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//===== rAthena Script =======================================
//= Arena Warps
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Warp Points related to Izlude Arena && Control Panel
//===== Additional Comments: =================================
//= 1.0 First version, done by SinSloth. [MasterOfMuppets]
//= 1.1 updated welcome_arena warp coords (was 128,126) [Lupus]
//= 1.2 Made some updates due to Izlude Battle Arena release. [SinSloth]$
//= 1.3 Updated to match the new Izlude Map. [Masao]
//============================================================
izlude,70,250,0 warp welcome_arena 1,1,arena_room,100,30
arena_room,99,24,0 warp bye_arena 2,2,izlude,75,250
arena_room,84,103,0 warp arn_room_11_1 1,1,arena_room,63,130
arena_room,63,126,0 warp arn_room_11_2 1,1,arena_room,87,100
arena_room,76,87,0 warp arn_room_9_1 1,1,arena_room,46,87
arena_room,49,87,0 warp arn_room_9_2 1,1,arena_room,78,87
arena_room,84,71,0 warp arn_room_7_1 1,1,arena_room,60,50
arena_room,63,53,0 warp arn_room_7_2 1,1,arena_room,86,74
arena_room,115,71,0 warp arn_room_5_1 1,1,arena_room,139,50
arena_room,136,53,0 warp arn_room_5_2 1,1,arena_room,113,74
arena_room,123,88,0 warp arn_room_3_1 1,1,arena_room,153,87
arena_room,150,87,0 warp arn_room_3_2 1,1,arena_room,120,87
prt_are_in,54,13,0 warp toarn_room 1,1,arena_room,100,77
sec_in02,79,180,3 script #arenacontrol 81,{
DLGTEMP:
input @input_arena;
if (@input_arena < 0 || @input_arena > 2000) goto DLGTEMP; //CHECK
if (@input_arena == 0)
{
mes "Error!";
close;
}
else if (@input_arena == 1357)
{
mes "Opening Control Panel";
mes "' A - R - E - N - A '";
next;
mes "Please select a";
mes "state for the arena.";
next;
switch( select( "Open.","Closed.") )
{
case 1:
mes "Currently";
mes "opening arena.";
misceffect EF_ENHANCE; //CHECK
enablenpc "welcome_arena";
next;
break;
case 2:
mes "Currently";
mes "closing arena.";
misceffect EF_EXIT; //CHECK
disablenpc "welcome_arena";
next;
break;
}
}
else
{
mes "Closing control panel.";
close;
}
}
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