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|
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>
#include <limits.h>
#include "../common/malloc.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "map.h"
#include "battle.h"
#include "chrif.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "status.h"
#ifndef TXT_ONLY
#include "charsave.h"
#endif
//Updated table (only doc^^) [Sirius]
//Used Packets: U->2af8
//Free Packets: F->2af8
struct dbt *auth_db;
static const int packet_len_table[0x3d] = {
60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
6,-1,18, 7,-1,49,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17
-1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
-1,10,-1,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, F->2b22, F->2b23, F->2b24, F->2b25, F->2b26, F->2b27
};
//Used Packets:
//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
//2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
//2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..'
//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
//2afd: Incomming, chrif_authok -> 'character selected, add to auth db'
//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
//2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
//2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
//2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
//2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
//2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known
//2b08: Outgoing, chrif_searchcharid -> '...'
//2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db'
//2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY'
//2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..'
//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
//2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY'
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
//2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
//2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
//2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
//2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
//2b15: Incomming, chrif_recvgmaccounts -> 'recieve gm accs from charserver (seems to be incomplete !)'
//2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
//2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists'
//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
//2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.'
//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
//2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
//2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
//2b21: Incomming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
//2b22-2b27: FREE
int chrif_connected;
int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
int srvinfo;
static char char_ip_str[128];
static in_addr_t char_ip= 0;
static int char_port = 6121;
static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
static int chrif_state = 0;
static int char_init_done = 0;
int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
//Interval at which map server updates online listing. [Valaris]
#define CHECK_INTERVAL 3600000
//Interval at which map server sends number of connected users. [Skotlex]
#define UPDATE_INTERVAL 10000
//This define should spare writing the check in every function. [Skotlex]
#define chrif_check(a) { if(!chrif_isconnect()) return a; }
// �ݒ�t�@�C���ǂݍ��݊W
/*==========================================
*
*------------------------------------------
*/
void chrif_setuserid(char *id)
{
memcpy(userid, id, NAME_LENGTH);
}
/*==========================================
*
*------------------------------------------
*/
void chrif_setpasswd(char *pwd)
{
memcpy(passwd, pwd, NAME_LENGTH);
}
/*==========================================
*
*------------------------------------------
*/
void chrif_checkdefaultlogin(void)
{
if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
#ifdef TXT_ONLY
ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
#else
ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
#endif
ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
}
}
/*==========================================
*
*------------------------------------------
*/
int chrif_setip(char *ip)
{
char ip_str[16];
char_ip = resolve_hostbyname(ip,NULL,ip_str);
if (!char_ip) {
ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
return 0;
}
strncpy(char_ip_str, ip, sizeof(char_ip_str));
ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str);
return 1;
}
/*==========================================
*
*------------------------------------------
*/
void chrif_setport(int port)
{
char_port = port;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_isconnect(void)
{
return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
}
/*==========================================
* Saves char.
* Flag = 1: Character is quitting.
* Flag = 2: Character is changing map-servers
*------------------------------------------
*/
int chrif_save(struct map_session_data *sd, int flag)
{
nullpo_retr(-1, sd);
pc_makesavestatus(sd);
if(!chrif_isconnect())
{
if (flag) sd->state.finalsave = 1; //Will save character on reconnect.
return -1;
}
if (sd->state.finalsave)
return -1; //Refuse to save a char already tagged for final saving. [Skotlex]
//For data sync
if (sd->state.storage_flag == 1)
storage_storage_save(sd->status.account_id, flag);
else if (sd->state.storage_flag == 2)
storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
if (flag) sd->state.storage_flag = 0; //Force close it.
//Saving of registry values.
if (sd->state.reg_dirty&4)
intif_saveregistry(sd, 3); //Save char regs
if (sd->state.reg_dirty&2)
intif_saveregistry(sd, 2); //Save account regs
if (sd->state.reg_dirty&1)
intif_saveregistry(sd, 1); //Save account2 regs
#ifndef TXT_ONLY
if(charsave_method){ //New 'Local' save
charsave_savechar(sd->char_id, &sd->status);
if (flag == 1) chrif_char_offline(sd); //Tell char server that character went offline.
}else{
#endif
WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
WFIFOW(char_fd,0) = 0x2b01;
WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
WFIFOL(char_fd,4) = sd->bl.id;
WFIFOL(char_fd,8) = sd->char_id;
WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
WFIFOSET(char_fd, WFIFOW(char_fd,2));
#ifndef TXT_ONLY
}
#endif
if (flag)
sd->state.finalsave = 1; //Mark the last save as done.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_connect(int fd)
{
ShowStatus("Logging in to char server...\n", char_fd);
WFIFOHEAD(fd, 60);
WFIFOW(fd,0) = 0x2af8;
memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
WFIFOL(fd,50) = 0;
WFIFOL(fd,54) = clif_getip_long();
WFIFOW(fd,58) = clif_getport(); // [Valaris] thanks to fov
WFIFOSET(fd,60);
return 0;
}
/*==========================================
* �}�b�v���M
*------------------------------------------
*/
int chrif_sendmap(int fd)
{
int i;
ShowStatus("Sending maps to char server...\n");
WFIFOHEAD(fd, 4 + map_num * 4);
WFIFOW(fd,0) = 0x2afa;
for(i = 0; i < map_num; i++)
WFIFOW(fd,4+i*4) = map[i].index;
WFIFOW(fd,2) = 4 + i * 4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �}�b�v��M
*------------------------------------------
*/
int chrif_recvmap(int fd)
{
int i, j, ip, port;
unsigned char *p = (unsigned char *)&ip;
RFIFOHEAD(fd);
ip = RFIFOL(fd,4);
port = RFIFOW(fd,8);
for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
map_setipport(RFIFOW(fd,i), ip, port);
// if (battle_config.etc_log)
// printf("recv map %d %s\n", j, RFIFOP(fd,i));
}
if (battle_config.etc_log)
ShowStatus("recv map on %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
other_mapserver_count++;
return 0;
}
/*==========================================
* Delete maps of other servers, (if an other mapserver is going OFF)
*------------------------------------------
*/
int chrif_removemap(int fd){
int i, j, ip, port;
unsigned char *p = (unsigned char *)&ip;
RFIFOHEAD(fd);
ip = RFIFOL(fd, 4);
port = RFIFOW(fd, 8);
for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++){
map_eraseipport(RFIFOW(fd, i), ip, port);
}
other_mapserver_count--;
if(battle_config.etc_log)
ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
return 0;
}
int chrif_save_ack(int fd) {
int aid = RFIFOL(fd,2), cid = RFIFOL(fd,6);
struct map_session_data *sd = map_id2sd(aid);
if (sd && sd->status.char_id == cid)
map_quit_ack(sd);
return 0;
}
/*==========================================
* �}�b�v�I�Ԉړ��̂��߂̃f�[�^�����v��
*------------------------------------------
*/
int chrif_changemapserver(struct map_session_data *sd, short map, int x, int y, int ip, short port)
{
int s_ip;
nullpo_retr(-1, sd);
chrif_check(-1);
if (other_mapserver_count < 1)
{ //No other map servers are online!
pc_authfail(sd);
return -1;
}
if (sd->fd && sd->fd < fd_max && session[sd->fd])
s_ip = session[sd->fd]->client_addr.sin_addr.s_addr;
else //Not connected? Can't retrieve IP
s_ip = 0;
WFIFOHEAD(char_fd, 35);
WFIFOW(char_fd, 0) = 0x2b05;
WFIFOL(char_fd, 2) = sd->bl.id;
WFIFOL(char_fd, 6) = sd->login_id1;
WFIFOL(char_fd,10) = sd->login_id2;
WFIFOL(char_fd,14) = sd->status.char_id;
WFIFOW(char_fd,18) = map;
WFIFOW(char_fd,20) = x;
WFIFOW(char_fd,22) = y;
WFIFOL(char_fd,24) = ip;
WFIFOW(char_fd,28) = port;
WFIFOB(char_fd,30) = sd->status.sex;
WFIFOL(char_fd,31) = s_ip;
WFIFOSET(char_fd,35);
return 0;
}
/*==========================================
* �}�b�v�I�Ԉړ�ack
*------------------------------------------
*/
int chrif_changemapserverack(int fd)
{
struct map_session_data *sd;
RFIFOHEAD(fd);
sd = map_id2sd(RFIFOL(fd,2));
if (sd == NULL || sd->status.char_id != RFIFOL(fd,14))
return -1;
if (RFIFOL(fd,6) == 1) {
if (battle_config.error_log)
ShowError("map server change failed.\n");
pc_authfail(sd);
return 0;
}
clif_changemapserver(sd, (char*)mapindex_id2name(RFIFOW(fd,18)), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28));
//Player has been saved already, remove him from memory. [Skotlex]
map_quit(sd);
map_quit_ack(sd);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_connectack(int fd)
{
RFIFOHEAD(fd);
if (RFIFOB(fd,2)) {
ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
exit(1);
}
ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
chrif_state = 1;
chrif_connected=1;
chrif_sendmap(fd);
ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
if(!char_init_done) {
char_init_done = 1;
ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_sendmapack(int fd)
{
RFIFOHEAD(fd);
if (RFIFOB(fd,2)) {
ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
exit(1);
}
memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
ShowStatus("Map sending complete. Map Server is now online.\n");
chrif_state = 2;
//If there are players online, send them to the char-server. [Skotlex]
send_users_tochar(-1, gettick(), 0, 0);
//Re-save any storages that were modified in the disconnection time. [Skotlex]
do_reconnect_map();
do_reconnect_storage();
return 0;
}
/*==========================================
* Request sc_data from charserver [Skotlex]
*------------------------------------------
*/
int chrif_scdata_request(int account_id, int char_id)
{
#ifdef ENABLE_SC_SAVING
#ifndef TXT_ONLY
if (charsave_method)
return charsave_load_scdata(account_id, char_id);
#endif
chrif_check(-1);
WFIFOHEAD(char_fd, 10);
WFIFOW(char_fd, 0) = 0x2afc;
WFIFOL(char_fd, 2) = account_id;
WFIFOL(char_fd, 6) = char_id;
WFIFOSET(char_fd,10);
#endif
return 0;
}
/*==========================================
* new auth system [Kevin]
*------------------------------------------
*/
void chrif_authreq(struct map_session_data *sd)
{
struct auth_node *auth_data;
auth_data=idb_get(auth_db, sd->bl.id);
if(auth_data) {
if(auth_data->char_dat &&
auth_data->account_id== sd->bl.id &&
auth_data->login_id1 == sd->login_id1)
{ //auth ok
pc_authok(sd, auth_data->login_id2, auth_data->connect_until_time, auth_data->char_dat);
chrif_scdata_request(auth_data->account_id, auth_data->char_dat->char_id);
} else { //auth failed
pc_authfail(sd);
chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
}
if (auth_data->char_dat)
aFree(auth_data->char_dat);
idb_remove(auth_db, sd->bl.id);
} else { //data from char server has not arrived yet.
auth_data = aCalloc(1,sizeof(struct auth_node));
auth_data->sd = sd;
auth_data->fd = sd->fd;
auth_data->account_id = sd->bl.id;
auth_data->login_id1 = sd->login_id1;
auth_data->node_created = gettick();
uidb_put(auth_db, sd->bl.id, auth_data);
}
return;
}
//character selected, insert into auth db
void chrif_authok(int fd) {
struct auth_node *auth_data;
RFIFOHEAD(fd);
if (map_id2sd(RFIFOL(fd, 4)) != NULL)
//Someone with this account is already in! Do not store the info to prevent possible sync exploits. [Skotlex]
return;
if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL)
{ //Is the character already awaiting authorization?
if (auth_data->sd)
{
//First, check to see if the session data still exists (avoid dangling pointers)
if(session[auth_data->fd] && session[auth_data->fd]->session_data == auth_data->sd)
{
if (auth_data->char_dat == NULL &&
auth_data->account_id == RFIFOL(fd, 4) &&
auth_data->login_id1 == RFIFOL(fd, 8))
{ //Auth Ok
pc_authok(auth_data->sd, RFIFOL(fd, 16), RFIFOL(fd, 12), (struct mmo_charstatus*)RFIFOP(fd, 20));
chrif_scdata_request(auth_data->account_id, auth_data->sd->status.char_id);
} else { //Auth Failed
pc_authfail(auth_data->sd);
chrif_char_offline(auth_data->sd); //Set him offline, the char server likely has it set as online already.
}
} //else: Character no longer exists, just go through.
}
//Delete the data of this node...
if (auth_data->char_dat)
aFree (auth_data->char_dat);
uidb_remove(auth_db, RFIFOL(fd, 4));
return;
}
// Awaiting for client to connect.
auth_data = (struct auth_node *)aCalloc(1,sizeof(struct auth_node));
auth_data->char_dat = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
auth_data->account_id=RFIFOL(fd, 4);
auth_data->login_id1=RFIFOL(fd, 8);
auth_data->connect_until_time=RFIFOL(fd, 12);
auth_data->login_id2=RFIFOL(fd, 16);
memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus));
auth_data->node_created=gettick();
uidb_put(auth_db, RFIFOL(fd, 4), auth_data);
}
int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
{
struct auth_node *node=(struct auth_node*)data;
if(DIFF_TICK(gettick(),node->node_created)>30000) {
ShowNotice("Character (aid: %d) not authed within 30 seconds of character select!\n", node->account_id);
if (node->char_dat)
aFree(node->char_dat);
db_remove(auth_db, key);
return 1;
}
return 0;
}
int auth_db_cleanup(int tid, unsigned int tick, int id, int data) {
auth_db->foreach(auth_db, auth_db_cleanup_sub);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_charselectreq(struct map_session_data *sd)
{
int i, s_ip;
nullpo_retr(-1, sd);
if( !sd || !sd->bl.id || !sd->login_id1 )
return -1;
chrif_check(-1);
s_ip = 0;
for(i = 0; i < fd_max; i++)
if (session[i] && session[i]->session_data == sd) {
s_ip = session[i]->client_addr.sin_addr.s_addr;
break;
}
WFIFOHEAD(char_fd, 18);
WFIFOW(char_fd, 0) = 0x2b02;
WFIFOL(char_fd, 2) = sd->bl.id;
WFIFOL(char_fd, 6) = sd->login_id1;
WFIFOL(char_fd,10) = sd->login_id2;
WFIFOL(char_fd,14) = s_ip;
WFIFOSET(char_fd,18);
return 0;
}
/*==========================================
* �L�������₢���킹
*------------------------------------------
*/
int chrif_searchcharid(int char_id)
{
if( !char_id )
return -1;
chrif_check(-1);
WFIFOHEAD(char_fd, 6);
WFIFOW(char_fd,0) = 0x2b08;
WFIFOL(char_fd,2) = char_id;
WFIFOSET(char_fd,6);
return 0;
}
/*==========================================
* GM�ɕω��v��
*------------------------------------------
*/
int chrif_changegm(int id, const char *pass, int len)
{
if (battle_config.etc_log)
ShowInfo("chrif_changegm: account: %d, password: '%s'.\n", id, pass);
chrif_check(-1);
WFIFOHEAD(char_fd, len + 8);
WFIFOW(char_fd,0) = 0x2b0a;
WFIFOW(char_fd,2) = len + 8;
WFIFOL(char_fd,4) = id;
memcpy(WFIFOP(char_fd,8), pass, len);
WFIFOSET(char_fd, len + 8);
return 0;
}
/*==========================================
* Change Email
*------------------------------------------
*/
int chrif_changeemail(int id, const char *actual_email, const char *new_email)
{
if (battle_config.etc_log)
ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
chrif_check(-1);
WFIFOHEAD(char_fd, 86);
WFIFOW(char_fd,0) = 0x2b0c;
WFIFOL(char_fd,2) = id;
memcpy(WFIFOP(char_fd,6), actual_email, 40);
memcpy(WFIFOP(char_fd,46), new_email, 40);
WFIFOSET(char_fd,86);
return 0;
}
/*==========================================
* Send message to char-server with a character name to do some operations (by Yor)
* Used to ask Char-server about a character name to have the account number to modify account file in login-server.
* type of operation:
* 1: block
* 2: ban
* 3: unblock
* 4: unban
* 5: changesex
*------------------------------------------
*/
int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second)
{
chrif_check(-1);
WFIFOHEAD(char_fd, 44);
WFIFOW(char_fd, 0) = 0x2b0e;
WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody
memcpy(WFIFOP(char_fd,6), character_name, NAME_LENGTH);
WFIFOW(char_fd, 30) = operation_type; // type of operation
if (operation_type == 2) {
WFIFOW(char_fd, 32) = year;
WFIFOW(char_fd, 34) = month;
WFIFOW(char_fd, 36) = day;
WFIFOW(char_fd, 38) = hour;
WFIFOW(char_fd, 40) = minute;
WFIFOW(char_fd, 42) = second;
}
ShowInfo("chrif : sended 0x2b0e\n");
WFIFOSET(char_fd,44);
return 0;
}
/*==========================================
* ���ʕω��v��
*------------------------------------------
*/
int chrif_changesex(int id, int sex) {
chrif_check(-1);
WFIFOHEAD(char_fd, 9);
WFIFOW(char_fd,0) = 0x2b11;
WFIFOW(char_fd,2) = 9;
WFIFOL(char_fd,4) = id;
WFIFOB(char_fd,8) = sex;
ShowInfo("chrif : sent 0x3000(changesex)\n");
WFIFOSET(char_fd,9);
return 0;
}
/*==========================================
* Answer after a request about a character name to do some operations (by Yor)
* Used to answer of chrif_char_ask_name.
* type of operation:
* 1: block
* 2: ban
* 3: unblock
* 4: unban
* 5: changesex
* type of answer:
* 0: login-server resquest done
* 1: player not found
* 2: gm level too low
* 3: login-server offline
*------------------------------------------
*/
int chrif_char_ask_name_answer(int fd)
{
int acc;
struct map_session_data *sd;
char output[256];
char player_name[NAME_LENGTH];
RFIFOHEAD(fd);
acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody)
memcpy(player_name, RFIFOP(fd,6), NAME_LENGTH-1);
player_name[NAME_LENGTH-1] = '\0';
sd = map_id2sd(acc);
if (acc >= 0 && sd != NULL) {
if (RFIFOW(fd, 32) == 1) // player not found
sprintf(output, "The player '%s' doesn't exist.", player_name);
else {
switch(RFIFOW(fd, 30)) {
case 1: // block
switch(RFIFOW(fd, 32)) {
case 0: // login-server resquest done
sprintf(output, "Login-server has been asked to block the player '%s'.", player_name);
break;
//case 1: // player not found
case 2: // gm level too low
sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name);
break;
case 3: // login-server offline
sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name);
break;
}
break;
case 2: // ban
switch(RFIFOW(fd, 32)) {
case 0: // login-server resquest done
sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name);
break;
//case 1: // player not found
case 2: // gm level too low
sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name);
break;
case 3: // login-server offline
sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name);
break;
}
break;
case 3: // unblock
switch(RFIFOW(fd, 32)) {
case 0: // login-server resquest done
sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name);
break;
//case 1: // player not found
case 2: // gm level too low
sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name);
break;
case 3: // login-server offline
sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name);
break;
}
break;
case 4: // unban
switch(RFIFOW(fd, 32)) {
case 0: // login-server resquest done
sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name);
break;
//case 1: // player not found
case 2: // gm level too low
sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name);
break;
case 3: // login-server offline
sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name);
break;
}
break;
case 5: // changesex
switch(RFIFOW(fd, 32)) {
case 0: // login-server resquest done
sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name);
break;
//case 1: // player not found
case 2: // gm level too low
sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name);
break;
case 3: // login-server offline
sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name);
break;
}
break;
}
}
if (output[0] != '\0') {
output[sizeof(output)-1] = '\0';
clif_displaymessage(sd->fd, output);
}
} else
ShowError("chrif_char_ask_name_answer failed - player not online.\n");
return 0;
}
/*==========================================
* End of GM change (@GM) (modified by Yor)
*------------------------------------------
*/
int chrif_changedgm(int fd)
{
int acc, level;
struct map_session_data *sd = NULL;
RFIFOHEAD(fd);
acc = RFIFOL(fd,2);
level = RFIFOL(fd,6);
sd = map_id2sd(acc);
if (battle_config.etc_log)
ShowNotice("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level);
if (sd != NULL) {
if (level > 0)
clif_displaymessage(sd->fd, "GM modification success.");
else
clif_displaymessage(sd->fd, "Failure of GM modification.");
}
return 0;
}
/*==========================================
* ���ʕω��I�� (modified by Yor)
*------------------------------------------
*/
int chrif_changedsex(int fd)
{
int acc, sex, i;
struct map_session_data *sd;
RFIFOHEAD(fd);
acc = RFIFOL(fd,2);
sex = RFIFOL(fd,6);
if (battle_config.etc_log)
ShowNotice("chrif_changedsex %d.\n", acc);
sd = map_id2sd(acc);
if (acc > 0) {
if (sd != NULL && sd->status.sex != sex) {
if (sd->status.sex == 0) {
sd->status.sex = 1;
sd->sex = 1;
} else if (sd->status.sex == 1) {
sd->status.sex = 0;
sd->sex = 0;
}
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip)
pc_unequipitem((struct map_session_data*)sd, i, 2);
}
// reset skill of some job
if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
// remove specifical skills of Bard classes
for(i = 315; i <= 322; i++) {
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill[i].id = 0;
sd->status.skill[i].lv = 0;
}
}
// remove specifical skills of Dancer classes
for(i = 323; i <= 330; i++) {
if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += sd->status.skill[i].lv;
sd->status.skill[i].id = 0;
sd->status.skill[i].lv = 0;
}
}
clif_updatestatus(sd, SP_SKILLPOINT);
// change job if necessary
if (sd->status.sex) //Changed from Dancer
sd->status.class_ -= 1;
else //Changed from Bard
sd->status.class_ += 1;
//sd->class_ needs not be updated as both Dancer/Bard are the same.
}
// save character
//chrif_save(sd,1); Character will be saved on session closed -> map_quit
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
// do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
clif_setwaitclose(sd->fd); // forced to disconnect for the change
}
} else {
if (sd != NULL) {
ShowError("chrif_changedsex failed.\n");
}
}
return 0;
}
/*==========================================
* ��������v��
*------------------------------------------
*/
int chrif_divorce(int char_id, int partner_id)
{
struct map_session_data *sd = NULL;
if (!char_id || !partner_id)
return 0;
nullpo_retr(0, sd = map_nick2sd(map_charid2nick(partner_id)));
if (sd->status.partner_id == char_id) {
int i;
//����(�����͊��ɃL�����������Ă��锤�Ȃ̂�)
sd->status.partner_id = 0;
//�����̌����w�ւD
for(i = 0; i < MAX_INVENTORY; i++)
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
pc_delitem(sd, i, 1, 0);
}
return 0;
}
/*==========================================
* Disconnection of a player (account has been deleted in login-server) by [Yor]
*------------------------------------------
*/
int chrif_accountdeletion(int fd)
{
int acc;
struct map_session_data *sd;
RFIFOHEAD(fd);
acc = RFIFOL(fd,2);
if (battle_config.etc_log)
ShowNotice("chrif_accountdeletion %d.\n", acc);
sd = map_id2sd(acc);
if (acc > 0) {
if (sd != NULL) {
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
clif_setwaitclose(sd->fd); // forced to disconnect for the change
}
} else {
if (sd != NULL)
ShowError("chrif_accountdeletion failed - player not online.\n");
}
return 0;
}
/*==========================================
* Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
*------------------------------------------
*/
int chrif_accountban(int fd)
{
int acc;
struct map_session_data *sd;
RFIFOHEAD(fd);
acc = RFIFOL(fd,2);
if (battle_config.etc_log)
ShowNotice("chrif_accountban %d.\n", acc);
sd = map_id2sd(acc);
if (acc > 0) {
if (sd != NULL) {
sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
switch (RFIFOL(fd,7)) { // status or final date of a banishment
case 1: // 0 = Unregistered ID
clif_displaymessage(sd->fd, "Your account has 'Unregistered'.");
break;
case 2: // 1 = Incorrect Password
clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'...");
break;
case 3: // 2 = This ID is expired
clif_displaymessage(sd->fd, "Your account has expired.");
break;
case 4: // 3 = Rejected from Server
clif_displaymessage(sd->fd, "Your account has been rejected from server.");
break;
case 5: // 4 = You have been blocked by the GM Team
clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team.");
break;
case 6: // 5 = Your Game's EXE file is not the latest version
clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version.");
break;
case 7: // 6 = Your are Prohibited to log in until %s
clif_displaymessage(sd->fd, "Your account has been prohibited to log in.");
break;
case 8: // 7 = Server is jammed due to over populated
clif_displaymessage(sd->fd, "Server is jammed due to over populated.");
break;
case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
clif_displaymessage(sd->fd, "Your account has not more authorised.");
break;
case 100: // 99 = This ID has been totally erased
clif_displaymessage(sd->fd, "Your account has been totally erased.");
break;
default:
clif_displaymessage(sd->fd, "Your account has not more authorised.");
break;
}
} else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
time_t timestamp;
char tmpstr[2048];
timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
strcpy(tmpstr, "Your account has been banished until ");
strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(×tamp));
clif_displaymessage(sd->fd, tmpstr);
}
clif_setwaitclose(sd->fd); // forced to disconnect for the change
}
} else {
if (sd != NULL)
ShowError("chrif_accountban failed - player not online.\n");
}
return 0;
}
//Disconnect the player out of the game, simple packet
//packet.w AID.L WHY.B 2+4+1 = 7byte
int chrif_disconnectplayer(int fd){
struct map_session_data *sd;
RFIFOHEAD(fd);
sd = map_id2sd(RFIFOL(fd, 2));
if(sd == NULL){
return -1;
}
if (!sd->fd)
{ //No connection
if (sd->state.autotrade)
map_quit(sd); //Remove it.
//Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
//and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
return 0;
}
switch(RFIFOB(fd, 6)){
//clif_authfail_fd
case 1: //server closed
clif_authfail_fd(sd->fd, 1);
break;
case 2: //someone else logged in
clif_authfail_fd(sd->fd, 2);
break;
case 3: //server overpopulated
clif_authfail_fd(sd->fd, 4);
break;
case 4: //out of time payd for .. (avail)
clif_authfail_fd(sd->fd, 10);
break;
case 5: //forced to dc by gm
clif_authfail_fd(sd->fd, 15);
break;
}
return 0;
}
/*==========================================
* Request to reload GM accounts and their levels: send to char-server by [Yor]
*------------------------------------------
*/
int chrif_reloadGMdb(void)
{
chrif_check(-1);
WFIFOHEAD(char_fd, 2);
WFIFOW(char_fd,0) = 0x2af7;
WFIFOSET(char_fd, 2);
return 0;
}
/*==========================================
* Receiving GM accounts and their levels from char-server by [Yor]
*------------------------------------------
*/
int chrif_recvgmaccounts(int fd)
{
ShowInfo("From login-server: receiving information of '"CL_WHITE"%d"CL_RESET"' GM accounts.\n", pc_read_gm_account(fd));
return 0;
}
/*==========================================
* Request/Receive top 10 Fame character list
*------------------------------------------
*/
int chrif_updatefamelist(struct map_session_data *sd)
{
char type;
chrif_check(-1);
switch(sd->class_&MAPID_UPPERMASK) {
case MAPID_BLACKSMITH:
type = 1;
break;
case MAPID_ALCHEMIST:
type = 2;
break;
case MAPID_TAEKWON:
type = 3;
break;
default:
return 0;
}
WFIFOHEAD(char_fd, 12);
WFIFOW(char_fd, 0) = 0x2b10;
WFIFOL(char_fd, 2) = sd->char_id;
WFIFOL(char_fd, 6) = sd->status.fame;
WFIFOB(char_fd, 10) = type;
WFIFOB(char_fd, 11) = pc_famerank(sd->char_id, sd->class_&MAPID_UPPERMASK);
WFIFOSET(char_fd, 12);
return 0;
}
int chrif_buildfamelist(void)
{
chrif_check(-1);
WFIFOHEAD(char_fd, 2);
WFIFOW(char_fd, 0) = 0x2b1a;
WFIFOSET(char_fd, 2);
return 0;
}
int chrif_recvfamelist(int fd)
{
int num, size;
int total = 0, len = 8;
RFIFOHEAD(fd);
memset (smith_fame_list, 0, sizeof(smith_fame_list));
memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
size = RFIFOW(fd, 6); //Blacksmith block size
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
total += num;
size = RFIFOW(fd, 4); //Alchemist block size
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
total += num;
size = RFIFOW(fd, 2); //Total packet length
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
total += num;
ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
return 0;
}
int chrif_save_scdata(struct map_session_data *sd)
{ //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
#ifdef ENABLE_SC_SAVING
int i, count=0;
unsigned int tick;
struct status_change_data data;
struct TimerData *timer;
if (sd->state.finalsave) //Character was already saved?
return -1;
#ifndef TXT_ONLY
if(charsave_method) //New 'Local' save
{
charsave_save_scdata(sd->status.account_id, sd->status.char_id, &sd->sc, MAX_STATUSCHANGE);
return 0;
}
#endif
chrif_check(-1);
tick = gettick();
WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
WFIFOW(char_fd,0) = 0x2b1c;
WFIFOL(char_fd,4) = sd->status.account_id;
WFIFOL(char_fd,8) = sd->status.char_id;
for (i = 0; i < SC_MAX; i++)
{
if (sd->sc.data[i].timer == -1)
continue;
timer = get_timer(sd->sc.data[i].timer);
if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
continue;
data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
data.type = i;
data.val1 = sd->sc.data[i].val1;
data.val2 = sd->sc.data[i].val2;
data.val3 = sd->sc.data[i].val3;
data.val4 = sd->sc.data[i].val4;
memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
&data, sizeof(struct status_change_data));
count++;
}
if (count == 0)
return 0; //Nothing to save.
WFIFOW(char_fd,12) = count;
WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
WFIFOSET(char_fd,WFIFOW(char_fd,2));
#endif
return 0;
}
int chrif_load_scdata(int fd)
{ //Retrieve and load sc_data for a player. [Skotlex]
#ifdef ENABLE_SC_SAVING
struct map_session_data *sd;
struct status_change_data data;
int aid, cid, i, count;
RFIFOHEAD(fd);
aid = RFIFOL(fd,4); //Player Account ID
cid = RFIFOL(fd,8); //Player Char ID
sd = map_id2sd(aid);
if (!sd)
{
ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
return -1;
}
if (sd->status.char_id != cid)
{
ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
return -1;
}
count = RFIFOW(fd,12); //sc_count
for (i = 0; i < count; i++)
{
memcpy(&data, RFIFOP(fd,14 + i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
if (data.tick < 1)
{ //Protection against invalid tick values. [Skotlex]
ShowWarning("chrif_load_scdata: Received invalid duration (%d ms) for status change %d (character %s)\n", data.tick, data.type, sd->status.name);
continue;
}
status_change_start(&sd->bl, data.type, 10000, data.val1, data.val2, data.val3, data.val4, data.tick, 15);
}
#endif
return 0;
}
/*==========================================
* Send rates and motd to char server [Wizputer]
*------------------------------------------
*/
int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
{
char buf[256];
FILE *fp;
int i;
chrif_check(-1);
WFIFOHEAD(char_fd, sizeof(buf) + 10);
WFIFOW(char_fd,0) = 0x2b16;
WFIFOW(char_fd,2) = base_rate;
WFIFOW(char_fd,4) = job_rate;
WFIFOW(char_fd,6) = drop_rate;
if ((fp = fopen(motd_txt, "r")) != NULL) {
if (fgets(buf, 250, fp) != NULL) {
for(i = 0; buf[i]; i++) {
if (buf[i] == '\r' || buf[i] == '\n') {
buf[i] = 0;
break;
}
}
WFIFOW(char_fd,8) = sizeof(buf) + 10;
memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
}
fclose(fp);
} else {
memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
WFIFOW(char_fd,8) = sizeof(buf) + 10;
memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
}
WFIFOSET(char_fd,WFIFOW(char_fd,8));
return 0;
}
/*=========================================
* Tell char-server charcter disconnected [Wizputer]
*-----------------------------------------
*/
int chrif_char_offline(struct map_session_data *sd)
{
chrif_check(-1);
WFIFOHEAD(char_fd, 10);
WFIFOW(char_fd,0) = 0x2b17;
WFIFOL(char_fd,2) = sd->status.char_id;
WFIFOL(char_fd,6) = sd->status.account_id;
WFIFOSET(char_fd,10);
return 0;
}
/*=========================================
* Tell char-server to reset all chars offline [Wizputer]
*-----------------------------------------
*/
int chrif_flush_fifo(void) {
chrif_check(-1);
set_nonblocking(char_fd, 0);
flush_fifos();
set_nonblocking(char_fd, 1);
return 0;
}
/*=========================================
* Tell char-server to reset all chars offline [Wizputer]
*-----------------------------------------
*/
int chrif_char_reset_offline(void) {
chrif_check(-1);
WFIFOHEAD(char_fd, 2);
WFIFOW(char_fd,0) = 0x2b18;
WFIFOSET(char_fd,2);
return 0;
}
/*=========================================
* Tell char-server charcter is online [Wizputer]
*-----------------------------------------
*/
int chrif_char_online(struct map_session_data *sd)
{
chrif_check(-1);
WFIFOHEAD(char_fd, 10);
WFIFOW(char_fd,0) = 0x2b19;
WFIFOL(char_fd,2) = sd->status.char_id;
WFIFOL(char_fd,6) = sd->status.account_id;
WFIFOSET(char_fd,10);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int chrif_disconnect_sub(struct map_session_data* sd,va_list va) {
if (sd->fd)
clif_authfail_fd(sd->fd,1);
else
map_quit(sd);
return 0;
}
int chrif_disconnect(int fd) {
if(fd == char_fd) {
char_fd = 0;
ShowWarning("Map Server disconnected from Char Server.\n\n");
if (kick_on_disconnect)
clif_foreachclient(chrif_disconnect_sub);
chrif_connected = 0;
other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
map_eraseallipport();
// �q�ɃL���b�V��������
if (kick_on_disconnect)
{ //Do not clean the storage if players are gonna be left inside. [Skotlex]
do_final_storage();
do_init_storage();
}
//Attempt to reconnect in a second. [Skotlex]
add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
}
return 0;
}
void chrif_update_ip(int fd){
unsigned long new_ip;
new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
if (new_ip && new_ip != char_ip)
char_ip = new_ip; //Update char_ip
new_ip = clif_refresh_ip();
if (!new_ip) return; //No change
WFIFOW(fd, 0) = 0x2736;
WFIFOL(fd, 2) = new_ip;
WFIFOSET(fd, 6);
}
/*==========================================
*
*------------------------------------------
*/
int chrif_parse(int fd)
{
int packet_len, cmd;
// only char-server can have an access to here.
// so, if it isn't the char-server, we disconnect the session (fd != char_fd).
if (fd != char_fd || session[fd]->eof) {
if (fd == char_fd && chrif_connected == 1) {
chrif_disconnect (fd);
}
else if (fd != char_fd)
ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
do_close(fd);
return 0;
}
while (RFIFOREST(fd) >= 2 && !session[fd]->eof) { //Infinite loop on broken pipe fix. [Skotlex]
RFIFOHEAD(fd);
cmd = RFIFOW(fd,0);
if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) ||
packet_len_table[cmd-0x2af8] == 0) {
int r = intif_parse(fd); // intif�ɓn��
if (r == 1) continue; // intif�ŏ�������
if (r == 2) return 0; // intif�ŏ����������A�f�[�^������Ȃ�
session[fd]->eof = 1;
ShowWarning("chrif_parse: session #%d, intif_parse failed -> disconnected.\n", fd);
return 0;
}
packet_len = packet_len_table[cmd-0x2af8];
if (packet_len == -1) {
if (RFIFOREST(fd) < 4)
return 0;
packet_len = RFIFOW(fd,2);
}
if ((int)RFIFOREST(fd) < packet_len)
return 0;
switch(cmd) {
case 0x2af9: chrif_connectack(fd); break;
case 0x2afb: chrif_sendmapack(fd); break;
case 0x2afd: chrif_authok(fd); break;
case 0x2b00: map_setusers(fd); break;
case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
case 0x2b04: chrif_recvmap(fd); break;
case 0x2b06: chrif_changemapserverack(fd); break;
case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break;
case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
case 0x2b0b: chrif_changedgm(fd); break;
case 0x2b0d: chrif_changedsex(fd); break;
case 0x2b0f: chrif_char_ask_name_answer(fd); break;
case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break;
case 0x2b13: chrif_accountdeletion(fd); break;
case 0x2b14: chrif_accountban(fd); break;
case 0x2b15: chrif_recvgmaccounts(fd); break;
case 0x2b1b: chrif_recvfamelist(fd); break;
case 0x2b1d: chrif_load_scdata(fd); break;
case 0x2b1e: chrif_update_ip(fd); break;
case 0x2b1f: chrif_disconnectplayer(fd); break;
case 0x2b20: chrif_removemap(fd); break;
case 0x2b21: chrif_save_ack(fd); break;
default:
if (battle_config.error_log)
ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
session[fd]->eof = 1;
return 0;
}
if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
RFIFOSKIP(fd, packet_len);
}
return 0;
}
int send_usercount_tochar(int tid, unsigned int tick, int id, int data) {
int count;
static int last_count = 0;
chrif_check(-1);
map_getallusers(&count);
if (count == last_count) //No need to waste packets.
return 0;
last_count = count;
WFIFOHEAD(char_fd, 4);
WFIFOW(char_fd,0) = 0x2afe;
WFIFOW(char_fd,2) = count;
WFIFOSET(char_fd,4);
return 0;
}
/*==========================================
* timer��
* ������map�I�Ɍq�����Ă���N���C�A���g�l����char�I�֑���
*------------------------------------------
*/
int send_users_tochar(int tid, unsigned int tick, int id, int data) {
int count, users=0, i;
struct map_session_data **all_sd;
chrif_check(-1);
all_sd = map_getallusers(&count);
WFIFOHEAD(char_fd, 6+8*users);
WFIFOW(char_fd,0) = 0x2aff;
for (i = 0; i < count; i++) {
WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
users++;
}
WFIFOW(char_fd,2) = 6 + 8 * users;
WFIFOW(char_fd,4) = users;
WFIFOSET(char_fd,6+8*users);
return 0;
}
/*==========================================
* timer��
* char�I�Ƃ̐ڑ����m�F���A������Ă�����ēx�ڑ�����
*------------------------------------------
*/
int check_connect_char_server(int tid, unsigned int tick, int id, int data) {
static int displayed = 0;
if (char_fd <= 0 || session[char_fd] == NULL) {
if (!displayed) {
ShowStatus("Attempting to connect to Char Server. Please wait.\n");
displayed = 1;
}
chrif_state = 0;
char_fd = make_connection(char_ip, char_port);
if (char_fd == -1)
{ //Attempt to connect later. [Skotlex]
char_fd = 0;
return 0;
}
session[char_fd]->func_parse = chrif_parse;
realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
chrif_connect(char_fd);
chrif_connected = (chrif_state == 2);
#ifndef TXT_ONLY
srvinfo = 0;
#endif /* not TXT_ONLY */
} else {
#ifndef TXT_ONLY
if (srvinfo == 0) {
chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
srvinfo = 1;
}
#endif /* not TXT_ONLY */
/* There is no need, the connection is TCP, so the packet is assured to arrive unless the connection dies [Skotlex]
//If for some reason the next iteration (10 secs) we are still not connected,
//assume the packets got lost, so we need to resend them. [Skotlex]
if (chrif_state == 0)
chrif_connect(char_fd);
else if (chrif_state == 1)
chrif_sendmap(char_fd);
*/
}
if (chrif_isconnect()) displayed = 0;
return 0;
}
int auth_db_final(DBKey k,void *d,va_list ap) {
struct auth_node *node=(struct auth_node*)d;
if (node->char_dat)
aFree(node->char_dat);
return 0;
}
/*==========================================
* �I��
*------------------------------------------
*/
int do_final_chrif(void)
{
delete_session(char_fd);
auth_db->destroy(auth_db, auth_db_final);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int do_init_chrif(void)
{
add_timer_func_list(check_connect_char_server, "check_connect_char_server");
add_timer_func_list(send_usercount_tochar, "send_usercount_tochar");
add_timer_func_list(send_users_tochar, "send_users_tochar");
add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
#ifdef TXT_ONLY
//Txt needs this more frequently because it is used for the online.html file.
add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL);
#else
add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL);
add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
#endif
add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
return 0;
}
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