summaryrefslogtreecommitdiff
path: root/npc/re/merchants/3rd_trader.txt
blob: 134a3422d2802e19c0199def29b305494b9fb802 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
//===== Hercules Script ======================================
//= 3rd Item Seller
//===== By: ==================================================
//= Masao, Mercurial
//===== Current Version: =====================================
//= 1.5
//===== Description: =========================================
//= [Official Conversion]
//= Sells some 3rd Job related items:
//= - Poison Herbs, Rune Stones, Rare Herbs, Points
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Optimized Poison Herb Salesman NPC
//= 1.2 Optimized and standardized. [Euphy]
//= 1.3 Added Malangdo/Mora Points NPC. [Euphy]
//= 1.4 Updated to match the official scripts. [Euphy]
//= 1.5 Added Izlude duplicates. [Euphy]
//============================================================

// Poison Herb Merchants (Guillotine Cross)
//============================================================
-	script	::phs	-1,{
	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
		mes "- Wait a minute !! -";
		mes "- Currently you're carrying -";
		mes "- too many items with you. -";
		mes "- Please try again -";
		mes "- after you lose some weight. -";
		close;
	}
	mes "[Poison Herb Merchant]";
	mes "I am the professional";
	mes "Poison Herb merchant.";
	mes "Each Herb costs 4,000 zeny.";
	mes "What would you like?";
	next;
	set .@i, select("Nerium:Rantana:Makulata:Seratum:Scopolia:Amoena:Poison Kit:Cancel")-1;
	mes "[Poison Herb Merchant]";
	if (.@i < 6) {
		set .@item,7932+.@i;
		set .@price,4000;
		set .@max,2000;
		set .@max$,"2,000";
	} else if (.@i == 6) {
		set .@item,7931;
		set .@price,5000;
		set .@max,500;
		set .@max$,"500";
		mes "Each Poison Kit costs 5,000 zeny.";
	} else {
		mes "Well, I see. Come back again~!";
		close;
	}
	mes "How many do you want?";
	mes "You can only buy a maximum of '"+.@max+"' ea.";
	mes "Enter '0' if you want to cancel.";
	next;
	input .@amount;
	if (.@amount == 0) {
		mes "[Poison Herb Merchant]";
		mes "You've cancelled the trade.";
		close;
	}
	if (.@amount > .@max) {
		mes "[Poison Herb Merchant]";
		mes "The number must be less than "+.@max$+"!";
		close;
	}
	set .@total, .@amount * .@price;
	if (Zeny < .@total) {
		mes "[Poison Herb Merchant]";
		mes "You don't have enough money.";
		mes "Check how much money you have first.";
		close;
	}
	set Zeny, Zeny - .@total;
	getitem .@item, .@amount;
	mes "[Poison Herb Merchant]";
	mes "Thank you. Come back again~!";
	close;
}
job3_guil01,79,96,3	duplicate(phs)	Poison Herb Merchant	877
morocc,191,94,4	duplicate(phs)	Poison Herb Merchant#moc	877	//Official: (190,96) -> in a wall
lhz_in02,16,205,4	duplicate(phs)	Poison Herb Merchant#lhz	877

// Rune Stone Merchants (Rune Knight)
//============================================================
-	script	::runesale	-1,{
	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
		mes "- Wait a minute !! -";
		mes "- Currently you're carrying -";
		mes "- too many items with you. -";
		mes "- Please try again -";
		mes "- after you lose some weight. -";
		close;
	}
	mes "[Rune Merchant]";
	mes "Hey, do you need Runes?!";
	mes "I sell all sorts of Rune Stones!";
	mes "What would you like?";
	next;
	set .@i, select("Buy high-quality Rune Stones.:Buy ordinary Rune Stones.");
	mes "[Rune Merchant]";
	if (.@i == 1) {
		mes "High-quality Runes!";
		mes "They cost 2,500 zeny each!";
		set .@item,12734; //Runstone_Quality
		set .@price,2500;
	} else {
		mes "Ordinary Rune Stones?";
		mes "They cost 1,000 zeny each!";
		set .@item,12737; //Runstone_Ordinary
		set .@price,1000;
		setarray .@rune[0],12737,1000;
	}
	mes "Tell me how many you want,";
	mes "and remember, you can only";
	mes "buy a maximum of '2000' ea.";
	next;
	input .@amount;
	if (.@amount == 0) {
		mes "[Rune Merchant]";
		mes "You're not buying? Please leave!";
		close;
	}
	if (.@amount > 2000) {
		mes "[Rune Merchant]";
		mes "The number must be less than 2,000!";
		close;
	}
	set .@total, .@amount * .@price;
	if (Zeny < .@total) {
		mes "[Rune Merchant]";
		mes "Zeny! Zeny!";
		mes "You don't have enough money.";
		mes "Check how much money you have first.";
		close;
	}
	if (!checkweight(.@item,.@amount)) {
		mes "[Rune Merchant]";
		mes "It doesn't seem like you are able to carry it all, why are you trying it?!";
		close;
	}
	set Zeny, Zeny - .@total;
	getitem .@item, .@amount;
	mes "[Rune Merchant]";
	mes "Thank you.";
	mes "Please come back again~!";
	close;
}
job3_rune01,90,62,3	duplicate(runesale)	Rune Merchant#job3	853
prontera,168,228,3	duplicate(runesale)	Rune Merchant#prt	853

// Rare Herb Merchants (Guillotine Cross)
//============================================================
job3_guil01,91,93,3	script	Rare Herb Collector	49,{
	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
		mes "- Wait a minute !! -";
		mes "- Currently you're carrying -";
		mes "- too many items with you. -";
		mes "- Please try again -";
		mes "- after you lose some weight. -";
		close;
	}
	if (Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T || Class == Job_Baby_Cross) {
		mes "[Rare Poison Herb Collector]";
		mes "I wander around the world and collect rare poison herbs. Recently, I started dealing in the herb called Izidor. If you are interested, you can buy them.";
		next;
		set .@i, select("How can I buy them?:Exchange it for Animal Blood:Exchange it for a Bitter Herb:Exchange it for a Deadly Noxious Herb:Exchange it for a Frozen Rose:Exchange it for Ment:Exchange it for Hinalle")-2;
		if (.@i == -1) {
			mes "[Rare Poison Herb Collector]";
			mes "You can buy them for 10,000 zeny and one of these rare items, Animal Blood, Bitter Herb, Deadly Noxious Herb, Frozen Rose, Ment or an Hinalle.";
			next;
			mes "[Rare Poison Herb Collector]";
			mes "Why do I ask money? That's just to pay a little respect to a collector like me. Ha ha ha...";
			close;
		} else {
			setarray .@exchange[0],702,621,631,749,605,703;
			set .@item, .@exchange[.@i];
			set .@price, 10000;

			mes "[Rare Poison Herb Collector]";
			mes "How many do you want?";
			mes "You can only buy a maximum of '2000' ea.";
			mes "Enter '0' if you want to cancel.";
			next;
			input .@amount;
			if (.@amount == 0) {
				mes "[Rare Poison Herb Collector]";
				mes "You've cancelled the trade.";
				close;
			}
			if (.@amount > 2000) {
				mes "[Rare Poison Herb Collector]";
				mes "The number must be less than 2,000!";
				close;
			}
			set .@total, .@amount * .@price;
			if (countitem(.@item) < .@amount || Zeny < .@total) {
				mes "[Rare Poison Herb Collector]";
				mes "Hey, come back when you have all the requirements for the exchange.";
				close;
			}
			mes "[Rare Poison Herb Collector]";
			mes "Good. I've received the money and the special item.";
			delitem .@item, .@amount;
			set Zeny, Zeny - .@total;
			getitem 709, .@amount; //Izidor
			close;
		}
	}
	mes "[Rare Poison Herb Collector]";
	mes "I wander around the world and collect rare poison herbs. But I don't feel like selling my herbs to a person like you... ha ha ha...";
	close;
}

// Point Merchants (Sorcerer)
//============================================================
-	script	::pss	-1,{
	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
		mes "- Wait a minute !! -";
		mes "- Currently you're carrying -";
		mes "- too many items with you. -";
		mes "- Please try again -";
		mes "- after you lose some weight. -";
		close;
	}
	mes "[Point Merchant]";
	mes "Hello. I'm selling a catalyst called ^FF0000Points^000000 for Sorcerers. What would you like?";
	next;
	set .@i, select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")-1;
	mes "[Point Merchant]";
	if (.@i == 4) {
		mes "You can't find the stuff you need?";
		close;
	}
	setarray .@itemid[0],6360,6363,6361,6362;
	setarray .@color$[0],"Scarlet","Lime Green","Indigo","Yellow Wish";
	mes "You have chosen "+.@color$[.@i]+" Points.";
	mes "How many do you want?";
	mes "If you want to cancel, enter 0.";
	next;
	input .@amount;
	mes "[Point Merchant]";
	if (.@amount == 0) {
		mes "You've cancelled the trade.";
		close;
	}
	if (Zeny < .@amount*200) {
		mes "You don't seem to have enough money.";
		close;
	}
	if (!checkweight(.@itemid[.@i],.@amount)) {
		mes "You don't have enough space in your inventory to buy this amount.";
		close;
	}
	set Zeny, Zeny-(.@amount*200);
	getitem .@itemid[.@i],.@amount;
	mes "Thank you very much. See you~!";
	close;
}
gef_tower,105,172,5	duplicate(pss)	Point Merchant#Sorcerer	700
prt_in,131,66,0	duplicate(pss)	Point Merchant#Prontera	700
alberta,105,52,7	duplicate(pss)	Point Merchant#Alberta	700
aldebaran,133,114,5	duplicate(pss)	Point Merchant#Aldebaran	700
comodo,193,159,5	duplicate(pss)	Point Merchant#Comodo	700
geffen,129,49,5	duplicate(pss)	Point Merchant#Geffen	700
izlude,138,163,5	duplicate(pss)	Point Merchant#Izlude	700	// Old coordinates: izlude (135,121)
izlude_a,138,163,5	duplicate(pss)	Point Merchant#Izlude_a	700
izlude_b,138,163,5	duplicate(pss)	Point Merchant#Izlude_b	700
izlude_c,138,163,5	duplicate(pss)	Point Merchant#Izlude_c	700
izlude_d,138,163,5	duplicate(pss)	Point Merchant#Izlude_d	700
malangdo,214,163,5	duplicate(pss)	Point Merchant#Malangdo	700
mora,115,118,3	duplicate(pss)	Point Merchant#Mora	700
ra_in01,256,273,3	duplicate(pss)	Point Merchant#Rachel	700
veins,202,128,5	duplicate(pss)	Point Merchant#Veins	700
dicastes01,207,200,5	duplicate(pss)	Point Merchant#Dicastes	700
manuk,261,206,3	duplicate(pss)	Point Merchant#Manuk	700
splendide,207,160,5	duplicate(pss)	Point Merchant#Splendide	700
mid_camp,224,237,3	duplicate(pss)	Point Merchant#Midgard	700