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|
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#define HERCULES_CORE
#include "../config/core.h" // ANTI_MAYAP_CHEAT, RENEWAL, SECURE_NPCTIMEOUT
#include "clif.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <time.h>
#include "atcommand.h"
#include "battle.h"
#include "battleground.h"
#include "channel.h"
#include "chat.h"
#include "chrif.h"
#include "elemental.h"
#include "guild.h"
#include "homunculus.h"
#include "instance.h"
#include "intif.h"
#include "irc-bot.h"
#include "itemdb.h"
#include "log.h"
#include "mail.h"
#include "map.h"
#include "mercenary.h"
#include "mob.h"
#include "npc.h"
#include "party.h"
#include "pc.h"
#include "pet.h"
#include "quest.h"
#include "script.h"
#include "skill.h"
#include "status.h"
#include "storage.h"
#include "trade.h"
#include "unit.h"
#include "vending.h"
#include "../common/HPM.h"
#include "../common/cbasetypes.h"
#include "../common/conf.h"
#include "../common/ers.h"
#include "../common/grfio.h"
#include "../common/malloc.h"
#include "../common/mmo.h" // NEW_CARTS
#include "../common/nullpo.h"
#include "../common/random.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/strlib.h"
#include "../common/timer.h"
#include "../common/utils.h"
struct clif_interface clif_s;
/* re-usable */
static struct packet_itemlist_normal itemlist_normal;
static struct packet_itemlist_equip itemlist_equip;
static struct packet_storelist_normal storelist_normal;
static struct packet_storelist_equip storelist_equip;
static struct packet_viewequip_ack viewequip_list;
#if PACKETVER >= 20131223
static struct packet_npc_market_result_ack npcmarket_result;
static struct packet_npc_market_open npcmarket_open;
#endif
//#define DUMP_UNKNOWN_PACKET
//#define DUMP_INVALID_PACKET
//Converts item type in case of pet eggs.
static inline int itemtype(int type) {
switch( type ) {
#if PACKETVER >= 20080827
case IT_WEAPON:
return IT_ARMOR;
case IT_ARMOR:
case IT_PETARMOR:
#endif
case IT_PETEGG:
return IT_WEAPON;
default:
return type;
}
}
static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) {
p += pos;
p[0] = (uint8)(x>>2);
p[1] = (uint8)((x<<6) | ((y>>4)&0x3f));
p[2] = (uint8)((y<<4) | (dir&0xf));
}
// client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5
static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) {
p += pos;
p[0] = (uint8)(x0>>2);
p[1] = (uint8)((x0<<6) | ((y0>>4)&0x3f));
p[2] = (uint8)((y0<<4) | ((x1>>6)&0x0f));
p[3] = (uint8)((x1<<2) | ((y1>>8)&0x03));
p[4] = (uint8)y1;
p[5] = (uint8)((sx0<<4) | (sy0&0x0f));
}
#if 0 // Currently unused
static inline void WFIFOPOS(int fd, unsigned short pos, short x, short y, unsigned char dir) {
WBUFPOS(WFIFOP(fd,pos), 0, x, y, dir);
}
#endif // 0
static inline void WFIFOPOS2(int fd, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) {
WBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
}
static inline void RBUFPOS(const uint8* p, unsigned short pos, short* x, short* y, unsigned char* dir) {
p += pos;
if( x ) {
x[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
}
if( y ) {
y[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
}
if( dir ) {
dir[0] = ( p[2] & 0x0f );
}
}
static inline void RFIFOPOS(int fd, unsigned short pos, short* x, short* y, unsigned char* dir) {
RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir);
}
#if 0 // currently unused
static inline void RBUFPOS2(const uint8* p, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) {
p += pos;
if( x0 ) {
x0[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
}
if( y0 ) {
y0[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
}
if( x1 ) {
x1[0] = ( ( p[2] & 0x0f ) << 6 ) | ( p[3] >> 2 );
}
if( y1 ) {
y1[0] = ( ( p[3] & 0x03 ) << 8 ) | ( p[4] >> 0 );
}
if( sx0 ) {
sx0[0] = ( p[5] & 0xf0 ) >> 4;
}
if( sy0 ) {
sy0[0] = ( p[5] & 0x0f ) >> 0;
}
}
static inline void RFIFOPOS2(int fd, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) {
RBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
}
#endif // 0
//To identify disguised characters.
static inline bool disguised(struct block_list* bl) {
return (bool)( bl->type == BL_PC && ((TBL_PC*)bl)->disguise != -1 );
}
//Guarantees that the given string does not exceeds the allowed size, as well as making sure it's null terminated. [Skotlex]
static inline unsigned int mes_len_check(char* mes, unsigned int len, unsigned int max) {
if( len > max )
len = max;
mes[len-1] = '\0';
return len;
}
/*==========================================
* Ip setting of map-server
*------------------------------------------*/
bool clif_setip(const char* ip) {
char ip_str[16];
clif->map_ip = host2ip(ip);
if ( !clif->map_ip ) {
ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
return false;
}
safestrncpy(clif->map_ip_str, ip, sizeof(clif->map_ip_str));
ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(clif->map_ip, ip_str));
return true;
}
bool clif_setbindip(const char* ip) {
clif->bind_ip = host2ip(ip);
if ( clif->bind_ip ) {
char ip_str[16];
ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(clif->bind_ip, ip_str));
return true;
}
ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
return false;
}
/*==========================================
* Sets map port to 'port'
* is run from map.c upon loading map server configuration
*------------------------------------------*/
void clif_setport(uint16 port)
{
clif->map_port = port;
}
/*==========================================
* Returns map server IP
*------------------------------------------*/
uint32 clif_getip(void)
{
return clif->map_ip;
}
/*==========================================
* Returns map port which is set by clif_setport()
*------------------------------------------*/
uint16 clif_getport(void)
{
return clif->map_port;
}
/*==========================================
* Updates server ip resolution and returns it
*------------------------------------------*/
uint32 clif_refresh_ip(void) {
uint32 new_ip;
new_ip = host2ip(clif->map_ip_str);
if ( new_ip && new_ip != clif->map_ip ) {
clif->map_ip = new_ip;
ShowInfo("Updating IP resolution of [%s].\n", clif->map_ip_str);
return clif->map_ip;
}
return 0;
}
#if PACKETVER >= 20071106
static inline unsigned char clif_bl_type(struct block_list *bl) {
switch (bl->type) {
case BL_PC: return (disguised(bl) && !pc->db_checkid(status->get_viewdata(bl)->class_))? 0x1:0x0; //PC_TYPE
case BL_ITEM: return 0x2; //ITEM_TYPE
case BL_SKILL: return 0x3; //SKILL_TYPE
case BL_CHAT: return 0x4; //UNKNOWN_TYPE
case BL_MOB: return pc->db_checkid(status->get_viewdata(bl)->class_)?0x0:0x5; //NPC_MOB_TYPE
case BL_NPC: return pc->db_checkid(status->get_viewdata(bl)->class_)?0x0:0x6; //NPC_EVT_TYPE
case BL_PET: return pc->db_checkid(status->get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE
case BL_HOM: return 0x8; //NPC_HOM_TYPE
case BL_MER: return 0x9; //NPC_MERSOL_TYPE
case BL_ELEM: return 0xa; //NPC_ELEMENTAL_TYPE
default: return 0x1; //NPC_TYPE
}
}
#endif
/*==========================================
* sub process of clif_send
* Called from a map_foreachinarea (grabs all players in specific area and subjects them to this function)
* In order to send area-wise packets, such as:
* - AREA : everyone nearby your area
* - AREA_WOSC (AREA WITHOUT SAME CHAT) : Not run for people in the same chat as yours
* - AREA_WOC (AREA WITHOUT CHAT) : Not run for people inside a chat
* - AREA_WOS (AREA WITHOUT SELF) : Not run for self
* - AREA_CHAT_WOC : Everyone in the area of your chat without a chat
*------------------------------------------*/
int clif_send_sub(struct block_list *bl, va_list ap) {
struct block_list *src_bl;
struct map_session_data *sd;
void *buf;
int len, type, fd;
nullpo_ret(bl);
nullpo_ret(sd = (struct map_session_data *)bl);
fd = sd->fd;
if (!fd || session[fd] == NULL) //Don't send to disconnected clients.
return 0;
buf = va_arg(ap,void*);
len = va_arg(ap,int);
nullpo_ret(src_bl = va_arg(ap,struct block_list*));
type = va_arg(ap,int);
switch(type) {
case AREA_WOS:
if (bl == src_bl)
return 0;
break;
case AREA_WOC:
if (sd->chatID || bl == src_bl)
return 0;
break;
case AREA_WOSC: {
if(src_bl->type == BL_PC){
struct map_session_data *ssd = (struct map_session_data *)src_bl;
if (ssd && sd->chatID && (sd->chatID == ssd->chatID))
return 0;
}
else if(src_bl->type == BL_NPC) {
struct npc_data *nd = (struct npc_data *)src_bl;
if (nd && sd->chatID && (sd->chatID == nd->chat_id))
return 0;
}
}
break;
/* 0x120 crashes the client when warping for this packetver range [Ind/Hercules], thanks to Judas! */
#if PACKETVER > 20120418 && PACKETVER < 20130000
case AREA:
if( WBUFW(buf, 0) == 0x120 && sd->state.warping )
return 0;
break;
#endif
}
/* unless visible, hold it here */
if( clif->ally_only && !sd->sc.data[SC_CLAIRVOYANCE] && !sd->special_state.intravision && battle->check_target( src_bl, &sd->bl, BCT_ENEMY ) > 0 )
return 0;
return clif->send_actual(fd, buf, len);
}
int clif_send_actual(int fd, void *buf, int len)
{
WFIFOHEAD(fd, len);
if (WFIFOP(fd,0) == buf) {
ShowError("WARNING: Invalid use of clif->send function\n");
ShowError(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
ShowError(" Please correct your code.\n");
// don't send to not move the pointer of the packet for next sessions in the loop
//WFIFOSET(fd,0);//## TODO is this ok?
//NO. It is not ok. There is the chance WFIFOSET actually sends the buffer data, and shifts elements around, which will corrupt the buffer.
return 0;
}
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
return 0;
}
/*==========================================
* Packet Delegation (called on all packets that require data to be sent to more than one client)
* functions that are sent solely to one use whose ID it posses use WFIFOSET
*------------------------------------------*/
bool clif_send(const void* buf, int len, struct block_list* bl, enum send_target type) {
int i;
struct map_session_data *sd, *tsd;
struct party_data *p = NULL;
struct guild *g = NULL;
struct battleground_data *bgd = NULL;
int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd;
struct s_mapiterator* iter;
if( type != ALL_CLIENT )
nullpo_ret(bl);
sd = BL_CAST(BL_PC, bl);
switch(type) {
case ALL_CLIENT: //All player clients.
iter = mapit_getallusers();
while( (tsd = (TBL_PC*)mapit->next(iter)) != NULL ) {
WFIFOHEAD(tsd->fd, len);
memcpy(WFIFOP(tsd->fd,0), buf, len);
WFIFOSET(tsd->fd,len);
}
mapit->free(iter);
break;
case ALL_SAMEMAP: //All players on the same map
iter = mapit_getallusers();
while( (tsd = (TBL_PC*)mapit->next(iter)) != NULL ) {
if( bl->m == tsd->bl.m ) {
WFIFOHEAD(tsd->fd, len);
memcpy(WFIFOP(tsd->fd,0), buf, len);
WFIFOSET(tsd->fd,len);
}
}
mapit->free(iter);
break;
case AREA:
case AREA_WOSC:
if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex]
clif->send (buf, len, bl, SELF);
/* Fall through */
case AREA_WOC:
case AREA_WOS:
map->foreachinarea(clif->send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
BL_PC, buf, len, bl, type);
break;
case AREA_CHAT_WOC:
map->foreachinarea(clif->send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
break;
case CHAT:
case CHAT_WOS:
{
struct chat_data *cd;
if (sd) {
cd = (struct chat_data*)map->id2bl(sd->chatID);
} else if (bl->type == BL_CHAT) {
cd = (struct chat_data*)bl;
} else break;
if (cd == NULL)
break;
for(i = 0; i < cd->users; i++) {
if (type == CHAT_WOS && cd->usersd[i] == sd)
continue;
if ((fd=cd->usersd[i]->fd) >0 && session[fd]) { // Added check to see if session exists [PoW]
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
}
}
}
break;
case PARTY_AREA:
case PARTY_AREA_WOS:
x0 = bl->x - AREA_SIZE;
y0 = bl->y - AREA_SIZE;
x1 = bl->x + AREA_SIZE;
y1 = bl->y + AREA_SIZE;
/* Fall through */
case PARTY:
case PARTY_WOS:
case PARTY_SAMEMAP:
case PARTY_SAMEMAP_WOS:
if (sd && sd->status.party_id)
p = party->search(sd->status.party_id);
if (p) {
for(i=0;i<MAX_PARTY;i++){
if( (sd = p->data[i].sd) == NULL )
continue;
if( !(fd=sd->fd) )
continue;
if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) )
continue;
if( type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m )
continue;
if( (type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
continue;
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
}
if (!map->enable_spy) //Skip unnecessary parsing. [Skotlex]
break;
iter = mapit_getallusers();
while( (tsd = (TBL_PC*)mapit->next(iter)) != NULL ) {
if( tsd->partyspy == p->party.party_id ) {
WFIFOHEAD(tsd->fd, len);
memcpy(WFIFOP(tsd->fd,0), buf, len);
WFIFOSET(tsd->fd,len);
}
}
mapit->free(iter);
}
break;
case DUEL:
case DUEL_WOS:
if (!sd || !sd->duel_group) break; //Invalid usage.
iter = mapit_getallusers();
while( (tsd = (TBL_PC*)mapit->next(iter)) != NULL ) {
if( type == DUEL_WOS && bl->id == tsd->bl.id )
continue;
if( sd->duel_group == tsd->duel_group ) {
WFIFOHEAD(tsd->fd, len);
memcpy(WFIFOP(tsd->fd,0), buf, len);
WFIFOSET(tsd->fd,len);
}
}
mapit->free(iter);
break;
case SELF:
if (sd && (fd=sd->fd) ) {
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
}
break;
// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex]
case GUILD_AREA:
case GUILD_AREA_WOS:
x0 = bl->x - AREA_SIZE;
y0 = bl->y - AREA_SIZE;
x1 = bl->x + AREA_SIZE;
y1 = bl->y + AREA_SIZE;
/* Fall through */
case GUILD_SAMEMAP:
case GUILD_SAMEMAP_WOS:
case GUILD:
case GUILD_WOS:
case GUILD_NOBG:
if (sd && sd->status.guild_id)
g = sd->guild;
if (g) {
for(i = 0; i < g->max_member; i++) {
if( (sd = g->member[i].sd) != NULL ) {
if( !(fd=sd->fd) )
continue;
if( type == GUILD_NOBG && sd->bg_id )
continue;
if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) )
continue;
if( type != GUILD && type != GUILD_NOBG && type != GUILD_WOS && sd->bl.m != bl->m )
continue;
if( (type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
continue;
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
}
}
if (!map->enable_spy) //Skip unnecessary parsing. [Skotlex]
break;
iter = mapit_getallusers();
while( (tsd = (TBL_PC*)mapit->next(iter)) != NULL ) {
if( tsd->guildspy == g->guild_id ) {
WFIFOHEAD(tsd->fd, len);
memcpy(WFIFOP(tsd->fd,0), buf, len);
WFIFOSET(tsd->fd,len);
}
}
mapit->free(iter);
}
break;
case BG_AREA:
case BG_AREA_WOS:
x0 = bl->x - AREA_SIZE;
y0 = bl->y - AREA_SIZE;
x1 = bl->x + AREA_SIZE;
y1 = bl->y + AREA_SIZE;
/* Fall through */
case BG_SAMEMAP:
case BG_SAMEMAP_WOS:
case BG:
case BG_WOS:
if( sd && sd->bg_id && (bgd = bg->team_search(sd->bg_id)) != NULL ) {
for( i = 0; i < MAX_BG_MEMBERS; i++ ) {
if( (sd = bgd->members[i].sd) == NULL || !(fd = sd->fd) )
continue;
if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) )
continue;
if( type != BG && type != BG_WOS && sd->bl.m != bl->m )
continue;
if( (type == BG_AREA || type == BG_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
continue;
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
}
}
break;
case BG_QUEUE:
if( sd && sd->bg_queue.arena ) {
struct hQueue *queue = &script->hq[sd->bg_queue.arena->queue_id];
for( i = 0; i < queue->size; i++ ) {
struct map_session_data *qsd = NULL;
if( queue->item[i] > 0 && ( qsd = map->id2sd(queue->item[i]) ) ) {
WFIFOHEAD(qsd->fd,len);
memcpy(WFIFOP(qsd->fd,0), buf, len);
WFIFOSET(qsd->fd,len);
}
}
}
break;
default:
ShowError("clif_send: Unrecognized type %d\n",type);
return false;
}
return true;
}
/// Notifies the client, that it's connection attempt was accepted.
/// 0073 <start time>.L <position>.3B <x size>.B <y size>.B (ZC_ACCEPT_ENTER)
/// 02eb <start time>.L <position>.3B <x size>.B <y size>.B <font>.W (ZC_ACCEPT_ENTER2)
void clif_authok(struct map_session_data *sd)
{
struct packet_authok p;
p.PacketType = authokType;
p.startTime = (unsigned int)timer->gettick();
WBUFPOS(&p.PosDir[0],0,sd->bl.x,sd->bl.y,sd->ud.dir); /* do the stupid client math */
p.xSize = p.ySize = 5; /* not-used */
#if PACKETVER >= 20080102
p.font = sd->status.font;
#endif
#if PACKETVER >= 20141016
p.sex = sd->status.sex;
#endif
clif->send(&p,sizeof(p),&sd->bl,SELF);
}
/// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER).
/// 0074 <error code>.B
/// error code:
/// 0 = client type mismatch
/// 1 = ID mismatch
/// 2 = mobile - out of available time
/// 3 = mobile - already logged in
/// 4 = mobile - waiting state
void clif_authrefuse(int fd, uint8 error_code)
{
WFIFOHEAD(fd,packet_len(0x74));
WFIFOW(fd,0) = 0x74;
WFIFOB(fd,2) = error_code;
WFIFOSET(fd,packet_len(0x74));
}
/// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN).
/// 0081 <error code>.B
/// error code:
/// 0 = BAN_UNFAIR -> "disconnected from server" -> MsgStringTable[3]
/// 1 = server closed -> MsgStringTable[4]
/// 2 = ID already logged in -> MsgStringTable[5]
/// 3 = timeout/too much lag -> MsgStringTable[241]
/// 4 = server full -> MsgStringTable[264]
/// 5 = underaged -> MsgStringTable[305]
/// 8 = Server sill recognizes last connection -> MsgStringTable[441]
/// 9 = too many connections from this ip -> MsgStringTable[529]
/// 10 = out of available time paid for -> MsgStringTable[530]
/// 11 = BAN_PAY_SUSPEND
/// 12 = BAN_PAY_CHANGE
/// 13 = BAN_PAY_WRONGIP
/// 14 = BAN_PAY_PNGAMEROOM
/// 15 = disconnected by a GM -> if( servicetype == taiwan ) MsgStringTable[579]
/// 16 = BAN_JAPAN_REFUSE1
/// 17 = BAN_JAPAN_REFUSE2
/// 18 = BAN_INFORMATION_REMAINED_ANOTHER_ACCOUNT
/// 100 = BAN_PC_IP_UNFAIR
/// 101 = BAN_PC_IP_COUNT_ALL
/// 102 = BAN_PC_IP_COUNT
/// 103 = BAN_GRAVITY_MEM_AGREE
/// 104 = BAN_GAME_MEM_AGREE
/// 105 = BAN_HAN_VALID
/// 106 = BAN_PC_IP_LIMIT_ACCESS
/// 107 = BAN_OVER_CHARACTER_LIST
/// 108 = BAN_IP_BLOCK
/// 109 = BAN_INVALID_PWD_CNT
/// 110 = BAN_NOT_ALLOWED_JOBCLASS
/// ? = disconnected -> MsgStringTable[3]
void clif_authfail_fd(int fd, int type)
{
if (!fd || !session[fd] || session[fd]->func_parse != clif->parse) //clif_authfail should only be invoked on players!
return;
WFIFOHEAD(fd, packet_len(0x81));
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = type;
WFIFOSET(fd,packet_len(0x81));
set_eof(fd);
}
/// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK).
/// 00b3 <type>.B
/// type:
/// 1 = disconnect, char-select
/// ? = nothing
void clif_charselectok(int id, uint8 ok) {
struct map_session_data* sd;
int fd;
if ((sd = map->id2sd(id)) == NULL || !sd->fd)
return;
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xb3));
WFIFOW(fd,0) = 0xb3;
WFIFOB(fd,2) = ok;
WFIFOSET(fd,packet_len(0xb3));
}
/// Makes an item appear on the ground.
/// 009e <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY)
/// 084b (ZC_ITEM_FALL_ENTRY4)
void clif_dropflooritem(struct flooritem_data* fitem) {
struct packet_dropflooritem p;
int view;
nullpo_retv(fitem);
if (fitem->item_data.nameid <= 0)
return;
p.PacketType = dropflooritemType;
p.ITAID = fitem->bl.id;
p.ITID = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid;
#if PACKETVER >= 20130000 /* not sure date */
p.type = itemtype(itemdb_type(fitem->item_data.nameid));
#endif
p.IsIdentified = fitem->item_data.identify ? 1 : 0;
p.xPos = fitem->bl.x;
p.yPos = fitem->bl.y;
p.subX = fitem->subx;
p.subY = fitem->suby;
p.count = fitem->item_data.amount;
clif->send(&p, sizeof(p), &fitem->bl, AREA);
}
/// Makes an item disappear from the ground.
/// 00a1 <id>.L (ZC_ITEM_DISAPPEAR)
void clif_clearflooritem(struct flooritem_data *fitem, int fd)
{
unsigned char buf[16];
nullpo_retv(fitem);
WBUFW(buf,0) = 0xa1;
WBUFL(buf,2) = fitem->bl.id;
if (fd == 0) {
clif->send(buf, packet_len(0xa1), &fitem->bl, AREA);
} else {
WFIFOHEAD(fd,packet_len(0xa1));
memcpy(WFIFOP(fd,0), buf, packet_len(0xa1));
WFIFOSET(fd,packet_len(0xa1));
}
}
/// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH).
/// 0080 <id>.L <type>.B
/// type:
/// 0 = out of sight
/// 1 = died
/// 2 = logged out
/// 3 = teleport
/// 4 = trickdead
void clif_clearunit_single(int id, clr_type type, int fd)
{
WFIFOHEAD(fd, packet_len(0x80));
WFIFOW(fd,0) = 0x80;
WFIFOL(fd,2) = id;
WFIFOB(fd,6) = type;
WFIFOSET(fd, packet_len(0x80));
}
/// Makes a unit (char, npc, mob, homun) disappear to all clients in area (ZC_NOTIFY_VANISH).
/// 0080 <id>.L <type>.B
/// type:
/// 0 = out of sight
/// 1 = died
/// 2 = logged out
/// 3 = teleport
/// 4 = trickdead
void clif_clearunit_area(struct block_list* bl, clr_type type)
{
unsigned char buf[8];
nullpo_retv(bl);
WBUFW(buf,0) = 0x80;
WBUFL(buf,2) = bl->id;
WBUFB(buf,6) = type;
clif->send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS);
if(disguised(bl)) {
WBUFL(buf,2) = -bl->id;
clif->send(buf, packet_len(0x80), bl, SELF);
}
}
/// Used to make monsters with player-sprites disappear after dying
/// like normal monsters, because the client does not remove those
/// automatically.
int clif_clearunit_delayed_sub(int tid, int64 tick, int id, intptr_t data) {
struct block_list *bl = (struct block_list *)data;
clif->clearunit_area(bl, (clr_type) id);
ers_free(clif->delay_clearunit_ers,bl);
return 0;
}
void clif_clearunit_delayed(struct block_list* bl, clr_type type, int64 tick) {
struct block_list *tbl = ers_alloc(clif->delay_clearunit_ers, struct block_list);
memcpy (tbl, bl, sizeof (struct block_list));
timer->add(tick, clif->clearunit_delayed_sub, (int)type, (intptr_t)tbl);
}
/// Gets weapon view info from sd's inventory_data and points (*rhand,*lhand)
void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand)
{
if(sd->sc.option&OPTION_COSTUME) {
*rhand = *lhand = 0;
return;
}
#if PACKETVER < 4
*rhand = sd->status.weapon;
*lhand = sd->status.shield;
#else
if (sd->equip_index[EQI_HAND_R] >= 0 &&
sd->inventory_data[sd->equip_index[EQI_HAND_R]])
{
struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_R]];
if (id->view_id > 0)
*rhand = id->view_id;
else
*rhand = id->nameid;
} else
*rhand = 0;
if (sd->equip_index[EQI_HAND_L] >= 0 &&
sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] &&
sd->inventory_data[sd->equip_index[EQI_HAND_L]])
{
struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_L]];
if (id->view_id > 0)
*lhand = id->view_id;
else
*lhand = id->nameid;
} else
*lhand = 0;
#endif
}
//To make the assignation of the level based on limits clearer/easier. [Skotlex]
static int clif_setlevel_sub(int lv) {
if( lv < battle_config.max_lv ) {
;
} else if( lv < battle_config.aura_lv ) {
lv = battle_config.max_lv - 1;
} else {
lv = battle_config.max_lv;
}
return lv;
}
static int clif_setlevel(struct block_list* bl) {
int lv = status->get_lv(bl);
if( battle_config.client_limit_unit_lv&bl->type )
return clif_setlevel_sub(lv);
switch( bl->type ) {
case BL_NPC:
case BL_PET:
// npcs and pets do not have level
return 0;
}
return lv;
}
/* for 'packetver < 20091103' 0x78 non-pc-looking unit handling */
void clif_set_unit_idle2(struct block_list* bl, struct map_session_data *tsd, enum send_target target) {
#if PACKETVER < 20091103
struct map_session_data* sd;
struct status_change* sc = status->get_sc(bl);
struct view_data* vd = status->get_viewdata(bl);
struct packet_idle_unit2 p;
int g_id = status->get_guild_id(bl);
sd = BL_CAST(BL_PC, bl);
p.PacketType = idle_unit2Type;
#if PACKETVER >= 20071106
p.objecttype = clif_bl_type(bl);
#endif
p.GID = bl->id;
p.speed = status->get_speed(bl);
p.bodyState = (sc) ? sc->opt1 : 0;
p.healthState = (sc) ? sc->opt2 : 0;
p.effectState = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
p.job = vd->class_;
p.head = vd->hair_style;
p.weapon = vd->weapon;
p.accessory = vd->head_bottom;
p.shield = vd->shield;
p.accessory2 = vd->head_top;
p.accessory3 = vd->head_mid;
if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this?
p.shield = status->get_emblem_id(bl);
p.accessory2 = GetWord(g_id, 1);
p.accessory3 = GetWord(g_id, 0);
}
p.headpalette = vd->hair_color;
p.bodypalette = vd->cloth_color;
p.headDir = (sd)? sd->head_dir : 0;
p.GUID = g_id;
p.GEmblemVer = status->get_emblem_id(bl);
p.honor = (sd) ? sd->status.manner : 0;
p.virtue = (sc) ? sc->opt3 : 0;
p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
p.sex = vd->sex;
WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
p.xSize = p.ySize = (sd) ? 5 : 0;
p.state = vd->dead_sit;
p.clevel = clif_setlevel(bl);
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
#else
return;
#endif
}
/*==========================================
* Prepares 'unit standing' packet
*------------------------------------------*/
void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enum send_target target) {
struct map_session_data* sd;
struct status_change* sc = status->get_sc(bl);
struct view_data* vd = status->get_viewdata(bl);
struct packet_idle_unit p;
int g_id = status->get_guild_id(bl);
nullpo_retv(bl);
#if PACKETVER < 20091103
if( !pc->db_checkid(vd->class_) ) {
clif->set_unit_idle2(bl,tsd,target);
return;
}
#endif
sd = BL_CAST(BL_PC, bl);
p.PacketType = idle_unitType;
#if PACKETVER >= 20091103
p.PacketLength = sizeof(p);
p.objecttype = clif_bl_type(bl);
#endif
p.GID = bl->id;
p.speed = status->get_speed(bl);
p.bodyState = (sc) ? sc->opt1 : 0;
p.healthState = (sc) ? sc->opt2 : 0;
p.effectState = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
p.job = vd->class_;
p.head = vd->hair_style;
p.weapon = vd->weapon;
p.accessory = vd->head_bottom;
#if PACKETVER < 7
p.shield = vd->shield;
#endif
p.accessory2 = vd->head_top;
p.accessory3 = vd->head_mid;
if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this?
p.accessory = status->get_emblem_id(bl);
p.accessory2 = GetWord(g_id, 1);
p.accessory3 = GetWord(g_id, 0);
}
p.headpalette = vd->hair_color;
p.bodypalette = vd->cloth_color;
p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
p.robe = vd->robe;
#endif
p.GUID = g_id;
p.GEmblemVer = status->get_emblem_id(bl);
p.honor = (sd) ? sd->status.manner : 0;
p.virtue = (sc) ? sc->opt3 : 0;
p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
p.sex = vd->sex;
WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
p.xSize = p.ySize = (sd) ? 5 : 0;
p.state = vd->dead_sit;
p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20150000 //actual 20120221
if( bl->type == BL_MOB ) {
p.maxHP = status_get_max_hp(bl);
p.HP = status_get_hp(bl);
p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0;
} else {
p.maxHP = -1;
p.HP = -1;
p.isBoss = 0;
}
#endif
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
if( disguised(bl) ) {
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
p.GID = -bl->id;
#else
p.GID = -bl->id;
#endif
clif->send(&p,sizeof(p),bl,SELF);
}
}
/* for 'packetver < 20091103' 0x7c non-pc-looking unit handling */
void clif_spawn_unit2(struct block_list* bl, enum send_target target) {
#if PACKETVER < 20091103
struct map_session_data* sd;
struct status_change* sc = status->get_sc(bl);
struct view_data* vd = status->get_viewdata(bl);
struct packet_spawn_unit2 p;
int g_id = status->get_guild_id(bl);
sd = BL_CAST(BL_PC, bl);
p.PacketType = spawn_unit2Type;
#if PACKETVER >= 20071106
p.objecttype = clif_bl_type(bl);
#endif
p.GID = bl->id;
p.speed = status->get_speed(bl);
p.bodyState = (sc) ? sc->opt1 : 0;
p.healthState = (sc) ? sc->opt2 : 0;
p.effectState = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
p.head = vd->hair_style;
p.weapon = vd->weapon;
p.accessory = vd->head_bottom;
p.job = vd->class_;
p.shield = vd->shield;
p.accessory2 = vd->head_top;
p.accessory3 = vd->head_mid;
if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this?
p.shield = status->get_emblem_id(bl);
p.accessory2 = GetWord(g_id, 1);
p.accessory3 = GetWord(g_id, 0);
}
p.headpalette = vd->hair_color;
p.bodypalette = vd->cloth_color;
p.headDir = (sd)? sd->head_dir : 0;
p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
p.sex = vd->sex;
WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
p.xSize = p.ySize = (sd) ? 5 : 0;
clif->send(&p,sizeof(p),bl,target);
#else
return;
#endif
}
void clif_spawn_unit(struct block_list* bl, enum send_target target) {
struct map_session_data* sd;
struct status_change* sc = status->get_sc(bl);
struct view_data* vd = status->get_viewdata(bl);
struct packet_spawn_unit p;
int g_id = status->get_guild_id(bl);
nullpo_retv(bl);
#if PACKETVER < 20091103
if( !pc->db_checkid(vd->class_) ) {
clif->spawn_unit2(bl,target);
return;
}
#endif
sd = BL_CAST(BL_PC, bl);
p.PacketType = spawn_unitType;
#if PACKETVER >= 20091103
p.PacketLength = sizeof(p);
p.objecttype = clif_bl_type(bl);
#endif
p.GID = bl->id;
p.speed = status->get_speed(bl);
p.bodyState = (sc) ? sc->opt1 : 0;
p.healthState = (sc) ? sc->opt2 : 0;
p.effectState = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
p.job = vd->class_;
p.head = vd->hair_style;
p.weapon = vd->weapon;
p.accessory = vd->head_bottom;
#if PACKETVER < 7
p.shield = vd->shield;
#endif
p.accessory2 = vd->head_top;
p.accessory3 = vd->head_mid;
if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this?
p.accessory = status->get_emblem_id(bl);
p.accessory2 = GetWord(g_id, 1);
p.accessory3 = GetWord(g_id, 0);
}
p.headpalette = vd->hair_color;
p.bodypalette = vd->cloth_color;
p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
p.robe = vd->robe;
#endif
p.GUID = g_id;
p.GEmblemVer = status->get_emblem_id(bl);
p.honor = (sd) ? sd->status.manner : 0;
p.virtue = (sc) ? sc->opt3 : 0;
p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
p.sex = vd->sex;
WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
p.xSize = p.ySize = (sd) ? 5 : 0;
p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20150000 //actual 20120221
if( bl->type == BL_MOB ) {
p.maxHP = status_get_max_hp(bl);
p.HP = status_get_hp(bl);
p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0;
} else {
p.maxHP = -1;
p.HP = -1;
p.isBoss = 0;
}
#endif
if( disguised(bl) ) {
nullpo_retv(sd);
if( sd->status.class_ != sd->disguise )
clif->send(&p,sizeof(p),bl,target);
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
p.GID = -bl->id;
#else
p.GID = -bl->id;
#endif
clif->send(&p,sizeof(p),bl,SELF);
} else
clif->send(&p,sizeof(p),bl,target);
}
/*==========================================
* Prepares 'unit walking' packet
*------------------------------------------*/
void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, struct unit_data* ud, enum send_target target) {
struct map_session_data* sd;
struct status_change* sc = status->get_sc(bl);
struct view_data* vd = status->get_viewdata(bl);
struct packet_unit_walking p;
int g_id = status->get_guild_id(bl);
nullpo_retv(bl);
sd = BL_CAST(BL_PC, bl);
p.PacketType = unit_walkingType;
#if PACKETVER >= 20091103
p.PacketLength = sizeof(p);
#endif
#if PACKETVER >= 20071106
p.objecttype = clif_bl_type(bl);
#endif
p.GID = bl->id;
p.speed = status->get_speed(bl);
p.bodyState = (sc) ? sc->opt1 : 0;
p.healthState = (sc) ? sc->opt2 : 0;
p.effectState = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
p.job = vd->class_;
p.head = vd->hair_style;
p.weapon = vd->weapon;
p.accessory = vd->head_bottom;
p.moveStartTime = (unsigned int)timer->gettick();
#if PACKETVER < 7
p.shield = vd->shield;
#endif
p.accessory2 = vd->head_top;
p.accessory3 = vd->head_mid;
p.headpalette = vd->hair_color;
p.bodypalette = vd->cloth_color;
p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
p.robe = vd->robe;
#endif
p.GUID = g_id;
p.GEmblemVer = status->get_emblem_id(bl);
p.honor = (sd) ? sd->status.manner : 0;
p.virtue = (sc) ? sc->opt3 : 0;
p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
p.sex = vd->sex;
WBUFPOS2(&p.MoveData[0],0,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
p.xSize = p.ySize = (sd) ? 5 : 0;
p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20150000 //actual 20120221
if( bl->type == BL_MOB ) {
p.maxHP = status_get_max_hp(bl);
p.HP = status_get_hp(bl);
p.isBoss = ( ((TBL_MOB*)bl)->spawn && ((TBL_MOB*)bl)->spawn->state.boss ) ? 1 : 0;
} else {
p.maxHP = -1;
p.HP = -1;
p.isBoss = 0;
}
#endif
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
if( disguised(bl) ) {
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
p.GID = -bl->id;
#else
p.GID = -bl->id;
#endif
clif->send(&p,sizeof(p),bl,SELF);
}
}
/// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE).
/// 01b0 <id>.L <type>.B <value>.L
/// type:
/// unused
void clif_class_change(struct block_list *bl,int class_,int type)
{
nullpo_retv(bl);
if(!pc->db_checkid(class_))
{// player classes yield missing sprites
unsigned char buf[16];
WBUFW(buf,0)=0x1b0;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFL(buf,7)=class_;
clif->send(buf,packet_len(0x1b0),bl,AREA);
}
}
/// Notifies the client of an object's spirits.
/// 01d0 <id>.L <amount>.W (ZC_SPIRITS)
/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
void clif_spiritball_single(int fd, struct map_session_data *sd) {
WFIFOHEAD(fd, packet_len(0x1e1));
WFIFOW(fd,0)=0x1e1;
WFIFOL(fd,2)=sd->bl.id;
WFIFOW(fd,6)=sd->spiritball;
WFIFOSET(fd, packet_len(0x1e1));
}
/*==========================================
* Kagerou/Oboro amulet spirit
*------------------------------------------*/
void clif_charm_single(int fd, struct map_session_data *sd)
{
WFIFOHEAD(fd, packet_len(0x08cf));
WFIFOW(fd,0) = 0x08cf;
WFIFOL(fd,2) = sd->bl.id;
WFIFOW(fd,6) = sd->charm_type;
WFIFOW(fd,8) = sd->charm_count;
WFIFOSET(fd, packet_len(0x08cf));
}
/*==========================================
* Run when player changes map / refreshes
* Tells its client to display all weather settings being used by this map
*------------------------------------------*/
void clif_weather_check(struct map_session_data *sd) {
int16 m = sd->bl.m;
int fd = sd->fd;
if (map->list[m].flag.snow)
clif->specialeffect_single(&sd->bl, 162, fd);
if (map->list[m].flag.clouds)
clif->specialeffect_single(&sd->bl, 233, fd);
if (map->list[m].flag.clouds2)
clif->specialeffect_single(&sd->bl, 516, fd);
if (map->list[m].flag.fog)
clif->specialeffect_single(&sd->bl, 515, fd);
if (map->list[m].flag.fireworks) {
clif->specialeffect_single(&sd->bl, 297, fd);
clif->specialeffect_single(&sd->bl, 299, fd);
clif->specialeffect_single(&sd->bl, 301, fd);
}
if (map->list[m].flag.sakura)
clif->specialeffect_single(&sd->bl, 163, fd);
if (map->list[m].flag.leaves)
clif->specialeffect_single(&sd->bl, 333, fd);
}
/**
* Run when the weather on a map changes, throws all players in map id 'm' to clif_weather_check function
**/
void clif_weather(int16 m)
{
struct s_mapiterator* iter;
struct map_session_data *sd=NULL;
iter = mapit_getallusers();
for( sd = (struct map_session_data*)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data*)mapit->next(iter) )
{
if( sd->bl.m == m )
clif->weather_check(sd);
}
mapit->free(iter);
}
/**
* Main function to spawn a unit on the client (player/mob/pet/etc)
**/
bool clif_spawn(struct block_list *bl)
{
struct view_data *vd;
vd = status->get_viewdata(bl);
if( !vd )
return false;
if( ( bl->type == BL_NPC
&& !((TBL_NPC*)bl)->chat_id
&& (((TBL_NPC*)bl)->option&OPTION_INVISIBLE) ) // Hide NPC from maya purple card.
|| ( vd->class_ == INVISIBLE_CLASS )
)
return true; // Doesn't need to be spawned, so everything is alright
clif->spawn_unit(bl,AREA_WOS);
if (vd->cloth_color)
clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
switch (bl->type) {
case BL_PC:
{
TBL_PC *sd = ((TBL_PC*)bl);
int i;
if (sd->spiritball > 0)
clif->spiritball(&sd->bl);
if(sd->state.size==SZ_BIG) // tiny/big players [Valaris]
clif->specialeffect(bl,423,AREA);
else if(sd->state.size==SZ_MEDIUM)
clif->specialeffect(bl,421,AREA);
if( sd->bg_id && map->list[sd->bl.m].flag.battleground )
clif->sendbgemblem_area(sd);
for( i = 0; i < sd->sc_display_count; i++ ) {
clif->sc_load(&sd->bl, sd->bl.id,AREA,status->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3);
}
if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0)
clif->spiritcharm(sd);
if (sd->status.robe)
clif->refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA);
}
break;
case BL_MOB:
{
TBL_MOB *md = ((TBL_MOB*)bl);
if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
clif->specialeffect(&md->bl,423,AREA);
else if(md->special_state.size==SZ_MEDIUM)
clif->specialeffect(&md->bl,421,AREA);
}
break;
case BL_NPC:
{
TBL_NPC *nd = ((TBL_NPC*)bl);
if( nd->size == SZ_BIG )
clif->specialeffect(&nd->bl,423,AREA);
else if( nd->size == SZ_MEDIUM )
clif->specialeffect(&nd->bl,421,AREA);
}
break;
case BL_PET:
if (vd->head_bottom)
clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly
break;
}
return true;
}
/// Sends information about owned homunculus to the client (ZC_PROPERTY_HOMUN). [orn]
/// 022e <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.W <max hp>.W <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W
void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) {
struct status_data *hstatus;
unsigned char buf[128];
enum homun_type htype;
nullpo_retv(hd);
hstatus = &hd->battle_status;
htype = homun->class2type(hd->homunculus.class_);
memset(buf,0,packet_len(0x22e));
WBUFW(buf,0)=0x22e;
memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH);
// Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true)
WBUFB(buf,26)=(battle_config.hom_rename && hd->homunculus.rename_flag ? 0x1 : 0x0) | (hd->homunculus.vaporize == HOM_ST_REST ? 0x2 : 0) | (hd->homunculus.hp > 0 ? 0x4 : 0);
WBUFW(buf,27)=hd->homunculus.level;
WBUFW(buf,29)=hd->homunculus.hunger;
WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ;
WBUFW(buf,33)=0; // equip id
#ifdef RENEWAL
WBUFW(buf, 35) = cap_value(hstatus->rhw.atk2, 0, INT16_MAX);
#else
WBUFW(buf,35)=cap_value(hstatus->rhw.atk2+hstatus->batk, 0, INT16_MAX);
#endif
WBUFW(buf,37)=cap_value(hstatus->matk_max, 0, INT16_MAX);
WBUFW(buf,39)=hstatus->hit;
if (battle_config.hom_setting&0x10)
WBUFW(buf,41)=hstatus->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious]
else
WBUFW(buf,41)=hstatus->cri/10;
#ifdef RENEWAL
WBUFW(buf, 43) = hstatus->def + hstatus->def2;
WBUFW(buf, 45) = hstatus->mdef + hstatus->mdef2;
#else
WBUFW(buf,43)=hstatus->def + hstatus->vit ;
WBUFW(buf, 45) = hstatus->mdef;
#endif
WBUFW(buf,47)=hstatus->flee;
WBUFW(buf,49)=(flag)?0:hstatus->amotion;
if (hstatus->max_hp > INT16_MAX) {
WBUFW(buf,51) = hstatus->hp/(hstatus->max_hp/100);
WBUFW(buf,53) = 100;
} else {
WBUFW(buf,51)=hstatus->hp;
WBUFW(buf,53)=hstatus->max_hp;
}
if (hstatus->max_sp > INT16_MAX) {
WBUFW(buf,55) = hstatus->sp/(hstatus->max_sp/100);
WBUFW(buf,57) = 100;
} else {
WBUFW(buf,55)=hstatus->sp;
WBUFW(buf,57)=hstatus->max_sp;
}
WBUFL(buf,59)=hd->homunculus.exp;
WBUFL(buf,63)=hd->exp_next;
switch( htype ) {
case HT_REG:
case HT_EVO:
if( hd->homunculus.level >= battle_config.hom_max_level )
WBUFL(buf,63)=0;
break;
case HT_S:
if( hd->homunculus.level >= battle_config.hom_S_max_level )
WBUFL(buf,63)=0;
break;
}
WBUFW(buf,67)=hd->homunculus.skillpts;
WBUFW(buf,69)=status_get_range(&hd->bl);
clif->send(buf,packet_len(0x22e),&sd->bl,SELF);
}
/// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER).
/// 0230 <type>.B <state>.B <id>.L <data>.L
/// type:
/// unused
/// state:
/// 0 = pre-init
/// 1 = intimacy
/// 2 = hunger
/// 3 = accessory?
/// ? = ignored
void clif_send_homdata(struct map_session_data *sd, int state, int param)
{
int fd = sd->fd;
if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) )
homun->calc_skilltree(sd->hd, 0);
WFIFOHEAD(fd, packet_len(0x230));
WFIFOW(fd,0)=0x230;
WFIFOB(fd,2)=0;
WFIFOB(fd,3)=state;
WFIFOL(fd,4)=sd->hd->bl.id;
WFIFOL(fd,8)=param;
WFIFOSET(fd,packet_len(0x230));
}
/// Prepares and sends homun related information [orn]
void clif_homskillinfoblock(struct map_session_data *sd) {
struct homun_data *hd;
int fd;
int i,j;
int len=4;
nullpo_retv(sd);
fd = sd->fd;
hd = sd->hd;
if ( !hd )
return;
WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL);
WFIFOW(fd,0)=0x235;
for ( i = 0; i < MAX_HOMUNSKILL; i++){
int id = hd->homunculus.hskill[i].id;
if (id != 0) {
j = id - HM_SKILLBASE;
WFIFOW(fd,len ) = id;
WFIFOW(fd,len+2) = skill->get_inf(id);
WFIFOW(fd,len+4) = 0;
WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv;
WFIFOW(fd,len+8) = skill->get_sp(id,hd->homunculus.hskill[j].lv);
WFIFOW(fd,len+10)= skill->get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv);
safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_))?1:0;
len+=37;
}
}
WFIFOW(fd,2)=len;
WFIFOSET(fd,len);
return;
}
void clif_homskillup(struct map_session_data *sd, uint16 skill_id) { //[orn]
struct homun_data *hd;
int fd, idx;
nullpo_retv(sd);
idx = skill_id - HM_SKILLBASE;
fd=sd->fd;
hd=sd->hd;
WFIFOHEAD(fd, packet_len(0x239));
WFIFOW(fd,0) = 0x239;
WFIFOW(fd,2) = skill_id;
WFIFOW(fd,4) = hd->homunculus.hskill[idx].lv;
WFIFOW(fd,6) = skill->get_sp(skill_id,hd->homunculus.hskill[idx].lv);
WFIFOW(fd,8) = skill->get_range2(&hd->bl, skill_id,hd->homunculus.hskill[idx].lv);
WFIFOB(fd,10) = (hd->homunculus.hskill[idx].lv < skill->get_max(hd->homunculus.hskill[idx].id)) ? 1 : 0;
WFIFOSET(fd,packet_len(0x239));
}
void clif_hom_food(struct map_session_data *sd,int foodid,int fail)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x22f));
WFIFOW(fd,0)=0x22f;
WFIFOB(fd,2)=fail;
WFIFOW(fd,3)=foodid;
WFIFOSET(fd,packet_len(0x22f));
return;
}
/// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE).
/// 0087 <walk start time>.L <walk data>.6B
void clif_walkok(struct map_session_data *sd)
{
int fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x87));
WFIFOW(fd,0)=0x87;
WFIFOL(fd,2)=(unsigned int)timer->gettick();
WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y,8,8);
WFIFOSET(fd,packet_len(0x87));
}
void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) {
#ifdef ANTI_MAYAP_CHEAT
struct status_change *sc = NULL;
if( (sc = status->get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE|OPTION_CHASEWALK) )
clif->ally_only = true;
#endif
clif->set_unit_walking(bl,NULL,ud,AREA_WOS);
if(vd->cloth_color)
clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
switch(bl->type) {
case BL_PC:
{
TBL_PC *sd = ((TBL_PC*)bl);
//clif_movepc(sd);
if(sd->state.size==SZ_BIG) // tiny/big players [Valaris]
clif->specialeffect(&sd->bl,423,AREA);
else if(sd->state.size==SZ_MEDIUM)
clif->specialeffect(&sd->bl,421,AREA);
}
break;
case BL_MOB:
{
TBL_MOB *md = ((TBL_MOB*)bl);
if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
clif->specialeffect(&md->bl,423,AREA);
else if(md->special_state.size==SZ_MEDIUM)
clif->specialeffect(&md->bl,421,AREA);
}
break;
case BL_PET:
if( vd->head_bottom ) // needed to display pet equip properly
clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom);
break;
}
#ifdef ANTI_MAYAP_CHEAT
clif->ally_only = false;
#endif
}
/// Notifies clients in an area, that an other visible object is walking (ZC_NOTIFY_PLAYERMOVE).
/// 0086 <id>.L <walk data>.6B <walk start time>.L
/// Note: unit must not be self
void clif_move(struct unit_data *ud)
{
unsigned char buf[16];
struct view_data *vd;
struct block_list *bl = ud->bl;
#ifdef ANTI_MAYAP_CHEAT
struct status_change *sc = NULL;
#endif
vd = status->get_viewdata(bl);
if (!vd || vd->class_ == INVISIBLE_CLASS)
return; //This performance check is needed to keep GM-hidden objects from being notified to bots.
/**
* Hide NPC from maya purple card.
**/
if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->option&OPTION_INVISIBLE))
return;
if (ud->state.speed_changed) {
// Since we don't know how to update the speed of other objects,
// use the old walk packet to update the data.
ud->state.speed_changed = 0;
clif->move2(bl, vd, ud);
return;
}
#ifdef ANTI_MAYAP_CHEAT
if( (sc = status->get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE) )
clif->ally_only = true;
#endif
WBUFW(buf,0)=0x86;
WBUFL(buf,2)=bl->id;
WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
WBUFL(buf,12)=(unsigned int)timer->gettick();
clif->send(buf, packet_len(0x86), bl, AREA_WOS);
if (disguised(bl)) {
WBUFL(buf,2)=-bl->id;
clif->send(buf, packet_len(0x86), bl, SELF);
}
#ifdef ANTI_MAYAP_CHEAT
clif->ally_only = false;
#endif
}
/*==========================================
* Delays the map->quit of a player after they are disconnected. [Skotlex]
*------------------------------------------*/
int clif_delayquit(int tid, int64 tick, int id, intptr_t data) {
struct map_session_data *sd = NULL;
//Remove player from map server
if ((sd = map->id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player.
map->quit(sd);
return 0;
}
/*==========================================
*
*------------------------------------------*/
void clif_quitsave(int fd,struct map_session_data *sd) {
if (!battle_config.prevent_logout ||
DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout)
map->quit(sd);
else if (sd->fd) {
//Disassociate session from player (session is deleted after this function was called)
//And set a timer to make him quit later.
session[sd->fd]->session_data = NULL;
sd->fd = 0;
timer->add(timer->gettick() + 10000, clif->delayquit, sd->bl.id, 0);
}
}
/// Notifies the client of a position change to coordinates on given map (ZC_NPCACK_MAPMOVE).
/// 0091 <map name>.16B <x>.W <y>.W
void clif_changemap(struct map_session_data *sd, short m, int x, int y) {
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x91));
WFIFOW(fd,0) = 0x91;
mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, (char*)WFIFOP(fd,2));
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOSET(fd,packet_len(0x91));
}
/// Notifies the client of a position change to coordinates on given map, which is on another map-server (ZC_NPCACK_SERVERMOVE).
/// 0092 <map name>.16B <x>.W <y>.W <ip>.L <port>.W
void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) {
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x92));
WFIFOW(fd,0) = 0x92;
mapindex->getmapname_ext(mapindex_id2name(map_index), (char*)WFIFOP(fd,2));
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOL(fd,22) = htonl(ip);
WFIFOW(fd,26) = ntows(htons(port)); // [!] LE byte order here [!]
WFIFOSET(fd,packet_len(0x92));
}
void clif_blown(struct block_list *bl)
{
//Aegis packets says fixpos, but it's unsure whether slide works better or not.
clif->fixpos(bl);
clif->slide(bl, bl->x, bl->y);
}
/// Visually moves(slides) a character to x,y. If the target cell
/// isn't walkable, the char doesn't move at all. If the char is
/// sitting it will stand up (ZC_STOPMOVE).
/// 0088 <id>.L <x>.W <y>.W
void clif_fixpos(struct block_list *bl) {
unsigned char buf[10];
nullpo_retv(bl);
WBUFW(buf,0) = 0x88;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = bl->x;
WBUFW(buf,8) = bl->y;
clif->send(buf, packet_len(0x88), bl, AREA);
if( disguised(bl) ) {
WBUFL(buf,2) = -bl->id;
clif->send(buf, packet_len(0x88), bl, SELF);
}
}
/// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE).
/// 00c4 <shop id>.L
void clif_npcbuysell(struct map_session_data* sd, int id)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0xc4));
WFIFOW(fd,0)=0xc4;
WFIFOL(fd,2)=id;
WFIFOSET(fd,packet_len(0xc4));
}
/// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST).
/// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }*
void clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
struct npc_item_list *shop = NULL;
unsigned short shop_size = 0;
int fd,i,c;
nullpo_retv(sd);
nullpo_retv(nd);
if( nd->subtype == SCRIPT ) {
shop = nd->u.scr.shop->item;
shop_size = nd->u.scr.shop->items;
} else {
shop = nd->u.shop.shop_item;
shop_size = nd->u.shop.count;
}
fd = sd->fd;
WFIFOHEAD(fd, 4 + shop_size * 11);
WFIFOW(fd,0) = 0xc6;
c = 0;
for( i = 0; i < shop_size; i++ ) {
if( shop[i].nameid ) {
struct item_data* id = itemdb->exists(shop[i].nameid);
int val = shop[i].value;
if( id == NULL )
continue;
WFIFOL(fd, 4+c*11) = val;
WFIFOL(fd, 8+c*11) = pc->modifybuyvalue(sd,val);
WFIFOB(fd,12+c*11) = itemtype(id->type);
WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
c++;
}
}
WFIFOW(fd,2) = 4 + c*11;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST).
/// 00c7 <packet len>.W { <index>.W <price>.L <overcharge price>.L }*
void clif_selllist(struct map_session_data *sd)
{
int fd,i,c=0,val;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
WFIFOW(fd,0)=0xc7;
for( i = 0; i < MAX_INVENTORY; i++ )
{
if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] )
{
if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) )
continue;
if( sd->status.inventory[i].expire_time )
continue; // Cannot Sell Rental Items
if( sd->status.inventory[i].bound && !pc_can_give_bound_items(sd))
continue; // Don't allow sale of bound items
val=sd->inventory_data[i]->value_sell;
if( val < 0 )
continue;
WFIFOW(fd,4+c*10)=i+2;
WFIFOL(fd,6+c*10)=val;
WFIFOL(fd,10+c*10)=pc->modifysellvalue(sd,val);
c++;
}
}
WFIFOW(fd,2)=c*10+4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Displays an NPC dialog message (ZC_SAY_DIALOG).
/// 00b4 <packet len>.W <npc id>.L <message>.?B
/// Client behavior (dialog window):
/// - disable mouse targeting
/// - open the dialog window
/// - set npcid of dialog window (0 by default)
/// - if set to clear on next mes, clear contents
/// - append this text
void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) {
int fd = sd->fd;
size_t slen = strlen(mes) + 9;
sd->state.dialog = 1;
WFIFOHEAD(fd, slen);
WFIFOW(fd,0)=0xb4;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
memcpy((char*)WFIFOP(fd,8), mes, slen-8);
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG).
/// 00b5 <npc id>.L
/// Client behavior (dialog window):
/// - disable mouse targeting
/// - open the dialog window
/// - add 'next' button
/// When 'next' is pressed:
/// - 00B9 <npcid of dialog window>.L
/// - set to clear on next mes
/// - remove 'next' button
void clif_scriptnext(struct map_session_data *sd,int npcid)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0xb5));
WFIFOW(fd,0)=0xb5;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len(0xb5));
}
/// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG).
/// 00b6 <npc id>.L
/// Client behavior:
/// - if dialog window is open:
/// - remove 'next' button
/// - add 'close' button
/// - else:
/// - enable mouse targeting
/// - close the dialog window
/// - close the menu window
/// When 'close' is pressed:
/// - enable mouse targeting
/// - close the dialog window
/// - close the menu window
/// - 0146 <npcid of dialog window>.L
void clif_scriptclose(struct map_session_data *sd, int npcid)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0xb6));
WFIFOW(fd,0)=0xb6;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len(0xb6));
}
/*==========================================
*
*------------------------------------------*/
void clif_sendfakenpc(struct map_session_data *sd, int npcid) {
unsigned char *buf;
int fd = sd->fd;
sd->state.using_fake_npc = 1;
WFIFOHEAD(fd, packet_len(0x78));
buf = WFIFOP(fd,0);
memset(WBUFP(buf,0), 0, packet_len(0x78));
WBUFW(buf,0)=0x78;
#if PACKETVER >= 20071106
WBUFB(buf,2) = 0; // object type
buf = WFIFOP(fd,1);
#endif
WBUFL(buf,2)=npcid;
WBUFW(buf,14)=111;
WBUFPOS(buf,46,sd->bl.x,sd->bl.y,sd->ud.dir);
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WFIFOSET(fd, packet_len(0x78));
}
/// Displays an NPC dialog menu (ZC_MENU_LIST).
/// 00b7 <packet len>.W <npc id>.L <menu items>.?B
/// Client behavior:
/// - disable mouse targeting
/// - close the menu window
/// - open the menu window
/// - add options to the menu (separated in the text by ":")
/// - set npcid of menu window
/// - if dialog window is open:
/// - remove 'next' button
/// When 'ok' is pressed:
/// - 00B8 <npcid of menu window>.L <selected option>.B
/// - close the menu window
/// When 'cancel' is pressed:
/// - 00B8 <npcid of menu window>.L <-1>.B
/// - enable mouse targeting
/// - close a bunch of windows...
/// WARNING: the 'cancel' button closes other windows besides the dialog window and the menu window.
/// Which suggests their have intertwined behavior. (probably the mouse targeting)
/// TODO investigate behavior of other windows [FlavioJS]
void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) {
int fd = sd->fd;
size_t slen = strlen(mes) + 9;
struct block_list *bl = NULL;
if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) && (bl->m!=sd->bl.m ||
bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
clif->sendfakenpc(sd, npcid);
WFIFOHEAD(fd, slen);
WFIFOW(fd,0)=0xb7;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
memcpy((char*)WFIFOP(fd,8), mes, slen-8);
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG).
/// 0142 <npc id>.L
/// Client behavior (inputnum window):
/// - if npcid exists in the client:
/// - open the inputnum window
/// - set npcid of inputnum window
/// When 'ok' is pressed:
/// - if inputnum window has text:
/// - if npcid exists in the client:
/// - 0143 <npcid of inputnum window>.L <atoi(text)>.L
/// - close inputnum window
void clif_scriptinput(struct map_session_data *sd, int npcid) {
int fd;
struct block_list *bl = NULL;
nullpo_retv(sd);
if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) && (bl->m!=sd->bl.m ||
bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
clif->sendfakenpc(sd, npcid);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x142));
WFIFOW(fd,0)=0x142;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len(0x142));
}
/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR).
/// 01d4 <npc id>.L
/// Client behavior (inputstr window):
/// - if npcid is 0 or npcid exists in the client:
/// - open the inputstr window
/// - set npcid of inputstr window
/// When 'ok' is pressed:
/// - if inputstr window has text and isn't an insult(manner.txt):
/// - if npcid is 0 or npcid exists in the client:
/// - 01d5 <packetlen>.W <npcid of inputstr window>.L <text>.?B
/// - close inputstr window
void clif_scriptinputstr(struct map_session_data *sd, int npcid) {
int fd;
struct block_list *bl = NULL;
nullpo_retv(sd);
if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) && (bl->m!=sd->bl.m ||
bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
clif->sendfakenpc(sd, npcid);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x1d4));
WFIFOW(fd,0)=0x1d4;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len(0x1d4));
}
/// Marks a position on client's minimap (ZC_COMPASS).
/// 0144 <npc id>.L <type>.L <x>.L <y>.L <id>.B <color>.L
/// npc id:
/// is ignored in the client
/// type:
/// 0 = display mark for 15 seconds
/// 1 = display mark until dead or teleported
/// 2 = remove mark
/// color:
/// 0x00RRGGBB
void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x144));
WFIFOW(fd,0)=0x144;
WFIFOL(fd,2)=npc_id;
WFIFOL(fd,6)=type;
WFIFOL(fd,10)=x;
WFIFOL(fd,14)=y;
WFIFOB(fd,18)=id;
WFIFOL(fd,19)=color;
WFIFOSET(fd,packet_len(0x144));
}
/// Displays an illustration image.
/// 0145 <image name>.16B <type>.B (ZC_SHOW_IMAGE)
/// 01b3 <image name>.64B <type>.B (ZC_SHOW_IMAGE2)
/// type:
/// 0 = bottom left corner
/// 1 = bottom middle
/// 2 = bottom right corner
/// 3 = middle of screen, inside a movable window
/// 4 = middle of screen, movable with a close button, chrome-less
void clif_cutin(struct map_session_data* sd, const char* image, int type)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x1b3));
WFIFOW(fd,0)=0x1b3;
strncpy((char*)WFIFOP(fd,2),image,64);
WFIFOB(fd,66)=type;
WFIFOSET(fd,packet_len(0x1b3));
}
/*==========================================
* Fills in card data from the given item and into the buffer. [Skotlex]
*------------------------------------------*/
void clif_addcards(unsigned char* buf, struct item* item) {
int i=0,j;
if( item == NULL ) { //Blank data
WBUFW(buf,0) = 0;
WBUFW(buf,2) = 0;
WBUFW(buf,4) = 0;
WBUFW(buf,6) = 0;
return;
}
if( item->card[0] == CARD0_PET ) { //pet eggs
WBUFW(buf,0) = 0;
WBUFW(buf,2) = 0;
WBUFW(buf,4) = 0;
WBUFW(buf,6) = item->card[3]; //Pet renamed flag.
return;
}
if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items
WBUFW(buf,0) = item->card[0];
WBUFW(buf,2) = item->card[1];
WBUFW(buf,4) = item->card[2];
WBUFW(buf,6) = item->card[3];
return;
}
//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 )
i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3;
//Normal items.
if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
WBUFW(buf,0) = j;
else
WBUFW(buf,0) = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
WBUFW(buf,2) = j;
else
WBUFW(buf,2) = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
WBUFW(buf,4) = j;
else
WBUFW(buf,4) = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
WBUFW(buf,6) = j;
else
WBUFW(buf,6) = item->card[i];
}
void clif_addcards2(unsigned short *cards, struct item* item) {
int i=0,j;
if( item == NULL ) { //Blank data
cards[0] = 0;
cards[1] = 0;
cards[2] = 0;
cards[3] = 0;
return;
}
if( item->card[0] == CARD0_PET ) { //pet eggs
cards[0] = 0;
cards[1] = 0;
cards[2] = 0;
cards[3] = item->card[3]; //Pet renamed flag.
return;
}
if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items
cards[0] = item->card[0];
cards[1] = item->card[1];
cards[2] = item->card[2];
cards[3] = item->card[3];
return;
}
//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 )
i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3;
//Normal items.
if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
cards[0] = j;
else
cards[0] = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
cards[1] = j;
else
cards[1] = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
cards[2] = j;
else
cards[2] = item->card[i];
if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
cards[3] = j;
else
cards[3] = item->card[i];
}
/// Notifies the client, about a received inventory item or the result of a pick-up request.
/// 00a0 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B (ZC_ITEM_PICKUP_ACK)
/// 029a <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L (ZC_ITEM_PICKUP_ACK2)
/// 02d4 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK3)
void clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
struct packet_additem p;
nullpo_retv(sd);
if( !session_isActive(sd->fd) ) //Sasuke-
return;
if( fail )
memset(&p, 0, sizeof(p));
p.PacketType = additemType;
p.Index = n+2;
p.count = amount;
if( !fail ) {
if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL )
return;
if (sd->inventory_data[n]->view_id > 0)
p.nameid = sd->inventory_data[n]->view_id;
else
p.nameid = sd->status.inventory[n].nameid;
p.IsIdentified = sd->status.inventory[n].identify ? 1 : 0;
p.IsDamaged = sd->status.inventory[n].attribute ? 1 : 0;
p.refiningLevel =sd->status.inventory[n].refine;
clif->addcards2(&p.slot.card[0], &sd->status.inventory[n]);
p.location = pc->equippoint(sd,n);
p.type = itemtype(sd->inventory_data[n]->type);
#if PACKETVER >= 20061218
p.HireExpireDate = sd->status.inventory[n].expire_time;
#endif
#if PACKETVER >= 20071002
/* why restrict the flag to non-stackable? because this is the only packet allows stackable to,
* show the color, and therefore it'd be inconsistent with the rest (aka it'd show yellow, you relog/refresh and boom its gone)
*/
p.bindOnEquipType = sd->status.inventory[n].bound && !itemdb->isstackable2(sd->inventory_data[n]) ? 2 : sd->inventory_data[n]->flag.bindonequip ? 1 : 0;
#endif
}
p.result = (unsigned char)fail;
clif->send(&p,sizeof(p),&sd->bl,SELF);
}
/// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK).
/// 00af <index>.W <amount>.W
void clif_dropitem(struct map_session_data *sd,int n,int amount)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0xaf));
WFIFOW(fd,0)=0xaf;
WFIFOW(fd,2)=n+2;
WFIFOW(fd,4)=amount;
WFIFOSET(fd,packet_len(0xaf));
}
/// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY).
/// 07fa <delete type>.W <index>.W <amount>.W
/// delete type:
/// 0 = Normal
/// 1 = Item used for a skill
/// 2 = Refine failed
/// 3 = Material changed
/// 4 = Moved to storage
/// 5 = Moved to cart
/// 6 = Item sold
/// 7 = Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
void clif_delitem(struct map_session_data *sd,int n,int amount, short reason)
{
#if PACKETVER < 20091117
clif->dropitem(sd,n,amount);
#else
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x7fa));
WFIFOW(fd,0)=0x7fa;
WFIFOW(fd,2)=reason;
WFIFOW(fd,4)=n+2;
WFIFOW(fd,6)=amount;
WFIFOSET(fd,packet_len(0x7fa));
#endif
}
// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex]
// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet
// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point.
void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip) {
if (id->view_id > 0)
WBUFW(buf,n)=id->view_id;
else
WBUFW(buf,n)=i->nameid;
WBUFB(buf,n+2)=itemtype(id->type);
WBUFB(buf,n+3)=i->identify;
if (equip >= 0) { //Equippable item
WBUFW(buf,n+4)=equip;
WBUFW(buf,n+6)=i->equip;
WBUFB(buf,n+8)=i->attribute;
WBUFB(buf,n+9)=i->refine;
} else { //Stackable item.
WBUFW(buf,n+4)=i->amount;
if (equip == -2 && id->equip == EQP_AMMO)
WBUFW(buf,n+6)=EQP_AMMO;
else
WBUFW(buf,n+6)=0;
}
}
void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos) {
p->index = idx;
if (id->view_id > 0)
p->ITID = id->view_id;
else
p->ITID = i->nameid;
p->type = itemtype(id->type);
#if PACKETVER < 20120925
p->IsIdentified = i->identify ? 1 : 0;
#endif
p->location = eqp_pos;
p->WearState = i->equip;
#if PACKETVER < 20120925
p->IsDamaged = i->attribute ? 1 : 0;
#endif
p->RefiningLevel = i->refine;
clif->addcards2(&p->slot.card[0], i);
#if PACKETVER >= 20071002
p->HireExpireDate = i->expire_time;
#endif
#if PACKETVER >= 20080102
p->bindOnEquipType = i->bound ? 2 : id->flag.bindonequip ? 1 : 0;
#endif
#if PACKETVER >= 20100629
p->wItemSpriteNumber = (id->equip&EQP_VISIBLE) ? id->look : 0;
#endif
#if PACKETVER >= 20120925
p->Flag.IsIdentified = i->identify ? 1 : 0;
p->Flag.IsDamaged = i->attribute ? 1 : 0;
p->Flag.PlaceETCTab = i->favorite ? 1 : 0;
p->Flag.SpareBits = 0;
#endif
}
void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id) {
p->index = idx;
if (id->view_id > 0)
p->ITID = id->view_id;
else
p->ITID = i->nameid;
p->type = itemtype(id->type);
#if PACKETVER < 20120925
p->IsIdentified = i->identify ? 1 : 0;
#endif
p->count = i->amount;
p->WearState = id->equip;
#if PACKETVER >= 5
clif->addcards2(&p->slot.card[0], i);
#endif
#if PACKETVER >= 20080102
p->HireExpireDate = i->expire_time;
#endif
#if PACKETVER >= 20120925
p->Flag.IsIdentified = i->identify ? 1 : 0;
p->Flag.PlaceETCTab = i->favorite ? 1 : 0;
p->Flag.SpareBits = 0;
#endif
}
void clif_inventorylist(struct map_session_data *sd) {
int i, normal = 0, equip = 0;
for( i = 0; i < MAX_INVENTORY; i++ ) {
if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
continue;
if( !itemdb->isstackable2(sd->inventory_data[i]) ) //Non-stackable (Equippable)
clif_item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.inventory[i],sd->inventory_data[i],pc->equippoint(sd,i));
else //Stackable (Normal)
clif_item_normal(i+2,&itemlist_normal.list[normal++],&sd->status.inventory[i],sd->inventory_data[i]);
}
if( normal ) {
itemlist_normal.PacketType = inventorylistnormalType;
itemlist_normal.PacketLength = 4 + (sizeof(struct NORMALITEM_INFO) * normal);
clif->send(&itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF);
}
if( sd->equip_index[EQI_AMMO] >= 0 )
clif->arrowequip(sd,sd->equip_index[EQI_AMMO]);
if( equip ) {
itemlist_equip.PacketType = inventorylistequipType;
itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);
clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
}
/* on 20120925 onwards this is a field on clif_item_equip/normal */
#if PACKETVER >= 20111122 && PACKETVER < 20120925
for( i = 0; i < MAX_INVENTORY; i++ ) {
if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
continue;
if ( sd->status.inventory[i].favorite )
clif->favorite_item(sd, i);
}
#endif
}
//Required when items break/get-repaired. Only sends equippable item list.
void clif_equiplist(struct map_session_data *sd) {
int i, equip = 0;
for( i = 0; i < MAX_INVENTORY; i++ ) {
if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
continue;
if( !itemdb->isstackable2(sd->inventory_data[i]) ) //Non-stackable (Equippable)
clif_item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.inventory[i],sd->inventory_data[i],pc->equippoint(sd,i));
}
if( equip ) {
itemlist_equip.PacketType = inventorylistequipType;
itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);
clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
}
/* on 20120925 onwards this is a field on clif_item_equip */
#if PACKETVER >= 20111122 && PACKETVER < 20120925
for( i = 0; i < MAX_INVENTORY; i++ ) {
if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
continue;
if ( sd->status.inventory[i].favorite )
clif->favorite_item(sd, i);
}
#endif
}
void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length) {
int i = 0;
struct item_data *id;
do {
int normal = 0, equip = 0, k = 0;
for( ; i < items_length && k < 500; i++, k++ ) {
if( items[i].nameid <= 0 )
continue;
id = itemdb->search(items[i].nameid);
if( !itemdb->isstackable2(id) ) //Non-stackable (Equippable)
clif_item_equip(i+1,&storelist_equip.list[equip++],&items[i],id,id->equip);
else //Stackable (Normal)
clif_item_normal(i+1,&storelist_normal.list[normal++],&items[i],id);
}
if( normal ) {
storelist_normal.PacketType = storagelistnormalType;
storelist_normal.PacketLength = ( sizeof( storelist_normal ) - sizeof( storelist_normal.list ) ) + (sizeof(struct NORMALITEM_INFO) * normal);
#if PACKETVER >= 20120925
safestrncpy(storelist_normal.name, "Storage", NAME_LENGTH);
#endif
clif->send(&storelist_normal, storelist_normal.PacketLength, &sd->bl, SELF);
}
if( equip ) {
storelist_equip.PacketType = storagelistequipType;
storelist_equip.PacketLength = ( sizeof( storelist_equip ) - sizeof( storelist_equip.list ) ) + (sizeof(struct EQUIPITEM_INFO) * equip);
#if PACKETVER >= 20120925
safestrncpy(storelist_equip.name, "Storage", NAME_LENGTH);
#endif
clif->send(&storelist_equip, storelist_equip.PacketLength, &sd->bl, SELF);
}
} while ( i < items_length );
}
void clif_cartlist(struct map_session_data *sd) {
int i, normal = 0, equip = 0;
struct item_data *id;
for( i = 0; i < MAX_CART; i++ ) {
if( sd->status.cart[i].nameid <= 0 )
continue;
id = itemdb->search(sd->status.cart[i].nameid);
if( !itemdb->isstackable2(id) ) //Non-stackable (Equippable)
clif_item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.cart[i],id,id->equip);
else //Stackable (Normal)
clif_item_normal(i+2,&itemlist_normal.list[normal++],&sd->status.cart[i],id);
}
if( normal ) {
itemlist_normal.PacketType = cartlistnormalType;
itemlist_normal.PacketLength = 4 + (sizeof(struct NORMALITEM_INFO) * normal);
clif->send(&itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF);
}
if( equip ) {
itemlist_equip.PacketType = cartlistequipType;
itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);
clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
}
}
/// Removes cart (ZC_CARTOFF).
/// 012b
/// Client behavior:
/// Closes the cart storage and removes all it's items from memory.
/// The Num & Weight values of the cart are left untouched and the cart is NOT removed.
void clif_clearcart(int fd)
{
WFIFOHEAD(fd, packet_len(0x12b));
WFIFOW(fd,0) = 0x12b;
WFIFOSET(fd, packet_len(0x12b));
}
/// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris]
/// 01eb <account id>.L <x>.W <y>.W
void clif_guild_xy(struct map_session_data *sd)
{
unsigned char buf[10];
nullpo_retv(sd);
WBUFW(buf,0)=0x1eb;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=sd->bl.x;
WBUFW(buf,8)=sd->bl.y;
clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
}
/*==========================================
* Sends x/y dot to a single fd. [Skotlex]
*------------------------------------------*/
void clif_guild_xy_single(int fd, struct map_session_data *sd)
{
if( sd->bg_id )
return;
WFIFOHEAD(fd,packet_len(0x1eb));
WFIFOW(fd,0)=0x1eb;
WFIFOL(fd,2)=sd->status.account_id;
WFIFOW(fd,6)=sd->bl.x;
WFIFOW(fd,8)=sd->bl.y;
WFIFOSET(fd,packet_len(0x1eb));
}
// Guild XY locators [Valaris]
void clif_guild_xy_remove(struct map_session_data *sd)
{
unsigned char buf[10];
nullpo_retv(sd);
WBUFW(buf,0)=0x1eb;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=-1;
WBUFW(buf,8)=-1;
clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
}
/*==========================================
*
*------------------------------------------*/
int clif_hpmeter_sub(struct block_list *bl, va_list ap) {
struct map_session_data *sd, *tsd;
#if PACKETVER < 20100126
const int cmd = 0x106;
#else
const int cmd = 0x80e;
#endif
sd = va_arg(ap, struct map_session_data *);
tsd = (TBL_PC *)bl;
nullpo_ret(sd);
nullpo_ret(tsd);
if( !tsd->fd || tsd == sd )
return 0;
if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) )
return 0;
WFIFOHEAD(tsd->fd,packet_len(cmd));
WFIFOW(tsd->fd,0) = cmd;
WFIFOL(tsd->fd,2) = sd->status.account_id;
#if PACKETVER < 20100126
if( sd->battle_status.max_hp > INT16_MAX )
{ //To correctly display the %hp bar. [Skotlex]
WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WFIFOW(tsd->fd,8) = 100;
} else {
WFIFOW(tsd->fd,6) = sd->battle_status.hp;
WFIFOW(tsd->fd,8) = sd->battle_status.max_hp;
}
#else
WFIFOL(tsd->fd,6) = sd->battle_status.hp;
WFIFOL(tsd->fd,10) = sd->battle_status.max_hp;
#endif
WFIFOSET(tsd->fd,packet_len(cmd));
return 0;
}
/*==========================================
* Server tells all players that are allowed to view HP bars
* and are nearby 'sd' that 'sd' hp bar was updated.
*------------------------------------------*/
int clif_hpmeter(struct map_session_data *sd) {
nullpo_ret(sd);
map->foreachinarea(clif->hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd);
return 0;
}
/// Notifies client of a character parameter change.
/// 00b0 <var id>.W <value>.L (ZC_PAR_CHANGE)
/// 00b1 <var id>.W <value>.L (ZC_LONGPAR_CHANGE)
/// 00be <status id>.W <value>.B (ZC_STATUS_CHANGE)
/// 0121 <current count>.W <max count>.W <current weight>.L <max weight>.L (ZC_NOTIFY_CARTITEM_COUNTINFO)
/// 013a <atk range>.W (ZC_ATTACK_RANGE)
/// 0141 <status id>.L <base status>.L <plus status>.L (ZC_COUPLESTATUS)
/// TODO: Extract individual packets.
void clif_updatestatus(struct map_session_data *sd,int type)
{
int fd,len;
nullpo_retv(sd);
fd=sd->fd;
if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin]
return;
WFIFOHEAD(fd, 14);
WFIFOW(fd,0)=0xb0;
WFIFOW(fd,2)=type;
len = packet_len(0xb0);
switch(type){
// 00b0
case SP_WEIGHT:
pc->updateweightstatus(sd);
WFIFOHEAD(fd,14);
WFIFOW(fd,0)=0xb0; //Need to re-set as pc->updateweightstatus can alter the buffer. [Skotlex]
WFIFOW(fd,2)=type;
WFIFOL(fd,4)=sd->weight;
break;
case SP_MAXWEIGHT:
WFIFOL(fd,4)=sd->max_weight;
break;
case SP_SPEED:
WFIFOL(fd,4)=sd->battle_status.speed;
break;
case SP_BASELEVEL:
WFIFOL(fd,4)=sd->status.base_level;
break;
case SP_JOBLEVEL:
WFIFOL(fd,4)=sd->status.job_level;
break;
case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance]
WFIFOL(fd,4)=sd->status.karma;
break;
case SP_MANNER:
WFIFOL(fd,4)=sd->status.manner;
break;
case SP_STATUSPOINT:
WFIFOL(fd,4)=sd->status.status_point;
break;
case SP_SKILLPOINT:
WFIFOL(fd,4)=sd->status.skill_point;
break;
case SP_HIT:
WFIFOL(fd,4)=sd->battle_status.hit;
break;
case SP_FLEE1:
WFIFOL(fd,4)=sd->battle_status.flee;
break;
case SP_FLEE2:
WFIFOL(fd,4)=sd->battle_status.flee2/10;
break;
case SP_MAXHP:
WFIFOL(fd,4)=sd->battle_status.max_hp;
break;
case SP_MAXSP:
WFIFOL(fd,4)=sd->battle_status.max_sp;
break;
case SP_HP:
WFIFOL(fd,4)=sd->battle_status.hp;
// TODO: Won't these overwrite the current packet?
if( map->list[sd->bl.m].hpmeter_visible )
clif->hpmeter(sd);
if( !battle_config.party_hp_mode && sd->status.party_id )
clif->party_hp(sd);
if( sd->bg_id )
clif->bg_hp(sd);
break;
case SP_SP:
WFIFOL(fd,4)=sd->battle_status.sp;
break;
case SP_ASPD:
WFIFOL(fd,4)=sd->battle_status.amotion;
break;
case SP_ATK1:
WFIFOL(fd,4)=pc_leftside_atk(sd);
break;
case SP_DEF1:
WFIFOL(fd,4)=pc_leftside_def(sd);
break;
case SP_MDEF1:
WFIFOL(fd,4)=pc_leftside_mdef(sd);
break;
case SP_ATK2:
WFIFOL(fd,4)=pc_rightside_atk(sd);
break;
case SP_DEF2:
WFIFOL(fd,4)=pc_rightside_def(sd);
break;
case SP_MDEF2: {
//negative check (in case you have something like Berserk active)
int mdef2 = pc_rightside_mdef(sd);
WFIFOL(fd,4)=
#ifndef RENEWAL
( mdef2 < 0 ) ? 0 :
#endif
mdef2;
}
break;
case SP_CRITICAL:
WFIFOL(fd,4)=sd->battle_status.cri/10;
break;
case SP_MATK1:
WFIFOL(fd,4)=pc_rightside_matk(sd);
break;
case SP_MATK2:
WFIFOL(fd,4)=pc_leftside_matk(sd);
break;
case SP_ZENY:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=sd->status.zeny;
len = packet_len(0xb1);
break;
case SP_BASEEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=sd->status.base_exp;
len = packet_len(0xb1);
break;
case SP_JOBEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=sd->status.job_exp;
len = packet_len(0xb1);
break;
case SP_NEXTBASEEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=pc->nextbaseexp(sd);
len = packet_len(0xb1);
break;
case SP_NEXTJOBEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=pc->nextjobexp(sd);
len = packet_len(0xb1);
break;
/**
* SP_U<STAT> are used to update the amount of points necessary to increase that stat
**/
case SP_USTR:
case SP_UAGI:
case SP_UVIT:
case SP_UINT:
case SP_UDEX:
case SP_ULUK:
WFIFOW(fd,0)=0xbe;
WFIFOB(fd,4)=pc->need_status_point(sd,type-SP_USTR+SP_STR,1);
len = packet_len(0xbe);
break;
/**
* Tells the client how far it is allowed to attack (weapon range)
**/
case SP_ATTACKRANGE:
WFIFOW(fd,0)=0x13a;
WFIFOW(fd,2)=sd->battle_status.rhw.range;
len = packet_len(0x13a);
break;
case SP_STR:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.str;
WFIFOL(fd,10)=sd->battle_status.str - sd->status.str;
len = packet_len(0x141);
break;
case SP_AGI:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.agi;
WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi;
len = packet_len(0x141);
break;
case SP_VIT:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.vit;
WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit;
len = packet_len(0x141);
break;
case SP_INT:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.int_;
WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_;
len = packet_len(0x141);
break;
case SP_DEX:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.dex;
WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex;
len = packet_len(0x141);
break;
case SP_LUK:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.luk;
WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk;
len = packet_len(0x141);
break;
case SP_CARTINFO:
WFIFOW(fd,0)=0x121;
WFIFOW(fd,2)=sd->cart_num;
WFIFOW(fd,4)=MAX_CART;
WFIFOL(fd,6)=sd->cart_weight;
WFIFOL(fd,10)=sd->cart_weight_max;
len = packet_len(0x121);
break;
default:
ShowError("clif->updatestatus : unrecognized type %d\n",type);
return;
}
WFIFOSET(fd,len);
}
/// Notifies client of a parameter change of an another player (ZC_PAR_CHANGE_USER).
/// 01ab <account id>.L <var id>.W <value>.L
void clif_changestatus(struct map_session_data* sd,int type,int val)
{
unsigned char buf[12];
nullpo_retv(sd);
WBUFW(buf,0)=0x1ab;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=type;
switch(type)
{
case SP_MANNER:
WBUFL(buf,8)=val;
break;
default:
ShowError("clif_changestatus : unrecognized type %d.\n",type);
return;
}
clif->send(buf,packet_len(0x1ab),&sd->bl,AREA_WOS);
}
/// Updates sprite/style properties of an object.
void clif_changelook(struct block_list *bl,int type,int val)
{
struct map_session_data* sd;
struct status_change* sc;
struct view_data* vd;
enum send_target target = AREA;
int val2 = 0;
nullpo_retv(bl);
sd = BL_CAST(BL_PC, bl);
sc = status->get_sc(bl);
vd = status->get_viewdata(bl);
if( vd ) //temp hack to let Warp Portal change appearance
switch(type) {
case LOOK_WEAPON:
if (sd) {
clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
val = vd->weapon;
}
else
vd->weapon = val;
break;
case LOOK_SHIELD:
if (sd) {
clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
val = vd->shield;
}
else
vd->shield = val;
break;
case LOOK_BASE:
if( !sd ) break;
if( sd->sc.option&OPTION_COSTUME )
vd->weapon = vd->shield = 0;
if( !vd->cloth_color )
break;
if (sd->sc.option&OPTION_WEDDING && battle_config.wedding_ignorepalette)
vd->cloth_color = 0;
if (sd->sc.option&OPTION_XMAS && battle_config.xmas_ignorepalette)
vd->cloth_color = 0;
if (sd->sc.option&OPTION_SUMMER && battle_config.summer_ignorepalette)
vd->cloth_color = 0;
if (sd->sc.option&OPTION_HANBOK && battle_config.hanbok_ignorepalette)
vd->cloth_color = 0;
if (sd->sc.option&OPTION_OKTOBERFEST /* TODO: config? */)
vd->cloth_color = 0;
break;
case LOOK_HAIR:
vd->hair_style = val;
break;
case LOOK_HEAD_BOTTOM:
vd->head_bottom = val;
break;
case LOOK_HEAD_TOP:
vd->head_top = val;
break;
case LOOK_HEAD_MID:
vd->head_mid = val;
break;
case LOOK_HAIR_COLOR:
vd->hair_color = val;
break;
case LOOK_CLOTHES_COLOR:
if( val && sd ) {
if( sd->sc.option&OPTION_WEDDING && battle_config.wedding_ignorepalette )
val = 0;
if( sd->sc.option&OPTION_XMAS && battle_config.xmas_ignorepalette )
val = 0;
if( sd->sc.option&OPTION_SUMMER && battle_config.summer_ignorepalette )
val = 0;
if( sd->sc.option&OPTION_HANBOK && battle_config.hanbok_ignorepalette )
val = 0;
if( sd->sc.option&OPTION_OKTOBERFEST /* TODO: config? */ )
val = 0;
}
vd->cloth_color = val;
break;
case LOOK_SHOES:
#if PACKETVER > 3
if (sd) {
int n;
if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) {
if(sd->inventory_data[n]->view_id > 0)
val = sd->inventory_data[n]->view_id;
else
val = sd->status.inventory[n].nameid;
} else
val = 0;
}
#endif
//Shoes? No packet uses this....
break;
case LOOK_BODY:
case LOOK_FLOOR:
// unknown purpose
break;
case LOOK_ROBE:
#if PACKETVER < 20110111
return;
#else
vd->robe = val;
#endif
break;
}
// prevent leaking the presence of GM-hidden objects
if( sc && sc->option&OPTION_INVISIBLE && !disguised(bl) )
target = SELF;
#if PACKETVER < 4
clif->sendlook(bl, bl->id, type, val, 0, target);
#else
if(type == LOOK_WEAPON || type == LOOK_SHIELD) {
nullpo_retv(vd);
type = LOOK_WEAPON;
val = vd->weapon;
val2 = vd->shield;
}
if( disguised(bl) ) {
clif->sendlook(bl, bl->id, type, val, val2, AREA_WOS);
clif->sendlook(bl, -bl->id, type, val, val2, SELF);
} else
clif->sendlook(bl, bl->id, type, val, val2, target);
#endif
}
//Sends a change-base-look packet required for traps as they are triggered.
void clif_changetraplook(struct block_list *bl,int val)
{
clif->sendlook(bl, bl->id, LOOK_BASE, val, 0, AREA);
}
/// 00c3 <id>.L <type>.B <value>.B (ZC_SPRITE_CHANGE)
/// 01d7 <id>.L <type>.B <value>.L (ZC_SPRITE_CHANGE2)
void clif_sendlook(struct block_list *bl, int id, int type, int val, int val2, enum send_target target)
{
unsigned char buf[32];
#if PACKETVER < 4
WBUFW(buf,0)=0xc3;
WBUFL(buf,2)=id;
WBUFB(buf,6)=type;
WBUFB(buf,7)=val;
clif->send(buf,packet_len(0xc3),bl,target);
#else
WBUFW(buf,0)=0x1d7;
WBUFL(buf,2)=id;
WBUFB(buf,6)=type;
WBUFW(buf,7)=val;
WBUFW(buf,9)=val2;
clif->send(buf,packet_len(0x1d7),bl,target);
#endif
}
//For the stupid cloth-dye bug. Resends the given view data to the area specified by bl.
void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target)
{
clif->sendlook(bl, id, type, val, 0, target);
}
/// Character status (ZC_STATUS).
/// 00bd <stpoint>.W <str>.B <need str>.B <agi>.B <need agi>.B <vit>.B <need vit>.B
/// <int>.B <need int>.B <dex>.B <need dex>.B <luk>.B <need luk>.B <atk>.W <atk2>.W
/// <matk min>.W <matk max>.W <def>.W <def2>.W <mdef>.W <mdef2>.W <hit>.W
/// <flee>.W <flee2>.W <crit>.W <aspd>.W <aspd2>.W
void clif_initialstatus(struct map_session_data *sd) {
int fd, mdef2;
unsigned char *buf;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xbd));
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0xbd;
WBUFW(buf,2)=min(sd->status.status_point, INT16_MAX);
WBUFB(buf,4)=min(sd->status.str, UINT8_MAX);
WBUFB(buf,5)=pc->need_status_point(sd,SP_STR,1);
WBUFB(buf,6)=min(sd->status.agi, UINT8_MAX);
WBUFB(buf,7)=pc->need_status_point(sd,SP_AGI,1);
WBUFB(buf,8)=min(sd->status.vit, UINT8_MAX);
WBUFB(buf,9)=pc->need_status_point(sd,SP_VIT,1);
WBUFB(buf,10)=min(sd->status.int_, UINT8_MAX);
WBUFB(buf,11)=pc->need_status_point(sd,SP_INT,1);
WBUFB(buf,12)=min(sd->status.dex, UINT8_MAX);
WBUFB(buf,13)=pc->need_status_point(sd,SP_DEX,1);
WBUFB(buf,14)=min(sd->status.luk, UINT8_MAX);
WBUFB(buf,15)=pc->need_status_point(sd,SP_LUK,1);
WBUFW(buf,16) = pc_leftside_atk(sd);
WBUFW(buf,18) = pc_rightside_atk(sd);
WBUFW(buf,20) = pc_rightside_matk(sd);
WBUFW(buf,22) = pc_leftside_matk(sd);
WBUFW(buf,24) = pc_leftside_def(sd);
WBUFW(buf,26) = pc_rightside_def(sd);
WBUFW(buf,28) = pc_leftside_mdef(sd);
mdef2 = pc_rightside_mdef(sd);
WBUFW(buf,30) =
#ifndef RENEWAL
( mdef2 < 0 ) ? 0 : //Negative check for Frenzy'ed characters.
#endif
mdef2;
WBUFW(buf,32) = sd->battle_status.hit;
WBUFW(buf,34) = sd->battle_status.flee;
WBUFW(buf,36) = sd->battle_status.flee2/10;
WBUFW(buf,38) = sd->battle_status.cri/10;
WBUFW(buf,40) = sd->battle_status.amotion; // aspd
WBUFW(buf,42) = 0; // always 0 (plusASPD)
WFIFOSET(fd,packet_len(0xbd));
clif->updatestatus(sd,SP_STR);
clif->updatestatus(sd,SP_AGI);
clif->updatestatus(sd,SP_VIT);
clif->updatestatus(sd,SP_INT);
clif->updatestatus(sd,SP_DEX);
clif->updatestatus(sd,SP_LUK);
clif->updatestatus(sd,SP_ATTACKRANGE);
clif->updatestatus(sd,SP_ASPD);
}
/// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW).
/// 013c <index>.W
void clif_arrowequip(struct map_session_data *sd,int val)
{
int fd;
nullpo_retv(sd);
#if PACKETVER >= 20121128
clif->status_change(&sd->bl, SI_CLIENT_ONLY_EQUIP_ARROW, 1, INVALID_TIMER, 0, 0, 0);
#endif
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x013c));
WFIFOW(fd,0)=0x013c;
WFIFOW(fd,2)=val+2; //Item ID of the arrow
WFIFOSET(fd,packet_len(0x013c));
}
/// Ammunition action message (ZC_ACTION_FAILURE).
/// 013b <type>.W
/// type:
/// 0 = MsgStringTable[242]="Please equip the proper ammunition first."
/// 1 = MsgStringTable[243]="You can't Attack or use Skills because your Weight Limit has been exceeded."
/// 2 = MsgStringTable[244]="You can't use Skills because Weight Limit has been exceeded."
/// 3 = assassin, baby_assassin, assassin_cross => MsgStringTable[1040]="You have equipped throwing daggers."
/// gunslinger => MsgStringTable[1175]="Bullets have been equipped."
/// NOT ninja => MsgStringTable[245]="Ammunition has been equipped."
void clif_arrow_fail(struct map_session_data *sd,int type)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len(0x013b));
WFIFOW(fd,0)=0x013b;
WFIFOW(fd,2)=type;
WFIFOSET(fd,packet_len(0x013b));
}
/// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST).
/// 01ad <packet len>.W { <name id>.W }*
void clif_arrow_create_list(struct map_session_data *sd)
{
int i, c;
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4);
WFIFOW(fd,0) = 0x1ad;
for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
int j;
if (skill->arrow_db[i].nameid > 0
&& (j = pc->search_inventory(sd, skill->arrow_db[i].nameid)) != INDEX_NOT_FOUND
&& !sd->status.inventory[j].equip && sd->status.inventory[j].identify
) {
if ((j = itemdb_viewid(skill->arrow_db[i].nameid)) > 0)
WFIFOW(fd,c*2+4) = j;
else
WFIFOW(fd,c*2+4) = skill->arrow_db[i].nameid;
c++;
}
}
WFIFOW(fd,2) = c*2+4;
WFIFOSET(fd, WFIFOW(fd,2));
if (c > 0) {
sd->menuskill_id = AC_MAKINGARROW;
sd->menuskill_val = c;
}
}
/// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK).
/// 00bc <status id>.W <result>.B <value>.B
/// status id:
/// SP_STR ~ SP_LUK
/// result:
/// 0 = failure
/// 1 = success
void clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xbc));
WFIFOW(fd,0)=0xbc;
WFIFOW(fd,2)=type;
WFIFOB(fd,4)=ok;
WFIFOB(fd,5)=cap_value(val,0,UINT8_MAX);
WFIFOSET(fd,packet_len(0xbc));
}
/// Notifies the client about the result of a request to equip an item (ZC_REQ_WEAR_EQUIP_ACK).
/// 00aa <index>.W <equip location>.W <result>.B
/// 00aa <index>.W <equip location>.W <view id>.W <result>.B (PACKETVER >= 20100629)
void clif_equipitemack(struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result) {
struct packet_equipitem_ack p;
nullpo_retv(sd);
p.PacketType = equipitemackType;
p.index = n+2;
p.wearLocation = pos;
#if PACKETVER >= 20100629
if (result == EIA_SUCCESS && sd->inventory_data[n]->equip&EQP_VISIBLE)
p.wItemSpriteNumber = sd->inventory_data[n]->look;
else
p.wItemSpriteNumber = 0;
#endif
p.result = (unsigned char)result;
clif->send(&p, sizeof(p), &sd->bl, SELF);
}
/// Notifies the client about the result of a request to take off an item (ZC_REQ_TAKEOFF_EQUIP_ACK).
/// 00ac <index>.W <equip location>.W <result>.B
void clif_unequipitemack(struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result) {
struct packet_unequipitem_ack p;
nullpo_retv(sd);
p.PacketType = unequipitemackType;
p.index = n+2;
p.wearLocation = pos;
p.result = (unsigned char)result;
clif->send(&p, sizeof(p), &sd->bl, SELF);
}
/// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT).
/// 019b <id>.L <effect id>.L
/// effect id:
/// 0 = base level up
/// 1 = job level up
/// 2 = refine failure
/// 3 = refine success
/// 4 = game over
/// 5 = pharmacy success
/// 6 = pharmacy failure
/// 7 = base level up (super novice)
/// 8 = job level up (super novice)
/// 9 = base level up (taekwon)
void clif_misceffect(struct block_list* bl,int type)
{
unsigned char buf[32];
nullpo_retv(bl);
WBUFW(buf,0) = 0x19b;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = type;
clif->send(buf,packet_len(0x19b),bl,AREA);
}
/// Notifies clients in the area of a state change.
/// 0119 <id>.L <body state>.W <health state>.W <effect state>.W <pk mode>.B (ZC_STATE_CHANGE)
/// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3)
void clif_changeoption(struct block_list* bl)
{
unsigned char buf[32];
struct status_change *sc;
struct map_session_data* sd;
nullpo_retv(bl);
if ( !(sc = status->get_sc(bl)) && bl->type != BL_NPC ) return; //How can an option change if there's no sc?
sd = BL_CAST(BL_PC, bl);
#if PACKETVER >= 7
WBUFW(buf,0) = 0x229;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
WBUFL(buf,10) = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
WBUFB(buf,14) = (sd)? sd->status.karma : 0;
if(disguised(bl)) {
clif->send(buf,packet_len(0x229),bl,AREA_WOS);
WBUFL(buf,2) = -bl->id;
clif->send(buf,packet_len(0x229),bl,SELF);
WBUFL(buf,2) = bl->id;
WBUFL(buf,10) = OPTION_INVISIBLE;
clif->send(buf,packet_len(0x229),bl,SELF);
} else
clif->send(buf,packet_len(0x229),bl,AREA);
#else
WBUFW(buf,0) = 0x119;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
WBUFL(buf,10) = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
WBUFB(buf,12) = (sd)? sd->status.karma : 0;
if(disguised(bl)) {
clif->send(buf,packet_len(0x119),bl,AREA_WOS);
WBUFL(buf,2) = -bl->id;
clif->send(buf,packet_len(0x119),bl,SELF);
WBUFL(buf,2) = bl->id;
WBUFW(buf,10) = OPTION_INVISIBLE;
clif->send(buf,packet_len(0x119),bl,SELF);
} else
clif->send(buf,packet_len(0x119),bl,AREA);
#endif
}
/// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE).
/// 028a <id>.L <effect state>.L <level>.L <showEFST>.L
void clif_changeoption2(struct block_list* bl) {
unsigned char buf[20];
struct status_change *sc;
if ( !(sc = status->get_sc(bl)) && bl->type != BL_NPC ) return; //How can an option change if there's no sc?
WBUFW(buf,0) = 0x28a;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = (sc) ? sc->option : bl->type == BL_NPC ? ((TBL_NPC*)bl)->option : 0;
WBUFL(buf,10) = clif_setlevel(bl);
WBUFL(buf,14) = (sc) ? sc->opt3 : 0;
if(disguised(bl)) {
clif->send(buf,packet_len(0x28a),bl,AREA_WOS);
WBUFL(buf,2) = -bl->id;
clif->send(buf,packet_len(0x28a),bl,SELF);
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = OPTION_INVISIBLE;
clif->send(buf,packet_len(0x28a),bl,SELF);
} else
clif->send(buf,packet_len(0x28a),bl,AREA);
}
/// Notifies the client about the result of an item use request.
/// 00a8 <index>.W <amount>.W <result>.B (ZC_USE_ITEM_ACK)
/// 01c8 <index>.W <name id>.W <id>.L <amount>.W <result>.B (ZC_USE_ITEM_ACK2)
void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok)
{
nullpo_retv(sd);
if(!ok) {
int fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xa8));
WFIFOW(fd,0)=0xa8;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len(0xa8));
}
else {
#if PACKETVER < 3
int fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xa8));
WFIFOW(fd,0)=0xa8;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len(0xa8));
#else
unsigned char buf[32];
WBUFW(buf,0)=0x1c8;
WBUFW(buf,2)=index+2;
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
WBUFW(buf,4)=sd->inventory_data[index]->view_id;
else
WBUFW(buf,4)=sd->status.inventory[index].nameid;
WBUFL(buf,6)=sd->bl.id;
WBUFW(buf,10)=amount;
WBUFB(buf,12)=ok;
clif->send(buf,packet_len(0x1c8),&sd->bl,AREA);
#endif
}
}
/// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM).
/// 00d6 <flag>.B
/// flag:
/// 0 = Room has been successfully created (opens chat room)
/// 1 = Room limit exceeded
/// 2 = Same room already exists
void clif_createchat(struct map_session_data* sd, int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xd6));
WFIFOW(fd,0) = 0xd6;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,packet_len(0xd6));
}
/// Display a chat above the owner (ZC_ROOM_NEWENTRY).
/// 00d7 <packet len>.W <owner id>.L <char id>.L <limit>.W <users>.W <type>.B <title>.?B
/// type:
/// 0 = private (password protected)
/// 1 = public
/// 2 = arena (npc waiting room)
/// 3 = PK zone (non-clickable)
void clif_dispchat(struct chat_data* cd, int fd)
{
unsigned char buf[128];
uint8 type;
if( cd == NULL || cd->owner == NULL )
return;
type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
: (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
: 1;
WBUFW(buf, 0) = 0xd7;
WBUFW(buf, 2) = 17 + strlen(cd->title);
WBUFL(buf, 4) = cd->owner->id;
WBUFL(buf, 8) = cd->bl.id;
WBUFW(buf,12) = cd->limit;
WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
WBUFB(buf,16) = type;
memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
if( fd ) {
WFIFOHEAD(fd,WBUFW(buf,2));
memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
WFIFOSET(fd,WBUFW(buf,2));
} else {
clif->send(buf,WBUFW(buf,2),cd->owner,AREA_WOSC);
}
}
/// Chatroom properties adjustment (ZC_CHANGE_CHATROOM).
/// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B
/// type:
/// 0 = private (password protected)
/// 1 = public
/// 2 = arena (npc waiting room)
/// 3 = PK zone (non-clickable)
void clif_changechatstatus(struct chat_data* cd)
{
unsigned char buf[128];
uint8 type;
if( cd == NULL || cd->usersd[0] == NULL )
return;
type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
: (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
: 1;
WBUFW(buf, 0) = 0xdf;
WBUFW(buf, 2) = 17 + strlen(cd->title);
WBUFL(buf, 4) = cd->owner->id;
WBUFL(buf, 8) = cd->bl.id;
WBUFW(buf,12) = cd->limit;
WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
WBUFB(buf,16) = type;
memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated
clif->send(buf,WBUFW(buf,2),cd->owner,CHAT);
}
/// Removes the chatroom (ZC_DESTROY_ROOM).
/// 00d8 <chat id>.L
void clif_clearchat(struct chat_data *cd,int fd)
{
unsigned char buf[32];
nullpo_retv(cd);
WBUFW(buf,0) = 0xd8;
WBUFL(buf,2) = cd->bl.id;
if( fd ) {
WFIFOHEAD(fd,packet_len(0xd8));
memcpy(WFIFOP(fd,0),buf,packet_len(0xd8));
WFIFOSET(fd,packet_len(0xd8));
} else {
clif->send(buf,packet_len(0xd8),cd->owner,AREA_WOSC);
}
}
/// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM).
/// 00da <result>.B
/// result:
/// 0 = room full
/// 1 = wrong password
/// 2 = kicked
/// 3 = success (no message)
/// 4 = no enough zeny
/// 5 = too low level
/// 6 = too high level
/// 7 = unsuitable job class
void clif_joinchatfail(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xda));
WFIFOW(fd,0) = 0xda;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,packet_len(0xda));
}
/// Notifies the client about entering a chatroom (ZC_ENTER_ROOM).
/// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }*
/// role:
/// 0 = owner (menu)
/// 1 = normal
void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
{
int fd;
int i,t;
nullpo_retv(sd);
nullpo_retv(cd);
fd = sd->fd;
if (!session_isActive(fd))
return;
t = (int)(cd->owner->type == BL_NPC);
WFIFOHEAD(fd, 8 + (28*(cd->users+t)));
WFIFOW(fd, 0) = 0xdb;
WFIFOW(fd, 2) = 8 + (28*(cd->users+t));
WFIFOL(fd, 4) = cd->bl.id;
if(cd->owner->type == BL_NPC){
WFIFOL(fd, 30) = 1;
WFIFOL(fd, 8) = 0;
memcpy(WFIFOP(fd, 12), ((struct npc_data *)cd->owner)->name, NAME_LENGTH);
for (i = 0; i < cd->users; i++) {
WFIFOL(fd, 8+(i+1)*28) = 1;
memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
}
} else
for (i = 0; i < cd->users; i++) {
WFIFOL(fd, 8+i*28) = (i != 0 || cd->owner->type == BL_NPC);
memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
}
WFIFOSET(fd, WFIFOW(fd, 2));
}
/// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY).
/// 00dc <users>.W <name>.24B
void clif_addchat(struct chat_data* cd,struct map_session_data *sd)
{
unsigned char buf[32];
nullpo_retv(sd);
nullpo_retv(cd);
WBUFW(buf, 0) = 0xdc;
WBUFW(buf, 2) = cd->users;
memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH);
clif->send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS);
}
/// Announce the new owner (ZC_ROLE_CHANGE).
/// 00e1 <role>.L <nick>.24B
/// role:
/// 0 = owner (menu)
/// 1 = normal
void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd)
{
unsigned char buf[64];
nullpo_retv(sd);
nullpo_retv(cd);
WBUFW(buf, 0) = 0xe1;
WBUFL(buf, 2) = 1;
memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH);
WBUFW(buf,30) = 0xe1;
WBUFL(buf,32) = 0;
memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH);
clif->send(buf,packet_len(0xe1)*2,&sd->bl,CHAT);
}
/// Notify about user leaving the chatroom (ZC_MEMBER_EXIT).
/// 00dd <users>.W <nick>.24B <flag>.B
/// flag:
/// 0 = left
/// 1 = kicked
void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag)
{
unsigned char buf[32];
nullpo_retv(sd);
nullpo_retv(cd);
WBUFW(buf, 0) = 0xdd;
WBUFW(buf, 2) = cd->users-1;
memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH);
WBUFB(buf,28) = flag;
clif->send(buf,packet_len(0xdd),&sd->bl,CHAT);
}
/// Opens a trade request window from char 'name'.
/// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM)
/// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2)
void clif_traderequest(struct map_session_data* sd, const char* name) {
int fd = sd->fd;
#if PACKETVER < 6
WFIFOHEAD(fd,packet_len(0xe5));
WFIFOW(fd,0) = 0xe5;
safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0xe5));
#else // PACKETVER >= 6
struct map_session_data* tsd = map->id2sd(sd->trade_partner);
if( !tsd ) return;
WFIFOHEAD(fd,packet_len(0x1f4));
WFIFOW(fd,0) = 0x1f4;
safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOL(fd,26) = tsd->status.char_id;
WFIFOW(fd,30) = tsd->status.base_level;
WFIFOSET(fd,packet_len(0x1f4));
#endif // PACKETVER < 6
}
/// Reply to a trade-request.
/// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM)
/// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2)
/// result:
/// 0 = Char is too far
/// 1 = Character does not exist
/// 2 = Trade failed
/// 3 = Accept
/// 4 = Cancel
/// 5 = Busy
void clif_tradestart(struct map_session_data* sd, uint8 type) {
int fd = sd->fd;
#if PACKETVER >= 6
struct map_session_data* tsd = map->id2sd(sd->trade_partner);
if( tsd ) {
WFIFOHEAD(fd,packet_len(0x1f5));
WFIFOW(fd,0) = 0x1f5;
WFIFOB(fd,2) = type;
WFIFOL(fd,3) = tsd->status.char_id;
WFIFOW(fd,7) = tsd->status.base_level;
WFIFOSET(fd,packet_len(0x1f5));
return;
}
#endif // PACKETVER >= 6
WFIFOHEAD(fd,packet_len(0xe7));
WFIFOW(fd,0) = 0xe7;
WFIFOB(fd,2) = type;
WFIFOSET(fd,packet_len(0xe7));
}
/// Notifies the client about an item from other player in current trade.
/// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM)
/// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2)
void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount)
{
int fd;
unsigned char *buf;
#if PACKETVER < 20100223
const int cmd = 0xe9;
#else
const int cmd = 0x80f;
#endif
nullpo_retv(sd);
nullpo_retv(tsd);
fd = tsd->fd;
buf = WFIFOP(fd,0);
WFIFOHEAD(fd,packet_len(cmd));
WBUFW(buf,0) = cmd;
if( index == 0 )
{
#if PACKETVER < 20100223
WBUFL(buf,2) = amount; //amount
WBUFW(buf,6) = 0; // type id
#else
WBUFW(buf,2) = 0; // type id
WBUFB(buf,4) = 0; // item type
WBUFL(buf,5) = amount; // amount
buf = WBUFP(buf,1); //Advance 1B
#endif
WBUFB(buf,8) = 0; //identify flag
WBUFB(buf,9) = 0; // attribute
WBUFB(buf,10)= 0; //refine
WBUFW(buf,11)= 0; //card (4w)
WBUFW(buf,13)= 0; //card (4w)
WBUFW(buf,15)= 0; //card (4w)
WBUFW(buf,17)= 0; //card (4w)
}
else
{
index -= 2; //index fix
#if PACKETVER < 20100223
WBUFL(buf,2) = amount; //amount
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
WBUFW(buf,6) = sd->inventory_data[index]->view_id;
else
WBUFW(buf,6) = sd->status.inventory[index].nameid; // type id
#else
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
WBUFW(buf,2) = sd->inventory_data[index]->view_id;
else
WBUFW(buf,2) = sd->status.inventory[index].nameid; // type id
WBUFB(buf,4) = sd->inventory_data[index]->type; // item type
WBUFL(buf,5) = amount; // amount
buf = WBUFP(buf,1); //Advance 1B
#endif
WBUFB(buf,8) = sd->status.inventory[index].identify; //identify flag
WBUFB(buf,9) = sd->status.inventory[index].attribute; // attribute
WBUFB(buf,10)= sd->status.inventory[index].refine; //refine
clif->addcards(WBUFP(buf, 11), &sd->status.inventory[index]);
}
WFIFOSET(fd,packet_len(cmd));
}
/// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM).
/// 00ea <index>.W <result>.B
/// result:
/// 0 = success
/// 1 = overweight
/// 2 = trade canceled
void clif_tradeitemok(struct map_session_data* sd, int index, int fail)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xea));
WFIFOW(fd,0) = 0xea;
WFIFOW(fd,2) = index;
WFIFOB(fd,4) = fail;
WFIFOSET(fd,packet_len(0xea));
}
/// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM).
/// 00ec <who>.B
/// who:
/// 0 = self
/// 1 = other player
void clif_tradedeal_lock(struct map_session_data* sd, int fail)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xec));
WFIFOW(fd,0) = 0xec;
WFIFOB(fd,2) = fail;
WFIFOSET(fd,packet_len(0xec));
}
/// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM).
/// 00ee
void clif_tradecancelled(struct map_session_data* sd)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xee));
WFIFOW(fd,0) = 0xee;
WFIFOSET(fd,packet_len(0xee));
}
/// Result of a trade (ZC_EXEC_EXCHANGE_ITEM).
/// 00f0 <result>.B
/// result:
/// 0 = success
/// 1 = failure
void clif_tradecompleted(struct map_session_data* sd, int fail)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xf0));
WFIFOW(fd,0) = 0xf0;
WFIFOB(fd,2) = fail;
WFIFOSET(fd,packet_len(0xf0));
}
/// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO).
/// 00f1
/// NOTE: Unknown purpose. Items are not removed until the window is
/// refreshed (ex. by putting another item in there).
void clif_tradeundo(struct map_session_data* sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xf1));
WFIFOW(fd,0) = 0xf1;
WFIFOSET(fd,packet_len(0xf1));
}
/// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO).
/// 00f2 <current count>.W <max count>.W
void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xf2));
WFIFOW(fd,0) = 0xf2;
WFIFOW(fd,2) = amount;
WFIFOW(fd,4) = max_amount;
WFIFOSET(fd,packet_len(0xf2));
}
/// Notifies the client of an item being added to the storage.
/// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE)
/// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2)
void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount)
{
int view,fd;
nullpo_retv(sd);
nullpo_retv(i);
fd=sd->fd;
view = itemdb_viewid(i->nameid);
#if PACKETVER < 5
WFIFOHEAD(fd,packet_len(0xf4));
WFIFOW(fd, 0) = 0xf4; // Storage item added
WFIFOW(fd, 2) = index+1; // index
WFIFOL(fd, 4) = amount; // amount
WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id
WFIFOB(fd,10) = i->identify; //identify flag
WFIFOB(fd,11) = i->attribute; // attribute
WFIFOB(fd,12) = i->refine; //refine
clif->addcards(WFIFOP(fd,13), i);
WFIFOSET(fd,packet_len(0xf4));
#else
WFIFOHEAD(fd,packet_len(0x1c4));
WFIFOW(fd, 0) = 0x1c4; // Storage item added
WFIFOW(fd, 2) = index+1; // index
WFIFOL(fd, 4) = amount; // amount
WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id
WFIFOB(fd,10) = itemtype(itemdb_type(i->nameid)); //type
WFIFOB(fd,11) = i->identify; //identify flag
WFIFOB(fd,12) = i->attribute; // attribute
WFIFOB(fd,13) = i->refine; //refine
clif->addcards(WFIFOP(fd,14), i);
WFIFOSET(fd,packet_len(0x1c4));
#endif
}
/// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE).
/// 00f6 <index>.W <amount>.L
void clif_storageitemremoved(struct map_session_data* sd, int index, int amount)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xf6));
WFIFOW(fd,0)=0xf6; // Storage item removed
WFIFOW(fd,2)=index+1;
WFIFOL(fd,4)=amount;
WFIFOSET(fd,packet_len(0xf6));
}
/// Closes storage (ZC_CLOSE_STORE).
/// 00f8
void clif_storageclose(struct map_session_data* sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xf8));
WFIFOW(fd,0) = 0xf8; // Storage Closed
WFIFOSET(fd,packet_len(0xf8));
}
/*==========================================
* Server tells 'sd' player client the abouts of 'dstsd' player
*------------------------------------------*/
void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) {
struct block_list *d_bl;
int i;
if( dstsd->chatID ) {
struct chat_data *cd = NULL;
if( (cd = (struct chat_data*)map->id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd)
clif->dispchat(cd,sd->fd);
} else if( dstsd->state.vending )
clif->showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
else if( dstsd->state.buyingstore )
clif->buyingstore_entry_single(sd, dstsd);
if(dstsd->spiritball > 0)
clif->spiritball_single(sd->fd, dstsd);
if (dstsd->charm_type != CHARM_TYPE_NONE && dstsd->charm_count > 0)
clif->charm_single(sd->fd, dstsd);
for( i = 0; i < dstsd->sc_display_count; i++ ) {
clif->sc_load(&sd->bl,dstsd->bl.id,SELF,status->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3);
}
if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
(sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
pc_has_permission(sd, PC_PERM_VIEW_HPMETER)
)
clif->hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
// display link (sd - dstsd) to sd
ARR_FIND( 0, 5, i, sd->devotion[i] == dstsd->bl.id );
if( i < 5 ) clif->devotion(&sd->bl, sd);
// display links (dstsd - devotees) to sd
ARR_FIND( 0, 5, i, dstsd->devotion[i] > 0 );
if( i < 5 ) clif->devotion(&dstsd->bl, sd);
// display link (dstsd - crusader) to sd
if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map->id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL )
clif->devotion(d_bl, sd);
}
void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) {
struct unit_data *ud;
struct view_data *vd;
vd = status->get_viewdata(bl);
if (!vd || vd->class_ == INVISIBLE_CLASS)
return;
/**
* Hide NPC from maya purple card.
**/
if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->option&OPTION_INVISIBLE))
return;
if ( ( ud = unit->bl2ud(bl) ) && ud->walktimer != INVALID_TIMER )
clif->set_unit_walking(bl,sd,ud,SELF);
else
clif->set_unit_idle(bl,sd,SELF);
if (vd->cloth_color)
clif->refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF);
switch (bl->type) {
case BL_PC:
{
TBL_PC* tsd = (TBL_PC*)bl;
clif->getareachar_pc(sd, tsd);
if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris]
clif->specialeffect_single(bl,423,sd->fd);
else if(tsd->state.size==SZ_MEDIUM)
clif->specialeffect_single(bl,421,sd->fd);
if( tsd->bg_id && map->list[tsd->bl.m].flag.battleground )
clif->sendbgemblem_single(sd->fd,tsd);
if ( tsd->status.robe )
clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF);
}
break;
case BL_MER: // Devotion Effects
if( ((TBL_MER*)bl)->devotion_flag )
clif->devotion(bl, sd);
break;
case BL_NPC:
{
TBL_NPC* nd = (TBL_NPC*)bl;
if( nd->chat_id )
clif->dispchat((struct chat_data*)map->id2bl(nd->chat_id),sd->fd);
if( nd->size == SZ_BIG )
clif->specialeffect_single(bl,423,sd->fd);
else if( nd->size == SZ_MEDIUM )
clif->specialeffect_single(bl,421,sd->fd);
}
break;
case BL_MOB:
{
TBL_MOB* md = (TBL_MOB*)bl;
if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
clif->specialeffect_single(bl,423,sd->fd);
else if(md->special_state.size==SZ_MEDIUM)
clif->specialeffect_single(bl,421,sd->fd);
#if PACKETVER >= 20120404
if( !(md->status.mode&MD_BOSS) ){
int i;
for(i = 0; i < DAMAGELOG_SIZE; i++) {// must show hp bar to all char who already hit the mob.
if( md->dmglog[i].id == sd->status.char_id ) {
clif->monster_hp_bar(md, sd);
break;
}
}
}
#endif
}
break;
case BL_PET:
if (vd->head_bottom)
clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly
break;
}
}
//Modifies the type of damage according to status changes [Skotlex]
//Aegis data specifies that: 4 endure against single hit sources, 9 against multi-hit.
static inline int clif_calc_delay(int type, int div, int damage, int delay)
{
return ( delay == 0 && damage > 0 ) ? ( div > 1 ? 9 : 4 ) : type;
}
/*==========================================
* Estimates walk delay based on the damage criteria. [Skotlex]
*------------------------------------------*/
int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) {
if (type == 4 || type == 9 || damage <=0)
return 0;
if (bl->type == BL_PC) {
if (battle_config.pc_walk_delay_rate != 100)
delay = delay*battle_config.pc_walk_delay_rate/100;
} else
if (battle_config.walk_delay_rate != 100)
delay = delay*battle_config.walk_delay_rate/100;
if (div_ > 1) //Multi-hit skills mean higher delays.
delay += battle_config.multihit_delay*(div_-1);
return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking.
}
/// Sends a 'damage' packet (src performs action on dst)
/// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT)
/// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2)
/// type:
/// 0 = damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
/// 1 = pick up item
/// 2 = sit down
/// 3 = stand up
/// 4 = damage (endure)
/// 5 = (splash?)
/// 6 = (skill?)
/// 7 = (repeat damage?)
/// 8 = multi-hit damage
/// 9 = multi-hit damage (endure)
/// 10 = critical hit
/// 11 = lucky dodge
/// 12 = (touch skill?)
int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type, int64 in_damage2) {
struct packet_damage p;
struct status_change *sc;
#if PACKETVER < 20071113
short damage,damage2;
#else
int damage,damage2;
#endif
nullpo_ret(src);
nullpo_ret(dst);
sc = status->get_sc(dst);
if(sc && sc->count && sc->data[SC_ILLUSION]) {
if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
if(in_damage2) in_damage2 = in_damage2*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
}
#if PACKETVER < 20071113
damage = (short)min(in_damage,INT16_MAX);
damage2 = (short)min(in_damage2,INT16_MAX);
#else
damage = (int)min(in_damage,INT_MAX);
damage2 = (int)min(in_damage2,INT_MAX);
#endif
type = clif_calc_delay(type,div,damage+damage2,ddelay);
p.PacketType = damageType;
p.GID = src->id;
p.targetGID = dst->id;
p.startTime = (uint32)timer->gettick();
p.attackMT = sdelay;
p.attackedMT = ddelay;
p.count = div;
p.action = type;
if( battle_config.hide_woe_damage && map_flag_gvg2(src->m) ) {
p.damage = damage?div:0;
p.leftDamage = damage2?div:0;
} else {
p.damage = damage;
p.leftDamage = damage2;
}
if(disguised(dst)) {
clif->send(&p,sizeof(p),dst,AREA_WOS);
p.targetGID = -dst->id;
clif->send(&p,sizeof(p),dst,SELF);
} else
clif->send(&p,sizeof(p),dst,AREA);
if(disguised(src)) {
p.GID = -src->id;
if (disguised(dst))
p.targetGID = dst->id;
if(damage > 0) p.damage = -1;
if(damage2 > 0) p.leftDamage = -1;
clif->send(&p,sizeof(p),src,SELF);
}
if(src == dst) {
unit->setdir(src,unit->getdir(src));
}
//Return adjusted can't walk delay for further processing.
return clif->calc_walkdelay(dst,ddelay,type,damage+damage2,div);
}
/*==========================================
* src picks up dst
*------------------------------------------*/
void clif_takeitem(struct block_list* src, struct block_list* dst)
{
//clif->damage(src,dst,0,0,0,0,1,0);
unsigned char buf[32];
nullpo_retv(src);
nullpo_retv(dst);
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = src->id;
WBUFL(buf, 6) = dst->id;
WBUFB(buf,26) = 1;
clif->send(buf, packet_len(0x8a), src, AREA);
}
/*==========================================
* inform clients in area that `bl` is sitting
*------------------------------------------*/
void clif_sitting(struct block_list* bl)
{
unsigned char buf[32];
nullpo_retv(bl);
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = bl->id;
WBUFB(buf,26) = 2;
clif->send(buf, packet_len(0x8a), bl, AREA);
if(disguised(bl)) {
WBUFL(buf, 2) = - bl->id;
clif->send(buf, packet_len(0x8a), bl, SELF);
}
}
/*==========================================
* inform clients in area that `bl` is standing
*------------------------------------------*/
void clif_standing(struct block_list* bl)
{
unsigned char buf[32];
nullpo_retv(bl);
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = bl->id;
WBUFB(buf,26) = 3;
clif->send(buf, packet_len(0x8a), bl, AREA);
if(disguised(bl)) {
WBUFL(buf, 2) = - bl->id;
clif->send(buf, packet_len(0x8a), bl, SELF);
}
}
/// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO).
/// 0192 <x>.W <y>.W <type>.W <map name>.16B
void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target) {
unsigned char buf[32];
WBUFW(buf,0) = 0x192;
WBUFW(buf,2) = x;
WBUFW(buf,4) = y;
WBUFW(buf,6) = type;
mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name,(char*)WBUFP(buf,8));
if( fd ) {
WFIFOHEAD(fd,packet_len(0x192));
memcpy(WFIFOP(fd,0), buf, packet_len(0x192));
WFIFOSET(fd,packet_len(0x192));
} else {
struct block_list dummy_bl;
dummy_bl.type = BL_NUL;
dummy_bl.x = x;
dummy_bl.y = y;
dummy_bl.m = m;
clif->send(buf,packet_len(0x192),&dummy_bl,target);
}
}
/// Notifies the client about an item on floor (ZC_ITEM_ENTRY).
/// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B
void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) {
int view,fd;
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x9d));
WFIFOW(fd,0)=0x9d;
WFIFOL(fd,2)=fitem->bl.id;
if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
WFIFOW(fd,6)=view;
else
WFIFOW(fd,6)=fitem->item_data.nameid;
WFIFOB(fd,8)=fitem->item_data.identify;
WFIFOW(fd,9)=fitem->bl.x;
WFIFOW(fd,11)=fitem->bl.y;
WFIFOW(fd,13)=fitem->item_data.amount;
WFIFOB(fd,15)=fitem->subx;
WFIFOB(fd,16)=fitem->suby;
WFIFOSET(fd,packet_len(0x9d));
}
void clif_graffiti_entry(struct block_list *bl, struct skill_unit *su, enum send_target target) {
struct packet_graffiti_entry p;
p.PacketType = graffiti_entryType;
p.AID = su->bl.id;
p.creatorAID = su->group->src_id;
p.xPos = su->bl.x;
p.yPos = su->bl.y;
p.job = su->group->unit_id;
p.isContens = 1;
p.isVisible = 1;
safestrncpy(p.msg, su->group->valstr, 80);
clif->send(&p,sizeof(p),bl,target);
}
/// Notifies the client of a skill unit.
/// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY)
/// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2)
/// 08c7 <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.B <range>.W <visible>.B (ZC_SKILL_ENTRY3)
/// 099f <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.L <range>.W <visible>.B (ZC_SKILL_ENTRY4)
void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *su, enum send_target target) {
struct packet_skill_entry p;
nullpo_retv(bl);
nullpo_retv(su);
if( su->group->state.guildaura )
return;
#if PACKETVER >= 3
if(su->group->unit_id == UNT_GRAFFITI) {
clif->graffiti_entry(bl,su,target);
return;
}
#endif
p.PacketType = skill_entryType;
#if PACKETVER >= 20110718
p.PacketLength = sizeof(p);
#endif
p.AID = su->bl.id;
p.creatorAID = su->group->src_id;
p.xPos = su->bl.x;
p.yPos = su->bl.y;
//Use invisible unit id for traps.
if ((battle_config.traps_setting&1 && skill->get_inf2(su->group->skill_id)&INF2_TRAP) ||
(skill->get_unit_flag(su->group->skill_id) & UF_RANGEDSINGLEUNIT && !(su->val2 & UF_RANGEDSINGLEUNIT)))
p.job = UNT_DUMMYSKILL;
else
p.job = su->group->unit_id;
#if PACKETVER >= 20110718
p.RadiusRange = (unsigned char)su->range;
#endif
p.isVisible = 1;
#if PACKETVER >= 20130731
p.level = (unsigned char)su->group->skill_lv;
#endif
clif->send(&p,sizeof(p),bl,target);
if(su->group->skill_id == WZ_ICEWALL)
clif->changemapcell(bl->type == BL_PC ? ((TBL_PC*)bl)->fd : 0,su->bl.m,su->bl.x,su->bl.y,5,SELF);
}
/*==========================================
* Server tells client to remove unit of id 'unit->bl.id'
*------------------------------------------*/
void clif_clearchar_skillunit(struct skill_unit *su, int fd) {
nullpo_retv(su);
WFIFOHEAD(fd,packet_len(0x120));
WFIFOW(fd, 0)=0x120;
WFIFOL(fd, 2)=su->bl.id;
WFIFOSET(fd,packet_len(0x120));
if(su->group && su->group->skill_id == WZ_ICEWALL)
clif->changemapcell(fd,su->bl.m,su->bl.x,su->bl.y,su->val2,SELF);
}
/// Removes a skill unit (ZC_SKILL_DISAPPEAR).
/// 0120 <id>.L
void clif_skill_delunit(struct skill_unit *su) {
unsigned char buf[16];
nullpo_retv(su);
WBUFW(buf, 0)=0x120;
WBUFL(buf, 2)=su->bl.id;
clif->send(buf,packet_len(0x120),&su->bl,AREA);
}
/// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE).
/// 01ac <id>.L
/// Only affects units with class [139,153] client-side.
void clif_skillunit_update(struct block_list* bl)
{
unsigned char buf[6];
nullpo_retv(bl);
WBUFW(buf,0) = 0x1ac;
WBUFL(buf,2) = bl->id;
clif->send(buf,packet_len(0x1ac),bl,AREA);
}
/*==========================================
*
*------------------------------------------*/
int clif_getareachar(struct block_list* bl,va_list ap) {
struct map_session_data *sd;
nullpo_ret(bl);
sd=va_arg(ap,struct map_session_data*);
if (sd == NULL || !sd->fd)
return 0;
switch(bl->type){
case BL_ITEM:
clif->getareachar_item(sd,(struct flooritem_data*) bl);
break;
case BL_SKILL:
clif->getareachar_skillunit(&sd->bl,(TBL_SKILL*)bl,SELF);
break;
default:
if(&sd->bl == bl)
break;
clif->getareachar_unit(sd,bl);
break;
}
return 0;
}
/*==========================================
* tbl has gone out of view-size of bl
*------------------------------------------*/
int clif_outsight(struct block_list *bl,va_list ap)
{
struct block_list *tbl;
struct view_data *vd;
TBL_PC *sd, *tsd;
tbl=va_arg(ap,struct block_list*);
if(bl == tbl) return 0;
// bl can be null pointer? and after if BL_PC, sd will be null pointer too
sd = BL_CAST(BL_PC, bl);
tsd = BL_CAST(BL_PC, tbl);
if (tsd && tsd->fd) { //tsd has lost sight of the bl object.
nullpo_ret(bl);
switch(bl->type){
case BL_PC:
if (sd->vd.class_ != INVISIBLE_CLASS)
clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
if(sd->chatID){
struct chat_data *cd;
cd=(struct chat_data*)map->id2bl(sd->chatID);
if(cd->usersd[0]==sd)
clif->dispchat(cd,tsd->fd);
}
if( sd->state.vending )
clif->closevendingboard(bl,tsd->fd);
if( sd->state.buyingstore )
clif->buyingstore_disappear_entry_single(tsd, sd);
break;
case BL_ITEM:
clif->clearflooritem((struct flooritem_data*)bl,tsd->fd);
break;
case BL_SKILL:
clif->clearchar_skillunit((struct skill_unit *)bl,tsd->fd);
break;
case BL_NPC:
if( !(((TBL_NPC*)bl)->option&OPTION_INVISIBLE) )
clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
break;
default:
if ((vd=status->get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS)
clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
break;
}
}
if (sd && sd->fd) { //sd is watching tbl go out of view.
nullpo_ret(tbl);
if(tbl->type == BL_SKILL) //Trap knocked out of sight
clif->clearchar_skillunit((struct skill_unit *)tbl,sd->fd);
else if (((vd=status->get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) &&
!(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->option&OPTION_INVISIBLE)))
clif->clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd);
}
return 0;
}
/*==========================================
* tbl has come into view of bl
*------------------------------------------*/
int clif_insight(struct block_list *bl,va_list ap)
{
struct block_list *tbl;
TBL_PC *sd, *tsd;
tbl=va_arg(ap,struct block_list*);
if (bl == tbl) return 0;
sd = BL_CAST(BL_PC, bl);
tsd = BL_CAST(BL_PC, tbl);
if (tsd && tsd->fd) { //Tell tsd that bl entered into his view
nullpo_ret(bl);
switch(bl->type) {
case BL_ITEM:
clif->getareachar_item(tsd,(struct flooritem_data*)bl);
break;
case BL_SKILL:
clif->getareachar_skillunit(&tsd->bl,(TBL_SKILL*)bl,SELF);
break;
default:
clif->getareachar_unit(tsd,bl);
break;
}
}
if (sd && sd->fd) { //Tell sd that tbl walked into his view
clif->getareachar_unit(sd,tbl);
}
return 0;
}
/// Updates whole skill tree (ZC_SKILLINFO_LIST).
/// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }*
void clif_skillinfoblock(struct map_session_data *sd)
{
int fd;
int i,len,id;
nullpo_retv(sd);
fd=sd->fd;
if (!fd) return;
WFIFOHEAD(fd, MAX_SKILL * 37 + 4);
WFIFOW(fd,0) = 0x10f;
for ( i = 0, len = 4; i < MAX_SKILL; i++) {
if( (id = sd->status.skill[i].id) != 0 ) {
// workaround for bugreport:5348
if (len + 37 > 8192)
break;
WFIFOW(fd,len) = id;
WFIFOL(fd,len+2) = skill->get_inf(id);
WFIFOW(fd,len+6) = sd->status.skill[i].lv;
WFIFOW(fd,len+8) = skill->get_sp(id,sd->status.skill[i].lv);
WFIFOW(fd,len+10)= skill->get_range2(&sd->bl, id,sd->status.skill[i].lv);
safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
else
WFIFOB(fd,len+36) = 0;
len += 37;
}
}
WFIFOW(fd,2)=len;
WFIFOSET(fd,len);
// workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit
for ( ; i < MAX_SKILL; i++) {
if( (id = sd->status.skill[i].id) != 0 ) {
clif->addskill(sd, id);
clif->skillinfo(sd, id, 0);
}
}
}
/**
* Server tells client 'sd' to add skill of id 'id' to it's skill tree (e.g. with Ice Falcion item)
**/
/// Adds new skill to the skill tree (ZC_ADD_SKILL).
/// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B
void clif_addskill(struct map_session_data *sd, int id)
{
int fd, idx = skill->get_index(id);
nullpo_retv(sd);
fd = sd->fd;
if (!fd) return;
if( sd->status.skill[idx].id <= 0 )
return;
WFIFOHEAD(fd, packet_len(0x111));
WFIFOW(fd,0) = 0x111;
WFIFOW(fd,2) = id;
WFIFOL(fd,4) = skill->get_inf(id);
WFIFOW(fd,8) = sd->status.skill[idx].lv;
WFIFOW(fd,10) = skill->get_sp(id,sd->status.skill[idx].lv);
WFIFOW(fd,12)= skill->get_range2(&sd->bl, id,sd->status.skill[idx].lv);
safestrncpy((char*)WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH);
if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT )
WFIFOB(fd,38) = (sd->status.skill[idx].lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
else
WFIFOB(fd,38) = 0;
WFIFOSET(fd,packet_len(0x111));
}
/// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE).
/// 0441 <skill id>.W
void clif_deleteskill(struct map_session_data *sd, int id)
{
#if PACKETVER >= 20081217
int fd;
nullpo_retv(sd);
fd = sd->fd;
if( !fd ) return;
WFIFOHEAD(fd,packet_len(0x441));
WFIFOW(fd,0) = 0x441;
WFIFOW(fd,2) = id;
WFIFOSET(fd,packet_len(0x441));
#endif
clif->skillinfoblock(sd);
}
/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE).
/// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B
/// Merged clif_skillup and clif_guild_skillup, same packet was used [panikon]
/// flag:
/// 0: guild call
/// 1: player call
void clif_skillup(struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x10e));
WFIFOW(fd, 0) = 0x10e;
WFIFOW(fd, 2) = skill_id;
WFIFOW(fd, 4) = skill_lv;
WFIFOW(fd, 6) = skill->get_sp(skill_id, skill_lv);
WFIFOW(fd, 8) = (flag)?skill->get_range2(&sd->bl, skill_id, skill_lv) : skill->get_range(skill_id, skill_lv);
if( flag )
WFIFOB(fd,10) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class_)) ? 1 : 0;
else
WFIFOB(fd,10) = 1;
WFIFOSET(fd, packet_len(0x10e));
}
/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2).
/// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B
void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf)
{
const int fd = sd->fd;
int idx = skill->get_index(skill_id);
WFIFOHEAD(fd,packet_len(0x7e1));
WFIFOW(fd,0) = 0x7e1;
WFIFOW(fd,2) = skill_id;
WFIFOL(fd,4) = inf?inf:skill->get_inf(skill_id);
WFIFOW(fd,8) = sd->status.skill[idx].lv;
WFIFOW(fd,10) = skill->get_sp(skill_id,sd->status.skill[idx].lv);
WFIFOW(fd,12) = skill->get_range2(&sd->bl,skill_id,sd->status.skill[idx].lv);
if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT )
WFIFOB(fd,14) = (sd->status.skill[idx].lv < skill->tree_get_max(skill_id, sd->status.class_))? 1:0;
else
WFIFOB(fd,14) = 0;
WFIFOSET(fd,packet_len(0x7e1));
}
/// Notifies clients in area, that an object is about to use a skill.
/// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK)
/// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2)
/// property:
/// 0 = Yellow cast aura
/// 1 = Water elemental cast aura
/// 2 = Earth elemental cast aura
/// 3 = Fire elemental cast aura
/// 4 = Wind elemental cast aura
/// 5 = Poison elemental cast aura
/// 6 = Holy elemental cast aura
/// ? = like 0
/// is disposable:
/// 0 = yellow chat text "[src name] will use skill [skill name]."
/// 1 = no text
void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime)
{
#if PACKETVER < 20091124
const int cmd = 0x13e;
#else
const int cmd = 0x7fb;
#endif
unsigned char buf[32];
WBUFW(buf,0) = cmd;
WBUFL(buf,2) = src_id;
WBUFL(buf,6) = dst_id;
WBUFW(buf,10) = dst_x;
WBUFW(buf,12) = dst_y;
WBUFW(buf,14) = skill_id;
WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex]
WBUFL(buf,20) = casttime;
#if PACKETVER >= 20091124
WBUFB(buf,24) = 0; // isDisposable
#endif
if (disguised(bl)) {
clif->send(buf,packet_len(cmd), bl, AREA_WOS);
WBUFL(buf,2) = -src_id;
clif->send(buf,packet_len(cmd), bl, SELF);
} else
clif->send(buf,packet_len(cmd), bl, AREA);
}
/// Notifies clients in area, that an object canceled casting (ZC_DISPEL).
/// 01b9 <id>.L
void clif_skillcastcancel(struct block_list* bl)
{
unsigned char buf[16];
nullpo_retv(bl);
WBUFW(buf,0) = 0x1b9;
WBUFL(buf,2) = bl->id;
clif->send(buf,packet_len(0x1b9), bl, AREA);
}
/// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL).
/// 0110 <skill id>.W <num>.L <result>.B <cause>.B
/// num (only used when skill id = NV_BASIC and cause = 0):
/// 0 = "skill failed" MsgStringTable[159]
/// 1 = "no emotions" MsgStringTable[160]
/// 2 = "no sit" MsgStringTable[161]
/// 3 = "no chat" MsgStringTable[162]
/// 4 = "no party" MsgStringTable[163]
/// 5 = "no shout" MsgStringTable[164]
/// 6 = "no PKing" MsgStringTable[165]
/// 7 = "no aligning" MsgStringTable[383]
/// ? = ignored
/// cause:
/// 0 = "not enough skill level" MsgStringTable[214] (AL_WARP)
/// "steal failed" MsgStringTable[205] (TF_STEAL)
/// "envenom failed" MsgStringTable[207] (TF_POISON)
/// "skill failed" MsgStringTable[204] (otherwise)
/// ... = @see enum useskill_fail_cause
/// ? = ignored
///
/// if(result!=0) doesn't display any of the previous messages
/// Note: when this packet is received an unknown flag is always set to 0,
/// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS]
void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype)
{
int fd;
if (!sd) {
//Since this is the most common nullpo....
ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id);
return;
}
fd=sd->fd;
if (!fd) return;
if(battle_config.display_skill_fail&1)
return; //Disable all skill failed messages
if(cause==USESKILL_FAIL_SKILLINTERVAL && !sd->state.showdelay)
return; //Disable delay failed messages
if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4)
return;
if(skill_id == TF_POISON && battle_config.display_skill_fail&8)
return;
WFIFOHEAD(fd,packet_len(0x110));
WFIFOW(fd,0) = 0x110;
WFIFOW(fd,2) = skill_id;
WFIFOL(fd,4) = btype;
WFIFOB(fd,8) = 0;// success
WFIFOB(fd,9) = cause;
WFIFOSET(fd,packet_len(0x110));
}
/// Skill cooldown display icon (ZC_SKILL_POSTDELAY).
/// 043d <skill ID>.W <tick>.L
void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int duration)
{
#if PACKETVER>=20081112
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x43d));
WFIFOW(fd,0) = 0x43d;
WFIFOW(fd,2) = skill_id;
WFIFOL(fd,4) = duration;
WFIFOSET(fd,packet_len(0x43d));
#endif
}
/// Skill attack effect and damage.
/// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL)
/// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2)
int clif_skill_damage(struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 in_damage, int div, uint16 skill_id, uint16 skill_lv, int type) {
unsigned char buf[64];
struct status_change *sc;
int damage;
nullpo_ret(src);
nullpo_ret(dst);
damage = (int)cap_value(in_damage,INT_MIN,INT_MAX);
type = clif_calc_delay(type,div,damage,ddelay);
#if PACKETVER >= 20131223
if( type == 6 ) type = 8; //bugreport:8263
#endif
if( ( sc = status->get_sc(dst) ) && sc->count ) {
if(sc->data[SC_ILLUSION] && damage)
damage = damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
}
#if PACKETVER < 3
WBUFW(buf,0)=0x114;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=(uint32)tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
if (battle_config.hide_woe_damage && map_flag_gvg2(src->m)) {
WBUFW(buf,24)=damage?div:0;
} else {
WBUFW(buf,24)=damage;
}
WBUFW(buf,26)=skill_lv;
WBUFW(buf,28)=div;
WBUFB(buf,30)=type;
if (disguised(dst)) {
clif->send(buf,packet_len(0x114),dst,AREA_WOS);
WBUFL(buf,8)=-dst->id;
clif->send(buf,packet_len(0x114),dst,SELF);
} else
clif->send(buf,packet_len(0x114),dst,AREA);
if(disguised(src)) {
WBUFL(buf,4)=-src->id;
if (disguised(dst))
WBUFL(buf,8)=dst->id;
if(damage > 0)
WBUFW(buf,24)=-1;
clif->send(buf,packet_len(0x114),src,SELF);
}
#else
WBUFW(buf,0)=0x1de;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=(uint32)tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
if (battle_config.hide_woe_damage && map_flag_gvg2(src->m)) {
WBUFL(buf,24)=damage?div:0;
} else {
WBUFL(buf,24)=damage;
}
WBUFW(buf,28)=skill_lv;
WBUFW(buf,30)=div;
WBUFB(buf,32)=type;
if (disguised(dst)) {
clif->send(buf,packet_len(0x1de),dst,AREA_WOS);
WBUFL(buf,8)=-dst->id;
clif->send(buf,packet_len(0x1de),dst,SELF);
} else
clif->send(buf,packet_len(0x1de),dst,AREA);
if(disguised(src)) {
WBUFL(buf,4)=-src->id;
if (disguised(dst))
WBUFL(buf,8)=dst->id;
if(damage > 0)
WBUFL(buf,24)=-1;
clif->send(buf,packet_len(0x1de),src,SELF);
}
#endif
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}
/// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION).
/// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B
#if 0
int clif_skill_damage2(struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int damage, int div, uint16 skill_id, uint16 skill_lv, int type) {
unsigned char buf[64];
struct status_change *sc;
nullpo_ret(src);
nullpo_ret(dst);
type = (type>0)?type:skill->get_hit(skill_id);
type = clif_calc_delay(type,div,damage,ddelay);
sc = status->get_sc(dst);
if(sc && sc->count) {
if(sc->data[SC_ILLUSION] && damage)
damage = damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
}
WBUFW(buf,0)=0x115;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=(uint32)tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
WBUFW(buf,24)=dst->x;
WBUFW(buf,26)=dst->y;
if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
WBUFW(buf,28)=damage?div:0;
} else {
WBUFW(buf,28)=damage;
}
WBUFW(buf,30)=skill_lv;
WBUFW(buf,32)=div;
WBUFB(buf,34)=type;
clif->send(buf,packet_len(0x115),src,AREA);
if(disguised(src)) {
WBUFL(buf,4)=-src->id;
if(damage > 0)
WBUFW(buf,28)=-1;
clif->send(buf,packet_len(0x115),src,SELF);
}
if (disguised(dst)) {
WBUFL(buf,8)=-dst->id;
if (disguised(src))
WBUFL(buf,4)=src->id;
else if(damage > 0)
WBUFW(buf,28)=-1;
clif->send(buf,packet_len(0x115),dst,SELF);
}
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}
#endif // 0
/// Non-damaging skill effect (ZC_USE_SKILL).
/// 011a <skill id>.W <skill lv>.W <dst id>.L <src id>.L <result>.B
int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail)
{
unsigned char buf[32];
nullpo_ret(dst);
WBUFW(buf,0)=0x11a;
WBUFW(buf,2)=skill_id;
WBUFW(buf,4)=min(heal, INT16_MAX);
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=src?src->id:0;
WBUFB(buf,14)=fail;
if (disguised(dst)) {
clif->send(buf,packet_len(0x11a),dst,AREA_WOS);
WBUFL(buf,6)=-dst->id;
clif->send(buf,packet_len(0x11a),dst,SELF);
} else
clif->send(buf,packet_len(0x11a),dst,AREA);
if(src && disguised(src)) {
WBUFL(buf,10)=-src->id;
if (disguised(dst))
WBUFL(buf,6)=dst->id;
clif->send(buf,packet_len(0x11a),src,SELF);
}
return fail;
}
/// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL).
/// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L
void clif_skill_poseffect(struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick) {
unsigned char buf[32];
nullpo_retv(src);
WBUFW(buf,0)=0x117;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFW(buf,8)=val;
WBUFW(buf,10)=x;
WBUFW(buf,12)=y;
WBUFL(buf,14)=(uint32)tick;
if(disguised(src)) {
clif->send(buf,packet_len(0x117),src,AREA_WOS);
WBUFL(buf,4)=-src->id;
clif->send(buf,packet_len(0x117),src,SELF);
} else
clif->send(buf,packet_len(0x117),src,AREA);
}
/// Presents a list of available warp destinations (ZC_WARPLIST).
/// 011c <skill id>.W { <map name>.16B }*4
void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x11c));
WFIFOW(fd,0) = 0x11c;
WFIFOW(fd,2) = skill_id;
memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
if (map1 == (unsigned short)-1) strcpy((char*)WFIFOP(fd,4), "Random");
else // normal map name
if (map1 > 0) mapindex->getmapname_ext(mapindex_id2name(map1), (char*)WFIFOP(fd,4));
if (map2 > 0) mapindex->getmapname_ext(mapindex_id2name(map2), (char*)WFIFOP(fd,20));
if (map3 > 0) mapindex->getmapname_ext(mapindex_id2name(map3), (char*)WFIFOP(fd,36));
if (map4 > 0) mapindex->getmapname_ext(mapindex_id2name(map4), (char*)WFIFOP(fd,52));
WFIFOSET(fd,packet_len(0x11c));
sd->menuskill_id = skill_id;
if (skill_id == AL_WARP){
sd->menuskill_val = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
sd->state.workinprogress = 3;
}else
sd->menuskill_val = skill_lv;
}
/// Memo message (ZC_ACK_REMEMBER_WARPPOINT).
/// 011e <type>.B
/// type:
/// 0 = "Saved location as a Memo Point for Warp skill." in color 0xFFFF00 (cyan)
/// 1 = "Skill Level is not high enough." in color 0x0000FF (red)
/// 2 = "You haven't learned Warp." in color 0x0000FF (red)
///
/// @param sd Who receives the message
/// @param type What message
void clif_skill_memomessage(struct map_session_data* sd, int type)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x11e));
WFIFOW(fd,0)=0x11e;
WFIFOB(fd,2)=type;
WFIFOSET(fd,packet_len(0x11e));
}
/// Teleport message (ZC_NOTIFY_MAPINFO).
/// 0189 <type>.W
/// type:
/// 0 = "Unable to Teleport in this area" in color 0xFFFF00 (cyan)
/// 1 = "Saved point cannot be memorized." in color 0x0000FF (red)
/// 2 = "This skill cannot be used within this area." in color 0xFFFF00 (cyan)
///
/// @param sd Who receives the message
/// @param type What message
void clif_skill_mapinfomessage(struct map_session_data *sd, int type)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x189));
WFIFOW(fd,0)=0x189;
WFIFOW(fd,2)=type;
WFIFOSET(fd,packet_len(0x189));
}
/// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO).
/// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W
/// <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B
void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) {
struct status_data *dstatus;
unsigned char buf[64];
int i;//, fix;
nullpo_retv(sd);
nullpo_retv(dst);
if( dst->type != BL_MOB )
return;
dstatus = status->get_status_data(dst);
WBUFW(buf, 0) = 0x18c;
WBUFW(buf, 2) = status->get_class(dst);
WBUFW(buf, 4) = status->get_lv(dst);
WBUFW(buf, 6) = dstatus->size;
WBUFL(buf, 8) = dstatus->hp;
WBUFW(buf,12) = ((battle_config.estimation_type&1) ? dstatus->def : 0)
+ ((battle_config.estimation_type&2) ? dstatus->def2 : 0);
WBUFW(buf,14) = dstatus->race;
WBUFW(buf,16) = ((battle_config.estimation_type&1) ? dstatus->mdef : 0)
+ ((battle_config.estimation_type&2) ? dstatus->mdef2 : 0);
WBUFW(buf,18) = dstatus->def_ele;
for(i=0;i<9;i++) {
WBUFB(buf,20+i)= (unsigned char)battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv);
// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
//WBUFB(buf,20+i)= (unsigned char)((fix=battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv))<0?0:fix);
}
clif->send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF);
}
/// Presents a textual list of producible items (ZC_MAKABLEITEMLIST).
/// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }*
/// material id:
/// unused by the client
void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger)
{
int i,c,view,fd;
nullpo_retv(sd);
if(sd->menuskill_id == skill_id)
return; //Avoid resending the menu twice or more times...
if( skill_id == GC_CREATENEWPOISON )
skill_id = GC_RESEARCHNEWPOISON;
fd=sd->fd;
WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8);
WFIFOW(fd, 0)=0x18d;
for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
if( skill->can_produce_mix(sd,skill->produce_db[i].nameid, trigger, 1) &&
( ( skill_id > 0 && skill->produce_db[i].req_skill == skill_id ) || skill_id < 0 )
){
if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0)
WFIFOW(fd,c*8+ 4)= view;
else
WFIFOW(fd,c*8+ 4)= skill->produce_db[i].nameid;
WFIFOW(fd,c*8+ 6)= 0;
WFIFOW(fd,c*8+ 8)= 0;
WFIFOW(fd,c*8+10)= 0;
c++;
}
}
WFIFOW(fd, 2)=c*8+8;
WFIFOSET(fd,WFIFOW(fd,2));
if(c > 0) {
sd->menuskill_id = skill_id;
sd->menuskill_val = trigger;
return;
}
}
/// Present a list of producible items (ZC_MAKINGITEM_LIST).
/// 025a <packet len>.W <mk type>.W { <name id>.W }*
/// mk type:
/// 1 = cooking
/// 2 = arrow
/// 3 = elemental
/// 4 = GN_MIX_COOKING
/// 5 = GN_MAKEBOMB
/// 6 = GN_S_PHARMACY
void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type)
{
int fd;
int i, c;
int view;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB);
WFIFOW(fd,0) = 0x25a;
WFIFOW(fd,4) = list_type; // list type
c = 0;
for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) {
if( !skill->can_produce_mix(sd,skill->produce_db[i].nameid,trigger, qty) )
continue;
if( (view = itemdb_viewid(skill->produce_db[i].nameid)) > 0 )
WFIFOW(fd, 6 + 2 * c) = view;
else
WFIFOW(fd, 6 + 2 * c) = skill->produce_db[i].nameid;
c++;
}
if( skill_id == AM_PHARMACY ) {
// Only send it while Cooking else check for c.
WFIFOW(fd,2) = 6 + 2 * c;
WFIFOSET(fd,WFIFOW(fd,2));
}
if( c > 0 ) {
sd->menuskill_id = skill_id;
sd->menuskill_val = trigger;
if( skill_id != AM_PHARMACY ) {
sd->menuskill_val2 = qty; // amount.
WFIFOW(fd,2) = 6 + 2 * c;
WFIFOSET(fd,WFIFOW(fd,2));
}
} else {
clif_menuskill_clear(sd);
if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking.
// It fails.
#if PACKETVER >= 20090922
clif->msg_skill(sd,skill_id,0x625);
#else
WFIFOW(fd,2) = 6 + 2 * c;
WFIFOSET(fd,WFIFOW(fd,2));
#endif
}
}
}
void clif_status_change_notick(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) {
struct packet_sc_notick p;
struct map_session_data *sd;
nullpo_retv(bl);
if (type == SI_BLANK) //It shows nothing on the client...
return;
if (!(status->type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client
return;
sd = BL_CAST(BL_PC, bl);
p.PacketType = sc_notickType;
p.index = type;
p.AID = bl->id;
p.state = (unsigned char)flag;
clif->send(&p,packet_len(p.PacketType), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA);
}
/// Notifies clients of a status change.
/// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)]
/// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs]
/// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3 (PACKETVER >= 20111108)
/// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
/// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) {
struct packet_status_change p;
struct map_session_data *sd;
if (type == SI_BLANK) //It shows nothing on the client...
return;
nullpo_retv(bl);
if (!(status->type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client
return;
if ( tick < 0 )
tick = 9999;
sd = BL_CAST(BL_PC, bl);
p.PacketType = status_changeType;
p.index = type;
p.AID = bl->id;
p.state = (unsigned char)flag;
#if PACKETVER >= 20120618
p.Total = tick; /* at this stage remain and total are the same value I believe */
#endif
#if PACKETVER >= 20090121
p.Left = tick;
p.val1 = val1;
p.val2 = val2;
p.val3 = val3;
#endif
clif->send(&p,sizeof(p), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA);
}
/// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT).
/// 008e <packet len>.W <message>.?B
void clif_displaymessage(const int fd, const char* mes) {
nullpo_retv(mes);
if( map->cpsd_active && fd == 0 ) {
ShowInfo("HCP: %s\n",mes);
} else if ( fd > 0 ) {
#if PACKETVER == 20141022
/** for some reason game client crashes depending on message pattern (only for this packet) **/
/** so we redirect to ZC_NPC_CHAT **/
clif->colormes(fd,COLOR_DEFAULT,mes);
#else
size_t len;
if ( ( len = strnlen(mes, 255) ) > 0 ) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
WFIFOHEAD(fd, 5 + len);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
safestrncpy((char *)WFIFOP(fd,4), mes, len + 1);
WFIFOSET(fd, 5 + len);
}
#endif
}
}
void clif_displaymessage2(const int fd, const char* mes) {
// invalid pointer?
nullpo_retv(mes);
//Scrapped, as these are shared by disconnected players =X [Skotlex]
if (fd == 0 && !map->cpsd_active)
;
else {
// Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client)
char *message, *line;
message = aStrdup(mes);
line = strtok(message, "\n");
while(line != NULL) {
// Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client)
size_t len = strnlen(line, 255);
if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
if( map->cpsd_active && fd == 0 ) {
ShowInfo("HCP: %s\n",line);
} else {
WFIFOHEAD(fd, 5 + len);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
safestrncpy((char *)WFIFOP(fd,4), line, len + 1);
WFIFOSET(fd, 5 + len);
}
}
line = strtok(NULL, "\n");
}
aFree(message);
}
}
/* oh noo! another version of 0x8e! */
void clif_displaymessage_sprintf(const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
void clif_displaymessage_sprintf(const int fd, const char *mes, ...) {
va_list ap;
if (map->cpsd_active && fd == 0) {
ShowInfo("HCP: ");
va_start(ap,mes);
vShowMessage_(MSG_NONE,mes,ap);
va_end(ap);
ShowMessage("\n");
} else if (fd > 0) {
int len = 1;
char *ptr;
WFIFOHEAD(fd, 5 + 255);/* ensure the maximum */
/* process */
va_start(ap,mes);
len += vsnprintf((char *)WFIFOP(fd,4), 255, mes, ap);
va_end(ap);
/* adjusting */
ptr = (char *)WFIFOP(fd,4);
ptr[len - 1] = '\0';
/* */
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
WFIFOSET(fd, 5 + len);
}
}
/// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST).
/// 009a <packet len>.W <message>.?B
void clif_broadcast(struct block_list* bl, const char* mes, size_t len, int type, enum send_target target)
{
int lp = (type&BC_COLOR_MASK) ? 4 : 0;
unsigned char *buf = (unsigned char*)aMalloc((4 + lp + len)*sizeof(unsigned char));
WBUFW(buf,0) = 0x9a;
WBUFW(buf,2) = 4 + lp + len;
if( type&BC_BLUE )
WBUFL(buf,4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow.
else if( type&BC_WOE )
WBUFL(buf,4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'.
memcpy(WBUFP(buf, 4 + lp), mes, len);
clif->send(buf, WBUFW(buf,2), bl, target);
aFree(buf);
}
/*==========================================
* Displays a message on a 'bl' to all it's nearby clients
* Used by npc_globalmessage
*------------------------------------------*/
void clif_GlobalMessage(struct block_list* bl, const char* message) {
char buf[256];
size_t len;
nullpo_retv(bl);
if(!message)
return;
len = strlen(message)+1;
if (len > sizeof(buf)-8) {
ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%"PRIuS").\n", message, len);
len = sizeof(buf)-8;
}
WBUFW(buf,0)=0x8d;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=bl->id;
safestrncpy((char *) WBUFP(buf,8),message,len);
clif->send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
}
/// Send broadcast message with font formatting (ZC_BROADCAST2).
/// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B
void clif_broadcast2(struct block_list* bl, const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target)
{
unsigned char *buf = (unsigned char*)aMalloc((16 + len)*sizeof(unsigned char));
WBUFW(buf,0) = 0x1c3;
WBUFW(buf,2) = len + 16;
WBUFL(buf,4) = fontColor;
WBUFW(buf,8) = fontType;
WBUFW(buf,10) = fontSize;
WBUFW(buf,12) = fontAlign;
WBUFW(buf,14) = fontY;
memcpy(WBUFP(buf,16), mes, len);
clif->send(buf, WBUFW(buf,2), bl, target);
aFree(buf);
}
/// Displays heal effect (ZC_RECOVERY).
/// 013d <var id>.W <amount>.W
/// var id:
/// 5 = HP (SP_HP)
/// 7 = SP (SP_SP)
/// ? = ignored
void clif_heal(int fd,int type,int val)
{
WFIFOHEAD(fd,packet_len(0x13d));
WFIFOW(fd,0)=0x13d;
WFIFOW(fd,2)=type;
WFIFOW(fd,4)=cap_value(val,0,INT16_MAX);
WFIFOSET(fd,packet_len(0x13d));
}
/// Displays resurrection effect (ZC_RESURRECTION).
/// 0148 <id>.L <type>.W
/// type:
/// ignored
void clif_resurrection(struct block_list *bl,int type)
{
unsigned char buf[16];
nullpo_retv(bl);
WBUFW(buf,0)=0x148;
WBUFL(buf,2)=bl->id;
WBUFW(buf,6)=0;
clif->send(buf,packet_len(0x148),bl, type == 1 ? AREA : AREA_WOS);
if (disguised(bl)) {
if( ((TBL_PC*)bl)->fontcolor ) {
WBUFL(buf,2)=-bl->id;
clif->send(buf,packet_len(0x148),bl, SELF);
} else
clif->spawn(bl);
}
}
/// Sets the map property (ZC_NOTIFY_MAPPROPERTY).
/// 0199 <type>.W
void clif_map_property(struct map_session_data* sd, enum map_property property)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x199));
WFIFOW(fd,0)=0x199;
WFIFOW(fd,2)=property;
WFIFOSET(fd,packet_len(0x199));
}
/// Set the map type (ZC_NOTIFY_MAPPROPERTY2).
/// 01d6 <type>.W
void clif_map_type(struct map_session_data* sd, enum map_type type) {
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x1D6));
WFIFOW(fd,0)=0x1D6;
WFIFOW(fd,2)=type;
WFIFOSET(fd,packet_len(0x1D6));
}
/// Updates PvP ranking (ZC_NOTIFY_RANKING).
/// 019a <id>.L <ranking>.L <total>.L
void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
{
if(type == 2) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x19a));
WFIFOW(fd,0) = 0x19a;
WFIFOL(fd,2) = sd->bl.id;
WFIFOL(fd,6) = pvprank;
WFIFOL(fd,10) = pvpnum;
WFIFOSET(fd,packet_len(0x19a));
} else {
unsigned char buf[32];
WBUFW(buf,0) = 0x19a;
WBUFL(buf,2) = sd->bl.id;
if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) // TODO[Haru] Should this be pc_ishiding(sd)? (i.e. include Chase Walk and any new options)
WBUFL(buf,6) = UINT32_MAX; //On client displays as --
else
WBUFL(buf,6) = pvprank;
WBUFL(buf,10) = pvpnum;
if (pc_isinvisible(sd) || sd->disguise != -1) //Causes crashes when a 'mob' with pvp info dies.
clif->send(buf,packet_len(0x19a),&sd->bl,SELF);
else if(!type)
clif->send(buf,packet_len(0x19a),&sd->bl,AREA);
else
clif->send(buf,packet_len(0x19a),&sd->bl,ALL_SAMEMAP);
}
}
/*==========================================
*
*------------------------------------------*/
void clif_map_property_mapall(int mapid, enum map_property property)
{
struct block_list bl;
unsigned char buf[16];
bl.id = 0;
bl.type = BL_NUL;
bl.m = mapid;
WBUFW(buf,0)=0x199;
WBUFW(buf,2)=property;
clif->send(buf,packet_len(0x199),&bl,ALL_SAMEMAP);
}
/// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING).
/// 0188 <result>.W <index>.W <refine>.W
/// result:
/// 0 = success
/// 1 = failure
/// 2 = downgrade
void clif_refine(int fd, int fail, int index, int val)
{
WFIFOHEAD(fd,packet_len(0x188));
WFIFOW(fd,0)=0x188;
WFIFOW(fd,2)=fail;
WFIFOW(fd,4)=index+2;
WFIFOW(fd,6)=val;
WFIFOSET(fd,packet_len(0x188));
}
/// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE).
/// 0223 <result>.L <nameid>.W
/// result:
/// 0 = "weapon upgraded: %s" MsgStringTable[911] in rgb(0,255,255)
/// 1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205)
/// 2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200)
/// 3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200)
void clif_upgrademessage(int fd, int result, int item_id)
{
WFIFOHEAD(fd,packet_len(0x223));
WFIFOW(fd,0)=0x223;
WFIFOL(fd,2)=result;
WFIFOW(fd,6)=item_id;
WFIFOSET(fd,packet_len(0x223));
}
/// Whisper is transmitted to the destination player (ZC_WHISPER).
/// 0097 <packet len>.W <nick>.24B <message>.?B
/// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104)
void clif_wis_message(int fd, const char* nick, const char* mes, size_t mes_len) {
#if PACKETVER < 20091104
WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4);
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4;
safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
safestrncpy((char*)WFIFOP(fd,28), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
#else
struct map_session_data *ssd = map->nick2sd(nick);
WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8);
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8;
safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
WFIFOL(fd,28) = (ssd && pc_get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char
safestrncpy((char*)WFIFOP(fd,32), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
#endif
}
/// Inform the player about the result of his whisper action (ZC_ACK_WHISPER).
/// 0098 <result>.B
/// result:
/// 0 = success to send whisper
/// 1 = target character is not logged in
/// 2 = ignored by target
/// 3 = everyone ignored by target
void clif_wis_end(int fd, int flag) {
struct map_session_data *sd = session_isValid(fd) ? session[fd]->session_data : NULL;
struct packet_wis_end p;
if( !sd )
return;
p.PacketType = wisendType;
p.result = (char)flag;
#if PACKETVER >= 20131223
p.unknown = 0;
#endif
clif->send(&p, sizeof(p), &sd->bl, SELF);
}
/// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID).
/// 0194 <char id>.L <name>.24B
void clif_solved_charname(int fd, int charid, const char* name)
{
WFIFOHEAD(fd,packet_len(0x194));
WFIFOW(fd,0)=0x194;
WFIFOL(fd,2)=charid;
safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x194));
}
/// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST).
/// 017b <packet len>.W { <name id>.W }*
void clif_use_card(struct map_session_data *sd,int idx)
{
int i,c,ep;
int fd=sd->fd;
nullpo_retv(sd);
if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets.
return;
if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD)
return; //Avoid parsing invalid item indexes (no card/no item)
ep=sd->inventory_data[idx]->equip;
WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x17b;
for(i=c=0;i<MAX_INVENTORY;i++){
int j;
if(sd->inventory_data[i] == NULL)
continue;
if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR)
continue;
if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it
continue;
if (sd->status.inventory[i].identify == 0) //Not identified
continue;
if ((sd->inventory_data[i]->equip&ep) == 0) //Not equippable on this part.
continue;
if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon.
continue;
ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 );
if (j == sd->inventory_data[i]->slot) // No room
continue;
if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped
continue;
WFIFOW(fd,4+c*2)=i+2;
c++;
}
if( !c ) return; // no item is available for card insertion
WFIFOW(fd,2)=4+c*2;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION).
/// 017d <equip index>.W <card index>.W <result>.B
/// result:
/// 0 = success
/// 1 = failure
void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x17d));
WFIFOW(fd,0)=0x17d;
WFIFOW(fd,2)=idx_equip+2;
WFIFOW(fd,4)=idx_card+2;
WFIFOB(fd,6)=flag;
WFIFOSET(fd,packet_len(0x17d));
}
/// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST).
/// 0177 <packet len>.W { <name id>.W }*
void clif_item_identify_list(struct map_session_data *sd)
{
int i,c;
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x177;
for(i=c=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){
WFIFOW(fd,c*2+4)=i+2;
c++;
}
}
if(c > 0) {
WFIFOW(fd,2)=c*2+4;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = MC_IDENTIFY;
sd->menuskill_val = c;
sd->state.workinprogress = 3;
}
}
/// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY).
/// 0179 <index>.W <result>.B
void clif_item_identified(struct map_session_data *sd,int idx,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x179));
WFIFOW(fd, 0)=0x179;
WFIFOW(fd, 2)=idx+2;
WFIFOB(fd, 4)=flag;
WFIFOSET(fd,packet_len(0x179));
}
/// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST).
/// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv)
{
int i,c;
int fd;
nullpo_retv(sd);
nullpo_retv(dstsd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
WFIFOW(fd,0)=0x1fc;
for (i = c = 0; i < MAX_INVENTORY; i++) {
int nameid = dstsd->status.inventory[i].nameid;
if (nameid > 0 && dstsd->status.inventory[i].attribute != 0) { // && skill_can_repair(sd,nameid)) {
WFIFOW(fd,c*13+4) = i;
WFIFOW(fd,c*13+6) = nameid;
WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine;
clif->addcards(WFIFOP(fd,c*13+9), &dstsd->status.inventory[i]);
c++;
}
}
if(c > 0) {
WFIFOW(fd,2)=c*13+4;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = BS_REPAIRWEAPON;
sd->menuskill_val = dstsd->bl.id;
sd->menuskill_val2 = lv;
}else
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
}
/// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR).
/// 01fe <index>.W <result>.B
/// index:
/// ignored (inventory index)
/// result:
/// 0 = Item repair success.
/// 1 = Item repair failure.
void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x1fe));
WFIFOW(fd, 0)=0x1fe;
WFIFOW(fd, 2)=idx+2;
WFIFOB(fd, 4)=flag;
WFIFOSET(fd,packet_len(0x1fe));
}
/// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED).
/// 02bb <equip location>.W <account id>.L
void clif_item_damaged(struct map_session_data* sd, unsigned short position)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x2bb));
WFIFOW(fd,0) = 0x2bb;
WFIFOW(fd,2) = position;
WFIFOL(fd,4) = sd->bl.id; // TODO: the packet seems to be sent to other people as well, probably party and/or guild.
WFIFOSET(fd,packet_len(0x2bb));
}
/// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST).
/// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_item_refine_list(struct map_session_data *sd)
{
int i,c;
int fd;
uint16 skill_lv;
nullpo_retv(sd);
skill_lv = pc->checkskill(sd,WS_WEAPONREFINE);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
WFIFOW(fd,0)=0x221;
for (i = c = 0; i < MAX_INVENTORY; i++) {
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify
&& itemdb_wlv(sd->status.inventory[i].nameid) >= 1
&& !sd->inventory_data[i]->flag.no_refine
&& !(sd->status.inventory[i].equip&EQP_ARMS)){
WFIFOW(fd,c*13+ 4)=i+2;
WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
WFIFOB(fd,c*13+ 8)=sd->status.inventory[i].refine;
clif->addcards(WFIFOP(fd,c*13+9), &sd->status.inventory[i]);
c++;
}
}
WFIFOW(fd,2)=c*13+4;
WFIFOSET(fd,WFIFOW(fd,2));
if (c > 0) {
sd->menuskill_id = WS_WEAPONREFINE;
sd->menuskill_val = skill_lv;
}
}
/// Notification of an auto-casted skill (ZC_AUTORUN_SKILL).
/// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B
void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x147));
WFIFOW(fd, 0)=0x147;
WFIFOW(fd, 2)=skill_id;
WFIFOW(fd, 4)=skill->get_inf(skill_id);
WFIFOW(fd, 6)=0;
WFIFOW(fd, 8)=skill_lv;
WFIFOW(fd,10)=skill->get_sp(skill_id,skill_lv);
WFIFOW(fd,12)=skill->get_range2(&sd->bl, skill_id,skill_lv);
safestrncpy((char*)WFIFOP(fd,14),skill->get_name(skill_id),NAME_LENGTH);
WFIFOB(fd,38)=0;
WFIFOSET(fd,packet_len(0x147));
}
/// Adds an item to character's cart.
/// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART)
/// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2)
void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
{
int view,fd;
unsigned char *buf;
nullpo_retv(sd);
fd=sd->fd;
if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
return;
#if PACKETVER < 5
WFIFOHEAD(fd,packet_len(0x124));
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0x124;
WBUFW(buf,2)=n+2;
WBUFL(buf,4)=amount;
if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
WBUFW(buf,8)=view;
else
WBUFW(buf,8)=sd->status.cart[n].nameid;
WBUFB(buf,10)=sd->status.cart[n].identify;
WBUFB(buf,11)=sd->status.cart[n].attribute;
WBUFB(buf,12)=sd->status.cart[n].refine;
clif->addcards(WBUFP(buf,13), &sd->status.cart[n]);
WFIFOSET(fd,packet_len(0x124));
#else
WFIFOHEAD(fd,packet_len(0x1c5));
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0x1c5;
WBUFW(buf,2)=n+2;
WBUFL(buf,4)=amount;
if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
WBUFW(buf,8)=view;
else
WBUFW(buf,8)=sd->status.cart[n].nameid;
WBUFB(buf,10)=itemdb_type(sd->status.cart[n].nameid);
WBUFB(buf,11)=sd->status.cart[n].identify;
WBUFB(buf,12)=sd->status.cart[n].attribute;
WBUFB(buf,13)=sd->status.cart[n].refine;
clif->addcards(WBUFP(buf,14), &sd->status.cart[n]);
WFIFOSET(fd,packet_len(0x1c5));
#endif
}
/// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART).
/// 0125 <index>.W <amount>.L
void clif_cart_delitem(struct map_session_data *sd,int n,int amount)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x125));
WFIFOW(fd,0)=0x125;
WFIFOW(fd,2)=n+2;
WFIFOL(fd,4)=amount;
WFIFOSET(fd,packet_len(0x125));
}
/// Opens the shop creation menu (ZC_OPENSTORE).
/// 012d <num>.W
/// num:
/// number of allowed item slots
void clif_openvendingreq(struct map_session_data* sd, int num)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x12d));
WFIFOW(fd,0) = 0x12d;
WFIFOW(fd,2) = num;
WFIFOSET(fd,packet_len(0x12d));
}
/// Displays a vending board to target/area (ZC_STORE_ENTRY).
/// 0131 <owner id>.L <message>.80B
void clif_showvendingboard(struct block_list* bl, const char* message, int fd)
{
unsigned char buf[128];
nullpo_retv(bl);
WBUFW(buf,0) = 0x131;
WBUFL(buf,2) = bl->id;
safestrncpy((char*)WBUFP(buf,6), message, 80);
if( fd ) {
WFIFOHEAD(fd,packet_len(0x131));
memcpy(WFIFOP(fd,0),buf,packet_len(0x131));
WFIFOSET(fd,packet_len(0x131));
} else {
clif->send(buf,packet_len(0x131),bl,AREA_WOS);
}
}
/// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY).
/// 0132 <owner id>.L
void clif_closevendingboard(struct block_list* bl, int fd)
{
unsigned char buf[16];
nullpo_retv(bl);
WBUFW(buf,0) = 0x132;
WBUFL(buf,2) = bl->id;
if( fd ) {
WFIFOHEAD(fd,packet_len(0x132));
memcpy(WFIFOP(fd,0),buf,packet_len(0x132));
WFIFOSET(fd,packet_len(0x132));
} else {
clif->send(buf,packet_len(0x132),bl,AREA_WOS);
}
}
/// Sends a list of items in a shop.
/// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC)
/// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2)
void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_vending* vending_items) {
int i,fd;
int count;
struct map_session_data* vsd;
#if PACKETVER < 20100105
const int cmd = 0x133;
const int offset = 8;
#else
const int cmd = 0x800;
const int offset = 12;
#endif
nullpo_retv(sd);
nullpo_retv(vending_items);
nullpo_retv(vsd=map->id2sd(id));
fd = sd->fd;
count = vsd->vend_num;
WFIFOHEAD(fd, offset+count*22);
WFIFOW(fd,0) = cmd;
WFIFOW(fd,2) = offset+count*22;
WFIFOL(fd,4) = id;
#if PACKETVER >= 20100105
WFIFOL(fd,8) = vsd->vender_id;
#endif
for( i = 0; i < count; i++ ) {
int index = vending_items[i].index;
struct item_data* data = itemdb->search(vsd->status.cart[index].nameid);
WFIFOL(fd,offset+ 0+i*22) = vending_items[i].value;
WFIFOW(fd,offset+ 4+i*22) = vending_items[i].amount;
WFIFOW(fd,offset+ 6+i*22) = vending_items[i].index + 2;
WFIFOB(fd,offset+ 8+i*22) = itemtype(data->type);
WFIFOW(fd,offset+ 9+i*22) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid;
WFIFOB(fd,offset+11+i*22) = vsd->status.cart[index].identify;
WFIFOB(fd,offset+12+i*22) = vsd->status.cart[index].attribute;
WFIFOB(fd,offset+13+i*22) = vsd->status.cart[index].refine;
clif->addcards(WFIFOP(fd,offset+14+i*22), &vsd->status.cart[index]);
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC).
/// 0135 <index>.W <amount>.W <result>.B
/// result:
/// 0 = success
/// 1 = not enough zeny
/// 2 = overweight
/// 4 = out of stock
/// 5 = "cannot use an npc shop while in a trade"
/// 6 = Because the store information was incorrect the item was not purchased.
/// 7 = No sales information.
void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x135));
WFIFOW(fd,0) = 0x135;
WFIFOW(fd,2) = index+2;
WFIFOW(fd,4) = amount;
WFIFOB(fd,6) = fail;
WFIFOSET(fd,packet_len(0x135));
}
/// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST).
/// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending_items) {
int i,fd;
int count;
nullpo_retv(sd);
fd = sd->fd;
count = sd->vend_num;
WFIFOHEAD(fd, 8+count*22);
WFIFOW(fd,0) = 0x136;
WFIFOW(fd,2) = 8+count*22;
WFIFOL(fd,4) = id;
for( i = 0; i < count; i++ ) {
int index = vending_items[i].index;
struct item_data* data = itemdb->search(sd->status.cart[index].nameid);
WFIFOL(fd, 8+i*22) = vending_items[i].value;
WFIFOW(fd,12+i*22) = vending_items[i].index + 2;
WFIFOW(fd,14+i*22) = vending_items[i].amount;
WFIFOB(fd,16+i*22) = itemtype(data->type);
WFIFOW(fd,17+i*22) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid;
WFIFOB(fd,19+i*22) = sd->status.cart[index].identify;
WFIFOB(fd,20+i*22) = sd->status.cart[index].attribute;
WFIFOB(fd,21+i*22) = sd->status.cart[index].refine;
clif->addcards(WFIFOP(fd,22+i*22), &sd->status.cart[index]);
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Inform merchant that someone has bought an item (ZC_DELETEITEM_FROM_MCSTORE).
/// 0137 <index>.W <amount>.W
void clif_vendingreport(struct map_session_data* sd, int index, int amount)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x137));
WFIFOW(fd,0) = 0x137;
WFIFOW(fd,2) = index+2;
WFIFOW(fd,4) = amount;
WFIFOSET(fd,packet_len(0x137));
}
/// Result of organizing a party (ZC_ACK_MAKE_GROUP).
/// 00fa <result>.B
/// result:
/// 0 = opens party window and shows MsgStringTable[77]="party successfully organized"
/// 1 = MsgStringTable[78]="party name already exists"
/// 2 = MsgStringTable[79]="already in a party"
/// 3 = cannot organize parties on this map
/// ? = nothing
void clif_party_created(struct map_session_data *sd,int result)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xfa));
WFIFOW(fd,0)=0xfa;
WFIFOB(fd,2)=result;
WFIFOSET(fd,packet_len(0xfa));
}
/// Adds new member to a party.
/// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP)
/// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2)
/// role:
/// 0 = leader
/// 1 = normal
/// state:
/// 0 = connected
/// 1 = disconnected
void clif_party_member_info(struct party_data *p, struct map_session_data *sd)
{
unsigned char buf[81];
int i;
if (!sd) { //Pick any party member (this call is used when changing item share rules)
ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd != 0 );
} else {
ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
}
if (i >= MAX_PARTY) return; //Should never happen...
sd = p->data[i].sd;
WBUFW(buf, 0) = 0x1e9;
WBUFL(buf, 2) = sd->status.account_id;
WBUFL(buf, 6) = (p->party.member[i].leader)?0:1;
WBUFW(buf,10) = sd->bl.x;
WBUFW(buf,12) = sd->bl.y;
WBUFB(buf,14) = (p->party.member[i].online)?0:1;
memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH);
memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH);
mapindex->getmapname_ext(map->list[sd->bl.m].custom_name ? map->list[map->list[sd->bl.m].instance_src_map].name : map->list[sd->bl.m].name, (char*)WBUFP(buf,63));
WBUFB(buf,79) = (p->party.item&1)?1:0;
WBUFB(buf,80) = (p->party.item&2)?1:0;
clif->send(buf,packet_len(0x1e9),&sd->bl,PARTY);
}
/// Sends party information (ZC_GROUP_LIST).
/// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }*
/// role:
/// 0 = leader
/// 1 = normal
/// state:
/// 0 = connected
/// 1 = disconnected
void clif_party_info(struct party_data* p, struct map_session_data *sd)
{
unsigned char buf[2+2+NAME_LENGTH+(4+NAME_LENGTH+MAP_NAME_LENGTH_EXT+1+1)*MAX_PARTY];
struct map_session_data* party_sd = NULL;
int i, c;
nullpo_retv(p);
WBUFW(buf,0) = 0xfb;
memcpy(WBUFP(buf,4), p->party.name, NAME_LENGTH);
for(i = 0, c = 0; i < MAX_PARTY; i++)
{
struct party_member* m = &p->party.member[i];
if(!m->account_id) continue;
if(party_sd == NULL) party_sd = p->data[i].sd;
WBUFL(buf,28+c*46) = m->account_id;
memcpy(WBUFP(buf,28+c*46+4), m->name, NAME_LENGTH);
mapindex->getmapname_ext(mapindex_id2name(m->map), (char*)WBUFP(buf,28+c*46+28));
WBUFB(buf,28+c*46+44) = (m->leader) ? 0 : 1;
WBUFB(buf,28+c*46+45) = (m->online) ? 0 : 1;
c++;
}
WBUFW(buf,2) = 28+c*46;
if(sd) { // send only to self
clif->send(buf, WBUFW(buf,2), &sd->bl, SELF);
} else if (party_sd) { // send to whole party
clif->send(buf, WBUFW(buf,2), &party_sd->bl, PARTY);
}
}
/// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG).
/// 02c9 <flag>.B
/// flag:
/// 0 = allow party invites
/// 1 = auto-deny party invites
void clif_partyinvitationstate(struct map_session_data* sd)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x2c9));
WFIFOW(fd, 0) = 0x2c9;
WFIFOB(fd, 2) = sd->status.allow_party ? 1 : 0;
WFIFOSET(fd, packet_len(0x2c9));
}
/// Party invitation request.
/// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP)
/// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ)
void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
{
#if PACKETVER < 20070821
const int cmd = 0xfe;
#else
const int cmd = 0x2c6;
#endif
int fd;
struct party_data *p;
nullpo_retv(sd);
nullpo_retv(tsd);
fd=tsd->fd;
if( (p=party->search(sd->status.party_id))==NULL )
return;
WFIFOHEAD(fd,packet_len(cmd));
WFIFOW(fd,0)=cmd;
WFIFOL(fd,2)=sd->status.party_id;
memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH);
WFIFOSET(fd,packet_len(cmd));
}
/// Party invite result.
/// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP)
/// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK)
/// result=0 : char is already in a party -> MsgStringTable[80]
/// result=1 : party invite was rejected -> MsgStringTable[81]
/// result=2 : party invite was accepted -> MsgStringTable[82]
/// result=3 : party is full -> MsgStringTable[83]
/// result=4 : char of the same account already joined the party -> MsgStringTable[608]
/// result=5 : char blocked party invite -> MsgStringTable[1324] (since 20070904)
/// result=7 : char is not online or doesn't exist -> MsgStringTable[71] (since 20070904)
/// result=8 : (%s) TODO instance related? -> MsgStringTable[1388] (since 20080527)
/// return=9 : TODO map prohibits party joining? -> MsgStringTable[1871] (since 20110205)
void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
#if PACKETVER < 20070904
if( result == 7 ) {
clif->message(fd, msg_txt(3));
return;
}
#endif
#if PACKETVER < 20070821
WFIFOHEAD(fd,packet_len(0xfd));
WFIFOW(fd,0) = 0xfd;
safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
WFIFOB(fd,26) = result;
WFIFOSET(fd,packet_len(0xfd));
#else
WFIFOHEAD(fd,packet_len(0x2c5));
WFIFOW(fd,0) = 0x2c5;
safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH);
WFIFOL(fd,26) = result;
WFIFOSET(fd,packet_len(0x2c5));
#endif
}
/// Updates party settings.
/// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE)
/// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2)
/// exp option:
/// 0 = exp sharing disabled
/// 1 = exp sharing enabled
/// 2 = cannot change exp sharing
///
/// flag:
/// 0 = send to party
/// 1 = send to sd
void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag)
{
unsigned char buf[16];
#if PACKETVER < 20090603
const int cmd = 0x101;
#else
const int cmd = 0x7d8;
#endif
nullpo_retv(p);
if(!sd && flag==0){
int i;
for(i=0;i<MAX_PARTY && !p->data[i].sd;i++)
;
if (i < MAX_PARTY)
sd = p->data[i].sd;
}
if(!sd) return;
WBUFW(buf,0)=cmd;
WBUFL(buf,2)=((flag&0x01)?2:p->party.exp);
#if PACKETVER >= 20090603
WBUFB(buf,6)=(p->party.item&1)?1:0;
WBUFB(buf,7)=(p->party.item&2)?1:0;
#endif
if(flag==0)
clif->send(buf,packet_len(cmd),&sd->bl,PARTY);
else
clif->send(buf,packet_len(cmd),&sd->bl,SELF);
}
/// 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP).
/// result:
/// 0 = leave
/// 1 = expel
/// 2 = cannot leave party on this map
/// 3 = cannot expel from party on this map
void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag)
{
unsigned char buf[64];
nullpo_retv(p);
if(!sd && (flag&0xf0)==0)
{
int i;
for(i=0;i<MAX_PARTY && !p->data[i].sd;i++)
;
if (i < MAX_PARTY)
sd = p->data[i].sd;
}
if(!sd) return;
WBUFW(buf,0)=0x105;
WBUFL(buf,2)=account_id;
memcpy(WBUFP(buf,6),name,NAME_LENGTH);
WBUFB(buf,30)=flag&0x0f;
if((flag&0xf0)==0)
clif->send(buf,packet_len(0x105),&sd->bl,PARTY);
else
clif->send(buf,packet_len(0x105),&sd->bl,SELF);
}
/// Party chat message (ZC_NOTIFY_CHAT_PARTY).
/// 0109 <packet len>.W <account id>.L <message>.?B
void clif_party_message(struct party_data* p, int account_id, const char* mes, int len)
{
struct map_session_data *sd;
int i;
nullpo_retv(p);
for(i=0; i < MAX_PARTY && !p->data[i].sd;i++);
if(i < MAX_PARTY){
unsigned char buf[1024];
if (len > sizeof(buf)-8) {
ShowWarning("clif_party_message: Truncated message '%s' (len=%d, max=%"PRIuS", party_id=%d).\n",
mes, len, sizeof(buf)-8, p->party.party_id);
len = sizeof(buf)-8;
}
sd = p->data[i].sd;
WBUFW(buf,0)=0x109;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=account_id;
safestrncpy((char *)WBUFP(buf,8), mes, len);
clif->send(buf,len+8,&sd->bl,PARTY);
}
}
/// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM).
/// 0107 <account id>.L <x>.W <y>.W
void clif_party_xy(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retv(sd);
WBUFW(buf,0)=0x107;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=sd->bl.x;
WBUFW(buf,8)=sd->bl.y;
clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
}
/*==========================================
* Sends x/y dot to a single fd. [Skotlex]
*------------------------------------------*/
void clif_party_xy_single(int fd, struct map_session_data *sd)
{
WFIFOHEAD(fd,packet_len(0x107));
WFIFOW(fd,0)=0x107;
WFIFOL(fd,2)=sd->status.account_id;
WFIFOW(fd,6)=sd->bl.x;
WFIFOW(fd,8)=sd->bl.y;
WFIFOSET(fd,packet_len(0x107));
}
/// Updates HP bar of a party member.
/// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM)
/// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2)
void clif_party_hp(struct map_session_data *sd)
{
unsigned char buf[16];
#if PACKETVER < 20100126
const int cmd = 0x106;
#else
const int cmd = 0x80e;
#endif
nullpo_retv(sd);
WBUFW(buf,0)=cmd;
WBUFL(buf,2)=sd->status.account_id;
#if PACKETVER < 20100126
if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex]
WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WBUFW(buf,8) = 100;
} else {
WBUFW(buf,6) = sd->battle_status.hp;
WBUFW(buf,8) = sd->battle_status.max_hp;
}
#else
WBUFL(buf,6) = sd->battle_status.hp;
WBUFL(buf,10) = sd->battle_status.max_hp;
#endif
clif->send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS);
}
/*==========================================
* Sends HP bar to a single fd. [Skotlex]
*------------------------------------------*/
void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp)
{
#if PACKETVER < 20100126
const int cmd = 0x106;
#else
const int cmd = 0x80e;
#endif
WFIFOHEAD(fd,packet_len(cmd));
WFIFOW(fd,0) = cmd;
WFIFOL(fd,2) = id;
#if PACKETVER < 20100126
if( maxhp > INT16_MAX )
{// To correctly display the %hp bar. [Skotlex]
WFIFOW(fd,6) = hp/(maxhp/100);
WFIFOW(fd,8) = 100;
} else {
WFIFOW(fd,6) = hp;
WFIFOW(fd,8) = maxhp;
}
#else
WFIFOL(fd,6) = hp;
WFIFOL(fd,10) = maxhp;
#endif
WFIFOSET(fd, packet_len(cmd));
}
/// Notifies the client, that it's attack target is too far (ZC_ATTACK_FAILURE_FOR_DISTANCE).
/// 0139 <target id>.L <target x>.W <target y>.W <x>.W <y>.W <atk range>.W
void clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
{
int fd;
nullpo_retv(sd);
nullpo_retv(bl);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x139));
WFIFOW(fd, 0)=0x139;
WFIFOL(fd, 2)=bl->id;
WFIFOW(fd, 6)=bl->x;
WFIFOW(fd, 8)=bl->y;
WFIFOW(fd,10)=sd->bl.x;
WFIFOW(fd,12)=sd->bl.y;
WFIFOW(fd,14)=sd->battle_status.rhw.range;
WFIFOSET(fd,packet_len(0x139));
}
/// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM).
/// 018f <result>.W <name id>.W
/// result:
/// 0 = success
/// 1 = failure
/// 2 = success (alchemist)
/// 3 = failure (alchemist)
void clif_produceeffect(struct map_session_data* sd,int flag,int nameid)
{
int view,fd;
nullpo_retv(sd);
fd = sd->fd;
clif->solved_charname(fd, sd->status.char_id, sd->status.name);
WFIFOHEAD(fd,packet_len(0x18f));
WFIFOW(fd, 0)=0x18f;
WFIFOW(fd, 2)=flag;
if((view = itemdb_viewid(nameid)) > 0)
WFIFOW(fd, 4)=view;
else
WFIFOW(fd, 4)=nameid;
WFIFOSET(fd,packet_len(0x18f));
}
/// Initiates the pet taming process (ZC_START_CAPTURE).
/// 019e
void clif_catch_process(struct map_session_data *sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x19e));
WFIFOW(fd,0)=0x19e;
WFIFOSET(fd,packet_len(0x19e));
}
/// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER).
/// 01a0 <result>.B
/// 0 = failure
/// 1 = success
void clif_pet_roulette(struct map_session_data *sd,int data)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x1a0));
WFIFOW(fd,0)=0x1a0;
WFIFOB(fd,2)=data;
WFIFOSET(fd,packet_len(0x1a0));
}
/// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST).
/// 01a6 <packet len>.W { <index>.W }*
void clif_sendegg(struct map_session_data *sd)
{
int i,n=0,fd;
nullpo_retv(sd);
fd=sd->fd;
if (battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m)) { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex]
clif->message(fd, msg_txt(866)); // "Pets are not allowed in Guild Wars."
return;
}
WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x1a6;
for(i=0,n=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
sd->inventory_data[i]->type!=IT_PETEGG ||
sd->status.inventory[i].amount<=0)
continue;
WFIFOW(fd,n*2+4)=i+2;
n++;
}
WFIFOW(fd,2)=4+n*2;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = SA_TAMINGMONSTER;
sd->menuskill_val = -1;
}
/// Sends a specific pet data update (ZC_CHANGESTATE_PET).
/// 01a4 <type>.B <id>.L <data>.L
/// type:
/// 0 = pre-init (data = 0)
/// 1 = intimacy (data = 0~4)
/// 2 = hunger (data = 0~4)
/// 3 = accessory
/// 4 = performance (data = 1~3: normal, 4: special)
/// 5 = hairstyle
///
/// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player.
void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param)
{
uint8 buf[16];
nullpo_retv(pd);
WBUFW(buf,0) = 0x1a4;
WBUFB(buf,2) = type;
WBUFL(buf,3) = pd->bl.id;
WBUFL(buf,7) = param;
if (sd)
clif->send(buf, packet_len(0x1a4), &sd->bl, SELF);
else
clif->send(buf, packet_len(0x1a4), &pd->bl, AREA);
}
/// Pet's base data (ZC_PROPERTY_PET).
/// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W
void clif_send_petstatus(struct map_session_data *sd)
{
int fd;
struct s_pet *p;
nullpo_retv(sd);
nullpo_retv(sd->pd);
fd=sd->fd;
p = &sd->pd->pet;
WFIFOHEAD(fd,packet_len(0x1a2));
WFIFOW(fd,0)=0x1a2;
memcpy(WFIFOP(fd,2),p->name,NAME_LENGTH);
WFIFOB(fd,26)=battle_config.pet_rename?0:p->rename_flag;
WFIFOW(fd,27)=p->level;
WFIFOW(fd,29)=p->hungry;
WFIFOW(fd,31)=p->intimate;
WFIFOW(fd,33)=p->equip;
#if PACKETVER >= 20081126
WFIFOW(fd,35)=p->class_;
#endif
WFIFOSET(fd,packet_len(0x1a2));
}
/// Notification about a pet's emotion/talk (ZC_PET_ACT).
/// 01aa <id>.L <data>.L
/// data:
/// @see CZ_PET_ACT.
void clif_pet_emotion(struct pet_data *pd,int param)
{
unsigned char buf[16];
nullpo_retv(pd);
memset(buf,0,packet_len(0x1aa));
WBUFW(buf,0)=0x1aa;
WBUFL(buf,2)=pd->bl.id;
if(param >= 100 && pd->petDB->talk_convert_class) {
if(pd->petDB->talk_convert_class < 0)
return;
else if(pd->petDB->talk_convert_class > 0) {
// replace mob_id component of talk/act data
param -= (pd->pet.class_ - 100)*100;
param += (pd->petDB->talk_convert_class - 100)*100;
}
}
WBUFL(buf,6)=param;
clif->send(buf,packet_len(0x1aa),&pd->bl,AREA);
}
/// Result of request to feed a pet (ZC_FEED_PET).
/// 01a3 <result>.B <name id>.W
/// result:
/// 0 = failure
/// 1 = success
void clif_pet_food(struct map_session_data *sd,int foodid,int fail)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x1a3));
WFIFOW(fd,0)=0x1a3;
WFIFOB(fd,2)=fail;
WFIFOW(fd,3)=foodid;
WFIFOSET(fd,packet_len(0x1a3));
}
/// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST).
/// 01cd { <skill id>.L }*7
void clif_autospell(struct map_session_data *sd,uint16 skill_lv)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x1cd));
WFIFOW(fd, 0)=0x1cd;
if(skill_lv>0 && pc->checkskill(sd,MG_NAPALMBEAT)>0)
WFIFOL(fd,2)= MG_NAPALMBEAT;
else
WFIFOL(fd,2)= 0x00000000;
if(skill_lv>1 && pc->checkskill(sd,MG_COLDBOLT)>0)
WFIFOL(fd,6)= MG_COLDBOLT;
else
WFIFOL(fd,6)= 0x00000000;
if(skill_lv>1 && pc->checkskill(sd,MG_FIREBOLT)>0)
WFIFOL(fd,10)= MG_FIREBOLT;
else
WFIFOL(fd,10)= 0x00000000;
if(skill_lv>1 && pc->checkskill(sd,MG_LIGHTNINGBOLT)>0)
WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
else
WFIFOL(fd,14)= 0x00000000;
if(skill_lv>4 && pc->checkskill(sd,MG_SOULSTRIKE)>0)
WFIFOL(fd,18)= MG_SOULSTRIKE;
else
WFIFOL(fd,18)= 0x00000000;
if(skill_lv>7 && pc->checkskill(sd,MG_FIREBALL)>0)
WFIFOL(fd,22)= MG_FIREBALL;
else
WFIFOL(fd,22)= 0x00000000;
if(skill_lv>9 && pc->checkskill(sd,MG_FROSTDIVER)>0)
WFIFOL(fd,26)= MG_FROSTDIVER;
else
WFIFOL(fd,26)= 0x00000000;
WFIFOSET(fd,packet_len(0x1cd));
sd->menuskill_id = SA_AUTOSPELL;
sd->menuskill_val = skill_lv;
}
/// Devotion's visual effect (ZC_DEVOTIONLIST).
/// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W
void clif_devotion(struct block_list *src, struct map_session_data *tsd)
{
unsigned char buf[56];
nullpo_retv(src);
memset(buf,0,packet_len(0x1cf));
WBUFW(buf,0) = 0x1cf;
WBUFL(buf,2) = src->id;
if( src->type == BL_MER )
{
struct mercenary_data *md = BL_CAST(BL_MER,src);
if( md && md->master && md->devotion_flag )
WBUFL(buf,6) = md->master->bl.id;
WBUFW(buf,26) = skill->get_range2(src, ML_DEVOTION, mercenary->checkskill(md, ML_DEVOTION));
}
else
{
int i;
struct map_session_data *sd = BL_CAST(BL_PC,src);
if( sd == NULL )
return;
for( i = 0; i < 5; i++ )
WBUFL(buf,6+4*i) = sd->devotion[i];
WBUFW(buf,26) = skill->get_range2(src, CR_DEVOTION, pc->checkskill(sd, CR_DEVOTION));
}
if( tsd )
clif->send(buf, packet_len(0x1cf), &tsd->bl, SELF);
else
clif->send(buf, packet_len(0x1cf), src, AREA);
}
/*==========================================
* Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd'
* Notifies clients in an area of an object's spirits.
* 01d0 <id>.L <amount>.W (ZC_SPIRITS)
* 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
*------------------------------------------*/
void clif_spiritball(struct block_list *bl) {
unsigned char buf[16];
TBL_PC *sd = BL_CAST(BL_PC,bl);
TBL_HOM *hd = BL_CAST(BL_HOM,bl);
nullpo_retv(bl);
WBUFW(buf, 0) = 0x1d0;
WBUFL(buf, 2) = bl->id;
WBUFW(buf, 6) = 0; //init to 0
switch(bl->type){
case BL_PC: WBUFW(buf, 6) = sd->spiritball; break;
case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break;
}
clif->send(buf, packet_len(0x1d0), bl, AREA);
}
/// Notifies clients in area of a character's combo delay (ZC_COMBODELAY).
/// 01d2 <account id>.L <delay>.L
void clif_combo_delay(struct block_list *bl,int wait)
{
unsigned char buf[32];
nullpo_retv(bl);
WBUFW(buf,0)=0x1d2;
WBUFL(buf,2)=bl->id;
WBUFL(buf,6)=wait;
clif->send(buf,packet_len(0x1d2),bl,AREA);
}
/// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP).
/// 01d1 <src id>.L <dst id>.L <flag>.L
/// flag:
/// 0 = inactive
/// 1 = active
void clif_bladestop(struct block_list *src, int dst_id, int active)
{
unsigned char buf[32];
nullpo_retv(src);
WBUFW(buf,0)=0x1d1;
WBUFL(buf,2)=src->id;
WBUFL(buf,6)=dst_id;
WBUFL(buf,10)=active;
clif->send(buf,packet_len(0x1d1),src,AREA);
}
/// MVP effect (ZC_MVP).
/// 010c <account id>.L
void clif_mvp_effect(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retv(sd);
WBUFW(buf,0)=0x10c;
WBUFL(buf,2)=sd->bl.id;
clif->send(buf,packet_len(0x10c),&sd->bl,AREA);
}
/// MVP item reward message (ZC_MVP_GETTING_ITEM).
/// 010a <name id>.W
void clif_mvp_item(struct map_session_data *sd,int nameid)
{
int view,fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x10a));
WFIFOW(fd,0)=0x10a;
if((view = itemdb_viewid(nameid)) > 0)
WFIFOW(fd,2)=view;
else
WFIFOW(fd,2)=nameid;
WFIFOSET(fd,packet_len(0x10a));
}
/// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP).
/// 010b <exp>.L
void clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x10b));
WFIFOW(fd,0)=0x10b;
WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX);
WFIFOSET(fd,packet_len(0x10b));
}
/// Dropped MVP item reward message (ZC_THROW_MVPITEM).
/// 010d
///
/// "You are the MVP, but cannot obtain the reward because
/// you are overweight."
void clif_mvp_noitem(struct map_session_data* sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x10d));
WFIFOW(fd,0) = 0x10d;
WFIFOSET(fd,packet_len(0x10d));
}
/// Guild creation result (ZC_RESULT_MAKE_GUILD).
/// 0167 <result>.B
/// result:
/// 0 = "Guild has been created."
/// 1 = "You are already in a Guild."
/// 2 = "That Guild Name already exists."
/// 3 = "You need the necessary item to create a Guild."
void clif_guild_created(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x167));
WFIFOW(fd,0)=0x167;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len(0x167));
}
/// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID).
/// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B
/// mode:
/// &0x01 = allow invite
/// &0x10 = allow expel
void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
{
int ps,fd;
nullpo_retv(sd);
nullpo_retv(g);
fd=sd->fd;
ps=guild->getposition(g,sd);
WFIFOHEAD(fd,packet_len(0x16c));
WFIFOW(fd,0)=0x16c;
WFIFOL(fd,2)=g->guild_id;
WFIFOL(fd,6)=g->emblem_id;
WFIFOL(fd,10)=g->position[ps].mode;
WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag == 1);
WFIFOL(fd,15)=0; // InterSID (unknown purpose)
memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len(0x16c));
}
/// Guild member login notice.
/// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT)
/// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2)
/// status:
/// 0 = offline
/// 1 = online
void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
{
unsigned char buf[64];
struct map_session_data* sd;
nullpo_retv(g);
WBUFW(buf, 0)=0x1f2;
WBUFL(buf, 2)=g->member[idx].account_id;
WBUFL(buf, 6)=g->member[idx].char_id;
WBUFL(buf,10)=flag;
if( ( sd = g->member[idx].sd ) != NULL )
{
WBUFW(buf,14) = sd->status.sex;
WBUFW(buf,16) = sd->status.hair;
WBUFW(buf,18) = sd->status.hair_color;
clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS);
}
else if( ( sd = guild->getavailablesd(g) ) != NULL )
{
WBUFW(buf,14) = 0;
WBUFW(buf,16) = 0;
WBUFW(buf,18) = 0;
clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD);
}
}
// Function `clif_guild_memberlogin_notice` sends info about
// logins and logouts of a guild member to the rest members.
// But at the 1st time (after a player login or map changing)
// the client won't show the message.
// So I suggest use this function for sending "first-time-info"
// to some player on entering the game or changing location.
// At next time the client would always show the message.
// The function sends all the statuses in the single packet
// to economize traffic. [LuzZza]
void clif_guild_send_onlineinfo(struct map_session_data *sd)
{
struct guild *g;
unsigned char buf[14*128];
int i, count=0, p_len;
nullpo_retv(sd);
p_len = packet_len(0x16d);
if(!(g = sd->guild))
return;
for(i=0; i<g->max_member; i++) {
if(g->member[i].account_id > 0 &&
g->member[i].account_id != sd->status.account_id) {
WBUFW(buf,count*p_len) = 0x16d;
WBUFL(buf,count*p_len+2) = g->member[i].account_id;
WBUFL(buf,count*p_len+6) = g->member[i].char_id;
WBUFL(buf,count*p_len+10) = g->member[i].online;
count++;
}
}
clif->send(buf, p_len*count, &sd->bl, SELF);
}
/// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE).
/// 014e <menu flag>.L
/// menu flag:
/// 0x00 = Basic Info (always on)
/// &0x01 = Member manager
/// &0x02 = Positions
/// &0x04 = Skills
/// &0x10 = Expulsion list
/// &0x40 = Unknown (GMENUFLAG_ALLGUILDLIST)
/// &0x80 = Notice
void clif_guild_masterormember(struct map_session_data *sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x14e));
WFIFOW(fd,0) = 0x14e;
WFIFOL(fd,2) = (sd->state.gmaster_flag) ? 0xd7 : 0x57;
WFIFOSET(fd,packet_len(0x14e));
}
/// Guild basic information (Territories [Valaris])
/// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO)
/// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2)
void clif_guild_basicinfo(struct map_session_data *sd) {
int fd;
struct guild *g;
nullpo_retv(sd);
fd = sd->fd;
if( (g = sd->guild) == NULL )
return;
WFIFOHEAD(fd,packet_len(0x1b6));
WFIFOW(fd, 0)=0x1b6;//0x150;
WFIFOL(fd, 2)=g->guild_id;
WFIFOL(fd, 6)=g->guild_lv;
WFIFOL(fd,10)=g->connect_member;
WFIFOL(fd,14)=g->max_member;
WFIFOL(fd,18)=g->average_lv;
WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX);
WFIFOL(fd,26)=g->next_exp;
WFIFOL(fd,30)=0; // Tax Points
WFIFOL(fd,34)=0; // Honor: (left) Vulgar [-100,100] Famed (right)
WFIFOL(fd,38)=0; // Virtue: (down) Wicked [-100,100] Righteous (up)
WFIFOL(fd,42)=g->emblem_id;
memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH);
memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH);
safestrncpy((char*)WFIFOP(fd,94),msg_txt(300+guild->checkcastles(g)),16); // "'N' castles"
WFIFOL(fd,110) = 0; // zeny
WFIFOSET(fd,packet_len(0x1b6));
}
/// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO).
/// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }*
void clif_guild_allianceinfo(struct map_session_data *sd)
{
int fd,i,c;
struct guild *g;
nullpo_retv(sd);
if( (g = sd->guild) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4);
WFIFOW(fd, 0)=0x14c;
for(i=c=0;i<MAX_GUILDALLIANCE;i++){
struct guild_alliance *a=&g->alliance[i];
if(a->guild_id>0){
WFIFOL(fd,c*32+4)=a->opposition;
WFIFOL(fd,c*32+8)=a->guild_id;
memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH);
c++;
}
}
WFIFOW(fd, 2)=c*32+4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Guild member manager information (ZC_MEMBERMGR_INFO).
/// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }*
/// state:
/// 0 = offline
/// 1 = online
/// memo:
/// probably member's self-introduction (unused, no client UI/packets for editing it)
void clif_guild_memberlist(struct map_session_data *sd)
{
int fd;
int i,c;
struct guild *g;
nullpo_retv(sd);
if( (fd = sd->fd) == 0 )
return;
if( (g = sd->guild) == NULL )
return;
WFIFOHEAD(fd, g->max_member * 104 + 4);
WFIFOW(fd, 0)=0x154;
for(i=0,c=0;i<g->max_member;i++){
struct guild_member *m=&g->member[i];
if(m->account_id==0)
continue;
WFIFOL(fd,c*104+ 4)=m->account_id;
WFIFOL(fd,c*104+ 8)=m->char_id;
WFIFOW(fd,c*104+12)=m->hair;
WFIFOW(fd,c*104+14)=m->hair_color;
WFIFOW(fd,c*104+16)=m->gender;
WFIFOW(fd,c*104+18)=m->class_;
WFIFOW(fd,c*104+20)=m->lv;
WFIFOL(fd,c*104+22)=(int)cap_value(m->exp,0,INT32_MAX);
WFIFOL(fd,c*104+26)=m->online;
WFIFOL(fd,c*104+30)=m->position;
memset(WFIFOP(fd,c*104+34),0,50); //[Ind] - This is displayed in the 'note' column but being you can't edit it it's sent empty.
memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH);
c++;
}
WFIFOW(fd, 2)=c*104+4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Guild position name information (ZC_POSITION_ID_NAME_INFO).
/// 0166 <packet len>.W { <position id>.L <position name>.24B }*
void clif_guild_positionnamelist(struct map_session_data *sd) {
int i,fd;
struct guild *g;
nullpo_retv(sd);
if( (g = sd->guild) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4);
WFIFOW(fd, 0)=0x166;
for(i=0;i<MAX_GUILDPOSITION;i++){
WFIFOL(fd,i*28+4)=i;
memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH);
}
WFIFOW(fd,2)=i*28+4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Guild position information (ZC_POSITION_INFO).
/// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }*
/// mode:
/// &0x01 = allow invite
/// &0x10 = allow expel
/// ranking:
/// TODO
void clif_guild_positioninfolist(struct map_session_data *sd) {
int i,fd;
struct guild *g;
nullpo_retv(sd);
if( (g = sd->guild) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4);
WFIFOW(fd, 0)=0x160;
for(i=0;i<MAX_GUILDPOSITION;i++){
struct guild_position *p=&g->position[i];
WFIFOL(fd,i*16+ 4)=i;
WFIFOL(fd,i*16+ 8)=p->mode;
WFIFOL(fd,i*16+12)=i;
WFIFOL(fd,i*16+16)=p->exp_mode;
}
WFIFOW(fd, 2)=i*16+4;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO).
/// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }*
/// mode:
/// &0x01 = allow invite
/// &0x10 = allow expel
/// ranking:
/// TODO
void clif_guild_positionchanged(struct guild *g,int idx)
{
// FIXME: This packet is intended to update the clients after a
// commit of position info changes, not sending one packet per
// position.
struct map_session_data *sd;
unsigned char buf[128];
nullpo_retv(g);
WBUFW(buf, 0)=0x174;
WBUFW(buf, 2)=44; // packet len
// GUILD_REG_POSITION_INFO{
WBUFL(buf, 4)=idx;
WBUFL(buf, 8)=g->position[idx].mode;
WBUFL(buf,12)=idx;
WBUFL(buf,16)=g->position[idx].exp_mode;
memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH);
// }*
if( (sd=guild->getavailablesd(g))!=NULL )
clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD);
}
/// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS).
/// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
void clif_guild_memberpositionchanged(struct guild *g,int idx)
{
// FIXME: This packet is intended to update the clients after a
// commit of member position assignment changes, not sending one
// packet per position.
struct map_session_data *sd;
unsigned char buf[64];
nullpo_retv(g);
WBUFW(buf, 0)=0x156;
WBUFW(buf, 2)=16; // packet len
// MEMBER_POSITION_INFO{
WBUFL(buf, 4)=g->member[idx].account_id;
WBUFL(buf, 8)=g->member[idx].char_id;
WBUFL(buf,12)=g->member[idx].position;
// }*
if( (sd=guild->getavailablesd(g))!=NULL )
clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD);
}
/// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG).
/// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B
void clif_guild_emblem(struct map_session_data *sd,struct guild *g)
{
int fd;
nullpo_retv(sd);
nullpo_retv(g);
fd = sd->fd;
if( g->emblem_len <= 0 )
return;
WFIFOHEAD(fd,g->emblem_len+12);
WFIFOW(fd,0)=0x152;
WFIFOW(fd,2)=g->emblem_len+12;
WFIFOL(fd,4)=g->guild_id;
WFIFOL(fd,8)=g->emblem_id;
memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD).
/// 01b4 <id>.L <guild id>.L <emblem id>.W
void clif_guild_emblem_area(struct block_list* bl)
{
uint8 buf[12];
nullpo_retv(bl);
// TODO this packet doesn't force the update of ui components that have the emblem visible
// (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS]
WBUFW(buf,0) = 0x1b4;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = status->get_guild_id(bl);
WBUFW(buf,10) = status->get_emblem_id(bl);
clif->send(buf, 12, bl, AREA_WOS);
}
/// Sends guild skills (ZC_GUILD_SKILLINFO).
/// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B }*
void clif_guild_skillinfo(struct map_session_data* sd)
{
int fd;
struct guild* g;
int i,c;
nullpo_retv(sd);
if( (g = sd->guild) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37);
WFIFOW(fd,0) = 0x0162;
WFIFOW(fd,4) = g->skill_point;
for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) {
if(g->skill[i].id > 0 && guild->check_skill_require(g, g->skill[i].id)) {
int id = g->skill[i].id;
int p = 6 + c*37;
WFIFOW(fd,p+0) = id;
WFIFOL(fd,p+2) = skill->get_inf(id);
WFIFOW(fd,p+6) = g->skill[i].lv;
WFIFOW(fd,p+8) = skill->get_sp(id, g->skill[i].lv);
WFIFOW(fd,p+10) = skill->get_range(id, g->skill[i].lv);
safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0;
c++;
}
}
WFIFOW(fd,2) = 6 + c*37;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Sends guild notice to client (ZC_GUILD_NOTICE).
/// 016f <subject>.60B <notice>.120B
void clif_guild_notice(struct map_session_data* sd, struct guild* g)
{
int fd;
nullpo_retv(sd);
nullpo_retv(g);
fd = sd->fd;
if ( !session_isActive(fd) )
return;
if(g->mes1[0] == '\0' && g->mes2[0] == '\0')
return;
WFIFOHEAD(fd,packet_len(0x16f));
WFIFOW(fd,0) = 0x16f;
memcpy(WFIFOP(fd,2), g->mes1, MAX_GUILDMES1);
memcpy(WFIFOP(fd,62), g->mes2, MAX_GUILDMES2);
WFIFOSET(fd,packet_len(0x16f));
}
/// Guild invite (ZC_REQ_JOIN_GUILD).
/// 016a <guild id>.L <guild name>.24B
void clif_guild_invite(struct map_session_data *sd,struct guild *g)
{
int fd;
nullpo_retv(sd);
nullpo_retv(g);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x16a));
WFIFOW(fd,0)=0x16a;
WFIFOL(fd,2)=g->guild_id;
memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len(0x16a));
}
/// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD).
/// 0169 <answer>.B
/// answer:
/// 0 = Already in guild.
/// 1 = Offer rejected.
/// 2 = Offer accepted.
/// 3 = Guild full.
void clif_guild_inviteack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x169));
WFIFOW(fd,0)=0x169;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len(0x169));
}
/// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD).
/// 015a <char name>.24B <reason>.40B
void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
{
unsigned char buf[128];
nullpo_retv(sd);
WBUFW(buf, 0)=0x15a;
memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
memcpy(WBUFP(buf,26),mes,40);
clif->send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG);
}
/// Notifies clients of a guild of an expelled member.
/// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD)
/// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO)
void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id)
{
unsigned char buf[128];
#if PACKETVER < 20100803
const unsigned short cmd = 0x15c;
#else
const unsigned short cmd = 0x839;
#endif
nullpo_retv(sd);
WBUFW(buf,0) = cmd;
safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
safestrncpy((char*)WBUFP(buf,26), mes, 40);
#if PACKETVER < 20100803
memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons)
#endif
clif->send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG);
}
/// Guild expulsion list (ZC_BAN_LIST).
/// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }*
/// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803)
void clif_guild_expulsionlist(struct map_session_data* sd) {
#if PACKETVER < 20100803
const int offset = NAME_LENGTH*2+40;
#else
const int offset = NAME_LENGTH+40;
#endif
int fd, i, c = 0;
struct guild* g;
nullpo_retv(sd);
if( (g = sd->guild) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset);
WFIFOW(fd,0) = 0x163;
for( i = 0; i < MAX_GUILDEXPULSION; i++ )
{
struct guild_expulsion* e = &g->expulsion[i];
if( e->account_id > 0 )
{
memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH);
#if PACKETVER < 20100803
memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons)
memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40);
#else
memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40);
#endif
c++;
}
}
WFIFOW(fd,2) = 4 + c*offset;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Guild chat message (ZC_GUILD_CHAT).
/// 017f <packet len>.W <message>.?B
void clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
{// TODO: account_id is not used, candidate for deletion? [Ai4rei]
struct map_session_data *sd;
uint8 buf[256];
if (len == 0)
return;
if (len > sizeof(buf)-5) {
ShowWarning("clif_guild_message: Truncated message '%s' (len=%d, max=%"PRIuS", guild_id=%d).\n", mes, len, sizeof(buf)-5, g->guild_id);
len = sizeof(buf)-5;
}
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 5;
safestrncpy((char*)WBUFP(buf,4), mes, len+1);
if ((sd = guild->getavailablesd(g)) != NULL)
clif->send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG);
}
/// Request for guild alliance (ZC_REQ_ALLY_GUILD).
/// 0171 <inviter account id>.L <guild name>.24B
void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x171));
WFIFOW(fd,0)=0x171;
WFIFOL(fd,2)=account_id;
memcpy(WFIFOP(fd,6),name,NAME_LENGTH);
WFIFOSET(fd,packet_len(0x171));
}
/// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD).
/// 0173 <answer>.B
/// answer:
/// 0 = Already allied.
/// 1 = You rejected the offer.
/// 2 = You accepted the offer.
/// 3 = They have too any alliances.
/// 4 = You have too many alliances.
/// 5 = Alliances are disabled.
void clif_guild_allianceack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x173));
WFIFOW(fd,0)=0x173;
WFIFOL(fd,2)=flag;
WFIFOSET(fd,packet_len(0x173));
}
/// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD).
/// 0184 <other guild id>.L <relation>.L
/// relation:
/// 0 = Ally
/// 1 = Enemy
void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
if (fd <= 0)
return;
WFIFOHEAD(fd,packet_len(0x184));
WFIFOW(fd,0)=0x184;
WFIFOL(fd,2)=guild_id;
WFIFOL(fd,6)=flag;
WFIFOSET(fd,packet_len(0x184));
}
/// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD).
/// 0181 <result>.B
/// result:
/// 0 = Antagonist has been set.
/// 1 = Guild has too many Antagonists.
/// 2 = Already set as an Antagonist.
/// 3 = Antagonists are disabled.
void clif_guild_oppositionack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x181));
WFIFOW(fd,0)=0x181;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len(0x181));
}
/// Adds alliance or opposition (ZC_ADD_RELATED_GUILD).
/// 0185 <relation>.L <guild id>.L <guild name>.24B
/*
void clif_guild_allianceadded(struct guild *g,int idx)
{
unsigned char buf[64];
WBUFW(buf,0)=0x185;
WBUFL(buf,2)=g->alliance[idx].opposition;
WBUFL(buf,6)=g->alliance[idx].guild_id;
memcpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH);
clif->send(buf,packet_len(0x185),guild->getavailablesd(g),GUILD);
}
*/
/// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT).
/// 015e <reason>.L
/// 0 = success
/// 1 = invalid key (guild name, @see clif_parse_GuildBreak)
/// 2 = there are still members in the guild
void clif_guild_broken(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x15e));
WFIFOW(fd,0)=0x15e;
WFIFOL(fd,2)=flag;
WFIFOSET(fd,packet_len(0x15e));
}
/// Displays emotion on an object (ZC_EMOTION).
/// 00c0 <id>.L <type>.B
/// type:
/// enum emotion_type
void clif_emotion(struct block_list *bl,int type)
{
unsigned char buf[8];
nullpo_retv(bl);
WBUFW(buf,0)=0xc0;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
clif->send(buf,packet_len(0xc0),bl,AREA);
}
/// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS).
/// 0191 <id>.L <contents>.80B
void clif_talkiebox(struct block_list* bl, const char* talkie)
{
unsigned char buf[MESSAGE_SIZE+6];
nullpo_retv(bl);
WBUFW(buf,0) = 0x191;
WBUFL(buf,2) = bl->id;
safestrncpy((char*)WBUFP(buf,6),talkie,MESSAGE_SIZE);
clif->send(buf,packet_len(0x191),bl,AREA);
}
/// Displays wedding effect centered on an object (ZC_CONGRATULATION).
/// 01ea <id>.L
void clif_wedding_effect(struct block_list *bl)
{
unsigned char buf[6];
nullpo_retv(bl);
WBUFW(buf,0) = 0x1ea;
WBUFL(buf,2) = bl->id;
clif->send(buf, packet_len(0x1ea), bl, AREA);
}
/// Notifies the client of the name of the partner character (ZC_COUPLENAME).
/// 01e6 <partner name>.24B
void clif_callpartner(struct map_session_data *sd) {
unsigned char buf[26];
nullpo_retv(sd);
WBUFW(buf,0) = 0x1e6;
if( sd->status.partner_id ) {
const char *p;
if( ( p = map->charid2nick(sd->status.partner_id) ) != NULL ) {
memcpy(WBUFP(buf,2), p, NAME_LENGTH);
} else {
WBUFB(buf,2) = 0;
}
} else {
// Send zero-length name if no partner, to initialize the client buffer.
WBUFB(buf,2) = 0;
}
clif->send(buf, packet_len(0x1e6), &sd->bl, AREA);
}
/// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE).
/// 01e4
/// This packet while still implemented by the client is no longer being officially used.
/*
void clif_marriage_process(struct map_session_data *sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x1e4));
WFIFOW(fd,0)=0x1e4;
WFIFOSET(fd,packet_len(0x1e4));
}
*/
/// Notice of divorce (ZC_DIVORCE).
/// 0205 <partner name>.24B
void clif_divorced(struct map_session_data* sd, const char* name)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x205));
WFIFOW(fd,0)=0x205;
memcpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd, packet_len(0x205));
}
/// Marriage proposal (ZC_REQ_COUPLE).
/// 01e2 <account id>.L <char id>.L <char name>.24B
/// This packet while still implemented by the client is no longer being officially used.
/*
void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_session_data* ssd)
{
nullpo_retv(sd);
WFIFOHEAD(fd,packet_len(0x1e2));
WFIFOW(fd,0) = 0x1e2;
WFIFOL(fd,2) = ssd->status.account_id;
WFIFOL(fd,6) = ssd->status.char_id;
safestrncpy((char*)WFIFOP(fd,10), ssd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_len(0x1e2));
}
*/
/*==========================================
* Displays a message using the guild-chat colors to the specified targets. [Skotlex]
*------------------------------------------*/
void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum send_target target)
{
unsigned char buf[256];
if (len == 0)
return;
if (len > sizeof(buf)-5) {
ShowWarning("clif_disp_message: Truncated message '%s' (len=%"PRIuS", max=%"PRIuS", aid=%d).\n", mes, len, sizeof(buf)-5, src->id);
len = sizeof(buf)-5;
}
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 5;
safestrncpy((char*)WBUFP(buf,4), mes, len+1);
clif->send(buf, WBUFW(buf,2), src, target);
}
/// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER).
/// 00cd <result>.L (unknown packet version or invalid information at packet_len_table)
/// 00cd <result>.B
/// result:
/// 0 = failure
/// 1 = success
void clif_GM_kickack(struct map_session_data *sd, int result)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xcd));
WFIFOW(fd,0) = 0xcd;
WFIFOB(fd,2) = result;
WFIFOSET(fd, packet_len(0xcd));
}
void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd) {
int fd = tsd->fd;
if( fd > 0 )
clif->authfail_fd(fd, 15);
else
map->quit(tsd);
if( sd )
clif->GM_kickack(sd, 1);
}
/// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT).
/// 014a <result>.L
/// result:
/// 0 = "A manner point has been successfully aligned."
/// 1 = MP_FAILURE_EXHAUST
/// 2 = MP_FAILURE_ALREADY_GIVING
/// 3 = "Chat Block has been applied by GM due to your ill-mannerous action."
/// 4 = "Automated Chat Block has been applied due to Anti-Spam System."
/// 5 = "You got a good point from %s."
void clif_manner_message(struct map_session_data* sd, uint32 type)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x14a));
WFIFOW(fd,0) = 0x14a;
WFIFOL(fd,2) = type;
WFIFOSET(fd, packet_len(0x14a));
}
/// Follow-up to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN).
/// 014b <type>.B <GM name>.24B
/// type:
/// 0 = positive (unmute)
/// 1 = negative (mute)
void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type)
{
int fd;
nullpo_retv(sd);
nullpo_retv(tsd);
fd = tsd->fd;
WFIFOHEAD(fd,packet_len(0x14b));
WFIFOW(fd,0) = 0x14b;
WFIFOB(fd,2) = type;
safestrncpy((char*)WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_len(0x14b));
}
/// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC).
/// 00d1 <type>.B <result>.B
/// type:
/// 0 = /ex (deny)
/// 1 = /in (allow)
/// result:
/// 0 = success
/// 1 = failure
/// 2 = too many blocks
void clif_wisexin(struct map_session_data *sd,int type,int flag) {
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xd1));
WFIFOW(fd,0)=0xd1;
WFIFOB(fd,2)=type;
WFIFOB(fd,3)=flag;
WFIFOSET(fd,packet_len(0xd1));
}
/// Notifies the client about the result of a request to allow/deny whispers from anyone (ZC_SETTING_WHISPER_STATE).
/// 00d2 <type>.B <result>.B
/// type:
/// 0 = /exall (deny)
/// 1 = /inall (allow)
/// result:
/// 0 = success
/// 1 = failure
void clif_wisall(struct map_session_data *sd,int type,int flag) {
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0xd2));
WFIFOW(fd,0)=0xd2;
WFIFOB(fd,2)=type;
WFIFOB(fd,3)=flag;
WFIFOSET(fd,packet_len(0xd2));
}
/// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM).
/// 07fe <bgm>.24B
void clif_playBGM(struct map_session_data* sd, const char* name)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x7fe));
WFIFOW(fd,0) = 0x7fe;
safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x7fe));
}
/// Plays/stops a wave sound (ZC_SOUND).
/// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L
/// file name:
/// relative to data\wav
/// act:
/// 0 = play (once)
/// 1 = play (repeat, does not work)
/// 2 = stops all sound instances of file name (does not work)
/// term:
/// unknown purpose, only relevant to act = 1
/// npc id:
/// The acoustic direction of the sound is determined by the
/// relative position of the NPC to the player (3D sound).
void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type)
{
int fd;
nullpo_retv(sd);
nullpo_retv(bl);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x1d3));
WFIFOW(fd,0) = 0x1d3;
safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOB(fd,26) = type;
WFIFOL(fd,27) = 0;
WFIFOL(fd,31) = bl->id;
WFIFOSET(fd,packet_len(0x1d3));
}
void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage)
{
unsigned char buf[40];
nullpo_retv(bl);
WBUFW(buf,0) = 0x1d3;
safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH);
WBUFB(buf,26) = type;
WBUFL(buf,27) = 0;
WBUFL(buf,31) = bl->id;
clif->send(buf, packet_len(0x1d3), bl, coverage);
}
/// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2).
/// 01f3 <id>.L <effect id>.L
/// effect id:
/// @see doc/effect_list.txt
void clif_specialeffect(struct block_list* bl, int type, enum send_target target)
{
unsigned char buf[24];
nullpo_retv(bl);
memset(buf, 0, packet_len(0x1f3));
WBUFW(buf,0) = 0x1f3;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = type;
clif->send(buf, packet_len(0x1f3), bl, target);
if (disguised(bl)) {
WBUFL(buf,2) = -bl->id;
clif->send(buf, packet_len(0x1f3), bl, SELF);
}
}
void clif_specialeffect_single(struct block_list* bl, int type, int fd) {
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x1f3;
WFIFOL(fd,2) = bl->id;
WFIFOL(fd,6) = type;
WFIFOSET(fd,10);
}
/// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3).
/// 0284 <id>.L <effect id>.L <num data>.L
/// effect id:
/// @see doc/effect_list.txt
/// num data:
/// effect-dependent value
void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target)
{
uint8 buf[14];
WBUFW(buf,0) = 0x284;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = effect_id;
WBUFL(buf,10) = num;
clif->send(buf, packet_len(0x284), bl, target);
if( disguised(bl) )
{
WBUFL(buf,2) = -bl->id;
clif->send(buf, packet_len(0x284), bl, SELF);
}
}
// Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead)
/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
int clif_colormes(int fd, enum clif_colors color, const char* msg) {
size_t msg_len = strlen(msg) + 1;
WFIFOHEAD(fd,msg_len + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
WFIFOL(fd,8) = color_table[color];
safestrncpy((char*)WFIFOP(fd,12), msg, msg_len);
WFIFOSET(fd, msg_len + 12);
return 0;
}
/// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT).
/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
void clif_messagecolor(struct block_list* bl, unsigned int color, const char* msg) {
size_t msg_len = strlen(msg) + 1;
uint8 buf[256];
color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR
nullpo_retv(bl);
if (msg_len > sizeof(buf)-12) {
ShowWarning("clif_messagecolor: Truncating too long message '%s' (len=%"PRIuS").\n", msg, msg_len);
msg_len = sizeof(buf)-12;
}
WBUFW(buf,0) = 0x2C1;
WBUFW(buf,2) = msg_len + 12;
WBUFL(buf,4) = bl->id;
WBUFL(buf,8) = color;
memcpy(WBUFP(buf,12), msg, msg_len);
clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
}
/// Public chat message [Valaris] (ZC_NOTIFY_CHAT).
/// 008d <packet len>.W <id>.L <message>.?B
void clif_message(struct block_list* bl, const char* msg) {
unsigned short msg_len = strlen(msg) + 1;
uint8 buf[256];
nullpo_retv(bl);
if( msg_len > sizeof(buf)-8 ) {
ShowWarning("clif_message: Truncating too long message '%s' (len=%u).\n", msg, msg_len);
msg_len = sizeof(buf)-8;
}
WBUFW(buf,0) = 0x8d;
WBUFW(buf,2) = msg_len + 8;
WBUFL(buf,4) = bl->id;
safestrncpy((char*)WBUFP(buf,8), msg, msg_len);
clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
}
/**
* Notifies the client that the storage window is still open
*
* Should only be used in cases where the client closed the
* storage window without server's consent
**/
void clif_refresh_storagewindow( struct map_session_data *sd ) {
// Notify the client that the storage is open
if( sd->state.storage_flag == 1 ) {
storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
}
// Notify the client that the gstorage is open otherwise it will
// remain locked forever and nobody will be able to access it
if( sd->state.storage_flag == 2 ) {
struct guild_storage *gstor;
if( (gstor = idb_get(gstorage->db,sd->status.guild_id)) == NULL) {
// Shouldn't happen... The information should already be at the map-server
intif->request_guild_storage(sd->status.account_id,sd->status.guild_id);
} else {
storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items));
clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
}
}
}
// refresh the client's screen, getting rid of any effects
void clif_refresh(struct map_session_data *sd)
{
nullpo_retv(sd);
clif->changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y);
clif->inventorylist(sd);
if(pc_iscarton(sd)) {
clif->cartlist(sd);
clif->updatestatus(sd,SP_CARTINFO);
}
clif->updatestatus(sd,SP_WEIGHT);
clif->updatestatus(sd,SP_MAXWEIGHT);
clif->updatestatus(sd,SP_STR);
clif->updatestatus(sd,SP_AGI);
clif->updatestatus(sd,SP_VIT);
clif->updatestatus(sd,SP_INT);
clif->updatestatus(sd,SP_DEX);
clif->updatestatus(sd,SP_LUK);
if (sd->spiritball)
clif->spiritball_single(sd->fd, sd);
if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0)
clif->charm_single(sd->fd, sd);
if (sd->vd.cloth_color)
clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);
if(homun_alive(sd->hd))
clif->send_homdata(sd,SP_ACK,0);
if( sd->md ) {
clif->mercenary_info(sd);
clif->mercenary_skillblock(sd);
}
if( sd->ed )
clif->elemental_info(sd);
map->foreachinrange(clif->getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
clif->weather_check(sd);
if( sd->chatID )
chat->leave(sd,0);
if( sd->state.vending )
clif->openvending(sd, sd->bl.id, sd->vending);
if( pc_issit(sd) )
clif->sitting(&sd->bl); // FIXME: just send to self, not area
if( pc_isdead(sd) ) // When you refresh, resend the death packet.
clif->clearunit_single(sd->bl.id,CLR_DEAD,sd->fd);
else
clif->changed_dir(&sd->bl, SELF);
// unlike vending, resuming buyingstore crashes the client.
buyingstore->close(sd);
mail->clear(sd);
if( disguised(&sd->bl) ) {/* refresh-da */
short disguise = sd->disguise;
pc->disguise(sd, -1);
pc->disguise(sd, disguise);
}
clif->refresh_storagewindow(sd);
}
/// Updates the object's (bl) name on client.
/// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME)
/// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL)
void clif_charnameack (int fd, struct block_list *bl)
{
unsigned char buf[103];
int cmd = 0x95;
nullpo_retv(bl);
WBUFW(buf,0) = cmd;
WBUFL(buf,2) = bl->id;
switch( bl->type ) {
case BL_PC:
{
struct map_session_data *ssd = (struct map_session_data *)bl;
struct party_data *p = NULL;
struct guild *g = NULL;
int ps = -1;
//Requesting your own "shadow" name. [Skotlex]
if (ssd->fd == fd && ssd->disguise != -1)
WBUFL(buf,2) = -bl->id;
if( ssd->fakename[0] ) {
WBUFW(buf, 0) = cmd = 0x195;
memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH);
WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0;
break;
}
memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
if( ssd->status.party_id ) {
p = party->search(ssd->status.party_id);
}
if( ssd->status.guild_id ) {
if ((g = ssd->guild ) != NULL) {
int i;
ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
if( i < g->max_member ) ps = g->member[i].position;
}
}
if( !battle_config.display_party_name && g == NULL ) {// do not display party unless the player is also in a guild
p = NULL;
}
if (p == NULL && g == NULL)
break;
WBUFW(buf, 0) = cmd = 0x195;
if (p)
memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
else
WBUFB(buf,30) = 0;
if (g && ps >= 0 && ps < MAX_GUILDPOSITION)
{
memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
} else { //Assume no guild.
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
}
break;
//[blackhole89]
case BL_HOM:
memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH);
break;
case BL_MER:
memcpy(WBUFP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH);
break;
case BL_PET:
memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH);
break;
case BL_NPC:
memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH);
break;
case BL_MOB:
{
struct mob_data *md = (struct mob_data *)bl;
nullpo_retv(md);
memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
if( md->guardian_data && md->guardian_data->g )
{
WBUFW(buf, 0) = cmd = 0x195;
WBUFB(buf,30) = 0;
memcpy(WBUFP(buf,54), md->guardian_data->g->name, NAME_LENGTH);
memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH);
}
else if( battle_config.show_mob_info )
{
char mobhp[50], *str_p = mobhp;
WBUFW(buf, 0) = cmd = 0x195;
if( battle_config.show_mob_info&4 )
str_p += sprintf(str_p, "Lv. %d | ", md->level);
if( battle_config.show_mob_info&1 )
str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
if( battle_config.show_mob_info&2 )
str_p += sprintf(str_p, "HP: %u%% | ", get_percentage(md->status.hp, md->status.max_hp));
//Even thought mobhp ain't a name, we send it as one so the client
//can parse it. [Skotlex]
if( str_p != mobhp )
{
*(str_p-3) = '\0'; //Remove trailing space + pipe.
memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH);
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
}
}
break;
case BL_CHAT:
#if 0 //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH);
break;
#endif
return;
case BL_ELEM:
memcpy(WBUFP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH);
break;
default:
ShowError("clif_charnameack: bad type %d(%d)\n", bl->type, bl->id);
return;
}
// if no recipient specified just update nearby clients
if (fd == 0)
clif->send(buf, packet_len(cmd), bl, AREA);
else {
WFIFOHEAD(fd, packet_len(cmd));
memcpy(WFIFOP(fd, 0), buf, packet_len(cmd));
WFIFOSET(fd, packet_len(cmd));
}
}
//Used to update when a char leaves a party/guild. [Skotlex]
//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
void clif_charnameupdate (struct map_session_data *ssd)
{
unsigned char buf[103];
int cmd = 0x195, ps = -1;
struct party_data *p = NULL;
struct guild *g = NULL;
nullpo_retv(ssd);
if( ssd->fakename[0] )
return; //No need to update as the party/guild was not displayed anyway.
WBUFW(buf,0) = cmd;
WBUFL(buf,2) = ssd->bl.id;
memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
if (!battle_config.display_party_name) {
if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL)
p = party->search(ssd->status.party_id);
}else{
if (ssd->status.party_id > 0)
p = party->search(ssd->status.party_id);
}
if( ssd->status.guild_id > 0 && (g = ssd->guild) != NULL )
{
int i;
ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
if( i < g->max_member ) ps = g->member[i].position;
}
if( p )
memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
else
WBUFB(buf,30) = 0;
if( g && ps >= 0 && ps < MAX_GUILDPOSITION )
{
memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
}
else
{
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
// Update nearby clients
clif->send(buf, packet_len(cmd), &ssd->bl, AREA);
}
/// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP).
/// 01ff <id>.L <x>.W <y>.W
///
/// Visually moves(instant) a character to x,y. The char moves even
/// when the target cell isn't walkable. If the char is sitting it
/// stays that way.
void clif_slide(struct block_list *bl, int x, int y)
{
unsigned char buf[10];
nullpo_retv(bl);
WBUFW(buf, 0) = 0x01ff;
WBUFL(buf, 2) = bl->id;
WBUFW(buf, 6) = x;
WBUFW(buf, 8) = y;
clif->send(buf, packet_len(0x1ff), bl, AREA);
if( disguised(bl) )
{
WBUFL(buf,2) = -bl->id;
clif->send(buf, packet_len(0x1ff), bl, SELF);
}
}
/// Public chat message (ZC_NOTIFY_CHAT). lordalfa/Skotlex - used by @me as well
/// 008d <packet len>.W <id>.L <message>.?B
void clif_disp_overhead(struct block_list *bl, const char* mes)
{
unsigned char buf[256]; //This should be more than sufficient, the theoretical max is CHAT_SIZE + 8 (pads and extra inserted crap)
size_t len_mes = strlen(mes)+1; //Account for \0
if (len_mes > sizeof(buf)-8) {
ShowError("clif_disp_overhead: Message too long (length %"PRIuS")\n", len_mes);
len_mes = sizeof(buf)-8; //Trunk it to avoid problems.
}
// send message to others
WBUFW(buf,0) = 0x8d;
WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id)
WBUFL(buf,4) = bl->id;
safestrncpy((char*)WBUFP(buf,8), mes, len_mes);
clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
// send back message to the speaker
if( bl->type == BL_PC ) {
WBUFW(buf,0) = 0x8e;
WBUFW(buf, 2) = len_mes + 4;
safestrncpy((char*)WBUFP(buf,4), mes, len_mes);
clif->send(buf, WBUFW(buf,2), bl, SELF);
}
}
/*==========================
* Minimap fix [Kevin]
* Remove dot from minimap
*--------------------------*/
void clif_party_xy_remove(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retv(sd);
WBUFW(buf,0)=0x107;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=-1;
WBUFW(buf,8)=-1;
clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
}
/// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG).
/// 0215 <msg id>.L
/// msg id:
/// 0x15 = End all negative status (PA_GOSPEL)
/// 0x16 = Immunity to all status (PA_GOSPEL)
/// 0x17 = MaxHP +100% (PA_GOSPEL)
/// 0x18 = MaxSP +100% (PA_GOSPEL)
/// 0x19 = All stats +20 (PA_GOSPEL)
/// 0x1c = Enchant weapon with Holy element (PA_GOSPEL)
/// 0x1d = Enchant armor with Holy element (PA_GOSPEL)
/// 0x1e = DEF +25% (PA_GOSPEL)
/// 0x1f = ATK +100% (PA_GOSPEL)
/// 0x20 = HIT/Flee +50 (PA_GOSPEL)
/// 0x28 = Full strip failed because of coating (ST_FULLSTRIP)
/// ? = nothing
void clif_gospel_info(struct map_session_data *sd, int type)
{
int fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x215));
WFIFOW(fd,0)=0x215;
WFIFOL(fd,2)=type;
WFIFOSET(fd, packet_len(0x215));
}
/// Multi-purpose mission information packet (ZC_STARSKILL).
/// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B
/// result:
/// 0 = Star Gladiator %s has designed <mapname>'s as the %s.
/// star:
/// 0 = Place of the Sun
/// 1 = Place of the Moon
/// 2 = Place of the Stars
/// 1 = Star Gladiator %s's %s: <mapname>
/// star:
/// 0 = Place of the Sun
/// 1 = Place of the Moon
/// 2 = Place of the Stars
/// 10 = Star Gladiator %s has designed <mapname>'s as the %s.
/// star:
/// 0 = Target of the Sun
/// 1 = Target of the Moon
/// 2 = Target of the Stars
/// 11 = Star Gladiator %s's %s: <mapname used as monster name>
/// star:
/// 0 = Monster of the Sun
/// 1 = Monster of the Moon
/// 2 = Monster of the Stars
/// 20 = [TaeKwon Mission] Target Monster : <mapname used as monster name> (<star>%)
/// 21 = [Taming Mission] Target Monster : <mapname used as monster name>
/// 22 = [Collector Rank] Target Item : <monster_id used as item id>
/// 30 = [Sun, Moon and Stars Angel] Designed places and monsters have been reset.
/// 40 = Target HP : <monster_id used as HP>
void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x20e));
WFIFOW(fd,0) = 0x20e;
safestrncpy((char*)WFIFOP(fd,2), mapname, NAME_LENGTH);
WFIFOL(fd,26) = monster_id;
WFIFOB(fd,30) = star;
WFIFOB(fd,31) = result;
WFIFOSET(fd,packet_len(0x20e));
}
/*==========================================
* Info about Star Gladiator save map [Komurka]
* type: 1: Information, 0: Map registered
*------------------------------------------*/
void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type)
{
char mapname[MAP_NAME_LENGTH_EXT];
mapindex->getmapname_ext(mapindex_id2name(sd->feel_map[feel_level].index), mapname);
clif->starskill(sd, mapname, 0, feel_level, type ? 1 : 0);
}
/*==========================================
* Info about Star Gladiator hate mob [Komurka]
* type: 1: Register mob, 0: Information.
*------------------------------------------*/
void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type)
{
if( pc->db_checkid(class_) ) {
clif->starskill(sd, pc->job_name(class_), class_, hate_level, type ? 10 : 11);
} else if( mob->db_checkid(class_) ) {
clif->starskill(sd, mob->db(class_)->jname, class_, hate_level, type ? 10 : 11);
} else {
ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type);
}
}
/*==========================================
* Info about TaeKwon Do TK_MISSION mob [Skotlex]
*------------------------------------------*/
void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress)
{
clif->starskill(sd, mob->db(mob_id)->jname, mob_id, progress, 20);
}
/*==========================================
* Feel/Hate reset (thanks to Rayce) [Skotlex]
*------------------------------------------*/
void clif_feel_hate_reset(struct map_session_data *sd)
{
clif->starskill(sd, "", 0, 0, 30);
}
/// Equip window (un)tick ack (ZC_CONFIG).
/// 02d9 <type>.L <value>.L
/// type:
/// 0 = open equip window
/// value:
/// 0 = disabled
/// 1 = enabled
void clif_equiptickack(struct map_session_data* sd, int flag)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x2d9));
WFIFOW(fd, 0) = 0x2d9;
WFIFOL(fd, 2) = 0;
WFIFOL(fd, 6) = flag;
WFIFOSET(fd, packet_len(0x2d9));
}
/// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY).
/// 02da <open equip window>.B
/// open equip window:
/// 0 = disabled
/// 1 = enabled
void clif_equpcheckbox(struct map_session_data* sd)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x2da));
WFIFOW(fd, 0) = 0x2da;
WFIFOB(fd, 2) = (sd->status.show_equip ? 1 : 0);
WFIFOSET(fd, packet_len(0x2da));
}
/// Sends info about a player's equipped items.
/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE)
/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629)
/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20101124)
/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111)
void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) {
int i, equip = 0;
nullpo_retv(sd);
nullpo_retv(tsd);
for (i = 0; i < EQI_MAX; i++) {
int k = tsd->equip_index[i];
if (k >= 0) {
if (tsd->status.inventory[k].nameid <= 0 || tsd->inventory_data[k] == NULL) // Item doesn't exist
continue;
clif_item_equip(k+2,&viewequip_list.list[equip++],&tsd->status.inventory[k],tsd->inventory_data[k],pc->equippoint(tsd,k));
}
}
viewequip_list.PacketType = viewequipackType;
viewequip_list.PacketLength = ( sizeof( viewequip_list ) - sizeof( viewequip_list.list ) ) + ( sizeof(struct EQUIPITEM_INFO) * equip );
safestrncpy(viewequip_list.characterName, tsd->status.name, NAME_LENGTH);
viewequip_list.job = tsd->status.class_;
viewequip_list.head = tsd->vd.hair_style;
viewequip_list.accessory = tsd->vd.head_bottom;
viewequip_list.accessory2 = tsd->vd.head_mid;
viewequip_list.accessory3 = tsd->vd.head_top;
#if PACKETVER >= 20110111
viewequip_list.robe = tsd->vd.robe;
#endif
viewequip_list.headpalette = tsd->vd.hair_color;
viewequip_list.bodypalette = tsd->vd.cloth_color;
viewequip_list.sex = tsd->vd.sex;
clif->send(&viewequip_list, viewequip_list.PacketLength, &sd->bl, SELF);
}
/// Display msgstringtable.txt string (ZC_MSG).
/// 0291 <message>.W
void clif_msg(struct map_session_data* sd, unsigned short id)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x291));
WFIFOW(fd, 0) = 0x291;
WFIFOW(fd, 2) = id; // zero-based msgstringtable.txt index
WFIFOSET(fd, packet_len(0x291));
}
/// Display msgstringtable.txt string and fill in a valid for %d format (ZC_MSG_VALUE).
/// 0x7e2 <message>.W <value>.L
void clif_msg_value(struct map_session_data* sd, unsigned short id, int value)
{
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x7e2));
WFIFOW(fd,0) = 0x7e2;
WFIFOW(fd,2) = id;
WFIFOL(fd,4) = value;
WFIFOSET(fd, packet_len(0x7e2));
}
/// Displays msgstringtable.txt string, prefixed with a skill name. (ZC_MSG_SKILL).
/// 07e6 <skill id>.W <msg id>.L
///
/// NOTE: Message has following format and is printed in color 0xCDCDFF (purple):
/// "[SkillName] Message"
void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id)
{
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x7e6));
WFIFOW(fd,0) = 0x7e6;
WFIFOW(fd,2) = skill_id;
WFIFOL(fd,4) = msg_id;
WFIFOSET(fd, packet_len(0x7e6));
}
/// Validates one global/guild/party/whisper message packet and tries to recognize its components.
/// Returns true if the packet was parsed successfully.
/// Formats: 0 - <packet id>.w <packet len>.w (<name> : <message>).?B 00
/// 1 - <packet id>.w <packet len>.w <name>.24B <message>.?B 00
bool clif_process_message(struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_) {
char *text, *name, *message;
unsigned int packetlen, textlen;
size_t namelen, messagelen;
int fd = sd->fd;
*name_ = NULL;
*namelen_ = 0;
*message_ = NULL;
*messagelen_ = 0;
packetlen = RFIFOW(fd,2);
// basic structure checks
if (packetlen < 4 + 1) {
// 4-byte header and at least an empty string is expected
ShowWarning("clif_process_message: Received malformed packet from player '%s' (no message data)!\n", sd->status.name);
return false;
}
text = (char*)RFIFOP(fd,4);
textlen = packetlen - 4;
// process <name> part of the packet
if( format == 0 )
{// name and message are separated by ' : '
// validate name
name = text;
namelen = strnlen(sd->status.name, NAME_LENGTH-1); // name length (w/o zero byte)
if( strncmp(name, sd->status.name, namelen) || // the text must start with the speaker's name
name[namelen] != ' ' || name[namelen+1] != ':' || name[namelen+2] != ' ' ) // followed by ' : '
{
//Hacked message, or infamous "client desynchronize" issue where they pick one char while loading another.
ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name);
set_eof(fd); // Just kick them out to correct it.
return false;
}
message = name + namelen + 3;
messagelen = textlen - namelen - 3; // this should be the message length (w/ zero byte included)
}
else
{// name has fixed width
if( textlen < NAME_LENGTH + 1 )
{
ShowWarning("clif_process_message: Received malformed packet from player '%s' (packet length is incorrect)!\n", sd->status.name);
return false;
}
// validate name
name = text;
namelen = strnlen(name, NAME_LENGTH-1); // name length (w/o zero byte)
if (name[namelen] != '\0') {
// only restriction is that the name must be zero-terminated
ShowWarning("clif_process_message: Player '%s' sent an unterminated name!\n", sd->status.name);
return false;
}
message = name + NAME_LENGTH;
messagelen = textlen - NAME_LENGTH; // this should be the message length (w/ zero byte included)
}
if (messagelen != strnlen(message, messagelen)+1) {
// the declared length must match real length
ShowWarning("clif_process_message: Received malformed packet from player '%s' (length is incorrect)!\n", sd->status.name);
return false;
}
// verify <message> part of the packet
if (message[messagelen-1] != '\0') {
// message must be zero-terminated
ShowWarning("clif_process_message: Player '%s' sent an unterminated message string!\n", sd->status.name);
return false;
}
if (messagelen > CHAT_SIZE_MAX-1) {
// messages mustn't be too long
// Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer.
// Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity.
// Neither the official client nor server place any restriction on the length of the data in the packet,
// but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table.
ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, message);
return false;
}
*name_ = name;
*namelen_ = namelen;
*message_ = message;
*messagelen_ = messagelen;
return true;
}
void clif_channel_msg(struct channel_data *chan, struct map_session_data *sd, char *msg)
{
DBIterator *iter = db_iterator(chan->users);
struct map_session_data *user;
unsigned short msg_len = strlen(msg) + 1;
WFIFOHEAD(sd->fd,msg_len + 12);
WFIFOW(sd->fd,0) = 0x2C1;
WFIFOW(sd->fd,2) = msg_len + 12;
WFIFOL(sd->fd,4) = 0;
WFIFOL(sd->fd,8) = channel->config->colors[chan->color];
safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
if( user->fd == sd->fd )
continue;
WFIFOHEAD(user->fd,msg_len + 12);
memcpy(WFIFOP(user->fd,0), WFIFOP(sd->fd,0), msg_len + 12);
WFIFOSET(user->fd, msg_len + 12);
}
WFIFOSET(sd->fd, msg_len + 12);
dbi_destroy(iter);
}
void clif_channel_msg2(struct channel_data *chan, char *msg)
{
DBIterator *iter = db_iterator(chan->users);
struct map_session_data *user;
unsigned char buf[210];
unsigned short msg_len = strlen(msg) + 1;
WBUFW(buf,0) = 0x2C1;
WBUFW(buf,2) = msg_len + 12;
WBUFL(buf,4) = 0;
WBUFL(buf,8) = channel->config->colors[chan->color];
safestrncpy((char*)WBUFP(buf,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
WFIFOHEAD(user->fd,msg_len + 12);
memcpy(WFIFOP(user->fd,0), WBUFP(buf,0), msg_len + 12);
WFIFOSET(user->fd, msg_len + 12);
}
dbi_destroy(iter);
}
// ------------
// clif_parse_*
// ------------
// Parses incoming (player) connection
/// Request to connect to map-server.
/// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER)
/// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_WantToConnection(int fd, struct map_session_data* sd) {
struct block_list* bl;
struct auth_node* node;
int cmd, account_id, char_id, login_id1, sex;
unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex]
if (sd) {
ShowError("clif_parse_WantToConnection : invalid request (character already logged in)\n");
return;
}
// Only valid packet version get here
cmd = RFIFOW(fd,0);
account_id = RFIFOL(fd, packet_db[cmd].pos[0]);
char_id = RFIFOL(fd, packet_db[cmd].pos[1]);
login_id1 = RFIFOL(fd, packet_db[cmd].pos[2]);
client_tick = RFIFOL(fd, packet_db[cmd].pos[3]);
sex = RFIFOB(fd, packet_db[cmd].pos[4]);
if( runflag != MAPSERVER_ST_RUNNING ) { // not allowed
clif->authfail_fd(fd,1);// server closed
return;
}
//Check for double login.
bl = map->id2bl(account_id);
if(bl && bl->type != BL_PC) {
ShowError("clif_parse_WantToConnection: a non-player object already has id %d, please increase the starting account number\n", account_id);
WFIFOHEAD(fd,packet_len(0x6a));
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = 3; // Rejected by server
WFIFOSET(fd,packet_len(0x6a));
set_eof(fd);
return;
}
if (bl ||
((node=chrif->search(account_id)) && //An already existing node is valid only if it is for this login.
!(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN)))
{
clif->authfail_fd(fd, 8); //Still recognizes last connection
return;
}
CREATE(sd, TBL_PC, 1);
sd->fd = fd;
sd->cryptKey = (( ((( clif->cryptKey[0] * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF)
* clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF;
sd->parse_cmd_func = clif->parse_cmd;
session[fd]->session_data = sd;
pc->setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
#if PACKETVER < 20070521
WFIFOHEAD(fd,4);
WFIFOL(fd,0) = sd->bl.id;
WFIFOSET(fd,4);
#else
WFIFOHEAD(fd,packet_len(0x283));
WFIFOW(fd,0) = 0x283;
WFIFOL(fd,2) = sd->bl.id;
WFIFOSET(fd,packet_len(0x283));
#endif
chrif->authreq(sd,false);
}
/// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT).
/// 007d
void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
#if PACKETVER >= 20090218
int i;
#endif
bool first_time = false;
if(sd->bl.prev != NULL)
return;
if (!sd->state.active) { //Character loading is not complete yet!
//Let pc->reg_received reinvoke this when ready.
sd->state.connect_new = 0;
return;
}
if (sd->state.rewarp) { //Rewarp player.
sd->state.rewarp = 0;
clif->changemap(sd, sd->bl.m, sd->bl.x, sd->bl.y);
return;
}
sd->state.warping = 0;
sd->state.dialog = 0;/* reset when warping, client dialog will go missing */
// look
#if PACKETVER < 4
clif->changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
clif->changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
#else
clif->changelook(&sd->bl,LOOK_WEAPON,0);
#endif
if(sd->vd.cloth_color)
clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);
// item
clif->inventorylist(sd); // inventory list first, otherwise deleted items in pc->checkitem show up as 'unknown item'
pc->checkitem(sd);
// cart
if(pc_iscarton(sd)) {
clif->cartlist(sd);
clif->updatestatus(sd,SP_CARTINFO);
}
// weight
clif->updatestatus(sd,SP_WEIGHT);
clif->updatestatus(sd,SP_MAXWEIGHT);
// guild
// (needs to go before clif_spawn() to show guild emblems correctly)
if(sd->status.guild_id)
guild->send_memberinfoshort(sd,1);
if(battle_config.pc_invincible_time > 0) {
pc->setinvincibletimer(sd,battle_config.pc_invincible_time);
}
if( map->list[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
map->spawnmobs(sd->bl.m);
if( map->list[sd->bl.m].instance_id >= 0 ) {
instance->list[map->list[sd->bl.m].instance_id].users++;
instance->check_idle(map->list[sd->bl.m].instance_id);
}
if( pc_has_permission(sd,PC_PERM_VIEW_HPMETER) ) {
map->list[sd->bl.m].hpmeter_visible++;
sd->state.hpmeter_visible = 1;
}
if (!pc_isinvisible(sd)) { // increment the number of pvp players on the map
map->list[sd->bl.m].users_pvp++;
}
sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
// reset the callshop flag if the player changes map
sd->state.callshop = 0;
map->addblock(&sd->bl);
clif->spawn(&sd->bl);
// Party
// (needs to go after clif_spawn() to show hp bars correctly)
if(sd->status.party_id) {
party->send_movemap(sd);
clif->party_hp(sd); // Show hp after displacement [LuzZza]
}
if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System
if (map->list[sd->bl.m].flag.pvp && !pc_isinvisible(sd)) {
if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
if (!map->list[sd->bl.m].flag.pvp_nocalcrank)
sd->pvp_timer = timer->add(timer->gettick()+200, pc->calc_pvprank_timer, sd->bl.id, 0);
sd->pvp_rank = 0;
sd->pvp_lastusers = 0;
sd->pvp_point = 5;
sd->pvp_won = 0;
sd->pvp_lost = 0;
}
clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);
} else
// set flag, if it's a duel [LuzZza]
if(sd->duel_group)
clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);
if (map->list[sd->bl.m].flag.gvg_dungeon)
clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); //TODO: Figure out the real packet to send here.
if( map_flag_gvg2(sd->bl.m) )
clif->map_property(sd, MAPPROPERTY_AGITZONE);
// info about nearby objects
// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
map->foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
// pet
if( sd->pd ) {
if( battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m) ) { //Return the pet to egg. [Skotlex]
clif->message(sd->fd, msg_txt(866)); // "Pets are not allowed in Guild Wars."
pet->menu(sd, 3); //Option 3 is return to egg.
} else {
map->addblock(&sd->pd->bl);
clif->spawn(&sd->pd->bl);
clif->send_petdata(sd,sd->pd,0,0);
clif->send_petstatus(sd);
//skill->unit_move(&sd->pd->bl,timer->gettick(),1);
}
}
//homunculus [blackhole89]
if( homun_alive(sd->hd) ) {
map->addblock(&sd->hd->bl);
clif->spawn(&sd->hd->bl);
clif->send_homdata(sd,SP_ACK,0);
clif->hominfo(sd,sd->hd,1);
clif->hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice
clif->homskillinfoblock(sd);
if( battle_config.hom_setting&0x8 )
status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change
if( !(battle_config.hom_setting&0x2) )
skill->unit_move(&sd->hd->bl,timer->gettick(),1); // apply land skills immediately
}
if( sd->md ) {
map->addblock(&sd->md->bl);
clif->spawn(&sd->md->bl);
clif->mercenary_info(sd);
clif->mercenary_skillblock(sd);
status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change
}
if( sd->ed ) {
map->addblock(&sd->ed->bl);
clif->spawn(&sd->ed->bl);
clif->elemental_info(sd);
clif->elemental_updatestatus(sd,SP_HP);
clif->hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp);
clif->elemental_updatestatus(sd,SP_SP);
status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change
}
if(sd->state.connect_new) {
int lv;
first_time = true;
sd->state.connect_new = 0;
clif->skillinfoblock(sd);
clif->hotkeys(sd);
clif->updatestatus(sd,SP_BASEEXP);
clif->updatestatus(sd,SP_NEXTBASEEXP);
clif->updatestatus(sd,SP_JOBEXP);
clif->updatestatus(sd,SP_NEXTJOBEXP);
clif->updatestatus(sd,SP_SKILLPOINT);
clif->initialstatus(sd);
if (pc_isfalcon(sd))
clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0);
if (pc_isridingpeco(sd) || pc_isridingdragon(sd))
clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0);
else if (pc_isridingwug(sd))
clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0);
if(sd->status.manner < 0)
sc_start(NULL,&sd->bl,SC_NOCHAT,100,0,0);
//Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
if ((lv = pc->checkskill(sd,SG_KNOWLEDGE)) > 0) {
if(sd->bl.m == sd->feel_map[0].m
|| sd->bl.m == sd->feel_map[1].m
|| sd->bl.m == sd->feel_map[2].m)
sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
}
if(sd->pd && sd->pd->pet.intimate > 900)
clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet->hungry_val(sd->pd));
if(homun_alive(sd->hd))
homun->init_timers(sd->hd);
if (map->night_flag && map->list[sd->bl.m].flag.nightenabled) {
sd->state.night = 1;
clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0);
}
// Notify everyone that this char logged in [Skotlex].
map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1);
//Login Event
npc->script_event(sd, NPCE_LOGIN);
} else {
//For some reason the client "loses" these on warp/map-change.
clif->updatestatus(sd,SP_STR);
clif->updatestatus(sd,SP_AGI);
clif->updatestatus(sd,SP_VIT);
clif->updatestatus(sd,SP_INT);
clif->updatestatus(sd,SP_DEX);
clif->updatestatus(sd,SP_LUK);
// abort currently running script
sd->state.using_fake_npc = 0;
sd->state.menu_or_input = 0;
sd->npc_menu = 0;
if(sd->npc_id)
npc->event_dequeue(sd);
if( sd->guild && ( battle_config.guild_notice_changemap == 2 || ( battle_config.guild_notice_changemap == 1 && sd->state.changemap ) ) )
clif->guild_notice(sd,sd->guild);
}
if( sd->state.changemap ) {// restore information that gets lost on map-change
#if PACKETVER >= 20070918
clif->partyinvitationstate(sd);
clif->equpcheckbox(sd);
#endif
if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100)
&& (map_flag_gvg2(sd->state.pmap) || map_flag_gvg2(sd->bl.m)
|| map->list[sd->state.pmap].flag.battleground || map->list[sd->bl.m].flag.battleground) )
status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty
if( map->night_flag && map->list[sd->bl.m].flag.nightenabled ) {
//Display night.
if( !sd->state.night ) {
sd->state.night = 1;
clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0);
}
} else if( sd->state.night ) { //Clear night display.
sd->state.night = 0;
clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_SKE);
}
if( map->list[sd->bl.m].flag.battleground ) {
clif->map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode
if( map->list[sd->bl.m].flag.battleground == 2 )
clif->bg_updatescore_single(sd);
}
if( map->list[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) ) {
char output[128];
sprintf(output, "[ Kill Steal Protection Disabled. KS is allowed in this map ]");
clif->broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE, SELF);
}
map->iwall_get(sd); // Updates Walls Info on this Map to Client
status_calc_pc(sd, SCO_NONE);/* some conditions are map-dependent so we must recalculate */
sd->state.changemap = false;
if (channel->config->local && channel->config->local_autojoin) {
channel->map_join(sd);
}
}
mail->clear(sd);
clif->maptypeproperty2(&sd->bl,SELF);
/* Guild Aura Init */
if( sd->state.gmaster_flag ) {
guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->guild,GD_LEADERSHIP));
guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->guild,GD_GLORYWOUNDS));
guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->guild,GD_SOULCOLD));
guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->guild,GD_HAWKEYES));
}
if( sd->state.vending ) { /* show we have a vending */
clif->openvending(sd,sd->bl.id,sd->vending);
clif->showvendingboard(&sd->bl,sd->message,0);
}
if(map->list[sd->bl.m].flag.loadevent) // Lance
npc->script_event(sd, NPCE_LOADMAP);
if (pc->checkskill(sd, SG_DEVIL) && !pc->nextjobexp(sd)) //blindness [Komurka]
clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_DEVIL1);
if (sd->sc.opt2) //Client loses these on warp.
clif->changeoption(&sd->bl);
if( sd->sc.data[SC_MONSTER_TRANSFORM] && battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ){
status_change_end(&sd->bl, SC_MONSTER_TRANSFORM, INVALID_TIMER);
clif->message(sd->fd, msg_txt(1488)); // Transforming into monster is not allowed in Guild Wars.
}
clif->weather_check(sd);
// This should be displayed last
if( sd->guild && first_time )
clif->guild_notice(sd, sd->guild);
// For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first)
if (map->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC))
npc->touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
else
npc->untouch_areanpc(sd, sd->bl.m, sd->bl.x, sd->bl.y);
/* it broke at some point (e.g. during a crash), so we make it visibly dead again. */
if( !sd->status.hp && !pc_isdead(sd) && status->isdead(&sd->bl) )
pc_setdead(sd);
// If player is dead, and is spawned (such as @refresh) send death packet. [Valaris]
if(pc_isdead(sd))
clif->clearunit_area(&sd->bl, CLR_DEAD);
else {
skill->usave_trigger(sd);
sd->ud.dir = 0;/* enforce north-facing (not visually, virtually) */
}
// Trigger skill effects if you appear standing on them
if(!battle_config.pc_invincible_time)
skill->unit_move(&sd->bl,timer->gettick(),1);
// NPC Quest / Event Icon Check [Kisuka]
#if PACKETVER >= 20090218
for(i = 0; i < map->list[sd->bl.m].qi_count; i++) {
struct questinfo *qi = &map->list[sd->bl.m].qi_data[i];
if( quest->check(sd, qi->quest_id, HAVEQUEST) == -1 ) {// Check if quest is not started
if( qi->hasJob ) { // Check if quest is job-specific, check is user is said job class.
if( sd->class_ == qi->job )
clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
} else {
clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
}
}
}
#endif
}
/// Server's tick (ZC_NOTIFY_TIME).
/// 007f <time>.L
void clif_notify_time(struct map_session_data* sd, int64 time) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x7f));
WFIFOW(fd,0) = 0x7f;
WFIFOL(fd,2) = (uint32)time;
WFIFOSET(fd,packet_len(0x7f));
}
/// Request for server's tick.
/// 007e <client tick>.L (CZ_REQUEST_TIME)
/// 0360 <client tick>.L (CZ_REQUEST_TIME2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_TickSend(int fd, struct map_session_data *sd)
{
sd->client_tick = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
clif->notify_time(sd, timer->gettick());
}
/// Sends hotkey bar.
/// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST)
/// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603)
/// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617)
void clif_hotkeys_send(struct map_session_data *sd) {
#ifdef HOTKEY_SAVING
const int fd = sd->fd;
int i;
int offset = 2;
#if PACKETVER < 20090603
const int cmd = 0x2b9;
#elif PACKETVER < 20141022
const int cmd = 0x7d9;
#else
const int cmd = 0xa00;
offset = 3;
#endif
if (!fd) return;
WFIFOHEAD(fd, offset+MAX_HOTKEYS*7);
WFIFOW(fd, 0) = cmd;
for(i = 0; i < MAX_HOTKEYS; i++) {
WFIFOB(fd, offset + 0 + i * 7) = sd->status.hotkeys[i].type; // type: 0: item, 1: skill
WFIFOL(fd, offset + 1 + i * 7) = sd->status.hotkeys[i].id; // item or skill ID
WFIFOW(fd, offset + 5 + i * 7) = sd->status.hotkeys[i].lv; // item qty or skill level
}
WFIFOSET(fd, packet_len(cmd));
#endif
}
/// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE).
/// 02ba <index>.W <is skill>.B <id>.L <count>.W
void clif_parse_Hotkey(int fd, struct map_session_data *sd) {
#ifdef HOTKEY_SAVING
unsigned short idx;
int cmd;
cmd = RFIFOW(fd, 0);
idx = RFIFOW(fd, packet_db[cmd].pos[0]);
if (idx >= MAX_HOTKEYS) return;
sd->status.hotkeys[idx].type = RFIFOB(fd, packet_db[cmd].pos[1]);
sd->status.hotkeys[idx].id = RFIFOL(fd, packet_db[cmd].pos[2]);
sd->status.hotkeys[idx].lv = RFIFOW(fd, packet_db[cmd].pos[3]);
#endif
}
/// Displays cast-like progress bar (ZC_PROGRESS).
/// 02f0 <color>.L <time>.L
/* TODO ZC_PROGRESS_ACTOR <account_id>.L */
void clif_progressbar(struct map_session_data * sd, unsigned int color, unsigned int second)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x2f0));
WFIFOW(fd,0) = 0x2f0;
WFIFOL(fd,2) = color;
WFIFOL(fd,6) = second;
WFIFOSET(fd,packet_len(0x2f0));
}
/// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL).
/// 02f2
void clif_progressbar_abort(struct map_session_data * sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x2f2));
WFIFOW(fd,0) = 0x2f2;
WFIFOSET(fd,packet_len(0x2f2));
}
/// Notification from the client, that the progress bar has reached 100% (CZ_PROGRESS).
/// 02f1
void clif_parse_progressbar(int fd, struct map_session_data * sd)
{
int npc_id = sd->progressbar.npc_id;
if( timer->gettick() < sd->progressbar.timeout && sd->st )
sd->st->state = END;
sd->progressbar.timeout = sd->state.workinprogress = sd->progressbar.npc_id = 0;
npc->scriptcont(sd, npc_id, false);
}
/// Request to walk to a certain position on the current map.
/// 0085 <dest>.3B (CZ_REQUEST_MOVE)
/// 035f <dest>.3B (CZ_REQUEST_MOVE2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
{
short x, y;
if (pc_isdead(sd)) {
clif->clearunit_area(&sd->bl, CLR_DEAD);
return;
}
if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING ))
; //You CAN walk on this OPT1 value.
/*else if( sd->progressbar.npc_id )
clif->progressbar_abort(sd);*/
else if (pc_cant_act(sd))
return;
if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH])
return;
pc->delinvincibletimer(sd);
RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[0], &x, &y, NULL);
//Set last idle time... [Skotlex]
if( battle_config.idletime_criteria & BCIDLE_WALK )
sd->idletime = sockt->last_tick;
unit->walktoxy(&sd->bl, x, y, 4);
}
/// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT).
/// 018b <result>.W
/// result:
/// 0 = disconnect (quit)
/// 1 = cannot disconnect (wait 10 seconds)
/// ? = ignored
void clif_disconnect_ack(struct map_session_data* sd, short result)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x18b));
WFIFOW(fd,0) = 0x18b;
WFIFOW(fd,2) = result;
WFIFOSET(fd,packet_len(0x18b));
}
/// Request to disconnect from server (CZ_REQ_DISCONNECT).
/// 018a <type>.W
/// type:
/// 0 = quit
void clif_parse_QuitGame(int fd, struct map_session_data *sd)
{
/* Rovert's prevent logout option fixed [Valaris] */
if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY] &&
(!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{
set_eof(fd);
clif->disconnect_ack(sd, 0);
} else {
clif->disconnect_ack(sd, 1);
}
}
/// Requesting unit's name.
/// 0094 <id>.L (CZ_REQNAME)
/// 0368 <id>.L (CZ_REQNAME2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
int id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
struct block_list* bl;
//struct status_change *sc;
if( id < 0 && -id == sd->bl.id ) // for disguises [Valaris]
id = sd->bl.id;
bl = map->id2bl(id);
if( bl == NULL )
return; // Lagged clients could request names of already gone mobs/players. [Skotlex]
if( sd->bl.m != bl->m || !check_distance_bl(&sd->bl, bl, AREA_SIZE) )
return; // Block namerequests past view range
// 'see people in GM hide' cheat detection
#if 0 /* disabled due to false positives (network lag + request name of char that's about to hide = race condition) */
sc = status->get_sc(bl);
if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) &&
bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple
pc_get_group_level(sd) < battle_config.hack_info_GM_level
) {
char gm_msg[256];
sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id);
ShowWarning(gm_msg);
// information is sent to all online GMs
intif->wis_message_to_gm(map->wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
return;
}
#endif // 0
clif->charnameack(fd, bl);
}
int clif_undisguise_timer(int tid, int64 tick, int id, intptr_t data) {
struct map_session_data * sd;
if( (sd = map->id2sd(id)) ) {
sd->fontcolor_tid = INVALID_TIMER;
if( sd->fontcolor && sd->disguise == sd->status.class_ )
pc->disguise(sd,-1);
}
return 0;
}
/// Validates and processes global messages
/// 008c <packet len>.W <text>.?B (<name> : <message>) 00 (CZ_REQUEST_CHAT)
/// There are various variants of this packet.
void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
{
const char* text = (char*)RFIFOP(fd,4);
size_t textlen = RFIFOW(fd,2) - 4;
char *name, *message, *fakename = NULL;
size_t namelen, messagelen;
bool is_fake;
// validate packet and retrieve name and message
if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
if( atcommand->exec(fd, sd, message, true) )
return;
if( !pc->can_talk(sd) )
return;
if( battle_config.min_chat_delay ) { //[Skotlex]
if (DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0)
return;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if( (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE ) {
unsigned int next = pc->nextbaseexp(sd);
if( next == 0 ) next = pc->thisbaseexp(sd);
if( next ) { // 0%, 10%, 20%, ...
int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );
if( (battle_config.snovice_call_type || percent) && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0%
switch (sd->state.snovice_call_flag) {
case 0:
if( strstr(message, msg_txt(1479)) ) // "Dear angel, can you hear my voice?"
sd->state.snovice_call_flag = 1;
break;
case 1: {
char buf[256];
snprintf(buf, 256, msg_txt(1480), sd->status.name);
if( strstr(message, buf) ) // "I am %s Super Novice~"
sd->state.snovice_call_flag = 2;
}
break;
case 2:
if( strstr(message, msg_txt(1481)) ) // "Help me out~ Please~ T_T"
sd->state.snovice_call_flag = 3;
break;
case 3:
sc_start(NULL,&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
sd->state.snovice_call_flag = 0;
break;
}
}
}
}
if( battle_config.idletime_criteria & BCIDLE_CHAT )
sd->idletime = sockt->last_tick;
if( sd->gcbind ) {
channel->send(sd->gcbind,sd,message);
return;
} else if ( sd->fontcolor && !sd->chatID ) {
char mout[200];
unsigned char mylen = 1;
if( sd->disguise == -1 ) {
sd->fontcolor_tid = timer->add(timer->gettick()+5000, clif->undisguise_timer, sd->bl.id, 0);
pc->disguise(sd,sd->status.class_);
if( pc_isdead(sd) )
clif->clearunit_single(-sd->bl.id, CLR_DEAD, sd->fd);
if( unit->is_walking(&sd->bl) )
clif->move(&sd->ud);
} else if ( sd->disguise == sd->status.class_ && sd->fontcolor_tid != INVALID_TIMER ) {
const struct TimerData *td;
if( (td = timer->get(sd->fontcolor_tid)) ) {
timer->settick(sd->fontcolor_tid, td->tick+5000);
}
}
mylen += snprintf(mout, 200, "%s : %s",sd->fakename[0]?sd->fakename:sd->status.name,message);
WFIFOHEAD(fd,mylen + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = mylen + 12;
WFIFOL(fd,4) = sd->bl.id;
WFIFOL(fd,8) = channel->config->colors[sd->fontcolor - 1];
safestrncpy((char*)WFIFOP(fd,12), mout, mylen);
clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, AREA_WOS);
WFIFOL(fd,4) = -sd->bl.id;
WFIFOSET(fd, mylen + 12);
return;
}
/**
* Fake Name Design by FatalEror (bug report #9)
**/
if( ( is_fake = ( sd->fakename[0] ) ) ) {
fakename = (char*) aMalloc(strlen(sd->fakename)+messagelen+3);
strcpy(fakename, sd->fakename);
strcat(fakename, " : ");
strcat(fakename, message);
textlen = strlen(fakename) + 1;
}
// send message to others (using the send buffer for temp. storage)
WFIFOHEAD(fd, 8 + textlen);
WFIFOW(fd,0) = 0x8d;
WFIFOW(fd,2) = 8 + textlen;
WFIFOL(fd,4) = sd->bl.id;
safestrncpy((char*)WFIFOP(fd,8), is_fake ? fakename : text, textlen);
//FIXME: chat has range of 9 only
clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
// send back message to the speaker
if( is_fake ) {
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = textlen + 4;
safestrncpy((char*)WFIFOP(fd,4), fakename, textlen);
aFree(fakename);
} else {
memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
WFIFOW(fd,0) = 0x8e;
}
WFIFOSET(fd, WFIFOW(fd,2));
// Chat logging type 'O' / Global Chat
logs->chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);
#ifdef PCRE_SUPPORT
// trigger listening npcs
map->foreachinrange(npc_chat->sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl);
#endif
}
/// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP).
/// Request to warp to a map on given coordinates.
/// 0140 <map name>.16B <x>.W <y>.W
void clif_parse_MapMove(int fd, struct map_session_data *sd)
{
char command[MAP_NAME_LENGTH_EXT+25];
char* map_name;
map_name = (char*)RFIFOP(fd,2);
map_name[MAP_NAME_LENGTH_EXT-1]='\0';
sprintf(command, "%cmapmove %s %d %d", atcommand->at_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20));
atcommand->exec(fd, sd, command, true);
}
/// Updates body and head direction of an object (ZC_CHANGE_DIRECTION).
/// 009c <id>.L <head dir>.W <dir>.B
/// head dir:
/// 0 = straight
/// 1 = turned CW
/// 2 = turned CCW
/// dir:
/// 0 = north
/// 1 = northwest
/// 2 = west
/// 3 = southwest
/// 4 = south
/// 5 = southeast
/// 6 = east
/// 7 = northeast
void clif_changed_dir(struct block_list *bl, enum send_target target)
{
unsigned char buf[64];
WBUFW(buf,0) = 0x9c;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0;
WBUFB(buf,8) = unit->getdir(bl);
clif->send(buf, packet_len(0x9c), bl, target);
if (disguised(bl)) {
WBUFL(buf,2) = -bl->id;
WBUFW(buf,6) = 0;
clif->send(buf, packet_len(0x9c), bl, SELF);
}
}
/// Request to change own body and head direction.
/// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION)
/// 0361 <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_ChangeDir(int fd, struct map_session_data *sd)
{
unsigned char headdir, dir;
headdir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]);
dir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]);
pc_setdir(sd, dir, headdir);
clif->changed_dir(&sd->bl, AREA_WOS);
}
/// Request to show an emotion (CZ_REQ_EMOTION).
/// 00bf <type>.B
/// type:
/// @see enum emotion_type
void clif_parse_Emotion(int fd, struct map_session_data *sd)
{
int emoticon = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]);
if (battle_config.basic_skill_check == 0 || pc->checkskill(sd, NV_BASIC) >= 2) {
if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris]
clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
return;
}
// fix flood of emotion icon (ro-proxy): flood only the hacker player
if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
sd->emotionlasttime = time(NULL);
clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
return;
}
sd->emotionlasttime = time(NULL);
if( battle_config.idletime_criteria & BCIDLE_EMOTION )
sd->idletime = sockt->last_tick;
if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6) {// re-roll dice
emoticon = rnd()%6+E_DICE1;
}
clif->emotion(&sd->bl, emoticon);
} else
clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
}
/// Amount of currently online players, reply to /w /who (ZC_USER_COUNT).
/// 00c2 <count>.L
void clif_user_count(struct map_session_data* sd, int count) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xc2));
WFIFOW(fd,0) = 0xc2;
WFIFOL(fd,2) = count;
WFIFOSET(fd,packet_len(0xc2));
}
/// /w /who (CZ_REQ_USER_COUNT).
/// Request to display amount of currently connected players.
/// 00c1
void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) {
clif->user_count(sd, map->getusers());
}
void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, int64 tick) {
struct block_list *target = NULL;
if (pc_isdead(sd)) {
clif->clearunit_area(&sd->bl, CLR_DEAD);
return;
}
// Statuses that don't let the player sit / attack / talk with NPCs(targeted)
// (not all are included in pc_can_attack)
if( sd->sc.count && (
sd->sc.data[SC_TRICKDEAD] ||
(sd->sc.data[SC_AUTOCOUNTER] && action_type != 0x07) ||
sd->sc.data[SC_BLADESTOP] ||
sd->sc.data[SC_DEEP_SLEEP] )
)
return;
if(action_type != 0x00 && action_type != 0x07)
pc_stop_walking(sd, 1);
pc_stop_attack(sd);
if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
target_id = sd->bl.id;
switch(action_type) {
case 0x00: // once attack
case 0x07: // continuous attack
if( (target = map->id2bl(target_id)) && target->type == BL_NPC ) {
npc->click(sd,(TBL_NPC*)target);
return;
}
if( pc_cant_act(sd) || pc_issit(sd) || sd->sc.option&OPTION_HIDE )
return;
if( sd->sc.option&OPTION_COSTUME )
return;
if (!battle_config.sdelay_attack_enable && pc->checkskill(sd, SA_FREECAST) <= 0) {
if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
clif->skill_fail(sd, 1, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
}
pc->delinvincibletimer(sd);
if( battle_config.idletime_criteria & BCIDLE_ATTACK )
sd->idletime = sockt->last_tick;
unit->attack(&sd->bl, target_id, action_type != 0);
break;
case 0x02: // sitdown
if (battle_config.basic_skill_check && pc->checkskill(sd, NV_BASIC) < 3) {
clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 2);
break;
}
if(pc_issit(sd)) {
//Bugged client? Just refresh them.
clif->sitting(&sd->bl);
return;
}
if (sd->ud.skilltimer != INVALID_TIMER || (sd->sc.opt1 && sd->sc.opt1 != OPT1_BURNING ))
break;
if (sd->sc.count && (
sd->sc.data[SC_DANCING] ||
sd->sc.data[SC_ANKLESNARE] ||
(sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF)
)) //No sitting during these states either.
break;
if( battle_config.idletime_criteria & BCIDLE_SIT )
sd->idletime = sockt->last_tick;
pc_setsit(sd);
skill->sit(sd,1);
clif->sitting(&sd->bl);
break;
case 0x03: // standup
if (!pc_issit(sd)) {
//Bugged client? Just refresh them.
clif->standing(&sd->bl);
return;
}
if( battle_config.idletime_criteria & BCIDLE_SIT )
sd->idletime = sockt->last_tick;
pc->setstand(sd);
skill->sit(sd,0);
clif->standing(&sd->bl);
break;
}
}
/// Request for an action.
/// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT)
/// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2)
/// action:
/// 0 = attack
/// 1 = pick up item
/// 2 = sit down
/// 3 = stand up
/// 7 = continuous attack
/// 12 = (touch skill?)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
{
clif->pActionRequest_sub(sd,
RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]),
RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]),
timer->gettick()
);
}
/// Response to the death/system menu (CZ_RESTART).
/// 00b2 <type>.B
/// type:
/// 0 = restart (respawn)
/// 1 = char-select (disconnect)
void clif_parse_Restart(int fd, struct map_session_data *sd) {
switch(RFIFOB(fd,2)) {
case 0x00:
pc->respawn(sd,CLR_OUTSIGHT);
break;
case 0x01:
/* Rovert's Prevent logout option - Fixed [Valaris] */
if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK]
&& !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY]
&& (!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout)
) {
//Send to char-server for character selection.
chrif->charselectreq(sd, session[fd]->client_addr);
} else {
clif->disconnect_ack(sd, 1);
}
break;
}
}
/// Validates and processes whispered messages (CZ_WHISPER).
/// 0096 <packet len>.W <nick>.24B <message>.?B
void clif_parse_WisMessage(int fd, struct map_session_data* sd)
{
struct map_session_data* dstsd;
int i;
char *target, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
if( !clif->process_message(sd, 1, &target, &namelen, &message, &messagelen) )
return;
if ( atcommand->exec(fd, sd, message, true) )
return;
// Statuses that prevent the player from whispering
if( !pc->can_talk(sd) )
return;
if (battle_config.min_chat_delay) { //[Skotlex]
if (DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0) {
return;
}
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if( battle_config.idletime_criteria & BCIDLE_CHAT )
sd->idletime = sockt->last_tick;
// Chat logging type 'W' / Whisper
logs->chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message);
//-------------------------------------------------------//
// Lordalfa - Paperboy - To whisper NPC commands //
//-------------------------------------------------------//
if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4)) {
char* str = target+4; //Skip the NPC: string part.
struct npc_data *nd;
if ((nd = npc->name2id(str))) {
char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX];
char *split;
char output[256];
str = message;
// skip codepage indicator, if detected
if( str[0] == '|' && strlen(str) >= 4 )
str += 3;
for( i = 0; i < NUM_WHISPER_VAR; ++i ) {// Splits the message using '#' as separators
split = strchr(str,'#');
if( split == NULL ) { // use the remaining string
safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
for( ++i; i < NUM_WHISPER_VAR; ++i )
split_data[i][0] = '\0';
break;
}
*split = '\0';
safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
str = split+1;
}
for( i = 0; i < NUM_WHISPER_VAR; ++i ) {
sprintf(output, "@whispervar%d$", i);
script->set_var(sd,output,(char *) split_data[i]);
}
sprintf(output, "%s::OnWhisperGlobal", nd->exname);
npc->event(sd,output,0); // Calls the NPC label
return;
}
} else if( target[0] == '#' ) {
char *chname = target;
struct channel_data *chan = channel->search(chname, sd);
if (chan) {
int k;
ARR_FIND(0, sd->channel_count, k, sd->channels[k] == chan);
if (k < sd->channel_count || channel->join(chan, sd, NULL, true) == HCS_STATUS_OK) {
channel->send(chan,sd,message);
} else {
clif->message(fd, msg_txt(1402));
}
return;
}
}
// searching destination character
dstsd = map->nick2sd(target);
if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) {
// player is not on this map-server
// At this point, don't send wisp/page if it's not exactly the same name, because (example)
// if there are 'Test' player on an other map-server and 'test' player on this map-server,
// and if we ask for 'Test', we must not contact 'test' player
// so, we send information to inter-server, which is the only one which decide (and copy correct name).
intif->wis_message(sd, target, message, messagelen);
return;
}
// if player ignores everyone
if (dstsd->state.ignoreAll && pc_get_group_level(sd) <= pc_get_group_level(dstsd)) {
if (pc_isinvisible(dstsd) && pc_get_group_level(sd) < pc_get_group_level(dstsd))
clif->wis_end(fd, 1); // 1: target character is not logged in
else
clif->wis_end(fd, 3); // 3: everyone ignored by target
return;
}
// if player is autotrading
if( dstsd->state.autotrade ) {
char output[256];
sprintf(output, "%s is in autotrade mode and cannot receive whispered messages.", dstsd->status.name);
clif->wis_message(fd, map->wisp_server_name, output, strlen(output) + 1);
return;
}
if( pc_get_group_level(sd) <= pc_get_group_level(dstsd) ) {
// if player ignores the source character
ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0);
if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list
clif->wis_end(fd, 2); // 2: ignored by target
return;
}
}
// notify sender of success
clif->wis_end(fd, 0); // 0: success to send wisper
// Normal message
clif->wis_message(dstsd->fd, sd->status.name, message, messagelen);
}
/// /b /nb (CZ_BROADCAST).
/// Request to broadcast a message on whole server.
/// 0099 <packet len>.W <text>.?B 00
void clif_parse_Broadcast(int fd, struct map_session_data* sd) {
char command[CHAT_SIZE_MAX+11];
char* msg = (char*)RFIFOP(fd,4);
unsigned int len = RFIFOW(fd,2)-4;
// as the length varies depending on the command used, just block unreasonably long strings
mes_len_check(msg, len, CHAT_SIZE_MAX);
sprintf(command, "%ckami %s", atcommand->at_symbol, msg);
atcommand->exec(fd, sd, command, true);
}
/// Request to pick up an item.
/// 009f <id>.L (CZ_ITEM_PICKUP)
/// 0362 <id>.L (CZ_ITEM_PICKUP2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_TakeItem(int fd, struct map_session_data *sd) {
struct flooritem_data *fitem;
int map_object_id;
map_object_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
fitem = (struct flooritem_data*)map->id2bl(map_object_id);
do {
if (pc_isdead(sd)) {
clif->clearunit_area(&sd->bl, CLR_DEAD);
break;
}
if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m)
break;
if( sd->sc.count && (
sd->sc.data[SC_HIDING] ||
sd->sc.data[SC_CLOAKING] ||
sd->sc.data[SC_TRICKDEAD] ||
sd->sc.data[SC_BLADESTOP] ||
sd->sc.data[SC_CLOAKINGEXCEED] ||
(sd->sc.data[SC_NOCHAT] &&sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)
) )
break;
if (pc_cant_act(sd))
break;
if (!pc->takeitem(sd, fitem))
break;
return;
} while (0);
// Client REQUIRES a fail packet or you can no longer pick items.
clif->additem(sd,0,0,6);
}
/// Request to drop an item.
/// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW)
/// 0363 <index>.W <amount>.W (CZ_ITEM_THROW2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_DropItem(int fd, struct map_session_data *sd)
{
int item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;
int item_amount = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]);
for(;;) {
if (pc_isdead(sd))
break;
if ( pc_cant_act2(sd) || sd->state.vending )
break;
if (sd->sc.count && (
sd->sc.data[SC_AUTOCOUNTER] ||
sd->sc.data[SC_BLADESTOP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)
))
break;
if (!pc->dropitem(sd, item_index, item_amount))
break;
if( battle_config.idletime_criteria & BCIDLE_DROPITEM )
sd->idletime = sockt->last_tick;
return;
}
//Because the client does not like being ignored.
clif->dropitem(sd, item_index,0);
}
/// Request to use an item.
/// 00a7 <index>.W <account id>.L (CZ_USE_ITEM)
/// 0439 <index>.W <account id>.L (CZ_USE_ITEM2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseItem(int fd, struct map_session_data *sd)
{
int n;
if (pc_isdead(sd)) {
clif->clearunit_area(&sd->bl, CLR_DEAD);
return;
}
if ( (!sd->npc_id && pc_istrading(sd)) || sd->chatID )
return;
//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
if( battle_config.idletime_criteria & BCIDLE_USEITEM )
sd->idletime = sockt->last_tick;
n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;
if(n <0 || n >= MAX_INVENTORY)
return;
if (!pc->useitem(sd,n))
clif->useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck.
}
/// Request to equip an item (CZ_REQ_WEAR_EQUIP).
/// 00a9 <index>.W <position>.W
/// 0998 <index>.W <position>.L
void clif_parse_EquipItem(int fd,struct map_session_data *sd) {
struct packet_equip_item *p = P2PTR(fd);
if(pc_isdead(sd)) {
clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
p->index = p->index - 2;
if (p->index >= MAX_INVENTORY)
return; //Out of bounds check.
if( sd->npc_id ) {
if ( !sd->npc_item_flag )
return;
} else if ( sd->state.storage_flag || sd->sc.opt1 )
; //You can equip/unequip stuff while storage is open/under status changes
else if ( pc_cant_act2(sd) || sd->state.prerefining )
return;
if(!sd->status.inventory[p->index].identify) {
clif->equipitemack(sd,p->index,0,EIA_FAIL);// fail
return;
}
if(!sd->inventory_data[p->index])
return;
if(sd->inventory_data[p->index]->type == IT_PETARMOR){
pet->equipitem(sd,p->index);
return;
}
if( battle_config.idletime_criteria & BCIDLE_USEITEM )
sd->idletime = sockt->last_tick;
//Client doesn't send the position for ammo.
if(sd->inventory_data[p->index]->type == IT_AMMO)
pc->equipitem(sd,p->index,EQP_AMMO);
else
pc->equipitem(sd,p->index,p->wearLocation);
}
/// Request to take off an equip (CZ_REQ_TAKEOFF_EQUIP).
/// 00ab <index>.W
void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
{
int index;
if(pc_isdead(sd)) {
clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
if( sd->npc_id ) {
if ( !sd->npc_item_flag )
return;
} else if ( sd->state.storage_flag || sd->sc.opt1 )
; //You can equip/unequip stuff while storage is open/under status changes
else if ( pc_cant_act2(sd) || sd->state.prerefining )
return;
index = RFIFOW(fd,2)-2;
if( battle_config.idletime_criteria & BCIDLE_USEITEM )
sd->idletime = sockt->last_tick;
pc->unequipitem(sd,index,1);
}
/// Request to start a conversation with an NPC (CZ_CONTACTNPC).
/// 0090 <id>.L <type>.B
/// type:
/// 1 = click
void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
{
struct block_list *bl;
if( pc_isdead(sd) ) {
clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
if( sd->npc_id || sd->state.workinprogress&2 ){
#ifdef RENEWAL
clif->msg(sd, 0x783); // TODO look for the client date that has this message.
#endif
return;
}
if ( pc_cant_act2(sd) || !(bl = map->id2bl(RFIFOL(fd,2))) || sd->state.vending )
return;
switch (bl->type) {
case BL_MOB:
case BL_PC:
clif->pActionRequest_sub(sd, 0x07, bl->id, timer->gettick());
break;
case BL_NPC:
if( sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER ) {// TODO: should only work with none 3rd job skills
#ifdef RENEWAL
clif->msg(sd, 0x783);
#endif
break;
}
if( bl->m != -1 )// the user can't click floating npcs directly (hack attempt)
npc->click(sd,(TBL_NPC*)bl);
break;
}
}
/// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE).
/// 00c5 <id>.L <type>.B
/// type:
/// 0 = buy
/// 1 = sell
void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd)
{
if (sd->state.trading)
return;
npc->buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}
/// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT).
/// 00ca <result>.B
/// result:
/// 0 = "The deal has successfully completed."
/// 1 = "You do not have enough zeny."
/// 2 = "You are over your Weight Limit."
/// 3 = "Out of the maximum capacity, you have too many items."
void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xca));
WFIFOW(fd,0) = 0xca;
WFIFOB(fd,2) = result;
WFIFOSET(fd,packet_len(0xca));
}
/// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST).
/// 00c8 <packet len>.W { <amount>.W <name id>.W }*
void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd)
{
int n = (RFIFOW(fd,2)-4) /4;
unsigned short* item_list = (unsigned short*)RFIFOP(fd,4);
int result;
if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) )
result = 1;
else
result = npc->buylist(sd,n,item_list);
sd->npc_shopid = 0; //Clear shop data.
clif->npc_buy_result(sd, result);
}
/// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT).
/// 00cb <result>.B
/// result:
/// 0 = "The deal has successfully completed."
/// 1 = "The deal has failed."
void clif_npc_sell_result(struct map_session_data* sd, unsigned char result) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0xcb));
WFIFOW(fd,0) = 0xcb;
WFIFOB(fd,2) = result;
WFIFOSET(fd,packet_len(0xcb));
}
/// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST).
/// 00c9 <packet len>.W { <index>.W <amount>.W }*
void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
{
int fail=0,n;
unsigned short *item_list;
n = (RFIFOW(fd,2)-4) /4;
item_list = (unsigned short*)RFIFOP(fd,4);
if (sd->state.trading || !sd->npc_shopid)
fail = 1;
else
fail = npc->selllist(sd,n,item_list);
sd->npc_shopid = 0; //Clear shop data.
clif->npc_sell_result(sd, fail);
}
/// Chatroom creation request (CZ_CREATE_CHATROOM).
/// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
/// type:
/// 0 = private
/// 1 = public
void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
{
int len = RFIFOW(fd,2)-15;
int limit = RFIFOW(fd,4);
bool pub = (RFIFOB(fd,6) != 0);
const char* password = (char*)RFIFOP(fd,7); //not zero-terminated
const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
char s_password[CHATROOM_PASS_SIZE];
char s_title[CHATROOM_TITLE_SIZE];
if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM)
return;
if(battle_config.basic_skill_check && pc->checkskill(sd,NV_BASIC) < 4) {
clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,3);
return;
}
if( npc->isnear(&sd->bl) ) {
// uncomment for more verbose message.
//char output[150];
//sprintf(output, msg_txt(862), battle_config.min_npc_vendchat_distance); // "You're too close to a NPC, you must be at least %d cells away from any NPC."
//clif_displaymessage(sd->fd, output);
clif->skill_fail(sd,1,USESKILL_FAIL_THERE_ARE_NPC_AROUND,0);
return;
}
if( len <= 0 )
return; // invalid input
safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
chat->create_pc_chat(sd, s_title, s_password, limit, pub);
}
/// Chatroom join request (CZ_REQ_ENTER_ROOM).
/// 00d9 <chat ID>.L <passwd>.8B
void clif_parse_ChatAddMember(int fd, struct map_session_data* sd)
{
int chatid = RFIFOL(fd,2);
const char* password = (char*)RFIFOP(fd,6); // not zero-terminated
chat->join(sd,chatid,password);
}
/// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM).
/// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
/// type:
/// 0 = private
/// 1 = public
void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd)
{
int len = RFIFOW(fd,2)-15;
int limit = RFIFOW(fd,4);
bool pub = (RFIFOB(fd,6) != 0);
const char* password = (char*)RFIFOP(fd,7); // not zero-terminated
const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
char s_password[CHATROOM_PASS_SIZE];
char s_title[CHATROOM_TITLE_SIZE];
if( len <= 0 )
return; // invalid input
safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
chat->change_status(sd, s_title, s_password, limit, pub);
}
/// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE).
/// 00e0 <role>.L <nick>.24B
/// role:
/// 0 = owner
/// 1 = normal
void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd)
{
chat->change_owner(sd,(char*)RFIFOP(fd,6));
}
/// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER).
/// 00e2 <name>.24B
void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
{
chat->kick(sd,(char*)RFIFOP(fd,2));
}
/// Request to leave the current chatroom (CZ_EXIT_ROOM).
/// 00e3
void clif_parse_ChatLeave(int fd, struct map_session_data* sd)
{
chat->leave(sd,0);
}
//Handles notifying asker and rejecter of what has just occurred.
//Type is used to determine the correct msg_txt to use:
//0:
void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) {
const char* msg;
char output[256];
// Your request has been rejected by autoreject option.
msg = msg_txt(392);
clif_disp_onlyself(src, msg, strlen(msg));
//Notice that a request was rejected.
snprintf(output, 256, msg_txt(393+type), src->status.name, 256);
clif_disp_onlyself(target, output, strlen(output));
}
/// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM).
/// 00e4 <account id>.L
void clif_parse_TradeRequest(int fd,struct map_session_data *sd) {
struct map_session_data *t_sd;
t_sd = map->id2sd(RFIFOL(fd,2));
if(!sd->chatID && pc_cant_act(sd))
return; //You can trade while in a chatroom.
// @noask [LuzZza]
if(t_sd && t_sd->state.noask) {
clif->noask_sub(sd, t_sd, 0);
return;
}
if( battle_config.basic_skill_check && pc->checkskill(sd,NV_BASIC) < 1) {
clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,0);
return;
}
trade->request(sd,t_sd);
}
/// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM).
/// 00e6 <result>.B
/// result:
/// 3 = accepted
/// 4 = rejected
void clif_parse_TradeAck(int fd,struct map_session_data *sd)
{
trade->ack(sd,RFIFOB(fd,2));
}
/// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM).
/// 00e8 <index>.W <amount>.L
void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
{
short index = RFIFOW(fd,2);
int amount = RFIFOL(fd,4);
if( index == 0 )
trade->addzeny(sd, amount);
else
trade->additem(sd, index, (short)amount);
}
/// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM).
/// 00eb
void clif_parse_TradeOk(int fd,struct map_session_data *sd)
{
trade->ok(sd);
}
/// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM).
/// 00ed
void clif_parse_TradeCancel(int fd,struct map_session_data *sd)
{
trade->cancel(sd);
}
/// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM).
/// 00ef
void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
{
trade->commit(sd);
}
/// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON).
/// 0118
void clif_parse_StopAttack(int fd,struct map_session_data *sd)
{
pc_stop_attack(sd);
}
/// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART).
/// 0126 <index>.W <amount>.L
void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) {
int flag = 0;
if (pc_istrading(sd))
return;
if (!pc_iscarton(sd))
return;
if ( (flag = pc->putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4))) ) {
clif->dropitem(sd, RFIFOW(fd,2)-2,0);
clif->cart_additem_ack(sd,flag == 1?0x0:0x1);
}
}
/// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY).
/// 0127 <index>.W <amount>.L
void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
{
if (!pc_iscarton(sd))
return;
pc->getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}
/// Request to remove cart/falcon/peco/dragon (CZ_REQ_CARTOFF).
/// 012a
void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
{
if (pc_isridingpeco(sd) || pc_isfalcon(sd) || pc_isridingdragon(sd) || pc_ismadogear(sd)) {
// priority to remove this option before we can clear cart
pc->setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR));
} else {
#ifdef NEW_CARTS
if (sd->sc.data[SC_PUSH_CART])
pc->setcart(sd,0);
#else // not NEW_CARTS
pc->setoption(sd,sd->sc.option&~OPTION_CART);
#endif // NEW_CARTS
}
}
/// Request to change cart's visual look (CZ_REQ_CHANGECART).
/// 01af <num>.W
void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
{// TODO: State tracking?
int type;
nullpo_retv(sd);
if( pc->checkskill(sd, MC_CHANGECART) < 1 )
return;
#ifdef RENEWAL
if( sd->npc_id || sd->state.workinprogress&1 ){
clif->msg(sd, 0x783);
return;
}
#endif
type = (int)RFIFOW(fd,2);
#ifdef NEW_CARTS
if( (type == 9 && sd->status.base_level > 131) ||
(type == 8 && sd->status.base_level > 121) ||
(type == 7 && sd->status.base_level > 111) ||
(type == 6 && sd->status.base_level > 101) ||
(type == 5 && sd->status.base_level > 90) ||
(type == 4 && sd->status.base_level > 80) ||
(type == 3 && sd->status.base_level > 65) ||
(type == 2 && sd->status.base_level > 40) ||
(type == 1))
#else
if( (type == 5 && sd->status.base_level > 90) ||
(type == 4 && sd->status.base_level > 80) ||
(type == 3 && sd->status.base_level > 65) ||
(type == 2 && sd->status.base_level > 40) ||
(type == 1))
#endif
pc->setcart(sd,type);
}
/// Request to increase status (CZ_STATUS_CHANGE).
/// 00bb <status id>.W <amount>.B
/// status id:
/// SP_STR ~ SP_LUK
/// amount:
/// Old clients send always 1 for this, even when using /str+ and the like.
/// Newer clients (2013-12-23 and newer) send the correct amount.
void clif_parse_StatusUp(int fd,struct map_session_data *sd) {
int increase_amount;
increase_amount = RFIFOB(fd,4);
if( increase_amount < 0 )
{
ShowDebug("clif_parse_StatusUp: Negative 'increase' value sent by client! (fd: %d, value: %d)\n",
fd, increase_amount);
}
pc->statusup(sd, RFIFOW(fd,2), increase_amount);
}
/// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL).
/// 0112 <skill id>.W
void clif_parse_SkillUp(int fd,struct map_session_data *sd)
{
pc->skillup(sd,RFIFOW(fd,2));
}
void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id) {
int lv;
if( !hd )
return;
if (skill->not_ok_hom(skill_id, hd)){
clif->emotion(&hd->bl, E_DOTS);
return;
}
if (hd->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL)
target_id = hd->bl.id;
if (hd->ud.skilltimer != INVALID_TIMER) {
if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST) return;
}
else if (DIFF_TICK(tick, hd->ud.canact_tick) < 0){
clif->emotion(&hd->bl, E_DOTS);
if (hd->master)
clif->skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
lv = homun->checkskill(hd, skill_id);
if( skill_lv > lv )
skill_lv = lv;
if( skill_lv )
unit->skilluse_id(&hd->bl, target_id, skill_id, skill_lv);
}
void clif_parse_UseSkillToPos_homun(struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) {
int lv;
if( !hd )
return;
if (skill->not_ok_hom(skill_id, hd)){
clif->emotion(&hd->bl, E_DOTS);
return;
}
if ( hd->ud.skilltimer != INVALID_TIMER ) {
if ( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
} else if ( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) {
clif->emotion(&hd->bl, E_DOTS);
if ( hd->master )
clif->skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
if( hd->sc.data[SC_BASILICA] )
return;
lv = homun->checkskill(hd, skill_id);
if( skill_lv > lv )
skill_lv = lv;
if( skill_lv )
unit->skilluse_pos(&hd->bl, x, y, skill_id, skill_lv);
}
void clif_parse_UseSkillToId_mercenary(struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id) {
int lv;
if( !md )
return;
if( skill->not_ok_mercenary(skill_id, md) )
return;
if( md->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL )
target_id = md->bl.id;
if( md->ud.skilltimer != INVALID_TIMER ) {
if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
} else if( DIFF_TICK(tick, md->ud.canact_tick) < 0 )
return;
lv = mercenary->checkskill(md, skill_id);
if( skill_lv > lv )
skill_lv = lv;
if( skill_lv )
unit->skilluse_id(&md->bl, target_id, skill_id, skill_lv);
}
void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) {
int lv;
if( !md )
return;
if( skill->not_ok_mercenary(skill_id, md) )
return;
if( md->ud.skilltimer != INVALID_TIMER )
return;
if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) {
clif->skill_fail(md->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
if( md->sc.data[SC_BASILICA] )
return;
lv = mercenary->checkskill(md, skill_id);
if( skill_lv > lv )
skill_lv = lv;
if( skill_lv )
unit->skilluse_pos(&md->bl, x, y, skill_id, skill_lv);
}
/// Request to use a targeted skill.
/// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL)
/// 0438 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
{
uint16 skill_id, skill_lv;
int tmp, target_id;
int64 tick = timer->gettick();
skill_lv = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]);
skill_id = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]);
target_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[2]);
if( skill_lv < 1 ) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex]
tmp = skill->get_inf(skill_id);
if (tmp&INF_GROUND_SKILL || !tmp)
return; //Using a ground/passive skill on a target? WRONG.
if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) {
clif->pUseSkillToId_homun(sd->hd, sd, tick, skill_id, skill_lv, target_id);
return;
}
if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) {
clif->pUseSkillToId_mercenary(sd->md, sd, tick, skill_id, skill_lv, target_id);
return;
}
// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
if( battle_config.idletime_criteria & BCIDLE_USESKILLTOID )
sd->idletime = sockt->last_tick;
if( sd->npc_id || sd->state.workinprogress&1 ){
#ifdef RENEWAL
clif->msg(sd, 0x783); // TODO look for the client date that has this message.
#endif
return;
}
if( pc_cant_act(sd)
&& skill_id != RK_REFRESH
&& !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN))
&& ( sd->state.storage_flag && !(tmp&INF_SELF_SKILL) ) // SELF skills can be used with the storage open, issue: 8027
)
return;
if( pc_issit(sd) )
return;
if( skill->not_ok(skill_id, sd) )
return;
if( sd->bl.id != target_id && tmp&INF_SELF_SKILL )
target_id = sd->bl.id; // never trust the client
if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris]
target_id = sd->bl.id;
if( sd->ud.skilltimer != INVALID_TIMER ) {
if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST )
return;
} else if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
if( sd->skillitem != skill_id ) {
clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
}
if( sd->sc.option&OPTION_COSTUME )
return;
if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
return; // On basilica only caster can use Basilica again to stop it.
if( sd->menuskill_id ) {
if( sd->menuskill_id == SA_TAMINGMONSTER ) {
clif_menuskill_clear(sd); //Cancel pet capture.
} else if( sd->menuskill_id != SA_AUTOSPELL )
return; //Can't use skills while a menu is open.
}
if( sd->skillitem == skill_id ) {
if( skill_lv != sd->skillitemlv )
skill_lv = sd->skillitemlv;
if( !(tmp&INF_SELF_SKILL) )
pc->delinvincibletimer(sd); // Target skills through items cancel invincibility. [Inkfish]
unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
return;
}
sd->skillitem = sd->skillitemlv = 0;
if( skill_id >= GD_SKILLBASE ) {
if( sd->state.gmaster_flag )
skill_lv = guild->checkskill(sd->guild, skill_id);
else
skill_lv = 0;
} else {
tmp = pc->checkskill(sd, skill_id);
if( skill_lv > tmp )
skill_lv = tmp;
}
pc->delinvincibletimer(sd);
if( skill_lv )
unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
}
/*==========================================
* Client tells server he'd like to use AoE skill id 'skill_id' of level 'skill_lv' on 'x','y' location
*------------------------------------------*/
void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo)
{
int64 tick = timer->gettick();
if( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) )
return; //Using a target skill on the ground? WRONG.
if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) {
clif->pUseSkillToPos_homun(sd->hd, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
return;
}
if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) {
clif->pUseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
return;
}
#ifdef RENEWAL
if( sd->state.workinprogress&1 ){
clif->msg(sd, 0x783); // TODO look for the client date that has this message.
return;
}
#endif
//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
if( battle_config.idletime_criteria & BCIDLE_USESKILLTOPOS )
sd->idletime = sockt->last_tick;
if( skill->not_ok(skill_id, sd) )
return;
if( skillmoreinfo != -1 ) {
if( pc_issit(sd) ) {
clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
return;
}
//You can't use Graffiti/TalkieBox AND have a vending open, so this is safe.
safestrncpy(sd->message, (char*)RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
}
if( sd->ud.skilltimer != INVALID_TIMER )
return;
if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
if( sd->skillitem != skill_id ) {
clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
return;
}
}
if( sd->sc.option&OPTION_COSTUME )
return;
if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
return; // On basilica only caster can use Basilica again to stop it.
if( sd->menuskill_id ) {
if( sd->menuskill_id == SA_TAMINGMONSTER ) {
clif_menuskill_clear(sd); //Cancel pet capture.
} else if( sd->menuskill_id != SA_AUTOSPELL )
return; //Can't use skills while a menu is open.
}
pc->delinvincibletimer(sd);
if( sd->skillitem == skill_id ) {
if( skill_lv != sd->skillitemlv )
skill_lv = sd->skillitemlv;
unit->skilluse_pos(&sd->bl, x, y, skill_id, skill_lv);
} else {
int lv;
sd->skillitem = sd->skillitemlv = 0;
if( (lv = pc->checkskill(sd, skill_id)) > 0 ) {
if( skill_lv > lv )
skill_lv = lv;
unit->skilluse_pos(&sd->bl, x, y, skill_id,skill_lv);
}
}
}
/// Request to use a ground skill.
/// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND)
/// 0366 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd)
{
if (pc_cant_act(sd))
return;
if (pc_issit(sd))
return;
clif->pUseSkillToPosSub(fd, sd,
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //skill lv
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //skill num
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y
-1 //Skill more info.
);
}
/// Request to use a ground skill with text.
/// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX)
/// 0367 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd)
{
if (pc_cant_act(sd))
return;
if (pc_issit(sd))
return;
clif->pUseSkillToPosSub(fd, sd,
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //Skill lv
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //Skill num
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x
RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y
packet_db[RFIFOW(fd,0)].pos[4] //skill more info
);
}
/// Answer to map selection dialog (CZ_SELECT_WARPPOINT).
/// 011b <skill id>.W <map name>.16B
void clif_parse_UseSkillMap(int fd, struct map_session_data* sd)
{
uint16 skill_id = RFIFOW(fd,2);
char map_name[MAP_NAME_LENGTH];
mapindex->getmapname((char*)RFIFOP(fd,4), map_name);
sd->state.workinprogress = 0;
if(skill_id != sd->menuskill_id)
return;
// It is possible to use teleport with the storage window open issue:8027
if( pc_cant_act(sd) && (!sd->state.storage_flag && skill_id != AL_TELEPORT) ) {
clif_menuskill_clear(sd);
return;
}
pc->delinvincibletimer(sd);
skill->castend_map(sd,skill_id,map_name);
}
/// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT).
/// 011d
void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
{
if (!pc_isdead(sd))
pc->memo(sd,-1);
}
/// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM).
/// 018e <name id>.W { <material id>.W }*3
void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
{
switch( sd->menuskill_id ) {
case -1:
case AM_PHARMACY:
case RK_RUNEMASTERY:
case GC_RESEARCHNEWPOISON:
break;
default:
return;
}
if (pc_istrading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
clif_menuskill_clear(sd);
return;
}
if( skill->can_produce_mix(sd,RFIFOW(fd,2),sd->menuskill_val, 1) )
skill->produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1);
clif_menuskill_clear(sd);
}
/// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM).
/// 025b <mk type>.W <name id>.W
/// mk type:
/// 1 = cooking
/// 2 = arrow
/// 3 = elemental
/// 4 = GN_MIX_COOKING
/// 5 = GN_MAKEBOMB
/// 6 = GN_S_PHARMACY
void clif_parse_Cooking(int fd,struct map_session_data *sd) {
int type = RFIFOW(fd,2);
int nameid = RFIFOW(fd,4);
int amount = sd->menuskill_val2?sd->menuskill_val2:1;
if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY )
return;
if (pc_istrading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
clif_menuskill_clear(sd);
return;
}
if( skill->can_produce_mix(sd,nameid,sd->menuskill_val, amount) )
skill->produce_mix(sd,(type>1?sd->menuskill_id:0),nameid,0,0,0,amount);
clif_menuskill_clear(sd);
}
/// Answer to repair weapon item selection dialog (CZ_REQ_ITEMREPAIR).
/// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W
void clif_parse_RepairItem(int fd, struct map_session_data *sd)
{
if (sd->menuskill_id != BS_REPAIRWEAPON)
return;
if (pc_istrading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
clif_menuskill_clear(sd);
return;
}
skill->repairweapon(sd,RFIFOW(fd,2));
clif_menuskill_clear(sd);
}
/// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE).
/// 0222 <index>.L
void clif_parse_WeaponRefine(int fd, struct map_session_data *sd)
{
int idx;
sd->state.prerefining = 0;
if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit?
return;
if (pc_istrading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
clif_menuskill_clear(sd);
return;
}
idx = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
skill->weaponrefine(sd, idx-2);
clif_menuskill_clear(sd);
}
/// Answer to script menu dialog (CZ_CHOOSE_MENU).
/// 00b8 <npc id>.L <choice>.B
/// choice:
/// 1~254 = menu item
/// 255 = cancel
/// NOTE: If there were more than 254 items in the list, choice
/// overflows to choice%256.
void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
{
int npc_id = RFIFOL(fd,2);
uint8 select = RFIFOB(fd,6);
if( (select > sd->npc_menu && select != 0xff) || select == 0 ) {
#ifdef SECURE_NPCTIMEOUT
if( sd->npc_idle_timer != INVALID_TIMER ) {
#endif
TBL_NPC* nd = map->id2nd(npc_id);
ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name);
clif->GM_kick(NULL,sd);
#ifdef SECURE_NPCTIMEOUT
}
#endif
return;
}
sd->npc_menu = select;
npc->scriptcont(sd,npc_id, false);
}
/// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT).
/// 00b9 <npc id>.L
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
npc->scriptcont(sd,RFIFOL(fd,2), false);
}
/// NPC numeric input dialog value (CZ_INPUT_EDITDLG).
/// 0143 <npc id>.L <value>.L
void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
{
int npcid = RFIFOL(fd,2);
int amount = (int)RFIFOL(fd,6);
sd->npc_amount = amount;
npc->scriptcont(sd, npcid, false);
}
/// NPC text input dialog value (CZ_INPUT_EDITDLGSTR).
/// 01d5 <packet len>.W <npc id>.L <string>.?B
void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
{
int message_len = RFIFOW(fd,2)-8;
int npcid = RFIFOL(fd,4);
const char* message = (char*)RFIFOP(fd,8);
if( message_len <= 0 )
return; // invalid input
safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE));
npc->scriptcont(sd, npcid, false);
}
/// NPC dialog 'close' click (CZ_CLOSE_DIALOG).
/// 0146 <npc id>.L
void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
return;
sd->state.dialog = 0;
npc->scriptcont(sd, RFIFOL(fd,2), true);
}
/// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY).
/// 0178 <index>.W
/// index:
/// -1 = cancel
void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
{
short idx = RFIFOW(fd,2);
if (sd->menuskill_id != MC_IDENTIFY)
return;
if( idx == -1 ) {// cancel pressed
sd->state.workinprogress = 0;
clif->item_identified(sd,idx-2,1);
clif_menuskill_clear(sd);
return;
}
skill->identify(sd,idx-2);
clif_menuskill_clear(sd);
}
/// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW).
/// 01ae <name id>.W
void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
{
if (pc_istrading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
clif_menuskill_clear(sd);
return;
}
switch( sd->menuskill_id ) {
case AC_MAKINGARROW:
skill->arrow_create(sd,RFIFOW(fd,2));
break;
case SA_CREATECON:
skill->produce_mix(sd,SA_CREATECON,RFIFOW(fd,2),0,0,0, 1);
break;
case WL_READING_SB:
skill->spellbook(sd,RFIFOW(fd,2));
break;
case GC_POISONINGWEAPON:
skill->poisoningweapon(sd,RFIFOW(fd,2));
break;
case NC_MAGICDECOY:
skill->magicdecoy(sd,RFIFOW(fd,2));
break;
}
clif_menuskill_clear(sd);
}
/// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL).
/// 01ce <skill id>.L
void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
{
uint16 skill_id = RFIFOL(fd,2);
sd->state.workinprogress = 0;
if( sd->menuskill_id != SA_AUTOSPELL )
return;
if( !skill_id )
return;
skill->autospell(sd, skill_id);
clif_menuskill_clear(sd);
}
/// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST).
/// 017a <card index>.W
void clif_parse_UseCard(int fd,struct map_session_data *sd)
{
if (sd->state.trading != 0)
return;
clif->use_card(sd,RFIFOW(fd,2)-2);
}
/// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION).
/// 017c <card index>.W <equip index>.W
void clif_parse_InsertCard(int fd,struct map_session_data *sd)
{
if (sd->state.trading != 0)
return;
pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
}
/// Request of character's name by char ID.
/// 0193 <char id>.L (CZ_REQNAME_BYGID)
/// 0369 <char id>.L (CZ_REQNAME_BYGID2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
int charid;
charid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
map->reqnickdb(sd, charid);
}
/// /resetskill /resetstate (CZ_RESET).
/// Request to reset stats or skills.
/// 0197 <type>.W
/// type:
/// 0 = state
/// 1 = skill
void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
char cmd[15];
if( RFIFOW(fd,2) )
sprintf(cmd,"%cskreset",atcommand->at_symbol);
else
sprintf(cmd,"%cstreset",atcommand->at_symbol);
atcommand->exec(fd, sd, cmd, true);
}
/// /lb /nlb (CZ_LOCALBROADCAST).
/// Request to broadcast a message on current map.
/// 019c <packet len>.W <text>.?B
void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd)
{
char command[CHAT_SIZE_MAX+16];
char* msg = (char*)RFIFOP(fd,4);
unsigned int len = RFIFOW(fd,2)-4;
// as the length varies depending on the command used, just block unreasonably long strings
mes_len_check(msg, len, CHAT_SIZE_MAX);
sprintf(command, "%clkami %s", atcommand->at_symbol, msg);
atcommand->exec(fd, sd, command, true);
}
/// Request to move an item from inventory to storage.
/// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE)
/// 0364 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
{
int item_index, item_amount;
if (pc_istrading(sd))
return;
item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;
item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);
if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
return;
if (sd->state.storage_flag == 1)
storage->add(sd, item_index, item_amount);
else if (sd->state.storage_flag == 2)
gstorage->add(sd, item_index, item_amount);
}
/// Request to move an item from storage to inventory.
/// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY)
/// 0365 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
{
int item_index, item_amount;
item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-1;
item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);
if (sd->state.storage_flag == 1)
storage->get(sd, item_index, item_amount);
else if(sd->state.storage_flag == 2)
gstorage->get(sd, item_index, item_amount);
}
/// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE).
/// 0129 <index>.W <amount>.L
void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd)
{
if( sd->state.vending )
return;
if (!pc_iscarton(sd))
return;
if (sd->state.storage_flag == 1)
storage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
else if (sd->state.storage_flag == 2)
gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}
/// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART).
/// 0128 <index>.W <amount>.L
void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
{
if( sd->state.vending )
return;
if (!pc_iscarton(sd))
return;
if (sd->state.storage_flag == 1)
storage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
else if (sd->state.storage_flag == 2)
gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}
/// Request to close storage (CZ_CLOSE_STORE).
/// 00f7
void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
{
if( sd->state.storage_flag == 1 )
storage->close(sd);
else if( sd->state.storage_flag == 2 )
gstorage->close(sd);
}
/// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD).
/// 023a <info>.W
/// info:
/// 0 = password has not been set yet
/// 1 = storage is password-protected
/// 8 = too many wrong passwords
/// ? = ignored
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_storagepassword(struct map_session_data* sd, short info)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x23a));
WFIFOW(fd,0) = 0x23a;
WFIFOW(fd,2) = info;
WFIFOSET(fd,packet_len(0x23a));
}
/// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD).
/// 023b <type>.W <password>.16B <new password>.16B
/// type:
/// 2 = change password
/// 3 = check password
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_parse_StoragePassword(int fd, struct map_session_data *sd)
{
//TODO
}
/// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD).
/// 023c <result>.W <error count>.W
/// result:
/// 4 = password change success
/// 5 = password change failure
/// 6 = password check success
/// 7 = password check failure
/// 8 = too many wrong passwords
/// ? = ignored
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_storagepassword_result(struct map_session_data* sd, short result, short error_count)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x23c));
WFIFOW(fd,0) = 0x23c;
WFIFOW(fd,2) = result;
WFIFOW(fd,4) = error_count;
WFIFOSET(fd,packet_len(0x23c));
}
/// Party creation request
/// 00f9 <party name>.24B (CZ_MAKE_GROUP)
/// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2)
void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
char* name = (char*)RFIFOP(fd,2);
name[NAME_LENGTH-1] = '\0';
if( map->list[sd->bl.m].flag.partylock ) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
if( battle_config.basic_skill_check && pc->checkskill(sd,NV_BASIC) < 7 ) {
clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
return;
}
party->create(sd,name,0,0);
}
void clif_parse_CreateParty2(int fd, struct map_session_data *sd) {
char* name = (char*)RFIFOP(fd,2);
int item1 = RFIFOB(fd,26);
int item2 = RFIFOB(fd,27);
name[NAME_LENGTH-1] = '\0';
if( map->list[sd->bl.m].flag.partylock ) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
if( battle_config.basic_skill_check && pc->checkskill(sd,NV_BASIC) < 7 ) {
clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
return;
}
party->create(sd,name,item1,item2);
}
/// Party invitation request
/// 00fc <account id>.L (CZ_REQ_JOIN_GROUP)
/// 02c4 <char name>.24B (CZ_PARTY_JOIN_REQ)
void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
struct map_session_data *t_sd;
if(map->list[sd->bl.m].flag.partylock) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
t_sd = map->id2sd(RFIFOL(fd,2));
if(t_sd && t_sd->state.noask) {// @noask [LuzZza]
clif->noask_sub(sd, t_sd, 1);
return;
}
party->invite(sd, t_sd);
}
void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) {
struct map_session_data *t_sd;
char *name = (char*)RFIFOP(fd,2);
name[NAME_LENGTH-1] = '\0';
if(map->list[sd->bl.m].flag.partylock) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
t_sd = map->nick2sd(name);
if(t_sd && t_sd->state.noask) { // @noask [LuzZza]
clif->noask_sub(sd, t_sd, 1);
return;
}
party->invite(sd, t_sd);
}
/// Party invitation reply
/// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP)
/// 02c7 <party id>.L <flag>.B (CZ_PARTY_JOIN_REQ_ACK)
/// flag:
/// 0 = reject
/// 1 = accept
void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd)
{
party->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd)
{
party->reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}
/// Request to leave party (CZ_REQ_LEAVE_GROUP).
/// 0100
void clif_parse_LeaveParty(int fd, struct map_session_data *sd) {
if(map->list[sd->bl.m].flag.partylock) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
party->leave(sd);
}
/// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER).
/// 0103 <account id>.L <char name>.24B
void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
if(map->list[sd->bl.m].flag.partylock) {
// Party locked.
clif->message(fd, msg_txt(227));
return;
}
party->removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
}
/// Request to change party options.
/// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION)
/// 07d7 <exp share rule>.L <item pickup rule>.B <item share rule>.B (CZ_GROUPINFO_CHANGE_V2)
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd)
{
struct party_data *p;
int i;
if( !sd->status.party_id )
return;
p = party->search(sd->status.party_id);
if( p == NULL )
return;
ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
if( i == MAX_PARTY )
return; //Shouldn't happen
if( !p->party.member[i].leader )
return;
#if PACKETVER < 20090603
//Client can't change the item-field
party->changeoption(sd, RFIFOL(fd,2), p->party.item);
#else
party->changeoption(sd, RFIFOL(fd,2), ((RFIFOB(fd,6)?1:0)|(RFIFOB(fd,7)?2:0)));
#endif
}
/// Validates and processes party messages (CZ_REQUEST_CHAT_PARTY).
/// 0108 <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
{
const char* text = (char*)RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
char *name, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
if( atcommand->exec(fd, sd, message, true) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if (battle_config.min_chat_delay) {
if (DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0)
return;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if( battle_config.idletime_criteria & BCIDLE_CHAT )
sd->idletime = sockt->last_tick;
party->send_message(sd, text, textlen);
}
/// Changes Party Leader (CZ_CHANGE_GROUP_MASTER).
/// 07da <account id>.L
void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) {
party->changeleader(sd, map->id2sd(RFIFOL(fd,2)));
}
/// Party Booking in KRO [Spiria]
///
/// Request to register a party booking advertisement (CZ_PARTY_BOOKING_REQ_REGISTER).
/// 0802 <level>.W <map id>.W { <job>.W }*6
void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
short level = RFIFOW(fd,2);
short mapid = RFIFOW(fd,4);
short job[PARTY_BOOKING_JOBS];
int i;
for(i=0; i<PARTY_BOOKING_JOBS; i++)
job[i] = RFIFOB(fd,6+i*2);
party->booking_register(sd, level, mapid, job);
#else
return;
#endif
}
/// Result of request to register a party booking advertisement (ZC_PARTY_BOOKING_ACK_REGISTER).
/// 0803 <result>.W
/// result:
/// 0 = success
/// 1 = failure
/// 2 = already registered
void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag)
{
#ifndef PARTY_RECRUIT
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x803));
WFIFOW(fd,0) = 0x803;
WFIFOW(fd,2) = flag;
WFIFOSET(fd,packet_len(0x803));
#else
return;
#endif
}
/// Request to search for party booking advertisement (CZ_PARTY_BOOKING_REQ_SEARCH).
/// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W
void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
short level = RFIFOW(fd,2);
short mapid = RFIFOW(fd,4);
short job = RFIFOW(fd,6);
unsigned long lastindex = RFIFOL(fd,8);
short resultcount = RFIFOW(fd,12);
party->booking_search(sd, level, mapid, job, lastindex, resultcount);
#else
return;
#endif
}
/// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH).
/// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }*
/// more results:
/// 0 = no
/// 1 = yes
void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result)
{
#ifndef PARTY_RECRUIT
int i, j;
int size = sizeof(struct party_booking_ad_info); // structure size (48)
struct party_booking_ad_info *pb_ad;
WFIFOHEAD(fd,size*count + 5);
WFIFOW(fd,0) = 0x805;
WFIFOW(fd,2) = size*count + 5;
WFIFOB(fd,4) = more_result;
for(i=0; i<count; i++)
{
pb_ad = results[i];
WFIFOL(fd,i*size+5) = pb_ad->index;
memcpy(WFIFOP(fd,i*size+9),pb_ad->charname,NAME_LENGTH);
WFIFOL(fd,i*size+33) = pb_ad->expiretime;
WFIFOW(fd,i*size+37) = pb_ad->p_detail.level;
WFIFOW(fd,i*size+39) = pb_ad->p_detail.mapid;
for(j=0; j<PARTY_BOOKING_JOBS; j++)
WFIFOW(fd,i*size+41+j*2) = pb_ad->p_detail.job[j];
}
WFIFOSET(fd,WFIFOW(fd,2));
#else
return;
#endif
}
/// Request to delete own party booking advertisement (CZ_PARTY_BOOKING_REQ_DELETE).
/// 0806
void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
if(party->booking_delete(sd))
clif->PartyBookingDeleteAck(sd, 0);
#else
return;
#endif
}
/// Result of request to delete own party booking advertisement (ZC_PARTY_BOOKING_ACK_DELETE).
/// 0807 <result>.W
/// result:
/// 0 = success
/// 1 = success (auto-removed expired ad)
/// 2 = failure
/// 3 = nothing registered
void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag)
{
#ifndef PARTY_RECRUIT
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x807));
WFIFOW(fd,0) = 0x807;
WFIFOW(fd,2) = flag;
WFIFOSET(fd,packet_len(0x807));
#else
return;
#endif
}
/// Request to update party booking advertisement (CZ_PARTY_BOOKING_REQ_UPDATE).
/// 0808 { <job>.W }*6
void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
short job[PARTY_BOOKING_JOBS];
int i;
for(i=0; i<PARTY_BOOKING_JOBS; i++)
job[i] = RFIFOW(fd,2+i*2);
party->booking_update(sd, job);
#else
return;
#endif
}
/// Notification about new party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_INSERT).
/// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6
void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifndef PARTY_RECRUIT
int i;
uint8 buf[38+PARTY_BOOKING_JOBS*2];
if(pb_ad == NULL) return;
WBUFW(buf,0) = 0x809;
WBUFL(buf,2) = pb_ad->index;
memcpy(WBUFP(buf,6),pb_ad->charname,NAME_LENGTH);
WBUFL(buf,30) = pb_ad->expiretime;
WBUFW(buf,34) = pb_ad->p_detail.level;
WBUFW(buf,36) = pb_ad->p_detail.mapid;
for(i=0; i<PARTY_BOOKING_JOBS; i++)
WBUFW(buf,38+i*2) = pb_ad->p_detail.job[i];
clif->send(buf, packet_len(0x809), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// Notification about updated party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_UPDATE).
/// 080a <index>.L { <job>.W }*6
void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifndef PARTY_RECRUIT
int i;
uint8 buf[6+PARTY_BOOKING_JOBS*2];
if(pb_ad == NULL) return;
WBUFW(buf,0) = 0x80a;
WBUFL(buf,2) = pb_ad->index;
for(i=0; i<PARTY_BOOKING_JOBS; i++)
WBUFW(buf,6+i*2) = pb_ad->p_detail.job[i];
clif->send(buf,packet_len(0x80a),&sd->bl,ALL_CLIENT); // Now UPDATE all client.
#else
return;
#endif
}
/// Notification about deleted party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_DELETE).
/// 080b <index>.L
void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index)
{
#ifndef PARTY_RECRUIT
uint8 buf[6];
WBUFW(buf,0) = 0x80b;
WBUFL(buf,2) = index;
clif->send(buf, packet_len(0x80b), &sd->bl, ALL_CLIENT); // Now UPDATE all client.
#else
return;
#endif
}
/// Modified version of Party Booking System for 2012-04-10 or 2012-04-18 (RagexeRE).
/// Code written by mkbu95, Spiria, Yommy and Ind
/// Request to register a party booking advertisement (CZ_PARTY_RECRUIT_REQ_REGISTER).
/// 08e5 <level>.W <notice>.37B
void clif_parse_PartyRecruitRegisterReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
short level = RFIFOW(fd,2);
const char *notice = (const char*)RFIFOP(fd, 4);
party->recruit_register(sd, level, notice);
#else
return;
#endif
}
/// Party booking search results (ZC_PARTY_RECRUIT_ACK_SEARCH).
/// 08e8 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <notice>.37B }*
/// more results:
/// 0 = no
/// 1 = yes
void clif_PartyRecruitSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result)
{
#ifdef PARTY_RECRUIT
int i;
int size = sizeof(struct party_booking_ad_info);
struct party_booking_ad_info *pb_ad;
WFIFOHEAD(fd, (size * count) + 5);
WFIFOW(fd, 0) = 0x8e8;
WFIFOW(fd, 2) = (size * count) + 5;
WFIFOB(fd, 4) = more_result;
for (i = 0; i < count; ++i) {
pb_ad = results[i];
WFIFOL(fd, (i * size) + 5) = pb_ad->index;
WFIFOL(fd, (i * size) + 9) = pb_ad->expiretime;
memcpy(WFIFOP(fd, (i * size) + 13), pb_ad->charname, NAME_LENGTH);
WFIFOW(fd, (i * size) + 13 + NAME_LENGTH) = pb_ad->p_detail.level;
memcpy(WFIFOP(fd, (i * size) + 13 + NAME_LENGTH + 2), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);
}
WFIFOSET(fd,WFIFOW(fd,2));
#else
return;
#endif
}
/// Result of request to register a party booking advertisement (ZC_PARTY_RECRUIT_ACK_REGISTER).
/// 08e6 <result>.W
/// result:
/// 0 = success
/// 1 = failure
/// 2 = already registered
void clif_PartyRecruitRegisterAck(struct map_session_data *sd, int flag)
{
#ifdef PARTY_RECRUIT
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x8e6));
WFIFOW(fd, 0) = 0x8e6;
WFIFOW(fd, 2) = flag;
WFIFOSET(fd, packet_len(0x8e6));
#else
return;
#endif
}
/// Request to search for party booking advertisement (CZ_PARTY_RECRUIT_REQ_SEARCH).
/// 08e7 <level>.W <map id>.W <last index>.L <result count>.W
void clif_parse_PartyRecruitSearchReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
short level = RFIFOW(fd, 2);
short mapid = RFIFOW(fd, 4);
unsigned long lastindex = RFIFOL(fd, 6);
short resultcount = RFIFOW(fd, 10);
party->recruit_search(sd, level, mapid, lastindex, resultcount);
#else
return;
#endif
}
/// Request to delete own party booking advertisement (CZ_PARTY_RECRUIT_REQ_DELETE).
/// 08e9
void clif_parse_PartyRecruitDeleteReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
if(party->booking_delete(sd))
clif->PartyRecruitDeleteAck(sd, 0);
#else
return;
#endif
}
/// Result of request to delete own party booking advertisement (ZC_PARTY_RECRUIT_ACK_DELETE).
/// 08ea <result>.W
/// result:
/// 0 = success
/// 1 = success (auto-removed expired ad)
/// 2 = failure
/// 3 = nothing registered
void clif_PartyRecruitDeleteAck(struct map_session_data* sd, int flag)
{
#ifdef PARTY_RECRUIT
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x8ea));
WFIFOW(fd, 0) = 0x8ea;
WFIFOW(fd, 2) = flag;
WFIFOSET(fd, packet_len(0x8ea));
#else
return;
#endif
}
/// Request to update party booking advertisement (CZ_PARTY_RECRUIT_REQ_UPDATE).
/// 08eb <notice>.37B
void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
const char *notice;
notice = (const char*)RFIFOP(fd, 2);
party->recruit_update(sd, notice);
#else
return;
#endif
}
/// Notification about new party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_INSERT).
/// 08ec <index>.L <expire time>.L <char name>.24B <level>.W <notice>.37B
void clif_PartyRecruitInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+6+24+4+37+1];
if (pb_ad == NULL)
return;
WBUFW(buf, 0) = 0x8ec;
WBUFL(buf, 2) = pb_ad->index;
WBUFL(buf, 6) = pb_ad->expiretime;
memcpy(WBUFP(buf, 10), pb_ad->charname, NAME_LENGTH);
WBUFW(buf,34) = pb_ad->p_detail.level;
memcpy(WBUFP(buf, 36), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);
clif->send(buf, packet_len(0x8ec), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// Notification about updated party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_UPDATE).
/// 08ed <index>.L <notice>.37B
void clif_PartyRecruitUpdateNotify(struct map_session_data *sd, struct party_booking_ad_info* pb_ad)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+37+1];
WBUFW(buf, 0) = 0x8ed;
WBUFL(buf, 2) = pb_ad->index;
memcpy(WBUFP(buf, 6), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);
clif->send(buf, packet_len(0x8ed), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// Notification about deleted party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_DELETE).
/// 08ee <index>.L
void clif_PartyRecruitDeleteNotify(struct map_session_data* sd, int index)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+1];
WBUFW(buf, 0) = 0x8ee;
WBUFL(buf, 2) = index;
clif->send(buf, packet_len(0x8ee), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// Request to add to filtering list (PARTY_RECRUIT_ADD_FILTERLINGLIST).
/// 08ef <index>.L
void clif_parse_PartyBookingAddFilteringList(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
int index = RFIFOL(fd, 2);
clif->PartyBookingAddFilteringList(index, sd);
#else
return;
#endif
}
/// Request to remove from filtering list (PARTY_RECRUIT_SUB_FILTERLINGLIST).
/// 08f0 <GID>.L
void clif_parse_PartyBookingSubFilteringList(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
int gid = RFIFOL(fd, 2);
clif->PartyBookingSubFilteringList(gid, sd);
#else
return;
#endif
}
/// Request to recruit volunteer (PARTY_RECRUIT_REQ_VOLUNTEER).
/// 08f1 <index>.L
void clif_parse_PartyBookingReqVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
int index = RFIFOL(fd, 2);
clif->PartyBookingVolunteerInfo(index, sd);
#else
return;
#endif
}
/// Request volunteer information (PARTY_RECRUIT_VOLUNTEER_INFO).
/// 08f2 <AID>.L <job>.L <level>.W <char name>.24B
void clif_PartyBookingVolunteerInfo(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+4+4+2+24+1];
WBUFW(buf, 0) = 0x8f2;
WBUFL(buf, 2) = sd->status.account_id;
WBUFL(buf, 6) = sd->status.class_;
WBUFW(buf, 10) = sd->status.base_level;
memcpy(WBUFP(buf, 12), sd->status.name, NAME_LENGTH);
clif->send(buf, packet_len(0x8f2), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
#if 0 //Disabled for now. Needs more info.
/// 08f3 <packet type>.W <cost>.L
void clif_PartyBookingPersonalSetting(int fd, struct map_session_data *sd)
{
}
/// 08f4 <target GID>.L
void clif_parse_PartyBookingShowEquipment(int fd, struct map_session_data *sd)
{
}
/// 08f5 <packet len>.W
void clif_parse_PartyBookingReqRecall(int fd, struct map_session_data *sd)
{
}
/// 08f6 <money>.L <map name>.16B
void clif_PartyBookingRecallCost(int fd, struct map_session_data *sd)
{
}
/// 08f7 <result>.B
void clif_parse_PartyBookingAckRecall(int fd, struct map_session_data *sd)
{
}
/// 08f8 <caller AID>.L <reason>.B
/// <reason>:
/// REASON_PROHIBITION = 0x0
/// REASON_MASTER_IN_PROHIBITION_MAP = 0x1
/// REASON_REFUSE = 0x2
/// REASON_NOT_PARTY_MEMBER = 0x3
/// REASON_ETC = 0x4
void clif_PartyBookingFailedRecall(int fd, struct map_session_data *sd)
{
}
#endif //if 0
/// 08f9 <refuse AID>.L
void clif_parse_PartyBookingRefuseVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned int aid = RFIFOL(fd, 2);
clif->PartyBookingRefuseVolunteer(aid, sd);
#else
return;
#endif
}
/// 08fa <index>.L
void clif_PartyBookingRefuseVolunteer(unsigned int aid, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6];
WBUFW(buf, 0) = 0x8fa;
WBUFL(buf, 2) = aid;
clif->send(buf, packet_len(0x8fa), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// 08fb <index>.L
void clif_parse_PartyBookingCancelVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
int index = RFIFOL(fd, 2);
clif->PartyBookingCancelVolunteer(index, sd);
#else
return;
#endif
}
/// 0909 <index>.L
void clif_PartyBookingCancelVolunteer(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+1];
WBUFW(buf, 0) = 0x909;
WBUFL(buf, 2) = index;
clif->send(buf, packet_len(0x909), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// 090b <gid>.L <char name>.24B
void clif_PartyBookingAddFilteringList(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+24+1];
WBUFW(buf, 0) = 0x90b;
WBUFL(buf, 2) = sd->bl.id;
memcpy(WBUFP(buf, 6), sd->status.name, NAME_LENGTH);
clif->send(buf, packet_len(0x90b), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
/// 090c <gid>.L <char name>.24B
void clif_PartyBookingSubFilteringList(int gid, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
unsigned char buf[2+6+24+1];
WBUFW(buf, 0) = 0x90c;
WBUFL(buf, 2) = gid;
memcpy(WBUFP(buf, 6), sd->status.name, NAME_LENGTH);
clif->send(buf, packet_len(0x90c), &sd->bl, ALL_CLIENT);
#else
return;
#endif
}
#if 0
/// 091c <aid>.L
void clif_PartyBookingCancelVolunteerToPM(struct map_session_data *sd)
{
}
/// 0971 <pm_aid>.L
void clif_PartyBookingRefuseVolunteerToPM(struct map_session_data *sd)
{
}
#endif //if 0
/// Request to close own vending (CZ_REQ_CLOSESTORE).
/// 012e
void clif_parse_CloseVending(int fd, struct map_session_data* sd)
{
vending->close(sd);
}
/// Request to open a vending shop (CZ_REQ_BUY_FROMMC).
/// 0130 <account id>.L
void clif_parse_VendingListReq(int fd, struct map_session_data* sd)
{
if( sd->npc_id ) {// using an NPC
return;
}
vending->list(sd,RFIFOL(fd,2));
}
/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC).
/// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }*
void clif_parse_PurchaseReq(int fd, struct map_session_data* sd)
{
int len = (int)RFIFOW(fd,2) - 8;
int id = (int)RFIFOL(fd,4);
const uint8* data = (uint8*)RFIFOP(fd,8);
vending->purchase(sd, id, sd->vended_id, data, len/4);
// whether it fails or not, the buy window is closed
sd->vended_id = 0;
}
/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2).
/// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }*
void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd)
{
int len = (int)RFIFOW(fd,2) - 12;
int aid = (int)RFIFOL(fd,4);
int uid = (int)RFIFOL(fd,8);
const uint8* data = (uint8*)RFIFOP(fd,12);
vending->purchase(sd, aid, uid, data, len/4);
// whether it fails or not, the buy window is closed
sd->vended_id = 0;
}
/// Confirm or cancel the shop preparation window.
/// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE)
/// 01b2 <packet len>.W <shop name>.80B <result>.B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE2)
/// result:
/// 0 = canceled
/// 1 = open
void clif_parse_OpenVending(int fd, struct map_session_data* sd) {
short len = (short)RFIFOW(fd,2) - 85;
const char* message = (char*)RFIFOP(fd,4);
bool flag = (bool)RFIFOB(fd,84);
const uint8* data = (uint8*)RFIFOP(fd,85);
if( !flag )
sd->state.prevend = sd->state.workinprogress = 0;
if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM )
return;
if( map->list[sd->bl.m].flag.novending ) {
clif->message (sd->fd, msg_txt(276)); // "You can't open a shop on this map"
return;
}
if( map->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) {
clif->message (sd->fd, msg_txt(204)); // "You can't open a shop on this cell."
return;
}
if( message[0] == '\0' ) // invalid input
return;
vending->open(sd, message, data, len/8);
}
/// Guild creation request (CZ_REQ_MAKE_GUILD).
/// 0165 <char id>.L <guild name>.24B
void clif_parse_CreateGuild(int fd,struct map_session_data *sd) {
char* name = (char*)RFIFOP(fd,6);
name[NAME_LENGTH-1] = '\0';
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
guild->create(sd, name);
}
/// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE).
/// 014d
void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd)
{
clif->guild_masterormember(sd);
}
/// Request for guild window information (CZ_REQ_GUILD_MENU).
/// 014f <type>.L
/// type:
/// 0 = basic info
/// 1 = member manager
/// 2 = positions
/// 3 = skills
/// 4 = expulsion list
/// 5 = unknown (GM_ALLGUILDLIST)
/// 6 = notice
void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd)
{
if( !sd->status.guild_id && !sd->bg_id )
return;
switch( RFIFOL(fd,2) ) {
case 0: // Basic Information Guild, hostile alliance information
clif->guild_basicinfo(sd);
clif->guild_allianceinfo(sd);
break;
case 1: // Members list, list job title
clif->guild_positionnamelist(sd);
clif->guild_memberlist(sd);
break;
case 2: // List job title, title information list
clif->guild_positionnamelist(sd);
clif->guild_positioninfolist(sd);
break;
case 3: // Skill list
clif->guild_skillinfo(sd);
break;
case 4: // Expulsion list
clif->guild_expulsionlist(sd);
break;
default:
ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
break;
}
}
/// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO).
/// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }*
void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd)
{
int i;
if(!sd->state.gmaster_flag)
return;
for(i = 4; i < RFIFOW(fd,2); i += 40 ){
guild->change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16));
}
}
/// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS).
/// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd)
{
int i;
if(!sd->state.gmaster_flag)
return;
for(i=4;i<RFIFOW(fd,2);i+=12){
guild->change_memberposition(sd->status.guild_id,
RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
}
}
/// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG).
/// 0151 <guild id>.L
void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd)
{
struct guild* g;
int guild_id = RFIFOL(fd,2);
if( (g = guild->search(guild_id)) != NULL )
clif->guild_emblem(sd,g);
}
/// Validates data of a guild emblem (compressed bitmap)
bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) {
enum e_bitmapconst {
RGBTRIPLE_SIZE = 3, // sizeof(RGBTRIPLE)
RGBQUAD_SIZE = 4, // sizeof(RGBQUAD)
BITMAPFILEHEADER_SIZE = 14, // sizeof(BITMAPFILEHEADER)
BITMAPINFOHEADER_SIZE = 40, // sizeof(BITMAPINFOHEADER)
BITMAP_WIDTH = 24,
BITMAP_HEIGHT = 24,
};
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(push, 1)
#endif // not NetBSD < 6 / Solaris
struct s_bitmaptripple {
//uint8 b;
//uint8 g;
//uint8 r;
unsigned int rgb:24;
} __attribute__((packed));
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(pop)
#endif // not NetBSD < 6 / Solaris
uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes
unsigned long buf_len = sizeof(buf);
int header = 0, bitmap = 0, offbits = 0, palettesize = 0;
if( decode_zip(buf, &buf_len, emblem, emblem_len) != 0 || buf_len < BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE
|| RBUFW(buf,0) != 0x4d42 // BITMAPFILEHEADER.bfType (signature)
|| RBUFL(buf,2) != buf_len // BITMAPFILEHEADER.bfSize (file size)
|| RBUFL(buf,14) != BITMAPINFOHEADER_SIZE // BITMAPINFOHEADER.biSize (other headers are not supported)
|| RBUFL(buf,18) != BITMAP_WIDTH // BITMAPINFOHEADER.biWidth
|| RBUFL(buf,22) != BITMAP_HEIGHT // BITMAPINFOHEADER.biHeight (top-down bitmaps (-24) are not supported)
|| RBUFL(buf,30) != 0 // BITMAPINFOHEADER.biCompression == BI_RGB (compression not supported)
) {
// Invalid data
return false;
}
offbits = RBUFL(buf,10); // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits)
switch( RBUFW(buf,28) ) { // BITMAPINFOHEADER.biBitCount
case 8:
palettesize = RBUFL(buf,46); // BITMAPINFOHEADER.biClrUsed (number of colors in the palette)
if( palettesize == 0 )
palettesize = 256; // Defaults to 2^n if set to zero
else if( palettesize > 256 )
return false;
header = BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE + RGBQUAD_SIZE * palettesize; // headers + palette
bitmap = BITMAP_WIDTH * BITMAP_HEIGHT;
break;
case 24:
header = BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE;
bitmap = BITMAP_WIDTH * BITMAP_HEIGHT * RGBTRIPLE_SIZE;
break;
default:
return false;
}
// NOTE: This check gives a little freedom for bitmap-producing implementations,
// that align the start of bitmap data, which is harmless but unnecessary.
// If you want it paranoidly strict, change the first condition from < to !=.
// This also allows files with trailing garbage at the end of the file.
// If you want to avoid that, change the last condition to !=.
if( offbits < header || buf_len <= bitmap || offbits > buf_len - bitmap ) {
return false;
}
if( battle_config.client_emblem_max_blank_percent < 100 ) {
int required_pixels = BITMAP_WIDTH * BITMAP_HEIGHT * (100 - battle_config.client_emblem_max_blank_percent) / 100;
int found_pixels = 0;
int i;
/// Checks what percentage of a guild emblem is blank. A blank emblem
/// consists solely of magenta pixels. Since the client uses 16-bit
/// colors, any magenta shade that reduces to #ff00ff passes off as
/// transparent color as well (down to #f807f8).
///
/// Unlike real magenta, reduced magenta causes the guild window to
/// become see-through in the transparent parts of the emblem
/// background (glitch).
switch( RBUFW(buf,28) ) {
case 8: // palette indexes
{
const uint8 *indexes = (const uint8 *)RBUFP(buf,offbits);
const uint32 *palette = (const uint32 *)RBUFP(buf,BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE);
for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
if( indexes[i] >= palettesize ) // Invalid color
return false;
// if( color->r < 0xF8 || color->g > 0x07 || color->b < 0xF8 )
if( ( palette[indexes[i]]&0x00F8F8F8 ) != 0x00F800F8 ) {
if( ++found_pixels >= required_pixels ) {
// Enough valid pixels were found
return true;
}
}
}
break;
}
case 24: // full colors
{
const struct s_bitmaptripple *pixels = (const struct s_bitmaptripple*)RBUFP(buf,offbits);
for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
// if( pixels[i].r < 0xF8 || pixels[i].g > 0x07 || pixels[i].b < 0xF8 )
if( ( pixels[i].rgb&0xF8F8F8 ) != 0xF800F8 ) {
if( ++found_pixels >= required_pixels ) {
// Enough valid pixels were found
return true;
}
}
}
break;
}
}
// Not enough non-blank pixels found
return false;
}
return true;
}
/// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG).
/// 0153 <packet len>.W <emblem data>.?B
void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd)
{
unsigned int emblem_len = RFIFOW(fd,2)-4;
const uint8* emblem = RFIFOP(fd,4);
if( !emblem_len || !sd->state.gmaster_flag )
return;
if (!clif->validate_emblem(emblem, emblem_len)) {
ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%u, accound_id=%d, char_id=%d, guild_id=%d).\n",
emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id);
return;
}
guild->change_emblem(sd, emblem_len, (const char*)emblem);
}
/// Guild notice update request (CZ_GUILD_NOTICE).
/// 016e <guild id>.L <msg1>.60B <msg2>.120B
void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd)
{
int guild_id = RFIFOL(fd,2);
char* msg1 = (char*)RFIFOP(fd,6);
char* msg2 = (char*)RFIFOP(fd,66);
if(!sd->state.gmaster_flag)
return;
// compensate for some client defects when using multilingual mode
if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker
if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker
if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string
guild->change_notice(sd, guild_id, msg1, msg2);
}
// Helper function for guild invite functions
bool clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_session_data *t_sd) {
if ( t_sd == NULL )// not online or does not exist
return false;
if ( map->list[sd->bl.m].flag.guildlock ) {
//Guild locked.
clif->message(fd, msg_txt(228));
return false;
}
if ( t_sd && t_sd->state.noask ) {// @noask [LuzZza]
clif->noask_sub(sd, t_sd, 2);
return false;
}
guild->invite(sd,t_sd);
return true;
}
/// Guild invite request (CZ_REQ_JOIN_GUILD).
/// 0168 <account id>.L <inviter account id>.L <inviter char id>.L
void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {
struct map_session_data *t_sd = map->id2sd(RFIFOL(fd,2));
if (!clif_sub_guild_invite(fd, sd, t_sd))
return;
}
/// Guild invite request (/guildinvite) (CZ_REQ_JOIN_GUILD2).
/// 0916 <char name>.24B
void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) {
struct map_session_data *t_sd = map->nick2sd((char *)RFIFOP(fd, 2));
if (!clif_sub_guild_invite(fd, sd, t_sd))
return;
}
/// Answer to guild invitation (CZ_JOIN_GUILD).
/// 016b <guild id>.L <answer>.L
/// answer:
/// 0 = refuse
/// 1 = accept
void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd)
{
guild->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
/// Request to leave guild (CZ_REQ_LEAVE_GUILD).
/// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B
void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
if( sd->bg_id ) {
clif->message(fd, msg_txt(870)); //"You can't leave battleground guilds."
return;
}
guild->leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}
/// Request to expel a member of a guild (CZ_REQ_BAN_GUILD).
/// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B
void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) {
if( map->list[sd->bl.m].flag.guildlock || sd->bg_id ) {
// Guild locked.
clif->message(fd, msg_txt(228));
return;
}
guild->expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}
/// Validates and processes guild messages (CZ_GUILD_CHAT).
/// 017e <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
{
const char* text = (char*)RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
char *name, *message;
size_t namelen, messagelen;
// validate packet and retrieve name and message
if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
if( atcommand->exec(fd, sd, message, true) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if (battle_config.min_chat_delay) {
if (DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0)
return;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if( battle_config.idletime_criteria & BCIDLE_CHAT )
sd->idletime = sockt->last_tick;
if( sd->bg_id )
bg->send_message(sd, text, textlen);
else
guild->send_message(sd, text, textlen);
}
/// Guild alliance request (CZ_REQ_ALLY_GUILD).
/// 0170 <account id>.L <inviter account id>.L <inviter char id>.L
void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) {
struct map_session_data *t_sd;
if(!sd->state.gmaster_flag)
return;
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
t_sd = map->id2sd(RFIFOL(fd,2));
// @noask [LuzZza]
if(t_sd && t_sd->state.noask) {
clif->noask_sub(sd, t_sd, 3);
return;
}
guild->reqalliance(sd,t_sd);
}
/// Answer to a guild alliance request (CZ_ALLY_GUILD).
/// 0172 <inviter account id>.L <answer>.L
/// answer:
/// 0 = refuse
/// 1 = accept
void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd)
{
guild->reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
/// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD).
/// 0183 <opponent guild id>.L <relation>.L
/// relation:
/// 0 = Ally
/// 1 = Enemy
void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) {
if(!sd->state.gmaster_flag)
return;
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
guild->delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
/// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD).
/// 0180 <account id>.L
void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) {
struct map_session_data *t_sd;
if(!sd->state.gmaster_flag)
return;
if(map->list[sd->bl.m].flag.guildlock) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
t_sd = map->id2sd(RFIFOL(fd,2));
// @noask [LuzZza]
if(t_sd && t_sd->state.noask) {
clif->noask_sub(sd, t_sd, 4);
return;
}
guild->opposition(sd,t_sd);
}
/// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD).
/// 015d <key>.40B
/// key:
/// now guild name; might have been (intended) email, since the
/// field name and size is same as the one in CH_DELETE_CHAR.
void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
if( map->list[sd->bl.m].flag.guildlock ) {
//Guild locked.
clif->message(fd, msg_txt(228));
return;
}
guild->dobreak(sd,(char*)RFIFOP(fd,2));
}
/// Pet
///
/// Request to invoke a pet menu action (CZ_COMMAND_PET).
/// 01a1 <type>.B
/// type:
/// 0 = pet information
/// 1 = feed
/// 2 = performance
/// 3 = return to egg
/// 4 = unequip accessory
void clif_parse_PetMenu(int fd, struct map_session_data *sd)
{
pet->menu(sd,RFIFOB(fd,2));
}
/// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER).
/// 019f <id>.L
void clif_parse_CatchPet(int fd, struct map_session_data *sd)
{
pet->catch_process2(sd,RFIFOL(fd,2));
}
/// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG).
/// 01a7 <index>.W
void clif_parse_SelectEgg(int fd, struct map_session_data *sd)
{
if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_val != -1) {
return;
}
pet->select_egg(sd,RFIFOW(fd,2)-2);
clif_menuskill_clear(sd);
}
/// Request to display pet's emotion/talk (CZ_PET_ACT).
/// 01a9 <data>.L
/// data:
/// is either emotion (@see enum emotion_type) or a compound value
/// (((mob id)-100)*100+(act id)*10+(hunger)) that describes an
/// entry (given in parentheses) in data\pettalktable.xml
/// act id:
/// 0 = feeding
/// 1 = hunting
/// 2 = danger
/// 3 = dead
/// 4 = normal (stand)
/// 5 = special performance (perfor_s)
/// 6 = level up (levelup)
/// 7 = performance 1 (perfor_1)
/// 8 = performance 2 (perfor_2)
/// 9 = performance 3 (perfor_3)
/// 10 = log-in greeting (connect)
/// hungry value:
/// 0 = very hungry (hungry)
/// 1 = hungry (bit_hungry)
/// 2 = satisfied (noting)
/// 3 = stuffed (full)
/// 4 = full (so_full)
void clif_parse_SendEmotion(int fd, struct map_session_data *sd)
{
if(sd->pd)
clif->pet_emotion(sd->pd,RFIFOL(fd,2));
}
/// Request to change pet's name (CZ_RENAME_PET).
/// 01a5 <name>.24B
void clif_parse_ChangePetName(int fd, struct map_session_data *sd)
{
pet->change_name(sd,(char*)RFIFOP(fd,2));
}
/// /kill (CZ_DISCONNECT_CHARACTER).
/// Request to disconnect a character.
/// 00cc <account id>.L
/// NOTE: Also sent when using GM right click menu "(name) force to quit"
void clif_parse_GMKick(int fd, struct map_session_data *sd) {
struct block_list *target;
int tid;
tid = RFIFOL(fd,2);
target = map->id2bl(tid);
if (!target) {
clif->GM_kickack(sd, 0);
return;
}
switch (target->type) {
case BL_PC:
{
char command[NAME_LENGTH+6];
sprintf(command, "%ckick %s", atcommand->at_symbol, status->get_name(target));
atcommand->exec(fd, sd, command, true);
}
break;
/**
* This one does not invoke any atcommand, so we need to check for permissions.
*/
case BL_MOB:
{
char command[100];
if( !pc->can_use_command(sd, "@killmonster")) {
clif->GM_kickack(sd, 0);
return;
}
sprintf(command, "/kick %s (%d)", status->get_name(target), status->get_class(target));
logs->atcommand(sd, command);
status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
}
break;
case BL_NPC:
{
struct npc_data* nd = (struct npc_data *)target;
if( !pc->can_use_command(sd, "@unloadnpc")) {
clif->GM_kickack(sd, 0);
return;
}
npc->unload_duplicates(nd);
npc->unload(nd,true);
npc->read_event_script();
}
break;
default:
clif->GM_kickack(sd, 0);
}
}
/// /killall (CZ_DISCONNECT_ALL_CHARACTER).
/// Request to disconnect all characters.
/// 00ce
void clif_parse_GMKickAll(int fd, struct map_session_data* sd) {
char cmd[15];
sprintf(cmd,"%ckickall",atcommand->at_symbol);
atcommand->exec(fd, sd, cmd, true);
}
/// /remove (CZ_REMOVE_AID).
/// Request to warp to a character with given login ID.
/// 01ba <account name>.24B
/// /shift (CZ_SHIFT).
/// Request to warp to a character with given name.
/// 01bb <char name>.24B
void clif_parse_GMShift(int fd, struct map_session_data *sd)
{// FIXME: remove is supposed to receive account name for clients prior 20100803RE
char *player_name;
char command[NAME_LENGTH+8];
player_name = (char*)RFIFOP(fd,2);
player_name[NAME_LENGTH-1] = '\0';
sprintf(command, "%cjumpto %s", atcommand->at_symbol, player_name);
atcommand->exec(fd, sd, command, true);
}
/// /remove (CZ_REMOVE_AID_SSO).
/// Request to warp to a character with given account ID.
/// 0843 <account id>.L
void clif_parse_GMRemove2(int fd, struct map_session_data* sd) {
int account_id;
struct map_session_data* pl_sd;
account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
if( (pl_sd = map->id2sd(account_id)) != NULL ) {
char command[NAME_LENGTH+8];
sprintf(command, "%cjumpto %s", atcommand->at_symbol, pl_sd->status.name);
atcommand->exec(fd, sd, command, true);
}
}
/// /recall (CZ_RECALL).
/// Request to summon a player with given login ID to own position.
/// 01bc <account name>.24B
/// /summon (CZ_RECALL_GID).
/// Request to summon a player with given name to own position.
/// 01bd <char name>.24B
void clif_parse_GMRecall(int fd, struct map_session_data *sd)
{// FIXME: recall is supposed to receive account name for clients prior 20100803RE
char *player_name;
char command [NAME_LENGTH+8];
player_name = (char*)RFIFOP(fd,2);
player_name[NAME_LENGTH-1] = '\0';
sprintf(command, "%crecall %s", atcommand->at_symbol, player_name);
atcommand->exec(fd, sd, command, true);
}
/// /recall (CZ_RECALL_SSO).
/// Request to summon a player with given account ID to own position.
/// 0842 <account id>.L
void clif_parse_GMRecall2(int fd, struct map_session_data* sd) {
int account_id;
struct map_session_data* pl_sd;
account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
if( (pl_sd = map->id2sd(account_id)) != NULL ) {
char command[NAME_LENGTH+8];
sprintf(command, "%crecall %s", atcommand->at_symbol, pl_sd->status.name);
atcommand->exec(fd, sd, command, true);
}
}
/// /item /monster (CZ_ITEM_CREATE).
/// Request to execute GM commands.
/// usage:
/// /item n - summon n monster or acquire n item/s
/// /item money - grants 2147483647 Zeny
/// /item whereisboss - locate boss mob in current map.(not yet implemented)
/// /item regenboss_n t - regenerate n boss monster by t millisecond.(not yet implemented)
/// /item onekillmonster - toggle an ability to kill mobs in one hit.(not yet implemented)
/// /item bossinfo - display the information of a boss monster in current map.(not yet implemented)
/// /item cap_n - capture n monster as pet.(not yet implemented)
/// /item agitinvest - reset current global agit investments.(not yet implemented)
/// 013f <item/mob name>.24B
/// 09ce <item/mob name>.100B [Ind/Yommy<3]
void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) {
struct packet_gm_monster_item *p = P2PTR(fd);
int i, count;
char *item_monster_name;
struct item_data *item_array[10];
struct mob_db *mob_array[10];
char command[256];
item_monster_name = p->str;
item_monster_name[(sizeof(struct packet_gm_monster_item)-2)-1] = '\0';
if ( (count=itemdb->search_name_array(item_array, 10, item_monster_name, 1)) > 0 ) {
for(i = 0; i < count; i++) {
if( !item_array[i] )
continue;
// It only accepts aegis name
if( battle_config.case_sensitive_aegisnames && strcmp(item_array[i]->name, item_monster_name) == 0 )
break;
if( !battle_config.case_sensitive_aegisnames && strcasecmp(item_array[i]->name, item_monster_name) == 0 )
break;
}
if( i < count ) {
if( item_array[i]->type == IT_WEAPON || item_array[i]->type == IT_ARMOR ) // nonstackable
snprintf(command, sizeof(command)-1, "%citem2 %d 1 0 0 0 0 0 0 0", atcommand->at_symbol, item_array[i]->nameid);
else
snprintf(command, sizeof(command)-1, "%citem %d 20", atcommand->at_symbol, item_array[i]->nameid);
atcommand->exec(fd, sd, command, true);
return;
}
}
if( strcmp("money", item_monster_name) == 0 ){
snprintf(command, sizeof(command)-1, "%czeny %d", atcommand->at_symbol, INT_MAX);
atcommand->exec(fd, sd, command, true);
return;
}
if( (count=mob->db_searchname_array(mob_array, 10, item_monster_name, 1)) > 0) {
for(i = 0; i < count; i++) {
if( !mob_array[i] )
continue;
// It only accepts sprite name
if( battle_config.case_sensitive_aegisnames && strcmp(mob_array[i]->sprite, item_monster_name) == 0 )
break;
if( !battle_config.case_sensitive_aegisnames && strcasecmp(mob_array[i]->sprite, item_monster_name) == 0 )
break;
}
if( i < count ){
snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand->at_symbol, mob_array[i]->sprite);
atcommand->exec(fd, sd, command, true);
}
}
}
/// /hide (CZ_CHANGE_EFFECTSTATE).
/// 019d <effect state>.L
/// effect state:
/// TODO: Any OPTION_* ?
void clif_parse_GMHide(int fd, struct map_session_data *sd) {
char cmd[6];
sprintf(cmd,"%chide",atcommand->at_symbol);
atcommand->exec(fd, sd, cmd, true);
}
/// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT).
/// 0149 <account id>.L <type>.B <value>.W
/// type:
/// 0 = positive points
/// 1 = negative points
/// 2 = self mute (+10 minutes)
void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) {
int id, type, value;
struct map_session_data *dstsd;
char command[NAME_LENGTH+15];
id = RFIFOL(fd,2);
type = RFIFOB(fd,6);
value = RFIFOW(fd,7);
if( type == 0 )
value = -value;
if (type == 2) {
if (!battle_config.client_accept_chatdori)
return;
if (pc_get_group_level(sd) > 0 || sd->bl.id != id)
return;
value = battle_config.client_accept_chatdori;
dstsd = sd;
} else {
dstsd = map->id2sd(id);
if( dstsd == NULL )
return;
}
if (type == 2 || ( (pc_get_group_level(sd)) > pc_get_group_level(dstsd) && !pc->can_use_command(sd, "@mute"))) {
clif->manner_message(sd, 0);
clif->manner_message(dstsd, 5);
if (dstsd->status.manner < value) {
dstsd->status.manner -= value;
sc_start(NULL,&dstsd->bl,SC_NOCHAT,100,0,0);
} else {
dstsd->status.manner = 0;
status_change_end(&dstsd->bl, SC_NOCHAT, INVALID_TIMER);
}
if( type != 2 )
clif->GM_silence(sd, dstsd, type);
}
sprintf(command, "%cmute %d %s", atcommand->at_symbol, value, dstsd->status.name);
atcommand->exec(fd, sd, command, true);
}
/// /rc (CZ_REQ_GIVE_MANNER_BYNAME).
/// GM adjustment of a player's manner value by -60.
/// 0212 <char name>.24B
void clif_parse_GMRc(int fd, struct map_session_data* sd)
{
char command[NAME_LENGTH+15];
char *name = (char*)RFIFOP(fd,2);
name[NAME_LENGTH-1] = '\0';
sprintf(command, "%cmute %d %s", atcommand->at_symbol, 60, name);
atcommand->exec(fd, sd, command, true);
}
/// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME).
/// 01e0 <account id>.L <account name>.24B
void clif_account_name(struct map_session_data* sd, int account_id, const char* accname) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x1e0));
WFIFOW(fd,0) = 0x1e0;
WFIFOL(fd,2) = account_id;
safestrncpy((char*)WFIFOP(fd,6), accname, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x1e0));
}
/// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME).
/// 01df <account id>.L
void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd)
{
int account_id = RFIFOL(fd,2);
//TODO: find out if this works for any player or only for authorized GMs
clif->account_name(sd, account_id, ""); // insert account name here >_<
}
/// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE).
/// GM single cell type change request.
/// 0198 <x>.W <y>.W <type>.W
/// type:
/// 0 = not walkable
/// 1 = walkable
void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) {
int x,y,type;
if (!pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE))
return;
x = RFIFOW(fd,2);
y = RFIFOW(fd,4);
type = RFIFOW(fd,6);
map->setgatcell(sd->bl.m,x,y,type);
clif->changemapcell(0,sd->bl.m,x,y,type,ALL_SAMEMAP);
//FIXME: once players leave the map, the client 'forgets' this information.
}
/// /in /ex (CZ_SETTING_WHISPER_PC).
/// Request to allow/deny whispers from a nick.
/// 00cf <nick>.24B <type>.B
/// type:
/// 0 = (/ex nick) deny speech from nick
/// 1 = (/in nick) allow speech from nick
void clif_parse_PMIgnore(int fd, struct map_session_data* sd) {
char* nick;
uint8 type;
int i;
nick = (char*)RFIFOP(fd,2); // speed up
nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name has at most 23 characters
type = RFIFOB(fd,26);
if( type == 0 ) { // Add name to ignore list (block)
if (strcmp(map->wisp_server_name, nick) == 0) {
clif->wisexin(sd, type, 1); // fail
return;
}
// try to find a free spot, while checking for duplicates at the same time
ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
if( i == MAX_IGNORE_LIST ) {// no space for new entry
clif->wisexin(sd, type, 2); // too many blocks
return;
}
if( sd->ignore[i].name[0] != '\0' ) { // name already exists
clif->wisexin(sd, type, 0); // Aegis reports success.
return;
}
//Insert in position i
safestrncpy(sd->ignore[i].name, nick, NAME_LENGTH);
} else { // Remove name from ignore list (unblock)
// find entry
ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
if( i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0' ) { //Not found
clif->wisexin(sd, type, 1); // fail
return;
}
// move everything one place down to overwrite removed entry
if( i != MAX_IGNORE_LIST - 1 )
memmove(&sd->ignore[i], &sd->ignore[i+1], (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0]));
// wipe last entry
memset(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name));
}
clif->wisexin(sd, type, 0); // success
}
/// /inall /exall (CZ_SETTING_WHISPER_STATE).
/// Request to allow/deny all whispers.
/// 00d0 <type>.B
/// type:
/// 0 = (/exall) deny all speech
/// 1 = (/inall) allow all speech
void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd)
{
int type = RFIFOB(fd,2), flag;
if( type == 0 ) {// Deny all
if( sd->state.ignoreAll ) {
flag = 1; // fail
} else {
sd->state.ignoreAll = 1;
flag = 0; // success
}
} else {//Unblock everyone
if( sd->state.ignoreAll ) {
sd->state.ignoreAll = 0;
flag = 0; // success
} else {
if (sd->ignore[0].name[0] != '\0')
{ //Wipe the ignore list.
memset(sd->ignore, 0, sizeof(sd->ignore));
flag = 0; // success
} else {
flag = 1; // fail
}
}
}
clif->wisall(sd, type, flag);
}
/// Whisper ignore list (ZC_WHISPER_LIST).
/// 00d4 <packet len>.W { <char name>.24B }*
void clif_PMIgnoreList(struct map_session_data* sd) {
int i, fd = sd->fd;
WFIFOHEAD(fd,4+ARRAYLENGTH(sd->ignore)*NAME_LENGTH);
WFIFOW(fd,0) = 0xd4;
for( i = 0; i < ARRAYLENGTH(sd->ignore) && sd->ignore[i].name[0]; i++ ) {
memcpy(WFIFOP(fd,4+i*NAME_LENGTH), sd->ignore[i].name, NAME_LENGTH);
}
WFIFOW(fd,2) = 4+i*NAME_LENGTH;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Whisper ignore list request (CZ_REQ_WHISPER_LIST).
/// 00d3
void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd)
{
clif->PMIgnoreList(sd);
}
/// Request to invoke the /doridori recovery bonus (CZ_DORIDORI).
/// 01e7
void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd)
{
if (sd->state.doridori) return;
switch (sd->class_&MAPID_UPPERMASK) {
case MAPID_SOUL_LINKER:
case MAPID_STAR_GLADIATOR:
case MAPID_TAEKWON:
if (!sd->state.rest)
break;
case MAPID_SUPER_NOVICE:
sd->state.doridori=1;
break;
}
}
/// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI).
/// 01ed
/// Note: This packet is caused by 7 lines of any text, followed by
/// the prayer and an another line of any text. The prayer is
/// defined by lines 790~793 in data\msgstringtable.txt
/// "Dear angel, can you hear my voice?"
/// "I am" (space separated player name) "Super Novice~"
/// "Help me out~ Please~ T_T"
void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
{
/* [Ind/Hercules] */
/* game client is currently broken on this (not sure the packetver range) */
/* it sends the request when the criteria doesn't match (and of course we let it fail) */
/* so restoring the old parse_globalmes method. */
if( ( sd->class_&MAPID_UPPERMASK ) == MAPID_SUPER_NOVICE ) {
unsigned int next = pc->nextbaseexp(sd);
if( next == 0 ) next = pc->thisbaseexp(sd);
if( next ) {
int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );
if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0%
sc_start(NULL,&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions
}
}
}
}
/// Friends List
///
/// Toggles a single friend online/offline [Skotlex] (ZC_FRIENDS_STATE).
/// 0206 <account id>.L <char id>.L <state>.B
/// state:
/// 0 = online
/// 1 = offline
void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online) {
int i, fd = sd->fd;
//Seek friend.
for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id &&
(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0)
return; //Not found
WFIFOHEAD(fd,packet_len(0x206));
WFIFOW(fd, 0) = 0x206;
WFIFOL(fd, 2) = sd->status.friends[i].account_id;
WFIFOL(fd, 6) = sd->status.friends[i].char_id;
WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure...
WFIFOSET(fd, packet_len(0x206));
}
//Sub-function called from clif_foreachclient to toggle friends on/off [Skotlex]
int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap)
{
int account_id, char_id, online;
account_id = va_arg(ap, int);
char_id = va_arg(ap, int);
online = va_arg(ap, int);
clif->friendslist_toggle(sd, account_id, char_id, online);
return 0;
}
/// Sends the whole friends list (ZC_FRIENDS_LIST).
/// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }*
void clif_friendslist_send(struct map_session_data *sd)
{
int i = 0, n, fd = sd->fd;
// Send friends list
WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4);
WFIFOW(fd, 0) = 0x201;
for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) {
WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id;
WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id;
memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
}
if (i) {
WFIFOW(fd,2) = 4 + 32 * i;
WFIFOSET(fd, WFIFOW(fd,2));
}
for (n = 0; n < i; n++) { //Sending the online players
if (map->charid2sd(sd->status.friends[n].char_id))
clif->friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1);
}
}
/// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST).
/// 0209 <result>.W <account id>.L <char id>.L <name>.24B
/// result:
/// 0 = MsgStringTable[821]="You have become friends with (%s)."
/// 1 = MsgStringTable[822]="(%s) does not want to be friends with you."
/// 2 = MsgStringTable[819]="Your Friend List is full."
/// 3 = MsgStringTable[820]="(%s)'s Friend List is full."
void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x209));
WFIFOW(fd,0) = 0x209;
WFIFOW(fd,2) = type;
if (f_sd) {
WFIFOL(fd,4) = f_sd->status.account_id;
WFIFOL(fd,8) = f_sd->status.char_id;
memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH);
}
WFIFOSET(fd, packet_len(0x209));
}
/// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS).
/// 0207 <req account id>.L <req char id>.L <req char name>.24B
void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_id, const char* name) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x207));
WFIFOW(fd,0) = 0x207;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = char_id;
memcpy(WFIFOP(fd,10), name, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x207));
}
/// Request to add a player as friend (CZ_ADD_FRIENDS).
/// 0202 <name>.24B
void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) {
struct map_session_data *f_sd;
int i;
f_sd = map->nick2sd((char*)RFIFOP(fd,2));
// ensure that the request player's friend list is not full
ARR_FIND(0, MAX_FRIENDS, i, sd->status.friends[i].char_id == 0);
if( i == MAX_FRIENDS ) {
clif->friendslist_reqack(sd, f_sd, 2);
return;
}
// Friend doesn't exist (no player with this name)
if (f_sd == NULL) {
clif->message(fd, msg_txt(3));
return;
}
if( sd->bl.id == f_sd->bl.id ) { // adding oneself as friend
return;
}
// @noask [LuzZza]
if(f_sd->state.noask) {
clif->noask_sub(sd, f_sd, 5);
return;
}
// Friend already exists
for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) {
if (sd->status.friends[i].char_id == f_sd->status.char_id) {
clif->message(fd, msg_txt(871)); //"Friend already exists."
return;
}
}
f_sd->friend_req = sd->status.char_id;
sd->friend_req = f_sd->status.char_id;
clif->friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name);
}
/// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS).
/// 0208 <inviter account id>.L <inviter char id>.L <result>.B
/// 0208 <inviter account id>.L <inviter char id>.L <result>.L (PACKETVER >= 6)
/// result:
/// 0 = rejected
/// 1 = accepted
void clif_parse_FriendsListReply(int fd, struct map_session_data *sd)
{
struct map_session_data *f_sd;
int account_id;
char reply;
account_id = RFIFOL(fd,2);
//char_id = RFIFOL(fd,6);
#if PACKETVER < 6
reply = RFIFOB(fd,10);
#else
reply = RFIFOL(fd,10);
#endif
if( sd->bl.id == account_id ) { // adding oneself as friend
return;
}
f_sd = map->id2sd(account_id); //The account id is the same as the bl.id of players.
if (f_sd == NULL)
return;
if (reply == 0 || !( sd->friend_req == f_sd->status.char_id && f_sd->friend_req == sd->status.char_id ) )
clif->friendslist_reqack(f_sd, sd, 1);
else {
int i;
// Find an empty slot
for (i = 0; i < MAX_FRIENDS; i++)
if (f_sd->status.friends[i].char_id == 0)
break;
if (i == MAX_FRIENDS) {
clif->friendslist_reqack(f_sd, sd, 2);
return;
}
f_sd->status.friends[i].account_id = sd->status.account_id;
f_sd->status.friends[i].char_id = sd->status.char_id;
memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH);
clif->friendslist_reqack(f_sd, sd, 0);
if (battle_config.friend_auto_add) {
// Also add f_sd to sd's friendlist.
for (i = 0; i < MAX_FRIENDS; i++) {
if (sd->status.friends[i].char_id == f_sd->status.char_id)
return; //No need to add anything.
if (sd->status.friends[i].char_id == 0)
break;
}
if (i == MAX_FRIENDS) {
clif->friendslist_reqack(sd, f_sd, 2);
return;
}
sd->status.friends[i].account_id = f_sd->status.account_id;
sd->status.friends[i].char_id = f_sd->status.char_id;
memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH);
clif->friendslist_reqack(sd, f_sd, 0);
}
}
}
/// Request to delete a friend (CZ_DELETE_FRIENDS).
/// 0203 <account id>.L <char id>.L
void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd)
{
struct map_session_data *f_sd = NULL;
int account_id, char_id;
int i, j;
account_id = RFIFOL(fd,2);
char_id = RFIFOL(fd,6);
// Search friend
for (i = 0; i < MAX_FRIENDS &&
(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
if (i == MAX_FRIENDS) {
clif->message(fd, msg_txt(872)); //"Name not found in list."
return;
}
//remove from friend's list first
if( (f_sd = map->id2sd(account_id)) && f_sd->status.char_id == char_id) {
for (i = 0; i < MAX_FRIENDS &&
(f_sd->status.friends[i].char_id != sd->status.char_id || f_sd->status.friends[i].account_id != sd->status.account_id); i++);
if (i != MAX_FRIENDS) {
// move all chars up
for(j = i + 1; j < MAX_FRIENDS; j++)
memcpy(&f_sd->status.friends[j-1], &f_sd->status.friends[j], sizeof(f_sd->status.friends[0]));
memset(&f_sd->status.friends[MAX_FRIENDS-1], 0, sizeof(f_sd->status.friends[MAX_FRIENDS-1]));
//should the guy be notified of some message? we should add it here if so
WFIFOHEAD(f_sd->fd,packet_len(0x20a));
WFIFOW(f_sd->fd,0) = 0x20a;
WFIFOL(f_sd->fd,2) = sd->status.account_id;
WFIFOL(f_sd->fd,6) = sd->status.char_id;
WFIFOSET(f_sd->fd, packet_len(0x20a));
}
} else { //friend not online -- ask char server to delete from his friendlist
if(!chrif->removefriend(char_id,sd->status.char_id)) { // char-server offline, abort
clif->message(fd, msg_txt(873)); //"This action can't be performed at the moment. Please try again later."
return;
}
}
// We can now delete from original requester
for (i = 0; i < MAX_FRIENDS &&
(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
// move all chars up
for(j = i + 1; j < MAX_FRIENDS; j++)
memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0]));
memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1]));
clif->message(fd, msg_txt(874)); //"Friend removed"
WFIFOHEAD(fd,packet_len(0x20a));
WFIFOW(fd,0) = 0x20a;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = char_id;
WFIFOSET(fd, packet_len(0x20a));
}
/// /pvpinfo list (ZC_ACK_PVPPOINT).
/// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L
void clif_PVPInfo(struct map_session_data* sd) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x210));
WFIFOW(fd,0) = 0x210;
WFIFOL(fd,2) = sd->status.char_id;
WFIFOL(fd,6) = sd->status.account_id;
WFIFOL(fd,10) = sd->pvp_won; // times won
WFIFOL(fd,14) = sd->pvp_lost; // times lost
WFIFOL(fd,18) = sd->pvp_point;
WFIFOSET(fd, packet_len(0x210));
}
/// /pvpinfo (CZ_REQ_PVPPOINT).
/// 020f <char id>.L <account id>.L
void clif_parse_PVPInfo(int fd,struct map_session_data *sd)
{
// TODO: Is there a way to use this on an another player (char/acc id)?
clif->PVPInfo(sd);
}
/// Ranking list
/// ranking pointlist { <name>.24B <point>.L }*10
void clif_ranklist_sub(unsigned char *buf, enum fame_list_type type) {
const char* name;
struct fame_list* list;
int i;
switch( type ) {
case RANKTYPE_BLACKSMITH: list = pc->smith_fame_list; break;
case RANKTYPE_ALCHEMIST: list = pc->chemist_fame_list; break;
case RANKTYPE_TAEKWON: list = pc->taekwon_fame_list; break;
default: return; // Unsupported
}
// Packet size limits this list to 10 elements. [Skotlex]
for( i = 0; i < 10 && i < MAX_FAME_LIST; i++ ) {
if( list[i].id > 0 ) {
if( strcmp(list[i].name, "-") == 0 && (name = map->charid2nick(list[i].id)) != NULL ) {
strncpy((char *)(WBUFP(buf, 24 * i)), name, NAME_LENGTH);
} else {
strncpy((char *)(WBUFP(buf, 24 * i)), list[i].name, NAME_LENGTH);
}
} else {
strncpy((char *)(WBUFP(buf, 24 * i)), "None", 5);
}
WBUFL(buf, 24 * 10 + i * 4) = list[i].fame; //points
}
for( ;i < 10; i++ ) { // In case the MAX is less than 10.
strncpy((char *)(WBUFP(buf, 24 * i)), "Unavailable", 12);
WBUFL(buf, 24 * 10 + i * 4) = 0;
}
}
/// 097d <RankingType>.W {<CharName>.24B <point>L}*10 <mypoint>L (ZC_ACK_RANKING)
void clif_ranklist(struct map_session_data *sd, enum fame_list_type type) {
int fd = sd->fd;
int mypoint = 0;
int upperMask = sd->class_&MAPID_UPPERMASK;
WFIFOHEAD(fd, 288);
WFIFOW(fd, 0) = 0x97d;
WFIFOW(fd, 2) = type;
clif_ranklist_sub(WFIFOP(fd,4), type);
if( (upperMask == MAPID_BLACKSMITH && type == RANKTYPE_BLACKSMITH)
|| (upperMask == MAPID_ALCHEMIST && type == RANKTYPE_ALCHEMIST)
|| (upperMask == MAPID_TAEKWON && type == RANKTYPE_TAEKWON)
) {
mypoint = sd->status.fame;
} else {
mypoint = 0;
}
WFIFOL(fd, 284) = mypoint; //mypoint
WFIFOSET(fd, 288);
}
/*
* 097c <type> (CZ_REQ_RANKING)
* */
void clif_parse_ranklist(int fd, struct map_session_data *sd) {
int16 type = RFIFOW(fd, 2); //type
switch( type ) {
case RANKTYPE_BLACKSMITH:
case RANKTYPE_ALCHEMIST:
case RANKTYPE_TAEKWON:
clif->ranklist(sd, type); // pk_list unsupported atm
break;
}
}
// 097e <RankingType>.W <point>.L <TotalPoint>.L (ZC_UPDATE_RANKING_POINT)
void clif_update_rankingpoint(struct map_session_data *sd, enum fame_list_type type, int points) {
#if PACKETVER < 20130710
switch( type ) {
case RANKTYPE_BLACKSMITH: clif->fame_blacksmith(sd,points); break;
case RANKTYPE_ALCHEMIST: clif->fame_alchemist(sd,points); break;
case RANKTYPE_TAEKWON: clif->fame_taekwon(sd,points); break;
}
#else
int fd = sd->fd;
WFIFOHEAD(fd, 12);
WFIFOW(fd, 0) = 0x97e;
WFIFOW(fd, 2) = type;
WFIFOL(fd, 4) = points;
WFIFOL(fd, 8) = sd->status.fame;
WFIFOSET(fd, 12);
#endif
}
/// /blacksmith list (ZC_BLACKSMITH_RANK).
/// 0219 { <name>.24B }*10 { <point>.L }*10
void clif_blacksmith(struct map_session_data* sd) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x219));
WFIFOW(fd,0) = 0x219;
clif_ranklist_sub(WFIFOP(fd, 2), RANKTYPE_BLACKSMITH);
WFIFOSET(fd, packet_len(0x219));
}
/// /blacksmith (CZ_BLACKSMITH_RANK).
/// 0217
void clif_parse_Blacksmith(int fd,struct map_session_data *sd) {
clif->blacksmith(sd);
}
/// Notification about backsmith points (ZC_BLACKSMITH_POINT).
/// 021b <points>.L <total points>.L
void clif_fame_blacksmith(struct map_session_data *sd, int points) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x21b));
WFIFOW(fd,0) = 0x21b;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len(0x21b));
}
/// /alchemist list (ZC_ALCHEMIST_RANK).
/// 021a { <name>.24B }*10 { <point>.L }*10
void clif_alchemist(struct map_session_data* sd) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x21a));
WFIFOW(fd,0) = 0x21a;
clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_ALCHEMIST);
WFIFOSET(fd, packet_len(0x21a));
}
/// /alchemist (CZ_ALCHEMIST_RANK).
/// 0218
void clif_parse_Alchemist(int fd,struct map_session_data *sd) {
clif->alchemist(sd);
}
/// Notification about alchemist points (ZC_ALCHEMIST_POINT).
/// 021c <points>.L <total points>.L
void clif_fame_alchemist(struct map_session_data *sd, int points) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x21c));
WFIFOW(fd,0) = 0x21c;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len(0x21c));
}
/// /taekwon list (ZC_TAEKWON_RANK).
/// 0226 { <name>.24B }*10 { <point>.L }*10
void clif_taekwon(struct map_session_data* sd) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x226));
WFIFOW(fd,0) = 0x226;
clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_TAEKWON);
WFIFOSET(fd, packet_len(0x226));
}
/// /taekwon (CZ_TAEKWON_RANK).
/// 0225
void clif_parse_Taekwon(int fd,struct map_session_data *sd) {
clif->taekwon(sd);
}
/// Notification about taekwon points (ZC_TAEKWON_POINT).
/// 0224 <points>.L <total points>.L
void clif_fame_taekwon(struct map_session_data *sd, int points) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x224));
WFIFOW(fd,0) = 0x224;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len(0x224));
}
/// /pk list (ZC_KILLER_RANK).
/// 0238 { <name>.24B }*10 { <point>.L }*10
void clif_ranking_pk(struct map_session_data* sd) {
int i, fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x238));
WFIFOW(fd,0) = 0x238;
for (i = 0; i < 10;i ++) {
strncpy((char*)WFIFOP(fd, i * 24 + 2), "Unknown", NAME_LENGTH);
WFIFOL(fd,i*4+242) = 0;
}
WFIFOSET(fd, packet_len(0x238));
}
/// /pk (CZ_KILLER_RANK).
/// 0237
void clif_parse_RankingPk(int fd,struct map_session_data *sd) {
clif->ranking_pk(sd);
}
/// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE).
/// 0254 <which>.B
/// which:
/// 0 = sun
/// 1 = moon
/// 2 = star
void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
{
int i;
if (sd->menuskill_id != SG_FEEL)
return;
i = sd->menuskill_val-1;
if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug?
sd->feel_map[i].index = map_id2index(sd->bl.m);
sd->feel_map[i].m = sd->bl.m;
pc_setglobalreg(sd,script->add_str(pc->sg_info[i].feel_var),sd->feel_map[i].index);
#if 0 // Are these really needed? Shouldn't they show up automatically from the feel save packet?
clif_misceffect2(&sd->bl, 0x1b0);
clif_misceffect2(&sd->bl, 0x21f);
#endif // 0
clif->feel_info(sd, i, 0);
clif_menuskill_clear(sd);
}
/// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE).
/// 0253 <which>.B
/// which:
/// 0 = sun
/// 1 = moon
/// 2 = star
void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv)
{
WFIFOHEAD(fd,packet_len(0x253));
WFIFOW(fd,0)=0x253;
WFIFOB(fd,2)=TOB(skill_lv-1);
WFIFOSET(fd, packet_len(0x253));
sd->menuskill_id = SG_FEEL;
sd->menuskill_val = skill_lv;
}
/// Request to change homunculus' name (CZ_RENAME_MER).
/// 0231 <name>.24B
void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) {
homun->change_name(sd,(char*)RFIFOP(fd,2));
}
/// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER).
/// 0234 <id>.L
void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd)
{
int id = RFIFOL(fd,2); // Mercenary or Homunculus
struct block_list *bl = NULL;
struct unit_data *ud = NULL;
if( sd->md && sd->md->bl.id == id )
bl = &sd->md->bl;
else if( homun_alive(sd->hd) && sd->hd->bl.id == id )
bl = &sd->hd->bl; // Moving Homunculus
else
return;
unit->calc_pos(bl, sd->bl.x, sd->bl.y, sd->ud.dir);
ud = unit->bl2ud(bl);
unit->walktoxy(bl, ud->to_x, ud->to_y, 4);
}
/// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC).
/// 0232 <id>.L <position data>.3B
void clif_parse_HomMoveTo(int fd, struct map_session_data *sd)
{
int id = RFIFOL(fd,2); // Mercenary or Homunculus
struct block_list *bl = NULL;
short x, y;
RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[1], &x, &y, NULL);
if( sd->md && sd->md->bl.id == id )
bl = &sd->md->bl; // Moving Mercenary
else if( homun_alive(sd->hd) && sd->hd->bl.id == id )
bl = &sd->hd->bl; // Moving Homunculus
else
return;
unit->walktoxy(bl, x, y, 4);
}
/// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC).
/// 0233 <id>.L <target id>.L <action>.B
/// action:
/// always 0
void clif_parse_HomAttack(int fd,struct map_session_data *sd)
{
struct block_list *bl = NULL;
int id = RFIFOL(fd,2),
target_id = RFIFOL(fd,6),
action_type = RFIFOB(fd,10);
if( homun_alive(sd->hd) && sd->hd->bl.id == id )
bl = &sd->hd->bl;
else if( sd->md && sd->md->bl.id == id )
bl = &sd->md->bl;
else return;
unit->stop_attack(bl);
unit->attack(bl, target_id, action_type != 0);
}
/// Request to invoke a homunculus menu action (CZ_COMMAND_MER).
/// 022d <type>.W <command>.B
/// type:
/// always 0
/// command:
/// 0 = homunculus information
/// 1 = feed
/// 2 = delete
void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn]
int cmd;
cmd = RFIFOW(fd,0);
if(!homun_alive(sd->hd))
return;
homun->menu(sd,RFIFOB(fd,packet_db[cmd].pos[1]));
}
/// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION).
/// 0292
void clif_parse_AutoRevive(int fd, struct map_session_data *sd) {
int item_position = pc->search_inventory(sd, ITEMID_TOKEN_OF_SIEGFRIED);
int hpsp = 100;
if (item_position == INDEX_NOT_FOUND) {
if (sd->sc.data[SC_LIGHT_OF_REGENE])
hpsp = 20 * sd->sc.data[SC_LIGHT_OF_REGENE]->val1;
else
return;
}
if (sd->sc.data[SC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER.
return;
if (!status->revive(&sd->bl, hpsp, hpsp))
return;
if (item_position == INDEX_NOT_FOUND)
status_change_end(&sd->bl,SC_LIGHT_OF_REGENE,INVALID_TIMER);
else
pc->delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME);
clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
}
/// Information about character's status values (ZC_ACK_STATUS_GM).
/// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B
/// <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B
/// <attPower>.W <refiningPower>.W <max_mattPower>.W <min_mattPower>.W
/// <itemdefPower>.W <plusdefPower>.W <mdefPower>.W <plusmdefPower>.W
/// <hitSuccessValue>.W <avoidSuccessValue>.W <plusAvoidSuccessValue>.W
/// <criticalSuccessValue>.W <ASPD>.W <plusASPD>.W
void clif_check(int fd, struct map_session_data* pl_sd) {
WFIFOHEAD(fd,packet_len(0x214));
WFIFOW(fd, 0) = 0x214;
WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX);
WFIFOB(fd, 3) = pc->need_status_point(pl_sd, SP_STR, 1);
WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX);
WFIFOB(fd, 5) = pc->need_status_point(pl_sd, SP_AGI, 1);
WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX);
WFIFOB(fd, 7) = pc->need_status_point(pl_sd, SP_VIT, 1);
WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX);
WFIFOB(fd, 9) = pc->need_status_point(pl_sd, SP_INT, 1);
WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX);
WFIFOB(fd,11) = pc->need_status_point(pl_sd, SP_DEX, 1);
WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX);
WFIFOB(fd,13) = pc->need_status_point(pl_sd, SP_LUK, 1);
WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk;
WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2;
WFIFOW(fd,18) = pl_sd->battle_status.matk_max;
WFIFOW(fd,20) = pl_sd->battle_status.matk_min;
WFIFOW(fd,22) = pl_sd->battle_status.def;
WFIFOW(fd,24) = pl_sd->battle_status.def2;
WFIFOW(fd,26) = pl_sd->battle_status.mdef;
WFIFOW(fd,28) = pl_sd->battle_status.mdef2;
WFIFOW(fd,30) = pl_sd->battle_status.hit;
WFIFOW(fd,32) = pl_sd->battle_status.flee;
WFIFOW(fd,34) = pl_sd->battle_status.flee2/10;
WFIFOW(fd,36) = pl_sd->battle_status.cri/10;
WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10; // aspd
WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe a delay?
WFIFOSET(fd,packet_len(0x214));
}
/// /check (CZ_REQ_STATUS_GM).
/// Request character's status values.
/// 0213 <char name>.24B
void clif_parse_Check(int fd, struct map_session_data *sd)
{
char charname[NAME_LENGTH];
struct map_session_data* pl_sd;
if(!pc_has_permission(sd, PC_PERM_USE_CHECK))
return;
safestrncpy(charname, (const char*)RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname));
if( ( pl_sd = map->nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) {
return;
}
clif->check(fd, pl_sd);
}
/// MAIL SYSTEM
/// By Zephyrus
///
/// Notification about the result of adding an item to mail (ZC_ACK_MAIL_ADD_ITEM).
/// 0255 <index>.W <result>.B
/// result:
/// 0 = success
/// 1 = failure
void clif_Mail_setattachment(int fd, int index, uint8 flag)
{
WFIFOHEAD(fd,packet_len(0x255));
WFIFOW(fd,0) = 0x255;
WFIFOW(fd,2) = index;
WFIFOB(fd,4) = flag;
WFIFOSET(fd,packet_len(0x255));
}
/// Notification about the result of retrieving a mail attachment (ZC_MAIL_REQ_GET_ITEM).
/// 0245 <result>.B
/// result:
/// 0 = success
/// 1 = failure
/// 2 = too many items
void clif_Mail_getattachment(int fd, uint8 flag)
{
WFIFOHEAD(fd,packet_len(0x245));
WFIFOW(fd,0) = 0x245;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,packet_len(0x245));
}
/// Notification about the result of sending a mail (ZC_MAIL_REQ_SEND).
/// 0249 <result>.B
/// result:
/// 0 = success
/// 1 = recipient does not exist
void clif_Mail_send(int fd, bool fail)
{
WFIFOHEAD(fd,packet_len(0x249));
WFIFOW(fd,0) = 0x249;
WFIFOB(fd,2) = fail;
WFIFOSET(fd,packet_len(0x249));
}
/// Notification about the result of deleting a mail (ZC_ACK_MAIL_DELETE).
/// 0257 <mail id>.L <result>.W
/// result:
/// 0 = success
/// 1 = failure
void clif_Mail_delete(int fd, int mail_id, short fail)
{
WFIFOHEAD(fd, packet_len(0x257));
WFIFOW(fd,0) = 0x257;
WFIFOL(fd,2) = mail_id;
WFIFOW(fd,6) = fail;
WFIFOSET(fd, packet_len(0x257));
}
/// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN).
/// 0274 <mail id>.L <result>.W
/// result:
/// 0 = success
/// 1 = failure
void clif_Mail_return(int fd, int mail_id, short fail)
{
WFIFOHEAD(fd,packet_len(0x274));
WFIFOW(fd,0) = 0x274;
WFIFOL(fd,2) = mail_id;
WFIFOW(fd,6) = fail;
WFIFOSET(fd,packet_len(0x274));
}
/// Notification about new mail (ZC_MAIL_RECEIVE).
/// 024a <mail id>.L <title>.40B <sender>.24B
void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title)
{
WFIFOHEAD(fd,packet_len(0x24a));
WFIFOW(fd,0) = 0x24a;
WFIFOL(fd,2) = mail_id;
safestrncpy((char*)WFIFOP(fd,6), title, MAIL_TITLE_LENGTH);
safestrncpy((char*)WFIFOP(fd,46), sender, NAME_LENGTH);
WFIFOSET(fd,packet_len(0x24a));
}
/// Opens/closes the mail window (ZC_MAIL_WINDOWS).
/// 0260 <type>.L
/// type:
/// 0 = open
/// 1 = close
void clif_Mail_window(int fd, int flag)
{
WFIFOHEAD(fd,packet_len(0x260));
WFIFOW(fd,0) = 0x260;
WFIFOL(fd,2) = flag;
WFIFOSET(fd,packet_len(0x260));
}
/// Lists mails stored in inbox (ZC_MAIL_REQ_GET_LIST).
/// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount
/// read:
/// 0 = unread
/// 1 = read
void clif_Mail_refreshinbox(struct map_session_data *sd)
{
int fd = sd->fd;
struct mail_data *md = &sd->mail.inbox;
struct mail_message *msg;
int len, i, j;
len = 8 + (73 * md->amount);
WFIFOHEAD(fd,len);
WFIFOW(fd,0) = 0x240;
WFIFOW(fd,2) = len;
WFIFOL(fd,4) = md->amount;
for( i = j = 0; i < MAIL_MAX_INBOX && j < md->amount; i++ )
{
msg = &md->msg[i];
if (msg->id < 1)
continue;
WFIFOL(fd,8+73*j) = msg->id;
memcpy(WFIFOP(fd,12+73*j), msg->title, MAIL_TITLE_LENGTH);
WFIFOB(fd,52+73*j) = (msg->status != MAIL_UNREAD);
memcpy(WFIFOP(fd,53+73*j), msg->send_name, NAME_LENGTH);
WFIFOL(fd,77+73*j) = (uint32)msg->timestamp;
j++;
}
WFIFOSET(fd,len);
if( md->full ) {// TODO: is this official?
char output[100];
sprintf(output, "Inbox is full (Max %d). Delete some mails.", MAIL_MAX_INBOX);
clif_disp_onlyself(sd, output, strlen(output));
}
}
/// Mail inbox list request (CZ_MAIL_GET_LIST).
/// 023f
void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd)
{
struct mail_data* md = &sd->mail.inbox;
if( md->amount < MAIL_MAX_INBOX && (md->full || sd->mail.changed) )
intif->Mail_requestinbox(sd->status.char_id, 1);
else
clif->mail_refreshinbox(sd);
mail->removeitem(sd, 0);
mail->removezeny(sd, 0);
}
/// Opens a mail (ZC_MAIL_REQ_OPEN).
/// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L
/// <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B
/// <card1>.W <card2>.W <card3>.W <card4>.W <message>.?B
void clif_Mail_read(struct map_session_data *sd, int mail_id)
{
int i, fd = sd->fd;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
if( i == MAIL_MAX_INBOX ) {
clif->mail_return(sd->fd, mail_id, 1); // Mail doesn't exist
ShowWarning("clif_parse_Mail_read: char '%s' trying to read a message not the inbox.\n", sd->status.name);
return;
} else {
struct mail_message *msg = &sd->mail.inbox.msg[i];
struct item *item = &msg->item;
struct item_data *data;
size_t msg_len = strlen(msg->body), len;
if( msg_len == 0 ) {
strcpy(msg->body, "(no message)");
msg_len = strlen(msg->body);
}
len = 101 + msg_len;
WFIFOHEAD(fd,len);
WFIFOW(fd,0) = 0x242;
WFIFOW(fd,2) = len;
WFIFOL(fd,4) = msg->id;
safestrncpy((char*)WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1);
safestrncpy((char*)WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1);
WFIFOL(fd,72) = 0;
WFIFOL(fd,76) = msg->zeny;
if( item->nameid && (data = itemdb->exists(item->nameid)) != NULL ) {
WFIFOL(fd,80) = item->amount;
WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid;
WFIFOW(fd,86) = data->type;
WFIFOB(fd,88) = item->identify;
WFIFOB(fd,89) = item->attribute;
WFIFOB(fd,90) = item->refine;
WFIFOW(fd,91) = item->card[0];
WFIFOW(fd,93) = item->card[1];
WFIFOW(fd,95) = item->card[2];
WFIFOW(fd,97) = item->card[3];
} else // no item, set all to zero
memset(WFIFOP(fd,80), 0x00, 19);
WFIFOB(fd,99) = (unsigned char)msg_len;
safestrncpy((char*)WFIFOP(fd,100), msg->body, msg_len + 1);
WFIFOSET(fd,len);
if (msg->status == MAIL_UNREAD) {
msg->status = MAIL_READ;
intif->Mail_read(mail_id);
clif->pMail_refreshinbox(fd, sd);
}
}
}
/// Request to open a mail (CZ_MAIL_OPEN).
/// 0241 <mail id>.L
void clif_parse_Mail_read(int fd, struct map_session_data *sd)
{
int mail_id = RFIFOL(fd,2);
if( mail_id <= 0 )
return;
if( mail->invalid_operation(sd) )
return;
clif->mail_read(sd, RFIFOL(fd,2));
}
/// Request to receive mail's attachment (CZ_MAIL_GET_ITEM).
/// 0244 <mail id>.L
void clif_parse_Mail_getattach(int fd, struct map_session_data *sd)
{
int mail_id = RFIFOL(fd,2);
int i;
bool fail = false;
if( !chrif->isconnected() )
return;
if( mail_id <= 0 )
return;
if( mail->invalid_operation(sd) )
return;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
if( i == MAIL_MAX_INBOX )
return;
if( sd->mail.inbox.msg[i].zeny < 1 && (sd->mail.inbox.msg[i].item.nameid < 1 || sd->mail.inbox.msg[i].item.amount < 1) )
return;
if( sd->mail.inbox.msg[i].zeny + sd->status.zeny > MAX_ZENY ) {
clif->mail_getattachment(fd, 1);
return;
}
if( sd->mail.inbox.msg[i].item.nameid > 0 ) {
struct item_data *data;
unsigned int weight;
if ((data = itemdb->exists(sd->mail.inbox.msg[i].item.nameid)) == NULL)
return;
if( pc_is90overweight(sd) ) {
clif->mail_getattachment(fd, 2);
return;
}
switch( pc->checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) ) {
case ADDITEM_NEW:
fail = ( pc->inventoryblank(sd) == 0 );
break;
case ADDITEM_OVERAMOUNT:
fail = true;
}
if( fail ) {
clif->mail_getattachment(fd, 1);
return;
}
weight = data->weight * sd->mail.inbox.msg[i].item.amount;
if( sd->weight + weight > sd->max_weight ) {
clif->mail_getattachment(fd, 2);
return;
}
}
sd->mail.inbox.msg[i].zeny = 0;
memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item));
clif->mail_read(sd, mail_id);
intif->Mail_getattach(sd->status.char_id, mail_id);
}
/// Request to delete a mail (CZ_MAIL_DELETE).
/// 0243 <mail id>.L
void clif_parse_Mail_delete(int fd, struct map_session_data *sd)
{
int mail_id = RFIFOL(fd,2);
int i;
if( !chrif->isconnected() )
return;
if( mail_id <= 0 )
return;
if( mail->invalid_operation(sd) )
return;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
if (i < MAIL_MAX_INBOX) {
struct mail_message *msg = &sd->mail.inbox.msg[i];
if( (msg->item.nameid > 0 && msg->item.amount > 0) || msg->zeny > 0 ) {// can't delete mail without removing attachment first
clif->mail_delete(sd->fd, mail_id, 1);
return;
}
intif->Mail_delete(sd->status.char_id, mail_id);
}
}
/// Request to return a mail (CZ_REQ_MAIL_RETURN).
/// 0273 <mail id>.L <receive name>.24B
void clif_parse_Mail_return(int fd, struct map_session_data *sd)
{
int mail_id = RFIFOL(fd,2);
int i;
if( mail_id <= 0 )
return;
if( mail->invalid_operation(sd) )
return;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
if( i < MAIL_MAX_INBOX && sd->mail.inbox.msg[i].send_id != 0 )
intif->Mail_return(sd->status.char_id, mail_id);
else
clif->mail_return(sd->fd, mail_id, 1);
}
/// Request to add an item or Zeny to mail (CZ_MAIL_ADD_ITEM).
/// 0247 <index>.W <amount>.L
void clif_parse_Mail_setattach(int fd, struct map_session_data *sd)
{
int idx = RFIFOW(fd,2);
int amount = RFIFOL(fd,4);
unsigned char flag;
if( !chrif->isconnected() )
return;
if (idx < 0 || amount < 0)
return;
flag = mail->setitem(sd, idx, amount);
clif->mail_setattachment(fd,idx,flag);
}
/// Request to reset mail item and/or Zeny (CZ_MAIL_RESET_ITEM).
/// 0246 <type>.W
/// type:
/// 0 = reset all
/// 1 = remove item
/// 2 = remove zeny
void clif_parse_Mail_winopen(int fd, struct map_session_data *sd)
{
int flag = RFIFOW(fd,2);
if (flag == 0 || flag == 1)
mail->removeitem(sd, 0);
if (flag == 0 || flag == 2)
mail->removezeny(sd, 0);
}
/// Request to send mail (CZ_MAIL_SEND).
/// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B
void clif_parse_Mail_send(int fd, struct map_session_data *sd)
{
struct mail_message msg;
int body_len;
if( !chrif->isconnected() )
return;
if( sd->state.trading )
return;
if( RFIFOW(fd,2) < 69 ) {
ShowWarning("Invalid Msg Len from account %d.\n", sd->status.account_id);
return;
}
if( DIFF_TICK(sd->cansendmail_tick, timer->gettick()) > 0 ) {
clif->message(sd->fd,msg_txt(875)); //"Cannot send mails too fast!!."
clif->mail_send(fd, true); // fail
return;
}
body_len = RFIFOB(fd,68);
if (body_len > MAIL_BODY_LENGTH)
body_len = MAIL_BODY_LENGTH;
memset(&msg, 0, sizeof(msg));
if (!mail->setattachment(sd, &msg)) { // Invalid Append condition
clif->mail_send(sd->fd, true); // fail
mail->removeitem(sd,0);
mail->removezeny(sd,0);
return;
}
msg.id = 0; // id will be assigned by charserver
msg.send_id = sd->status.char_id;
msg.dest_id = 0; // will attempt to resolve name
safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
safestrncpy(msg.dest_name, (char*)RFIFOP(fd,4), NAME_LENGTH);
safestrncpy(msg.title, (char*)RFIFOP(fd,28), MAIL_TITLE_LENGTH);
if (msg.title[0] == '\0') {
return; // Message has no length and somehow client verification was skipped.
}
if (body_len)
safestrncpy(msg.body, (char*)RFIFOP(fd,69), body_len + 1);
else
memset(msg.body, 0x00, MAIL_BODY_LENGTH);
msg.timestamp = time(NULL);
if( !intif->Mail_send(sd->status.account_id, &msg) )
mail->deliveryfail(sd, &msg);
sd->cansendmail_tick = timer->gettick() + 1000; // 1 Second flood Protection
}
/// AUCTION SYSTEM
/// By Zephyrus
///
/// Opens/closes the auction window (ZC_AUCTION_WINDOWS).
/// 025f <type>.L
/// type:
/// 0 = open
/// 1 = close
void clif_Auction_openwindow(struct map_session_data *sd)
{
int fd = sd->fd;
if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading )
return;
if( !battle_config.feature_auction )
return;
WFIFOHEAD(fd,packet_len(0x25f));
WFIFOW(fd,0) = 0x25f;
WFIFOL(fd,2) = 0;
WFIFOSET(fd,packet_len(0x25f));
}
/// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH).
/// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }*
void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf)
{
int i, fd = sd->fd, len = sizeof(struct auction_data);
struct auction_data auction;
struct item_data *item;
WFIFOHEAD(fd,12 + (count * 83));
WFIFOW(fd,0) = 0x252;
WFIFOW(fd,2) = 12 + (count * 83);
WFIFOL(fd,4) = pages;
WFIFOL(fd,8) = count;
for( i = 0; i < count; i++ ) {
int k = 12 + (i * 83);
memcpy(&auction, RBUFP(buf,i * len), len);
WFIFOL(fd,k) = auction.auction_id;
safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);
if( (item = itemdb->exists(auction.item.nameid)) != NULL && item->view_id > 0 )
WFIFOW(fd,28+k) = item->view_id;
else
WFIFOW(fd,28+k) = auction.item.nameid;
WFIFOL(fd,30+k) = auction.type;
WFIFOW(fd,34+k) = auction.item.amount; // Always 1
WFIFOB(fd,36+k) = auction.item.identify;
WFIFOB(fd,37+k) = auction.item.attribute;
WFIFOB(fd,38+k) = auction.item.refine;
WFIFOW(fd,39+k) = auction.item.card[0];
WFIFOW(fd,41+k) = auction.item.card[1];
WFIFOW(fd,43+k) = auction.item.card[2];
WFIFOW(fd,45+k) = auction.item.card[3];
WFIFOL(fd,47+k) = auction.price;
WFIFOL(fd,51+k) = auction.buynow;
safestrncpy((char*)WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH);
WFIFOL(fd,79+k) = (uint32)auction.timestamp;
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM).
/// 0256 <index>.W <result>.B
/// result:
/// 0 = success
/// 1 = failure
void clif_Auction_setitem(int fd, int index, bool fail) {
WFIFOHEAD(fd,packet_len(0x256));
WFIFOW(fd,0) = 0x256;
WFIFOW(fd,2) = index;
WFIFOB(fd,4) = fail;
WFIFOSET(fd,packet_len(0x256));
}
/// Request to initialize 'new auction' data (CZ_AUCTION_CREATE).
/// 024b <type>.W
/// type:
/// 0 = create (any other action in auction window)
/// 1 = cancel (cancel pressed on register tab)
/// ? = junk, uninitialized value (ex. when switching between list filters)
void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd)
{
if( sd->auction.amount > 0 )
clif->additem(sd, sd->auction.index, sd->auction.amount, 0);
sd->auction.amount = 0;
}
/// Request to add an item to the action (CZ_AUCTION_ADD_ITEM).
/// 024c <index>.W <count>.L
void clif_parse_Auction_setitem(int fd, struct map_session_data *sd)
{
int idx = RFIFOW(fd,2) - 2;
int amount = RFIFOL(fd,4); // Always 1
struct item_data *item;
if( !battle_config.feature_auction )
return;
if( sd->auction.amount > 0 )
sd->auction.amount = 0;
if( idx < 0 || idx >= MAX_INVENTORY ) {
ShowWarning("Character %s trying to set invalid item index in auctions.\n", sd->status.name);
return;
}
if( amount != 1 || amount > sd->status.inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation.
ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name);
return;
}
if( (item = itemdb->exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) )
{ // Consumable or pets are not allowed
clif->auction_setitem(sd->fd, idx, true);
return;
}
if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time ||
!sd->status.inventory[idx].identify ||
!itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) || // Quest Item or something else
(sd->status.inventory[idx].bound && !pc_can_give_bound_items(sd)) ) {
clif->auction_setitem(sd->fd, idx, true);
return;
}
sd->auction.index = idx;
sd->auction.amount = amount;
clif->auction_setitem(fd, idx + 2, false);
}
/// Result from an auction action (ZC_AUCTION_RESULT).
/// 0250 <result>.B
/// result:
/// 0 = You have failed to bid into the auction
/// 1 = You have successfully bid in the auction
/// 2 = The auction has been canceled
/// 3 = An auction with at least one bidder cannot be canceled
/// 4 = You cannot register more than 5 items in an auction at a time
/// 5 = You do not have enough Zeny to pay the Auction Fee
/// 6 = You have won the auction
/// 7 = You have failed to win the auction
/// 8 = You do not have enough Zeny
/// 9 = You cannot place more than 5 bids at a time
void clif_Auction_message(int fd, unsigned char flag)
{
WFIFOHEAD(fd,packet_len(0x250));
WFIFOW(fd,0) = 0x250;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,packet_len(0x250));
}
/// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP).
/// 025e <result>.W
/// result:
/// 0 = You have ended the auction
/// 1 = You cannot end the auction
/// 2 = Auction ID is incorrect
void clif_Auction_close(int fd, unsigned char flag)
{
WFIFOHEAD(fd,packet_len(0x25e));
WFIFOW(fd,0) = 0x25d; // BUG: The client identifies this packet as 0x25d (CZ_AUCTION_REQ_MY_SELL_STOP)
WFIFOW(fd,2) = flag;
WFIFOSET(fd,packet_len(0x25e));
}
/// Request to add an auction (CZ_AUCTION_ADD).
/// 024d <now money>.L <max money>.L <delete hour>.W
void clif_parse_Auction_register(int fd, struct map_session_data *sd)
{
struct auction_data auction;
struct item_data *item;
if (!battle_config.feature_auction)
return;
memset(&auction, 0, sizeof(auction));
auction.price = RFIFOL(fd,2);
auction.buynow = RFIFOL(fd,6);
auction.hours = RFIFOW(fd,10);
// Invalid Situations...
if( sd->auction.amount < 1 ) {
ShowWarning("Character %s trying to register auction without item.\n", sd->status.name);
return;
}
if( auction.price >= auction.buynow ) {
ShowWarning("Character %s trying to alter auction prices.\n", sd->status.name);
return;
}
if( auction.hours < 1 || auction.hours > 48 ) {
ShowWarning("Character %s trying to enter an invalid time for auction.\n", sd->status.name);
return;
}
if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) {
clif_Auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee.
return;
}
if( auction.buynow > battle_config.auction_maximumprice )
{ // Zeny Limits
auction.buynow = battle_config.auction_maximumprice;
if( auction.price >= auction.buynow )
auction.price = auction.buynow - 1;
}
auction.auction_id = 0;
auction.seller_id = sd->status.char_id;
safestrncpy(auction.seller_name, sd->status.name, sizeof(auction.seller_name));
auction.buyer_id = 0;
memset(auction.buyer_name, '\0', sizeof(auction.buyer_name));
if( sd->status.inventory[sd->auction.index].nameid == 0 || sd->status.inventory[sd->auction.index].amount < sd->auction.amount )
{
clif->auction_message(fd, 2); // The auction has been canceled
return;
}
if( (item = itemdb->exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
{ // Just in case
clif->auction_message(fd, 2); // The auction has been canceled
return;
}
// Auction checks...
if( sd->status.inventory[sd->auction.index].bound && !pc_can_give_bound_items(sd) ) {
clif->message(sd->fd, msg_txt(293));
clif->auction_message(fd, 2); // The auction has been canceled
return;
}
safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name));
auction.type = item->type;
memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item));
auction.item.amount = 1;
auction.timestamp = 0;
if( !intif->Auction_register(&auction) )
clif->auction_message(fd, 4); // No Char Server? lets say something to the client
else
{
int zeny = auction.hours*battle_config.auction_feeperhour;
pc->delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION);
sd->auction.amount = 0;
pc->payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL);
}
}
/// Cancels an auction (CZ_AUCTION_ADD_CANCEL).
/// 024e <auction id>.L
void clif_parse_Auction_cancel(int fd, struct map_session_data *sd)
{
unsigned int auction_id = RFIFOL(fd,2);
intif->Auction_cancel(sd->status.char_id, auction_id);
}
/// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP).
/// 025d <auction id>.L
void clif_parse_Auction_close(int fd, struct map_session_data *sd)
{
unsigned int auction_id = RFIFOL(fd,2);
intif->Auction_close(sd->status.char_id, auction_id);
}
/// Places a bid on an auction (CZ_AUCTION_BUY).
/// 024f <auction id>.L <money>.L
void clif_parse_Auction_bid(int fd, struct map_session_data *sd)
{
unsigned int auction_id = RFIFOL(fd,2);
int bid = RFIFOL(fd,6);
if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish]
clif->message(sd->fd, msg_txt(246));
return;
}
if( bid <= 0 )
clif->auction_message(fd, 0); // You have failed to bid into the auction
else if( bid > sd->status.zeny )
clif->auction_message(fd, 8); // You do not have enough zeny
else if ( intif->CheckForCharServer() ) // char server is down (bugreport:1138)
clif->auction_message(fd, 0); // You have failed to bid into the auction
else {
pc->payzeny(sd, bid, LOG_TYPE_AUCTION, NULL);
intif->Auction_bid(sd->status.char_id, sd->status.name, auction_id, bid);
}
}
/// Auction Search (CZ_AUCTION_ITEM_SEARCH).
/// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W
/// search type:
/// 0 = armor
/// 1 = weapon
/// 2 = card
/// 3 = misc
/// 4 = name search
/// 5 = auction id search
void clif_parse_Auction_search(int fd, struct map_session_data* sd)
{
char search_text[NAME_LENGTH];
short type = RFIFOW(fd,2), page = RFIFOW(fd,32);
int price = RFIFOL(fd,4); // FIXME: bug #5071
if( !battle_config.feature_auction )
return;
clif->pAuction_cancelreg(fd, sd);
safestrncpy(search_text, (char*)RFIFOP(fd,8), sizeof(search_text));
intif->Auction_requestlist(sd->status.char_id, type, price, search_text, page);
}
/// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO).
/// 025c <type>.W
/// type:
/// 0 = sell (own auctions)
/// 1 = buy (own bids)
void clif_parse_Auction_buysell(int fd, struct map_session_data* sd)
{
short type = RFIFOW(fd,2) + 6;
if( !battle_config.feature_auction )
return;
clif->pAuction_cancelreg(fd, sd);
intif->Auction_requestlist(sd->status.char_id, type, 0, "", 1);
}
/// CASH/POINT SHOP
///
/// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST).
/// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }*
/// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711)
void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) {
struct npc_item_list *shop = NULL;
unsigned short shop_size = 0;
int fd,i, c = 0;
int currency[2] = { 0,0 };
#if PACKETVER < 20070711
const int offset = 8;
#else
const int offset = 12;
#endif
nullpo_retv(sd);
nullpo_retv(nd);
if( nd->subtype == SCRIPT ) {
shop = nd->u.scr.shop->item;
shop_size = nd->u.scr.shop->items;
npc->trader_count_funds(nd, sd);
currency[0] = npc->trader_funds[0];
currency[1] = npc->trader_funds[1];
} else {
shop = nd->u.shop.shop_item;
shop_size = nd->u.shop.count;
currency[0] = sd->cashPoints;
currency[1] = sd->kafraPoints;
}
fd = sd->fd;
sd->npc_shopid = nd->bl.id;
WFIFOHEAD(fd,offset+shop_size*11);
WFIFOW(fd,0) = 0x287;
/* 0x2 = length, set after parsing */
WFIFOL(fd,4) = currency[0]; // Cash Points
#if PACKETVER >= 20070711
WFIFOL(fd,8) = currency[1]; // Kafra Points
#endif
for( i = 0; i < shop_size; i++ ) {
if( shop[i].nameid ) {
struct item_data* id = itemdb->search(shop[i].nameid);
WFIFOL(fd,offset+0+i*11) = shop[i].value;
WFIFOL(fd,offset+4+i*11) = shop[i].value; // Discount Price
WFIFOB(fd,offset+8+i*11) = itemtype(id->type);
WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
c++;
}
}
WFIFOW(fd,2) = offset+c*11;
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE).
/// 0289 <cash point>.L <error>.W
/// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711)
/// For error return codes see enum cashshop_error@clif.h
void clif_cashshop_ack(struct map_session_data* sd, int error) {
struct npc_data *nd;
int fd = sd->fd;
int currency[2] = { 0,0 };
if( (nd = map->id2nd(sd->npc_shopid)) && nd->subtype == SCRIPT ) {
npc->trader_count_funds(nd,sd);
currency[0] = npc->trader_funds[0];
currency[1] = npc->trader_funds[1];
} else {
currency[0] = sd->cashPoints;
currency[1] = sd->kafraPoints;
}
WFIFOHEAD(fd, packet_len(0x289));
WFIFOW(fd,0) = 0x289;
WFIFOL(fd,2) = currency[0];
#if PACKETVER < 20070711
WFIFOW(fd,6) = TOW(error);
#else
WFIFOL(fd,6) = currency[1];
WFIFOW(fd,10) = TOW(error);
#endif
WFIFOSET(fd, packet_len(0x289));
}
/// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM).
/// 0288 <name id>.W <amount>.W
/// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711)
/// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803)
void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
{
int fail = 0;
nullpo_retv(sd);
if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) )
fail = 1;
else {
#if PACKETVER < 20101116
short nameid = RFIFOW(fd,2);
short amount = RFIFOW(fd,4);
int points = RFIFOL(fd,6);
fail = npc->cashshop_buy(sd, nameid, amount, points);
#else
int len = RFIFOW(fd,2);
int points = RFIFOL(fd,4);
int count = RFIFOW(fd,8);
unsigned short* item_list = (unsigned short*)RFIFOP(fd,10);
if( len < 10 || len != 10 + count * 4) {
ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * 4);
return;
}
fail = npc->cashshop_buylist(sd,points,count,item_list);
#endif
}
clif->cashshop_ack(sd,fail);
}
/// Adoption System
///
/// Adoption message (ZC_BABYMSG).
/// 0216 <msg>.L
/// msg:
/// 0 = "You cannot adopt more than 1 child."
/// 1 = "You must be at least character level 70 in order to adopt someone."
/// 2 = "You cannot adopt a married person."
void clif_Adopt_reply(struct map_session_data *sd, int type)
{
int fd = sd->fd;
WFIFOHEAD(fd,6);
WFIFOW(fd,0) = 0x216;
WFIFOL(fd,2) = type;
WFIFOSET(fd,6);
}
/// Adoption confirmation (ZC_REQ_BABY).
/// 01f6 <account id>.L <char id>.L <name>.B
void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id) {
int fd = sd->fd;
WFIFOHEAD(fd,34);
WFIFOW(fd,0) = 0x1f6;
WFIFOL(fd,2) = src->status.account_id;
WFIFOL(fd,6) = p_id;
memcpy(WFIFOP(fd,10), src->status.name, NAME_LENGTH);
WFIFOSET(fd,34);
}
/// Request to adopt a player (CZ_REQ_JOIN_BABY).
/// 01f9 <account id>.L
void clif_parse_Adopt_request(int fd, struct map_session_data *sd) {
struct map_session_data *tsd = map->id2sd(RFIFOL(fd,2)), *p_sd = map->charid2sd(sd->status.partner_id);
if( pc->can_Adopt(sd, p_sd, tsd) ) {
tsd->adopt_invite = sd->status.account_id;
clif->adopt_request(tsd, sd, p_sd->status.account_id);
}
}
/// Answer to adopt confirmation (CZ_JOIN_BABY).
/// 01f7 <account id>.L <char id>.L <answer>.L
/// answer:
/// 0 = rejected
/// 1 = accepted
void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) {
int p1_id = RFIFOL(fd,2);
int p2_id = RFIFOL(fd,6);
int result = RFIFOL(fd,10);
struct map_session_data* p1_sd = map->id2sd(p1_id);
struct map_session_data* p2_sd = map->id2sd(p2_id);
int pid = sd->adopt_invite;
sd->adopt_invite = 0;
if( p1_sd == NULL || p2_sd == NULL )
return; // Both players need to be online
if( pid != p1_sd->status.account_id )
return; // Incorrect values
if( result == 0 )
return; // Rejected
pc->adoption(p1_sd, p2_sd, sd);
}
/// Convex Mirror (ZC_BOSS_INFO).
/// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B
/// infoType:
/// 0 = No boss on this map (BOSS_INFO_NOT).
/// 1 = Boss is alive (position update) (BOSS_INFO_ALIVE).
/// 2 = Boss is alive (initial announce) (BOSS_INFO_ALIVE_WITHMSG).
/// 3 = Boss is dead (BOSS_INFO_DEAD).
void clif_bossmapinfo(int fd, struct mob_data *md, short flag)
{
WFIFOHEAD(fd,70);
memset(WFIFOP(fd,0),0,70);
WFIFOW(fd,0) = 0x293;
if( md != NULL ) {
if( md->bl.prev != NULL ) { // Boss on This Map
if( flag ) {
WFIFOB(fd,2) = 1;
WFIFOL(fd,3) = md->bl.x;
WFIFOL(fd,7) = md->bl.y;
} else
WFIFOB(fd,2) = 2; // First Time
} else if (md->spawn_timer != INVALID_TIMER) { // Boss is Dead
const struct TimerData * timer_data = timer->get(md->spawn_timer);
unsigned int seconds;
int hours, minutes;
seconds = (unsigned int)(DIFF_TICK(timer_data->tick, timer->gettick()) / 1000 + 60);
hours = seconds / (60 * 60);
seconds = seconds - (60 * 60 * hours);
minutes = seconds / 60;
WFIFOB(fd,2) = 3;
WFIFOW(fd,11) = hours; // Hours
WFIFOW(fd,13) = minutes; // Minutes
}
safestrncpy((char*)WFIFOP(fd,19), md->db->jname, NAME_LENGTH);
}
WFIFOSET(fd,70);
}
/// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE).
/// 02d6 <account id>.L
void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) {
int charid = RFIFOL(fd, 2);
struct map_session_data* tsd = map->id2sd(charid);
if (!tsd)
return;
if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) )
clif->viewequip_ack(sd, tsd);
else
clif_viewequip_fail(sd);
}
/// Request to change equip window tick (CZ_CONFIG).
/// 02d8 <type>.L <value>.L
/// type:
/// 0 = open equip window
/// value:
/// 0 = disabled
/// 1 = enabled
void clif_parse_EquipTick(int fd, struct map_session_data* sd)
{
bool flag = (bool)RFIFOL(fd,6);
sd->status.show_equip = flag;
clif->equiptickack(sd, flag);
}
/// Request to change party invitation tick.
/// value:
/// 0 = disabled
/// 1 = enabled
void clif_parse_PartyTick(int fd, struct map_session_data* sd)
{
bool flag = RFIFOB(fd,6)?true:false;
sd->status.allow_party = flag;
clif->partytickack(sd, flag);
}
/// Questlog System [Kevin] [Inkfish]
///
/// Sends list of all quest states (ZC_ALL_QUEST_LIST).
/// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num
void clif_quest_send_list(struct map_session_data *sd)
{
int fd = sd->fd;
int i;
#if PACKETVER >= 20141022
int info_len = 15;
int len = sd->avail_quests*info_len+8;
WFIFOHEAD(fd,len);
WFIFOW(fd, 0) = 0x97a;
#else
int info_len = 5;
int len = sd->avail_quests*info_len+8;
WFIFOHEAD(fd,len);
WFIFOW(fd, 0) = 0x2b1;
#endif
WFIFOW(fd, 2) = len;
WFIFOL(fd, 4) = sd->avail_quests;
for (i = 0; i < sd->avail_quests; i++) {
#if PACKETVER >= 20141022
struct quest_db *qi = quest->db(sd->quest_log[i].quest_id);
#endif
WFIFOL(fd, i*info_len+8) = sd->quest_log[i].quest_id;
WFIFOB(fd, i*info_len+12) = sd->quest_log[i].state;
#if PACKETVER >= 20141022
WFIFOL(fd, i*info_len+13) = sd->quest_log[i].time - qi->time;
WFIFOL(fd, i*info_len+17) = sd->quest_log[i].time;
WFIFOW(fd, i*info_len+21) = qi->objectives_count;
#endif
}
WFIFOSET(fd, len);
}
/// Sends list of all quest missions (ZC_ALL_QUEST_MISSION).
/// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num
void clif_quest_send_mission(struct map_session_data *sd)
{
int fd = sd->fd;
int i, j;
int len = sd->avail_quests*104+8;
struct mob_db *monster;
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0x2b2;
WFIFOW(fd, 2) = len;
WFIFOL(fd, 4) = sd->avail_quests;
for (i = 0; i < sd->avail_quests; i++) {
struct quest_db *qi = quest->db(sd->quest_log[i].quest_id);
WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
WFIFOL(fd, i*104+12) = sd->quest_log[i].time - qi->time;
WFIFOL(fd, i*104+16) = sd->quest_log[i].time;
WFIFOW(fd, i*104+20) = qi->objectives_count;
for (j = 0 ; j < qi->objectives_count; j++) {
WFIFOL(fd, i*104+22+j*30) = qi->objectives[j].mob;
WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j];
monster = mob->db(qi->objectives[j].mob);
memcpy(WFIFOP(fd, i*104+28+j*30), monster->jname, NAME_LENGTH);
}
}
WFIFOSET(fd, len);
}
/// Notification about a new quest (ZC_ADD_QUEST).
/// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3
void clif_quest_add(struct map_session_data *sd, struct quest *qd)
{
int fd = sd->fd;
int i;
struct quest_db *qi = quest->db(qd->quest_id);
WFIFOHEAD(fd, packet_len(0x2b3));
WFIFOW(fd, 0) = 0x2b3;
WFIFOL(fd, 2) = qd->quest_id;
WFIFOB(fd, 6) = qd->state;
WFIFOB(fd, 7) = qd->time - qi->time;
WFIFOL(fd, 11) = qd->time;
WFIFOW(fd, 15) = qi->objectives_count;
for (i = 0; i < qi->objectives_count; i++) {
struct mob_db *monster;
WFIFOL(fd, i*30+17) = qi->objectives[i].mob;
WFIFOW(fd, i*30+21) = qd->count[i];
monster = mob->db(qi->objectives[i].mob);
memcpy(WFIFOP(fd, i*30+23), monster->jname, NAME_LENGTH);
}
WFIFOSET(fd, packet_len(0x2b3));
}
/// Notification about a quest being removed (ZC_DEL_QUEST).
/// 02b4 <quest id>.L
void clif_quest_delete(struct map_session_data *sd, int quest_id) {
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x2b4));
WFIFOW(fd, 0) = 0x2b4;
WFIFOL(fd, 2) = quest_id;
WFIFOSET(fd, packet_len(0x2b4));
}
/// Notification of an update to the hunting mission counter (ZC_UPDATE_MISSION_HUNT).
/// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3
void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd)
{
int fd = sd->fd;
int i;
struct quest_db *qi = quest->db(qd->quest_id);
int len = qi->objectives_count*12+6;
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0x2b5;
WFIFOW(fd, 2) = len;
WFIFOW(fd, 4) = qi->objectives_count;
for (i = 0; i < qi->objectives_count; i++) {
WFIFOL(fd, i*12+6) = qd->quest_id;
WFIFOL(fd, i*12+10) = qi->objectives[i].mob;
WFIFOW(fd, i*12+14) = qi->objectives[i].count;
WFIFOW(fd, i*12+16) = qd->count[i];
}
WFIFOSET(fd, len);
}
/// Request to change the state of a quest (CZ_ACTIVE_QUEST).
/// 02b6 <quest id>.L <active>.B
void clif_parse_questStateAck(int fd, struct map_session_data *sd) {
quest->update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE);
}
/// Notification about the change of a quest state (ZC_ACTIVE_QUEST).
/// 02b7 <quest id>.L <active>.B
void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active) {
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x2b7));
WFIFOW(fd, 0) = 0x2b7;
WFIFOL(fd, 2) = quest_id;
WFIFOB(fd, 6) = active;
WFIFOSET(fd, packet_len(0x2b7));
}
/// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT).
/// 0446 <npc id>.L <x>.W <y>.W <effect>.W <type>.W
/// effect:
/// 0 = none
/// 1 = exclamation mark icon
/// 2 = question mark icon
/// type:
/// 0 = yellow
/// 1 = orange
/// 2 = green
/// 3 = purple
void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color)
{
#if PACKETVER >= 20090218
int fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x446));
WFIFOW(fd, 0) = 0x446;
WFIFOL(fd, 2) = bl->id;
WFIFOW(fd, 6) = bl->x;
WFIFOW(fd, 8) = bl->y;
WFIFOW(fd, 10) = state;
WFIFOW(fd, 12) = color;
WFIFOSET(fd, packet_len(0x446));
#endif
}
/// Mercenary System
///
/// Notification about a mercenary status parameter change (ZC_MER_PAR_CHANGE).
/// 02a2 <var id>.W <value>.L
void clif_mercenary_updatestatus(struct map_session_data *sd, int type) {
struct mercenary_data *md;
struct status_data *mstatus;
int fd;
if( sd == NULL || (md = sd->md) == NULL )
return;
fd = sd->fd;
mstatus = &md->battle_status;
WFIFOHEAD(fd,packet_len(0x2a2));
WFIFOW(fd,0) = 0x2a2;
WFIFOW(fd,2) = type;
switch( type ) {
case SP_ATK1:
{
int atk = rnd()%(mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk;
WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX);
}
break;
case SP_MATK1:
WFIFOL(fd,4) = cap_value(mstatus->matk_max, 0, INT16_MAX);
break;
case SP_HIT:
WFIFOL(fd,4) = mstatus->hit;
break;
case SP_CRITICAL:
WFIFOL(fd,4) = mstatus->cri/10;
break;
case SP_DEF1:
WFIFOL(fd,4) = mstatus->def;
break;
case SP_MDEF1:
WFIFOL(fd,4) = mstatus->mdef;
break;
case SP_MERCFLEE:
WFIFOL(fd,4) = mstatus->flee;
break;
case SP_ASPD:
WFIFOL(fd,4) = mstatus->amotion;
break;
case SP_HP:
WFIFOL(fd,4) = mstatus->hp;
break;
case SP_MAXHP:
WFIFOL(fd,4) = mstatus->max_hp;
break;
case SP_SP:
WFIFOL(fd,4) = mstatus->sp;
break;
case SP_MAXSP:
WFIFOL(fd,4) = mstatus->max_sp;
break;
case SP_MERCKILLS:
WFIFOL(fd,4) = md->mercenary.kill_count;
break;
case SP_MERCFAITH:
WFIFOL(fd,4) = mercenary->get_faith(md);
break;
}
WFIFOSET(fd,packet_len(0x2a2));
}
/// Mercenary base status data (ZC_MER_INIT).
/// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W
/// <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W
/// <calls>.L <kills>.L <atk range>.W
void clif_mercenary_info(struct map_session_data *sd) {
int fd;
struct mercenary_data *md;
struct status_data *mstatus;
int atk;
if( sd == NULL || (md = sd->md) == NULL )
return;
fd = sd->fd;
mstatus = &md->battle_status;
WFIFOHEAD(fd,packet_len(0x29b));
WFIFOW(fd,0) = 0x29b;
WFIFOL(fd,2) = md->bl.id;
// Mercenary shows ATK as a random value between ATK ~ ATK2
#ifdef RENEWAL
atk = status->get_weapon_atk(&md->bl, &mstatus->rhw, 0);
#else
atk = rnd() % (mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk;
#endif
WFIFOW(fd, 6) = cap_value(atk, 0, INT16_MAX);
#ifdef RENEWAL
atk = status->base_matk(&md->bl, mstatus, status->get_lv(&md->bl));
WFIFOW(fd,8) = cap_value(atk, 0, INT16_MAX);
#else
WFIFOW(fd,8) = cap_value(mstatus->matk_max, 0, INT16_MAX);
#endif
WFIFOW(fd,10) = mstatus->hit;
WFIFOW(fd,12) = mstatus->cri/10;
#ifdef RENEWAL
WFIFOW(fd, 14) = mstatus->def2;
WFIFOW(fd, 16) = mstatus->mdef2;
#else
WFIFOW(fd,14) = mstatus->def;
WFIFOW(fd,16) = mstatus->mdef;
#endif
WFIFOW(fd,18) = mstatus->flee;
WFIFOW(fd,20) = mstatus->amotion;
safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH);
WFIFOW(fd,46) = md->db->lv;
WFIFOL(fd,48) = mstatus->hp;
WFIFOL(fd,52) = mstatus->max_hp;
WFIFOL(fd,56) = mstatus->sp;
WFIFOL(fd,60) = mstatus->max_sp;
WFIFOL(fd,64) = (int)time(NULL) + (mercenary->get_lifetime(md) / 1000);
WFIFOW(fd,68) = mercenary->get_faith(md);
WFIFOL(fd,70) = mercenary->get_calls(md);
WFIFOL(fd,74) = md->mercenary.kill_count;
WFIFOW(fd,78) = md->battle_status.rhw.range;
WFIFOSET(fd,packet_len(0x29b));
}
/// Mercenary skill tree (ZC_MER_SKILLINFO_LIST).
/// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradeable>.B }*
void clif_mercenary_skillblock(struct map_session_data *sd)
{
struct mercenary_data *md;
int fd, i, len = 4, j;
if( sd == NULL || (md = sd->md) == NULL )
return;
fd = sd->fd;
WFIFOHEAD(fd,4+37*MAX_MERCSKILL);
WFIFOW(fd,0) = 0x29d;
for (i = 0; i < MAX_MERCSKILL; i++) {
int id = md->db->skill[i].id;
if (id == 0)
continue;
j = id - MC_SKILLBASE;
WFIFOW(fd,len) = id;
WFIFOL(fd,len+2) = skill->get_inf(id);
WFIFOW(fd,len+6) = md->db->skill[j].lv;
WFIFOW(fd,len+8) = skill->get_sp(id, md->db->skill[j].lv);
WFIFOW(fd,len+10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv);
safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,len+36) = 0; // Skillable for Mercenary?
len += 37;
}
WFIFOW(fd,2) = len;
WFIFOSET(fd,len);
}
/// Request to invoke a mercenary menu action (CZ_MER_COMMAND).
/// 029f <command>.B
/// 1 = mercenary information
/// 2 = delete
void clif_parse_mercenary_action(int fd, struct map_session_data* sd)
{
int option = RFIFOB(fd,2);
if (sd->md == NULL)
return;
if (option == 2)
mercenary->delete(sd->md, 2);
}
/// Mercenary Message
/// message:
/// 0 = Mercenary soldier's duty hour is over.
/// 1 = Your mercenary soldier has been killed.
/// 2 = Your mercenary soldier has been fired.
/// 3 = Your mercenary soldier has ran away.
void clif_mercenary_message(struct map_session_data* sd, int message)
{
clif->msg(sd, 1266 + message);
}
/// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER).
/// 0298 <name id>.W <seconds>.L
void clif_rental_time(int fd, int nameid, int seconds)
{ // '<ItemName>' item will disappear in <seconds/60> minutes.
WFIFOHEAD(fd,packet_len(0x298));
WFIFOW(fd,0) = 0x298;
WFIFOW(fd,2) = nameid;
WFIFOL(fd,4) = seconds;
WFIFOSET(fd,packet_len(0x298));
}
/// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE).
/// 0299 <index>.W <name id>.W
void clif_rental_expired(int fd, int index, int nameid)
{ // '<ItemName>' item has been deleted from the Inventory
WFIFOHEAD(fd,packet_len(0x299));
WFIFOW(fd,0) = 0x299;
WFIFOW(fd,2) = index+2;
WFIFOW(fd,4) = nameid;
WFIFOSET(fd,packet_len(0x299));
}
/// Book Reading (ZC_READ_BOOK).
/// 0294 <book id>.L <page>.L
void clif_readbook(int fd, int book_id, int page)
{
WFIFOHEAD(fd,packet_len(0x294));
WFIFOW(fd,0) = 0x294;
WFIFOL(fd,2) = book_id;
WFIFOL(fd,6) = page;
WFIFOSET(fd,packet_len(0x294));
}
/// Battlegrounds
///
/// Updates HP bar of a camp member (ZC_BATTLEFIELD_NOTIFY_HP).
/// 02e0 <account id>.L <name>.24B <hp>.W <max hp>.W
void clif_bg_hp(struct map_session_data *sd)
{
unsigned char buf[34];
const int cmd = 0x2e0;
nullpo_retv(sd);
WBUFW(buf,0) = cmd;
WBUFL(buf,2) = sd->status.account_id;
memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH);
if( sd->battle_status.max_hp > INT16_MAX )
{ // To correctly display the %hp bar. [Skotlex]
WBUFW(buf,30) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WBUFW(buf,32) = 100;
}
else
{
WBUFW(buf,30) = sd->battle_status.hp;
WBUFW(buf,32) = sd->battle_status.max_hp;
}
clif->send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS);
}
/// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION).
/// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W
void clif_bg_xy(struct map_session_data *sd)
{
unsigned char buf[36];
nullpo_retv(sd);
WBUFW(buf,0)=0x2df;
WBUFL(buf,2)=sd->status.account_id;
memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH);
WBUFW(buf,30)=sd->status.class_;
WBUFW(buf,32)=sd->bl.x;
WBUFW(buf,34)=sd->bl.y;
clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
}
void clif_bg_xy_remove(struct map_session_data *sd)
{
unsigned char buf[36];
nullpo_retv(sd);
WBUFW(buf,0)=0x2df;
WBUFL(buf,2)=sd->status.account_id;
memset(WBUFP(buf,6), 0, NAME_LENGTH);
WBUFW(buf,30)=0;
WBUFW(buf,32)=-1;
WBUFW(buf,34)=-1;
clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
}
/// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT).
/// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B
void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len)
{
struct map_session_data *sd;
unsigned char *buf;
if( !bgd->count || (sd = bg->getavailablesd(bgd)) == NULL )
return;
buf = (unsigned char*)aMalloc((len + NAME_LENGTH + 8)*sizeof(unsigned char));
WBUFW(buf,0) = 0x2dc;
WBUFW(buf,2) = len + NAME_LENGTH + 8;
WBUFL(buf,4) = src_id;
memcpy(WBUFP(buf,8), name, NAME_LENGTH);
memcpy(WBUFP(buf,32), mes, len);
clif->send(buf,WBUFW(buf,2), &sd->bl, BG);
aFree(buf);
}
/// Validates and processes battlechat messages [pakpil] (CZ_BATTLEFIELD_CHAT).
/// 0x2db <packet len>.W <text>.?B (<name> : <message>) 00
void clif_parse_BattleChat(int fd, struct map_session_data* sd)
{
const char* text = (char*)RFIFOP(fd,4);
int textlen = RFIFOW(fd,2) - 4;
char *name, *message;
size_t namelen, messagelen;
if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) )
return;
if( atcommand->exec(fd, sd, message, true) )
return;
if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_DEEP_SLEEP] && sd->sc.data[SC_DEEP_SLEEP]->val2) || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay ) {
if( DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0 )
return;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if( battle_config.idletime_criteria & BCIDLE_CHAT )
sd->idletime = sockt->last_tick;
bg->send_message(sd, text, textlen);
}
/// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT).
/// 02de <camp A points>.W <camp B points>.W
void clif_bg_updatescore(int16 m) {
struct block_list bl;
unsigned char buf[6];
bl.id = 0;
bl.type = BL_NUL;
bl.m = m;
WBUFW(buf,0) = 0x2de;
WBUFW(buf,2) = map->list[m].bgscore_lion;
WBUFW(buf,4) = map->list[m].bgscore_eagle;
clif->send(buf,packet_len(0x2de),&bl,ALL_SAMEMAP);
}
void clif_bg_updatescore_single(struct map_session_data *sd) {
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x2de));
WFIFOW(fd,0) = 0x2de;
WFIFOW(fd,2) = map->list[sd->bl.m].bgscore_lion;
WFIFOW(fd,4) = map->list[sd->bl.m].bgscore_eagle;
WFIFOSET(fd,packet_len(0x2de));
}
/// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO).
/// 02dd <account id>.L <name>.24B <camp>.W
void clif_sendbgemblem_area(struct map_session_data *sd)
{
unsigned char buf[33];
nullpo_retv(sd);
WBUFW(buf, 0) = 0x2dd;
WBUFL(buf,2) = sd->bl.id;
safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
WBUFW(buf,30) = sd->bg_id;
clif->send(buf,packet_len(0x2dd), &sd->bl, AREA);
}
void clif_sendbgemblem_single(int fd, struct map_session_data *sd)
{
nullpo_retv(sd);
WFIFOHEAD(fd,32);
WFIFOW(fd,0) = 0x2dd;
WFIFOL(fd,2) = sd->bl.id;
safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
WFIFOW(fd,30) = sd->bg_id;
WFIFOSET(fd,packet_len(0x2dd));
}
/// Custom Fonts (ZC_NOTIFY_FONT).
/// 02ef <account_id>.L <font id>.W
void clif_font(struct map_session_data *sd)
{
#if PACKETVER >= 20080102
unsigned char buf[8];
nullpo_retv(sd);
WBUFW(buf,0) = 0x2ef;
WBUFL(buf,2) = sd->bl.id;
WBUFW(buf,6) = sd->status.font;
clif->send(buf, packet_len(0x2ef), &sd->bl, AREA);
#endif
}
/*==========================================
* Instancing Window
*------------------------------------------*/
int clif_instance(int instance_id, int type, int flag) {
struct map_session_data *sd = NULL;
unsigned char buf[255];
enum send_target target = PARTY;
switch( instance->list[instance_id].owner_type ) {
case IOT_NONE:
return 0;
case IOT_GUILD:
target = GUILD;
sd = guild->getavailablesd(guild->search(instance->list[instance_id].owner_id));
break;
case IOT_PARTY:
/* default is already PARTY */
sd = party->getavailablesd(party->search(instance->list[instance_id].owner_id));
break;
case IOT_CHAR:
target = SELF;
sd = map->id2sd(instance->list[instance_id].owner_id);
break;
}
if( !sd )
return 0;
switch( type ) {
case 1:
// S 0x2cb <Instance name>.61B <Standby Position>.W
// Required to start the instancing information window on Client
// This window re-appear each "refresh" of client automatically until type 4 is send to client.
WBUFW(buf,0) = 0x02CB;
memcpy(WBUFP(buf,2),instance->list[instance_id].name,INSTANCE_NAME_LENGTH);
WBUFW(buf,63) = flag;
clif->send(buf,packet_len(0x02CB),&sd->bl,target);
break;
case 2:
// S 0x2cc <Standby Position>.W
// To announce Instancing queue creation if no maps available
WBUFW(buf,0) = 0x02CC;
WBUFW(buf,2) = flag;
clif->send(buf,packet_len(0x02CC),&sd->bl,target);
break;
case 3:
case 4:
// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
WBUFW(buf,0) = 0x02CD;
memcpy(WBUFP(buf,2),instance->list[instance_id].name,61);
if( type == 3 ) {
WBUFL(buf,63) = instance->list[instance_id].progress_timeout;
WBUFL(buf,67) = 0;
} else {
WBUFL(buf,63) = 0;
WBUFL(buf,67) = instance->list[instance_id].idle_timeout;
}
clif->send(buf,packet_len(0x02CD),&sd->bl,target);
break;
case 5:
// S 0x2ce <Message ID>.L
// 0 = Notification (EnterLimitDate update?)
// 1 = The Memorial Dungeon expired; it has been destroyed
// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
// 3 = The Memorial Dungeon has been removed.
// 4 = Create failure (removes the instance window)
WBUFW(buf,0) = 0x02CE;
WBUFL(buf,2) = flag;
//WBUFL(buf,6) = EnterLimitDate;
clif->send(buf,packet_len(0x02CE),&sd->bl,target);
break;
}
return 0;
}
void clif_instance_join(int fd, int instance_id)
{
if( instance->list[instance_id].idle_timer != INVALID_TIMER ) {
WFIFOHEAD(fd,packet_len(0x02CD));
WFIFOW(fd,0) = 0x02CD;
memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
WFIFOL(fd,63) = 0;
WFIFOL(fd,67) = instance->list[instance_id].idle_timeout;
WFIFOSET(fd,packet_len(0x02CD));
} else if( instance->list[instance_id].progress_timer != INVALID_TIMER ) {
WFIFOHEAD(fd,packet_len(0x02CD));
WFIFOW(fd,0) = 0x02CD;
memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
WFIFOL(fd,63) = instance->list[instance_id].progress_timeout;
WFIFOL(fd,67) = 0;
WFIFOSET(fd,packet_len(0x02CD));
} else {
WFIFOHEAD(fd,packet_len(0x02CB));
WFIFOW(fd,0) = 0x02CB;
memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
WFIFOW(fd,63) = 0;
WFIFOSET(fd,packet_len(0x02CB));
}
}
void clif_instance_leave(int fd)
{
WFIFOHEAD(fd,packet_len(0x02CE));
WFIFOW(fd,0) = 0x02ce;
WFIFOL(fd,2) = 4;
WFIFOSET(fd,packet_len(0x02CE));
}
/// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY).
/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B
void clif_party_show_picker(struct map_session_data * sd, struct item * item_data)
{
#if PACKETVER >= 20071002
unsigned char buf[22];
struct item_data* id = itemdb->search(item_data->nameid);
WBUFW(buf,0) = 0x2b8;
WBUFL(buf,2) = sd->status.account_id;
WBUFW(buf,6) = item_data->nameid;
WBUFB(buf,8) = item_data->identify;
WBUFB(buf,9) = item_data->attribute;
WBUFB(buf,10) = item_data->refine;
clif->addcards(WBUFP(buf,11), item_data);
WBUFW(buf,19) = id->equip; // equip location
WBUFB(buf,21) = itemtype(id->type); // item type
clif->send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS);
#endif
}
/// Display gained exp (ZC_NOTIFY_EXP).
/// 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W
/// var id:
/// SP_BASEEXP, SP_JOBEXP
/// exp type:
/// 0 = normal exp gain/loss
/// 1 = quest exp gain/loss
void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool is_quest) {
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x7f6));
WFIFOW(fd,0) = 0x7f6;
WFIFOL(fd,2) = sd->bl.id;
WFIFOL(fd,6) = exp;
WFIFOW(fd,10) = type;
WFIFOW(fd,12) = is_quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple.
WFIFOSET(fd,packet_len(0x7f6));
}
/// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT).
/// type:
/// 0 = Displays 'value' for 5 seconds.
/// 1 = Incremental counter (1 tick/second), negated 'value' specifies start value (e.g. using -10 lets the counter start at 10).
/// 2 = Decremental counter (1 tick/second), negated 'value' specifies start value (does not stop when reaching 0, but overflows).
/// 3 = Decremental counter (1 tick/second), 'value' specifies start value (stops when reaching 0, displays at most 2 digits).
/// value:
/// Except for type 3 it is interpreted as seconds for displaying as DD:HH:MM:SS, HH:MM:SS, MM:SS or SS (leftmost '00' is not displayed).
void clif_showdigit(struct map_session_data* sd, unsigned char type, int value)
{
WFIFOHEAD(sd->fd, packet_len(0x1b1));
WFIFOW(sd->fd,0) = 0x1b1;
WFIFOB(sd->fd,2) = type;
WFIFOL(sd->fd,3) = value;
WFIFOSET(sd->fd, packet_len(0x1b1));
}
/// Notification of the state of client command /effect (CZ_LESSEFFECT).
/// 021d <state>.L
/// state:
/// 0 = Full effects
/// 1 = Reduced effects
///
/// NOTE: The state is used on Aegis for sending skill unit packet
/// 0x11f (ZC_SKILL_ENTRY) instead of 0x1c9 (ZC_SKILL_ENTRY2)
/// whenever possible. Due to the way the decision check is
/// constructed, this state tracking was rendered useless,
/// as the only skill unit, that is sent with 0x1c9 is
/// Graffiti.
void clif_parse_LessEffect(int fd, struct map_session_data* sd)
{
int isLess = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
sd->state.lesseffect = ( isLess != 0 );
}
/// S 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b*
void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) {
int n = (RFIFOW(fd,2)-12) / 4;
int type = RFIFOL(fd,4);
int flag = RFIFOL(fd,8); // Button clicked: 0 = Cancel, 1 = OK
unsigned short* item_list = (unsigned short*)RFIFOP(fd,12);
if( sd->state.trading || sd->npc_shopid )
return;
if( flag == 0 || n == 0) {
clif_menuskill_clear(sd);
return; // Canceled by player.
}
if( sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL ) {
clif_menuskill_clear(sd);
return; // Prevent hacking.
}
switch( type ) {
case 0: // Change Material
skill->changematerial(sd,n,item_list);
break;
case 1: // Level 1: Pure to Rough
case 2: // Level 2: Rough to Pure
skill->elementalanalysis(sd,n,type,item_list);
break;
}
clif_menuskill_clear(sd);
return;
}
/*==========================================
* Elemental System
*==========================================*/
void clif_elemental_updatestatus(struct map_session_data *sd, int type) {
struct elemental_data *ed;
struct status_data *estatus;
int fd;
if( sd == NULL || (ed = sd->ed) == NULL )
return;
fd = sd->fd;
estatus = &ed->battle_status;
WFIFOHEAD(fd,8);
WFIFOW(fd,0) = 0x81e;
WFIFOW(fd,2) = type;
switch( type ) {
case SP_HP:
WFIFOL(fd,4) = estatus->hp;
break;
case SP_MAXHP:
WFIFOL(fd,4) = estatus->max_hp;
break;
case SP_SP:
WFIFOL(fd,4) = estatus->sp;
break;
case SP_MAXSP:
WFIFOL(fd,4) = estatus->max_sp;
break;
}
WFIFOSET(fd,8);
}
void clif_elemental_info(struct map_session_data *sd) {
int fd;
struct elemental_data *ed;
struct status_data *estatus;
if( sd == NULL || (ed = sd->ed) == NULL )
return;
fd = sd->fd;
estatus = &ed->battle_status;
WFIFOHEAD(fd,22);
WFIFOW(fd, 0) = 0x81d;
WFIFOL(fd, 2) = ed->bl.id;
WFIFOL(fd, 6) = estatus->hp;
WFIFOL(fd,10) = estatus->max_hp;
WFIFOL(fd,14) = estatus->sp;
WFIFOL(fd,18) = estatus->max_sp;
WFIFOSET(fd,22);
}
/// Buying Store System
///
/// Opens preparation window for buying store (ZC_OPEN_BUYING_STORE).
/// 0810 <slots>.B
void clif_buyingstore_open(struct map_session_data* sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x810));
WFIFOW(fd,0) = 0x810;
WFIFOB(fd,2) = sd->buyingstore.slots;
WFIFOSET(fd,packet_len(0x810));
}
/// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE).
/// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }*
/// result:
/// 0 = cancel
/// 1 = open
void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) {
const unsigned int blocksize = 8;
uint8* itemlist;
char storename[MESSAGE_SIZE];
unsigned char result;
int zenylimit;
unsigned int count, packet_len;
struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];
packet_len = RFIFOW(fd,info->pos[0]);
// TODO: Make this check global for all variable length packets.
if( packet_len < 89 )
{// minimum packet length
ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id);
return;
}
zenylimit = RFIFOL(fd,info->pos[1]);
result = RFIFOL(fd,info->pos[2]);
safestrncpy(storename, (const char*)RFIFOP(fd,info->pos[3]), sizeof(storename));
itemlist = RFIFOP(fd,info->pos[4]);
// so that buyingstore_create knows, how many elements it has access to
packet_len-= info->pos[4];
if( packet_len%blocksize )
{
ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
return;
}
count = packet_len/blocksize;
buyingstore->create(sd, zenylimit, result, storename, itemlist, count);
}
/// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER).
/// 0812 <result>.W <total weight>.L
/// result:
/// 1 = "Failed to open buying store." (0x6cd, MSI_BUYINGSTORE_OPEN_FAILED)
/// 2 = "Total amount of then possessed items exceeds the weight limit by <weight/10-maxweight*90%>. Please re-enter." (0x6ce, MSI_BUYINGSTORE_OVERWEIGHT)
/// 8 = "No sale (purchase) information available." (0x705)
/// ? = nothing
void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x812));
WFIFOW(fd,0) = 0x812;
WFIFOW(fd,2) = result;
WFIFOL(fd,4) = weight;
WFIFOSET(fd,packet_len(0x812));
}
/// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE).
/// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }*
void clif_buyingstore_myitemlist(struct map_session_data* sd)
{
int fd = sd->fd;
unsigned int i;
WFIFOHEAD(fd,12+sd->buyingstore.slots*9);
WFIFOW(fd,0) = 0x813;
WFIFOW(fd,2) = 12+sd->buyingstore.slots*9;
WFIFOL(fd,4) = sd->bl.id;
WFIFOL(fd,8) = sd->buyingstore.zenylimit;
for( i = 0; i < sd->buyingstore.slots; i++ )
{
WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price;
WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount;
WFIFOB(fd,18+i*9) = itemtype(itemdb_type(sd->buyingstore.items[i].nameid));
WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid;
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY).
/// 0814 <account id>.L <store name>.80B
void clif_buyingstore_entry(struct map_session_data* sd)
{
uint8 buf[86];
WBUFW(buf,0) = 0x814;
WBUFL(buf,2) = sd->bl.id;
memcpy(WBUFP(buf,6), sd->message, MESSAGE_SIZE);
clif->send(buf, packet_len(0x814), &sd->bl, AREA_WOS);
}
void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x814));
WFIFOW(fd,0) = 0x814;
WFIFOL(fd,2) = pl_sd->bl.id;
memcpy(WFIFOP(fd,6), pl_sd->message, MESSAGE_SIZE);
WFIFOSET(fd,packet_len(0x814));
}
/// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE).
/// 0815
void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) {
buyingstore->close(sd);
}
/// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY).
/// 0816 <account id>.L
void clif_buyingstore_disappear_entry(struct map_session_data* sd)
{
uint8 buf[6];
WBUFW(buf,0) = 0x816;
WBUFL(buf,2) = sd->bl.id;
clif->send(buf, packet_len(0x816), &sd->bl, AREA_WOS);
}
void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x816));
WFIFOW(fd,0) = 0x816;
WFIFOL(fd,2) = pl_sd->bl.id;
WFIFOSET(fd,packet_len(0x816));
}
/// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE).
/// 0817 <account id>.L
void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd)
{
int account_id;
account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
buyingstore->open(sd, account_id);
}
/// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE).
/// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }*
void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd)
{
int fd = sd->fd;
unsigned int i;
WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9);
WFIFOW(fd,0) = 0x818;
WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9;
WFIFOL(fd,4) = pl_sd->bl.id;
WFIFOL(fd,8) = pl_sd->buyer_id;
WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit;
for( i = 0; i < pl_sd->buyingstore.slots; i++ )
{
WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price;
WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official.
WFIFOB(fd,22+i*9) = itemtype(itemdb_type(pl_sd->buyingstore.items[i].nameid));
WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid;
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE).
/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }*
void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) {
const unsigned int blocksize = 6;
uint8* itemlist;
int account_id;
unsigned int count, packet_len, buyer_id;
struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];
packet_len = RFIFOW(fd,info->pos[0]);
if( packet_len < 12 )
{// minimum packet length
ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id);
return;
}
account_id = RFIFOL(fd,info->pos[1]);
buyer_id = RFIFOL(fd,info->pos[2]);
itemlist = RFIFOP(fd,info->pos[3]);
// so that buyingstore_trade knows, how many elements it has access to
packet_len-= info->pos[3];
if( packet_len%blocksize )
{
ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%u, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize);
return;
}
count = packet_len/blocksize;
buyingstore->trade(sd, account_id, buyer_id, itemlist, count);
}
/// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER).
/// 081a <result>.W
/// result:
/// 3 = "All items within the buy limit were purchased." (0x6cf, MSI_BUYINGSTORE_TRADE_OVERLIMITZENY)
/// 4 = "All items were purchased." (0x6d0, MSI_BUYINGSTORE_TRADE_BUYCOMPLETE)
/// ? = nothing
void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x81a));
WFIFOW(fd,0) = 0x81a;
WFIFOW(fd,2) = result;
WFIFOSET(fd,packet_len(0x81a));
}
/// Updates the zeny limit and an item in the buying store item list (ZC_UPDATE_ITEM_FROM_BUYING_STORE).
/// 081b <name id>.W <amount>.W <limit zeny>.L
void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x81b));
WFIFOW(fd,0) = 0x81b;
WFIFOW(fd,2) = nameid;
WFIFOW(fd,4) = amount; // amount of nameid received
WFIFOL(fd,6) = sd->buyingstore.zenylimit;
WFIFOSET(fd,packet_len(0x81b));
}
/// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE).
/// 081c <index>.W <amount>.W <price>.L
/// message:
/// "%s (%d) were sold at %dz." (0x6d2, MSI_BUYINGSTORE_TRADE_SELLCOMPLETE)
///
/// NOTE: This function has to be called _instead_ of clif_delitem/clif_dropitem.
void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x81c));
WFIFOW(fd,0) = 0x81c;
WFIFOW(fd,2) = index+2;
WFIFOW(fd,4) = amount;
WFIFOL(fd,6) = price; // price per item, client calculates total Zeny by itself
WFIFOSET(fd,packet_len(0x81c));
}
/// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER).
/// 0824 <result>.W <name id>.W
/// result:
/// 5 = "The deal has failed." (0x39, MSI_DEAL_FAIL)
/// 6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT)
/// 7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY)
/// ? = nothing
void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x824));
WFIFOW(fd,0) = 0x824;
WFIFOW(fd,2) = result;
WFIFOW(fd,4) = nameid;
WFIFOSET(fd,packet_len(0x824));
}
/// Search Store Info System
///
/// Request to search for stores (CZ_SEARCH_STORE_INFO).
/// 0835 <packet len>.W <type>.B <max price>.L <min price>.L <name id count>.B <card count>.B { <name id>.W }* { <card>.W }*
/// type:
/// 0 = Vending
/// 1 = Buying Store
///
/// NOTE: The client determines the item ids by specifying a name and optionally,
/// amount of card slots. If the client does not know about the item it
/// cannot be searched.
void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) {
const unsigned int blocksize = 2;
const uint8* itemlist;
const uint8* cardlist;
unsigned char type;
unsigned int min_price, max_price, packet_len, count, item_count, card_count;
struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];
packet_len = RFIFOW(fd,info->pos[0]);
if( packet_len < 15 )
{// minimum packet length
ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id);
return;
}
type = RFIFOB(fd,info->pos[1]);
max_price = RFIFOL(fd,info->pos[2]);
min_price = RFIFOL(fd,info->pos[3]);
item_count = RFIFOB(fd,info->pos[4]);
card_count = RFIFOB(fd,info->pos[5]);
itemlist = RFIFOP(fd,info->pos[6]);
cardlist = RFIFOP(fd,info->pos[6]+blocksize*item_count);
// check, if there is enough data for the claimed count of items
packet_len-= info->pos[6];
if( packet_len%blocksize )
{
ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
return;
}
count = packet_len/blocksize;
if( count < item_count+card_count )
{
ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id);
return;
}
searchstore->query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count);
}
/// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK).
/// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
/// is first page:
/// 0 = appends to existing results
/// 1 = clears previous results before displaying this result set
/// is next page:
/// 0 = no "next" label
/// 1 = "next" label to retrieve more results
void clif_search_store_info_ack(struct map_session_data* sd)
{
const unsigned int blocksize = MESSAGE_SIZE+26;
int fd = sd->fd;
unsigned int i, start, end;
start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE;
end = min(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE);
WFIFOHEAD(fd,7+(end-start)*blocksize);
WFIFOW(fd,0) = 0x836;
WFIFOW(fd,2) = 7+(end-start)*blocksize;
WFIFOB(fd,4) = !sd->searchstore.pages;
WFIFOB(fd,5) = searchstore->querynext(sd);
WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
for( i = start; i < end; i++ ) {
struct s_search_store_info_item* ssitem = &sd->searchstore.items[i];
struct item it;
WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id;
WFIFOL(fd,i*blocksize+11) = ssitem->account_id;
memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE);
WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid;
WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(itemdb_type(ssitem->nameid));
WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price;
WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount;
WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine;
// make-up an item for clif_addcards
memset(&it, 0, sizeof(it));
memcpy(&it.card, &ssitem->card, sizeof(it.card));
it.nameid = ssitem->nameid;
it.amount = ssitem->amount;
clif->addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it);
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED).
/// 0837 <reason>.B
/// reason:
/// 0 = "No matching stores were found." (0x70b)
/// 1 = "There are too many results. Please enter more detailed search term." (0x6f8)
/// 2 = "You cannot search anymore." (0x706)
/// 3 = "You cannot search yet." (0x708)
/// 4 = "No sale (purchase) information available." (0x705)
void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x837));
WFIFOW(fd,0) = 0x837;
WFIFOB(fd,2) = reason;
WFIFOSET(fd,packet_len(0x837));
}
/// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE).
/// 0838
void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd)
{
searchstore->next(sd);
}
/// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO).
/// 083a <type>.W <remaining uses>.B
/// type:
/// 0 = Search Stores
/// 1 = Search Stores (Cash), asks for confirmation, when clicking a store
void clif_open_search_store_info(struct map_session_data* sd)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x83a));
WFIFOW(fd,0) = 0x83a;
WFIFOW(fd,2) = sd->searchstore.effect;
#if PACKETVER > 20100701
WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
#endif
WFIFOSET(fd,packet_len(0x83a));
}
/// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO).
/// 083b
void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd)
{
searchstore->close(sd);
}
/// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK).
/// 083c <account id>.L <store id>.L <nameid>.W
void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd)
{
unsigned short nameid;
int account_id, store_id;
struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];
account_id = RFIFOL(fd,info->pos[0]);
store_id = RFIFOL(fd,info->pos[1]);
nameid = RFIFOW(fd,info->pos[2]);
searchstore->click(sd, account_id, store_id, nameid);
}
/// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK).
/// 083d <xPos>.W <yPos>.W
void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x83d));
WFIFOW(fd,0) = 0x83d;
WFIFOW(fd,2) = x;
WFIFOW(fd,4) = y;
WFIFOSET(fd,packet_len(0x83d));
}
/// Parse function for packet debugging.
void clif_parse_debug(int fd,struct map_session_data *sd) {
int cmd, packet_len;
// clif_parse ensures, that there is at least 2 bytes of data
cmd = RFIFOW(fd,0);
if( sd ) {
packet_len = packet_db[cmd].len;
if( packet_len == -1 ) {// variable length
packet_len = RFIFOW(fd,2); // clif_parse ensures, that this amount of data is already received
}
ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
} else {
packet_len = (int)RFIFOREST(fd);
ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
}
ShowDump(RFIFOP(fd,0), packet_len);
}
/*==========================================
* Server tells client to display a window similar to Magnifier (item) one
* Server populates the window with available elemental converter options according to player's inventory
*------------------------------------------*/
int clif_elementalconverter_list(struct map_session_data *sd) {
int i,c,view,fd;
nullpo_ret(sd);
/// Main client packet processing function
fd=sd->fd;
WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4);
WFIFOW(fd, 0)=0x1ad;
for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
if( skill->can_produce_mix(sd,skill->produce_db[i].nameid,23, 1) ){
if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0)
WFIFOW(fd,c*2+ 4)= view;
else
WFIFOW(fd,c*2+ 4)= skill->produce_db[i].nameid;
c++;
}
}
WFIFOW(fd,2) = c*2+4;
WFIFOSET(fd, WFIFOW(fd,2));
if (c > 0) {
sd->menuskill_id = SA_CREATECON;
sd->menuskill_val = c;
}
return 0;
}
/**
* Rune Knight
**/
void clif_millenniumshield(struct block_list *bl, short shields ) {
#if PACKETVER >= 20081217
unsigned char buf[10];
WBUFW(buf,0) = 0x440;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = shields;
WBUFW(buf,8) = 0;
clif->send(buf,packet_len(0x440),bl,AREA);
#endif
}
/**
* Warlock
**/
/*==========================================
* Spellbook list [LimitLine/3CeAM]
*------------------------------------------*/
int clif_spellbook_list(struct map_session_data *sd)
{
int i, c;
int fd;
nullpo_ret(sd);
fd = sd->fd;
WFIFOHEAD(fd, 8 * 8 + 8);
WFIFOW(fd,0) = 0x1ad;
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ )
{
if( itemdb_is_spellbook(sd->status.inventory[i].nameid) )
{
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
c++;
}
}
if( c > 0 )
{
WFIFOW(fd,2) = c * 2 + 4;
WFIFOSET(fd, WFIFOW(fd, 2));
sd->menuskill_id = WL_READING_SB;
sd->menuskill_val = c;
}
else{
status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
clif->skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0);
}
return 1;
}
/**
* Mechanic
**/
/*==========================================
* Magic Decoy Material List
*------------------------------------------*/
int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) {
int i, c;
int fd;
nullpo_ret(sd);
fd = sd->fd;
WFIFOHEAD(fd, 8 * 8 + 8);
WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
if( itemdb_is_element(sd->status.inventory[i].nameid) ) {
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
c ++;
}
}
if( c > 0 ) {
sd->menuskill_id = NC_MAGICDECOY;
sd->menuskill_val = skill_lv;
sd->sc.comet_x = x;
sd->sc.comet_y = y;
WFIFOW(fd,2) = c * 2 + 4;
WFIFOSET(fd, WFIFOW(fd, 2));
} else {
clif->skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0);
return 0;
}
return 1;
}
/**
* Guilotine Cross
**/
/*==========================================
* Guillotine Cross Poisons List
*------------------------------------------*/
int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) {
int i, c;
int fd;
nullpo_ret(sd);
fd = sd->fd;
WFIFOHEAD(fd, 8 * 8 + 8);
WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
if( itemdb_is_poison(sd->status.inventory[i].nameid) ) {
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
c ++;
}
}
if( c > 0 ) {
sd->menuskill_id = GC_POISONINGWEAPON;
sd->menuskill_val = skill_lv;
WFIFOW(fd,2) = c * 2 + 4;
WFIFOSET(fd, WFIFOW(fd, 2));
} else {
clif->skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0);
return 0;
}
return 1;
}
int clif_autoshadowspell_list(struct map_session_data *sd) {
int fd, i, c;
nullpo_ret(sd);
fd = sd->fd;
if( !fd ) return 0;
if( sd->menuskill_id == SC_AUTOSHADOWSPELL )
return 0;
WFIFOHEAD(fd, 2 * 6 + 4);
WFIFOW(fd,0) = 0x442;
for( i = 0, c = 0; i < MAX_SKILL; i++ )
if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 &&
sd->status.skill[i].id < GS_GLITTERING && skill->get_type(sd->status.skill[i].id) == BF_MAGIC )
{ // Can't auto cast both Extended class and 3rd class skills.
WFIFOW(fd,8+c*2) = sd->status.skill[i].id;
c++;
}
if( c > 0 ) {
WFIFOW(fd,2) = 8 + c * 2;
WFIFOL(fd,4) = c;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = SC_AUTOSHADOWSPELL;
sd->menuskill_val = c;
} else {
status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
clif->skill_fail(sd,SC_AUTOSHADOWSPELL,USESKILL_FAIL_IMITATION_SKILL_NONE,0);
}
return 1;
}
/*===========================================
* Skill list for Four Elemental Analysis
* and Change Material skills.
*------------------------------------------*/
int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv )
{
#if PACKETVER >= 20090922
int fd;
nullpo_ret(sd);
sd->menuskill_id = skill_id; // To prevent hacking.
sd->menuskill_val = skill_lv;
if( skill_id == GN_CHANGEMATERIAL )
skill_lv = 0; // Changematerial
fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x7e3));
WFIFOW(fd,0) = 0x7e3;
WFIFOL(fd,2) = skill_lv;
WFIFOL(fd,4) = 0;
WFIFOSET(fd,packet_len(0x7e3));
#endif
return 1;
}
// msgstringtable.txt
// 0x291 <line>.W
void clif_msgtable(int fd, int line) {
WFIFOHEAD(fd, packet_len(0x291));
WFIFOW(fd, 0) = 0x291;
WFIFOW(fd, 2) = line;
WFIFOSET(fd, packet_len(0x291));
}
// msgstringtable.txt
// 0x7e2 <line>.W <value>.L
void clif_msgtable_num(int fd, int line, int num) {
#if PACKETVER >= 20090805
WFIFOHEAD(fd, packet_len(0x7e2));
WFIFOW(fd, 0) = 0x7e2;
WFIFOW(fd, 2) = line;
WFIFOL(fd, 4) = num;
WFIFOSET(fd, packet_len(0x7e2));
#endif
}
/*==========================================
* used by SC_AUTOSHADOWSPELL
* RFIFOL(fd,2) - flag (currently not used)
*------------------------------------------*/
void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) {
if( sd->menuskill_id != SC_AUTOSHADOWSPELL )
return;
if( pc_istrading(sd) ) {
clif->skill_fail(sd,sd->ud.skill_id,0,0);
clif_menuskill_clear(sd);
return;
}
skill->select_menu(sd,RFIFOW(fd,6));
clif_menuskill_clear(sd);
}
/*==========================================
* Kagerou/Oboro amulet spirit
*------------------------------------------*/
void clif_charm(struct map_session_data *sd)
{
unsigned char buf[10];
nullpo_retv(sd);
WBUFW(buf,0) = 0x08cf;
WBUFL(buf,2) = sd->bl.id;
WBUFW(buf,6) = sd->charm_type;
WBUFW(buf,8) = sd->charm_count;
clif->send(buf,packet_len(0x08cf),&sd->bl,AREA);
}
/// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE]
/// 0907 <index>.W
///
/// R 0908 <index>.w <type>.b
/// type:
/// 0 = move item to personal tab
/// 1 = move item to normal tab
void clif_parse_MoveItem(int fd, struct map_session_data *sd) {
#if PACKETVER >= 20111122
int index;
/* can't move while dead. */
if(pc_isdead(sd)) {
return;
}
index = RFIFOW(fd,2)-2;
if (index < 0 || index >= MAX_INVENTORY)
return;
if ( sd->status.inventory[index].favorite && RFIFOB(fd, 4) == 1 )
sd->status.inventory[index].favorite = 0;
else if( RFIFOB(fd, 4) == 0 )
sd->status.inventory[index].favorite = 1;
else
return;/* nothing to do. */
clif->favorite_item(sd, index);
#endif
}
/* [Ind/Hercules] */
void clif_cashshop_db(void) {
config_t cashshop_conf;
config_setting_t *cashshop = NULL, *cats = NULL;
const char *config_filename = "db/cashshop_db.conf"; // FIXME hardcoded name
int i, item_count_t = 0;
for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) {
CREATE(clif->cs.data[i], struct hCSData *, 1);
clif->cs.item_count[i] = 0;
}
if (libconfig->read_file(&cashshop_conf, config_filename)) {
ShowError("can't read %s\n", config_filename);
return;
}
cashshop = libconfig->lookup(&cashshop_conf, "cash_shop");
if( cashshop != NULL && (cats = libconfig->setting_get_elem(cashshop, 0)) != NULL ) {
for(i = 0; i < CASHSHOP_TAB_MAX; i++) {
config_setting_t *cat;
char entry_name[10];
sprintf(entry_name,"cat_%d",i);
if( (cat = libconfig->setting_get_member(cats, entry_name)) != NULL ) {
int k, item_count = libconfig->setting_length(cat);
for(k = 0; k < item_count; k++) {
config_setting_t *entry = libconfig->setting_get_elem(cat,k);
const char *name = config_setting_name(entry);
int price = libconfig->setting_get_int(entry);
struct item_data * data = NULL;
if( price < 1 ) {
ShowWarning("cashshop_db: unsupported price '%d' for entry named '%s' in category '%s'\n", price, name, entry_name);
continue;
}
if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
if( !( data = itemdb->exists(atoi(name+2))) ) {
ShowWarning("cashshop_db: unknown item id '%s' in category '%s'\n", name+2, entry_name);
continue;
}
} else {
if( !( data = itemdb->search_name(name) ) ) {
ShowWarning("cashshop_db: unknown item name '%s' in category '%s'\n", name, entry_name);
continue;
}
}
RECREATE(clif->cs.data[i], struct hCSData *, ++clif->cs.item_count[i]);
CREATE(clif->cs.data[i][ clif->cs.item_count[i] - 1 ], struct hCSData , 1);
clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->id = data->nameid;
clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->price = price;
item_count_t++;
}
}
}
libconfig->destroy(&cashshop_conf);
}
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename);
}
/// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE).
/// 0900 <index>.W <favorite>.B
void clif_favorite_item(struct map_session_data* sd, unsigned short index) {
int fd = sd->fd;
WFIFOHEAD(fd,packet_len(0x908));
WFIFOW(fd,0) = 0x908;
WFIFOW(fd,2) = index+2;
WFIFOL(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
WFIFOSET(fd,packet_len(0x908));
}
void clif_snap( struct block_list *bl, short x, short y ) {
unsigned char buf[10];
WBUFW(buf,0) = 0x8d2;
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = x;
WBUFW(buf,8) = y;
clif->send(buf,packet_len(0x8d2),bl,AREA);
}
void clif_monster_hp_bar( struct mob_data* md, struct map_session_data *sd ) {
struct packet_monster_hp p;
p.PacketType = monsterhpType;
p.GID = md->bl.id;
p.HP = md->status.hp;
p.MaxHP = md->status.max_hp;
clif->send(&p,sizeof(p),&sd->bl,SELF);
}
/* [Ind/Hercules] placeholder for unsupported incoming packets (avoids server disconnecting client) */
void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) {
return;
}
void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) {
if( map->list[sd->bl.m].flag.nocashshop ) {
clif->colormes(fd,COLOR_RED,msg_txt(1489)); //Cash Shop is disabled in this map
return;
}
WFIFOHEAD(fd, 10);
WFIFOW(fd, 0) = 0x845;
WFIFOL(fd, 2) = sd->cashPoints; //[Ryuuzaki] - switched positions to reflect proper values
WFIFOL(fd, 6) = sd->kafraPoints;
WFIFOSET(fd, 10);
}
void clif_parse_CashShopClose(int fd, struct map_session_data *sd) {
/* TODO apply some state tracking */
}
void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd) {
int i, j = 0;
for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) {
if( clif->cs.item_count[i] == 0 )
continue; // Skip empty tabs, the client only expects filled ones
WFIFOHEAD(fd, 8 + ( clif->cs.item_count[i] * 6 ) );
WFIFOW(fd, 0) = 0x8ca;
WFIFOW(fd, 2) = 8 + ( clif->cs.item_count[i] * 6 );
WFIFOW(fd, 4) = clif->cs.item_count[i];
WFIFOW(fd, 6) = i;
for( j = 0; j < clif->cs.item_count[i]; j++ ) {
WFIFOW(fd, 8 + ( 6 * j ) ) = clif->cs.data[i][j]->id;
WFIFOL(fd, 10 + ( 6 * j ) ) = clif->cs.data[i][j]->price;
}
WFIFOSET(fd, 8 + ( clif->cs.item_count[i] * 6 ));
}
}
void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) {
unsigned short limit = RFIFOW(fd, 4), i, j;
unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash currently for us, confusing)
if( map->list[sd->bl.m].flag.nocashshop ) {
clif->colormes(fd,COLOR_RED,msg_txt(1489)); //Cash Shop is disabled in this map
return;
}
for(i = 0; i < limit; i++) {
int qty = RFIFOL(fd, 14 + ( i * 10 ));
int id = RFIFOL(fd, 10 + ( i * 10 ));
short tab = RFIFOW(fd, 18 + ( i * 10 ));
enum CASH_SHOP_BUY_RESULT result = CSBR_UNKNOWN;
if( tab < 0 || tab >= CASHSHOP_TAB_MAX )
continue;
for( j = 0; j < clif->cs.item_count[tab]; j++ ) {
if( clif->cs.data[tab][j]->id == id )
break;
}
if( j < clif->cs.item_count[tab] ) {
struct item_data *data;
if( sd->kafraPoints < kafra_pay ) {
result = CSBR_SHORTTAGE_CASH;
} else if( (sd->cashPoints+kafra_pay) < (clif->cs.data[tab][j]->price * qty) ) {
result = CSBR_SHORTTAGE_CASH;
} else if ( !( data = itemdb->exists(clif->cs.data[tab][j]->id) ) ) {
result = CSBR_UNKONWN_ITEM;
} else {
struct item item_tmp;
int k, get_count;
get_count = qty;
if (!itemdb->isstackable2(data))
get_count = 1;
pc->paycash(sd, clif->cs.data[tab][j]->price * qty, kafra_pay);// [Ryuuzaki]
for (k = 0; k < qty; k += get_count) {
if (!pet->create_egg(sd, data->nameid)) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = data->nameid;
item_tmp.identify = 1;
switch (pc->additem(sd, &item_tmp, get_count, LOG_TYPE_NPC)) {
case 0:
result = CSBR_SUCCESS;
break;
case 1:
result = CSBR_EACHITEM_OVERCOUNT;
break;
case 2:
result = CSBR_INVENTORY_WEIGHT;
break;
case 4:
result = CSBR_INVENTORY_ITEMCNT;
break;
case 5:
result = CSBR_EACHITEM_OVERCOUNT;
break;
case 7:
result = CSBR_RUNE_OVERCOUNT;
break;
}
if( result != CSBR_SUCCESS )
pc->getcash(sd, clif->cs.data[tab][j]->price * get_count,0);
} else /* create_egg succeeded so mark as success */
result = CSBR_SUCCESS;
}
}
} else {
result = CSBR_UNKONWN_ITEM;
}
WFIFOHEAD(fd, 16);
WFIFOW(fd, 0) = 0x849;
WFIFOL(fd, 2) = id;
WFIFOW(fd, 6) = result;/* result */
WFIFOL(fd, 8) = sd->cashPoints;/* current cash point */
WFIFOL(fd, 12) = sd->kafraPoints;// [Ryuuzaki]
WFIFOSET(fd, 16);
}
}
/* [Ind/Hercules] */
void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd) {
short tab = RFIFOW(fd, 2);
int j;
if( tab < 0 || tab >= CASHSHOP_TAB_MAX || clif->cs.item_count[tab] == 0 )
return;
WFIFOHEAD(fd, 10 + ( clif->cs.item_count[tab] * 6 ) );
WFIFOW(fd, 0) = 0x8c0;
WFIFOW(fd, 2) = 10 + ( clif->cs.item_count[tab] * 6 );
WFIFOL(fd, 4) = tab;
WFIFOW(fd, 8) = clif->cs.item_count[tab];
for( j = 0; j < clif->cs.item_count[tab]; j++ ) {
WFIFOW(fd, 10 + ( 6 * j ) ) = clif->cs.data[tab][j]->id;
WFIFOL(fd, 12 + ( 6 * j ) ) = clif->cs.data[tab][j]->price;
}
WFIFOSET(fd, 10 + ( clif->cs.item_count[tab] * 6 ));
}
/* [Ind/Hercules] */
void clif_maptypeproperty2(struct block_list *bl,enum send_target t) {
#if PACKETVER >= 20121010
struct packet_maptypeproperty2 p;
struct map_session_data *sd = NULL;
nullpo_retv(bl);
sd = BL_CAST(BL_PC, bl);
p.PacketType = maptypeproperty2Type;
p.type = 0x28;
p.flag.party = map->list[bl->m].flag.pvp ? 1 : 0;
p.flag.guild = (map->list[bl->m].flag.battleground || map_flag_gvg(bl->m)) ? 1 : 0;
p.flag.siege = (map->list[bl->m].flag.battleground || map_flag_gvg2(bl->m)) ? 1: 0;
p.flag.mineffect = map_flag_gvg(bl->m) ? 1 : ( (sd && sd->state.lesseffect) ? 1 : 0); // Forcing /mineffect in castles during WoE (probably redundant? I'm not sure)
p.flag.nolockon = 0; // TODO
p.flag.countpk = map->list[bl->m].flag.pvp ? 1 : 0;
p.flag.nopartyformation = map->list[bl->m].flag.partylock ? 1 : 0;
p.flag.bg = map->list[bl->m].flag.battleground ? 1 : 0;
p.flag.noitemconsumption = 0; // TODO
p.flag.summonstarmiracle = 0; // TODO
p.flag.usecart = 1; // TODO
p.flag.SpareBits = 0;
clif->send(&p,sizeof(p),bl,t);
#endif
}
void clif_status_change2(struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3) {
struct packet_status_change2 p;
p.PacketType = status_change2Type;
p.index = type;
p.AID = tid;
p.state = 1;
p.Left = 9999;
p.val1 = val1;
p.val2 = val2;
p.val3 = val3;
clif->send(&p,sizeof(p), bl, target);
}
void clif_partytickack(struct map_session_data* sd, bool flag) {
WFIFOHEAD(sd->fd, packet_len(0x2c9));
WFIFOW(sd->fd, 0) = 0x2c9;
WFIFOB(sd->fd, 2) = flag;
WFIFOSET(sd->fd, packet_len(0x2c9));
}
void clif_ShowScript(struct block_list* bl, const char* message) {
char buf[256];
size_t len;
nullpo_retv(bl);
if(!message)
return;
len = strlen(message)+1;
if (len > sizeof(buf)-8) {
ShowWarning("clif_ShowScript: Truncating too long message '%s' (len=%"PRIuS").\n", message, len);
len = sizeof(buf)-8;
}
WBUFW(buf,0)=0x8b3;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=bl->id;
safestrncpy((char *) WBUFP(buf,8),message,len);
clif->send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
}
void clif_status_change_end(struct block_list *bl, int tid, enum send_target target, int type) {
struct packet_status_change_end p;
if( bl->type == BL_PC && !((TBL_PC*)bl)->state.active )
return;
p.PacketType = status_change_endType;
p.index = type;
p.AID = tid;
p.state = 0;
clif->send(&p,sizeof(p), bl, target);
}
void clif_bgqueue_ack(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id) {
switch (response) {
case BGQA_FAIL_COOLDOWN:
case BGQA_FAIL_DESERTER:
case BGQA_FAIL_TEAM_COUNT:
break;
default: {
struct packet_bgqueue_ack p;
p.PacketType = bgqueue_ackType;
p.type = response;
safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
break;
}
}
void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, char *name) {
struct packet_bgqueue_notice_delete p;
p.PacketType = bgqueue_notice_deleteType;
p.type = response;
safestrncpy(p.bg_name, name, sizeof(p.bg_name));
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
void clif_parse_bgqueue_register(int fd, struct map_session_data *sd) {
struct packet_bgqueue_register *p = P2PTR(fd);
struct bg_arena *arena = NULL;
if( !bg->queue_on ) return; /* temp, until feature is complete */
if( !(arena = bg->name2arena(p->bg_name)) ) {
clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID,0);
return;
}
switch( (enum bg_queue_types)p->type ) {
case BGQT_INDIVIDUAL:
case BGQT_PARTY:
case BGQT_GUILD:
break;
default:
clif->bgqueue_ack(sd,BGQA_FAIL_TYPE_INVALID, arena->id);
return;
}
bg->queue_add(sd, arena, (enum bg_queue_types)p->type);
}
void clif_bgqueue_update_info(struct map_session_data *sd, unsigned char arena_id, int position) {
struct packet_bgqueue_update_info p;
p.PacketType = bgqueue_updateinfoType;
safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));
p.position = position;
sd->bg_queue.client_has_bg_data = true; // Client creates bg data when this packet arrives
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd) {
struct packet_bgqueue_checkstate *p = P2PTR(fd);
if ( sd->bg_queue.arena && sd->bg_queue.type ) {
clif->bgqueue_update_info(sd,sd->bg_queue.arena->id,bg->id2pos(sd->bg_queue.arena->queue_id,sd->status.account_id));
} else
clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,p->bg_name);
}
void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) {
struct packet_bgqueue_revoke_req *p = P2PTR(fd);
if( sd->bg_queue.arena )
bg->queue_pc_cleanup(sd);
else
clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,p->bg_name);
}
void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) {
struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd);
struct bg_arena *arena;
if( !bg->queue_on ) return; /* temp, until feature is complete */
if( ( arena = bg->name2arena(p->bg_name) ) ) {
bg->queue_ready_ack(arena,sd, ( p->result == 1 ) ? true : false);
} else {
clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID, 0);
}
}
void clif_bgqueue_joined(struct map_session_data *sd, int pos) {
struct packet_bgqueue_notify_entry p;
p.PacketType = bgqueue_notify_entryType;
safestrncpy(p.name,sd->status.name,sizeof(p.name));
p.position = pos;
clif->send(&p,sizeof(p), &sd->bl, BG_QUEUE);
}
void clif_bgqueue_pcleft(struct map_session_data *sd) {
/* no idea */
return;
}
// Sends BG ready req to all with same bg arena/type as sd
void clif_bgqueue_battlebegins(struct map_session_data *sd, unsigned char arena_id, enum send_target target) {
struct packet_bgqueue_battlebegins p;
p.PacketType = bgqueue_battlebeginsType;
safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));
safestrncpy(p.game_name, bg->arena[arena_id]->name, sizeof(p.game_name));
clif->send(&p,sizeof(p), &sd->bl, target);
}
void clif_scriptclear(struct map_session_data *sd, int npcid) {
struct packet_script_clear p;
p.PacketType = script_clearType;
p.NpcID = npcid;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
/* Made Possible Thanks to Yommy! */
void clif_package_item_announce(struct map_session_data *sd, unsigned short nameid, unsigned short containerid) {
struct packet_package_item_announce p;
p.PacketType = package_item_announceType;
p.PacketLength = 11+NAME_LENGTH;
p.type = 0x0;
p.ItemID = nameid;
p.len = NAME_LENGTH;
safestrncpy(p.Name, sd->status.name, sizeof(p.Name));
p.unknown = 0x2; // some strange byte, IDA shows.. BYTE3(BoxItemIDLength) = 2;
p.BoxItemID = containerid;
clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT);
}
/* Made Possible Thanks to Yommy! */
void clif_item_drop_announce(struct map_session_data *sd, unsigned short nameid, char *monsterName) {
struct packet_item_drop_announce p;
p.PacketType = item_drop_announceType;
p.PacketLength = sizeof(p);
p.type = 0x1;
p.ItemID = nameid;
p.len = NAME_LENGTH;
safestrncpy(p.Name, sd->status.name, sizeof(p.Name));
p.monsterNameLen = NAME_LENGTH;
safestrncpy(p.monsterName, monsterName, sizeof(p.monsterName));
clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT);
}
/* [Ind/Hercules] special thanks to Yommy~! */
void clif_skill_cooldown_list(int fd, struct skill_cd* cd) {
#if PACKETVER >= 20120604
const int offset = 10;
#else
const int offset = 6;
#endif
int i, count = 0;
WFIFOHEAD(fd,4+(offset*cd->cursor));
#if PACKETVER >= 20120604
WFIFOW(fd,0) = 0x985;
#else
WFIFOW(fd,0) = 0x43e;
#endif
for( i = 0; i < cd->cursor; i++ ) {
if( cd->entry[i]->duration < 1 ) continue;
WFIFOW(fd, 4 + (count*offset)) = cd->entry[i]->skill_id;
#if PACKETVER >= 20120604
WFIFOL(fd, 6 + (count*offset)) = cd->entry[i]->total;
WFIFOL(fd, 10 + (count*offset)) = cd->entry[i]->duration;
#else
WFIFOL(fd, 6 + (count*offset)) = cd->entry[i]->duration;
#endif
count++;
}
WFIFOW(fd,2) = 4+(offset*count);
WFIFOSET(fd,4+(offset*count));
}
/* [Ind/Hercules] - Data Thanks to Yommy
* - ADDITEM_TO_CART_FAIL_WEIGHT = 0x0
* - ADDITEM_TO_CART_FAIL_COUNT = 0x1
*/
void clif_cart_additem_ack(struct map_session_data *sd, int flag) {
struct packet_cart_additem_ack p;
p.PacketType = cart_additem_ackType;
p.result = (char)flag;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
/* Bank System [Yommy/Hercules] */
void clif_parse_BankDeposit(int fd, struct map_session_data* sd) {
struct packet_banking_deposit_req *p = P2PTR(fd);
int money;
if( !battle_config.feature_banking ) {
clif->colormes(fd,COLOR_RED,msg_txt(1483));
return;
}
money = (int)cap_value(p->Money,0,INT_MAX);
pc->bank_deposit(sd,money);
}
void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) {
struct packet_banking_withdraw_req *p = P2PTR(fd);
int money;
if( !battle_config.feature_banking ) {
clif->colormes(fd,COLOR_RED,msg_txt(1483));
return;
}
money = (int)cap_value(p->Money,0,INT_MAX);
pc->bank_withdraw(sd,money);
}
void clif_parse_BankCheck(int fd, struct map_session_data* sd) {
struct packet_banking_check p;
if( !battle_config.feature_banking ) {
clif->colormes(fd,COLOR_RED,msg_txt(1483));
return;
}
p.PacketType = banking_checkType;
p.Money = (int)sd->status.bank_vault;
p.Reason = (short)0;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
void clif_parse_BankOpen(int fd, struct map_session_data* sd) {
return;
}
void clif_parse_BankClose(int fd, struct map_session_data* sd) {
return;
}
void clif_bank_deposit(struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason) {
struct packet_banking_deposit_ack p;
p.PacketType = banking_deposit_ackType;
p.Balance = sd->status.zeny;/* how much zeny char has after operation */
p.Money = (int64)sd->status.bank_vault;/* money in the bank */
p.Reason = (short)reason;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
void clif_bank_withdraw(struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason) {
struct packet_banking_withdraw_ack p;
p.PacketType = banking_withdraw_ackType;
p.Balance = sd->status.zeny;/* how much zeny char has after operation */
p.Money = (int64)sd->status.bank_vault;/* money in the bank */
p.Reason = (short)reason;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
/* TODO: official response packet (tried 0x8cb/0x97b but the display was quite screwed up.) */
/* currently mimicing */
void clif_show_modifiers (struct map_session_data *sd) {
if( sd->status.mod_exp != 100 || sd->status.mod_drop != 100 || sd->status.mod_death != 100 ) {
char output[128];
snprintf(output,128,"Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%",
sd->status.mod_exp,sd->status.mod_drop,sd->status.mod_death);
clif->broadcast2(&sd->bl,output, strlen(output) + 1, 0xffbc90, 0x190, 12, 0, 0, SELF);
}
}
void clif_notify_bounditem(struct map_session_data *sd, unsigned short index) {
struct packet_notify_bounditem p;
p.PacketType = notify_bounditemType;
p.index = index+2;
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
/**
* Parses the (GM) right click option 'remove all equipment'
**/
void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) {
struct map_session_data *tsd = map->id2sd(RFIFOL(fd,2));
int i;
/* TODO maybe this could be a new permission? using gm level in the meantime */
if( !tsd || pc_get_group_level(tsd) >= pc_get_group_level(sd) )
return;
for( i = 0; i < EQI_MAX; i++ ) {
if( tsd->equip_index[ i ] >= 0 )
pc->unequipitem( tsd , tsd->equip_index[ i ] , 2 );
}
}
/**
* clif_delay_damage timer, sends the stored data and clears the memory afterwards
**/
int clif_delay_damage_sub(int tid, int64 tick, int id, intptr_t data) {
struct cdelayed_damage *dd = (struct cdelayed_damage *)data;
clif->send(&dd->p,sizeof(struct packet_damage),&dd->bl,AREA_WOS);
ers_free(clif->delayed_damage_ers,dd);
return 0;
}
/**
* Delays sending a damage packet in order to avoid the visual display to overlap
*
* @param tick when to trigger the timer (e.g. timer->gettick() + 500)
* @param src block_list pointer of the src
* @param dst block_list pointer of the damage source
* @param sdelay attack motion usually status_get_amotion()
* @param ddelay damage motion usually status_get_dmotion()
* @param in_damage total damage to be sent
* @param div amount of hits
* @param type action type
*
* @return clif->calc_walkdelay used in further processing
**/
int clif_delay_damage(int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type) {
struct cdelayed_damage *dd;
struct status_change *sc;
#if PACKETVER < 20071113
short damage;
#else
int damage;
#endif
nullpo_ret(src);
nullpo_ret(dst);
sc = status->get_sc(dst);
if(sc && sc->count && sc->data[SC_ILLUSION]) {
if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
}
#if PACKETVER < 20071113
damage = (short)min(in_damage,INT16_MAX);
#else
damage = (int)min(in_damage,INT_MAX);
#endif
type = clif_calc_delay(type,div,damage,ddelay);
dd = ers_alloc(clif->delayed_damage_ers, struct cdelayed_damage);
dd->p.PacketType = damageType;
dd->p.GID = src->id;
dd->p.targetGID = dst->id;
dd->p.startTime = (uint32)timer->gettick();
dd->p.attackMT = sdelay;
dd->p.attackedMT = ddelay;
dd->p.count = div;
dd->p.action = type;
dd->p.leftDamage = 0;
if( battle_config.hide_woe_damage && map_flag_gvg2(src->m) )
dd->p.damage = damage?div:0;
else
dd->p.damage = damage;
dd->bl.m = dst->m;
dd->bl.x = dst->x;
dd->bl.y = dst->y;
dd->bl.type = BL_NUL;
if( tick > timer->gettick() )
timer->add(tick,clif->delay_damage_sub,0,(intptr_t)dd);
else {
clif->send(&dd->p,sizeof(struct packet_damage),&dd->bl,AREA_WOS);
ers_free(clif->delayed_damage_ers,dd);
}
return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}
/* Thanks to Yommy */
void clif_parse_NPCShopClosed(int fd, struct map_session_data *sd) {
/* TODO track the state <3~ */
sd->npc_shopid = 0;
}
/* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */
void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd) {
#if PACKETVER >= 20131223
struct npc_item_list *shop = nd->u.scr.shop->item;
unsigned short shop_size = nd->u.scr.shop->items, i, c;
npcmarket_open.PacketType = npcmarketopenType;
for(i = 0, c = 0; i < shop_size; i++) {
struct item_data *id = NULL;
if( shop[i].nameid && (id = itemdb->exists(shop[i].nameid)) ) {
npcmarket_open.list[c].nameid = shop[i].nameid;
npcmarket_open.list[c].price = shop[i].value;
npcmarket_open.list[c].qty = shop[i].qty;
npcmarket_open.list[c].type = itemtype(id->type);
npcmarket_open.list[c].view = ( id->view_id > 0 ) ? id->view_id : id->nameid;
c++;
}
}
npcmarket_open.PacketLength = 4 + ( sizeof(npcmarket_open.list[0]) * c );
clif->send(&npcmarket_open,npcmarket_open.PacketLength,&sd->bl,SELF);
#endif
}
void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) {
/* TODO track the state <3~ */
sd->npc_shopid = 0;
}
void clif_npc_market_purchase_ack(struct map_session_data *sd, struct packet_npc_market_purchase *req, unsigned char response) {
#if PACKETVER >= 20131223
unsigned short c = 0;
npcmarket_result.PacketType = npcmarketresultackType;
npcmarket_result.result = response == 0 ? 1 : 0;/* find other values */
if( npcmarket_result.result ) {
unsigned short i, list_size = (req->PacketLength - 4) / sizeof(req->list[0]), j;
struct npc_data* nd;
struct npc_item_list *shop = NULL;
unsigned short shop_size = 0;
nd = map->id2nd(sd->npc_shopid);
shop = nd->u.scr.shop->item;
shop_size = nd->u.scr.shop->items;
for(i = 0; i < list_size; i++) {
npcmarket_result.list[i].ITID = req->list[i].ITID;
npcmarket_result.list[i].qty = req->list[i].qty;
ARR_FIND( 0, shop_size, j, req->list[i].ITID == shop[j].nameid );
npcmarket_result.list[i].price = (j != shop_size) ? shop[j].value : 0;
c++;
}
}
npcmarket_result.PacketLength = 5 + ( sizeof(npcmarket_result.list[0]) * c );;
clif->send(&npcmarket_result,npcmarket_result.PacketLength,&sd->bl,SELF);
#endif
}
void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) {
#if PACKETVER >= 20131223
struct packet_npc_market_purchase *p = P2PTR(fd);
clif->npc_market_purchase_ack(sd,p,npc->market_buylist(sd,(p->PacketLength - 4) / sizeof(p->list[0]),p));
#endif
}
void clif_PartyLeaderChanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid) {
struct packet_party_leader_changed p;
p.PacketType = partyleaderchangedType;
p.prev_leader_aid = prev_leader_aid;
p.new_leader_aid = new_leader_aid;
clif->send(&p,sizeof(p),&sd->bl,PARTY);
}
/* Roulette System [Yommy/Hercules] */
void clif_parse_RouletteOpen(int fd, struct map_session_data* sd) {
struct packet_roulette_open_ack p;
if( !battle_config.feature_roulette ) {
clif->message(fd,"Roulette is disabled");
return;
}
p.PacketType = 0xa1a;
p.Result = 0;
p.Serial = 0;
p.Step = sd->roulette.stage - 1;
p.Idx = (char)sd->roulette.prizeIdx;
p.AdditionItemID = -1; /** TODO **/
p.BronzePoint = pc_readglobalreg(sd, script->add_str("TmpRouletteBronze"));
p.GoldPoint = pc_readglobalreg(sd, script->add_str("TmpRouletteGold"));
p.SilverPoint = pc_readglobalreg(sd, script->add_str("TmpRouletteSilver"));
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
void clif_parse_RouletteInfo(int fd, struct map_session_data* sd) {
struct packet_roulette_info_ack p;
unsigned short i, j, count = 0;
if( !battle_config.feature_roulette ) {
clif->message(fd,"Roulette is disabled");
return;
}
p.PacketType = rouletteinfoackType;
p.PacketLength = 8 + (42 * 8);
p.RouletteSerial = 1;
for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) {
p.ItemInfo[count].Row = i;
p.ItemInfo[count].Position = j;
p.ItemInfo[count].ItemId = clif->rd.nameid[i][j];
p.ItemInfo[count].Count = clif->rd.qty[i][j];
count++;
}
}
clif->send(&p,sizeof(p), &sd->bl, SELF);
return;
}
void clif_parse_RouletteClose(int fd, struct map_session_data* sd) {
if( !battle_config.feature_roulette ) {
clif->message(fd,"Roulette is disabled");
return;
}
/** What do we need this for? (other than state tracking), game client closes the window without our response. **/
//ShowDebug("clif_parse_RouletteClose\n");
return;
}
void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) {
unsigned char result = GENERATE_ROULETTE_SUCCESS;
short stage = sd->roulette.stage;
if( !battle_config.feature_roulette ) {
clif->message(fd,"Roulette is disabled");
return;
}
if( sd->roulette.stage >= MAX_ROULETTE_LEVEL )
stage = sd->roulette.stage = 0;
if( stage == 0 ) {
if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) <= 0 &&
pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) < 10 &&
pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) < 10 )
result = GENERATE_ROULETTE_NO_ENOUGH_POINT;
}
if( result == GENERATE_ROULETTE_SUCCESS ) {
if( stage == 0 ) {
if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) > 0 ) {
pc_setglobalreg(sd, script->add_str("TmpRouletteBronze"), pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) - 1);
} else if( pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) > 9 ) {
pc_setglobalreg(sd, script->add_str("TmpRouletteSilver"), pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) - 10);
stage = sd->roulette.stage = 2;
} else if( pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) > 9 ) {
pc_setglobalreg(sd, script->add_str("TmpRouletteGold"), pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) - 10);
stage = sd->roulette.stage = 4;
}
}
sd->roulette.prizeStage = stage;
sd->roulette.prizeIdx = rnd()%clif->rd.items[stage];
if( sd->roulette.prizeIdx == 0 ) {
struct item it;
memset(&it, 0, sizeof(it));
it.nameid = clif->rd.nameid[stage][0];
it.identify = 1;
pc->additem(sd, &it, clif->rd.qty[stage][0], LOG_TYPE_OTHER);/** TODO maybe a new log type for roulette items? **/
sd->roulette.stage = 0;
result = GENERATE_ROULETTE_LOSING;
} else
sd->roulette.claimPrize = true;
}
clif->roulette_generate_ack(sd,result,stage,sd->roulette.prizeIdx,0);
if( result == GENERATE_ROULETTE_SUCCESS )
sd->roulette.stage++;
}
/**
* Request to cash in!
**/
void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) {
struct packet_roulette_itemrecv_ack p;
if( !battle_config.feature_roulette ) {
clif->message(fd,"Roulette is disabled");
return;
}
p.PacketType = roulettercvitemackType;
p.AdditionItemID = 0;/** TODO **/
if( sd->roulette.claimPrize ) {
struct item it;
memset(&it, 0, sizeof(it));
it.nameid = clif->rd.nameid[sd->roulette.prizeStage][sd->roulette.prizeIdx];
it.identify = 1;
switch (pc->additem(sd, &it, clif->rd.qty[sd->roulette.prizeStage][sd->roulette.prizeIdx], LOG_TYPE_OTHER)) {
case 0:
p.Result = RECV_ITEM_SUCCESS;
sd->roulette.claimPrize = false;
sd->roulette.prizeStage = 0;
sd->roulette.prizeIdx = 0;
sd->roulette.stage = 0;
break;
case 1:
case 4:
case 5:
p.Result = RECV_ITEM_OVERCOUNT;
break;
case 2:
p.Result = RECV_ITEM_OVERWEIGHT;
break;
default:
case 7:
p.Result = RECV_ITEM_FAILED;
break;
}
} else
p.Result = RECV_ITEM_FAILED;
clif->send(&p,sizeof(p), &sd->bl, SELF);
return;
}
bool clif_parse_roulette_db(void) {
config_t roulette_conf;
config_setting_t *roulette = NULL, *levels = NULL;
const char *config_filename = "db/roulette_db.conf"; // FIXME hardcoded name
int i, j, item_count_t = 0;
for( i = 0; i < MAX_ROULETTE_LEVEL; i++ ) {
clif->rd.items[i] = 0;
}
if (libconfig->read_file(&roulette_conf, config_filename)) {
ShowError("can't read %s\n", config_filename);
return false;
}
roulette = libconfig->lookup(&roulette_conf, "roulette");
if( roulette != NULL && (levels = libconfig->setting_get_elem(roulette, 0)) != NULL ) {
for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
config_setting_t *level;
char entry_name[10];
sprintf(entry_name,"level_%d",i+1);
if( (level = libconfig->setting_get_member(levels, entry_name)) != NULL ) {
int k, item_count = libconfig->setting_length(level);
for(k = 0; k < item_count; k++) {
config_setting_t *entry = libconfig->setting_get_elem(level,k);
const char *name = config_setting_name(entry);
int qty = libconfig->setting_get_int(entry);
struct item_data * data = NULL;
if( qty < 1 ) {
ShowWarning("roulette_db: unsupported qty '%d' for entry named '%s' in category '%s'\n", qty, name, entry_name);
continue;
}
if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
if( !( data = itemdb->exists(atoi(name+2))) ) {
ShowWarning("roulette_db: unknown item id '%s' in category '%s'\n", name+2, entry_name);
continue;
}
} else {
if( !( data = itemdb->search_name(name) ) ) {
ShowWarning("roulette_db: unknown item name '%s' in category '%s'\n", name, entry_name);
continue;
}
}
j = clif->rd.items[i];
RECREATE(clif->rd.nameid[i],int,++clif->rd.items[i]);
RECREATE(clif->rd.qty[i],int,clif->rd.items[i]);
clif->rd.nameid[i][j] = data->nameid;
clif->rd.qty[i][j] = qty;
item_count_t++;
}
}
}
libconfig->destroy(&roulette_conf);
}
for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
int limit = MAX_ROULETTE_COLUMNS-i;
if( clif->rd.items[i] == limit ) continue;
if( clif->rd.items[i] > limit ) {
ShowWarning("roulette_db: level %d has %d items, only %d supported, capping...\n",i+1,clif->rd.items[i],limit);
clif->rd.items[i] = limit;
continue;
}
/** this scenario = clif->rd.items[i] < limit **/
ShowWarning("roulette_db: level %d has %d items, %d are required. filling with apples\n",i+1,clif->rd.items[i],limit);
clif->rd.items[i] = limit;
RECREATE(clif->rd.nameid[i],int,clif->rd.items[i]);
RECREATE(clif->rd.qty[i],int,clif->rd.items[i]);
for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) {
if( clif->rd.qty[i][j] ) continue;
clif->rd.nameid[i][j] = ITEMID_APPLE;
clif->rd.qty[i][j] = 1;
}
}
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename);
return true;
}
/**
*
**/
void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID) {
struct packet_roulette_generate_ack p;
p.PacketType = roulettgenerateackType;
p.Result = result;
p.Step = stage;
p.Idx = prizeIdx;
p.AdditionItemID = bonusItemID;
p.RemainBronze = pc_readglobalreg(sd, script->add_str("TmpRouletteBronze"));
p.RemainGold = pc_readglobalreg(sd, script->add_str("TmpRouletteGold"));
p.RemainSilver = pc_readglobalreg(sd, script->add_str("TmpRouletteSilver"));
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
/* */
unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) {
if( sd ) {
return (cmd ^ ((sd->cryptKey >> 16) & 0x7FFF));
}
return (cmd ^ (((( clif->cryptKey[0] * clif->cryptKey[1] ) + clif->cryptKey[2]) >> 16) & 0x7FFF));
}
unsigned short clif_parse_cmd_normal( int fd, struct map_session_data *sd ) {
unsigned short cmd = RFIFOW(fd,0);
return cmd;
}
unsigned short clif_parse_cmd_decrypt( int fd, struct map_session_data *sd ) {
unsigned short cmd = RFIFOW(fd,0);
cmd = clif->decrypt_cmd(cmd, sd);
return cmd;
}
unsigned short clif_parse_cmd_optional( int fd, struct map_session_data *sd ) {
unsigned short cmd = RFIFOW(fd,0);
// filter out invalid / unsupported packets
if( cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0 ) {
if( sd )
sd->parse_cmd_func = clif_parse_cmd_decrypt;
return clif_parse_cmd_decrypt(fd, sd);
} else if( sd ) {
sd->parse_cmd_func = clif_parse_cmd_normal;
}
return cmd;
}
/*==========================================
* Main client packet processing function
*------------------------------------------*/
int clif_parse(int fd) {
int cmd, packet_len;
TBL_PC* sd;
int pnum;
//TODO apply delays or disconnect based on packet throughput [FlavioJS]
// Note: "click masters" can do 80+ clicks in 10 seconds
for( pnum = 0; pnum < 3; ++pnum ) { // Limit max packets per cycle to 3 (delay packet spammers) [FlavioJS] -- This actually aids packet spammers, but stuff like /str+ gets slow without it [Ai4rei]
unsigned short (*parse_cmd_func)(int fd, struct map_session_data *sd);
// begin main client packet processing loop
sd = (TBL_PC *)session[fd]->session_data;
if (session[fd]->flag.eof) {
if (sd) {
if (sd->state.autotrade) {
//Disassociate character from the socket connection.
session[fd]->session_data = NULL;
sd->fd = 0;
ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", sd->status.name);
} else
if (sd->state.active) {
// Player logout display [Valaris]
ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off.\n", sd->status.name);
clif->quitsave(fd, sd);
} else {
//Unusual logout (during log on/off/map-changer procedure)
ShowInfo("Player AID:%d/CID:%d logged off.\n", sd->status.account_id, sd->status.char_id);
map->quit(sd);
}
} else {
ShowInfo("Closed connection from '"CL_WHITE"%s"CL_RESET"'.\n", ip2str(session[fd]->client_addr, NULL));
}
do_close(fd);
return 0;
}
if (RFIFOREST(fd) < 2)
return 0;
if( HPM->packetsc[hpClif_Parse] ) {
int r;
if( (r = HPM->parse_packets(fd,hpClif_Parse)) ) {
if( r == 1 ) continue;
if( r == 2 ) return 0;
}
}
if( sd )
parse_cmd_func = sd->parse_cmd_func;
else
parse_cmd_func = clif->parse_cmd;
cmd = parse_cmd_func(fd,sd);
// filter out invalid / unsupported packets
if (cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0) {
ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x (0x%04x), %"PRIuS" bytes received), disconnecting session #%d.\n",
cmd, RFIFOW(fd,0), RFIFOREST(fd), fd);
#ifdef DUMP_INVALID_PACKET
ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
set_eof(fd);
return 0;
}
// determine real packet length
if ( ( packet_len = packet_db[cmd].len ) == -1) { // variable-length packet
if (RFIFOREST(fd) < 4)
return 0;
packet_len = RFIFOW(fd,2);
if (packet_len < 4 || packet_len > 32768) {
ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
#ifdef DUMP_INVALID_PACKET
ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
set_eof(fd);
return 0;
}
}
if ((int)RFIFOREST(fd) < packet_len)
return 0; // not enough data received to form the packet
if( battle_config.packet_obfuscation == 2 || cmd != RFIFOW(fd, 0) || (sd && sd->parse_cmd_func == clif_parse_cmd_decrypt) ) {
RFIFOW(fd, 0) = cmd;
if( sd ) {
sd->cryptKey = (( sd->cryptKey * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF; // Update key for the next packet
}
}
if( packet_db[cmd].func == clif->pDebug )
packet_db[cmd].func(fd, sd);
else if( packet_db[cmd].func != NULL ) {
if( !sd && packet_db[cmd].func != clif->pWantToConnection )
; //Only valid packet when there is no session
else
if( sd && sd->bl.prev == NULL && packet_db[cmd].func != clif->pLoadEndAck )
; //Only valid packet when player is not on a map
else
packet_db[cmd].func(fd, sd);
}
#ifdef DUMP_UNKNOWN_PACKET
else {
const char* packet_txt = "save/packet.txt";
FILE* fp;
if( ( fp = fopen( packet_txt , "a" ) ) != NULL ) {
if( sd ) {
fprintf(fp, "Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
} else {
fprintf(fp, "Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
}
WriteDump(fp, RFIFOP(fd,0), packet_len);
fprintf(fp, "\n");
fclose(fp);
} else {
ShowError("Failed to write '%s'.\n", packet_txt);
// Dump on console instead
if( sd ) {
ShowDebug("Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
} else {
ShowDebug("Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
}
ShowDump(RFIFOP(fd,0), packet_len);
}
}
#endif
RFIFOSKIP(fd, packet_len);
}; // main loop end
return 0;
}
static void __attribute__ ((unused)) packetdb_addpacket(short cmd, int len, ...) {
va_list va;
int i;
int pos;
pFunc func;
if (cmd > MAX_PACKET_DB) {
ShowError("Packet Error: packet 0x%x is greater than the maximum allowed (0x%x), skipping...\n", cmd, MAX_PACKET_DB);
return;
}
packet_db[cmd].len = len;
va_start(va,len);
pos = va_arg(va, int);
va_end(va);
if( pos == 0xFFFF ) { /* nothing more to do */
return;
}
va_start(va,len);
func = va_arg(va,pFunc);
packet_db[cmd].func = func;
for (i = 0; i < MAX_PACKET_POS; i++) {
pos = va_arg(va, int);
if (pos == 0xFFFF)
break;
packet_db[cmd].pos[i] = pos;
}
va_end(va);
}
void packetdb_loaddb(void) {
memset(packet_db,0,sizeof(packet_db));
#define packet(id, size, ...) packetdb_addpacket((id), (size), ##__VA_ARGS__, 0xFFFF)
#define packetKeys(a,b,c) do { clif->cryptKey[0] = (a); clif->cryptKey[1] = (b); clif->cryptKey[2] = (c); } while(0)
#include "packets.h" /* load structure data */
#undef packet
#undef packetKeys
}
void clif_bc_ready(void) {
if( battle_config.display_status_timers )
clif->status_change = clif_status_change;
else
clif->status_change = clif_status_change_notick;
switch( battle_config.packet_obfuscation ) {
case 0:
clif->parse_cmd = clif_parse_cmd_normal;
break;
default:
case 1:
clif->parse_cmd = clif_parse_cmd_optional;
break;
case 2:
clif->parse_cmd = clif_parse_cmd_decrypt;
break;
}
}
/*==========================================
*
*------------------------------------------*/
int do_init_clif(bool minimal) {
const char* colors[COLOR_MAX] = { "0xFF0000", "0x00ff00", "0xffffff" };
int i;
if (minimal)
return 0;
/**
* Setup Color Table (saves unnecessary load of strtoul on every call)
**/
for(i = 0; i < COLOR_MAX; i++) {
color_table[i] = (unsigned int)strtoul(colors[i],NULL,0);
color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR
}
packetdb_loaddb();
set_defaultparse(clif->parse);
if( make_listen_bind(clif->bind_ip,clif->map_port) == -1 ) {
ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",clif->map_port);
exit(EXIT_FAILURE);
}
timer->add_func_list(clif->clearunit_delayed_sub, "clif_clearunit_delayed_sub");
timer->add_func_list(clif->delayquit, "clif_delayquit");
clif->delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR);
clif->delayed_damage_ers = ers_new(sizeof(struct cdelayed_damage),"clif.c::delayed_damage_ers",ERS_OPT_CLEAR);
return 0;
}
void do_final_clif(void)
{
unsigned char i;
ers_destroy(clif->delay_clearunit_ers);
ers_destroy(clif->delayed_damage_ers);
for(i = 0; i < CASHSHOP_TAB_MAX; i++) {
int k;
for( k = 0; k < clif->cs.item_count[i]; k++ ) {
aFree(clif->cs.data[i][k]);
}
aFree(clif->cs.data[i]);
}
for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
if( clif->rd.nameid[i] )
aFree(clif->rd.nameid[i]);
if( clif->rd.qty[i] )
aFree(clif->rd.qty[i]);
}
}
void clif_defaults(void) {
clif = &clif_s;
/* vars */
clif->bind_ip = INADDR_ANY;
clif->map_port = 5121;
clif->ally_only = false;
clif->delayed_damage_ers = NULL;
/* core */
clif->init = do_init_clif;
clif->final = do_final_clif;
clif->setip = clif_setip;
clif->setbindip = clif_setbindip;
clif->setport = clif_setport;
clif->refresh_ip = clif_refresh_ip;
clif->send = clif_send;
clif->send_sub = clif_send_sub;
clif->send_actual = clif_send_actual;
clif->parse = clif_parse;
clif->parse_cmd = clif_parse_cmd_optional;
clif->decrypt_cmd = clif_decrypt_cmd;
/* auth */
clif->authok = clif_authok;
clif->authrefuse = clif_authrefuse;
clif->authfail_fd = clif_authfail_fd;
clif->charselectok = clif_charselectok;
/* item-related */
clif->dropflooritem = clif_dropflooritem;
clif->clearflooritem = clif_clearflooritem;
clif->additem = clif_additem;
clif->dropitem = clif_dropitem;
clif->delitem = clif_delitem;
clif->takeitem = clif_takeitem;
clif->arrowequip = clif_arrowequip;
clif->arrow_fail = clif_arrow_fail;
clif->use_card = clif_use_card;
clif->cart_additem = clif_cart_additem;
clif->cart_delitem = clif_cart_delitem;
clif->equipitemack = clif_equipitemack;
clif->unequipitemack = clif_unequipitemack;
clif->useitemack = clif_useitemack;
clif->addcards = clif_addcards;
clif->addcards2 = clif_addcards2;
clif->item_sub = clif_item_sub;
clif->getareachar_item = clif_getareachar_item;
clif->cart_additem_ack = clif_cart_additem_ack;
clif->cashshop_load = clif_cashshop_db;
clif->package_announce = clif_package_item_announce;
clif->item_drop_announce = clif_item_drop_announce;
/* unit-related */
clif->clearunit_single = clif_clearunit_single;
clif->clearunit_area = clif_clearunit_area;
clif->clearunit_delayed = clif_clearunit_delayed;
clif->walkok = clif_walkok;
clif->move = clif_move;
clif->move2 = clif_move2;
clif->blown = clif_blown;
clif->slide = clif_slide;
clif->fixpos = clif_fixpos;
clif->changelook = clif_changelook;
clif->changetraplook = clif_changetraplook;
clif->refreshlook = clif_refreshlook;
clif->sendlook = clif_sendlook;
clif->class_change = clif_class_change;
clif->skill_delunit = clif_skill_delunit;
clif->skillunit_update = clif_skillunit_update;
clif->clearunit_delayed_sub = clif_clearunit_delayed_sub;
clif->set_unit_idle = clif_set_unit_idle;
clif->spawn_unit = clif_spawn_unit;
clif->spawn_unit2 = clif_spawn_unit2;
clif->set_unit_idle2 = clif_set_unit_idle2;
clif->set_unit_walking = clif_set_unit_walking;
clif->calc_walkdelay = clif_calc_walkdelay;
clif->getareachar_skillunit = clif_getareachar_skillunit;
clif->getareachar_unit = clif_getareachar_unit;
clif->clearchar_skillunit = clif_clearchar_skillunit;
clif->getareachar = clif_getareachar;
clif->graffiti_entry = clif_graffiti_entry;
/* main unit spawn */
clif->spawn = clif_spawn;
/* map-related */
clif->changemap = clif_changemap;
clif->changemapcell = clif_changemapcell;
clif->map_property = clif_map_property;
clif->pvpset = clif_pvpset;
clif->map_property_mapall = clif_map_property_mapall;
clif->bossmapinfo = clif_bossmapinfo;
clif->map_type = clif_map_type;
clif->maptypeproperty2 = clif_maptypeproperty2;
/* multi-map-server */
clif->changemapserver = clif_changemapserver;
/* npc-shop-related */
clif->npcbuysell = clif_npcbuysell;
clif->buylist = clif_buylist;
clif->selllist = clif_selllist;
clif->cashshop_show = clif_cashshop_show;
clif->npc_buy_result = clif_npc_buy_result;
clif->npc_sell_result = clif_npc_sell_result;
clif->cashshop_ack = clif_cashshop_ack;
/* npc-script-related */
clif->scriptmes = clif_scriptmes;
clif->scriptnext = clif_scriptnext;
clif->scriptclose = clif_scriptclose;
clif->scriptmenu = clif_scriptmenu;
clif->scriptinput = clif_scriptinput;
clif->scriptinputstr = clif_scriptinputstr;
clif->cutin = clif_cutin;
clif->sendfakenpc = clif_sendfakenpc;
clif->scriptclear = clif_scriptclear;
/* client-user-interface-related */
clif->viewpoint = clif_viewpoint;
clif->damage = clif_damage;
clif->sitting = clif_sitting;
clif->standing = clif_standing;
clif->arrow_create_list = clif_arrow_create_list;
clif->refresh_storagewindow = clif_refresh_storagewindow;
clif->refresh = clif_refresh;
clif->fame_blacksmith = clif_fame_blacksmith;
clif->fame_alchemist = clif_fame_alchemist;
clif->fame_taekwon = clif_fame_taekwon;
clif->ranklist = clif_ranklist;
clif->pRanklist = clif_parse_ranklist;
clif->update_rankingpoint = clif_update_rankingpoint;
clif->hotkeys = clif_hotkeys_send;
clif->insight = clif_insight;
clif->outsight = clif_outsight;
clif->skillcastcancel = clif_skillcastcancel;
clif->skill_fail = clif_skill_fail;
clif->skill_cooldown = clif_skill_cooldown;
clif->skill_memomessage = clif_skill_memomessage;
clif->skill_mapinfomessage = clif_skill_mapinfomessage;
clif->skill_produce_mix_list = clif_skill_produce_mix_list;
clif->cooking_list = clif_cooking_list;
clif->autospell = clif_autospell;
clif->combo_delay = clif_combo_delay;
clif->status_change = clif_status_change;
clif->insert_card = clif_insert_card;
clif->inventorylist = clif_inventorylist;
clif->equiplist = clif_equiplist;
clif->cartlist = clif_cartlist;
clif->favorite_item = clif_favorite_item;
clif->clearcart = clif_clearcart;
clif->item_identify_list = clif_item_identify_list;
clif->item_identified = clif_item_identified;
clif->item_repair_list = clif_item_repair_list;
clif->item_repaireffect = clif_item_repaireffect;
clif->item_damaged = clif_item_damaged;
clif->item_refine_list = clif_item_refine_list;
clif->item_skill = clif_item_skill;
clif->mvp_item = clif_mvp_item;
clif->mvp_exp = clif_mvp_exp;
clif->mvp_noitem = clif_mvp_noitem;
clif->changed_dir = clif_changed_dir;
clif->charnameack = clif_charnameack;
clif->monster_hp_bar = clif_monster_hp_bar;
clif->hpmeter = clif_hpmeter;
clif->hpmeter_single = clif_hpmeter_single;
clif->hpmeter_sub = clif_hpmeter_sub;
clif->upgrademessage = clif_upgrademessage;
clif->get_weapon_view = clif_get_weapon_view;
clif->gospel_info = clif_gospel_info;
clif->feel_req = clif_feel_req;
clif->starskill = clif_starskill;
clif->feel_info = clif_feel_info;
clif->hate_info = clif_hate_info;
clif->mission_info = clif_mission_info;
clif->feel_hate_reset = clif_feel_hate_reset;
clif->partytickack = clif_partytickack;
clif->equiptickack = clif_equiptickack;
clif->viewequip_ack = clif_viewequip_ack;
clif->equpcheckbox = clif_equpcheckbox;
clif->displayexp = clif_displayexp;
clif->font = clif_font;
clif->progressbar = clif_progressbar;
clif->progressbar_abort = clif_progressbar_abort;
clif->showdigit = clif_showdigit;
clif->elementalconverter_list = clif_elementalconverter_list;
clif->spellbook_list = clif_spellbook_list;
clif->magicdecoy_list = clif_magicdecoy_list;
clif->poison_list = clif_poison_list;
clif->autoshadowspell_list = clif_autoshadowspell_list;
clif->skill_itemlistwindow = clif_skill_itemlistwindow;
clif->sc_load = clif_status_change2;
clif->sc_end = clif_status_change_end;
clif->initialstatus = clif_initialstatus;
clif->cooldown_list = clif_skill_cooldown_list;
/* player-unit-specific-related */
clif->updatestatus = clif_updatestatus;
clif->changestatus = clif_changestatus;
clif->statusupack = clif_statusupack;
clif->movetoattack = clif_movetoattack;
clif->solved_charname = clif_solved_charname;
clif->charnameupdate = clif_charnameupdate;
clif->delayquit = clif_delayquit;
clif->getareachar_pc = clif_getareachar_pc;
clif->disconnect_ack = clif_disconnect_ack;
clif->PVPInfo = clif_PVPInfo;
clif->blacksmith = clif_blacksmith;
clif->alchemist = clif_alchemist;
clif->taekwon = clif_taekwon;
clif->ranking_pk = clif_ranking_pk;
clif->quitsave = clif_quitsave;
/* visual effects client-side */
clif->misceffect = clif_misceffect;
clif->changeoption = clif_changeoption;
clif->changeoption2 = clif_changeoption2;
clif->emotion = clif_emotion;
clif->talkiebox = clif_talkiebox;
clif->wedding_effect = clif_wedding_effect;
clif->divorced = clif_divorced;
clif->callpartner = clif_callpartner;
clif->skill_damage = clif_skill_damage;
clif->skill_nodamage = clif_skill_nodamage;
clif->skill_poseffect = clif_skill_poseffect;
clif->skill_estimation = clif_skill_estimation;
clif->skill_warppoint = clif_skill_warppoint;
clif->skillcasting = clif_skillcasting;
clif->produce_effect = clif_produceeffect;
clif->devotion = clif_devotion;
clif->spiritball = clif_spiritball;
clif->spiritball_single = clif_spiritball_single;
clif->bladestop = clif_bladestop;
clif->mvp_effect = clif_mvp_effect;
clif->heal = clif_heal;
clif->resurrection = clif_resurrection;
clif->refine = clif_refine;
clif->weather = clif_weather;
clif->specialeffect = clif_specialeffect;
clif->specialeffect_single = clif_specialeffect_single;
clif->specialeffect_value = clif_specialeffect_value;
clif->millenniumshield = clif_millenniumshield;
clif->spiritcharm = clif_charm;
clif->charm_single = clif_charm_single;
clif->snap = clif_snap;
clif->weather_check = clif_weather_check;
/* sound effects client-side */
clif->playBGM = clif_playBGM;
clif->soundeffect = clif_soundeffect;
clif->soundeffectall = clif_soundeffectall;
/* chat/message-related */
clif->GlobalMessage = clif_GlobalMessage;
clif->createchat = clif_createchat;
clif->dispchat = clif_dispchat;
clif->joinchatfail = clif_joinchatfail;
clif->joinchatok = clif_joinchatok;
clif->addchat = clif_addchat;
clif->changechatowner = clif_changechatowner;
clif->clearchat = clif_clearchat;
clif->leavechat = clif_leavechat;
clif->changechatstatus = clif_changechatstatus;
clif->wis_message = clif_wis_message;
clif->wis_end = clif_wis_end;
clif->disp_message = clif_disp_message;
clif->broadcast = clif_broadcast;
clif->broadcast2 = clif_broadcast2;
clif->messagecolor = clif_messagecolor;
clif->disp_overhead = clif_disp_overhead;
clif->msg = clif_msg;
clif->msg_value = clif_msg_value;
clif->msg_skill = clif_msg_skill;
clif->msgtable = clif_msgtable;
clif->msgtable_num = clif_msgtable_num;
clif->message = clif_displaymessage;
clif->messageln = clif_displaymessage2;
clif->messages = clif_displaymessage_sprintf;
clif->colormes = clif_colormes;
clif->process_message = clif_process_message;
clif->wisexin = clif_wisexin;
clif->wisall = clif_wisall;
clif->PMIgnoreList = clif_PMIgnoreList;
clif->ShowScript = clif_ShowScript;
/* trade handling */
clif->traderequest = clif_traderequest;
clif->tradestart = clif_tradestart;
clif->tradeadditem = clif_tradeadditem;
clif->tradeitemok = clif_tradeitemok;
clif->tradedeal_lock = clif_tradedeal_lock;
clif->tradecancelled = clif_tradecancelled;
clif->tradecompleted = clif_tradecompleted;
clif->tradeundo = clif_tradeundo;
/* vending handling */
clif->openvendingreq = clif_openvendingreq;
clif->showvendingboard = clif_showvendingboard;
clif->closevendingboard = clif_closevendingboard;
clif->vendinglist = clif_vendinglist;
clif->buyvending = clif_buyvending;
clif->openvending = clif_openvending;
clif->vendingreport = clif_vendingreport;
/* storage handling */
clif->storagelist = clif_storagelist;
clif->updatestorageamount = clif_updatestorageamount;
clif->storageitemadded = clif_storageitemadded;
clif->storageitemremoved = clif_storageitemremoved;
clif->storageclose = clif_storageclose;
/* skill-list handling */
clif->skillinfoblock = clif_skillinfoblock;
clif->skillup = clif_skillup;
clif->skillinfo = clif_skillinfo;
clif->addskill = clif_addskill;
clif->deleteskill = clif_deleteskill;
/* party-specific */
clif->party_created = clif_party_created;
clif->party_member_info = clif_party_member_info;
clif->party_info = clif_party_info;
clif->party_invite = clif_party_invite;
clif->party_inviteack = clif_party_inviteack;
clif->party_option = clif_party_option;
clif->party_withdraw = clif_party_withdraw;
clif->party_message = clif_party_message;
clif->party_xy = clif_party_xy;
clif->party_xy_single = clif_party_xy_single;
clif->party_hp = clif_party_hp;
clif->party_xy_remove = clif_party_xy_remove;
clif->party_show_picker = clif_party_show_picker;
clif->partyinvitationstate = clif_partyinvitationstate;
clif->PartyLeaderChanged = clif_PartyLeaderChanged;
/* guild-specific */
clif->guild_created = clif_guild_created;
clif->guild_belonginfo = clif_guild_belonginfo;
clif->guild_masterormember = clif_guild_masterormember;
clif->guild_basicinfo = clif_guild_basicinfo;
clif->guild_allianceinfo = clif_guild_allianceinfo;
clif->guild_memberlist = clif_guild_memberlist;
clif->guild_skillinfo = clif_guild_skillinfo;
clif->guild_send_onlineinfo = clif_guild_send_onlineinfo;
clif->guild_memberlogin_notice = clif_guild_memberlogin_notice;
clif->guild_invite = clif_guild_invite;
clif->guild_inviteack = clif_guild_inviteack;
clif->guild_leave = clif_guild_leave;
clif->guild_expulsion = clif_guild_expulsion;
clif->guild_positionchanged = clif_guild_positionchanged;
clif->guild_memberpositionchanged = clif_guild_memberpositionchanged;
clif->guild_emblem = clif_guild_emblem;
clif->guild_emblem_area = clif_guild_emblem_area;
clif->guild_notice = clif_guild_notice;
clif->guild_message = clif_guild_message;
clif->guild_reqalliance = clif_guild_reqalliance;
clif->guild_allianceack = clif_guild_allianceack;
clif->guild_delalliance = clif_guild_delalliance;
clif->guild_oppositionack = clif_guild_oppositionack;
clif->guild_broken = clif_guild_broken;
clif->guild_xy = clif_guild_xy;
clif->guild_xy_single = clif_guild_xy_single;
clif->guild_xy_remove = clif_guild_xy_remove;
clif->guild_positionnamelist = clif_guild_positionnamelist;
clif->guild_positioninfolist = clif_guild_positioninfolist;
clif->guild_expulsionlist = clif_guild_expulsionlist;
clif->validate_emblem = clif_validate_emblem;
/* battleground-specific */
clif->bg_hp = clif_bg_hp;
clif->bg_xy = clif_bg_xy;
clif->bg_xy_remove = clif_bg_xy_remove;
clif->bg_message = clif_bg_message;
clif->bg_updatescore = clif_bg_updatescore;
clif->bg_updatescore_single = clif_bg_updatescore_single;
clif->sendbgemblem_area = clif_sendbgemblem_area;
clif->sendbgemblem_single = clif_sendbgemblem_single;
/* instance-related */
clif->instance = clif_instance;
clif->instance_join = clif_instance_join;
clif->instance_leave = clif_instance_leave;
/* pet-related */
clif->catch_process = clif_catch_process;
clif->pet_roulette = clif_pet_roulette;
clif->sendegg = clif_sendegg;
clif->send_petstatus = clif_send_petstatus;
clif->send_petdata = clif_send_petdata;
clif->pet_emotion = clif_pet_emotion;
clif->pet_food = clif_pet_food;
/* friend-related */
clif->friendslist_toggle_sub = clif_friendslist_toggle_sub;
clif->friendslist_send = clif_friendslist_send;
clif->friendslist_reqack = clif_friendslist_reqack;
clif->friendslist_toggle = clif_friendslist_toggle;
clif->friendlist_req = clif_friendlist_req;
/* gm-related */
clif->GM_kickack = clif_GM_kickack;
clif->GM_kick = clif_GM_kick;
clif->manner_message = clif_manner_message;
clif->GM_silence = clif_GM_silence;
clif->account_name = clif_account_name;
clif->check = clif_check;
/* hom-related */
clif->hominfo = clif_hominfo;
clif->homskillinfoblock = clif_homskillinfoblock;
clif->homskillup = clif_homskillup;
clif->hom_food = clif_hom_food;
clif->send_homdata = clif_send_homdata;
/* questlog-related */
clif->quest_send_list = clif_quest_send_list;
clif->quest_send_mission = clif_quest_send_mission;
clif->quest_add = clif_quest_add;
clif->quest_delete = clif_quest_delete;
clif->quest_update_status = clif_quest_update_status;
clif->quest_update_objective = clif_quest_update_objective;
clif->quest_show_event = clif_quest_show_event;
/* mail-related */
clif->mail_window = clif_Mail_window;
clif->mail_read = clif_Mail_read;
clif->mail_delete = clif_Mail_delete;
clif->mail_return = clif_Mail_return;
clif->mail_send = clif_Mail_send;
clif->mail_new = clif_Mail_new;
clif->mail_refreshinbox = clif_Mail_refreshinbox;
clif->mail_getattachment = clif_Mail_getattachment;
clif->mail_setattachment = clif_Mail_setattachment;
/* auction-related */
clif->auction_openwindow = clif_Auction_openwindow;
clif->auction_results = clif_Auction_results;
clif->auction_message = clif_Auction_message;
clif->auction_close = clif_Auction_close;
clif->auction_setitem = clif_Auction_setitem;
/* mercenary-related */
clif->mercenary_info = clif_mercenary_info;
clif->mercenary_skillblock = clif_mercenary_skillblock;
clif->mercenary_message = clif_mercenary_message;
clif->mercenary_updatestatus = clif_mercenary_updatestatus;
/* item rental */
clif->rental_time = clif_rental_time;
clif->rental_expired = clif_rental_expired;
/* party booking related */
clif->PartyBookingRegisterAck = clif_PartyBookingRegisterAck;
clif->PartyBookingDeleteAck = clif_PartyBookingDeleteAck;
clif->PartyBookingSearchAck = clif_PartyBookingSearchAck;
clif->PartyBookingUpdateNotify = clif_PartyBookingUpdateNotify;
clif->PartyBookingDeleteNotify = clif_PartyBookingDeleteNotify;
clif->PartyBookingInsertNotify = clif_PartyBookingInsertNotify;
clif->PartyRecruitRegisterAck = clif_PartyRecruitRegisterAck;
clif->PartyRecruitDeleteAck = clif_PartyRecruitDeleteAck;
clif->PartyRecruitSearchAck = clif_PartyRecruitSearchAck;
clif->PartyRecruitUpdateNotify = clif_PartyRecruitUpdateNotify;
clif->PartyRecruitDeleteNotify = clif_PartyRecruitDeleteNotify;
clif->PartyRecruitInsertNotify = clif_PartyRecruitInsertNotify;
/* Group Search System Update */
clif->PartyBookingVolunteerInfo = clif_PartyBookingVolunteerInfo;
clif->PartyBookingRefuseVolunteer = clif_PartyBookingRefuseVolunteer;
clif->PartyBookingCancelVolunteer = clif_PartyBookingCancelVolunteer;
clif->PartyBookingAddFilteringList = clif_PartyBookingAddFilteringList;
clif->PartyBookingSubFilteringList = clif_PartyBookingSubFilteringList;
/* buying store-related */
clif->buyingstore_open = clif_buyingstore_open;
clif->buyingstore_open_failed = clif_buyingstore_open_failed;
clif->buyingstore_myitemlist = clif_buyingstore_myitemlist;
clif->buyingstore_entry = clif_buyingstore_entry;
clif->buyingstore_entry_single = clif_buyingstore_entry_single;
clif->buyingstore_disappear_entry = clif_buyingstore_disappear_entry;
clif->buyingstore_disappear_entry_single = clif_buyingstore_disappear_entry_single;
clif->buyingstore_itemlist = clif_buyingstore_itemlist;
clif->buyingstore_trade_failed_buyer = clif_buyingstore_trade_failed_buyer;
clif->buyingstore_update_item = clif_buyingstore_update_item;
clif->buyingstore_delete_item = clif_buyingstore_delete_item;
clif->buyingstore_trade_failed_seller = clif_buyingstore_trade_failed_seller;
/* search store-related */
clif->search_store_info_ack = clif_search_store_info_ack;
clif->search_store_info_failed = clif_search_store_info_failed;
clif->open_search_store_info = clif_open_search_store_info;
clif->search_store_info_click_ack = clif_search_store_info_click_ack;
/* elemental-related */
clif->elemental_info = clif_elemental_info;
clif->elemental_updatestatus = clif_elemental_updatestatus;
/* bgqueue */
clif->bgqueue_ack = clif_bgqueue_ack;
clif->bgqueue_notice_delete = clif_bgqueue_notice_delete;
clif->bgqueue_update_info = clif_bgqueue_update_info;
clif->bgqueue_joined = clif_bgqueue_joined;
clif->bgqueue_pcleft = clif_bgqueue_pcleft;
clif->bgqueue_battlebegins = clif_bgqueue_battlebegins;
/* misc-handling */
clif->adopt_reply = clif_Adopt_reply;
clif->adopt_request = clif_Adopt_request;
clif->readbook = clif_readbook;
clif->notify_time = clif_notify_time;
clif->user_count = clif_user_count;
clif->noask_sub = clif_noask_sub;
clif->bc_ready = clif_bc_ready;
/* Hercules Channel System */
clif->channel_msg = clif_channel_msg;
clif->channel_msg2 = clif_channel_msg2;
/* */
clif->undisguise_timer = clif_undisguise_timer;
/* Bank System [Yommy/Hercules] */
clif->bank_deposit = clif_bank_deposit;
clif->bank_withdraw = clif_bank_withdraw;
/* */
clif->show_modifiers = clif_show_modifiers;
/* */
clif->notify_bounditem = clif_notify_bounditem;
/* */
clif->delay_damage = clif_delay_damage;
clif->delay_damage_sub = clif_delay_damage_sub;
/* NPC Market */
clif->npc_market_open = clif_npc_market_open;
clif->npc_market_purchase_ack = clif_npc_market_purchase_ack;
/* */
clif->parse_roulette_db = clif_parse_roulette_db;
clif->roulette_generate_ack = clif_roulette_generate_ack;
/*------------------------
*- Parse Incoming Packet
*------------------------*/
clif->pWantToConnection = clif_parse_WantToConnection;
clif->pLoadEndAck = clif_parse_LoadEndAck;
clif->pTickSend = clif_parse_TickSend;
clif->pHotkey = clif_parse_Hotkey;
clif->pProgressbar = clif_parse_progressbar;
clif->pWalkToXY = clif_parse_WalkToXY;
clif->pQuitGame = clif_parse_QuitGame;
clif->pGetCharNameRequest = clif_parse_GetCharNameRequest;
clif->pGlobalMessage = clif_parse_GlobalMessage;
clif->pMapMove = clif_parse_MapMove;
clif->pChangeDir = clif_parse_ChangeDir;
clif->pEmotion = clif_parse_Emotion;
clif->pHowManyConnections = clif_parse_HowManyConnections;
clif->pActionRequest = clif_parse_ActionRequest;
clif->pActionRequest_sub = clif_parse_ActionRequest_sub;
clif->pRestart = clif_parse_Restart;
clif->pWisMessage = clif_parse_WisMessage;
clif->pBroadcast = clif_parse_Broadcast;
clif->pTakeItem = clif_parse_TakeItem;
clif->pDropItem = clif_parse_DropItem;
clif->pUseItem = clif_parse_UseItem;
clif->pEquipItem = clif_parse_EquipItem;
clif->pUnequipItem = clif_parse_UnequipItem;
clif->pNpcClicked = clif_parse_NpcClicked;
clif->pNpcBuySellSelected = clif_parse_NpcBuySellSelected;
clif->pNpcBuyListSend = clif_parse_NpcBuyListSend;
clif->pNpcSellListSend = clif_parse_NpcSellListSend;
clif->pCreateChatRoom = clif_parse_CreateChatRoom;
clif->pChatAddMember = clif_parse_ChatAddMember;
clif->pChatRoomStatusChange = clif_parse_ChatRoomStatusChange;
clif->pChangeChatOwner = clif_parse_ChangeChatOwner;
clif->pKickFromChat = clif_parse_KickFromChat;
clif->pChatLeave = clif_parse_ChatLeave;
clif->pTradeRequest = clif_parse_TradeRequest;
clif->pTradeAck = clif_parse_TradeAck;
clif->pTradeAddItem = clif_parse_TradeAddItem;
clif->pTradeOk = clif_parse_TradeOk;
clif->pTradeCancel = clif_parse_TradeCancel;
clif->pTradeCommit = clif_parse_TradeCommit;
clif->pStopAttack = clif_parse_StopAttack;
clif->pPutItemToCart = clif_parse_PutItemToCart;
clif->pGetItemFromCart = clif_parse_GetItemFromCart;
clif->pRemoveOption = clif_parse_RemoveOption;
clif->pChangeCart = clif_parse_ChangeCart;
clif->pStatusUp = clif_parse_StatusUp;
clif->pSkillUp = clif_parse_SkillUp;
clif->pUseSkillToId = clif_parse_UseSkillToId;
clif->pUseSkillToId_homun = clif_parse_UseSkillToId_homun;
clif->pUseSkillToId_mercenary = clif_parse_UseSkillToId_mercenary;
clif->pUseSkillToPos = clif_parse_UseSkillToPos;
clif->pUseSkillToPosSub = clif_parse_UseSkillToPosSub;
clif->pUseSkillToPos_homun = clif_parse_UseSkillToPos_homun;
clif->pUseSkillToPos_mercenary = clif_parse_UseSkillToPos_mercenary;
clif->pUseSkillToPosMoreInfo = clif_parse_UseSkillToPosMoreInfo;
clif->pUseSkillMap = clif_parse_UseSkillMap;
clif->pRequestMemo = clif_parse_RequestMemo;
clif->pProduceMix = clif_parse_ProduceMix;
clif->pCooking = clif_parse_Cooking;
clif->pRepairItem = clif_parse_RepairItem;
clif->pWeaponRefine = clif_parse_WeaponRefine;
clif->pNpcSelectMenu = clif_parse_NpcSelectMenu;
clif->pNpcNextClicked = clif_parse_NpcNextClicked;
clif->pNpcAmountInput = clif_parse_NpcAmountInput;
clif->pNpcStringInput = clif_parse_NpcStringInput;
clif->pNpcCloseClicked = clif_parse_NpcCloseClicked;
clif->pItemIdentify = clif_parse_ItemIdentify;
clif->pSelectArrow = clif_parse_SelectArrow;
clif->pAutoSpell = clif_parse_AutoSpell;
clif->pUseCard = clif_parse_UseCard;
clif->pInsertCard = clif_parse_InsertCard;
clif->pSolveCharName = clif_parse_SolveCharName;
clif->pResetChar = clif_parse_ResetChar;
clif->pLocalBroadcast = clif_parse_LocalBroadcast;
clif->pMoveToKafra = clif_parse_MoveToKafra;
clif->pMoveFromKafra = clif_parse_MoveFromKafra;
clif->pMoveToKafraFromCart = clif_parse_MoveToKafraFromCart;
clif->pMoveFromKafraToCart = clif_parse_MoveFromKafraToCart;
clif->pCloseKafra = clif_parse_CloseKafra;
clif->pStoragePassword = clif_parse_StoragePassword;
clif->pCreateParty = clif_parse_CreateParty;
clif->pCreateParty2 = clif_parse_CreateParty2;
clif->pPartyInvite = clif_parse_PartyInvite;
clif->pPartyInvite2 = clif_parse_PartyInvite2;
clif->pReplyPartyInvite = clif_parse_ReplyPartyInvite;
clif->pReplyPartyInvite2 = clif_parse_ReplyPartyInvite2;
clif->pLeaveParty = clif_parse_LeaveParty;
clif->pRemovePartyMember = clif_parse_RemovePartyMember;
clif->pPartyChangeOption = clif_parse_PartyChangeOption;
clif->pPartyMessage = clif_parse_PartyMessage;
clif->pPartyChangeLeader = clif_parse_PartyChangeLeader;
clif->pPartyBookingRegisterReq = clif_parse_PartyBookingRegisterReq;
clif->pPartyBookingSearchReq = clif_parse_PartyBookingSearchReq;
clif->pPartyBookingDeleteReq = clif_parse_PartyBookingDeleteReq;
clif->pPartyBookingUpdateReq = clif_parse_PartyBookingUpdateReq;
clif->pPartyRecruitRegisterReq = clif_parse_PartyRecruitRegisterReq;
clif->pPartyRecruitSearchReq = clif_parse_PartyRecruitSearchReq;
clif->pPartyRecruitDeleteReq = clif_parse_PartyRecruitDeleteReq;
clif->pPartyRecruitUpdateReq = clif_parse_PartyRecruitUpdateReq;
clif->pCloseVending = clif_parse_CloseVending;
clif->pVendingListReq = clif_parse_VendingListReq;
clif->pPurchaseReq = clif_parse_PurchaseReq;
clif->pPurchaseReq2 = clif_parse_PurchaseReq2;
clif->pOpenVending = clif_parse_OpenVending;
clif->pCreateGuild = clif_parse_CreateGuild;
clif->pGuildCheckMaster = clif_parse_GuildCheckMaster;
clif->pGuildRequestInfo = clif_parse_GuildRequestInfo;
clif->pGuildChangePositionInfo = clif_parse_GuildChangePositionInfo;
clif->pGuildChangeMemberPosition = clif_parse_GuildChangeMemberPosition;
clif->pGuildRequestEmblem = clif_parse_GuildRequestEmblem;
clif->pGuildChangeEmblem = clif_parse_GuildChangeEmblem;
clif->pGuildChangeNotice = clif_parse_GuildChangeNotice;
clif->pGuildInvite = clif_parse_GuildInvite;
clif->pGuildReplyInvite = clif_parse_GuildReplyInvite;
clif->pGuildLeave = clif_parse_GuildLeave;
clif->pGuildExpulsion = clif_parse_GuildExpulsion;
clif->pGuildMessage = clif_parse_GuildMessage;
clif->pGuildRequestAlliance = clif_parse_GuildRequestAlliance;
clif->pGuildReplyAlliance = clif_parse_GuildReplyAlliance;
clif->pGuildDelAlliance = clif_parse_GuildDelAlliance;
clif->pGuildOpposition = clif_parse_GuildOpposition;
clif->pGuildBreak = clif_parse_GuildBreak;
clif->pPetMenu = clif_parse_PetMenu;
clif->pCatchPet = clif_parse_CatchPet;
clif->pSelectEgg = clif_parse_SelectEgg;
clif->pSendEmotion = clif_parse_SendEmotion;
clif->pChangePetName = clif_parse_ChangePetName;
clif->pGMKick = clif_parse_GMKick;
clif->pGMKickAll = clif_parse_GMKickAll;
clif->pGMShift = clif_parse_GMShift;
clif->pGMRemove2 = clif_parse_GMRemove2;
clif->pGMRecall = clif_parse_GMRecall;
clif->pGMRecall2 = clif_parse_GMRecall2;
clif->pGM_Monster_Item = clif_parse_GM_Monster_Item;
clif->pGMHide = clif_parse_GMHide;
clif->pGMReqNoChat = clif_parse_GMReqNoChat;
clif->pGMRc = clif_parse_GMRc;
clif->pGMReqAccountName = clif_parse_GMReqAccountName;
clif->pGMChangeMapType = clif_parse_GMChangeMapType;
clif->pGMFullStrip = clif_parse_GMFullStrip;
clif->pPMIgnore = clif_parse_PMIgnore;
clif->pPMIgnoreAll = clif_parse_PMIgnoreAll;
clif->pPMIgnoreList = clif_parse_PMIgnoreList;
clif->pNoviceDoriDori = clif_parse_NoviceDoriDori;
clif->pNoviceExplosionSpirits = clif_parse_NoviceExplosionSpirits;
clif->pFriendsListAdd = clif_parse_FriendsListAdd;
clif->pFriendsListReply = clif_parse_FriendsListReply;
clif->pFriendsListRemove = clif_parse_FriendsListRemove;
clif->pPVPInfo = clif_parse_PVPInfo;
clif->pBlacksmith = clif_parse_Blacksmith;
clif->pAlchemist = clif_parse_Alchemist;
clif->pTaekwon = clif_parse_Taekwon;
clif->pRankingPk = clif_parse_RankingPk;
clif->pFeelSaveOk = clif_parse_FeelSaveOk;
clif->pChangeHomunculusName = clif_parse_ChangeHomunculusName;
clif->pHomMoveToMaster = clif_parse_HomMoveToMaster;
clif->pHomMoveTo = clif_parse_HomMoveTo;
clif->pHomAttack = clif_parse_HomAttack;
clif->pHomMenu = clif_parse_HomMenu;
clif->pAutoRevive = clif_parse_AutoRevive;
clif->pCheck = clif_parse_Check;
clif->pMail_refreshinbox = clif_parse_Mail_refreshinbox;
clif->pMail_read = clif_parse_Mail_read;
clif->pMail_getattach = clif_parse_Mail_getattach;
clif->pMail_delete = clif_parse_Mail_delete;
clif->pMail_return = clif_parse_Mail_return;
clif->pMail_setattach = clif_parse_Mail_setattach;
clif->pMail_winopen = clif_parse_Mail_winopen;
clif->pMail_send = clif_parse_Mail_send;
clif->pAuction_cancelreg = clif_parse_Auction_cancelreg;
clif->pAuction_setitem = clif_parse_Auction_setitem;
clif->pAuction_register = clif_parse_Auction_register;
clif->pAuction_cancel = clif_parse_Auction_cancel;
clif->pAuction_close = clif_parse_Auction_close;
clif->pAuction_bid = clif_parse_Auction_bid;
clif->pAuction_search = clif_parse_Auction_search;
clif->pAuction_buysell = clif_parse_Auction_buysell;
clif->pcashshop_buy = clif_parse_cashshop_buy;
clif->pAdopt_request = clif_parse_Adopt_request;
clif->pAdopt_reply = clif_parse_Adopt_reply;
clif->pViewPlayerEquip = clif_parse_ViewPlayerEquip;
clif->pEquipTick = clif_parse_EquipTick;
clif->pquestStateAck = clif_parse_questStateAck;
clif->pmercenary_action = clif_parse_mercenary_action;
clif->pBattleChat = clif_parse_BattleChat;
clif->pLessEffect = clif_parse_LessEffect;
clif->pItemListWindowSelected = clif_parse_ItemListWindowSelected;
clif->pReqOpenBuyingStore = clif_parse_ReqOpenBuyingStore;
clif->pReqCloseBuyingStore = clif_parse_ReqCloseBuyingStore;
clif->pReqClickBuyingStore = clif_parse_ReqClickBuyingStore;
clif->pReqTradeBuyingStore = clif_parse_ReqTradeBuyingStore;
clif->pSearchStoreInfo = clif_parse_SearchStoreInfo;
clif->pSearchStoreInfoNextPage = clif_parse_SearchStoreInfoNextPage;
clif->pCloseSearchStoreInfo = clif_parse_CloseSearchStoreInfo;
clif->pSearchStoreInfoListItemClick = clif_parse_SearchStoreInfoListItemClick;
clif->pDebug = clif_parse_debug;
clif->pSkillSelectMenu = clif_parse_SkillSelectMenu;
clif->pMoveItem = clif_parse_MoveItem;
/* dull */
clif->pDull = clif_parse_dull;
/* BGQueue */
clif->pBGQueueRegister = clif_parse_bgqueue_register;
clif->pBGQueueCheckState = clif_parse_bgqueue_checkstate;
clif->pBGQueueRevokeReq = clif_parse_bgqueue_revoke_req;
clif->pBGQueueBattleBeginAck = clif_parse_bgqueue_battlebegin_ack;
/* RagExe Cash Shop [Ind/Hercules] */
clif->pCashShopOpen = clif_parse_CashShopOpen;
clif->pCashShopClose = clif_parse_CashShopClose;
clif->pCashShopReqTab = clif_parse_CashShopReqTab;
clif->pCashShopSchedule = clif_parse_CashShopSchedule;
clif->pCashShopBuy = clif_parse_CashShopBuy;
/* */
clif->pPartyTick = clif_parse_PartyTick;
clif->pGuildInvite2 = clif_parse_GuildInvite2;
/* Group Search System Update */
clif->pPartyBookingAddFilter = clif_parse_PartyBookingAddFilteringList;
clif->pPartyBookingSubFilter = clif_parse_PartyBookingSubFilteringList;
clif->pPartyBookingReqVolunteer = clif_parse_PartyBookingReqVolunteer;
clif->pPartyBookingRefuseVolunteer = clif_parse_PartyBookingRefuseVolunteer;
clif->pPartyBookingCancelVolunteer = clif_parse_PartyBookingCancelVolunteer;
/* Bank System [Yommy/Hercules] */
clif->pBankDeposit = clif_parse_BankDeposit;
clif->pBankWithdraw = clif_parse_BankWithdraw;
clif->pBankCheck = clif_parse_BankCheck;
clif->pBankOpen = clif_parse_BankOpen;
clif->pBankClose = clif_parse_BankClose;
/* Roulette System [Yommy/Hercules] */
clif->pRouletteOpen = clif_parse_RouletteOpen;
clif->pRouletteInfo = clif_parse_RouletteInfo;
clif->pRouletteClose = clif_parse_RouletteClose;
clif->pRouletteGenerate = clif_parse_RouletteGenerate;
clif->pRouletteRecvItem = clif_parse_RouletteRecvItem;
/* */
clif->pNPCShopClosed = clif_parse_NPCShopClosed;
/* NPC Market */
clif->pNPCMarketClosed = clif_parse_NPCMarketClosed;
clif->pNPCMarketPurchase = clif_parse_NPCMarketPurchase;
}
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