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|
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef _CLIF_H_
#define _CLIF_H_
#include "../common/cbasetypes.h"
#include "../common/db.h"
#include <stdarg.h>
/**
* Declarations
**/
struct item;
struct item_data;
struct storage_data;
struct guild_storage;
struct block_list;
struct unit_data;
struct map_session_data;
struct homun_data;
struct mercenary_data;
struct pet_data;
struct mob_data;
struct npc_data;
struct chat_data;
struct flooritem_data;
struct skill_unit;
struct s_vending;
struct party;
struct party_data;
struct guild;
struct battleground_data;
struct quest;
struct party_booking_ad_info;
struct view_data;
struct eri;
/**
* Defines
**/
#define packet_len(cmd) packet_db[cmd].len
#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
#define HCHSYS_NAME_LENGTH 20
/**
* Enumerations
**/
enum {// packet DB
MAX_PACKET_DB = 0xF00,
MAX_PACKET_POS = 20,
};
typedef enum send_target {
ALL_CLIENT,
ALL_SAMEMAP,
AREA, // area
AREA_WOS, // area, without self
AREA_WOC, // area, without chatrooms
AREA_WOSC, // area, without own chatroom
AREA_CHAT_WOC, // hearable area, without chatrooms
CHAT, // current chatroom
CHAT_WOS, // current chatroom, without self
PARTY,
PARTY_WOS,
PARTY_SAMEMAP,
PARTY_SAMEMAP_WOS,
PARTY_AREA,
PARTY_AREA_WOS,
GUILD,
GUILD_WOS,
GUILD_SAMEMAP,
GUILD_SAMEMAP_WOS,
GUILD_AREA,
GUILD_AREA_WOS,
GUILD_NOBG,
DUEL,
DUEL_WOS,
SELF,
BG, // BattleGround System
BG_WOS,
BG_SAMEMAP,
BG_SAMEMAP_WOS,
BG_AREA,
BG_AREA_WOS,
} send_target;
typedef enum emotion_type {
E_GASP = 0, // /!
E_WHAT, // /?
E_HO,
E_LV,
E_SWT,
E_IC,
E_AN,
E_AG,
E_CASH, // /$
E_DOTS, // /...
E_SCISSORS, // /gawi --- 10
E_ROCK, // /bawi
E_PAPER, // /bo
E_KOREA,
E_LV2,
E_THX,
E_WAH,
E_SRY,
E_HEH,
E_SWT2,
E_HMM, // --- 20
E_NO1,
E_NO, // /??
E_OMG,
E_OH,
E_X,
E_HLP,
E_GO,
E_SOB,
E_GG,
E_KIS, // --- 30
E_KIS2,
E_PIF,
E_OK,
E_MUTE, // red /... used for muted characters
E_INDONESIA,
E_BZZ, // /bzz, /stare
E_RICE,
E_AWSM, // /awsm, /cool
E_MEH,
E_SHY, // --- 40
E_PAT, // /pat, /goodboy
E_MP, // /mp, /sptime
E_SLUR,
E_COM, // /com, /comeon
E_YAWN, // /yawn, /sleepy
E_GRAT, // /grat, /congrats
E_HP, // /hp, /hptime
E_PHILIPPINES,
E_MALAYSIA,
E_SINGAPORE, // --- 50
E_BRAZIL,
E_FLASH, // /fsh
E_SPIN, // /spin
E_SIGH,
E_DUM, // /dum
E_LOUD, // /crwd
E_OTL, // /otl, /desp
E_DICE1,
E_DICE2,
E_DICE3, // --- 60
E_DICE4,
E_DICE5,
E_DICE6,
E_INDIA,
E_LUV, // /love
E_RUSSIA,
E_VIRGIN,
E_MOBILE,
E_MAIL,
E_CHINESE, // --- 70
E_ANTENNA1,
E_ANTENNA2,
E_ANTENNA3,
E_HUM,
E_ABS,
E_OOPS,
E_SPIT,
E_ENE,
E_PANIC,
E_WHISP, // --- 80
E_YUT1,
E_YUT2,
E_YUT3,
E_YUT4,
E_YUT5,
E_YUT6,
E_YUT7,
/* ... */
E_MAX
} emotion_type;
typedef enum clr_type {
CLR_OUTSIGHT = 0,
CLR_DEAD,
CLR_RESPAWN,
CLR_TELEPORT,
CLR_TRICKDEAD,
} clr_type;
enum map_property { // clif_map_property
MAPPROPERTY_NOTHING = 0,
MAPPROPERTY_FREEPVPZONE = 1,
MAPPROPERTY_EVENTPVPZONE = 2,
MAPPROPERTY_AGITZONE = 3,
MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
MAPPROPERTY_PVPSERVERZONE = 5,
MAPPROPERTY_DENYSKILLZONE = 6,
};
enum map_type { // clif_map_type
MAPTYPE_VILLAGE = 0,
MAPTYPE_VILLAGE_IN = 1,
MAPTYPE_FIELD = 2,
MAPTYPE_DUNGEON = 3,
MAPTYPE_ARENA = 4,
MAPTYPE_PENALTY_FREEPKZONE = 5,
MAPTYPE_NOPENALTY_FREEPKZONE = 6,
MAPTYPE_EVENT_GUILDWAR = 7,
MAPTYPE_AGIT = 8,
MAPTYPE_DUNGEON2 = 9,
MAPTYPE_DUNGEON3 = 10,
MAPTYPE_PKSERVER = 11,
MAPTYPE_PVPSERVER = 12,
MAPTYPE_DENYSKILL = 13,
MAPTYPE_TURBOTRACK = 14,
MAPTYPE_JAIL = 15,
MAPTYPE_MONSTERTRACK = 16,
MAPTYPE_PORINGBATTLE = 17,
MAPTYPE_AGIT_SIEGEV15 = 18,
MAPTYPE_BATTLEFIELD = 19,
MAPTYPE_PVP_TOURNAMENT = 20,
//Map types 21 - 24 not used.
MAPTYPE_SIEGE_LOWLEVEL = 25,
//Map types 26 - 28 remains opens for future types.
MAPTYPE_UNUSED = 29,
};
enum useskill_fail_cause { // clif_skill_fail
USESKILL_FAIL_LEVEL = 0,
USESKILL_FAIL_SP_INSUFFICIENT = 1,
USESKILL_FAIL_HP_INSUFFICIENT = 2,
USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
USESKILL_FAIL_SKILLINTERVAL = 4,
USESKILL_FAIL_MONEY = 5,
USESKILL_FAIL_THIS_WEAPON = 6,
USESKILL_FAIL_REDJAMSTONE = 7,
USESKILL_FAIL_BLUEJAMSTONE = 8,
USESKILL_FAIL_WEIGHTOVER = 9,
USESKILL_FAIL = 10,
USESKILL_FAIL_TOTARGET = 11,
USESKILL_FAIL_ANCILLA_NUMOVER = 12,
USESKILL_FAIL_HOLYWATER = 13,
USESKILL_FAIL_ANCILLA = 14,
USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
USESKILL_FAIL_NEED_OTHER_SKILL = 16,
USESKILL_FAIL_NEED_HELPER = 17,
USESKILL_FAIL_INVALID_DIR = 18,
USESKILL_FAIL_SUMMON = 19,
USESKILL_FAIL_SUMMON_NONE = 20,
USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
USESKILL_FAIL_DUPLICATE = 22,
USESKILL_FAIL_CONDITION = 23,
USESKILL_FAIL_PAINTBRUSH = 24,
USESKILL_FAIL_DRAGON = 25,
USESKILL_FAIL_POS = 26,
USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
USESKILL_FAIL_NEER_WALL = 28,
USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
USESKILL_FAIL_GC_POISONINGWEAPON = 32,
USESKILL_FAIL_MADOGEAR = 33,
USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
USESKILL_FAIL_TOTARGET_PLAYER = 35,
USESKILL_FAIL_SIZE = 36,
USESKILL_FAIL_CANONBALL = 37,
//XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
//XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
USESKILL_FAIL_MADOGEAR_HOVERING = 40,
//XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
//XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
USESKILL_FAIL_GUILLONTINE_POISON = 43,
//XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
//XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
//XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
//XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
//XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
//XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
USESKILL_FAIL_MADOGEAR_RIDE = 50,
USESKILL_FAIL_SPELLBOOK = 51,
USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
USESKILL_FAIL_SPELLBOOK_READING = 54,
//XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
//XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
USESKILL_FAIL_CART = 57,
//XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
//XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
USESKILL_FAIL_NO_MORE_SPELL = 60,
//XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
//XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
//XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
//XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
//XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
//XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
//XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
//XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
//XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
USESKILL_FAIL_MANUAL_NOTIFY = 70,
USESKILL_FAIL_NEED_ITEM = 71,
USESKILL_FAIL_NEED_EQUIPMENT = 72,
USESKILL_FAIL_COMBOSKILL = 73,
USESKILL_FAIL_SPIRITS = 74,
USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
USESKILL_FAIL_HP_TOOMANY = 76,
USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
USESKILL_FAIL_EL_SUMMON = 79,
USESKILL_FAIL_RELATIONGRADE = 80,
USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
};
enum clif_messages {
SKILL_CANT_USE_AREA = 0x536,
};
/**
* Color Table
**/
enum clif_colors {
COLOR_RED,
COLOR_MAX
};
enum hChSysChOpt {
hChSys_OPT_BASE = 0,
hChSys_OPT_ANNOUNCE_JOIN = 1,
};
enum hChSysChType {
hChSys_PUBLIC = 0,
hChSys_PRIVATE = 1,
hChSys_MAP = 2,
hChSys_ALLY = 3,
};
enum CASH_SHOP_TABS {
CASHSHOP_TAB_NEW = 0,
CASHSHOP_TAB_POPULAR = 1,
CASHSHOP_TAB_LIMITED = 2,
CASHSHOP_TAB_RENTAL = 3,
CASHSHOP_TAB_PERPETUITY = 4,
CASHSHOP_TAB_BUFF = 5,
CASHSHOP_TAB_RECOVERY = 6,
CASHSHOP_TAB_ETC = 7,
CASHSHOP_TAB_MAX,
};
enum CASH_SHOP_BUY_RESULT {
CSBR_SUCCESS = 0x0,
CSBR_SHORTTAGE_CASH = 0x2,
CSBR_UNKONWN_ITEM = 0x3,
CSBR_INVENTORY_WEIGHT = 0x4,
CSBR_INVENTORY_ITEMCNT = 0x5,
CSBR_RUNE_OVERCOUNT = 0x9,
CSBR_EACHITEM_OVERCOUNT = 0xa,
CSBR_UNKNOWN = 0xb,
};
/**
* Structures
**/
typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first
struct s_packet_db {
short len;
pFunc func;
short pos[MAX_PACKET_POS];
};
struct {
unsigned long *colors;
char **colors_name;
unsigned char colors_count;
bool local, ally;
bool local_autojoin, ally_autojoin;
char local_name[HCHSYS_NAME_LENGTH], ally_name[HCHSYS_NAME_LENGTH];
unsigned char local_color, ally_color;
bool closing;
bool allow_user_channel_creation;
} hChSys;
struct hChSysCh {
char name[HCHSYS_NAME_LENGTH];
char pass[HCHSYS_NAME_LENGTH];
unsigned char color;
DBMap *users;
unsigned int opt;
unsigned int owner;
enum hChSysChType type;
uint16 m;
};
struct hCSData {
unsigned short id;
unsigned int price;
};
/**
* Vars
**/
struct s_packet_db packet_db[MAX_PACKET_DB + 1];
unsigned long color_table[COLOR_MAX];
/**
* Clif.c Interface
**/
struct clif_interface {
/* vars */
uint32 map_ip;
uint32 bind_ip;
uint16 map_port;
char map_ip_str[128];
int map_fd;
DBMap* channel_db;
/* for clif_clearunit_delayed */
struct eri *delay_clearunit_ers;
/* Cash Shop [Ind/Hercules] */
struct {
struct hCSData **data[CASHSHOP_TAB_MAX];
unsigned int item_count[CASHSHOP_TAB_MAX];
} cs;
/* core */
int (*init) (void);
void (*final) (void);
int (*setip) (const char* ip);
void (*setbindip) (const char* ip);
void (*setport) (uint16 port);
uint32 (*refresh_ip) (void);
int (*send) (const uint8* buf, int len, struct block_list* bl, enum send_target type);
int (*send_sub) (struct block_list *bl, va_list ap);
int (*parse) (int fd);
/* auth */
void (*authok) (struct map_session_data *sd);
void (*authrefuse) (int fd, uint8 error_code);
void (*authfail_fd) (int fd, int type);
void (*charselectok) (int id, uint8 ok);
/* item-related */
void (*dropflooritem) (struct flooritem_data* fitem);
void (*clearflooritem) (struct flooritem_data *fitem, int fd);
void (*additem) (struct map_session_data *sd, int n, int amount, int fail);
void (*dropitem) (struct map_session_data *sd,int n,int amount);
void (*delitem) (struct map_session_data *sd,int n,int amount, short reason);
void (*takeitem) (struct block_list* src, struct block_list* dst);
void (*arrowequip) (struct map_session_data *sd,int val);
void (*arrow_fail) (struct map_session_data *sd,int type);
void (*use_card) (struct map_session_data *sd,int idx);
void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail);
void (*cart_delitem) (struct map_session_data *sd,int n,int amount);
void (*equipitemack) (struct map_session_data *sd,int n,int pos,int ok);
void (*unequipitemack) (struct map_session_data *sd,int n,int pos,int ok);
void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok);
void (*addcards) (unsigned char* buf, struct item* item);
void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip);
void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem);
void (*cashshop_load) (void);
/* unit-related */
void (*clearunit_single) (int id, clr_type type, int fd);
void (*clearunit_area) (struct block_list* bl, clr_type type);
void (*clearunit_delayed) (struct block_list* bl, clr_type type, unsigned int tick);
void (*walkok) (struct map_session_data *sd);
void (*move) (struct unit_data *ud);
void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud);
void (*blown) (struct block_list *bl);
void (*slide) (struct block_list *bl, int x, int y);
void (*fixpos) (struct block_list *bl);
void (*changelook) (struct block_list *bl,int type,int val);
void (*changetraplook) (struct block_list *bl,int val);
void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
void (*class_change) (struct block_list *bl,int class_,int type);
void (*skill_setunit) (struct skill_unit *unit);
void (*skill_delunit) (struct skill_unit *unit);
void (*skillunit_update) (struct block_list* bl);
int (*clearunit_delayed_sub) (int tid, unsigned int tick, int id, intptr_t data);
int (*set_unit_idle) (struct block_list* bl, unsigned char* buffer, bool spawn);
void (*setdisguise) (struct block_list *bl, unsigned char *buf,int len);
int (*set_unit_walking) (struct block_list* bl, struct unit_data* ud, unsigned char* buffer);
int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_);
void (*getareachar_skillunit) (struct map_session_data *sd, struct skill_unit *unit);
void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl);
void (*clearchar_skillunit) (struct skill_unit *unit, int fd);
int (*getareachar) (struct block_list* bl,va_list ap);
/* main unit spawn */
int (*spawn) (struct block_list *bl);
/* map-related */
void (*changemap) (struct map_session_data *sd, short map, int x, int y);
void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target);
void (*map_property) (struct map_session_data* sd, enum map_property property);
void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type);
void (*map_property_mapall) (int map, enum map_property property);
void (*bossmapinfo) (int fd, struct mob_data *md, short flag);
void (*map_type) (struct map_session_data* sd, enum map_type type);
/* multi-map-server */
void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
/* npc-shop-related */
void (*npcbuysell) (struct map_session_data* sd, int id);
void (*buylist) (struct map_session_data *sd, struct npc_data *nd);
void (*selllist) (struct map_session_data *sd);
void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd);
void (*npc_buy_result) (struct map_session_data* sd, unsigned char result);
void (*npc_sell_result) (struct map_session_data* sd, unsigned char result);
void (*cashshop_ack) (struct map_session_data* sd, int error);
/* npc-script-related */
void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes);
void (*scriptnext) (struct map_session_data *sd,int npcid);
void (*scriptclose) (struct map_session_data *sd, int npcid);
void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes);
void (*scriptinput) (struct map_session_data *sd, int npcid);
void (*scriptinputstr) (struct map_session_data *sd, int npcid);
void (*cutin) (struct map_session_data* sd, const char* image, int type);
void (*sendfakenpc) (struct map_session_data *sd, int npcid);
/* client-user-interface-related */
void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color);
int (*damage) (struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2);
void (*sitting) (struct block_list* bl);
void (*standing) (struct block_list* bl);
void (*arrow_create_list) (struct map_session_data *sd);
void (*refresh) (struct map_session_data *sd);
void (*fame_blacksmith) (struct map_session_data *sd, int points);
void (*fame_alchemist) (struct map_session_data *sd, int points);
void (*fame_taekwon) (struct map_session_data *sd, int points);
void (*hotkeys) (struct map_session_data *sd);
int (*insight) (struct block_list *bl,va_list ap);
int (*outsight) (struct block_list *bl,va_list ap);
void (*skillcastcancel) (struct block_list* bl);
void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int tick);
void (*skill_memomessage) (struct map_session_data* sd, int type);
void (*skill_teleportmessage) (struct map_session_data *sd, int type);
void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger);
void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
void (*autospell) (struct map_session_data *sd,uint16 skill_lv);
void (*combo_delay) (struct block_list *bl,int wait);
void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag);
void (*inventorylist) (struct map_session_data *sd);
void (*equiplist) (struct map_session_data *sd);
void (*cartlist) (struct map_session_data *sd);
void (*favorite_item) (struct map_session_data* sd, unsigned short index);
void (*clearcart) (int fd);
void (*item_identify_list) (struct map_session_data *sd);
void (*item_identified) (struct map_session_data *sd,int idx,int flag);
void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv);
void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag);
void (*item_damaged) (struct map_session_data* sd, unsigned short position);
void (*item_refine_list) (struct map_session_data *sd);
void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
void (*mvp_item) (struct map_session_data *sd,int nameid);
void (*mvp_exp) (struct map_session_data *sd, unsigned int exp);
void (*mvp_noitem) (struct map_session_data* sd);
void (*changed_dir) (struct block_list *bl, enum send_target target);
void (*charnameack) (int fd, struct block_list *bl);
void (*monster_hp_bar) ( struct mob_data* md, int fd );
int (*hpmeter) (struct map_session_data *sd);
void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp);
int (*hpmeter_sub) (struct block_list *bl, va_list ap);
void (*upgrademessage) (int fd, int result, int item_id);
void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
void (*gospel_info) (struct map_session_data *sd, int type);
void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv);
void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type);
void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress);
void (*feel_hate_reset) (struct map_session_data *sd);
void (*equiptickack) (struct map_session_data* sd, int flag);
void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd);
void (*viewequip_fail) (struct map_session_data* sd);
void (*equipcheckbox) (struct map_session_data* sd);
void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool quest);
void (*font) (struct map_session_data *sd);
void (*progressbar) (struct map_session_data * sd, unsigned long color, unsigned int second);
void (*progressbar_abort) (struct map_session_data * sd);
void (*showdigit) (struct map_session_data* sd, unsigned char type, int value);
int (*elementalconverter_list) (struct map_session_data *sd);
int (*spellbook_list) (struct map_session_data *sd);
int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y);
int (*poison_list) (struct map_session_data *sd, uint16 skill_lv);
int (*autoshadowspell_list) (struct map_session_data *sd);
int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
int (*sc_notick) (struct block_list *bl,int type,int flag,int val1, int val2, int val3);
int (*sc_single) (int fd, int id,int type,int flag,int val1, int val2, int val3);
void (*initialstatus) (struct map_session_data *sd);
/* player-unit-specific-related */
void (*updatestatus) (struct map_session_data *sd,int type);
void (*changestatus) (struct map_session_data* sd,int type,int val);
void (*statusupack) (struct map_session_data *sd,int type,int ok,int val);
void (*movetoattack) (struct map_session_data *sd,struct block_list *bl);
void (*solved_charname) (int fd, int charid, const char* name);
void (*charnameupdate) (struct map_session_data *ssd);
int (*delayquit) (int tid, unsigned int tick, int id, intptr_t data);
void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd);
void (*disconnect_ack) (struct map_session_data* sd, short result);
void (*PVPInfo) (struct map_session_data* sd);
void (*blacksmith) (struct map_session_data* sd);
void (*alchemist) (struct map_session_data* sd);
void (*taekwon) (struct map_session_data* sd);
void (*ranking_pk) (struct map_session_data* sd);
void (*quitsave) (int fd,struct map_session_data *sd);
/* visual effects client-side */
void (*misceffect) (struct block_list* bl,int type);
void (*changeoption) (struct block_list* bl);
void (*changeoption2) (struct block_list* bl);
void (*emotion) (struct block_list *bl,int type);
void (*talkiebox) (struct block_list* bl, const char* talkie);
void (*wedding_effect) (struct block_list *bl);
void (*divorced) (struct map_session_data* sd, const char* name);
void (*callpartner) (struct map_session_data *sd);
int (*skill_damage) (struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
void (*skill_poseffect) (struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst);
void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
void (*skillcasting) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
void (*produce_effect) (struct map_session_data* sd,int flag,int nameid);
void (*devotion) (struct block_list *src, struct map_session_data *tsd);
void (*spiritball) (struct block_list *bl);
void (*spiritball_single) (int fd, struct map_session_data *sd);
void (*bladestop) (struct block_list *src, int dst_id, int active);
void (*mvp_effect) (struct map_session_data *sd);
void (*heal) (int fd,int type,int val);
void (*resurrection) (struct block_list *bl,int type);
void (*refine) (int fd, int fail, int index, int val);
void (*weather) (int16 m);
void (*specialeffect) (struct block_list* bl, int type, enum send_target target);
void (*specialeffect_single) (struct block_list* bl, int type, int fd);
void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target);
void (*millenniumshield) (struct map_session_data *sd, short shields );
void (*talisman) (struct map_session_data *sd, short type);
void (*talisman_single) (int fd, struct map_session_data *sd, short type);
void (*snap) ( struct block_list *bl, short x, short y );
void (*weather_check) (struct map_session_data *sd);
/* sound effects client-side */
void (*playBGM) (struct map_session_data* sd, const char* name);
void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type);
void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage);
/* chat/message-related */
void (*GlobalMessage) (struct block_list* bl, const char* message);
void (*createchat) (struct map_session_data* sd, int flag);
void (*dispchat) (struct chat_data* cd, int fd);
void (*joinchatfail) (struct map_session_data *sd,int flag);
void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd);
void (*addchat) (struct chat_data* cd,struct map_session_data *sd);
void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd);
void (*clearchat) (struct chat_data *cd,int fd);
void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag);
void (*changechatstatus) (struct chat_data* cd);
void (*wis_message) (int fd, const char* nick, const char* mes, int mes_len);
void (*wis_end) (int fd, int flag);
void (*disp_onlyself) (struct map_session_data *sd, const char *mes, int len);
void (*disp_message) (struct block_list* src, const char* mes, int len, enum send_target target);
void (*broadcast) (struct block_list* bl, const char* mes, int len, int type, enum send_target target);
void (*broadcast2) (struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
void (*messagecolor) (struct block_list* bl, unsigned long color, const char* msg);
void (*disp_overhead) (struct block_list *bl, const char* mes);
void (*msg) (struct map_session_data* sd, unsigned short id);
void (*msg_value) (struct map_session_data* sd, unsigned short id, int value);
void (*msg_skill) (struct map_session_data* sd, uint16 skill_id, int msg_id);
void (*msgtable) (int fd, int line);
void (*msgtable_num) (int fd, int line, int num);
void (*message) (const int fd, const char* mes);
int (*colormes) (struct map_session_data * sd, enum clif_colors color, const char* msg);
bool (*process_message) (struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_);
void (*wisexin) (struct map_session_data *sd,int type,int flag);
void (*wisall) (struct map_session_data *sd,int type,int flag);
void (*PMIgnoreList) (struct map_session_data* sd);
/* trade handling */
void (*traderequest) (struct map_session_data* sd, const char* name);
void (*tradestart) (struct map_session_data* sd, uint8 type);
void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
void (*tradeitemok) (struct map_session_data* sd, int index, int fail);
void (*tradedeal_lock) (struct map_session_data* sd, int fail);
void (*tradecancelled) (struct map_session_data* sd);
void (*tradecompleted) (struct map_session_data* sd, int fail);
void (*tradeundo) (struct map_session_data* sd);
/* vending handling */
void (*openvendingreq) (struct map_session_data* sd, int num);
void (*showvendingboard) (struct block_list* bl, const char* message, int fd);
void (*closevendingboard) (struct block_list* bl, int fd);
void (*vendinglist) (struct map_session_data* sd, int id, struct s_vending* vending);
void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail);
void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending);
void (*vendingreport) (struct map_session_data* sd, int index, int amount);
/* storage handling */
void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length);
void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount);
void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount);
void (*storageitemremoved) (struct map_session_data* sd, int index, int amount);
void (*storageclose) (struct map_session_data* sd);
/* skill-list handling */
void (*skillinfoblock) (struct map_session_data *sd);
void (*skillup) (struct map_session_data *sd,uint16 skill_id);
void (*skillinfo) (struct map_session_data *sd,int skill, int inf);
void (*addskill) (struct map_session_data *sd, int id);
void (*deleteskill) (struct map_session_data *sd, int id);
/* party-specific */
void (*party_created) (struct map_session_data *sd,int result);
void (*party_member_info) (struct party_data *p, struct map_session_data *sd);
void (*party_info) (struct party_data* p, struct map_session_data *sd);
void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd);
void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result);
void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag);
void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
void (*party_message) (struct party_data* p, int account_id, const char* mes, int len);
void (*party_xy) (struct map_session_data *sd);
void (*party_xy_single) (int fd, struct map_session_data *sd);
void (*party_hp) (struct map_session_data *sd);
void (*party_xy_remove) (struct map_session_data *sd);
void (*party_show_picker) (struct map_session_data * sd, struct item * item_data);
void (*partyinvitationstate) (struct map_session_data* sd);
/* guild-specific */
void (*guild_created) (struct map_session_data *sd,int flag);
void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g);
void (*guild_masterormember) (struct map_session_data *sd);
void (*guild_basicinfo) (struct map_session_data *sd);
void (*guild_allianceinfo) (struct map_session_data *sd);
void (*guild_memberlist) (struct map_session_data *sd);
void (*guild_skillinfo) (struct map_session_data* sd);
void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza]
void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag);
void (*guild_invite) (struct map_session_data *sd,struct guild *g);
void (*guild_inviteack) (struct map_session_data *sd,int flag);
void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes);
void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id);
void (*guild_positionchanged) (struct guild *g,int idx);
void (*guild_memberpositionchanged) (struct guild *g,int idx);
void (*guild_emblem) (struct map_session_data *sd,struct guild *g);
void (*guild_emblem_area) (struct block_list* bl);
void (*guild_notice) (struct map_session_data* sd, struct guild* g);
void (*guild_message) (struct guild *g,int account_id,const char *mes,int len);
int (*guild_skillup) (struct map_session_data *sd,uint16 skill_id,int lv);
void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name);
void (*guild_allianceack) (struct map_session_data *sd,int flag);
void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag);
void (*guild_oppositionack) (struct map_session_data *sd,int flag);
void (*guild_broken) (struct map_session_data *sd,int flag);
void (*guild_xy) (struct map_session_data *sd);
void (*guild_xy_single) (int fd, struct map_session_data *sd);
void (*guild_xy_remove) (struct map_session_data *sd);
void (*guild_positionnamelist) (struct map_session_data *sd);
void (*guild_positioninfolist) (struct map_session_data *sd);
void (*guild_expulsionlist) (struct map_session_data* sd);
bool (*validate_emblem) (const uint8* emblem, unsigned long emblem_len);
/* battleground-specific */
void (*bg_hp) (struct map_session_data *sd);
void (*bg_xy) (struct map_session_data *sd);
void (*bg_xy_remove) (struct map_session_data *sd);
void (*bg_message) (struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
void (*bg_updatescore) (int16 m);
void (*bg_updatescore_single) (struct map_session_data *sd);
void (*sendbgemblem_area) (struct map_session_data *sd);
void (*sendbgemblem_single) (int fd, struct map_session_data *sd);
/* instance-related */
int (*instance) (int instance_id, int type, int flag);
void (*instance_join) (int fd, int instance_id);
void (*instance_leave) (int fd);
/* pet-related */
void (*catch_process) (struct map_session_data *sd);
void (*pet_roulette) (struct map_session_data *sd,int data);
void (*sendegg) (struct map_session_data *sd);
void (*send_petstatus) (struct map_session_data *sd);
void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param);
void (*pet_emotion) (struct pet_data *pd,int param);
void (*pet_food) (struct map_session_data *sd,int foodid,int fail);
/* friend-related */
int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap);
void (*friendslist_send) (struct map_session_data *sd);
void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type);
void (*friendslist_toggle) (struct map_session_data *sd,int account_id, int char_id, int online);
void (*friendlist_req) (struct map_session_data* sd, int account_id, int char_id, const char* name);
/* gm-related */
void (*GM_kickack) (struct map_session_data *sd, int id);
void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd);
void (*manner_message) (struct map_session_data* sd, uint32 type);
void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
void (*account_name) (struct map_session_data* sd, int account_id, const char* accname);
void (*check) (int fd, struct map_session_data* pl_sd);
/* hom-related */
void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag);
int (*homskillinfoblock) (struct map_session_data *sd);
void (*homskillup) (struct map_session_data *sd, uint16 skill_id);
int (*hom_food) (struct map_session_data *sd,int foodid,int fail);
void (*send_homdata) (struct map_session_data *sd, int state, int param);
/* questlog-related */
void (*quest_send_list) (struct map_session_data * sd);
void (*quest_send_mission) (struct map_session_data * sd);
void (*quest_add) (struct map_session_data * sd, struct quest * qd, int index);
void (*quest_delete) (struct map_session_data * sd, int quest_id);
void (*quest_update_status) (struct map_session_data * sd, int quest_id, bool active);
void (*quest_update_objective) (struct map_session_data * sd, struct quest * qd, int index);
void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color);
/* mail-related */
void (*mail_window) (int fd, int flag);
void (*mail_read) (struct map_session_data *sd, int mail_id);
void (*mail_delete) (int fd, int mail_id, short fail);
void (*mail_return) (int fd, int mail_id, short fail);
void (*mail_send) (int fd, bool fail);
void (*mail_new) (int fd, int mail_id, const char *sender, const char *title);
void (*mail_refreshinbox) (struct map_session_data *sd);
void (*mail_getattachment) (int fd, uint8 flag);
void (*mail_setattachment) (int fd, int index, uint8 flag);
/* auction-related */
void (*auction_openwindow) (struct map_session_data *sd);
void (*auction_results) (struct map_session_data *sd, short count, short pages, uint8 *buf);
void (*auction_message) (int fd, unsigned char flag);
void (*auction_close) (int fd, unsigned char flag);
void (*auction_setitem) (int fd, int index, bool fail);
/* mercenary-related */
void (*mercenary_info) (struct map_session_data *sd);
void (*mercenary_skillblock) (struct map_session_data *sd);
void (*mercenary_message) (struct map_session_data* sd, int message);
void (*mercenary_updatestatus) (struct map_session_data *sd, int type);
/* item rental */
void (*rental_time) (int fd, int nameid, int seconds);
void (*rental_expired) (int fd, int index, int nameid);
/* party booking related */
void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag);
void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag);
void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index);
void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
/* buying store-related */
void (*buyingstore_open) (struct map_session_data* sd);
void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight);
void (*buyingstore_myitemlist) (struct map_session_data* sd);
void (*buyingstore_entry) (struct map_session_data* sd);
void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_disappear_entry) (struct map_session_data* sd);
void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd);
void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result);
void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount);
void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price);
void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid);
/* search store-related */
void (*search_store_info_ack) (struct map_session_data* sd);
void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason);
void (*open_search_store_info) (struct map_session_data* sd);
void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y);
/* elemental-related */
void (*elemental_info) (struct map_session_data *sd);
void (*elemental_updatestatus) (struct map_session_data *sd, int type);
/* misc-handling */
void (*adopt_reply) (struct map_session_data *sd, int type);
void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id);
void (*readbook) (int fd, int book_id, int page);
void (*notify_time) (struct map_session_data* sd, unsigned long time);
void (*user_count) (struct map_session_data* sd, int count);
void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type);
void (*chsys_create) (struct hChSysCh *channel, char *name, char *pass, unsigned char color);
void (*chsys_msg) (struct hChSysCh *channel, struct map_session_data *sd, char *msg);
void (*chsys_send) (struct hChSysCh *channel, struct map_session_data *sd, char *msg);
void (*chsys_join) (struct hChSysCh *channel, struct map_session_data *sd);
void (*chsys_left) (struct hChSysCh *channel, struct map_session_data *sd);
void (*chsys_delete) (struct hChSysCh *channel);
void (*chsys_mjoin) (struct map_session_data *sd);
void (*chsys_quit) (struct map_session_data *sd);
void (*chsys_quitg) (struct map_session_data *sd);
/*------------------------
*- Parse Incoming Packet
*------------------------*/
void (*pWantToConnection) (int fd, struct map_session_data *sd);
void (*pLoadEndAck) (int fd,struct map_session_data *sd);
void (*pTickSend) (int fd, struct map_session_data *sd);
void (*pHotkey) (int fd, struct map_session_data *sd);
void (*pProgressbar) (int fd, struct map_session_data * sd);
void (*pWalkToXY) (int fd, struct map_session_data *sd);
void (*pQuitGame) (int fd, struct map_session_data *sd);
void (*pGetCharNameRequest) (int fd, struct map_session_data *sd);
void (*pGlobalMessage) (int fd, struct map_session_data* sd);
void (*pMapMove) (int fd, struct map_session_data *sd);
void (*pChangeDir) (int fd, struct map_session_data *sd);
void (*pEmotion) (int fd, struct map_session_data *sd);
void (*pHowManyConnections) (int fd, struct map_session_data *sd);
void (*pActionRequest) (int fd, struct map_session_data *sd);
void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
void (*pRestart) (int fd, struct map_session_data *sd);
void (*pWisMessage) (int fd, struct map_session_data* sd);
void (*pBroadcast) (int fd, struct map_session_data* sd);
void (*pTakeItem) (int fd, struct map_session_data *sd);
void (*pDropItem) (int fd, struct map_session_data *sd);
void (*pUseItem) (int fd, struct map_session_data *sd);
void (*pEquipItem) (int fd,struct map_session_data *sd);
void (*pUnequipItem) (int fd,struct map_session_data *sd);
void (*pNpcClicked) (int fd,struct map_session_data *sd);
void (*pNpcBuySellSelected) (int fd,struct map_session_data *sd);
void (*pNpcBuyListSend) (int fd, struct map_session_data* sd);
void (*pNpcSellListSend) (int fd,struct map_session_data *sd);
void (*pCreateChatRoom) (int fd, struct map_session_data* sd);
void (*pChatAddMember) (int fd, struct map_session_data* sd);
void (*pChatRoomStatusChange) (int fd, struct map_session_data* sd);
void (*pChangeChatOwner) (int fd, struct map_session_data* sd);
void (*pKickFromChat) (int fd,struct map_session_data *sd);
void (*pChatLeave) (int fd, struct map_session_data* sd);
void (*pTradeRequest) (int fd,struct map_session_data *sd);
void (*chann_config_read) (void);
void (*pTradeAck) (int fd,struct map_session_data *sd);
void (*pTradeAddItem) (int fd,struct map_session_data *sd);
void (*pTradeOk) (int fd,struct map_session_data *sd);
void (*pTradeCancel) (int fd,struct map_session_data *sd);
void (*pTradeCommit) (int fd,struct map_session_data *sd);
void (*pStopAttack) (int fd,struct map_session_data *sd);
void (*pPutItemToCart) (int fd,struct map_session_data *sd);
void (*pGetItemFromCart) (int fd,struct map_session_data *sd);
void (*pRemoveOption) (int fd,struct map_session_data *sd);
void (*pChangeCart) (int fd,struct map_session_data *sd);
void (*pStatusUp) (int fd,struct map_session_data *sd);
void (*pSkillUp) (int fd,struct map_session_data *sd);
void (*pUseSkillToId) (int fd, struct map_session_data *sd);
void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id);
void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id);
void (*pUseSkillToPos) (int fd, struct map_session_data *sd);
void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo);
void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo);
void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd);
void (*pUseSkillMap) (int fd, struct map_session_data* sd);
void (*pRequestMemo) (int fd,struct map_session_data *sd);
void (*pProduceMix) (int fd,struct map_session_data *sd);
void (*pCooking) (int fd,struct map_session_data *sd);
void (*pRepairItem) (int fd, struct map_session_data *sd);
void (*pWeaponRefine) (int fd, struct map_session_data *sd);
void (*pNpcSelectMenu) (int fd,struct map_session_data *sd);
void (*pNpcNextClicked) (int fd,struct map_session_data *sd);
void (*pNpcAmountInput) (int fd,struct map_session_data *sd);
void (*pNpcStringInput) (int fd, struct map_session_data* sd);
void (*pNpcCloseClicked) (int fd,struct map_session_data *sd);
void (*pItemIdentify) (int fd,struct map_session_data *sd);
void (*pSelectArrow) (int fd,struct map_session_data *sd);
void (*pAutoSpell) (int fd,struct map_session_data *sd);
void (*pUseCard) (int fd,struct map_session_data *sd);
void (*pInsertCard) (int fd,struct map_session_data *sd);
void (*pSolveCharName) (int fd, struct map_session_data *sd);
void (*pResetChar) (int fd, struct map_session_data *sd);
void (*pLocalBroadcast) (int fd, struct map_session_data* sd);
void (*pMoveToKafra) (int fd, struct map_session_data *sd);
void (*pMoveFromKafra) (int fd,struct map_session_data *sd);
void (*pMoveToKafraFromCart) (int fd, struct map_session_data *sd);
void (*pMoveFromKafraToCart) (int fd, struct map_session_data *sd);
void (*pCloseKafra) (int fd, struct map_session_data *sd);
void (*pStoragePassword) (int fd, struct map_session_data *sd);
void (*pCreateParty) (int fd, struct map_session_data *sd);
void (*pCreateParty2) (int fd, struct map_session_data *sd);
void (*pPartyInvite) (int fd, struct map_session_data *sd);
void (*pPartyInvite2) (int fd, struct map_session_data *sd);
void (*pReplyPartyInvite) (int fd,struct map_session_data *sd);
void (*pReplyPartyInvite2) (int fd,struct map_session_data *sd);
void (*pLeaveParty) (int fd, struct map_session_data *sd);
void (*pRemovePartyMember) (int fd, struct map_session_data *sd);
void (*pPartyChangeOption) (int fd, struct map_session_data *sd);
void (*pPartyMessage) (int fd, struct map_session_data* sd);
void (*pPartyChangeLeader) (int fd, struct map_session_data* sd);
void (*pPartyBookingRegisterReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingSearchReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingDeleteReq) (int fd, struct map_session_data* sd);
void (*pPartyBookingUpdateReq) (int fd, struct map_session_data* sd);
void (*pCloseVending) (int fd, struct map_session_data* sd);
void (*pVendingListReq) (int fd, struct map_session_data* sd);
void (*pPurchaseReq) (int fd, struct map_session_data* sd);
void (*pPurchaseReq2) (int fd, struct map_session_data* sd);
void (*pOpenVending) (int fd, struct map_session_data* sd);
void (*pCreateGuild) (int fd,struct map_session_data *sd);
void (*pGuildCheckMaster) (int fd, struct map_session_data *sd);
void (*pGuildRequestInfo) (int fd, struct map_session_data *sd);
void (*pGuildChangePositionInfo) (int fd, struct map_session_data *sd);
void (*pGuildChangeMemberPosition) (int fd, struct map_session_data *sd);
void (*pGuildRequestEmblem) (int fd,struct map_session_data *sd);
void (*pGuildChangeEmblem) (int fd,struct map_session_data *sd);
void (*pGuildChangeNotice) (int fd, struct map_session_data* sd);
void (*pGuildInvite) (int fd,struct map_session_data *sd);
void (*pGuildReplyInvite) (int fd,struct map_session_data *sd);
void (*pGuildLeave) (int fd,struct map_session_data *sd);
void (*pGuildExpulsion) (int fd,struct map_session_data *sd);
void (*pGuildMessage) (int fd, struct map_session_data* sd);
void (*pGuildRequestAlliance) (int fd, struct map_session_data *sd);
void (*pGuildReplyAlliance) (int fd, struct map_session_data *sd);
void (*pGuildDelAlliance) (int fd, struct map_session_data *sd);
void (*pGuildOpposition) (int fd, struct map_session_data *sd);
void (*pGuildBreak) (int fd, struct map_session_data *sd);
void (*pPetMenu) (int fd, struct map_session_data *sd);
void (*pCatchPet) (int fd, struct map_session_data *sd);
void (*pSelectEgg) (int fd, struct map_session_data *sd);
void (*pSendEmotion) (int fd, struct map_session_data *sd);
void (*pChangePetName) (int fd, struct map_session_data *sd);
void (*pGMKick) (int fd, struct map_session_data *sd);
void (*pGMKickAll) (int fd, struct map_session_data* sd);
void (*pGMShift) (int fd, struct map_session_data *sd);
void (*pGMRemove2) (int fd, struct map_session_data* sd);
void (*pGMRecall) (int fd, struct map_session_data *sd);
void (*pGMRecall2) (int fd, struct map_session_data* sd);
void (*pGM_Monster_Item) (int fd, struct map_session_data *sd);
void (*pGMHide) (int fd, struct map_session_data *sd);
void (*pGMReqNoChat) (int fd,struct map_session_data *sd);
void (*pGMRc) (int fd, struct map_session_data* sd);
void (*pGMReqAccountName) (int fd, struct map_session_data *sd);
void (*pGMChangeMapType) (int fd, struct map_session_data *sd);
void (*pPMIgnore) (int fd, struct map_session_data* sd);
void (*pPMIgnoreAll) (int fd, struct map_session_data *sd);
void (*pPMIgnoreList) (int fd,struct map_session_data *sd);
void (*pNoviceDoriDori) (int fd, struct map_session_data *sd);
void (*pNoviceExplosionSpirits) (int fd, struct map_session_data *sd);
void (*pFriendsListAdd) (int fd, struct map_session_data *sd);
void (*pFriendsListReply) (int fd, struct map_session_data *sd);
void (*pFriendsListRemove) (int fd, struct map_session_data *sd);
void (*pPVPInfo) (int fd,struct map_session_data *sd);
void (*pBlacksmith) (int fd,struct map_session_data *sd);
void (*pAlchemist) (int fd,struct map_session_data *sd);
void (*pTaekwon) (int fd,struct map_session_data *sd);
void (*pRankingPk) (int fd,struct map_session_data *sd);
void (*pFeelSaveOk) (int fd,struct map_session_data *sd);
void (*pChangeHomunculusName) (int fd, struct map_session_data *sd);
void (*pHomMoveToMaster) (int fd, struct map_session_data *sd);
void (*pHomMoveTo) (int fd, struct map_session_data *sd);
void (*pHomAttack) (int fd,struct map_session_data *sd);
void (*pHomMenu) (int fd, struct map_session_data *sd);
void (*pAutoRevive) (int fd, struct map_session_data *sd);
void (*pCheck) (int fd, struct map_session_data *sd);
void (*pMail_refreshinbox) (int fd, struct map_session_data *sd);
void (*pMail_read) (int fd, struct map_session_data *sd);
void (*pMail_getattach) (int fd, struct map_session_data *sd);
void (*pMail_delete) (int fd, struct map_session_data *sd);
void (*pMail_return) (int fd, struct map_session_data *sd);
void (*pMail_setattach) (int fd, struct map_session_data *sd);
void (*pMail_winopen) (int fd, struct map_session_data *sd);
void (*pMail_send) (int fd, struct map_session_data *sd);
void (*pAuction_cancelreg) (int fd, struct map_session_data *sd);
void (*pAuction_setitem) (int fd, struct map_session_data *sd);
void (*pAuction_register) (int fd, struct map_session_data *sd);
void (*pAuction_cancel) (int fd, struct map_session_data *sd);
void (*pAuction_close) (int fd, struct map_session_data *sd);
void (*pAuction_bid) (int fd, struct map_session_data *sd);
void (*pAuction_search) (int fd, struct map_session_data* sd);
void (*pAuction_buysell) (int fd, struct map_session_data* sd);
void (*pcashshop_buy) (int fd, struct map_session_data *sd);
void (*pAdopt_request) (int fd, struct map_session_data *sd);
void (*pAdopt_reply) (int fd, struct map_session_data *sd);
void (*pViewPlayerEquip) (int fd, struct map_session_data* sd);
void (*pEquipTick) (int fd, struct map_session_data* sd);
void (*pquestStateAck) (int fd, struct map_session_data * sd);
void (*pmercenary_action) (int fd, struct map_session_data* sd);
void (*pBattleChat) (int fd, struct map_session_data* sd);
void (*pLessEffect) (int fd, struct map_session_data* sd);
void (*pItemListWindowSelected) (int fd, struct map_session_data* sd);
void (*pReqOpenBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqCloseBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqClickBuyingStore) (int fd, struct map_session_data* sd);
void (*pReqTradeBuyingStore) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfo) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfoNextPage) (int fd, struct map_session_data* sd);
void (*pCloseSearchStoreInfo) (int fd, struct map_session_data* sd);
void (*pSearchStoreInfoListItemClick) (int fd, struct map_session_data* sd);
void (*pDebug) (int fd,struct map_session_data *sd);
void (*pSkillSelectMenu) (int fd, struct map_session_data *sd);
void (*pMoveItem) (int fd, struct map_session_data *sd);
void (*pDull) (int fd, struct map_session_data *sd);
/* RagExe Cash Shop [Ind/Hercules] */
void (*pCashShopOpen) (int fd, struct map_session_data *sd);
void (*pCashShopClose) (int fd, struct map_session_data *sd);
void (*pCashShopSchedule) (int fd, struct map_session_data *sd);
void (*pCashShopBuy) (int fd, struct map_session_data *sd);
} clif_s;
struct clif_interface *clif;
void clif_defaults(void);
#endif /* _CLIF_H_ */
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