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- shop dyn_shop1 -1,501:50
prontera,181,200,4 script Dynamic Shop 123,{
callshop "dyn_shop1",0;
npcshopattach "dyn_shop1";
end;
OnSellItem:
for(set @i, 0; @i < getarraysize(@sold_nameid); set @i, @i + 1){
if(countitem(@sold_nameid[@i]) < @sold_quantity[@i] && @sold_quantity[@i] <= 0){
mes "omgh4x!";
close;
}
if(@sold_nameid[@i] == 501){
set $@rpotsleft, $@rpotsleft + @sold_quantity[@i];
set Zeny, Zeny + @sold_quantity[@i]*20;
delitem 501, @sold_quantity[@i];
} else {
if(@sold_nameid[@i] == 502){
set $@opotsleft, $@opotsleft + @sold_quantity[@i];
set Zeny, Zeny + @sold_quantity[@i]*100;
delitem 502, @sold_quantity[@i];
} else {
mes "Sorry, I don't need your items.";
}
}
}
deletearray @sold_quantity, getarraysize(@sold_quantity);
deletearray @sold_nameid, getarraysize(@sold_nameid);
mes "Deal completed.";
close;
OnBuyItem:
for(set @i, 0; @i < getarraysize(@bought_nameid); set @i, @i + 1){
if(@bought_quantity[@i] <= 0){
mes "omgh4x!";
end;
}
if(@bought_nameid[@i] == 501){
if(@bought_quantity[@i] > $@rpotsleft){
if($@rpotsleft > 0){
set @bought_quantity[@i], $@rpotsleft;
} else {
mes "We are out of red potions!";
close;
}
}
if(Zeny >= 40*@bought_quantity[@i]){
set Zeny, Zeny - 40*@bought_quantity[@i];
getitem 501, @bought_quantity[@i];
set $@rpotsleft, $@rpotsleft - @bought_quantity[@i];
} else {
mes "You have insufficient cash.";
close;
}
} else {
if(@bought_quantity[@i] > $@opotsleft){
if($@opotsleft > 0){
set @bought_quantity[@i], $@opotsleft;
} else {
mes "We are out of orange potions!";
close;
}
}
if(Zeny >= 200*@bought_quantity[@i]){
set Zeny, Zeny - 200*@bought_quantity[@i];
getitem 502, @bought_quantity[@i];
set $@opotsleft, $@opotsleft - @bought_quantity[@i];
} else {
mes "You have insufficient cash.";
close;
}
}
}
deletearray @bought_quantity, getarraysize(@bought_quantity);
deletearray @bought_nameid, getarraysize(@bought_nameid);
mes "Trade done.";
close;
OnInit:
npcshopitem "dyn_shop1", 501,40,502,200;
set $@rpotsleft, 10;
set $@opotsleft, 10;
end;
}
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