1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
|
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _BATTLE_H_
#define _BATTLE_H_
// �_���[�W
struct Damage {
int damage,damage2;
int type,div_;
int amotion,dmotion;
int blewcount;
int flag;
int dmg_lv; //�͂܂ꌸ�Z�v�Z�p�@0:�X�L���U�� ATK_LUCKY,ATK_FLEE,ATK_DEF
};
// �����\�i�ǂݍ��݂�pc.c�Abattle_attr_fix�Ŏg�p�j
extern int attr_fix_table[4][10][10];
struct map_session_data;
struct mob_data;
struct block_list;
// �_���[�W�v�Z
struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
int battle_calc_return_damage(struct block_list *bl, int *damage, int flag);
void battle_drain(struct map_session_data *sd, struct map_session_data *tsd, int rdamage, int ldamage, int race, int boss);
int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_elem);
// �_���[�W�ŏI�v�Z
int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
enum { // �ŏI�v�Z�̃t���O
BF_WEAPON = 0x0001,
BF_MAGIC = 0x0002,
BF_MISC = 0x0004,
BF_SHORT = 0x0010,
BF_LONG = 0x0040,
BF_SKILL = 0x0100,
BF_NORMAL = 0x0200,
BF_WEAPONMASK=0x000f,
BF_RANGEMASK= 0x00f0,
BF_SKILLMASK= 0x0f00,
};
int battle_delay_damage (unsigned int tick, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, int dmg_lv, int ddelay, int flag);
int battle_damage(struct block_list *bl,struct block_list *target,int damage,int walkdelay,int flag);
int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag);
// �ʏ�U�������܂Ƃ�
int battle_weapon_attack( struct block_list *bl,struct block_list *target,
unsigned int tick,int flag);
// �e��p�����[�^��
struct block_list* battle_gettargeted(struct block_list *target);
int battle_gettarget(struct block_list *bl);
int battle_getcurrentskill(struct block_list *bl);
//New definitions [Skotlex]
#define BCT_ENEMY 0x020000
//This should be (~BCT_ENEMY&BCT_ALL)
#define BCT_NOENEMY 0x1d0000
#define BCT_PARTY 0x040000
//This should be (~BCT_PARTY&BCT_ALL)
#define BCT_NOPARTY 0x1b0000
#define BCT_GUILD 0x080000
//This should be (~BCT_GUILD&BCT_ALL)
#define BCT_NOGUILD 0x170000
#define BCT_ALL 0x1f0000
#define BCT_NOONE 0x000000
#define BCT_SELF 0x010000
#define BCT_NEUTRAL 0x100000
/*
enum {
BCT_NOENEMY =0x00000,
BCT_PARTY =0x10000,
BCT_ENEMY =0x40000,
BCT_NOPARTY =0x50000,
BCT_ALL =0x20000,
BCT_NOONE =0x60000,
BCT_SELF =0x60000,
};
*/
int battle_check_undead(int race,int element);
int battle_check_target(struct block_list *src, struct block_list *target,int flag);
int battle_check_range(struct block_list *src,struct block_list *bl,int range);
// �ݒ�
int battle_config_switch(const char *str); // [Valaris]
extern struct Battle_Config {
unsigned short warp_point_debug;
unsigned short enemy_critical_rate;
unsigned short enemy_str;
unsigned short enemy_perfect_flee;
unsigned short cast_rate,delay_rate,delay_dependon_dex;
unsigned short sdelay_attack_enable;
unsigned short left_cardfix_to_right;
unsigned short skill_add_range;
unsigned short skill_out_range_consume;
unsigned short skillrange_by_distance; //[Skotlex]
unsigned short use_weapon_skill_range; //[Skotlex]
unsigned short pc_damage_delay_rate;
unsigned short defnotenemy;
unsigned short vs_traps_bctall;
unsigned short traps_setting;
unsigned short clear_unit_ondeath; //[Skotlex]
unsigned short random_monster_checklv;
unsigned short attr_recover;
unsigned short flooritem_lifetime;
unsigned short item_auto_get;
int item_first_get_time;
int item_second_get_time;
int item_third_get_time;
int mvp_item_first_get_time;
int mvp_item_second_get_time;
int mvp_item_third_get_time;
int base_exp_rate,job_exp_rate;
unsigned short drop_rate0item;
unsigned short death_penalty_type;
unsigned short death_penalty_base,death_penalty_job;
unsigned short pvp_exp; // [MouseJstr]
unsigned short gtb_pvp_only; // [MouseJstr]
int zeny_penalty;
unsigned short restart_hp_rate;
unsigned short restart_sp_rate;
int mvp_exp_rate;
unsigned short mvp_hp_rate;
unsigned short monster_hp_rate;
unsigned short monster_max_aspd;
unsigned short atc_gmonly;
unsigned short atc_spawn_quantity_limit;
unsigned short atc_slave_clone_limit;
unsigned short gm_allskill;
unsigned short gm_allskill_addabra;
unsigned short gm_allequip;
unsigned short gm_skilluncond;
unsigned short gm_join_chat;
unsigned short gm_kick_chat;
unsigned short skillfree;
unsigned short skillup_limit;
unsigned short wp_rate;
unsigned short pp_rate;
unsigned short monster_active_enable;
unsigned short monster_damage_delay_rate;
unsigned short monster_loot_type;
unsigned short mob_skill_rate; //[Skotlex]
unsigned short mob_skill_delay; //[Skotlex]
unsigned short mob_count_rate;
unsigned short no_spawn_on_player; //[Skotlex]
unsigned short mob_spawn_delay, plant_spawn_delay, boss_spawn_delay; // [Skotlex]
unsigned short slaves_inherit_mode;
unsigned short slaves_inherit_speed;
unsigned short summons_inherit_effects;
unsigned short pc_walk_delay_rate; //Adjusts can't walk delay after being hit for players. [Skotlex]
unsigned short walk_delay_rate; //Adjusts can't walk delay after being hit. [Skotlex]
unsigned short multihit_delay; //Adjusts can't walk delay per hit on multi-hitting skills. [Skotlex]
unsigned short quest_skill_learn;
unsigned short quest_skill_reset;
unsigned short basic_skill_check;
unsigned short guild_emperium_check;
unsigned short guild_exp_rate; //[Skotlex]
unsigned short guild_exp_limit;
unsigned short guild_max_castles;
unsigned short pc_invincible_time;
unsigned short pet_catch_rate;
unsigned short pet_rename;
unsigned short pet_friendly_rate;
unsigned short pet_hungry_delay_rate;
unsigned short pet_hungry_friendly_decrease;
unsigned short pet_str;
unsigned short pet_status_support;
unsigned short pet_attack_support;
unsigned short pet_damage_support;
unsigned short pet_support_min_friendly; //[Skotlex]
unsigned short pet_support_rate;
unsigned short pet_attack_exp_to_master;
unsigned short pet_attack_exp_rate;
unsigned short pet_lv_rate; //[Skotlex]
unsigned short pet_max_stats; //[Skotlex]
unsigned short pet_max_atk1; //[Skotlex]
unsigned short pet_max_atk2; //[Skotlex]
unsigned short pet_no_gvg; //Disables pets in gvg. [Skotlex]
unsigned short skill_min_damage;
unsigned short finger_offensive_type;
unsigned short heal_exp;
unsigned short resurrection_exp;
unsigned short shop_exp;
unsigned short combo_delay_rate;
unsigned short item_check;
unsigned short item_use_interval; //[Skotlex]
unsigned short wedding_modifydisplay;
unsigned short wedding_ignorepalette; //[Skotlex]
unsigned short xmas_ignorepalette; // [Valaris]
int natural_healhp_interval;
int natural_healsp_interval;
int natural_heal_skill_interval;
unsigned short natural_heal_weight_rate;
unsigned short item_name_override_grffile;
unsigned short indoors_override_grffile; // [Celest]
unsigned short skill_sp_override_grffile; // [Celest]
unsigned short cardillust_read_grffile;
unsigned short item_equip_override_grffile;
unsigned short item_slots_override_grffile;
unsigned short arrow_decrement;
unsigned short max_aspd;
unsigned short max_walk_speed; //Maximum walking speed after buffs [Skotlex]
int max_hp;
int max_sp;
unsigned short max_lv, aura_lv;
unsigned short max_parameter, max_baby_parameter;
int max_cart_weight;
unsigned short skill_log;
unsigned short battle_log;
unsigned short save_log;
unsigned short error_log;
unsigned short etc_log;
unsigned short save_clothcolor;
unsigned short undead_detect_type;
unsigned short auto_counter_type;
unsigned short min_hitrate; //[Skotlex]
unsigned short max_hitrate; //[Skotlex]
unsigned short agi_penalty_type;
unsigned short agi_penalty_count;
unsigned short agi_penalty_num;
unsigned short vit_penalty_type;
unsigned short vit_penalty_count;
unsigned short vit_penalty_num;
unsigned short player_defense_type;
unsigned short monster_defense_type;
unsigned short pet_defense_type;
unsigned short magic_defense_type;
unsigned short skill_reiteration;
unsigned short skill_nofootset;
unsigned short pc_cloak_check_type;
unsigned short monster_cloak_check_type;
unsigned short estimation_type;
unsigned short gvg_short_damage_rate;
unsigned short gvg_long_damage_rate;
unsigned short gvg_weapon_damage_rate;
unsigned short gvg_magic_damage_rate;
unsigned short gvg_misc_damage_rate;
unsigned short gvg_flee_penalty;
int gvg_eliminate_time;
unsigned short mob_changetarget_byskill;
unsigned short attack_direction_change;
unsigned short land_skill_limit;
unsigned short party_skill_penalty;
unsigned short monster_class_change_full_recover;
unsigned short produce_item_name_input;
unsigned short produce_potion_name_input;
unsigned short making_arrow_name_input;
unsigned short holywater_name_input;
unsigned short cdp_name_input;
unsigned short display_delay_skill_fail;
unsigned short display_snatcher_skill_fail;
unsigned short chat_warpportal;
unsigned short mob_warpportal;
unsigned short dead_branch_active;
unsigned int vending_max_value;
unsigned short show_steal_in_same_party;
unsigned short party_share_type;
unsigned short party_show_share_picker;
unsigned short pet_attack_attr_none;
unsigned short mob_attack_attr_none;
unsigned short mob_ghostring_fix;
unsigned short pc_attack_attr_none;
int item_rate_mvp, item_rate_common,item_rate_card,item_rate_equip,
item_rate_heal, item_rate_use, item_rate_treasure, // Added by RoVeRT, Additional Heal and Usable item rate by Val
item_rate_adddrop;
unsigned short logarithmic_drops;
unsigned short item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
unsigned short item_drop_card_min,item_drop_card_max;
unsigned short item_drop_equip_min,item_drop_equip_max;
unsigned short item_drop_mvp_min,item_drop_mvp_max; // End Addition
unsigned short item_drop_heal_min,item_drop_heal_max; // Added by Valatris
unsigned short item_drop_use_min,item_drop_use_max; //End
unsigned short item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex]
unsigned short item_drop_adddrop_min,item_drop_adddrop_max; //[Skotlex]
unsigned short prevent_logout; // Added by RoVeRT
unsigned short alchemist_summon_reward; // [Valaris]
unsigned short drops_by_luk;
unsigned short drops_by_luk2;
unsigned short equip_natural_break_rate; //Base Natural break rate for attacks.
unsigned short equip_self_break_rate; //Natural & Penalty skills break rate
unsigned short equip_skill_break_rate; //Offensive skills break rate
unsigned short pet_equip_required;
unsigned short multi_level_up;
unsigned short max_exp_gain_rate; //Max amount of exp bar % you can get in one go.
unsigned short pk_mode;
unsigned short pk_level_range;
unsigned short manner_system;
unsigned short show_mob_hp; // end additions [Valaris]
unsigned short agi_penalty_count_lv;
unsigned short vit_penalty_count_lv;
unsigned short gx_allhit;
unsigned short gx_disptype;
unsigned short devotion_level_difference;
unsigned short player_skill_partner_check;
unsigned short hide_GM_session;
unsigned short invite_request_check;
unsigned short skill_removetrap_type;
unsigned short disp_experience;
unsigned short disp_zeny;
unsigned short castle_defense_rate;
unsigned short backstab_bow_penalty;
unsigned short hp_rate;
unsigned short sp_rate;
unsigned short gm_cant_drop_min_lv;
unsigned short gm_cant_drop_max_lv;
unsigned short disp_hpmeter;
unsigned short bone_drop;
unsigned short buyer_name;
// eAthena additions
unsigned short night_at_start; // added by [Yor]
int day_duration; // added by [Yor]
int night_duration; // added by [Yor]
unsigned short ban_spoof_namer; // added by [Yor]
short ban_hack_trade; // added by [Yor]
unsigned short hack_info_GM_level; // added by [Yor]
unsigned short any_warp_GM_min_level; // added by [Yor]
unsigned short packet_ver_flag; // added by [Yor]
unsigned short muting_players; // added by [PoW]
unsigned short min_hair_style; // added by [MouseJstr]
unsigned short max_hair_style; // added by [MouseJstr]
unsigned short min_hair_color; // added by [MouseJstr]
unsigned short max_hair_color; // added by [MouseJstr]
unsigned short min_cloth_color; // added by [MouseJstr]
unsigned short max_cloth_color; // added by [MouseJstr]
unsigned short pet_hair_style; // added by [Skotlex]
unsigned short castrate_dex_scale; // added by [MouseJstr]
unsigned short area_size; // added by [MouseJstr]
unsigned short max_def, over_def_bonus; //added by [Skotlex]
unsigned short zeny_from_mobs; // [Valaris]
unsigned short mobs_level_up; // [Valaris]
unsigned short mobs_level_up_exp_rate; // [Valaris]
unsigned short pk_min_level; // [celest]
unsigned short skill_steal_type; // [celest]
unsigned short skill_steal_rate; // [celest]
// unsigned short night_darkness_level; // [celest]
unsigned short motd_type; // [celest]
unsigned short allow_atcommand_when_mute; // [celest]
unsigned short finding_ore_rate; // orn
unsigned short exp_calc_type;
unsigned short min_skill_delay_limit;
unsigned short require_glory_guild;
unsigned short idle_no_share;
unsigned short party_even_share_bonus;
unsigned short delay_battle_damage;
unsigned short hide_woe_damage;
unsigned short display_version;
unsigned short who_display_aid;
unsigned short display_hallucination; // [Skotlex]
unsigned short use_statpoint_table; // [Skotlex]
unsigned short ignore_items_gender; //[Lupus]
unsigned short copyskill_restrict; // [Aru]
unsigned short berserk_cancels_buffs; // [Aru]
unsigned short debuff_on_logout; // Removes a few "official" negative Scs on logout. [Skotlex]
unsigned short mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex]
unsigned short dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random]
unsigned short mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer]
int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex]
unsigned short show_hp_sp_drain, show_hp_sp_gain; //[Skotlex]
unsigned short mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex]
unsigned short mob_clear_delay; // [Valaris]
unsigned short character_size; // if riders have size=2, and baby class riders size=1 [Lupus]
unsigned short mob_max_skilllvl; // Max possible skill level [Lupus]
unsigned short rare_drop_announce; // chance <= to show rare drops global announces
unsigned short retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex]
unsigned short firewall_hits_on_undead; //Number of hits firewall does at a time on undead. [Skotlex]
unsigned short title_lvl1; // Players titles [Lupus]
unsigned short title_lvl2; // Players titles [Lupus]
unsigned short title_lvl3; // Players titles [Lupus]
unsigned short title_lvl4; // Players titles [Lupus]
unsigned short title_lvl5; // Players titles [Lupus]
unsigned short title_lvl6; // Players titles [Lupus]
unsigned short title_lvl7; // Players titles [Lupus]
unsigned short title_lvl8; // Players titles [Lupus]
unsigned short duel_enable; // [LuzZza]
unsigned short duel_allow_pvp; // [LuzZza]
unsigned short duel_allow_gvg; // [LuzZza]
unsigned short duel_allow_teleport; // [LuzZza]
unsigned short duel_autoleave_when_die; // [LuzZza]
unsigned short duel_time_interval; // [LuzZza]
unsigned short skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza]
unsigned short allow_skill_without_day; // [Komurka]
unsigned short allow_es_magic_pc; // [Skotlex]
unsigned short skill_wall_check; // [Skotlex]
unsigned short cell_stack_limit; // [Skotlex]
unsigned short skill_caster_check; // [Skotlex]
unsigned short sc_castcancel; // [Skotlex]
unsigned short pc_sc_def_rate; // [Skotlex]
unsigned short mob_sc_def_rate;
unsigned short pc_max_sc_def;
unsigned short mob_max_sc_def;
unsigned short sg_miracle_skill_ratio;
int sg_miracle_skill_duration;
unsigned short autospell_stacking; //Enables autospell cards to stack. [Skotlex]
unsigned short override_mob_names; //Enables overriding spawn mob names with the mob_db names. [Skotlex]
} battle_config;
void do_init_battle(void);
void do_final_battle(void);
extern int battle_config_read(const char *cfgName);
extern void battle_validate_conf(void);
extern void battle_set_defaults(void);
extern int battle_set_value(char *, char *);
int battle_get_value(char *);
#endif
|