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|
//===== rAthena Script =======================================
//= Malangdo Town
//===== By: ==================================================
//= Muad_Dib
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Malangdo Town Script
//===== Additional Comments: =================================
//= 1.0 First version. [Euphy]
//= 1.1 Added entrance scripts.
//============================================================
// Entrance :: malangdo_go
//============================================================
- script Dolangmal -1,{
if (checkquest(5091) == -1) {
mes "[Dolangmal]";
mes "Hey~! Hi human~ This is Mr. Dolangmal. kakaka~";
next;
mes "[Dolangmal]";
mes "We are sent to here to take you to the heaven of cat, ^A2314BMeow Meow Island^000000.";
next;
mes "[Dolangmal]";
set .@s$,"Why don't you go to ^A2314BMeow Meow Island^000000? ";
switch(atoi(strnpcinfo(2))) {
case 1: mes "How is that? Crowd people in Prontera is good, but why don't you go our heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
case 2: mes "Why don't you go to ^A2314BMeow Meow Island^000000? That place is better than geffen where only simple honest wizards are crowded."; break;
case 3: mes "Fresh air Payon is not bad, but why don't you go better palce the heaven of the cat, ^A2314BMeow Meow Island^000000?"; break;
case 4: mes .@s$+"The beautiful and quiet place is better than Aldebaran where is so noisy with ticktock sound of clock."; break;
case 5: mes .@s$+"The beautiful and quiet place is better than Morroc where is so hot and sandstorm?"; break;
case 6: mes .@s$+"The beautiful place is better than Yuno where are full of headache books."; break;
case 7: mes .@s$+"The complex place is better than Rachel where is too queit horribly?"; break;
case 8: mes .@s$+"The safety place is better than Lighthanlzen where is too dangerous."; break;
case 9: mes .@s$+"The smell of sea place is better than Mora where is full of grass smell."; break;
}
next;
if(select("No:^A2314BMeow Meow Island^000000~ Go~ Go~") == 1) {
mes "[Dolangmal]";
mes "What!? You don't want to go ^A2314BMeow Meow Island^000000? Chet!";
next;
mes "[Dolangmal]";
mes "You such an annoying guy. If you don't go, why did you talk to me... but...";
next;
mes "[Dolangmal]";
mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
next;
mes "[Dolangmal]";
mes "Anyway I got you. Whenever you want to go, just tell me.";
close;
}
mes "[Dolangmal]";
mes "Ok! I like your attitude with full of passion.";
next;
mes "[Dolangmal]";
mes "Now, before you go ^A2314BMeow Meow Island^000000, let me tell you some detail of caution.";
next;
mes "[Dolangmal]";
mes "First!! It is natural thing. When you arrive on the ^A2314BMeow Meow Island^000000, should notify that you are here to ^9E1837Admiral Thomas^000000..";
next;
mes "[Dolangmal]";
mes "If you don't do that, you might be attacked by scary and wild cats when you walk on dark street.";
next;
mes "[Dolangmal]";
mes "Secondly!! This ^A2314BMeow Meow Island^000000 is absolutely our island of cat even though we open to the human.";
next;
mes "[Dolangmal]";
mes "We have a personality... no... no... respect us like one catality because we are cats.";
next;
mes "[Dolangmal]";
mes "And the next one is...";
next;
mes "Dolangmal must say that just say some cautions, but he said 100 kinds of cautions.";
next;
mes "[Dolangmal]";
mes "Ok! That is all for cautions!! It's easy and simple cautions... how is that? Can you keep this all?";
next;
if(select("Keep this cautions:Can't keep this cautions") == 2) {
mes "[Dolangmal]";
mes "What!? Can't you keep this easy rule? Chet!";
next;
mes "[Dolangmal]";
mes "You such an annoying guy. If you can't keep this, why did not tell me during the conversation. I told you everything..tierd.. but..";
next;
mes "[Dolangmal]";
mes "^9E1837Admiral Thomas^000000 said kidnapping human.. No.. Bring them politely?";
next;
mes "[Dolangmal]";
mes "Anyway I got you. Just tell me whenever you want to go.";
close;
}
mes "[Dolangmal]";
mes "Ok! Do not bite two mice with one mouth. ^9E1837Admiral Thomas^000000 is located at the ^A2314Bcenter of ship in Meow Meow Island^000000.";
next;
mes "[Dolangmal]";
mes "Don't forget give notice of arrival.";
next;
mes "[Dolangmal]";
mes "Alright. Let's go to the heaven of the cat, ^A2314BMeow Meow Island^000000~";
setquest 5091;
completequest 5091;
warp "malangdo",217,85;
close;
}
mes "[Dolangmal]";
mes "Uh? You must be last time...? Alright. Did you visit ^A2314BMeow Meow Island^000000?";
next;
if(select("Take me to ^A2314BMeow Meow Island^000000 again:I have visited") == 1) {
mes "[Dolangmal]";
mes "I really want to send you there, but I can't because of the policy. It is difficult to send people who visit ^A2314BMeow Meow Island^000000 at first.";
next;
mes "[Dolangmal]";
mes "And you just heard roughly what I said... It is supposed to be rule 53...";
next;
mes "[Dolangmal]";
mes "Specially, let me tell you rule 53. I am an indulgent cat.";
next;
mes "[Dolangmal]";
mes "If you want to go back to ^A2314BMeow Meow Island^000000, just take ship at Izlude or Alberata.";
next;
mes "[Dolangmal]";
mes "If you enjoy pleasant sea trip, you will arrive the heaven of cat ^A2314BMeow Meow Island^000000.";
next;
mes "[Dolangmal]";
mes "So easy! Isn't it? Well, good bye~";
close;
}
mes "[Dolangmal]";
mes "How is that? You like it? I knew it. Kakaka";
next;
mes "[Dolangmal]";
mes "Ah! I just want to make sure..";
next;
mes "[Dolangmal]";
mes "Again, if you want to go back to ^A2314BMeow Meow Island^000000, do you know that take a ship at Izlude or Alberta?";
next;
mes "[Dolangmal]";
mes "Hm~ You might know that because you are smart person. Well, see you again~";
close;
}
prontera,114,77,6 duplicate(Dolangmal) Dolangmal#1 553
geffen,109,61,6 duplicate(Dolangmal) Dolangmal#2 553
payon,200,106,4 duplicate(Dolangmal) Dolangmal#3 553
aldebaran,170,104,4 duplicate(Dolangmal) Dolangmal#4 553
morocc,168,275,4 duplicate(Dolangmal) Dolangmal#5 553
yuno,165,122,4 duplicate(Dolangmal) Dolangmal#6 553
rachel,121,126,4 duplicate(Dolangmal) Dolangmal#7 553
lighthalzen,254,83,5 duplicate(Dolangmal) Dolangmal#8 553
mora,57,150,4 duplicate(Dolangmal) Dolangmal#9 553
// Unofficial coordinates.
// Original pre-re: izlude,182,192,4
izlude,197,213,4 script Odgnalam#iz 554,{
if (strnpcinfo(4) == "izlude")
mes "Receiving the warm sun of Izlude, the cat is sleeping.";
else if (strnpcinfo(4) == "alberta")
mes "Receiving the warm sun of Alberta, the cat is sleeping.";
next;
if(select("Let him sleep:Talk to him") == 1) close;
mes "[Odgnalam]";
mes "Meow? Uh?";
next;
if (ep13_yong1 == 0) {
set .@price,1000;
set .@s1$,"Huh!! You are such an annoying person. Let me send you to the heaven of the cat, ^A2314BMeow Meow Island^000000 with ^0000FF1000 Zeny^000000.";
set .@s2$,"Money? Where is the money? You can't go anywhere without the money. Shame on you.";
} else if (ep13_yong1 < 60) {
set .@price,999;
set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to the heaven of the cat, ^A2314BMeow Meow Island^000000, because you have relationship with fleet.";
set .@s2$,"Where is the money? You don't have a sense of honor.";
} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
set .@price,500;
set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to the heaven of the cat, ^A2314BMeow Meow Island^000000.";
set .@s2$,"You don't have any money for paying 50% discount price? I can't believe it.";
} else {
mes "[Odgnalam]";
mes "You are a hero of cat's fleet. Your activity is the legend between us.";
next;
mes "[Odgnalam]";
mes "As you are hero of fleet so let me send you to the heaven of the cat, ^A2314BMeow Meow Island^000000 for free.";
next;
if(select("Let's go Meow Meow Island!!:Do not go") == 1) {
mes "[Odgnalam]";
mes "Have a comfortable trip... Alright let's go~";
warp "malangdo",217,85;
}
close;
}
mes "[Odgnalam]";
mes .@s1$;
next;
if(select("Let's go Meow Meow Island!!:Do not go") == 2) close;
if (Zeny < .@price) {
mes "[Odgnalam]";
mes "Money? Where is the money? You can't go anywhere without the money. Shame on you.";
close;
}
set Zeny, Zeny - .@price;
mes "[Odgnalam]";
mes "Let me send you right away. Let's go~";
warp "malangdo",217,85;
close;
}
alberta,200,151,4 duplicate(Odgnalam#iz) Odgnalam#albe 554
malangdo,219,86,4 script Kong#malang 545,{
mes "[Kong]";
mes "Did you have fun in Malangdo?";
mes "The fleet has a service to Izlude and Alberta.";
next;
if (ep13_yong1 == 0) {
set .@price,1000;
set .@s1$, "1000 zeny";
set .@s2$, "Have a nice day in Meow Meow Island.";
set .@no_money$, "It is difficult for free.";
set .@yes_money$, "Have a nice trip.";
mes "[Kong]";
mes "The fee of ship is only 1000 zeny, where you want to go?";
next;
} else if (ep13_yong1 < 60) {
set .@price,999;
set .@s1$,"999 zeny";
set .@s2$, "Have a full of fortune day in Meow Meow Island...";
set .@no_money$, "It is difficult even though you have a relationship with fleet.";
set .@yes_money$, "Thanks, have a wonderful trip.";
mes "[Kong]";
mes "You have a connection with our fleet. Apply special price 999 zeny. Where do you want to go?";
next;
} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
set .@price,500;
set .@s1$,"500 zeny";
set .@s2$, "There are full of fortune and jackpot in Meow Meow Island.";
set .@no_money$, "Oh my god. You don't have 500 zeny? It is difficult for free.";
set .@yes_money$, "Have nice trip and come again.";
mes "[Kong]";
mes "Wow~ You contributed our fleet a lot. Alright!! Special discount price 500 zeny. Where do you want to go?";
next;
} else {
set .@price,0;
set .@s1$,"Free for hero of fleet!!";
set .@s2$, "No one objects the hero of fleet to stay in Meow Meow Island...";
mes "[Kong]";
mes "Ah... You are the hero of cat's fleet and it is the legend.";
next;
mes "[Kong]";
mes "We can't charge from hero of fleet. Where is your destination?";
next;
}
set .@i, select("- Izlude destination --- "+.@s1$+":- Alberta destination --- "+.@s1$+":- Stay on Malangdo");
mes "[Kong]";
if (.@i == 3) {
mes .@s2$;
close;
}
if (ep13_yong1 > 80) {
mes "Have a comfortable trip.";
if (.@i == 1)
warp "izlude",195,212;
else
warp "alberta",192,150;
close;
}
if (Zeny < .@price) {
mes .@no_money$;
close;
}
set Zeny, Zeny - .@price;
mes .@yes_money$;
if (.@i == 1)
warp "izlude",195,212;
else
warp "alberta",192,150;
close;
}
// Town NPCs :: malang_tre
//============================================================
malangdo,147,117,3 script Innkeeper#malang 554,{
mes "Can see a lazy cat standing on a chair.";
mes "Thought it is an Innkeeper, but do not looks like that having a business.";
next;
switch(select("Can I rest in hammock?:Want to store in inn.:Looks free at the moment.")) {
case 1:
mes "[Innkeeper]";
mes "You can use hammock as you want but give me ^FF00005 pieces of Malang Sp Can^000000, then will make you stress out.";
next;
switch(select("Give the can.:No need.")) {
case 1:
if (countitem(12636) > 4) {
delitem 12636,5; //Malang_Sp_Can
percentheal 100,100;
specialeffect2 EF_HEALSP;
mes "[Innkeeper]";
mes "Take a relaxation.";
emotion e_kis;
next;
warp "malangdo",140,121;
close;
}
mes "[Innkeeper]";
mes "It looks like lack of cans.";
close;
case 2:
mes "[Innkeeper]";
mes "You are strong man than appearance.";
close;
}
case 2:
mes "[Innkeeper]";
mes "Storation is done. We should keep company haha.";
savepoint "malangdo",142,118;
close;
case 3:
mes "[Innkeeper]";
mes "A busy moment make you hurry and laziness makes you lazy.";
next;
mes "- Wonder if there is work time. -";
close;
}
close;
}
malangdo,151,120,3 script Wandering Minstrel#mal 479,{
mes "[Wandering Minstrel]";
mes "I have a sleepy momnet whenever seeing that innkeeper. So comfortable...";
close;
}
malangdo,149,120,5 script Wandering Wanderer#mal 485,5,1,{
mes "[Wandering Wanderer]";
mes "Cats living in here is so energetic.";
mes "And it makes me dance~";
close;
OnTouch:
switch(rand(5)) {
case 0:
soundeffect "ring_of_nibelungen.wav",0;
break;
case 1:
soundeffect "dont_forget_me_not.wav",0;
break;
case 2:
soundeffect "humming.wav",0;
break;
case 3:
soundeffect "assassin_of_sunset.wav",0;
break;
case 4:
emotion e_ho;
emotion e_ho,0,"Wandering Minstrel#mal";
break;
}
end;
}
malangdo,216,168,3 script Cat Trainer#mal1 558,0,8,{
emotion e_awsm;
mes "[Cat Trainer]";
mes "Phh there is a tail and butt with soft and tender!";
mes "Can't stand, this is heaven~~!!";
next;
emotion e_gg;
mes "[Cat Trainer]";
mes "My hidden card ^FF0000<Silvervine Fruit>^000000 can make all cats in Meow Meow Island as my slaves~ haha!";
next;
select("^FF0000<Silvervine Fruit>^000000?");
mes "[Cat Trainer]";
mes "Silvervine Fruit is a rare item!";
mes "I can barely get it.";
mes "But every cat must love this one with no complaint.";
next;
select("Where can I get ^FF0000<Silvervine Fruit>^000000?");
mes "[Cat Trainer]";
mes "How do you get it that I could have it barely?";
mes "This can't be taken even with ^3131FFall the zeny in this world^000000!";
next;
emotion e_gg;
mes "[Cat Trainer]";
mes "Cats in Meow Meow Island is mine...! And it should be done haha~";
mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Meow Meow Island~ ohhhh!!!";
close;
OnTouch:
emotion e_flash;
end;
}
malangdo,164,203,3 duplicate(Cat Trainer#mal1) Cat Trainer#mal2 853,5,8
|