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//===== Hercules Script ======================================
//= Kunlun Guide
//===== By: ================================================== 
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.1
//===== Compatible With: ===================================== 
//= Hercules
//===== Description: ========================================= 
//= [Official Conversion]
//= Guide for the city of Kunlun.
//===== Additional Comments: ================================= 
//= 1.0 First version, Renewal guide.
//= 1.1 Optimized. [Euphy]
//============================================================ 

gonryun,163,60,4	script	Kunlun Guide#01gonryun	780,{
	mes "[He Yuen Zhe]";
	mes "Ni Hao!";
	mes "Welcome to ^8B4513Kunlun^000000~";
	mes "Take a walk around and experience";
	mes "the ancient history and tradition";
	mes "of our breath taking city.";
	next;
	mes "[He Yuen Zhe]";
	mes "I am responsible for helping you";
	mes "with any questions you may have.";
	mes "Please feel free to ask me anything.";
	while (1) {
		next;
		switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
		case 1:
			callsub L_Mark,"^0000FFKafra Employee";
			viewpoint 1,159,122,0,0x0A82FF;
			break;
		case 2:
			callsub L_Mark,"^006400Chief's Residence";
			viewpoint 1,110,131,1,0xAAFF00;
			break;
		case 3:
			callsub L_Mark,"^D8BFD8Tool Dealer";
			viewpoint 1,147,84,2,0xD8BFD8;
			break;
		case 4:
			callsub L_Mark,"^FF1493Weapon Dealer";
			viewpoint 1,174,101,3,0xFF1493;
			break;
		case 5:
			callsub L_Mark,"^8B4513Armor Dealer";
			viewpoint 1,173,84,4,0x8B4513;
			break;
		case 6:
			callsub L_Mark,"^9400DWine Maker";
			viewpoint 1,213,115,5,0x9400D3;
			break;
		case 7:
			callsub L_Mark,"^00BFFFKunlun Envoy";
			viewpoint 1,161,11,6,0x00BFFF;
			break;
		case 8:
			mes "[He Yuen Zhe]";
			mes "I'll remove all marks from your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 2,1,1,0,0xFFFFFF;
			viewpoint 2,1,1,1,0xFFFFFF;
			viewpoint 2,1,1,2,0xFFFFFF;
			viewpoint 2,1,1,3,0xFFFFFF;
			viewpoint 2,1,1,4,0xFFFFFF;
			viewpoint 2,1,1,5,0xFFFFFF;
			viewpoint 2,1,1,6,0xFFFFFF;
			break;
		case 9:
			mes "[He Yuen Zhe]";
			mes "Bon voyage!";
			close;
		}
	}
	end;
L_Mark:
	mes "[He Yuen Zhe]";
	mes "The "+getarg(0)+"^000000 is";
	mes "marked on your mini-map.";
	mes "Check your mini-map.";
	mes "Is there anything else I can do for you?";
	return;
}