summaryrefslogtreecommitdiff
path: root/npc/warps/fields/nameless_islet.txt
blob: 206e0644bb7246ae51641912995a117490f0b850 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
//===== eAthena Script =======================================
//= Nameless Islet Sailor
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 0.1
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Nameless Islet / Cursed Abbey NPC
//===== Additional Comments: =================================
//= 0.1 First custom version. [SinSloth]
//============================================================

ve_fild07,128,131,3	script	Desert Coast Man	943,{

	mes "[Desert Coast Sailor]";
	mes "Hey you! Yes, you!";
	mes "Have you ever heard";
	mes "about Nameless Islet?...";
	next;
	mes "[Desert Coast Sailor]";
	mes "Shh! Not that loudly!";
	mes "Rumors say there is an";
	mes "old monastery... you might";
	mes "want to take a look at it...";
	next;
	mes "[Desert Coast Sailor]";
	mes "But you know... It is kind";
	mes "of forbidden to talk about";
	mes "this place... Sure, going";
	mes "there is somewhat impossible.";
	mes "I can lead you there.";
	next;
	mes "[Desert Coast Sailor]";
	mes "10.000 zenys.";
	mes "And I'll make sure nobody";
	mes "knows you went there. It looks";
	mes "like a fair trade, doesn't it?";
	next;
	switch( select( "Sure.","Forget it." ) )
	{
		case 1:
			if(Zeny < 10000)
			{
				mes "[Desert Coast Sailor]";
				mes "Did you really think I would";
				mes "take that much risk for free?";
				mes "No money, no travel, understood?";
				close;
			}
			mes "[Desert Coast Sailor]";
			mes "Haha! I knew you truly were";
			mes "an adventurer! Let's go!";
			mes "I hope you didn't forget";
			mes "anything...";
			set Zeny,Zeny-10000;
			close2;
			warp "nameless_n",254,231;
			end;
			
		case 2:
			mes "[Desert Coast Sailor]";
			mes "Fine, as you wish.";
			mes "Remember, don't talk to";
			mes "anyone about that place,";
			mes "or you might have problems...";
			close;
	}
}

nameless_n,251,236,3	script	Desert Coast Man	943,{

	mes "[Desert Coast Sailor]";
	mes "It's not like I care";
	mes "about you... But please,";
	mes "be careful, I heard some";
	mes "screams from the center of";
	mes "the island...";
	next;
	mes "[Desert Coast Sailor]";
	mes "I'm going back to Veins,";
	mes "I don't like that place";
	mes "at all. Do you want to return";
	mes "with me?";
	next;
	switch( select( "Take me far away.","I'll be fine by myself." ) )
	{
		case 1:
			mes "[Desert Coast Sailor]";
			mes "Okay. I see you are an";
			mes "adventurer, but at least";
			mes "you're a wise one.";
			mes "I don't want to stay here.";
			close2;
			warp "ve_fild07",127,135;
			end;
			
		case 2:
			mes "[Desert Coast Sailor]";
			mes "That's your problem now.";
			mes "I don't want to be part";
			mes "of this expedition.";
			mes "Take care.";
			close;
	}
}