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/**
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
* Copyright (C) 2012-2018 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CHAR_INT_GUILD_H
#define CHAR_INT_GUILD_H
#include "common/db.h"
#include "common/mmo.h"
enum {
GS_BASIC = 0x0001,
GS_MEMBER = 0x0002,
GS_POSITION = 0x0004,
GS_ALLIANCE = 0x0008,
GS_EXPULSION = 0x0010,
GS_SKILL = 0x0020,
GS_EMBLEM = 0x0040,
GS_CONNECT = 0x0080,
GS_LEVEL = 0x0100,
GS_MES = 0x0200,
GS_MASK = 0x03FF,
GS_BASIC_MASK = (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES),
GS_REMOVE = 0x8000,
};
/**
* inter_guild interface
**/
struct inter_guild_interface {
struct DBMap *guild_db; // int guild_id -> struct guild*
struct DBMap *castle_db;
unsigned int exp[MAX_GUILDLEVEL];
int (*save_timer) (int tid, int64 tick, int id, intptr_t data);
int (*removemember_tosql) (int account_id, int char_id);
int (*tosql) (struct guild *g, int flag);
struct guild* (*fromsql) (int guild_id);
int (*castle_tosql) (struct guild_castle *gc);
struct guild_castle* (*castle_fromsql) (int castle_id);
bool (*exp_parse_row) (char* split[], int column, int current);
int (*CharOnline) (int char_id, int guild_id);
int (*CharOffline) (int char_id, int guild_id);
int (*sql_init) (void);
int (*db_final) (union DBKey key, struct DBData *data, va_list ap);
void (*sql_final) (void);
int (*search_guildname) (const char *str);
bool (*check_empty) (struct guild *g);
unsigned int (*nextexp) (int level);
int (*checkskill) (struct guild *g, int id);
int (*calcinfo) (struct guild *g);
int (*sex_changed) (int guild_id, int account_id, int char_id, short gender);
int (*charname_changed) (int guild_id, int account_id, int char_id, char *name);
int (*parse_frommap) (int fd);
int (*broken) (int guild_id);
struct guild *(*create) (const char *name, const struct guild_member *master);
bool (*add_member) (int guild_id, const struct guild_member *member, int map_fd);
bool (*leave) (int guild_id, int account_id, int char_id, int flag, const char *mes, int map_fd);
bool (*update_member_info_short) (int guild_id, int account_id, int char_id, int online, int lv, int16 class);
bool (*update_member_info) (int guild_id, int account_id, int char_id, int type, const char *data, int len);
bool (*disband) (int guild_id);
bool (*update_basic_info) (int guild_id, int type, const void *data, int len);
bool (*update_position) (int guild_id, int idx, const struct guild_position *p);
bool (*use_skill_point) (int guild_id, uint16 skill_id, int account_id, int max);
bool (*remove_alliance) (struct guild *g, int guild_id, int account_id1, int account_id2, int flag);
bool (*change_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
bool (*update_notice) (int guild_id, const char *mes1, const char *mes2);
bool (*update_emblem) (int len, int guild_id, const char *data);
bool (*update_castle_data) (int castle_id, int index, int value);
bool (*change_leader) (int guild_id, const char *name, int len);
};
#ifdef HERCULES_CORE
void inter_guild_defaults(void);
#endif // HERCULES_CORE
HPShared struct inter_guild_interface *inter_guild;
#endif /* CHAR_INT_GUILD_H */
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