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#
# Table structure for table `item_db2`
#
DROP TABLE IF EXISTS `item_db2`;
CREATE TABLE `item_db2` (
`id` smallint(5) unsigned NOT NULL default '0',
`name_english` varchar(50) NOT NULL default '',
`name_japanese` varchar(50) NOT NULL default '',
`type` tinyint(2) unsigned NOT NULL default '0',
`price_buy` mediumint(10) unsigned default NULL,
`price_sell` mediumint(10) unsigned default NULL,
`weight` smallint(5) unsigned NOT NULL default '0',
`attack` smallint(3) unsigned default NULL,
`defence` tinyint(3) unsigned default NULL,
`range` tinyint(2) unsigned default NULL,
`slots` tinyint(2) unsigned default NULL,
`equip_jobs` int(12) unsigned default NULL,
`equip_upper` tinyint(8) unsigned default NULL,
`equip_genders` tinyint(2) unsigned default NULL,
`equip_locations` smallint(4) unsigned default NULL,
`weapon_level` tinyint(2) unsigned default NULL,
`equip_level` tinyint(3) unsigned default NULL,
`refineable` tinyint(1) unsigned default NULL,
`view` smallint(3) unsigned default NULL,
`script` text,
`equip_script` text,
`unequip_script` text,
PRIMARY KEY (`id`)
) TYPE=MyISAM;
# // Items Additional Database - Custom Items go here
# //
# // Structure of Database:
# // ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
# //
# // THQ Quest Items
# //=============================================================
# //7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{}
# //7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{}
# //1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{}
# //1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{}
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