1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
|
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <math.h>
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "log.h"
#include "clif.h"
#include "chrif.h"
#include "intif.h"
#include "itemdb.h"
#include "map.h"
#include "pc.h"
#include "skill.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "party.h"
#include "guild.h"
#include "charcommand.h"
#include "atcommand.h"
#include "script.h"
#include "npc.h"
#include "trade.h"
#include "core.h"
static char command_symbol = '#';
extern char msg_table[1000][256]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
#define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
CCMD_FUNC(jobchange);
CCMD_FUNC(petrename);
CCMD_FUNC(petfriendly);
CCMD_FUNC(stats);
CCMD_FUNC(option);
CCMD_FUNC(save);
CCMD_FUNC(stats_all);
CCMD_FUNC(reset);
CCMD_FUNC(spiritball);
CCMD_FUNC(itemlist);
#ifdef TXT_ONLY
/* TXT_ONLY */
/* TXT_ONLY */
#else
/* SQL-only */
/* SQL Only */
#endif
/*==========================================
*CharCommandInfo charcommand_info[]�\���̂̒�`
*------------------------------------------
*/
// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value.
// to set default level, read charcommand_athena.conf first please.
static CharCommandInfo charcommand_info[] = {
{ CharCommandJobChange, "#job", 60, charcommand_jobchange },
{ CharCommandJobChange, "#jobchange", 60, charcommand_jobchange },
{ CharCommandPetRename, "#petrename", 50, charcommand_petrename },
{ CharCommandPetFriendly, "#petfriendly", 50, charcommand_petfriendly },
{ CharCommandStats, "#stats", 40, charcommand_stats },
{ CharCommandOption, "#option", 60, charcommand_option },
{ CharCommandReset, "#reset", 60, charcommand_reset },
{ CharCommandSave, "#save", 60, charcommand_save },
{ CharCommandStatsAll, "#statsall", 40, charcommand_stats_all },
{ CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball },
{ CharCommandItemList, "#itemlist", 40, charcommand_itemlist },
#ifdef TXT_ONLY
/* TXT_ONLY */
/* TXT_ONLY */
#else
/* SQL-only */
/* SQL Only */
#endif
// add new commands before this line
{ CharCommand_Unknown, NULL, 1, NULL }
};
int get_charcommand_level(const CharCommandType type) {
int i;
for (i = 0; charcommand_info[i].type != CharCommand_None; i++)
if (charcommand_info[i].type == type)
return charcommand_info[i].level;
return 100; // 100: command can not be used
}
/*==========================================
*is_charcommand @�R�}���h�ɑ��݂��邩�ǂ����m�F����
*------------------------------------------
*/
CharCommandType
is_charcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
const char* str = message;
int s_flag = 0;
CharCommandInfo info;
CharCommandType type;
nullpo_retr(CharCommand_None, sd);
if (!message || !*message)
return CharCommand_None;
memset(&info, 0, sizeof(info));
str += strlen(sd->status.name);
while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
if (*str == ':')
s_flag = 1;
str++;
}
if (!*str)
return CharCommand_None;
type = charcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
if (type != CharCommand_None) {
char command[100];
char output[200];
const char* p = str;
memset(command, '\0', sizeof(command));
memset(output, '\0', sizeof(output));
while (*p && !isspace(*p))
p++;
if (p - str >= sizeof(command)) // too long
return CharCommand_Unknown;
strncpy(command, str, p - str);
while (isspace(*p))
p++;
if (type == CharCommand_Unknown || info.proc == NULL) {
snprintf(output, sizeof(output),msg_txt(153), command); // %s is Unknown Command.
clif_displaymessage(fd, output);
} else {
if (info.proc(fd, sd, command, p) != 0) {
// Command can not be executed
snprintf(output, sizeof(output), msg_txt(154), command); // %s failed.
clif_displaymessage(fd, output);
}
}
return info.type;
}
return CharCommand_None;
}
/*==========================================
*
*------------------------------------------
*/
CharCommandType charcommand(const int level, const char* message, struct CharCommandInfo* info) {
char* p = (char *)message;
if (!info)
return CharCommand_None;
if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
return CharCommand_None;
if (!p || !*p) {
fprintf(stderr, "char command message is empty\n");
return CharCommand_None;
}
if (*p == command_symbol) { // check first char.
char command[101];
int i = 0;
memset(info, 0, sizeof(CharCommandInfo));
sscanf(p, "%100s", command);
command[sizeof(command)-1] = '\0';
while (charcommand_info[i].type != CharCommand_Unknown) {
if (strcmpi(command+1, charcommand_info[i].command+1) == 0 && level >= charcommand_info[i].level) {
p[0] = charcommand_info[i].command[0]; // set correct first symbol for after.
break;
}
i++;
}
if (charcommand_info[i].type == CharCommand_Unknown) {
// doesn't return Unknown if player is normal player (display the text, not display: unknown command)
if (level == 0)
return CharCommand_None;
else
return CharCommand_Unknown;
}
memcpy(info, &charcommand_info[i], sizeof charcommand_info[i]);
} else {
return CharCommand_None;
}
return info->type;
}
/*==========================================
*
*------------------------------------------
*/
static CharCommandInfo* get_charcommandinfo_byname(const char* name) {
int i;
for (i = 0; charcommand_info[i].type != CharCommand_Unknown; i++)
if (strcmpi(charcommand_info[i].command + 1, name) == 0)
return &charcommand_info[i];
return NULL;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_config_read(const char *cfgName) {
char line[1024], w1[1024], w2[1024];
CharCommandInfo* p;
FILE* fp;
if ((fp = fopen(cfgName, "r")) == NULL) {
printf("CharCommands configuration file not found: %s\n", cfgName);
return 1;
}
while (fgets(line, sizeof(line)-1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
continue;
p = get_charcommandinfo_byname(w1);
if (p != NULL) {
p->level = atoi(w2);
if (p->level > 100)
p->level = 100;
else if (p->level < 0)
p->level = 0;
}
if (strcmpi(w1, "import") == 0)
charcommand_config_read(w2);
else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
w2[0] != '/' && // symbol of standard ragnarok GM commands
w2[0] != '%' // symbol of party chat speaking
)
command_symbol = w2[0];
}
fclose(fp);
return 0;
}
/*==========================================
* �ΏۃL�����N�^�[��]�E������ upper�w��œ]����{�q���\
*------------------------------------------
*/
int charcommand_jobchange(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char character[100];
struct map_session_data* pl_sd;
int job = 0, upper = -1;
memset(character, '\0', sizeof(character));
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
return -1;
}
if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper�w�肵�Ă���
upper = -1;
if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper�w�肵�ĂȂ���ɉ�������Ȃ�
clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
return -1;
}
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
int j;
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level
if ((job >= 0 && job < MAX_PC_CLASS)) {
// fix pecopeco display
if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
if (pc_isriding(sd)) {
if (pl_sd->status.class == 13)
pl_sd->status.class = pl_sd->view_class = 7;
if (pl_sd->status.class == 21)
pl_sd->status.class = pl_sd->view_class = 14;
if (pl_sd->status.class == 4014)
pl_sd->status.class = pl_sd->view_class = 4008;
if (pl_sd->status.class == 4022)
pl_sd->status.class = pl_sd->view_class = 4015;
pl_sd->status.option &= ~0x0020;
clif_changeoption(&pl_sd->bl);
pc_calcstatus(pl_sd, 0);
}
} else {
if (!pc_isriding(sd)) {
if (job == 13)
job = 7;
if (job == 21)
job = 14;
if (job == 4014)
job = 4008;
if (job == 4022)
job = 4015;
}
}
for (j=0; j < MAX_INVENTORY; j++) {
if(pl_sd->status.inventory[j].nameid>0 && pl_sd->status.inventory[j].equip!=0)
pc_unequipitem(pl_sd, j, 3);
}
if (pc_jobchange(pl_sd, job, upper) == 0)
clif_displaymessage(fd, msg_table[48]); // Character's job changed.
else {
clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[49]); // Invalid job ID.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_petrename(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char character[100];
struct map_session_data *pl_sd;
memset(character, '\0', sizeof(character));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
if (pl_sd->pet.rename_flag != 0) {
pl_sd->pet.rename_flag = 0;
intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet);
clif_send_petstatus(pl_sd);
clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet.
} else {
clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet.
return -1;
}
} else {
clif_displaymessage(fd, msg_txt(3)); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_petfriendly(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int friendly = 0;
int t = 0;
char character[100];
struct map_session_data *pl_sd;
memset(character, '\0', sizeof(character));
if (!message || !*message || sscanf(message,"%d %s",&friendly,character) < 2) {
clif_displaymessage(fd, "Please, enter a valid value (usage: "
"#petfriendly <0-1000> <player>).");
return -1;
}
if (((pl_sd = map_nick2sd(character)) != NULL) && pc_isGM(sd)>pc_isGM(pl_sd)) {
if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
if (friendly >= 0 && friendly <= 1000) {
if (friendly != pl_sd->pet.intimate) {
t = pl_sd->pet.intimate;
pl_sd->pet.intimate = friendly;
clif_send_petstatus(pl_sd);
clif_pet_emotion(pl_sd->pd,0);
if (battle_config.pet_status_support) {
if ((pl_sd->pet.intimate > 0 && t <= 0) ||
(pl_sd->pet.intimate <= 0 && t > 0)) {
if (pl_sd->bl.prev != NULL)
pc_calcstatus(pl_sd, 0);
else
pc_calcstatus(pl_sd, 2);
}
}
clif_displaymessage(pl_sd->fd, msg_table[182]); // Pet friendly value changed!
clif_displaymessage(sd->fd, msg_table[182]); // Pet friendly value changed!
} else {
clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
} else {
return -1;
}
} else {
clif_displaymessage(fd, msg_txt(3)); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_stats(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char character[100];
char job_jobname[100];
char output[200];
struct map_session_data *pl_sd;
int i;
memset(character, '\0', sizeof(character));
memset(job_jobname, '\0', sizeof(job_jobname));
memset(output, '\0', sizeof(output));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #stats <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
struct {
const char* format;
int value;
} output_table[] = {
{ "Base Level - %d", pl_sd->status.base_level },
{ job_jobname, pl_sd->status.job_level },
{ "Hp - %d", pl_sd->status.hp },
{ "MaxHp - %d", pl_sd->status.max_hp },
{ "Sp - %d", pl_sd->status.sp },
{ "MaxSp - %d", pl_sd->status.max_sp },
{ "Str - %3d", pl_sd->status.str },
{ "Agi - %3d", pl_sd->status.agi },
{ "Vit - %3d", pl_sd->status.vit },
{ "Int - %3d", pl_sd->status.int_ },
{ "Dex - %3d", pl_sd->status.dex },
{ "Luk - %3d", pl_sd->status.luk },
{ "Zeny - %d", pl_sd->status.zeny },
{ NULL, 0 }
};
sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)");
sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats:
clif_displaymessage(fd, output);
for (i = 0; output_table[i].format != NULL; i++) {
sprintf(output, output_table[i].format, output_table[i].value);
clif_displaymessage(fd, output);
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* Character Reset
*------------------------------------------
*/
int charcommand_reset(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char character[100];
char output[200];
struct map_session_data *pl_sd;
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #reset <charname>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
pc_resetstate(pl_sd);
pc_resetskill(pl_sd);
sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted!
clif_displaymessage(fd, output);
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_option(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char character[100];
int opt1 = 0, opt2 = 0, opt3 = 0;
struct map_session_data* pl_sd;
memset(character, '\0', sizeof(character));
if (!message || !*message ||
sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 ||
opt1 < 0 || opt2 < 0 || opt3 < 0) {
clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <charname>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level
pl_sd->opt1 = opt1;
pl_sd->opt2 = opt2;
pl_sd->status.option = opt3;
// fix pecopeco display
if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) {
if (!pc_isriding(pl_sd)) { // pl_sd have the new value...
if (pl_sd->status.class == 13)
pl_sd->status.class = pl_sd->view_class = 7;
else if (pl_sd->status.class == 21)
pl_sd->status.class = pl_sd->view_class = 14;
else if (pl_sd->status.class == 4014)
pl_sd->status.class = pl_sd->view_class = 4008;
else if (pl_sd->status.class == 4022)
pl_sd->status.class = pl_sd->view_class = 4015;
}
} else {
if (pc_isriding(pl_sd)) { // pl_sd have the new value...
if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
pl_sd->status.option &= ~0x0020;
} else {
if (pl_sd->status.class == 7)
pl_sd->status.class = pl_sd->view_class = 13;
else if (pl_sd->status.class == 14)
pl_sd->status.class = pl_sd->view_class = 21;
else if (pl_sd->status.class == 4008)
pl_sd->status.class = pl_sd->view_class = 4014;
else if (pl_sd->status.class == 4015)
pl_sd->status.class = pl_sd->view_class = 4022;
else
pl_sd->status.option &= ~0x0020;
}
}
}
clif_changeoption(&pl_sd->bl);
pc_calcstatus(pl_sd, 0);
clif_displaymessage(fd, msg_table[58]); // Character's options changed.
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int charcommand_save(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char map_name[100];
char character[100];
struct map_session_data* pl_sd;
int x = 0, y = 0;
int m;
memset(map_name, '\0', sizeof(map_name));
memset(character, '\0', sizeof(character));
if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) {
clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <charname>).");
return -1;
}
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
strcat(map_name, ".gat");
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level
m = map_mapname2mapid(map_name);
if (m < 0) {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
} else {
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorised to set this map as a save map.");
return -1;
}
pc_setsavepoint(pl_sd, map_name, x, y);
clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed.
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
//** Character Stats All by fritz
int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char output[1024], gmlevel[1024];
int i;
int count;
struct map_session_data *pl_sd;
memset(output, '\0', sizeof(output));
memset(gmlevel, '\0', sizeof(gmlevel));
count = 0;
for(i = 0; i < fd_max; i++) {
if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
if (pc_isGM(pl_sd) > 0)
sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd));
else
sprintf(gmlevel, " ");
sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp);
clif_displaymessage(fd, output);
sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel);
clif_displaymessage(fd, output);
clif_displaymessage(fd, "--------");
count++;
}
}
if (count == 0)
clif_displaymessage(fd, msg_table[28]); // No player found.
else if (count == 1)
clif_displaymessage(fd, msg_table[29]); // 1 player found.
else {
sprintf(output, msg_table[30], count); // %d players found.
clif_displaymessage(fd, output);
}
return 0;
}
/*==========================================
* CharSpiritBall Function by PalasX
*------------------------------------------
*/
int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message)
{
struct map_session_data *pl_sd;
char character[100];
int spirit = 0;
memset(character, '\0', sizeof(character));
if(!message || !*message || sscanf(message, "%d %99[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) {
clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000>) <CHARACTER_NAME>.");
return -1;
}
if((pl_sd = map_nick2sd(character)) != NULL) {
if (spirit >= 0 && spirit <= 0x7FFF) {
if (pl_sd->spiritball != spirit || spirit > 999) {
if (pl_sd->spiritball > 0)
pc_delspiritball(pl_sd, pl_sd->spiritball, 1);
pl_sd->spiritball = spirit;
clif_spiritball(pl_sd);
// no message, player can look the difference
if (spirit > 1000)
clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
} else {
clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* #itemlist <character>: Displays the list of a player's items.
*------------------------------------------
*/
int
charcommand_itemlist(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
struct item_data *item_data, *item_temp;
int i, j, equip, count, counter, counter2;
char character[100], output[200], equipstr[100], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(equipstr, '\0', sizeof(equipstr));
memset(outputtmp, '\0', sizeof(outputtmp));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
counter = 0;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) {
counter = counter + pl_sd->status.inventory[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
clif_displaymessage(fd, output);
}
if ((equip = pl_sd->status.inventory[i].equip)) {
strcpy(equipstr, "| equiped: ");
if (equip & 4)
strcat(equipstr, "robe/gargment, ");
if (equip & 8)
strcat(equipstr, "left accessory, ");
if (equip & 16)
strcat(equipstr, "body/armor, ");
if ((equip & 34) == 2)
strcat(equipstr, "right hand, ");
if ((equip & 34) == 32)
strcat(equipstr, "left hand, ");
if ((equip & 34) == 34)
strcat(equipstr, "both hands, ");
if (equip & 64)
strcat(equipstr, "feet, ");
if (equip & 128)
strcat(equipstr, "right accessory, ");
if ((equip & 769) == 1)
strcat(equipstr, "lower head, ");
if ((equip & 769) == 256)
strcat(equipstr, "top head, ");
if ((equip & 769) == 257)
strcat(equipstr, "lower/top head, ");
if ((equip & 769) == 512)
strcat(equipstr, "mid head, ");
if ((equip & 769) == 512)
strcat(equipstr, "lower/mid head, ");
if ((equip & 769) == 769)
strcat(equipstr, "lower/mid/top head, ");
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
} else
memset(equipstr, '\0', sizeof(equipstr));
if (sd->status.inventory[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr);
else
sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (pl_sd->status.inventory[i].card[j]) {
if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found on this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
|