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//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  Euphy
//= Copyright (C)  L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Juno Guides (Renewal)
//================= Description ===========================================
//= Guides for the city of Juno.
//================= Current Version =======================================
//= 1.2
//=========================================================================

yuno,59,212,4	script	Juno Guide#yuno01::GuideJuno	8_F_GIRL,{
	mes "[Juno Guide]";
	mes "A place that takes the vision of the future, and gives it form in the present. Welcome to";
	mes "the city of ^8B4513Juno^000000!";
	F_Navi("[Juno Guide]");
	next;
	while (1) {
		switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove marks from Mini-Map", "Cancel")) {
		case 1:
			.@loop = 1;
			while (.@loop) {
				switch(select("[ Tool Shop ]", "[ Forge ]", "[ Airport ]", "[ Government Building ]", "[ Street of Book Stores ]", "[ Inn & Pub ]", "[ Sage Castle ]", "[ Monster Academy ]", "[ Library of the Republic ]", "[ Weapon & Armor Shop ]", "[ Juphero Plaza ]", "[ Monster Museum ]", "[ Schweicherbil Magic Academy ]", "Previous Menu")) {
				case 1:
					callsub L_Mark, F_Navi("Tool Shop","yuno,194,140","^FF0000");
					viewpoint 1,194,140,0,0xFF0000;
					next;
					break;
				case 2:
					callsub L_Mark, F_Navi("Forge","yuno,120,137","^FF4500");
					viewpoint 1,120,137,1,0xFF4500;
					next;
					break;
				case 3:
					callsub L_Mark, F_Navi("Airport","yuno,16,261","^DAA520");
					viewpoint 1,16,261,2,0xDAA520;
					next;
					break;
				case 4:
					callsub L_Mark, F_Navi("Government Building","yuno,157,317","^008000");
					viewpoint 1,157,317,3,0x008000;
					next;
					break;
				case 5:
					callsub L_Mark, F_Navi("Street of Book Stores","yuno,172,100","^0000FF");
					viewpoint 1,172,100,4,0x0000FF;
					next;
					break;
				case 6:
					callsub L_Mark, F_Navi("Inn & Pub","yuno,51,105","^000080");
					viewpoint 1,51,105,5,0x000080;
					next;
					break;
				case 7:
					callsub L_Mark, F_Navi("Sage Castle","yuno,90,318","^800080");
					viewpoint 1,90,318,6,0x800080;
					next;
					break;
				case 8:
					callsub L_Mark, F_Navi("Monster Academy","yuno,95,184","^834683");
					viewpoint 1,95,184,7,0x834683;
					next;
					break;
				case 9:
					callsub L_Mark, F_Navi("Juno Library","yuno,338,203","^4B0082");
					viewpoint 1,338,203,8,0x4B0082;
					next;
					break;
				case 10:
					callsub L_Mark, F_Navi("Weapon & Armor Shop","yuno,120,137","^008080");
					viewpoint 1,120,137,9,0x008080;
					next;
					break;
				case 11:
					callsub L_Mark, F_Navi("Juphero Plaza","yuno,115,57","^FF1493");
					viewpoint 1,115,157,10,0xFF1493;
					next;
					break;
				case 12:
					callsub L_Mark, F_Navi("Monster Museum","yuno,278,290","^DA70D6");
					viewpoint 1,278,290,11,0xDA70D6;
					next;
					break;
				case 13:
					mes "[Juno Guide]";
					mes "I will mark the location of the";
					mes F_Navi("Schweicherbil Magic Academy","yuno,323,280","^CD1039");
					mes "on your mini-map.";
					mes "Would you like to check any other locations?";
					viewpoint 1,323,280,12,0xCD1039;
					next;
					break;
				case 14:
					.@loop = 0;
					break;
				}
			}
			break;
		case 2:
			.@loop = 1;
			while (.@loop) {
				switch(select("[ Kafra Employees ]", "[ Eden Teleport Officer ]", "Previous Menu")) {
				case 1:
					callsub L_Mark, "^FA8072Kafra Employees^000000";
					viewpoint 1,152,187,13,0xFA8072;
					viewpoint 1,277,221,14,0xFA8072;
					viewpoint 1,327,108,15,0xFA8072;
					next;
					break;
				case 2:
					callsub L_Mark, F_Navi("Eden Teleport Officer","yuno,144,189","^803232");
					viewpoint 1,144,189,16,0x803232;
					next;
					break;
				case 3:
					.@loop = 0;
					break;
				}
			}
			break;
		case 3:
			mes "[Juno Guide]";
			mes "Sure, I'll remove all marks from your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 2,194,140,0,0xFFFFFF;
			viewpoint 2,120,137,1,0xFFFFFF;
			viewpoint 2,16,261,2,0xFFFFFF;
			viewpoint 2,157,317,3,0xFFFFFF;
			viewpoint 2,172,100,4,0xFFFFFF;
			viewpoint 2,51,105,5,0xFFFFFF;
			viewpoint 2,90,318,6,0xFFFFFF;
			viewpoint 2,95,184,7,0xFFFFFF;
			viewpoint 2,338,203,8,0xFFFFFF;
			viewpoint 2,120,137,9,0xFFFFFF;
			viewpoint 2,115,157,10,0xFFFFFF;
			viewpoint 2,278,290,11,0xFFFFFF;
			viewpoint 2,323,280,12,0xFFFFFF;
			viewpoint 2,152,187,13,0xFFFFFF;
			viewpoint 2,277,221,14,0xFFFFFF;
			viewpoint 2,327,108,15,0xFFFFFF;
			viewpoint 2,144,189,16,0xFFFFFF;
			next;
			break;
		case 4:
			mes "[Juno Guide]";
			mes "Have fun on your adventures!";
			close;
		}
	}
	end;
L_Mark:
	mes "[Juno Guide]";
	mes "I will mark the location";
	mes "of the "+getarg(0);
	mes "on your mini-map.";
	mes "Would you like to check any other locations?";
	return;
}
yuno,153,47,4	duplicate(GuideJuno)	Juno Guide#yuno02	8_F_GIRL