1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
|
//===== rAthena Script =======================================
//= El Dicastes Town
//===== By: ==================================================
//= Gennosuke Kouga, Muad_Dib
//===== Current Version: =====================================
//= 1.2a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= El Dicastes Town Script
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Standardized. [Euphy]
//= 1.2 Updated to match the official script. [Joseph]
//= 1.2a Moved Guide to a separate file. [Euphy]
//============================================================
dicastes01,194,159,5 script Excited Galten#a 492,{
mes "[Excited Galten]";
if (isequipped(2782)) {
mes "I can't get beautiful";
mes "Ahat's image out of my head.";
emotion e_lv;
mes "As long as we have him,";
mes "it will only be a matter of time before Sapha";
mes "will rule this land.";
close;
}
mes "������ �� ����";
mes "������ �� ��";
mes "������ ��";
mes "����� �� ���� �� �����";
mes "������ �� ��";
close;
}
dicastes01,202,86,3 script Sentinel#a 492,{
mes "[Sentinel]";
if (isequipped(2782)) {
mes "El Dicastes, the";
mes "capital city of Sapha.";
mes "The land is pretty";
mes "rough so many outsiders can't get in. Ha ha";
next;
mes "[Sentinel]";
mes "...";
next;
mes "[Sentinel]";
mes "Hey, you are an outsider!";
close;
}
mes "������ �� ��� �� ����";
mes "���� �� ";
mes "����� �� ���� �� ����";
next;
mes "[Sentinel]";
mes "��";
next;
mes "[Sentinel]";
mes "����� �� ��";
close;
}
dicastes01,194,95,5 script Sentinel#b 450,{
mes "[Sentinel]";
if (isequipped(2782)) {
mes "I permit your entry.";
mes "But if you dare to cause trouble";
mes "you won't know what hit you. Beware!";
close;
}
mes "������ �� ��";
mes "����� �� ������ �� ��";
mes "������ �� ������ �� ��";
close;
}
dicastes01,234,158,0 script Training Galten#a 450,{
if (isequipped(2782)) {
mes "[Training Galten]";
mes "I'll be ready for anything";
mes "if I keep up with my training every day.";
close;
}
mes "����� ������� ��";
mes "� ��";
next;
mes "Don't know what it means.";
close;
}
dicastes01,244,166,0 script Training Galten#b 450,{
if (isequipped(2782)) {
mes "[Training Galten]";
mes "I wonder if Ahat knows how";
mes "hard I am training.";
close;
}
mes "������ ��";
mes "������ �� ������ �� ������ ��";
next;
mes "Don't know what it means.";
close;
}
dicastes01,272,166,0 script Training Galten#c 450,{
mes "[Training Galten]";
if (isequipped(2782)) {
mes "[Training Galten]";
mes "I am a Sapha warrior.";
mes "I am never lazy with my training.";
close;
}
mes "������ �� ������ ��";
mes "������ ��";
next;
mes "Don't know what it means.";
close;
}
dicastes01,248,129,0 script Training Galten#d 450,{
mes "[Training Galten]";
if (isequipped(2782)) {
mes "[Training Galten]";
mes "I heard this isn't training";
mes "equipment but a massager";
mes "for trainees like me.";
close;
}
mes "������ �� ������";
mes "������ ��� ����� ��";
next;
mes "Don't know what it means.";
close;
}
dic_in01,349,282,4 script Waiting Galten#in_1 492,{
if (isequipped(2782)) {
mes "[Waiting Galten]";
mes "Here is the Battle Station.";
mes "We are all tensed up to be ready for action.";
close;
}
mes "[���� �� ��]";
mes "����� �� ��";
mes "����� �� ����� �� ������ �� ����� �� ";
close;
}
dic_in01,370,261,1 script Waiting Galten#in_2 492,{
if (isequipped(2782)) {
mes "[Waiting Galten]";
mes "Boring.";
close;
}
mes "[���� �� ��]";
mes "������";
close;
}
dic_in01,381,261,1 script Waiting Galten#in_3 492,{
if (isequipped(2782)) {
mes "[Waiting Galten]";
mes "Zzzzz...";
close;
}
mes "[���� �� ��]";
mes "����";
close;
}
dic_in01,370,282,4 script Waiting Galten#in_4 492,{
if (isequipped(2782)) {
mes "[Waiting Galten]";
mes "El Dicastes is the most peaceful place in this world as long as I am here.";
close;
}
mes "[���� �� ��]";
mes "�� �� ������ �� ������ �� ����� �� ��";
close;
}
dic_in01,354,219,4 script Resting Galten#in_5 492,{
if (isequipped(2782)) {
mes "[Resting Galten]";
mes "Resting is always so sweet.";
close;
}
mes "[������ �� ��]";
mes "����� �� ��� �� ��";
close;
}
dic_in01,365,197,1 script Resting Galten#in_6 492,{
if (isequipped(2782)) {
mes "[Resting Galten]";
mes "Galten can also rest while standing up like this.";
next;
mes "[Resting Galten]";
mes "You say I don't look like I'm resting? But I'm already used to this.";
close;
}
mes "[������ �� ��]";
mes "��� �� ����� �� �����";
mes "��� �� ������ �� ���� �� ���� �� ��";
close;
}
dic_in01,87,102,5 script Resting Piom#01 454,{
end;
}
dic_in01,29,119,4 script Resting Piom#04 489,{
if (isequipped(2782)) {
mes "[Resting Piom]";
mes "Why is it so noisy when I'm trying to get rest?";
close;
}
mes "[������ �� ��]";
mes "������ �� ����� �� ����";
close;
}
dic_in01,91,113,5 script Suspicious Piom#a 489,{
mes "[Suspicious Piom]";
if (isequipped(2782)) {
mes "Have you heard of the";
mes "rumor about Ahat?";
next;
if(select("Nope!:You first.") == 1) {
mes "[Suspicious Piom]";
mes "Never mind.";
close;
}
mes "[Suspicious Piom]";
mes "Oh, you do seem to know?";
mes "I need to collect information.";
mes "You first.";
mes "You heard of the rumor, right?";
next;
if(select("Something is fishy?:If you're not going to spill it, me neither!") == 1) {
mes "[Suspicious Piom]";
mes "I'm only a very curious";
mes "ordinary Piom.";
close;
}
mes "[Suspicious Piom]";
mes "I am not going to say anything, either!";
close;
}
mes "�� �� �����";
mes "�� ������ ���";
next;
if(select("Can't tell what it means:Is it a curse??") == 2) {
mes "[Suspicious Piom]";
mes "Too bad.";
close;
}
mes "[Suspicious Piom]";
mes "Be on your";
mes "way, shoo";
close;
}
dic_in01,168,116,5 script Tired Piom#c 491,{
mes "[Tired Piom]";
if (isequipped(2782)) {
mes "If you need any";
mes "information, you'd should try your";
mes "luck with the Cat Merchant rather than wander around here.";
mes "But of course you'll have to pay the price.";
close;
}
mes "������ �� ����";
mes "������ �� ����� ��";
mes "���� �� ������ �� �� �� �� ��";
mes "������ �� ����";
close;
}
dic_in01,149,104,5 script Tired Piom#b 455,{
mes "[Tired Piom]";
if (isequipped(2782)) {
mes "I feel so stiff...";
mes "I will need another dose of Bradium.";
mes "I think the effects are weaker than before,";
mes "or is it just me?";
emotion e_what;
close;
}
mes "��� �� ��";
mes "������ �� ��� �� �����";
mes "����� �� ������ �� ���";
mes "������ ��";
emotion e_what;
close;
}
dic_in01,341,113,3 script Tired Piom#a 491,{
mes "[Tired Piom]";
if (isequipped(2782)) {
mes "Ahat is the one";
mes "and only Sapha pride.";
mes "We have plenty of Bradium";
mes "because of him!";
next;
mes "[Thrilled Piom]";
mes "...";
next;
mes "[Thrilled Piom]";
mes "You don't feel his";
mes "blessing?";
close;
}
mes "����� �� ���";
mes "����� �� �� �� ��";
mes "���� �� ����� �� ��";
mes "������ �� ����� �� ����";
next;
mes "[Tired Piom]";
mes "��";
next;
mes "[Tired Piom]";
mes "������ �� ����";
close;
}
dic_in01,252,103,3 script Eating Adventurer#tre 711,{
mes "[Eating Adventurer]";
mes "Hey, do you have any emergency rations on you from Midgard?";
next;
mes "[Eating Adventurer]";
mes "I came all the way here with a hungry stomach because I heard there was a Midgard pub but I've never tasted this food anywhere in Midgard.";
next;
mes "[Eating Adventurer]";
mes "No, I'm sure nobody in Midgard would want to try this.";
next;
mes "[Eating Adventurer]";
mes "I really would like a nice hot meal.";
mes "I go to this great little restaurant in Geffen often, and I really miss that place now.";
close;
}
dic_in01,32,54,5 script Venknick#el_01 449,{
if (isequipped(2782)) {
mes "[Venknick]";
mes "Oh feels so refreshed.";
mes "The refined Bradium was the best ever. Do you want to try some?";
close;
}
mes "[����]";
mes "���� �� ��";
mes "������ �� ������ �� ���� �� ������ �� ��?";
close;
}
dic_in01,372,116,3 script Thrilled Piom#a 490,{
mes "[Thrilled Piom]";
if (isequipped(2782)) {
mes "Ahat is the one";
mes "and only Sapha pride.";
mes "We have plenty of Bradium";
mes "because of him!";
next;
mes "[Thrilled Piom]";
mes "...";
next;
mes "[Thrilled Piom]";
mes "You don't feel his";
mes "blessing?";
close; }
mes "����� �� ��";
mes "����� �� ����";
mes "����� �� ���� ��";
mes "����� �� ������ �� ��";
next;
mes "[Thrilled Piom]";
mes "��";
next;
mes "[Thrilled Piom]";
mes "���� �� ���";
mes "����� �� ����";
close;
}
dic_in01,360,125,5 script Serious Venknicka 449,{
mes "[Serious Venknick]";
if (isequipped(2782)) {
mes "A sudden increase in Bradium production.";
mes "Why?";
mes "I will have to get more factory lines running.";
close;
}
mes "������ �� ������ �� �����";
mes "����� ��";
mes "������ �� ���� ��";
close;
}
dic_in01,42,250,5 script Guide#diel_1 489,{
if (isequipped(2782)) {
if (ep13_3_invite > 5) {
mes "[Guide]";
mes "I'm Dior, your kind guide for El Dicastes.";
mes "How can I help you?";
next;
mes "[Guide]";
mes "You may submit your civil complaints here.";
mes "Civil services and El Dicastes zones are managed in the Situation Room upstairs.";
next;
mes "[Guide]";
mes "The Administrative Office is located on the top floor and handles very important matters.";
mes "The Archive Room is in the lower level where you can obtain a vast amount of information.";
next;
mes "[Guide]";
mes "By the way, you may use the elevator in the back to go to the other floors.";
next;
mes "[Guide]";
mes "Oh, you didn't ask?";
mes "But since I'm Dior, the kind guide. He he.";
close;
}
mes "- The guide looks at you with an alert expression. -";
close;
}
mes "[����]";
mes "������ �� ����� �� ������ �� ������ ��";
mes "����� �� ����?";
next;
mes "[����]";
mes "���� �� ������ �� ������";
mes "����� �� ���� �� ���� �� ����� �� ����� �� ��";
next;
mes "[����]";
mes "������ �� ����� �� ������ �� ������ �� ����";
mes "���� �� ����";
next;
mes "[����]";
mes "����� �� ����� �� ����� �� �� ��";
next;
mes "[����]";
mes "����� �� ������ �� ���� �� ���� �� ������ ��";
mes "��� �� ����� �� ����";
close;
}
dic_in01,335,34,0 script Talkative Piom#a 490,{
mes "[Talkative Piom]";
if (isequipped(2782)) {
mes "At my factory";
mes "we not only refine Bradium,";
mes "but we also produce various";
mes "tools for daily use.";
mes "We manufacture war supplies";
mes "here too.";
close;
}
mes "������ ��";
mes "������ �� ���";
mes "����� �� ������ ��";
mes "����� �� ��";
mes "������ �� ����� �� ��";
mes "����� �� ������";
close;
}
dic_in01,387,30,1 script Manuk Piom#a 454,{
mes "[Manuk Piom]";
if (isequipped(2782)) {
mes "You! We met in Manuk, didn't we?";
mes "I've come to pick up the weapon I ordered.";
close;
}
mes "����� �� ��� �� ��";
mes "������ �� ����� �� ����� ����";
close;
}
dicastes01,282,210,4 script Free Knit#a 453,{
mes "[Free Knit]";
if (isequipped(2782)) {
mes "As long as we have a steady";
mes "supply of Bradium,";
mes "Saphas can live forever.";
mes "Our childhood lasts 10 years,";
mes "which is short.";
close;
}
mes "����� �� ����� ��";
mes "����� �� ������ �� ����� �� ����� ��";
mes "����� �� ���� �� ������";
mes "�� �� ������ �� ����";
mes "�� �� ����";
close;
}
dicastes01,246,210,4 script Free Venknick#a 449,{
mes "[Free Venknick]";
if (isequipped(2782)) {
mes "At least we have plenty of Bradium.";
mes "Look,";
mes "You can see Bradium";
mes "everywhere you go.";
next;
mes "[Free Venknick]";
mes "?";
next;
mes "[Free Venknick]";
mes "The thing rolling around is a gem,";
mes "but why are you interested in it?";
close;
}
mes "��� �� ������ �� ���";
mes "����";
mes "������ �� �����";
mes "������ �� ����� ��";
next;
mes "[Free Venknick]";
mes "��";
next;
mes "[Free Venknick]";
mes "������ �� ��� �� ���";
mes "������ �� ����� �� ����� ����";
close;
}
dicastes01,235,245,4 script Excited Piom#a 490,{
if (isequipped(2782)) {
mes "[Excited Piom]";
mes "Have you seen Ahat?";
emotion e_ho;
mes "His popularity here in El Discastes is phenomenal!";
close;
}
mes "[Excited Piom]";
mes "������ �� ������ ��";
emotion e_ho;
mes "����� �� ����� �� ����� �� �� ��";
close;
}
dicastes01,284,262,4 script Favorable Knit#a 453,{
mes "[Favorable Knit]";
if (isequipped(2782)) {
mes "Unlike the Laphine, we Saphas";
mes "are a very close community.";
mes "We start by living together in common facilities after we are born.";
next;
mes "[Favorable Knit]";
mes "That is why all Saphas are like family.";
mes "We never have any quarrels between classes.";
close;
}
mes "������ �� ������ ��";
mes "����� �� ����� �� ��";
mes "����� �� ���� �� �����";
mes "������ �� ������ �� ����";
mes "������ �� ����� �� ����� ����";
close;
}
dicastes01,164,180,4 script Limpy Piom#a 489,{
if (isequipped(2782)) {
mes "[Limpy Piom]";
mes "They say there is a";
mes "war going on with the Splendide in Manuk.";
mes "I hope everything goes well.";
mes "I hope it doesn't come all";
mes "the way to the capital city here.";
emotion e_dots;
close;
}
mes "������ �� ����";
mes "������ �� ��";
mes "������ �� ������";
mes "���� �� ������";
mes "����� �� ���� �� ����";
emotion e_dots;
close;
}
dicastes01,191,202,4 script Complaining Galten#fihs 450,{
if (isequipped(2782)) {
mes "[Complaining Galten]";
mes "That crazy Vanknick always";
mes "talks about the legend of that statue.";
next;
mes "[Complaining Galten]";
mes "Have you ever talked";
mes "to him?";
next;
if(select("No:Yes") == 1) {
mes "[Complaining Galten]";
mes "You don't know about the legend behind the statue?";
mes "Then I don't know what to talk about it with you.";
close;
}
emotion e_gg,0,"Crazy Venknick#fihsing1";
mes "[Complaining Galten]";
mes "You also fell for that crazy man.";
next;
mes "[" + strcharinfo(0) + "]";
mes "Yes";
emotion e_sob,1;
next;
mes "[Complaining Galten]";
mes "Just forget about it quickly for your own good.";
close;
}
mes "[������ �� ]";
mes "����� �� ������ �� ";
mes "������ �� ������ �� ��";
next;
mes "[������ �� ]";
mes "�𢱡� �� ������";
mes "������ �� ��";
next;
mes "Don't know what it means.";
close;
}
dicastes01,202,197,4 script Crazy Venknick#fihsing1 449,{
if (isequipped(2782)) {
mes "[Crazy Venknick]";
mes "At only 5000 Zeny";
mes "I will tell you the sad legend behind that statue.";
next;
if(select("Give 5000 Zeny.:Don't give 5000 Zeny.") == 2) {
mes "[Crazy Venknick]";
mes "Don't come back with regrets.";
close;
}
if (Zeny < 5000) {
mes "[Crazy Venknick]";
mes "I have";
mes "no legend to share with";
mes "the poor.";
close;
close;
}
set Zeny, Zeny-5000;
mes "[Crazy Venknick]";
mes "Thanks.";
emotion e_gg,0,"Complaining Galten#fihs";
next;
select("What is the sad legend?");
emotion e_dots;
select("I asked what the sad legend is about!");
next;
mes "[Crazy Venknick]";
mes "I don't believe in legends.";
next;
emotion e_dots,1;
select("Was I tricked?");
sc_start SC_Blind,20000,0;
next;
mes "You feel outraged at being tricked.";
close;
}
mes "[???��?�� ��3 ]";
mes "������ �� ������";
mes "���� �� ����� �� �����";
next;
mes "Don't know what it means.";
close;
}
dic_in01,98,110,5 script Worried Piom#a 489,{
if (isequipped(2782)) {
mes "[Worried Piom]";
mes "I haven't seen my friends for the last few hours.";
mes "It's about time for them to have";
mes "their Bradium. Hmm..";
close;
}
mes "[Worried Piom]";
mes "������ �� ����� �� �����";
mes "����� �� ���� �� ��";
mes "������ �� ��";
close;
}
dic_in01,98,96,3 script Lost Galten#a 492,{
if (isequipped(2782)) {
mes "[Lost Galten]";
mes "I've been living as a Piom for too long";
mes "now it's like a bad habit.";
mes "and I find myself here all the time.";
close;
}
mes "[Lost Galten]";
mes "����� �� ����";
mes "������ �� ";
mes "��� �� ����";
close;
}
|