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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _ATCOMMAND_H_
#define _ATCOMMAND_H_
enum AtCommandType {
AtCommand_None = -1,
AtCommand_Broadcast = 0,
AtCommand_LocalBroadcast,
AtCommand_MapMove,
AtCommand_ResetState,
AtCommand_RuraP,
AtCommand_Rura,
AtCommand_Warp,
AtCommand_Where,
AtCommand_JumpTo,
AtCommand_Jump,
AtCommand_Who,
AtCommand_Who2,
AtCommand_Who3,
AtCommand_WhoMap,
AtCommand_WhoMap2,
AtCommand_WhoMap3,
AtCommand_WhoGM,
AtCommand_Save,
AtCommand_Load,
AtCommand_Speed,
AtCommand_Storage,
AtCommand_GuildStorage,
AtCommand_Option,
AtCommand_Hide,
AtCommand_JobChange,
AtCommand_JobChange2,
AtCommand_JobChange3,
AtCommand_Die,
AtCommand_Kill,
AtCommand_Alive,
AtCommand_Kami,
AtCommand_KamiB,
AtCommand_KamiC, //LuzZza
AtCommand_Heal,
AtCommand_Item,
AtCommand_Item2,
AtCommand_ItemReset,
AtCommand_ItemCheck,
AtCommand_BaseLevelUp,
AtCommand_JobLevelUp,
AtCommand_H,
AtCommand_Help,
AtCommand_H2,
AtCommand_Help2,
AtCommand_GM,
AtCommand_PvPOff,
AtCommand_PvPOn,
AtCommand_GvGOff,
AtCommand_GvGOn,
AtCommand_Model,
AtCommand_Go,
AtCommand_Spawn,
AtCommand_Monster,
AtCommand_MonsterSmall,
AtCommand_MonsterBig,
AtCommand_KillMonster,
AtCommand_KillMonster2,
AtCommand_Refine,
AtCommand_Produce,
AtCommand_Memo,
AtCommand_GAT,
AtCommand_Packet,
AtCommand_WaterLevel,
AtCommand_StatusPoint,
AtCommand_SkillPoint,
AtCommand_Zeny,
AtCommand_Param,
AtCommand_Strength,
AtCommand_Agility,
AtCommand_Vitality,
AtCommand_Intelligence,
AtCommand_Dexterity,
AtCommand_Luck,
AtCommand_GuildLevelUp,
AtCommand_MakeEgg,
AtCommand_PetFriendly,
AtCommand_PetHungry,
AtCommand_PetRename,
AtCommand_Recall,
AtCommand_Revive,
AtCommand_CharacterStatsAll,
AtCommand_CharacterLoad,
AtCommand_Night,
AtCommand_Day,
AtCommand_Doom,
AtCommand_DoomMap,
AtCommand_Raise,
AtCommand_RaiseMap,
AtCommand_Kick,
AtCommand_KickAll,
AtCommand_AllSkill,
AtCommand_QuestSkill,
AtCommand_LostSkill,
AtCommand_SpiritBall,
AtCommand_Party,
AtCommand_Guild,
AtCommand_AgitStart,
AtCommand_AgitEnd,
AtCommand_MapExit,
AtCommand_IDSearch,
AtCommand_RecallAll,
AtCommand_ReloadItemDB,
AtCommand_ReloadMobDB,
AtCommand_ReloadSkillDB,
AtCommand_ReloadScript,
AtCommand_ReloadGMDB,
AtCommand_ReloadAtcommand,
AtCommand_ReloadBattleConf,
AtCommand_ReloadStatusDB,
AtCommand_ReloadPcDB,
AtCommand_ReloadMOTD, // [Valaris]
AtCommand_MapInfo,
AtCommand_Dye,
AtCommand_Hstyle,
AtCommand_Hcolor,
AtCommand_StatAll,
AtCommand_CharBlock, // by Yor
AtCommand_CharBan, // by Yor
AtCommand_CharUnBlock, // by Yor
AtCommand_CharUnBan, // by Yor
AtCommand_MountPeco, // by Valaris
AtCommand_CharMountPeco, // by Yor
AtCommand_GuildSpy, // [Syrus22]
AtCommand_PartySpy, // [Syrus22]
AtCommand_RepairAll, // [Valaris]
AtCommand_GuildRecall, // by Yor
AtCommand_PartyRecall, // by Yor
AtCommand_Nuke, // [Valaris]
AtCommand_Shownpc,
AtCommand_Hidenpc,
AtCommand_Loadnpc,
AtCommand_Unloadnpc,
AtCommand_ServerTime, // by Yor
AtCommand_CharDelItem, // by Yor
AtCommand_Jail, // by Yor
AtCommand_UnJail, // by Yor
AtCommand_Disguise, // [Valaris]
AtCommand_UnDisguise, // by Yor
AtCommand_CharDisguise, // Kalaspuff
AtCommand_CharUnDisguise, // Kalaspuff
AtCommand_EMail, // by Yor
AtCommand_Hatch,
AtCommand_Effect, // by Apple
AtCommand_Char_Cart_List, // by Yor
AtCommand_AddWarp, // by MouseJstr
AtCommand_Follow, // by MouseJstr
AtCommand_SkillOn, // by MouseJstr
AtCommand_SkillOff, // by MouseJstr
AtCommand_Killer, // by MouseJstr
AtCommand_NpcMove, // by MouseJstr
AtCommand_Killable, // by MouseJstr
AtCommand_CharKillable, // by MouseJstr
AtCommand_Dropall, // by MouseJstr
AtCommand_Chardropall, // by MouseJstr
AtCommand_Storeall, // by MouseJstr
AtCommand_Charstoreall, // by MouseJstr
AtCommand_Skillid, // by MouseJstr
AtCommand_Useskill, // by MouseJstr
AtCommand_Summon,
AtCommand_Rain,
AtCommand_Snow,
AtCommand_Sakura,
AtCommand_Clouds,
AtCommand_Clouds2, // [Valaris]
AtCommand_Fog,
AtCommand_Fireworks,
AtCommand_Leaves,
AtCommand_AdjGmLvl, // MouseJstr
AtCommand_AdjCmdLvl, // MouseJstr
AtCommand_Trade, // MouseJstr
AtCommand_Send,
AtCommand_SetBattleFlag,
AtCommand_UnMute,
AtCommand_Clearweather, // by Dexity
AtCommand_UpTime, // by MC Cameri
AtCommand_ChangeSex, // by MC Cameri
AtCommand_Mute, // [celest]
AtCommand_WhoZeny, // [Valaris] <-- LOL...(MC Cameri) worth it.
AtCommand_HappyHappyJoyJoy, // [Valaris]
AtCommand_Refresh, // by MC Cameri
AtCommand_PetId, // by MC Cameri
AtCommand_Identify, // by MC Cameri
AtCommand_Gmotd, // Added by MC Cameri, created by davidsiaw
AtCommand_MiscEffect, // by MC Cameri
AtCommand_MobSearch,
AtCommand_CleanMap,
AtCommand_NpcTalk,
AtCommand_PetTalk,
AtCommand_Users,
// SQL-only commands start
#ifndef TXT_ONLY
AtCommand_CheckMail, // [Valaris]
AtCommand_ListMail, // [Valaris]
AtCommand_ListNewMail, // [Valaris]
AtCommand_ReadMail, // [Valaris]
AtCommand_SendMail, // [Valaris]
AtCommand_DeleteMail, // [Valaris]
AtCommand_SendPriorityMail, // [Valaris]
AtCommand_RefreshOnline, // [Valaris]
// SQL-only commands end
#endif
AtCommand_SkillTree, // by MouseJstr
AtCommand_Marry, // by MouseJstr
AtCommand_Divorce, // by MouseJstr
AtCommand_Grind, // by MouseJstr
AtCommand_Grind2, // by MouseJstr
AtCommand_Me, //added by massdriller, code by lordalfa
AtCommand_DMStart, // by MouseJstr
AtCommand_DMTick, // by MouseJstr
AtCommand_JumpToId, // by Dino9021
AtCommand_JumpToId2, // by Dino9021
AtCommand_RecallId, // by Dino9021
AtCommand_RecallId2, // by Dino9021
AtCommand_KickId, // by Dino9021
AtCommand_KickId2, // by Dino9021
AtCommand_ReviveId, // by Dino9021
AtCommand_ReviveId2, // by Dino9021
AtCommand_KillId, // by Dino9021
AtCommand_KillId2, // by Dino9021
AtCommand_CharKillableId, // by Dino9021
AtCommand_CharKillableId2, // by Dino9021
AtCommand_Sound,
AtCommand_UndisguiseAll,
AtCommand_DisguiseAll,
AtCommand_ChangeLook,
AtCommand_AutoLoot, //by Upa-Kun
AtCommand_MobInfo, //by Lupus
AtCommand_Exp, // by Skotlex
AtCommand_Adopt, // by Veider
AtCommand_Version, // by Ancyker
AtCommand_MuteArea, // MouseJstr
AtCommand_Shuffle, // MouseJstr
AtCommand_Rates, // MouseJstr
AtCommand_ItemInfo, // Lupus
AtCommand_WhoDrops, // Skotlex
AtCommand_MapFlag, // Lupus
AtCommand_MonsterIgnore, // [Valaris]
AtCommand_FakeName, // [Valaris]
AtCommand_Size, // [Valaris]
AtCommand_ShowDelay,
AtCommand_ShowExp,
AtCommand_ShowZeny,
AtCommand_AutoTrade,//durf
AtCommand_ChangeGM,//durf
AtCommand_ChangeLeader,
AtCommand_Invite, // By LuzZza
AtCommand_Duel, // By LuzZza
AtCommand_Leave, // By LuzZza
AtCommand_Accept, // By LuzZza
AtCommand_Reject, // By LuzZza
AtCommand_Away, // LuzZza
AtCommand_Main, // LuzZza
AtCommand_Clone, // [Valaris]
// end <- Ahem, guys, don't place AtCommands after AtCommand_Unknown! [Skotlex]
AtCommand_Unknown,
AtCommand_MAX
};
typedef enum AtCommandType AtCommandType;
typedef struct AtCommandInfo {
AtCommandType type;
const char* command;
int level;
int (*proc)(const int, struct map_session_data*,
const char* command, const char* message);
} AtCommandInfo;
AtCommandType
is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl);
AtCommandType atcommand(
struct map_session_data *sd,
const int level, const char* message, AtCommandInfo* info);
int get_atcommand_level(const AtCommandType type);
char * msg_txt(int msg_number); // [Yor]
char * player_title_txt(int level); // [Lupus]
void do_init_atcommand(void);
void do_final_atcommand(void);
int atcommand_item(const int fd, struct map_session_data* sd,const char* command, const char* message); // [Valaris]
int atcommand_rura(const int fd, struct map_session_data* sd,const char* command, const char* message); // [Yor]
int atcommand_jumpto(const int fd, struct map_session_data* sd, const char* command, const char* message); // [Yor]
int atcommand_recall(const int fd, struct map_session_data* sd, const char* command, const char* message); // [Yor]
int atcommand_monster(const int fd, struct map_session_data* sd, const char* command, const char* message);
int duel_leave(const unsigned int did, struct map_session_data* sd); // [LuzZza]
int duel_reject(const unsigned int did, struct map_session_data* sd); // [LuzZza]
int atcommand_config_read(const char *cfgName);
int msg_config_read(const char *cfgName);
void do_final_msg(void);
char *estr_lower(char *str);
int e_mail_check(char *email);
#define MAX_MSG 1000
extern char *msg_table[MAX_MSG];
#endif
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