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//===== Hercules Script ======================================
//= Inn Npcs
//===== By: ==================================================
//= c, L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Description: =========================================
//= Inn Npcs, Save and Heal
//===== Additional Comments: =================================
//= 1.0 Added Brasilis inn receptionist. [c]
//= 1.1 Updated dialog for Brasilis inn. [L0ne_W0lf]
//============================================================

// Brasilis
//============================================================
bra_in01,27,24,3	script	Hotel Keeper#bra1	478,{
	mes "[Hotel Keeper]";
	mes "Welcome to the beautiful Brasilis Hotel.";
	next;
	switch(select("Save:Rest -5000 zeny")) {
	case 1:
		mes "[Hotel Keeper]";
		mes "Do you want to save here at the Brasilis Hotel?";
		next;
		switch(select("No thank you.:Absolutely.")) {
		case 1:
			mes "[Hotel Keeper]";
			mes "Ok then, enjoy your stay.";
			close;
		case 2:
			mes "[Hotel Keeper]";
			mes "Your respawn has been saved here at the hotel. I hope that you enjoy your stay here in Brasilis.";
			savepoint "bra_in01",144,69;
			close;
		}
	case 2:
		if (Zeny > 4999) {
			mes "[Hotel Keeper]";
			mes "I will show you a great room.";
			close2;
			set Zeny, Zeny-5000;
			percentheal 100,100;
			warp "bra_in01",144,69;
			end;
		}
		else {
			mes "[Hotel Keeper]";
			mes "I'm sorry, but the service charge is 5,000 zeny per night.";
			close;
		}
	}
}