struct block_list* bl, int type, enum send_target target);
	void (*specialeffect_single) (struct block_list* bl, int type, int fd);
	void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target);
	void (*millenniumshield) (struct block_list *bl, short shields );
	void (*spiritcharm) (struct map_session_data *sd);
	void (*charm_single) (int fd, struct map_session_data *sd);
	void (*snap) ( struct block_list *bl, short x, short y );
	void (*weather_check) (struct map_session_data *sd);
	/* sound effects client-side */
	void (*playBGM) (struct map_session_data* sd, const char* name);
	void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type);
	void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage);
	/* chat/message-related */
	void (*GlobalMessage) (struct block_list* bl, const char* message);
	void (*createchat) (struct map_session_data* sd, int flag);
	void (*dispchat) (struct chat_data* cd, int fd);
	void (*joinchatfail) (struct map_session_data *sd,int flag);
	void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd);
	void (*addchat) (struct chat_data* cd,struct map_session_data *sd);
	void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd);
	void (*clearchat) (struct chat_data *cd,int fd);
	void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag);
	void (*changechatstatus) (struct chat_data* cd);
	void (*wis_message) (int fd, const char *nick, const char *mes, int mes_len);
	void (*wis_end) (int fd, int flag);
	void (*disp_message) (struct block_list *src, const char *mes, enum send_target target);
	void (*broadcast) (struct block_list *bl, const char *mes, int len, int type, enum send_target target);
	void (*broadcast2) (struct block_list *bl, const char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
	void (*messagecolor_self) (int fd, uint32 color, const char *msg);
	void (*messagecolor) (struct block_list* bl, uint32 color, const char* msg);
	void (*disp_overhead) (struct block_list *bl, const char* mes);
	void (*msgtable) (struct map_session_data* sd, enum clif_messages msg_id);
	void (*msgtable_num) (struct map_session_data *sd, enum clif_messages msg_id, int value);
	void (*msgtable_skill) (struct map_session_data *sd, uint16 skill_id, enum clif_messages msg_id);
	void (*msgtable_str) (struct map_session_data *sd, enum clif_messages, const char *value);
	void (*msgtable_color) (struct map_session_data *sd, enum clif_messages, uint32 color);
	void (*message) (const int fd, const char* mes);
	void (*messageln) (const int fd, const char* mes);
	/* message+s(printf) */
	void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
	const char *(*process_chat_message) (struct map_session_data *sd, const struct packet_chat_message *packet, char *out_buf, int out_buflen);
	bool (*process_whisper_message) (struct map_session_data *sd, const struct packet_whisper_message *packet, char *out_name, char *out_message, int out_messagelen);
	void (*wisexin) (struct map_session_data *sd,int type,int flag);
	void (*wisall) (struct map_session_data *sd,int type,int flag);
	void (*PMIgnoreList) (struct map_session_data* sd);
	void (*ShowScript) (struct block_list* bl, const char* message);
	/* trade handling */
	void (*traderequest) (struct map_session_data* sd, const char* name);
	void (*tradestart) (struct map_session_data* sd, uint8 type);
	void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
	void (*tradeitemok) (struct map_session_data* sd, int index, int fail);
	void (*tradedeal_lock) (struct map_session_data* sd, int fail);
	void (*tradecancelled) (struct map_session_data* sd);
	void (*tradecompleted) (struct map_session_data* sd, int fail);
	void (*tradeundo) (struct map_session_data* sd);
	/* vending handling */
	void (*openvendingreq) (struct map_session_data* sd, int num);
	void (*showvendingboard) (struct block_list* bl, const char* message, int fd);
	void (*closevendingboard) (struct block_list* bl, int fd);
	void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending_list);
	void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail);
	void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending_list);
	void (*vendingreport) (struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny);
	/* storage handling */
	void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length);
	void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount);
	void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount);
	void (*storageitemremoved) (struct map_session_data* sd, int index, int amount);
	void (*storageclose) (struct map_session_data* sd);
	/* skill-list handling */
	void (*skillinfoblock) (struct map_session_data *sd);
	void (*skillup) (struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag);
	void (*skillinfo) (struct map_session_data *sd,int skill_id, int inf);
	void (*addskill) (struct map_session_data *sd, int id);
	void (*deleteskill) (struct map_session_data *sd, int id);
	/* party-specific */
	void (*party_created) (struct map_session_data *sd,int result);
	void (*party_member_info) (struct party_data *p, struct map_session_data *sd);
	void (*party_info) (struct party_data* p, struct map_session_data *sd);
	void (*party_job_and_level) (struct map_session_data *sd);
	void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd);
	void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result);
	void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag);
	void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
	void (*party_message) (struct party_data* p, int account_id, const char* mes, int len);
	void (*party_xy) (struct map_session_data *sd);
	void (*party_xy_single) (int fd, struct map_session_data *sd);
	void (*party_hp) (struct map_session_data *sd);
	void (*party_xy_remove) (struct map_session_data *sd);
	void (*party_show_picker) (struct map_session_data * sd, struct item * item_data);
	void (*partyinvitationstate) (struct map_session_data* sd);
	void (*PartyLeaderChanged) (struct map_session_data *sd, int prev_leader_aid, int new_leader_aid);
	/* guild-specific */
	void (*guild_created) (struct map_session_data *sd,int flag);
	void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g);
	void (*guild_masterormember) (struct map_session_data *sd);
	void (*guild_basicinfo) (struct map_session_data *sd);
	void (*guild_allianceinfo) (struct map_session_data *sd);
	void (*guild_memberlist) (struct map_session_data *sd);
	void (*guild_skillinfo) (struct map_session_data* sd);
	void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza]
	void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag);
	void (*guild_invite) (struct map_session_data *sd,struct guild *g);
	void (*guild_inviteack) (struct map_session_data *sd,int flag);
	void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes);
	void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id);
	void (*guild_positionchanged) (struct guild *g,int idx);
	void (*guild_memberpositionchanged) (struct guild *g,int idx);
	void (*guild_emblem) (struct map_session_data *sd,struct guild *g);
	void (*guild_emblem_area) (struct block_list* bl);
	void (*guild_notice) (struct map_session_data* sd, struct guild* g);
	void (*guild_message) (struct guild *g,int account_id,const char *mes,int len);
	void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name);
	void (*guild_allianceack) (struct map_session_data *sd,int flag);
	void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag);
	void (*guild_oppositionack) (struct map_session_data *sd,int flag);
	void (*guild_broken) (struct map_session_data *sd,int flag);
	void (*guild_xy) (struct map_session_data *sd);
	void (*guild_xy_single) (int fd, struct map_session_data *sd);
	void (*guild_xy_remove) (struct map_session_data *sd);
	void (*guild_positionnamelist) (struct map_session_data *sd);
	void (*guild_positioninfolist) (struct map_session_data *sd);
	void (*guild_expulsionlist) (struct map_session_data* sd);
	bool (*validate_emblem) (const uint8* emblem, unsigned long emblem_len);
	/* battleground-specific */
	void (*bg_hp) (struct map_session_data *sd);
	void (*bg_xy) (struct map_session_data *sd);
	void (*bg_xy_remove) (struct map_session_data *sd);
	void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes);
	void (*bg_updatescore) (int16 m);
	void (*bg_updatescore_single) (struct map_session_data *sd);
	void (*sendbgemblem_area) (struct map_session_data *sd);
	void (*sendbgemblem_single) (int fd, struct map_session_data *sd);
	/* instance-related */
	int (*instance) (int instance_id, int type, int flag);
	void (*instance_join) (int fd, int instance_id);
	void (*instance_leave) (int fd);
	/* pet-related */
	void (*catch_process) (struct map_session_data *sd);
	void (*pet_roulette) (struct map_session_data *sd,int data);
	void (*sendegg) (struct map_session_data *sd);
	void (*send_petstatus) (struct map_session_data *sd);
	void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param);
	void (*pet_emotion) (struct pet_data *pd,int param);
	void (*pet_food) (struct map_session_data *sd,int foodid,int fail);
	/* friend-related */
	int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap);
	void (*friendslist_send) (struct map_session_data *sd);
	void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type);
	void (*friendslist_toggle) (struct map_session_data *sd,int account_id, int char_id, int online);
	void (*friendlist_req) (struct map_session_data* sd, int account_id, int char_id, const char* name);
	/* gm-related */
	void (*GM_kickack) (struct map_session_data *sd, int result);
	void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd);
	void (*manner_message) (struct map_session_data* sd, uint32 type);
	void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
	void (*account_name) (struct map_session_data* sd, int account_id, const char* accname);
	void (*check) (int fd, struct map_session_data* pl_sd);
	/* hom-related */
	void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag);
	void (*homskillinfoblock) (struct map_session_data *sd);
	void (*homskillup) (struct map_session_data *sd, uint16 skill_id);
	void (*hom_food) (struct map_session_data *sd,int foodid,int fail);
	void (*send_homdata) (struct map_session_data *sd, int state, int param);
	/* questlog-related */
	void (*quest_send_list) (struct map_session_data *sd);
	void (*quest_send_mission) (struct map_session_data *sd);
	void (*quest_add) (struct map_session_data *sd, struct quest *qd);
	void (*quest_delete) (struct map_session_data *sd, int quest_id);
	void (*quest_update_status) (struct map_session_data *sd, int quest_id, bool active);
	void (*quest_update_objective) (struct map_session_data *sd, struct quest *qd);
	void (*quest_notify_objective) (struct map_session_data *sd, struct quest *qd);
	void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color);
	/* mail-related */
	void (*mail_window) (int fd, int flag);
	void (*mail_read) (struct map_session_data *sd, int mail_id);
	void (*mail_delete) (int fd, int mail_id, short fail);
	void (*mail_return) (int fd, int mail_id, short fail);
	void (*mail_send) (int fd, bool fail);
	void (*mail_new) (int fd, int mail_id, const char *sender, const char *title);
	void (*mail_refreshinbox) (struct map_session_data *sd);
	void (*mail_getattachment) (int fd, uint8 flag);
	void (*mail_setattachment) (int fd, int index, uint8 flag);
	/* auction-related */
	void (*auction_openwindow) (struct map_session_data *sd);
	void (*auction_results) (struct map_session_data *sd, short count, short pages, const uint8 *buf);
	void (*auction_message) (int fd, unsigned char flag);
	void (*auction_close) (int fd, unsigned char flag);
	void (*auction_setitem) (int fd, int index, bool fail);
	/* mercenary-related */
	void (*mercenary_info) (struct map_session_data *sd);
	void (*mercenary_skillblock) (struct map_session_data *sd);
	void (*mercenary_message) (struct map_session_data* sd, int message);
	void (*mercenary_updatestatus) (struct map_session_data *sd, int type);
	/* item rental */
	void (*rental_time) (int fd, int nameid, int seconds);
	void (*rental_expired) (int fd, int index, int nameid);
	/* party booking related */
	void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag);
	void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag);
	void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
	void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
	void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index);
	void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
	void (*PartyRecruitRegisterAck) (struct map_session_data *sd, int flag);
	void (*PartyRecruitDeleteAck) (struct map_session_data* sd, int flag);
	void (*PartyRecruitSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
	void (*PartyRecruitUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
	void (*PartyRecruitDeleteNotify) (struct map_session_data* sd, int index);
	void (*PartyRecruitInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
	/* Group Search System Update */
	void (*PartyBookingVolunteerInfo) (int index, struct map_session_data *sd);
	void (*PartyBookingRefuseVolunteer) (unsigned int aid, struct map_session_data *sd);
	void (*PartyBookingCancelVolunteer) (int index, struct map_session_data *sd);
	void (*PartyBookingAddFilteringList) (int index, struct map_session_data *sd);
	void (*PartyBookingSubFilteringList) (int gid, struct map_session_data *sd);
	/* buying store-related */
	void (*buyingstore_open) (struct map_session_data* sd);
	void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight);
	void (*buyingstore_myitemlist) (struct map_session_data* sd);
	void (*buyingstore_entry) (struct map_session_data* sd);
	void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
	void (*buyingstore_disappear_entry) (struct map_session_data* sd);
	void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
	void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd);
	void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result);
	void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny);
	void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price);
	void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid);
	/* search store-related */
	void (*search_store_info_ack) (struct map_session_data* sd);
	void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason);
	void (*open_search_store_info) (struct map_session_data* sd);
	void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y);
	/* elemental-related */
	void (*elemental_info) (struct map_session_data *sd);
	void (*elemental_updatestatus) (struct map_session_data *sd, int type);
	/* bgqueue */
	void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id);
	void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name);
	void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position);
	void (*bgqueue_joined) (struct map_session_data *sd, int pos);
	void (*bgqueue_pcleft) (struct map_session_data *sd);
	void (*bgqueue_battlebegins) (struct map_session_data *sd, unsigned char arena_id, enum send_target target);
	/* misc-handling */
	void (*adopt_reply) (struct map_session_data *sd, int type);
	void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id);
	void (*readbook) (int fd, int book_id, int page);
	void (*notify_time) (struct map_session_data* sd, int64 time);
	void (*user_count) (struct map_session_data* sd, int count);
	void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type);
	void (*bc_ready) (void);
	/* Hercules Channel System */
	void (*channel_msg) (struct channel_data *chan, struct map_session_data *sd, char *msg);
	void (*channel_msg2) (struct channel_data *chan, char *msg);
	int (*undisguise_timer) (int tid, int64 tick, int id, intptr_t data);
	/* Bank System [Yommy/Hercules] */
	void (*bank_deposit) (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason);
	void (*bank_withdraw) (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason);
	/* */
	void (*show_modifiers) (struct map_session_data *sd);
	/* */
	void (*notify_bounditem) (struct map_session_data *sd, unsigned short index);
	/* */
	int (*delay_damage) (int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type);
	int (*delay_damage_sub) (int tid, int64 tick, int id, intptr_t data);
	/* NPC Market */
	void (*npc_market_open) (struct map_session_data *sd, struct npc_data *nd);
	void (*npc_market_purchase_ack) (struct map_session_data *sd, const struct itemlist *item_list, unsigned char response);
	/* */
	bool (*parse_roulette_db) (void);
	void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
	/* Merge Items */
	void (*openmergeitem) (int fd, struct map_session_data *sd);
	void (*cancelmergeitem) (int fd, struct map_session_data *sd);
	int (*comparemergeitem) (const void *a, const void *b);
	void (*ackmergeitems) (int fd, struct map_session_data *sd);
	/* */
	bool (*isdisguised) (struct block_list* bl);
	void (*navigate_to) (struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id);
	unsigned char (*bl_type) (struct block_list *bl);
	/*------------------------
	 *- Parse Incoming Packet
	 *------------------------*/
	void (*pWantToConnection) (int fd, struct map_session_data *sd);
	void (*pLoadEndAck) (int fd,struct map_session_data *sd);
	void (*pTickSend) (int fd, struct map_session_data *sd);
	void (*pHotkey) (int fd, struct map_session_data *sd);
	void (*pProgressbar) (int fd, struct map_session_data * sd);
	void (*pWalkToXY) (int fd, struct map_session_data *sd);
	void (*pQuitGame) (int fd, struct map_session_data *sd);
	void (*pGetCharNameRequest) (int fd, struct map_session_data *sd);
	void (*pGlobalMessage) (int fd, struct map_session_data* sd);
	void (*pMapMove) (int fd, struct map_session_data *sd);
	void (*pChangeDir) (int fd, struct map_session_data *sd);
	void (*pEmotion) (int fd, struct map_session_data *sd);
	void (*pHowManyConnections) (int fd, struct map_session_data *sd);
	void (*pActionRequest) (int fd, struct map_session_data *sd);
	void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, int64 tick);
	void (*pRestart) (int fd, struct map_session_data *sd);
	void (*pWisMessage) (int fd, struct map_session_data* sd);
	void (*pBroadcast) (int fd, struct map_session_data* sd);
	void (*pTakeItem) (int fd, struct map_session_data *sd);
	void (*pDropItem) (int fd, struct map_session_data *sd);
	void (*pUseItem) (int fd, struct map_session_data *sd);
	void (*pEquipItem) (int fd,struct map_session_data *sd);
	void (*pUnequipItem) (int fd,struct map_session_data *sd);
	void (*pNpcClicked) (int fd,struct map_session_data *sd);
	void (*pNpcBuySellSelected) (int fd,struct map_session_data *sd);
	void (*pNpcBuyListSend) (int fd, struct map_session_data* sd);
	void (*pNpcSellListSend) (int fd,struct map_session_data *sd);
	void (*pCreateChatRoom) (int fd, struct map_session_data* sd);
	void (*pChatAddMember) (int fd, struct map_session_data* sd);
	void (*pChatRoomStatusChange) (int fd, struct map_session_data* sd);
	void (*pChangeChatOwner) (int fd, struct map_session_data* sd);
	void (*pKickFromChat) (int fd,struct map_session_data *sd);
	void (*pChatLeave) (int fd, struct map_session_data* sd);
	void (*pTradeRequest) (int fd,struct map_session_data *sd);
	void (*pTradeAck) (int fd,struct map_session_data *sd);
	void (*pTradeAddItem) (int fd,struct map_session_data *sd);
	void (*pTradeOk) (int fd,struct map_session_data *sd);
	void (*pTradeCancel) (int fd,struct map_session_data *sd);
	void (*pTradeCommit) (int fd,struct map_session_data *sd);
	void (*pStopAttack) (int fd,struct map_session_data *sd);
	void (*pPutItemToCart) (int fd,struct map_session_data *sd);
	void (*pGetItemFromCart) (int fd,struct map_session_data *sd);
	void (*pRemoveOption) (int fd,struct map_session_data *sd);
	void (*pChangeCart) (int fd,struct map_session_data *sd);
	void (*pStatusUp) (int fd,struct map_session_data *sd);
	void (*pSkillUp) (int fd,struct map_session_data *sd);
	void (*pUseSkillToId) (int fd, struct map_session_data *sd);
	void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
	void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id);
	void (*pUseSkillToPos) (int fd, struct map_session_data *sd);
	void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo);
	void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
	void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
	void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd);
	void (*pUseSkillMap) (int fd, struct map_session_data* sd);
	void (*pRequestMemo) (int fd,struct map_session_data *sd);
	void (*pProduceMix) (int fd,struct map_session_data *sd);
	void (*pCooking) (int fd,struct map_session_data *sd);
	void (*pRepairItem) (int fd, struct map_session_data *sd);
	void (*pWeaponRefine) (int fd, struct map_session_data *sd);
	void (*pNpcSelectMenu) (int fd,struct map_session_data *sd);
	void (*pNpcNextClicked) (int fd,struct map_session_data *sd);
	void (*pNpcAmountInput) (int fd,struct map_session_data *sd);
	void (*pNpcStringInput) (int fd, struct map_session_data* sd);
	void (*pNpcCloseClicked) (int fd,struct map_session_data *sd);
	void (*pItemIdentify) (int fd,struct map_session_data *sd);
	void (*pSelectArrow) (int fd,struct map_session_data *sd);
	void (*pAutoSpell) (int fd,struct map_session_data *sd);
	void (*pUseCard) (int fd,struct map_session_data *sd);
	void (*pInsertCard) (int fd,struct map_session_data *sd);
	void (*pSolveCharName) (int fd, struct map_session_data *sd);
	void (*pResetChar) (int fd, struct map_session_data *sd);
	void (*pLocalBroadcast) (int fd, struct map_session_data* sd);
	void (*pMoveToKafra) (int fd, struct map_session_data *sd);
	void (*pMoveFromKafra) (int fd,struct map_session_data *sd);
	void (*pMoveToKafraFromCart) (int fd, struct map_session_data *sd);
	void (*pMoveFromKafraToCart) (int fd, struct map_session_data *sd);
	void (*pCloseKafra) (int fd, struct map_session_data *sd);
	void (*pStoragePassword) (int fd, struct map_session_data *sd);
	void (*pCreateParty) (int fd, struct map_session_data *sd);
	void (*pCreateParty2) (int fd, struct map_session_data *sd);
	void (*pPartyInvite) (int fd, struct map_session_data *sd);
	void (*pPartyInvite2) (int fd, struct map_session_data *sd);
	void (*pReplyPartyInvite) (int fd,struct map_session_data *sd);
	void (*pReplyPartyInvite2) (int fd,struct map_session_data *sd);
	void (*pLeaveParty) (int fd, struct map_session_data *sd);
	void (*pRemovePartyMember) (int fd, struct map_session_data *sd);
	void (*pPartyChangeOption) (int fd, struct map_session_data *sd);
	void (*pPartyMessage) (int fd, struct map_session_data* sd);
	void (*pPartyChangeLeader) (int fd, struct map_session_data* sd);
	void (*pPartyBookingRegisterReq) (int fd, struct map_session_data* sd);
	void (*pPartyBookingSearchReq) (int fd, struct map_session_data* sd);
	void (*pPartyBookingDeleteReq) (int fd, struct map_session_data* sd);
	void (*pPartyBookingUpdateReq) (int fd, struct map_session_data* sd);
	void (*pPartyRecruitRegisterReq) (int fd, struct map_session_data* sd);
	void (*pPartyRecruitSearchReq) (int fd, struct map_session_data* sd);
	void (*pPartyRecruitDeleteReq) (int fd, struct map_session_data* sd);
	void (*pPartyRecruitUpdateReq) (int fd, struct map_session_data* sd);
	void (*pCloseVending) (int fd, struct map_session_data* sd);
	void (*pVendingListReq) (int fd, struct map_session_data* sd);
	void (*pPurchaseReq) (int fd, struct map_session_data* sd);
	void (*pPurchaseReq2) (int fd, struct map_session_data* sd);
	void (*pOpenVending) (int fd, struct map_session_data* sd);
	void (*pCreateGuild) (int fd,struct map_session_data *sd);
	void (*pGuildCheckMaster) (int fd, struct map_session_data *sd);
	void (*pGuildRequestInfo) (int fd, struct map_session_data *sd);
	void (*pGuildChangePositionInfo) (int fd, struct map_session_data *sd);
	void (*pGuildChangeMemberPosition) (int fd, struct map_session_data *sd);
	void (*pGuildRequestEmblem) (int fd,struct map_session_data *sd);
	void (*pGuildChangeEmblem) (int fd,struct map_session_data *sd);
	void (*pGuildChangeNotice) (int fd, struct map_session_data* sd);
	void (*pGuildInvite) (int fd,struct map_session_data *sd);
	void (*pGuildReplyInvite) (int fd,struct map_session_data *sd);
	void (*pGuildLeave) (int fd,struct map_session_data *sd);
	void (*pGuildExpulsion) (int fd,struct map_session_data *sd);
	void (*pGuildMessage) (int fd, struct map_session_data* sd);
	void (*pGuildRequestAlliance) (int fd, struct map_session_data *sd);
	void (*pGuildReplyAlliance) (int fd, struct map_session_data *sd);
	void (*pGuildDelAlliance) (int fd, struct map_session_data *sd);
	void (*pGuildOpposition) (int fd, struct map_session_data *sd);
	void (*pGuildBreak) (int fd, struct map_session_data *sd);
	void (*pPetMenu) (int fd, struct map_session_data *sd);
	void (*pCatchPet) (int fd, struct map_session_data *sd);
	void (*pSelectEgg) (int fd, struct map_session_data *sd);
	void (*pSendEmotion) (int fd, struct map_session_data *sd);
	void (*pChangePetName) (int fd, struct map_session_data *sd);
	void (*pGMKick) (int fd, struct map_session_data *sd);
	void (*pGMKickAll) (int fd, struct map_session_data* sd);
	void (*pGMShift) (int fd, struct map_session_data *sd);
	void (*pGMRemove2) (int fd, struct map_session_data* sd);
	void (*pGMRecall) (int fd, struct map_session_data *sd);
	void (*pGMRecall2) (int fd, struct map_session_data* sd);
	void (*pGM_Monster_Item) (int fd, struct map_session_data *sd);
	void (*pGMHide) (int fd, struct map_session_data *sd);
	void (*pGMReqNoChat) (int fd,struct map_session_data *sd);
	void (*pGMRc) (int fd, struct map_session_data* sd);
	void (*pGMReqAccountName) (int fd, struct map_session_data *sd);
	void (*pGMChangeMapType) (int fd, struct map_session_data *sd);
	void (*pGMFullStrip) (int fd, struct map_session_data *sd);
	void (*pPMIgnore) (int fd, struct map_session_data* sd);
	void (*pPMIgnoreAll) (int fd, struct map_session_data *sd);
	void (*pPMIgnoreList) (int fd,struct map_session_data *sd);
	void (*pNoviceDoriDori) (int fd, struct map_session_data *sd);
	void (*pNoviceExplosionSpirits) (int fd, struct map_session_data *sd);
	void (*pFriendsListAdd) (int fd, struct map_session_data *sd);
	void (*pFriendsListReply) (int fd, struct map_session_data *sd);
	void (*pFriendsListRemove) (int fd, struct map_session_data *sd);
	void (*pPVPInfo) (int fd,struct map_session_data *sd);
	void (*pBlacksmith) (int fd,struct map_session_data *sd);
	void (*pAlchemist) (int fd,struct map_session_data *sd);
	void (*pTaekwon) (int fd,struct map_session_data *sd);
	void (*pRankingPk) (int fd,struct map_session_data *sd);
	void (*pFeelSaveOk) (int fd,struct map_session_data *sd);
	void (*pChangeHomunculusName) (int fd, struct map_session_data *sd);
	void (*pHomMoveToMaster) (int fd, struct map_session_data *sd);
	void (*pHomMoveTo) (int fd, struct map_session_data *sd);
	void (*pHomAttack) (int fd,struct map_session_data *sd);
	void (*pHomMenu) (int fd, struct map_session_data *sd);
	void (*pAutoRevive) (int fd, struct map_session_data *sd);
	void (*pCheck) (int fd, struct map_session_data *sd);
	void (*pMail_refreshinbox) (int fd, struct map_session_data *sd);
	void (*pMail_read) (int fd, struct map_session_data *sd);
	void (*pMail_getattach) (int fd, struct map_session_data *sd);
	void (*pMail_delete) (int fd, struct map_session_data *sd);
	void (*pMail_return) (int fd, struct map_session_data *sd);
	void (*pMail_setattach) (int fd, struct map_session_data *sd);
	void (*pMail_winopen) (int fd, struct map_session_data *sd);
	void (*pMail_send) (int fd, struct map_session_data *sd);
	void (*pAuction_cancelreg) (int fd, struct map_session_data *sd);
	void (*pAuction_setitem) (int fd, struct map_session_data *sd);
	void (*pAuction_register) (int fd, struct map_session_data *sd);
	void (*pAuction_cancel) (int fd, struct map_session_data *sd);
	void (*pAuction_close) (int fd, struct map_session_data *sd);
	void (*pAuction_bid) (int fd, struct map_session_data *sd);
	void (*pAuction_search) (int fd, struct map_session_data* sd);
	void (*pAuction_buysell) (int fd, struct map_session_data* sd);
	void (*pcashshop_buy) (int fd, struct map_session_data *sd);
	void (*pAdopt_request) (int fd, struct map_session_data *sd);
	void (*pAdopt_reply) (int fd, struct map_session_data *sd);
	void (*pViewPlayerEquip) (int fd, struct map_session_data* sd);
	void (*p_cz_config) (int fd, struct map_session_data *sd);
	void (*pquestStateAck) (int fd, struct map_session_data * sd);
	void (*pmercenary_action) (int fd, struct map_session_data* sd);
	void (*pBattleChat) (int fd, struct map_session_data* sd);
	void (*pLessEffect) (int fd, struct map_session_data* sd);
	void (*pItemListWindowSelected) (int fd, struct map_session_data* sd);
	void (*pReqOpenBuyingStore) (int fd, struct map_session_data* sd);
	void (*pReqCloseBuyingStore) (int fd, struct map_session_data* sd);
	void (*pReqClickBuyingStore) (int fd, struct map_session_data* sd);
	void (*pReqTradeBuyingStore) (int fd, struct map_session_data* sd);
	void (*pSearchStoreInfo) (int fd, struct map_session_data* sd);
	void (*pSearchStoreInfoNextPage) (int fd, struct map_session_data* sd);
	void (*pCloseSearchStoreInfo) (int fd, struct map_session_data* sd);
	void (*pSearchStoreInfoListItemClick) (int fd, struct map_session_data* sd);
	void (*pDebug) (int fd,struct map_session_data *sd);
	void (*pSkillSelectMenu) (int fd, struct map_session_data *sd);
	void (*pMoveItem) (int fd, struct map_session_data *sd);
	void (*pDull) (int fd, struct map_session_data *sd);
	void (*p_cz_blocking_play_cancel) (int fd, struct map_session_data *sd);
	/* BGQueue */
	void (*pBGQueueRegister) (int fd, struct map_session_data *sd);
	void (*pBGQueueCheckState) (int fd, struct map_session_data *sd);
	void (*pBGQueueRevokeReq) (int fd, struct map_session_data *sd);
	void (*pBGQueueBattleBeginAck) (int fd, struct map_session_data *sd);
	/* RagExe Cash Shop [Ind/Hercules] */
	void (*pCashShopOpen) (int fd, struct map_session_data *sd);
	void (*pCashShopClose) (int fd, struct map_session_data *sd);
	void (*pCashShopReqTab) (int fd, struct map_session_data *sd);
	void (*pCashShopSchedule) (int fd, struct map_session_data *sd);
	void (*pCashShopBuy) (int fd, struct map_session_data *sd);
	void (*pPartyTick) (int fd, struct map_session_data *sd);
	void (*pGuildInvite2) (int fd, struct map_session_data *sd);
	/* Group Search System Update */
	void (*pPartyBookingAddFilter) (int fd, struct map_session_data *sd);
	void (*pPartyBookingSubFilter) (int fd, struct map_session_data *sd);
	void (*pPartyBookingReqVolunteer) (int fd, struct map_session_data *sd);
	void (*pPartyBookingRefuseVolunteer) (int fd, struct map_session_data *sd);
	void (*pPartyBookingCancelVolunteer) (int fd, struct map_session_data *sd);
	/* Bank System [Yommy/Hercules] */
	void (*pBankDeposit) (int fd, struct map_session_data *sd);
	void (*pBankWithdraw) (int fd, struct map_session_data *sd);
	void (*pBankCheck) (int fd, struct map_session_data *sd);
	void (*pBankOpen) (int fd, struct map_session_data *sd);
	void (*pBankClose) (int fd, struct map_session_data *sd);
	/* Roulette System [Yommy/Hercules] */
	void (*pRouletteOpen) (int fd, struct map_session_data *sd);
	void (*pRouletteInfo) (int fd, struct map_session_data *sd);
	void (*pRouletteClose) (int fd, struct map_session_data *sd);
	void (*pRouletteGenerate) (int fd, struct map_session_data *sd);
	void (*pRouletteRecvItem) (int fd, struct map_session_data *sd);
	/* */
	void (*pNPCShopClosed) (int fd, struct map_session_data *sd);
	/* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */
	void (*pNPCMarketClosed) (int fd, struct map_session_data *sd);
	void (*pNPCMarketPurchase) (int fd, struct map_session_data *sd);
	/* */
	int (*add_item_options) (struct ItemOptions *buf, const struct item *it);
	void (*pHotkeyRowShift) (int fd, struct map_session_data *sd);
	void (*dressroom_open) (struct map_session_data *sd, int view);
	void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd);
	/* Cart Deco */
	void (*selectcart) (struct map_session_data *sd);
	void (*pSelectCart) (int fd, struct map_session_data *sd);

	const char *(*get_bl_name) (const struct block_list *bl);

	/* RoDEX */
	void (*pRodexOpenWriteMail) (int fd, struct map_session_data *sd);
	void (*rodex_open_write_mail) (int fd, const char *receiver_name, int8 result);
	void (*pRodexAddItem) (int fd, struct map_session_data *sd);
	void (*rodex_add_item_result) (struct map_session_data *sd, int16 idx, int16 amount, int8 result);
	void (*pRodexRemoveItem) (int fd, struct map_session_data *sd);
	void (*rodex_remove_item_result) (struct map_session_data *sd, int16 idx, int16 amount);
	void (*pRodexSendMail) (int fd, struct map_session_data *sd);
	void (*rodex_send_mail_result) (int fd, struct map_session_data *sd, int8 result);
	void (*rodex_send_maillist) (int fd, struct map_session_data *sd, int8 open_type, int64 page_start);
	void (*rodex_send_refresh) (int fd, struct map_session_data *sd, int8 open_type, int count);
	void (*rodex_send_mails_all) (int fd, struct map_session_data *sd, int64 mail_id);
	void (*pRodexReadMail) (int fd, struct map_session_data *sd);
	void (*rodex_read_mail) (struct map_session_data *sd, int8 opentype, struct rodex_message *msg);
	void (*pRodexNextMaillist) (int fd, struct map_session_data *sd);
	void (*pRodexCloseMailbox) (int fd, struct map_session_data *sd);
	void (*pRodexCancelWriteMail) (int fd, struct map_session_data *sd);
	void (*pRodexOpenMailbox) (int fd, struct map_session_data *sd);
	void (*pRodexCheckName) (int fd, struct map_session_data *sd);
	void (*rodex_checkname_result) (struct map_session_data *sd, int char_id, short class_, int base_level, const char *name);
	void (*pRodexDeleteMail) (int fd, struct map_session_data *sd);
	void (*rodex_delete_mail) (struct map_session_data *sd, int8 opentype, int64 mail_id);
	void (*pRodexRefreshMaillist) (int fd, struct map_session_data *sd);
	void (*pRodexRequestZeny) (int fd, struct map_session_data *sd);
	void (*rodex_request_zeny) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result);
	void (*pRodexRequestItems) (int fd, struct map_session_data *sd);
	void (*rodex_request_items) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result);
	void (*rodex_icon) (int fd, bool show);
	void (*skill_scale) (struct block_list *bl, int src_id, int x, int y, uint16 skill_id, uint16 skill_lv, int casttime);
	/* Clan System */
	void (*clan_basicinfo) (struct map_session_data *sd);
	void (*clan_onlinecount) (struct clan *c);
	void (*clan_leave) (struct map_session_data *sd);
	void (*clan_message) (struct clan *c, const char *mes, int len);
	void (*pClanMessage) (int fd, struct map_session_data* sd);
	/* Hat Effect */
	void (*hat_effect) (struct block_list *bl, struct block_list *tbl, enum send_target target);
	void (*hat_effect_single) (struct block_list *bl, uint16 effectId, bool enable);

	bool (*pAttendanceDB) (void);
	bool (*attendancedb_libconfig_sub) (struct config_setting_t *it, int n, const char *source);
	bool (*attendance_timediff) (struct map_session_data *sd);
	time_t (*attendance_getendtime) (void);
	void (*pOpenUIRequest) (int fd, struct map_session_data *sd);
	void (*open_ui) (struct map_session_data *sd, int8 UIType);
	void (*pAttendanceRewardRequest) (int fd, struct map_session_data *sd);
	void (*ui_action) (struct map_session_data *sd, int32 UIType, int32 data);
	void (*pPrivateAirshipRequest) (int fd, struct map_session_data *sd);
	void (*PrivateAirshipResponse) (struct map_session_data *sd, uint32 flag);

	void (*stylist_vector_init) (void);
	void (*stylist_vector_clear) (void);
	bool (*stylist_read_db_libconfig) (void);
	bool (*stylist_read_db_libconfig_sub) (struct config_setting_t *it, int idx, const char *source);
	bool (*style_change_validate_requirements) (struct map_session_data *sd, int type, int16 idx);
	void (*stylist_send_rodexitem) (struct map_session_data *sd, int16 itemid);
	void (*pReqStyleChange) (int fd, struct map_session_data *sd);
	void (*cz_req_style_change_sub) (struct map_session_data *sd, int type, int16 idx, bool isitem);
	void (*style_change_response) (struct map_session_data *sd, int8 flag);
};

#ifdef HERCULES_CORE
void clif_defaults(void);
#endif // HERCULES_CORE

HPShared struct clif_interface *clif;

#endif /* MAP_CLIF_H */