summaryrefslogtreecommitdiff
path: root/npc/quests/skills/hunter_skills.txt
blob: eaed585d643cf291d2f623c705785386cc08a804 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
//===== eAthena Script ======================================= 
//= Hunter Skills Quests
//===== By: ================================================== 
//= Lupus, Reddozen
//===== Current Version: ===================================== 
//= 1.3a
//===== Compatible With: ===================================== 
//= eAthena Revision 3800+
//===== Description: ========================================= 
//= Temp quests for new skills for 2nd classes
//===== Additional Comments: ================================= 
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen] 
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.3c Fixed some typos [IVBela]
//============================================================


//============================================================
// HUNTER SKILL - PHANTASMIC ARROW
//============================================================
payon_in02.gat,54,13,7	script	Master Kabac	55,{
	mes "[Master Kabac]";
	if(BaseJob!=Job_Hunter) goto L_hunterno;
	if(getskilllv(1009)) goto L_alreadyhave;
	if(JobLevel<40) goto L_nojob;

	mes "I can teach you a secret";
	mes "technique passed down through";
	mes "my family for generations. My";
	mes "family has guarded this secret";
	mes "for years, but I could teach";
	mes "for a few supplies.";
	next;
	mes "[Master Kabac]";
	mes "I am running low on on a few";
	mes "things. Here is my list:";
	mes "5 Cursed Rubys";
	mes "5 Harpy's Feathers";
	mes "30 Pet Food";
	next;
	
	mes "[Master Kabac]";
	mes "Let me check your items.";
	next;
	
	if(countitem(724)<5 || countitem(7115)<5 || countitem(537)<30) goto L_noitems;//Items: Cursed_Ruby, Harpy_Feather, Pet_Food,
	delitem 724, 5;//Items: Cursed_Ruby,
	delitem 7115, 5;//Items: Harpy_Feather,
	delitem 537, 30;//Items: Pet_Food,
	
	mes "[Master Kabac]";
	mes "I see you have what you need,";
	mes "so I'll teach you my talent.";
	skill 1009,1,0;
	close;

L_noitems:
	mes "[Master Kabac]";
	mes "You don't have enough items.";
	mes "Come back when you have all";
	mes "the required items for me.";
	close;
		
L_nojob:
	mes "Come back when you've Learned";
	mes "more about being a Hunter.";
	mes "You need to have at least 40";
	mes "levels as a hunter first.";
	close;

L_alreadyhave:
	mes "Ahh, my apprentice, you";
	mes "came to visit me...";
	close;
	
L_hunterno:
	mes "Is there something I can";
	mes "help you with? I believe";
	mes "you have the wrong old man.";
	close;
}