summaryrefslogtreecommitdiff
path: root/npc/quests/quests_lighthalzen.txt
blob: d14f5d54e732c207d7f0fc8550f9085dd5bce11f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693
6694
6695
6696
6697
6698
6699
6700
6701
6702
6703
6704
6705
6706
6707
6708
6709
6710
6711
6712
6713
6714
6715
6716
6717
6718
6719
6720
6721
6722
6723
6724
6725
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
6759
6760
6761
6762
6763
6764
6765
6766
6767
6768
6769
6770
6771
6772
6773
6774
6775
6776
6777
6778
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
6800
6801
6802
6803
6804
6805
6806
6807
6808
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
6827
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
6842
6843
6844
6845
6846
6847
6848
6849
6850
6851
6852
6853
6854
6855
6856
6857
6858
6859
6860
6861
6862
6863
6864
6865
6866
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
6883
6884
6885
6886
6887
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
6904
6905
6906
6907
6908
6909
6910
6911
6912
6913
6914
6915
6916
6917
6918
6919
6920
6921
6922
6923
6924
6925
6926
6927
6928
6929
6930
6931
6932
6933
6934
6935
6936
6937
6938
6939
6940
6941
6942
6943
6944
6945
6946
6947
6948
6949
6950
6951
6952
6953
6954
6955
6956
6957
6958
6959
6960
6961
6962
6963
6964
6965
6966
6967
6968
6969
6970
6971
6972
6973
6974
6975
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
6987
6988
6989
6990
6991
6992
6993
6994
6995
6996
6997
6998
6999
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
7020
7021
7022
7023
7024
7025
7026
7027
7028
7029
7030
7031
7032
7033
7034
7035
7036
7037
7038
7039
7040
7041
7042
7043
7044
7045
7046
7047
7048
7049
7050
7051
7052
7053
7054
7055
7056
7057
7058
7059
7060
7061
7062
7063
7064
7065
7066
7067
7068
7069
7070
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
7082
7083
7084
7085
7086
7087
7088
7089
7090
7091
7092
7093
7094
7095
7096
7097
7098
7099
7100
7101
7102
7103
7104
7105
7106
7107
7108
7109
7110
7111
7112
7113
7114
7115
7116
7117
7118
7119
7120
7121
7122
7123
7124
7125
7126
7127
7128
7129
7130
7131
7132
7133
7134
7135
7136
7137
7138
7139
7140
7141
7142
7143
7144
7145
7146
7147
7148
7149
7150
7151
7152
7153
7154
7155
7156
7157
7158
7159
7160
7161
7162
7163
7164
7165
7166
7167
7168
7169
7170
7171
7172
7173
7174
7175
7176
7177
7178
7179
7180
7181
7182
7183
7184
7185
7186
7187
7188
7189
7190
7191
7192
7193
7194
7195
7196
7197
7198
7199
7200
7201
7202
7203
7204
7205
7206
7207
7208
7209
7210
7211
7212
7213
7214
7215
7216
7217
7218
7219
7220
7221
7222
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
7252
7253
7254
7255
7256
7257
7258
7259
7260
7261
7262
7263
7264
7265
7266
7267
7268
7269
7270
7271
7272
7273
7274
7275
7276
7277
7278
7279
7280
7281
7282
7283
7284
7285
7286
7287
7288
7289
7290
7291
7292
7293
7294
7295
7296
7297
7298
7299
7300
7301
7302
7303
7304
7305
7306
7307
7308
7309
7310
7311
7312
7313
7314
7315
7316
7317
7318
7319
7320
7321
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
7335
7336
7337
7338
7339
7340
7341
7342
7343
7344
7345
7346
7347
7348
7349
7350
7351
7352
7353
7354
7355
7356
7357
7358
7359
7360
7361
7362
7363
7364
7365
7366
7367
7368
7369
7370
7371
7372
7373
7374
7375
7376
7377
7378
7379
7380
7381
7382
7383
7384
7385
7386
7387
7388
7389
7390
7391
7392
7393
7394
7395
7396
7397
7398
7399
7400
7401
7402
7403
7404
7405
7406
7407
7408
7409
7410
7411
7412
7413
7414
7415
7416
7417
7418
7419
7420
7421
7422
7423
7424
7425
7426
7427
7428
7429
7430
7431
7432
7433
7434
7435
7436
7437
7438
7439
7440
7441
7442
7443
7444
7445
7446
7447
7448
7449
7450
7451
7452
7453
7454
7455
7456
7457
7458
7459
7460
7461
7462
7463
7464
7465
7466
7467
7468
7469
7470
7471
7472
7473
7474
7475
7476
7477
7478
7479
7480
7481
7482
7483
7484
7485
7486
7487
7488
7489
7490
7491
7492
7493
7494
7495
7496
7497
7498
7499
7500
7501
7502
7503
7504
7505
7506
7507
7508
7509
7510
7511
7512
7513
7514
7515
7516
7517
7518
7519
7520
7521
7522
7523
7524
7525
7526
7527
7528
7529
7530
7531
7532
7533
7534
7535
7536
7537
7538
7539
7540
7541
7542
7543
7544
7545
7546
7547
7548
7549
7550
7551
7552
7553
7554
7555
7556
7557
7558
7559
7560
7561
7562
7563
7564
7565
7566
7567
7568
7569
7570
7571
7572
7573
7574
7575
7576
7577
7578
7579
7580
7581
7582
7583
7584
7585
7586
7587
7588
7589
7590
7591
7592
7593
7594
7595
7596
7597
7598
7599
7600
7601
7602
7603
7604
7605
7606
7607
7608
7609
7610
7611
7612
7613
7614
7615
7616
7617
7618
7619
7620
7621
7622
7623
7624
7625
7626
7627
7628
7629
7630
7631
7632
7633
7634
7635
7636
7637
7638
7639
7640
7641
7642
7643
7644
7645
7646
7647
7648
7649
7650
7651
7652
7653
7654
7655
7656
7657
7658
7659
7660
7661
7662
7663
7664
7665
7666
7667
7668
7669
7670
7671
7672
7673
7674
7675
7676
7677
7678
7679
7680
7681
7682
7683
7684
7685
7686
7687
7688
7689
7690
7691
7692
7693
7694
7695
7696
7697
7698
7699
7700
7701
7702
7703
7704
7705
7706
7707
7708
7709
7710
7711
7712
7713
7714
7715
7716
7717
7718
7719
7720
7721
7722
7723
7724
7725
7726
7727
7728
7729
7730
7731
7732
7733
7734
7735
7736
7737
7738
7739
7740
7741
7742
7743
7744
7745
7746
7747
7748
7749
7750
7751
7752
7753
7754
7755
7756
7757
7758
7759
7760
7761
7762
7763
7764
7765
7766
7767
7768
7769
7770
7771
7772
7773
7774
7775
7776
7777
7778
7779
7780
7781
7782
7783
7784
7785
7786
7787
7788
7789
7790
7791
7792
7793
7794
7795
7796
7797
7798
7799
7800
7801
7802
7803
7804
7805
7806
7807
7808
7809
7810
7811
7812
7813
7814
7815
7816
7817
7818
7819
7820
7821
7822
7823
7824
7825
7826
7827
7828
7829
7830
7831
7832
7833
7834
7835
7836
7837
7838
7839
7840
7841
7842
7843
7844
7845
7846
7847
7848
7849
7850
7851
7852
7853
7854
7855
7856
7857
7858
7859
7860
7861
7862
7863
7864
7865
7866
7867
7868
7869
7870
7871
7872
7873
7874
7875
7876
7877
7878
7879
7880
7881
7882
7883
7884
7885
7886
7887
7888
7889
7890
7891
7892
7893
7894
7895
7896
7897
7898
7899
7900
7901
7902
7903
7904
7905
7906
7907
7908
7909
7910
7911
7912
7913
7914
7915
7916
7917
7918
7919
7920
7921
7922
7923
7924
7925
7926
7927
7928
7929
7930
7931
7932
7933
7934
7935
7936
7937
7938
7939
7940
7941
7942
7943
7944
7945
7946
7947
7948
7949
7950
7951
7952
7953
7954
7955
7956
7957
7958
7959
7960
7961
7962
7963
7964
7965
7966
7967
7968
7969
7970
7971
7972
7973
7974
7975
7976
7977
7978
7979
7980
7981
7982
7983
7984
7985
7986
7987
7988
7989
7990
7991
7992
7993
7994
7995
7996
7997
7998
7999
8000
8001
8002
8003
8004
8005
8006
8007
8008
8009
8010
8011
8012
8013
8014
8015
8016
8017
8018
8019
8020
8021
8022
8023
8024
8025
8026
8027
8028
8029
8030
8031
8032
8033
8034
8035
8036
8037
8038
8039
8040
8041
8042
8043
8044
8045
8046
8047
8048
8049
8050
8051
8052
8053
8054
8055
8056
8057
8058
8059
8060
8061
8062
8063
8064
8065
8066
8067
8068
8069
8070
8071
8072
8073
8074
8075
8076
8077
8078
8079
8080
8081
8082
8083
8084
8085
8086
8087
8088
8089
8090
8091
8092
8093
8094
8095
8096
8097
8098
8099
8100
8101
8102
8103
8104
8105
8106
8107
8108
8109
8110
8111
8112
8113
8114
8115
8116
8117
8118
8119
8120
8121
8122
8123
8124
8125
8126
8127
8128
8129
8130
8131
8132
8133
8134
8135
8136
8137
8138
8139
8140
8141
8142
8143
8144
8145
8146
8147
8148
8149
8150
8151
8152
8153
8154
8155
8156
8157
8158
8159
8160
8161
8162
8163
8164
8165
8166
8167
8168
8169
8170
8171
8172
8173
8174
8175
8176
8177
8178
8179
8180
8181
8182
8183
8184
8185
8186
8187
8188
8189
8190
8191
8192
8193
8194
8195
8196
8197
8198
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8214
8215
8216
8217
8218
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8234
8235
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8259
8260
8261
8262
8263
8264
8265
8266
8267
8268
8269
8270
8271
8272
8273
8274
8275
8276
8277
8278
8279
8280
8281
8282
8283
8284
8285
8286
8287
8288
8289
8290
8291
8292
8293
8294
8295
8296
8297
8298
8299
8300
8301
8302
8303
8304
8305
8306
8307
8308
8309
8310
8311
8312
8313
8314
8315
8316
8317
8318
8319
8320
8321
8322
8323
8324
8325
8326
8327
8328
8329
8330
8331
8332
8333
8334
8335
8336
8337
8338
8339
8340
8341
8342
8343
8344
8345
8346
8347
8348
8349
8350
8351
8352
8353
8354
8355
8356
8357
8358
8359
8360
8361
8362
8363
8364
8365
8366
8367
8368
8369
8370
8371
8372
8373
8374
8375
8376
8377
8378
8379
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
8391
8392
8393
8394
8395
8396
8397
8398
8399
8400
8401
8402
8403
8404
8405
8406
8407
8408
8409
8410
8411
8412
8413
8414
8415
8416
8417
8418
8419
8420
8421
8422
8423
8424
8425
8426
8427
8428
8429
8430
8431
8432
8433
8434
8435
8436
8437
8438
8439
8440
8441
8442
8443
8444
8445
8446
8447
8448
8449
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594
9595
9596
9597
9598
9599
9600
9601
9602
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612
9613
9614
9615
9616
9617
9618
9619
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637
9638
9639
9640
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651
9652
9653
9654
9655
9656
9657
9658
9659
9660
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739
9740
9741
9742
9743
9744
9745
9746
9747
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920
9921
9922
9923
9924
9925
9926
9927
9928
9929
9930
9931
9932
9933
9934
9935
9936
9937
9938
9939
9940
9941
9942
9943
9944
9945
9946
9947
9948
9949
9950
9951
9952
9953
9954
9955
9956
9957
9958
9959
9960
9961
9962
9963
9964
9965
9966
9967
9968
9969
9970
9971
9972
9973
9974
9975
9976
9977
9978
9979
9980
9981
9982
9983
9984
9985
9986
9987
9988
9989
9990
9991
9992
9993
9994
9995
9996
9997
9998
9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
10022
10023
10024
10025
10026
10027
10028
10029
10030
10031
10032
10033
10034
10035
10036
10037
10038
10039
10040
10041
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
10058
10059
10060
10061
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
10077
10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151
10152
10153
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342
10343
10344
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500
10501
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692
10693
10694
10695
10696
10697
10698
10699
10700
10701
10702
10703
10704
10705
10706
10707
10708
10709
10710
10711
10712
10713
10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737
10738
10739
10740
10741
10742
10743
10744
10745
10746
10747
10748
10749
10750
10751
10752
10753
10754
10755
10756
10757
10758
10759
10760
10761
10762
10763
10764
10765
10766
10767
10768
10769
10770
10771
10772
10773
10774
10775
10776
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791
10792
10793
10794
10795
10796
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813
10814
10815
10816
10817
10818
10819
10820
10821
10822
10823
10824
10825
10826
10827
10828
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838
10839
10840
10841
10842
10843
10844
10845
10846
10847
10848
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859
10860
10861
10862
10863
10864
10865
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884
10885
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905
10906
10907
10908
10909
10910
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
10928
10929
10930
10931
10932
10933
10934
10935
10936
10937
10938
10939
10940
10941
10942
10943
10944
10945
10946
10947
10948
10949
10950
10951
10952
10953
10954
10955
10956
10957
10958
10959
10960
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
10976
10977
10978
10979
10980
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999
11000
11001
11002
11003
11004
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
11023
11024
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
11037
11038
11039
11040
11041
11042
11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
11056
11057
11058
11059
11060
11061
11062
11063
11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11074
11075
11076
11077
11078
11079
11080
11081
11082
11083
11084
11085
11086
11087
11088
11089
11090
11091
11092
11093
11094
11095
11096
11097
11098
11099
11100
11101
11102
11103
11104
11105
11106
11107
11108
11109
11110
11111
11112
11113
11114
11115
11116
11117
11118
11119
11120
11121
11122
11123
11124
11125
11126
11127
11128
11129
11130
11131
11132
11133
11134
11135
11136
11137
11138
11139
11140
11141
11142
11143
11144
11145
11146
11147
11148
11149
11150
11151
11152
11153
11154
11155
11156
11157
11158
11159
11160
11161
11162
11163
11164
11165
11166
11167
11168
11169
11170
11171
11172
11173
11174
11175
11176
11177
11178
11179
11180
11181
11182
11183
11184
11185
11186
11187
11188
11189
11190
11191
11192
11193
11194
11195
11196
11197
11198
11199
11200
11201
11202
11203
11204
11205
11206
11207
11208
11209
11210
11211
11212
11213
11214
11215
11216
11217
11218
11219
11220
11221
11222
11223
11224
11225
11226
11227
11228
11229
11230
11231
11232
11233
11234
11235
11236
11237
11238
11239
11240
11241
11242
11243
11244
11245
11246
11247
11248
11249
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269
11270
11271
11272
11273
11274
11275
11276
11277
11278
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296
11297
11298
11299
11300
11301
11302
11303
11304
11305
11306
11307
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329
11330
11331
11332
11333
11334
11335
11336
11337
11338
11339
11340
11341
11342
11343
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370
11371
11372
11373
11374
11375
11376
11377
11378
11379
11380
11381
11382
11383
11384
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399
11400
11401
11402
11403
11404
11405
11406
11407
11408
11409
11410
11411
11412
11413
11414
11415
11416
11417
11418
11419
11420
11421
11422
11423
11424
11425
11426
11427
11428
11429
11430
11431
11432
11433
11434
11435
11436
11437
11438
11439
11440
11441
11442
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489
11490
11491
11492
11493
11494
11495
11496
11497
11498
11499
11500
11501
11502
11503
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526
11527
11528
11529
11530
11531
11532
11533
11534
11535
11536
11537
11538
11539
11540
11541
11542
11543
11544
11545
11546
11547
11548
11549
11550
11551
11552
11553
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592
11593
11594
11595
11596
11597
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639
11640
11641
11642
11643
11644
11645
11646
11647
11648
11649
11650
11651
11652
11653
11654
11655
11656
11657
11658
11659
11660
11661
11662
11663
11664
11665
11666
11667
11668
11669
11670
11671
11672
11673
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684
11685
11686
11687
11688
11689
11690
11691
11692
11693
11694
11695
11696
11697
11698
11699
11700
11701
11702
11703
11704
11705
11706
11707
11708
11709
11710
11711
11712
11713
11714
11715
11716
11717
11718
11719
11720
11721
11722
11723
11724
11725
11726
11727
11728
11729
11730
11731
11732
11733
11734
11735
11736
11737
11738
11739
11740
11741
11742
11743
11744
11745
11746
11747
11748
11749
11750
11751
11752
11753
11754
11755
11756
11757
11758
11759
11760
11761
11762
11763
11764
11765
11766
11767
11768
11769
11770
11771
11772
11773
11774
11775
11776
11777
11778
11779
11780
11781
11782
11783
11784
11785
11786
11787
11788
11789
11790
11791
11792
11793
11794
11795
11796
11797
11798
11799
11800
11801
11802
11803
11804
11805
11806
11807
11808
11809
11810
11811
11812
11813
11814
11815
11816
11817
11818
11819
11820
11821
11822
11823
11824
11825
11826
11827
11828
11829
11830
11831
11832
11833
11834
11835
11836
11837
11838
11839
11840
11841
11842
11843
11844
11845
11846
11847
11848
11849
11850
11851
11852
11853
11854
11855
11856
11857
11858
11859
11860
11861
11862
11863
11864
11865
11866
11867
11868
11869
11870
11871
11872
11873
11874
11875
11876
11877
11878
11879
11880
11881
11882
11883
11884
11885
11886
11887
11888
11889
11890
11891
11892
11893
11894
11895
11896
11897
11898
11899
11900
11901
11902
11903
11904
11905
11906
11907
11908
11909
11910
11911
11912
11913
11914
11915
11916
11917
11918
11919
11920
11921
11922
11923
11924
11925
11926
11927
11928
11929
11930
11931
11932
11933
11934
11935
11936
11937
11938
11939
11940
11941
11942
11943
11944
11945
11946
11947
11948
11949
11950
11951
11952
11953
11954
11955
11956
11957
11958
11959
11960
11961
11962
11963
11964
11965
11966
11967
11968
11969
11970
11971
11972
11973
11974
11975
11976
11977
11978
11979
11980
11981
11982
11983
11984
11985
11986
11987
11988
11989
11990
11991
11992
11993
11994
11995
11996
11997
11998
11999
12000
12001
12002
12003
12004
12005
12006
12007
12008
12009
12010
12011
12012
12013
12014
12015
12016
12017
12018
12019
12020
12021
12022
12023
12024
12025
12026
12027
12028
12029
12030
12031
12032
12033
12034
12035
12036
12037
12038
12039
12040
12041
12042
12043
12044
12045
12046
12047
12048
12049
12050
12051
12052
12053
12054
12055
12056
12057
12058
12059
12060
12061
12062
12063
12064
12065
12066
12067
12068
12069
12070
12071
12072
12073
12074
12075
12076
12077
12078
12079
12080
12081
12082
12083
12084
12085
12086
12087
12088
12089
12090
12091
12092
12093
12094
12095
12096
12097
12098
12099
12100
12101
12102
12103
12104
12105
12106
12107
12108
//===== Hercules Script ======================================
//= Quest NPCs located in Lighthalzen
//===== By: ==================================================
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
//= Lupus, Lord Gywall
//===== Current Version: =====================================
//= 5.1
//===== Description: =========================================
//= Quests related to Lighthalzen City.
//===== Additional Comments: =================================
//= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
//= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
//= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
//=     You can't finish the quest. (bugreport:1798) [Samuray22]
//= 4.3a Reverted changes from the last version. . [L0ne_W0lf]
//=     Changed temp char vars to normal vars, that unset at end.
//=     Tube just makes sure you have 1 or more permits.
//= 4.4 Replaced effect numerics with constants. [L0ne_W0lf]
//= 4.5 Corrected an Incorrect check of the Shinokas_Quest. (bugreport:2276) [Samuray22]
//=     Replaced effect numerics with constants.
//= 4.5 Official Gangster Alert script. [Gepard]
//= 4.6 Added quest log entries for:
//=     - Cursed Spirit Quest
//= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf]
//= 4.8 Fixed Cursed Spirit Quest EXP reward. [Euphy]
//= 4.9 Fixed incorrect use of 'close'. [Joseph]
//= 5.0 Updated RE/Pre-RE EXP. [Euphy]
//= 5.1 Added GM management NPCs. [Euphy]
//============================================================

// Gangster Alert [Official Conversion]
//============================================================
lighthalzen,1,1,0	script	Law Enforcement	-1,{
	end;

OnEnable:
	mapannounce "lighthalzen","Attention, citizens. Our security has been breached and the city is in Gangster Alert status. Please find shelter immediately!",bc_map;
	initnpctimer;
	for (set .@i, 0; .@i < 30; set .@i, .@i + 1)
		monster "lighthalzen",0,0,"Gangster",1592,1,"Law Enforcement::OnMyMobDead";
	end;

OnTimer220000:
	killmonster "lighthalzen","Law Enforcement::OnMyMobDead";
	mapannounce "lighthalzen","Attention, citizens. Our law enforcement department has successfully contained the situation. Alert status has been canceled.",bc_map;
	set $@Lhz_Gangster_Alert, 0;
	stopnpctimer;
	end;

OnMyMobDead:
	end;
}

lighthalzen,267,200,3	script	Guard#lhz01	4_M_LGTGUARD,{
	if (countitem(7350) > 0) {
		mes "[Guard]";
		mes "Hold it right th--!";
		mes "Oh. I'm sorry. I didn't";
		mes "realize you were carrying";
		mes "a pass and had authorization.";
		close2;
		warp "lighthalzen",303,229;
		end;
	}
	if ($@Lhz_Gangster_Alert >= 100) {
		mes "[Guard]";
		mes "Recently too many people";
		mes "have been traveling between";
		mes "Uptown and the ghetto, so";
		mes "we've heightened security";
		mes "around here. But how can";
		mes "so many sneak through us?";
		close;
	}
	if ($@Lhz_Gangster_Alert > 14) {
		mes "[Guard]";
		mes "Recently too many people";
		mes "have been traveling between";
		mes "Uptown and the ghetto, so";
		mes "we've heightened security";
		mes "around here. But how can";
		mes "so many sneak through us?";
		donpcevent "Law Enforcement::OnEnable";
		set $@Lhz_Gangster_Alert, 100;
		close;
	}
	if (gettime(3) >= 22 || gettime(3) < 2) {
		mes "[Guard]";
		mes "Zzzz... Zzz...";
		mes "ZZZzzzzzzzzzz...";
		next;
		mes "^3355FFThis guard is";
		mes "dozing off, so this is";
		mes "the perfect opportunity";
		mes "to sneak past him.^000000";
		close2;
		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
		warp "lighthalzen",303,229;
		end;
	}
	if (rand(1,6) == 3) {
		mes "^3355FFThe guard seems distracted";
		mes "and is looking elsewhere. Now's";
		mes "your chance to sneak past him!^000000";
		close2;
		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
		warp "lighthalzen",303,229;
		end;
	}
	else {
		mes "[Guard]";
		mes "Hold it right there!";
		mes "I can't permit anyone";
		mes "to enter the slums.";
		mes "Go back to where you";
		mes "came from, adventurer!";
		close;
	}
}

lighthalzen,294,223,7	script	Guard#lhz02	4_M_LGTGUARD,{
	if (countitem(7350) > 0) {
		mes "[Guard]";
		mes "Hold it right th--!";
		mes "Oh. I'm sorry. I didn't";
		mes "realize you were carrying";
		mes "a pass and had authorization.";
		close2;
		warp "lighthalzen",260,199;
		end;
	}
	if ($@Lhz_Gangster_Alert >= 100) {
		mes "[Guard]";
		mes "Recently too many people";
		mes "have been traveling between";
		mes "Uptown and the ghetto, so";
		mes "we've heightened security";
		mes "around here. But how can";
		mes "so many sneak through us?";
		close;
	}
	if ($@Lhz_Gangster_Alert > 14) {
		mes "[Guard]";
		mes "Recently too many people";
		mes "have been traveling between";
		mes "Uptown and the ghetto, so";
		mes "we've heightened security";
		mes "around here. But how can";
		mes "so many sneak through us?";
		donpcevent "Law Enforcement::OnEnable";
		set $@Lhz_Gangster_Alert, 100;
		close;
	}
	if (gettime(3) >= 22 || gettime(3) < 2) {
		mes "[Guard]";
		mes "Zzzz... Zzz...";
		mes "ZZZzzzzzzzzzz...";
		next;
		mes "^3355FFThis guard is";
		mes "dozing off, so this is";
		mes "the perfect opportunity";
		mes "to sneak past him.^000000";
		close2;
		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
		warp "lighthalzen",260,199;
		end;
	}
	if (rand(1,6) == 3) {
		mes "^3355FFThe guard seems distracted";
		mes "and is looking elsewhere. Now's";
		mes "your chance to sneak past him!^000000";
		close2;
		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
		warp "lighthalzen",260,199;
		end;
	}
	else {
		mes "[Guard]";
		mes "Hold it right there!";
		mes "I can't permit anyone to";
		mes "enter Uptown Lighthalzen!";
		mes "If you don't have a pass,";
		mes "then move on out of here!";
		close;
	}
}

// Cube Room Quest
//============================================================
lighthalzen,341,224,3	script	Fishbone	4_M_LGTGUARD,{
	// Retain prior position in quest.
	if (piciburn) {
		set lhz_sincube,piciburn;
		set piciburn,0;
	}
	// Quest is finished.
	if (MISC_QUEST&512) {
			mes "[Fishbone]";
			mes "Oh hey, it's you!";
			mes "Now, listen. If you wanna";
			mes "get into Regenschirm again,";
			mes "you gotta enter that Sewer Pipe";
			mes "that's like, northeast from me.";
			mes "It's gross, but you gotta...";
			next;
			mes "[Fishbone]";
			mes "Anyway, good luck in";
			mes "whatever it is you're doing";
			mes "here in Lighthazlen. Oh, and";
			mes "be real careful! Something";
			mes "shadier than me is going";
			mes "on in this big city~";
			close;
	}
	// Apparantly if the boss quest progress is at 6, you skip the level requirement.
	if (lhz_boss == 6 || BaseLevel >= 60) {
		if (lhz_sincube == 0) {
			mes "[Fishbone]";
			mes "What...?";
			mes "Is there something";
			mes "on my face? Quit looking";
			mes "at me and let me do my work.";
			set lhz_sincube,1;
			close;
		}
		else if (lhz_sincube == 1) {
			mes "[Fishbone]";
			mes "Hey. Hey you.";
			mes "You're still looking";
			mes "at me. Quit it. I'm busy";
			mes "here and you're bothering me.";
			set lhz_sincube,2;
			close;
		}
		else if (lhz_sincube == 2) {
			mes "[Fishbone]";
			mes "Seriously, you are";
			mes "starting to really get";
			mes "on my nerves! What could";
			mes "you possibly want from me?!";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Nothing really.";
			mes "I just feel like";
			mes "watching you work.";
			mes "What exactly are you";
			mes "doing anyway, huh?";
			next;
			mes "[Fishbone]";
			mes "Hey! If I could just show";
			mes "you what I'm doing, I wouldn't";
			mes "be so uptight about you looking";
			mes "at what I'm doing, now would I?";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Nah...";
			mes "I just think";
			mes "you're uptight";
			mes "in general.";
			next;
			mes "[Fishbone]";
			mes "Muthafruit!";
			mes "So you're just";
			mes "gonna sit and watch";
			mes "me all day?! Fine! Then";
			mes "I'll just ignore you, jerk!";
			next;
			mes "[Fishbone]";
			mes "...";
			mes "......";
			mes "Damn it!";
			mes "This is really";
			mes "ticking me off! Why";
			mes "don't you go away?!";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Well, I was also";
			mes "wondering why you're";
			mes "working in a place that's";
			mes "so, um... depressing.";
			next;
			mes "[Fishbone]";
			mes "Alright, fine!";
			mes "But once I tell you";
			mes "what I do here, you're";
			mes "outta here! Okay? Now,";
			mes "your lips are frickin' sealed.";
			mes "See, what I do is kinda illegal.";
			next;
			mes "[Fishbone]";
			mes "I provide routes that let";
			mes "people enter Lighthalzen,";
			mes "or even go anywhere in this";
			mes "city, without authorization.";
			mes "Hell, I could even get you";
			mes "into that Laboratory...";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "W-wait!";
			mes "Laboratory?!";
			mes "Are you serious?";
			mes "Can you get me";
			mes "into that place?";
			next;
			mes "[Fishbone]";
			mes "Sonuva--You're not";
			mes "gonna leave me alone,";
			mes "are you? Look, you seem";
			mes "okay, even if you are kinda";
			mes "stubborn, kid. But I don't trust";
			mes "or serve strangers, period.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "But isn't there";
			mes "anything I can do";
			mes "so you can help me";
			mes "get into the Laboratory?";
			next;
			mes "[Fishbone]";
			mes "No way, no how.";
			mes "No matter how much you";
			mes "beg, I can't take a chance";
			mes "and just trust anyone who";
			mes "wants to know a secret";
			mes "route. Now get outta here!";
			set lhz_sincube,3;
			close;
		}
		else if (lhz_sincube == 3) {
			mes "["+strcharinfo(0)+"]";
			mes "Please...";
			mes "Please tell me";
			mes "how I can get inside";
			mes "the Laboratory. I'm...";
			mes "I'm begging you!";
			next;
			mes "[Fishbone]";
			mes "No! Now shaddup";
			mes "and stop begging, okay?";
			mes "You're only embarassing";
			mes "yourself! Good grief...";
			set lhz_sincube,4;
			close;
		}
		else if (lhz_sincube == 4) {
			mes "["+strcharinfo(0)+"]";
			mes "Why won't you";
			mes "heeeeelp meee?";
			mes "Pleeeeeeeease~";
			mes "You're the only one";
			mes "who knoooooows~";
			next;
			mes "[Fishbone]";
			mes "Yeesh, you're a nutty";
			mes "kid. Look, ''no'' means";
			mes "''no.'' That's it. That's";
			mes "final. How many times do";
			mes "you gotta make me spell it out?";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "But there's gotta";
			mes "be something I can";
			mes "do so you'll help me?";
			mes "Th-that's the way i-it";
			mes "always w-works. You";
			mes "can't just-- You c-can't...";
			next;
			mes "[Fishbone]";
			mes "Alright, you got me.";
			mes "But if I'm gonna risk";
			mes "my life to help you get";
			mes "into that Laboratory I want";
			mes "something in return. Okay?";
			next;
			mes "[Fishbone]";
			mes "All you need to do is";
			mes "come back here with";
			mes "^FF000071,381,305,294,921,000 zeny^000000.";
			mes "Then I'll give you all the help";
			mes "you need. Alright, good luck";
			mes "to you, brave adventurer.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "You're joking right?!";
			mes "There's no way I can ever";
			mes "get that much zeny! I'd...";
			mes "I'd have to at least take";
			mes "over the world or, or...";
			next;
			mes "[Fishbone]";
			mes "Good point.";
			mes "Fine, maybe that";
			mes "price is a little high.";
			mes "I'll just cut it in half,";
			mes "then. Still want my";
			mes "help? Then bring me...";
			next;
			mes "[Fishbone]";
			mes " ";
			mes " ";
			mes "...^FF000020 Jellopy^000000.";
			next;
			mes "[Fishbone]";
			mes "Gosh.";
			mes "It's like I'm";
			mes "doing this for free...";
			next;
			if (select("Okay.:No! It's impossible!") == 1) {
				mes "[Fishbone]";
				mes "Alright, then";
				mes "bring me back a";
				mes "total of 20 Jellopy.";
				mes "But you gotta have";
				mes "exactly 20 Jellopy on";
				mes "you, okay? Seeya pal~";
				set lhz_sincube,5;
				setquest 12014;
				close;
			}
			mes "[Fishbone]";
			mes "What are you--";
			mes "Okay, now you're the";
			mes "one who's joking around.";
			mes "Look, it's either bring me";
			mes "20 Jellopy or 71,381,3--";
			mes "whatever number I said-- zeny!";
			close;
		}
		else if (lhz_sincube == 5) {
			mes "[Fishbone]";
			mes "So...";
			mes "Did you bring";
			mes "the stuff?";
			next;
			switch(select("I'm still working on it.:Here you go!:Um... Stuff?")) {
			case 1:
				mes "[Fishbone]";
				mes "Still working on it?";
				mes "Okay, I know I didn't";
				mes "ask you for very much,";
				mes "but gimme some respect";
				mes "and get serious about it!";
				mes "It's 20 friggin' Jellopies!";
				close;
			case 2:
				if (countitem(909) > 19) {
					mes "[Fishbone]";
					mes "Ooh. Hey, good work.";
					mes "Okay, I can see you're";
					mes "the reliable type. A deal";
					mes "is a deal, so I'll tell you";
					mes "how you can get inside";
					mes "that Laboratory.";
					next;
					mes "[Fishbone]";
					mes "Now, if you're wondering";
					mes "why I don't got much qualm";
					mes "against helping you, it's";
					mes "because I used to work in";
					mes "the Laboratory... But then";
					mes "they laid me off unfairly.";
					next;
					mes "[Fishbone]";
					mes "Anyway, anything I can";
					mes "do to cause them trouble";
					mes "is good in my book. Let me";
					mes "get some stuff ready and";
					mes "then I'll tell you what you";
					mes "really need to know.";
					delitem 909,20; //Jellopy
					set lhz_sincube,6;
					close;
				}
				mes "[Fishbone]";
				mes "Uh...";
				mes "I said 20 Jellopies,";
				mes "didn't I? This ain't";
				mes "enough pal, so go out";
				mes "and get some more!";
				close;
			case 3:
				mes "[Fishbone]";
				mes "What the...?";
				mes "How could you forget";
				mes "something like that?";
				mes "Anyway, I asked you to";
				mes "bring 20 Jellopies.";
				close;
			}
		}
		else if (lhz_sincube == 6) {
			mes "[Fishbone]";
			if (lhz_boss == 6) {
				mes "way to get into Regenschrim";
				mes "Lab. However, I do know of";
				mes "this secret maze that should";
				mes "get you there. Still, if you're";
				mes "willing and ready to go...";
			}
			else {
				mes "Okay...";
				mes "Are you ready now?";
				mes "I'm gonna send you";
				mes "someplace where you";
				mes "can find the Lab entrance.";
			}
			next;
			switch(select("Not yet.:Yes.")) {
			case 1:
				mes "[Fishbone]";
				mes "Eh...?";
				mes "Alright, it's";
				mes "not a problem.";
				mes "Just take your time.";
				close;
			}
			mes "[Fishbone]";
			mes "Great!";
			mes "Okay then,";
			mes "here we go!";
			close2;
			set lhz_sincube,7;
			switch(rand(1,3)) {
			case 1: warp "lhz_cube",67,193; break;
			case 2: warp "lhz_cube",66,136; break;
			case 3: warp "lhz_cube",66,74; break;
			}
			end;
		}
		else if (lhz_sincube < 10) {
			mes "[Fishbone]";
			mes "Hm, you must not have";
			mes "accomplished whatever";
			if (lhz_boss == 6) {
				mes "it is you need to do in the";
				mes "Regenschirm Laboratory yet.";
			}
			else {
				mes "it was you were doing";
				mes "in the Laboratory. Do";
			}
			mes "you want me to send";
			mes "you there again?";
			next;
			if (select("No.:Yes.") == 1) {
				mes "[Fishbone]";
				mes "Geez, you must have";
				mes "really had a hard time";
				mes "there. Okay, well, when";
				mes "you're ready to go there,";
				mes "just let me know, got it?";
				close;
			}
			mes "[Fishbone]";
			mes "Got a lot of";
			mes "spirit in you,";
			mes "don't you? Heh!";
			mes "I like you style~";
			mes "Get ready, 'cuz";
			mes "here we go...!";
			close2;
			set lhz_sincube,7;
			switch(rand(1,3)) {
			case 1: warp "lhz_cube",67,193; break;
			case 2: warp "lhz_cube",66,136; break;
			case 3: warp "lhz_cube",66,74; break;
			}
			end;
		}
		else if (lhz_sincube == 10) {
			mes "[Fishbone]";
			mes "Hey, you came back!";
			mes "Good, I was starting";
			mes "to get a little worried";
			mes "about what happened to";
			mes "you. So did you get what";
			mes "you wanted over there?";
			completequest 12014;
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Yeah...";
			mes "I hope so,";
			mes "anyway.";
			next;
			mes "[Fishbone]";
			mes "Good! Whatever you did,";
			mes "I hope it messes them up big";
			mes "time! I usedta be a respected";
			mes "scientist for Regenschirm till";
			mes "they laid me off! Serves those";
			mes "ungrateful jerkoffs right!";
			next;
			mes "[Fishbone]";
			mes "Then again, my current";
			mes "line of work seems to suit";
			mes "me much better. And I don't";
			mes "gotta worry about formulas";
			mes "and algorithms anymore.";
			next;
			mes "[Fishbone]";
			mes "Oh yeah, the place you";
			mes "just went to? There's a";
			mes "secret path the Laboratory";
			mes "there. If you want, I can";
			mes "send you back there. So";
			mes "what do you say?";
			next;
			if (select("Sure:No thanks~") == 1) {
				mes "[Fishbone]";
				mes "Okay then, here";
				mes "we go! Good luck";
				mes "to you, buddy.";
				close2;
				switch(rand(1,3)) {
				case 1: warp "lhz_cube",67,193; break;
				case 2: warp "lhz_cube",66,136; break;
				case 3: warp "lhz_cube",66,74; break;
				}
				end;
			}
			mes "[Fishbone]";
			mes "Alright, it's your";
			mes "choice. Oh, and that";
			mes "pass you have should";
			mes "let you into the Laboratory";
			mes "anyway. Good luck to you, pal.";
			close;
		}
		mes "[Fishbone]";
		mes "Heya pal!";
		mes "It's been a while.";
		mes "You doin' good? I'm";
		mes "just peachy, thanks~";
		close;
	}
	else if (BaseLevel < 60) {
		mes "Hey kid, get";
		mes "outta here! Can't";
		mes "you tell I'm dealin'";
		mes "in something shady";
		mes "here? This is no place";
		mes "for baby faced guys like you!";
		close;
	}
	else if (lhz_boss > 6) {
		mes "[Fishbone]";
		mes "Heya pal!";
		mes "It's been a while.";
		mes "You doin' good? I'm";
		mes "just peachy, thanks~";
		close;
	}
}

lhz_cube,237,198,0	script	Bundle of Files#cube	HIDDEN_NPC,{
	if (lhz_sincube < 7) {
		mes "^3355FFThere are a bunch";
		mes "of files scattered";
		mes "on the ground.^000000";
		close;
	}
	else if (lhz_sincube < 10) {
		if (lhz_secret01 < 1) {
			mes "^3355FFThere are a bunch";
			mes "of files scattered";
			mes "on the ground. They";
			mes "seem to contain all";
			mes "sorts of information,";
			mes "but they're all mixed up.^000000";
			next;
			if (select("Rummage through the files.:Cancel") == 1) {
				mes "^3355FFWhile you are";
				mes "rummaging through";
				mes "the files, a Red Key";
				mes "drops to the ground";
				mes "with a clink. You decide";
				mes "to keep this ^000000Red Key^3355FF.^000000";
				set lhz_secret01,1;
			}
			close;
		}
		mes "^3355FFThis is the place";
		mes "where you found the";
		mes "^000000Red Key^3355FF while you were";
		mes "looking through the files";
		mes "scattered on the ground.^000000";
		close;
	}
	mes "^3355FFThis is the place";
	mes "where you found the";
	mes "^000000Red Key^3355FF while you were";
	mes "looking through the files";
	mes "scattered on the ground.^000000";
	close;
}

lhz_cube,234,202,0	script	Picture#cube	HIDDEN_NPC,{
	if (lhz_secret01 < 2) {
		mes "^3355FFThis picture hanging";
		mes "on the wall catches";
		mes "your attention for some";
		mes "inexplicably strange reason.^000000";
		next;
		if (select("Look behind picture.:Cancel") == 1) {
			mes "^3355FFYou push and pull";
			mes "with all your strength,";
			mes "but the picture won't";
			mes "budge. If it's too hard";
			mes "to move, there must be";
			mes "something hidden behind it.^000000";
		}
		close;
	}
	else if (lhz_secret01 == 2) {
		mes "^3355FFThis picture hanging";
		mes "on the wall catches";
		mes "your attention for some";
		mes "inexplicably strange reason.^000000";
		next;
		if (select("Look behind picture.:Cancel") == 1) {
			mes "^3355FFYou push and pull";
			mes "with all your strength,";
			mes "but this picture is too";
			mes "hard to move with just";
			mes "brute strength alone.^000000";
			next;
			input .@input$;
			if (.@input$ == "Jackknife") {
				mes "^3355FFYou take the";
				mes "Jackknife, thrust";
				mes "it under the picture";
				mes "and twist it in order to";
				mes "pry the picture off the wall.^000000";
				next;
				mes "^3355FFBehind the picture, you";
				mes "find that the following";
				mes "numbers are written:^000000";
				mes " ";
				set .@number_rand,rand(1,3);
				if (.@number_rand == 1) {
					mes "4 3 2 9 1 6 8 2 7";
					set lhz_secret01,3;
				}
				else if (.@number_rand == 2) {
					mes "3 6 4 1 2 8 7 1 5";
					set lhz_secret01,4;
				}
				else {
					mes "4 9 3 7 6 2 8 6 6";
					set lhz_secret01,5;
				}
				close;
			}
			mes "^3355FFUnfortunately,";
			mes "doing that apparently";
			mes "wasn't enough to move";
			mes "the picture. Perhaps you";
			mes "should try something else.^000000";
			close;
		}
		close;
	}
	else if (lhz_secret01 < 6) {
		mes "^3355FFThe following numbers";
		mes "were written behind the";
		mes "picture. If they were hidden,";
		mes "these numbers must have";
		mes "some kind of importance.^000000";
		mes " ";
		if (lhz_secret01 == 3) {
			mes "4 3 2 9 1 6 8 2 7";
		}
		else if (lhz_secret01 == 4) {
			mes "3 6 4 1 2 8 7 1 5";
		}
		else if (lhz_secret01 == 5) {
			mes "4 9 3 7 6 2 8 6 6";
		}
		close;
	}
	mes "^3355FFThere is a picture";
	mes "hanging on the wall.^000000";
	next;
	if (select("Look beneath picture.:Cancel") == 1) {
		mes "^3355FFThere are some";
		mes "numbers behind the";
		mes "picture, but now there is";
		mes "no need to memorize them.^000000";
	}
	close;
}

lhz_cube,242,201,0	script	Drawer#cube	HIDDEN_NPC,{
	if (lhz_secret01 < 1) {
		mes "^3355FFThe drawer here";
		mes "looks interesting,";
		mes "but it's locked and";
		mes "you can't open it.^000000";
		close;
	}
	else if (lhz_secret01 == 1) {
		mes "^3355FF The drawer here";
		mes "looks interesting, but";
		mes "it's locked. Hopefully, you";
		mes "can figure how to open it.^000000";
		next;
		input .@input$;
		if (.@input$ == "Red Key") {
			mes "^3355FFYou insert the Red Key";
			mes "into the lock and open the";
			mes "drawer. Inside, you find a";
			mes "^000000Jackknife^3355FF that you decide";
			mes "to take. After all, it might";
			mes "be handy sometime.^000000";
			set lhz_secret01,2;
		}
		else {
			mes "^3355FFUnfortunately, you";
			mes "can't open or break";
			mes "the lock on the drawer";
			mes "by doing that. You need";
			mes "to try something else.^000000";
		}
		close;
	}
	mes "^3355FFThis is the drawer";
	mes "in which you found the";
	mes "^000000Jackknife^3355FF. It is now empty";
	mes "and devoid of purpose.^000000";
	close;
}

lhz_cube,248,179,0	script	Chest#cube	HIDDEN_NPC,{
	if (lhz_sincube < 7) {
		mes "^3355FFYou've found a chest";
		mes "with an axe laid on";
		mes "top. The axe's purpose";
		mes "is completely utilitarian";
		mes "and isn't suited for battle.^000000";
		close;
	}
	else if (lhz_sincube == 7) {
		mes "^3355FFYou've found a chest,";
		mes "but more importantly,";
		mes "there is a utility Axe";
		mes "laid on top of it.^000000";
		next;
		if (select("Take the utility Axe.:Cancel") == 1) {
			mes "^3355FFWithout shame or";
			mes "an ounce of guilt, you";
			mes "pick up the utility ^000000Axe^3355FF";
			mes "and claim it as your own.^000000";
			set lhz_sincube,8;
		}
		close;
	}
	mes "^3355FFThis is just a normal";
	mes "chest. There used to be";
	mes "a utility ^000000Axe^3355FF on top of";
	mes "it until you picked it up.^000000";
	close;
}

lhz_cube,237,183,0	script	Barrel#cube	HIDDEN_NPC,{
	set number_line,0;
	if (lhz_sincube < 8) {
		mes "^3355FFYou have";
		mes "found a shabbily";
		mes "constructed barrel.^000000";
		close;
	}
	else if (lhz_sincube == 8) {
		mes "^3355FFYou have";
		mes "found a shabbily";
		mes "constructed barrel.";
		mes "You sense that there's";
		mes "something inside, but";
		mes "you need something to";
		mes "smash the barrel open.^000000";
		next;
		input .@input$;
		if (.@input$ == "Axe") {
			mes "^3355FFAxe in hand, you lift";
			mes "it above your head and";
			mes "swing it downwards,";
			mes "smashing off the top of";
			mes "the barrel. Inside, you find a";
			mes "box topped with a metal plate.^000000";
			next;
			mes "^3355FFThe numbers one";
			mes "through nine are";
			mes "etched on the surface";
			mes "of the metal plate on";
			mes "top of the box you found,";
			mes "like some kind of keypad...^000000";
			set lhz_sincube,9;
		}
		else {
			mes "^3355FFDoing that probably won't";
			mes "break open this keg. You'll";
			mes "need to try something else.^000000";
		}
		close;
	}
	else if (lhz_sincube == 9) {
		if (lhz_secret01 < 3) {
			mes "^3355FFYou decide to enter";
			mes "some numbers into the";
			mes "metallic keypad. Remember,";
			mes "you can only enter single";
			mes "digit numbers at one time...^000000";
			next;
			for( set $@i, 0; .@i < 9; set .@i, .@i + 1 )
				input .@input;
			mes "^3355FFNothing happened...^000000";
			close;
		}
		else if (lhz_secret01 >= 3 && lhz_secret01 <= 5) {
			switch(lhz_secret01) {
			case 3: setarray .@numbers[0],4,3,2,9,1,6,8,2,7; break;
			case 4: setarray .@numbers[0],3,6,4,1,2,8,7,1,5; break;
			case 5: setarray .@numbers[0],4,9,3,7,6,2,8,6,6; break;
			}
			mes "^3355FFYou decide to enter";
			mes "some numbers into the";
			mes "numberpad etched on the";
			mes "metal plate on top of the box";
			mes "you found inside the keg.^000000";
			next;
			for( set $@i, 0; .@i < 9; set .@i, .@i + 1 ) {
				input .@input;
				if (.@input == .@numbers[.@i]) set .@number_line,.@number_line+1;
			}
			if (.@number_line == 9) {
				mes "^3355FFThe metal plate slides";
				mes "open and you find a key";
				mes "Key inside the box. You";
				mes "to keep this ^000000Yellow Key^3355FF.^000000";
				set lhz_secret01,6;
			}
			else {
				mes "^3355FFNothing happened.";
				mes "It's likely that you did not";
				mes "enter the correct numbers.^000000";
			}
			close;
		}
		mes "^3355FFThis is the box with";
		mes "the keypad in which you";
		mes "found the ^000000Yellow Key^3355FF.";
		mes "The box is now empty.^000000";
		close;
	}
	mes "^3355FFThis is a box";
	mes "topped with a metal";
	mes "plate that looks like";
	mes "a crudely made keypad.^000000";
	close;
}

lhz_cube,224,192,0	script	Power Generator#cube	HIDDEN_NPC,{
	if (lhz_secret01 < 6) {
		mes "^3355FFThis is a noisily";
		mes "operating huge machine";
		mes "with a front panel that has";
		mes "a strange mark. There is a";
		mes "keyhole on the machine";
		mes "right next to this panel.^000000";
		next;
		input .@input$;
		mes "^3355FFNothing happened.";
		mes "You probably need";
		mes "to find the right key to";
		mes "insert into the keyhole.^000000";
		close;
	}
	else if (lhz_secret01 == 6) {
		mes "^3355FFThis is a noisily";
		mes "operating huge machine";
		mes "with a front panel that has";
		mes "a strange mark. There is a";
		mes "keyhole on the machine";
		mes "right next to this panel.^000000";
		next;
		input .@input$;
		if (.@input$ == "Yellow Key") {
			mes "^3355FFYou insert the";
			mes "Yellow Key into the";
			mes "keyhole and turn it,";
			mes "causing the machine";
			mes "to sputter and deactivate.^000000";
			next;
			mes "^3355FFYou notice that the";
			mes "^000000Status Light ^3355FFnext to the";
			mes "bed has now turned off.^000000";
			set lhz_secret01,7;
		}
		else {
			mes "^3355FFNothing happened.";
			mes "You probably need";
			mes "to find the right key to";
			mes "insert into the keyhole.^000000";
		}
		close;
	}
	mes "^3355FFIt's a giant machine.^000000";
	close;
}

lhz_cube,244,201,0	script	Status Light#cube	HIDDEN_NPC,{
	if (lhz_secret01 < 7) {
		mes "^3355FFThe Status Light is";
		mes "on. It looks like there's";
		mes "something inside the";
		mes "bulb, but you can't get";
		mes "near it since it generates";
		mes "incredibly scorching heat.^000000";
		next;
		mes "^3355FFNow, if you could";
		mes "somehow shut down the";
		mes "Power Generator in this";
		mes "room, the bulb would be";
		mes "cool enough for you to touch...^000000";
		close;
	}
	else if (lhz_secret01 == 7) {
		mes "The Status Light";
		mes "is now off and the";
		mes "bulb has cooled down.";
		next;
		if (select("Smash the light bulb.:Cancel") == 1) {
			mes "^3355FFYou smash the";
			mes "Status Light's bulb";
			mes "and discover another key.";
			mes "You obtained a ^000000Black Key^3355FF.^000000";
			set lhz_secret01,8;
		}
		close;
	}
	mes "^3355FFYou find the remains";
	mes "of a broken light bulb.^000000";
	close;
}

lhz_cube,234,200,0	script	Desk#cube	HIDDEN_NPC,{
	if (lhz_secret02 <= 1) {
		mes "^3355FFYou've found";
		mes "a completely";
		mes "cluttered desk.^000000";
		next;
		switch(select("On the desk:Under the desk:Desk drawer")) {
		case 1:
			mes "^3355FFVarious documents,";
			mes "books and lab equipment";
			mes "are scattered on the desk.";
			mes "But none of them seem";
			mes "all that useful right now.^000000";
			close;
		case 2:
			if (lhz_secret02 < 1) {
				mes "^3355FFUnder this desk, of";
				mes "all conceivable places,";
				mes "you find a ^000000Short Stick^3355FF";
				mes "that you decide to keep.";
				mes "You never know when";
				mes "you'll need one of those.^000000";
				set lhz_secret02,1;
			}
			else {
				mes "^3355FFThis is where you";
				mes "found your ^000000Short Stick^3355FF.";
				mes "Sadly, there are no more";
				mes "hidden treasures for you to";
				mes "discover beneath this desk.^000000";
			}
			close;
		case 3:
			mes "^3355FFThe desk drawer is";
			mes "locked and probably";
			mes "with good reason. After all,";
			mes "you just tried to invade this";
			mes "private and intimate space.^000000";
			close;
		}
	}
	else if (lhz_secret02 == 2) {
		mes "^3355FFYou're back at the";
		mes "messy desk which";
		mes "is probably used by";
		mes "a high ranking executive";
		mes "who has someone else";
		mes "do his desk tidying for him.^000000";
		next;
		switch(select("On the desk:Under the desk:Desk drawer")) {
		case 1:
			mes "^3355FFAlas, no matter how much";
			mes "you rummage through it,";
			mes "the clutter on the desk";
			mes "proves to be useless to you.^000000";
			next;
			if (Sex) {
				mes "^3355FFAn issue of the";
				mes "Dancer magazine,";
				mes "''Harmonic Lick'' catches";
				mes "your eye, but you really";
				mes "shouldn't be interested";
				mes "in that publication just";
				mes "because of the pictures.^000000";
			}
			else {
				mes "^3355FFAn issue of the female";
				mes "entertainment magazine,";
				mes "''Magnum Break'' catches";
				mes "your eye, but adventurers";
				mes "have no time to look at";
				mes "pictures of beautiful men.^000000";
			}
			close;
		case 2:
			mes "^3355FFUnder the desk, you";
			mes "discover another Short";
			mes "Stick which happens to";
			mes "fit perfectly into the other";
			mes "Short Stick you found earlier.";
			next;
			mes "^3355FFYou combine the two";
			mes "lesser sticks to create";
			mes "a stick that is superior";
			mes "to the sum of its parts.";
			mes "You are now the proud";
			mes "bearer of a ^000000Long Stick^3355FF.^000000";
			set lhz_secret02,3;
			close;
		case 3:
			mes "^3355FFThis desk drawer is";
			mes "locked shut and probably";
			mes "always will be. It's likely";
			mes "that nothing really valuable";
			mes "is inside, aside from perhaps";
			mes "a hip flask or a candy stash.";
			close;
		}
	}
	mes "^3355FFThis desk is cluttered";
	mes "with all sorts of random";
	mes "objects, but such is its";
	mes "destiny as office equipment.^000000";
	next;
	switch(select("On the desk:Under the desk:Desk drawer")) {
	case 1:
		mes "^3355FFAlas, no matter how much";
		mes "you rummage through it,";
		mes "the clutter on the desk";
		mes "proves to be useless to you.^000000";
		next;
		mes "^3355FFThere's part of a newspaper";
		mes "here, but it's only the Comics";
		mes "section which, of course, isn't";
		mes "informative enough for world";
		mes "savvy adventurers like you.^000000";
		close;
	case 2:
		mes "^3355FFThis is where you found";
		mes "one of two Short Sticks";
		mes "to make your ^000000Long Stick^3355FF.";
		mes "There isn't anything else";
		mes "under here, so it's impossible";
		mes "to make your stick any longer.^000000";
		close;
	case 3:
		mes "^3355FFThis desk drawer is";
		mes "locked very securely.";
		mes "The owner of this desk";
		mes "was wise to provide a";
		mes "measure of drawer security.";
		mes "But why put sticks under the";
		mes "desk? This is most curious...^000000";
		close;
	}
}

lhz_cube,247,198,0	script	Bed#cube	HIDDEN_NPC,{
	if (lhz_secret02 == 0) {
		mes "^3355FFYou've found a bed";
		mes "in which the sheets";
		mes "are slovenly arranged.^000000";
		next;
		if (select("On the bed:Under the bed") == 1) {
			mes "^3355FFNo one's in the bed";
			mes "and if you climbed in,";
			mes "you'd just be alone. For";
			mes "some people, this may";
			mes "be an immutable truth.^000000";
		}
		else {
			mes "^3355FFUnder the bed, you";
			mes "discover a ^000000Short Stick^3355FF";
			mes "which you decide to";
			mes "keep. You never know";
			mes "when certain, seemingly";
			mes "useless objects will save you.^000000";
			set lhz_secret02,2;
		}
		close;
	}
	else if (lhz_secret02 == 1) {
		mes "^3355FFYou've found a bed";
		mes "in which the sheets";
		mes "are slovenly arranged.^000000";
		next;
		if (select("On the bed:Under the bed") == 1) {
			mes "^3355FFNo one's in the bed";
			mes "and if you climbed in,";
			mes "you'd just be alone. For";
			mes "some people, this may";
			mes "be an immutable truth.^000000";
		}
		else {
			mes "^3355FFUnder the bed, you";
			mes "discover another Short";
			mes "Stick which happens to";
			mes "fit perfectly into the other";
			mes "Short Stick you found earlier.";
			next;
			mes "^3355FFYou combine the two";
			mes "lesser sticks to create";
			mes "a stick that is superior";
			mes "to the sum of its parts.";
			mes "You are now the proud";
			mes "bearer of a ^000000Long Stick^3355FF.^000000";
			set lhz_secret02,3;
		}
		close;
	}
	else if (lhz_secret02 == 2) {
		mes "^3355FFYou've found a bed";
		mes "in which the sheets";
		mes "are slovenly arranged.^000000";
		next;
		if (select("On the bed:Under the bed") == 1) {
			mes "^3355FFNo one's in the bed";
			mes "and if you climbed in,";
			mes "you'd just be alone. For";
			mes "some people, this may";
			mes "be an immutable truth.^000000";
		}
		else {
			mes "^3355FFIn a distant and";
			mes "dusty corner beneath";
			mes "the bed, you manage to";
			mes "spot an object. If only you";
			mes "could reach it somehow...^000000";
			next;
			input .@input$;
			if (.@input$ == "Short Stick") {
				mes "^3355FFYou try to reach";
				mes "the object by using";
				mes "your Short Stick. After";
				mes "a few attempts, you had no";
				mes "choice but to admit that your";
				mes "stick just wasn't long enough.^000000";
			}
			else {
				mes "^3355FFUnfortunately,";
				mes "whatever you used to";
				mes "try to reach the object";
				mes "didn't work. You'll have";
				mes "to think of something else.^000000";
			}
		}
		close;
	}
	else if (lhz_secret02 == 3) {
		mes "^3355FFYou find a messy";
		mes "bed that may be more";
		mes "than meets the eye.^000000";
		next;
		if (select("On the bed:Under the bed") == 1) {
			mes "^3355FFNo one's in the bed";
			mes "and if you climbed in,";
			mes "you'd just be alone. For";
			mes "some people, this may";
			mes "be an immutable truth.^000000";
		}
		else {
			mes "^3355FFIn a distant and";
			mes "dusty corner beneath";
			mes "the bed, you manage to";
			mes "spot an object. If only you";
			mes "could reach it somehow...^000000";
			next;
			input .@input$;
			if (.@input$ == "Long Stick") {
				mes "^3355FFWith Long Stick in";
				mes "hand, you manage to";
				mes "reach the object and drag";
				mes "it under the bed towards you.";
				mes "You now possess the ^000000Cube^3355FF";
				mes "that was under the bed.^000000";
				set lhz_secret02,4;
			}
			else {
				mes "^3355FFUnfortunately,";
				mes "whatever you used to";
				mes "try to reach the object";
				mes "didn't work. You'll have";
				mes "to think of something else.^000000";
			}
		}
		close;
	}
	mes "^3355FFYou've found a bed";
	mes "in which the sheets";
	mes "are slovenly arranged.^000000";
	next;
	if (select("On the bed:Under the bed") == 1) {
		mes "^3355FFNo one's in the bed";
		mes "and if you climbed in,";
		mes "you'd just be alone. For";
		mes "some people, this may";
		mes "be an immutable truth.^000000";
		close;
	}
	mes "^3355FFThis is where you";
	mes "managed to find some";
	mes "sort of strange ^000000Cube^3355FF.^000000";
	close;
}

lhz_cube,229,184,0	script	Goblet#cube	HIDDEN_NPC,{
	if (lhz_sincube < 10) {
		if (lhz_secret03 == 0) {
			mes "^3355FFYou see an empty";
			mes "bottle and a goblet.";
			mes "It looks like you";
			mes "missed the party.^000000";
			next;
			if (select("Examine the goblet.:Cancel") == 1) {
				mes "^3355FFInside the goblet,";
				mes "you find a ^000000Rusty Key^3355FF";
				mes "which you decide to keep.";
				mes "However, you'll need to get";
				mes "rid of that rust somehow.";
				mes "Perhaps you can dip the key";
				mes "in some corrosive chemical?^000000";
				set lhz_secret03,1;
			}
			close;
		}
		mes "^3355FFThis is the goblet where";
		mes "you found that ^000000Rusty Key^3355FF.^000000";
		close;
	}
	mes "^3355FFThis is goblet cup where";
	mes "you found that ^000000Rusty Key^3355FF.^000000";
	close;
}

lhz_cube,231,202,0	script	Chemicals#cube	HIDDEN_NPC,{
	if (lhz_secret03 < 1) {
		mes "^3355FFThere is a bottle";
		mes "containing slightly";
		mes "corrosive chemicals";
		mes "that is sitting on the ledge.^000000";
		next;
		input .@input$;
		mes "^3355FFWhatever you tried to";
		mes "pour the chemicals on";
		mes "wasn't affected at all.";
		mes "You should try pouring the";
		mes "chemicals on something else.^000000";
		close;
	}
	else if (lhz_secret03 == 1) {
		mes "^3355FFThere is a bottle";
		mes "containing slightly";
		mes "corrosive chemicals";
		mes "that is sitting on the ledge.^000000";
		next;
		input .@input$;
		if (.@input$ == "Rusty Key") {
			mes "^3355FFPouring the chemicals";
			mes "on the Rusty Key removes";
			mes "the rust, making it usable";
			mes "again. Now that it is clean,";
			mes "the Rusty Key has become";
			mes "a sparkling ^000000Green Key^3355FF.^000000";
			set lhz_secret03,2;
		}
		else {
			mes "^3355FFWhatever you tried to";
			mes "pour the chemicals on";
			mes "wasn't affected at all.";
			mes "You should try pouring the";
			mes "chemicals on something else.^000000";
		}
		close;
	}
	mes "^3355FFThese are the chemicals";
	mes "that you used to clean the";
	mes "Rusty Key so that it was";
	mes "restored to its original glory,";
	mes "becoming the ^000000Green Key^3355FF.^000000";
	close;
}

lhz_cube,249,191,0	script	Cabinet#cube	HIDDEN_NPC,{
	if (lhz_secret03 < 2) {
		mes "^3355FFYou've found a";
		mes "cabinet that contains";
		mes "many drawers. Perhaps";
		mes "something useful is inside?";
		next;
		if (select("Open:Cancel") == 1) {
			input .@input$;
			mes "^3355FFUnfortunately, the";
			mes "cabinet has been locked.";
			mes "You'll need the right key";
			mes "in order to open the drawers.^000000";
		}
		close;
	}
	else if (lhz_secret03 == 2) {
		mes "^3355FFYou've found a";
		mes "cabinet that contains";
		mes "many drawers. Perhaps";
		mes "something useful is inside?";
		next;
		input .@input$;
		if (.@input$ == "Green Key") {
			mes "^3355FFYou take the Green Key";
			mes "and finds that it fits into";
			mes "one of the drawer keyholes.";
			mes "You open the drawer and";
			mes "obtain a strange ^000000Polygon^3355FF.^000000";
			set lhz_secret03,3;
		}
		else {
			mes "^3355FFWhatever you tried";
			mes "did not succeed in";
			mes "opening this cabinet.";
			mes "Think. Think of how";
			mes "locks are unlocked...";
			mes "Then you'll find the";
			mes "answer you seek.^000000";
		}
		close;
	}
	mes "^3355FFThis is the locker";
	mes "where you used the";
	mes "Green Key to open one";
	mes "of the Drawers and obtained";
	mes "a ^000000Polygon^3355FF. You're pretty happy";
	mes "with your Polygon and don't";
	mes "need to open the other drawers.^000000";
	close;
}

lhz_cube,224,197,0	script	Experiment Tube#cube	HIDDEN_NPC,{
	if (lhz_secret01 < 8) {
		mes "^3355FFYou find a strange";
		mes "tube that seems to";
		mes "contain something.";
		mes "Underneath the tube is";
		mes "a thin plate with a keyhole";
		mes "and a card insertion slot.^000000";
		next;
		input .@input$;
		mes "^3355FFNothing happened.";
		mes "You'll probably need";
		mes "to find the right key for";
		mes "the keyhole and the correct";
		mes "card to insert into the slot.^000000";
		close;
	}
	else if (lhz_secret01 == 8) {
		mes "^3355FFYou find a strange";
		mes "tube that seems to";
		mes "contain something.";
		mes "Underneath the tube is";
		mes "a thin plate with a keyhole";
		mes "and a card insertion slot.^000000";
		next;
		input .@input$;
		if (.@input$ == "Black Key") {
			mes "^3355FFYou insert the Black Key";
			mes "into the keyhole, causing";
			mes "the experiment tube to open";
			mes "and reveal an ^000000Oval^3355FF which you";
			mes "you choose to take with you.^000000";
			set lhz_secret01,9;
		}
		else {
			mes "^3355FFNothing happened...^000000";
		}
		close;
	}
	else if (lhz_secret01 == 9) {
		mes "^3355FFThis is where you";
		mes "obtained the ^000000Oval^3355FF.";
		mes "As you look around";
		mes "the tube's location,";
		mes "you notice an artificial";
		mes "ground fissure which";
		mes "can probably open up...^000000";
		close;
	}
	else {
		if (lhz_sincube == 10) {
			mes "^3355FFThere is a narrow,";
			mes "rectangular card slot";
			mes "in front of the tube.^000000";
			next;
			input .@input$;
			if (.@input$ == "Laboratory Permit") {
				if (countitem(2657)) {
					mes "^3355FFYou insert the";
					mes "Laboratory Permit";
					mes "into the slot and the";
					mes "man made fissure in the";
					mes "ground splits open, revealing";
					mes "an underground staircase.^000000";
					next;
					if (select("Go downstairs:Cancel") == 1) {
						mes "^3355FFYou walk down";
						mes "the long flight";
						mes "of winding stairs...^000000";
						close2;
						//remove variables that are no longer used.
						set lhz_sincube,0;
						set lhz_secret01,0;
						set lhz_secret02,0;
						set lhz_secret03,0;
						set MISC_QUEST,MISC_QUEST|512;
						warp "lhz_cube",177,13;
						end;
					}
					close;
				}
				mes "^3355FF..............";
				mes "Nothing happened.^000000";
				close;
			}
			mes "^3355FFNothing happened.^000000";
			close;
		}
		mes "^3355FFThis is where you";
		mes "obtained the ^000000Oval^3355FF.";
		mes "As you look around";
		mes "the tube's location,";
		mes "you notice an articial";
		mes "ground fissure which";
		mes "can probably open up...^000000";
		close;
	}
}

lhz_cube,248,193,0	script	Box#cube1	HIDDEN_NPC,{
	if ((lhz_secret01 < 9) && (lhz_secret02 < 4) && (lhz_secret03 < 3)) {
		mes "^3355FFYou find a box with";
		mes "three distinctively";
		mes "shaped holes.^000000";
		next;
		select("Oval Hole:Cubic Hole:Polygon Hole");
		input .@input$;
		mes "^3355FFNothing happened.^000000";
		close;
	}
	else if ((lhz_secret01 != 10) || (lhz_secret02 != 5) || (lhz_secret03 != 4)) {
		mes "^3355FFYou find a box with";
		mes "three distinctively";
		mes "shaped holes.^000000";
		next;
		switch(select("Oval Hole:Cube Hole:Polygon Hole")) {
		case 1:
			if (lhz_secret01 == 9) {
				next;
				input .@input$;
				if (.@input$ == "Oval") {
					mes "^3355FFYou insert the Oval";
					mes "into the Oval shaped";
					mes "hole where it fits perfectly.^000000";
					set lhz_secret01,10;
					close;
				}
				mes "^3355FFNothing happened.^000000";
				close;
			}
			else if (lhz_secret01 == 10) {
				mes "^3355FFThe Oval shaped hole";
				mes "already has an Oval in it.";
				mes "Besides, it's not you have";
				mes "any Ovals to spare, anyway.^000000";
				close;
			}
			input .@input$;
			mes "^3355FFNothing happened.^000000";
			close;
		case 2:
			if (lhz_secret02 == 4) {
				next;
				input .@input$;
				if (.@input$ == "Cube") {
					mes "^3355FFYou insert the Cube";
					mes "into the Cubic hole";
					mes "and it clicks into place.";
					mes "Your formal Kindergarten";
					mes "training is finally justified.^000000";
					set lhz_secret02,5;
					close;
				}
				mes "^3355FFNothing happened.^000000";
				close;
			}
			else if (lhz_secret02 == 5) {
				mes "^3355FFYou already placed";
				mes "a Cube into the hole.";
				mes "You could take it back";
				mes "out and put it in again,";
				mes "but that would just be";
				mes "a total waste of time.^000000";
				close;
			}
			input .@input$;
			mes "^3355FFNothing happened.^000000";
			close;
		case 3:
			if (lhz_secret03 == 3) {
				next;
				input .@input$;
				if (.@input$ == "Polygon") {
					mes "^3355FFFortunately, the";
					mes "nondescript Polygon";
					mes "that you have is exactly";
					mes "the same shape as this";
					mes "nondescript Polygonal hole.";
					mes "The Polygon fits perfectly,";
					mes "almost as if it were destiny.^000000";
					set lhz_secret03,4;
					close;
				}
				mes "^3355FFNothing happened.^000000";
				close;
			}
			else if (lhz_secret03 == 4) {
				mes "^3355FFThe Polygon is already";
				mes "inserted into the hole.";
				mes "Trust that this is as much";
				mes "as this Polygon can do for you.^000000";
				close;
			}
			input .@input$;
			mes "^3355FFNothing happened.^000000";
			close;
		}
	}
	else if (lhz_secret01 == 10 && lhz_secret02 == 5 && lhz_secret03 == 4 && lhz_sincube != 10) {
		mes "^3355FFYou find a box with";
		mes "three distinctively";
		mes "shaped holes that";
		mes "are now filled with the";
		mes "objects you've inserted.^000000";
		next;
		if (select("Open the box.:Cancel") == 1) {
			mes "^3355FFYou open the box";
			mes "and find that there's";
			mes "a small card labeled";
			mes "''Laboratory Permit'' inside.";
			mes "You pocket this ^000000Laboratory";
			mes "Permit^3355FF, knowing that you";
			mes "will be needing it later.";
			set lhz_sincube,10;
			getitem 2657,1; //Lab_Passport
		}
		close;
	}
	mes "^3355FFYou find the open box";
	mes "which used to contain";
	mes "the ^000000Laboratory Permit^3355FF.";
	mes "This box is no longer";
	mes "useful to you now, but";
	mes "once upon a time, its";
	mes "mysteries were a challenge.^000000";
	close;
}

lhz_cube,250,184,0	script	Door#cube	HIDDEN_NPC,{
	mes "^3355FFYou've come upon a";
	mes "door that leads outside.^000000";
	next;
	if (select("Exit:Cancel") == 1) {
		warp "lighthalzen",310,302;
		end;
	}
	close;
}

lhz_dun02,224,6,0	script	Exit1#lt	WARPNPC,1,1,{
OnTouch:
	if (MISC_QUEST&512) {
		warp "lhz_cube",231,90;
		end;
	}
	mes "^3355FFYou found a passage that";
	mes "seems to lead somewhere,";
	mes "but you get the feeling that";
	mes "you shouldn't enter it for now.^000000";
	close;
}

// Lighthalzen Pickpocket Mini-Quest
//============================================================
lighthalzen,240,216,4	script	Suspicious Guy#lhz_01	4_M_LGTPOOR,2,2,{
	end;

OnTouch:
	switch(rand(1,3)) {
	case 1:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 100) {
			set Zeny, Zeny-100;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I sense something...";
		mes "No. It might just";
		mes "be my imagination.";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 2:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 200) {
			set Zeny, Zeny-200;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I could have sworn";
		mes "that these pockets full";
		mes "of zeny were heavier";
		mes "just a second ago...";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 3:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 10) {
			set Zeny, Zeny-10;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "What the?!";
		mes "That guy, did he just...?";
		mes "He did! Hey! That guy";
		mes "stole some of my money!";
		next;
		mes "[Suspicious Guy]";
		mes "Oh crap!";
		mes "Gotta scram!";
		mes "Eat my dust, good guy!";
		next;
		if (rand(1,4) == 1) {
			enablenpc "Suspicious Guy#lhz_03";
			disablenpc "Suspicious Guy#lhz_01";
		}
		else {
			enablenpc"Suspicious Guy#lhz_02";
			disablenpc "Suspicious Guy#lhz_01";
		}
		close;
	}
}

lighthalzen,220,169,3	script	Suspicious Guy#lhz_02	4_M_LGTPOOR,2,2,{
	end;

OnInit:
	disablenpc "Suspicious Guy#lhz_02";
	end;

OnTouch:
	switch(rand(1,3)) {
	case 1:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 100) {
			set Zeny, Zeny-100;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I sense something...";
		mes "No. It might just";
		mes "be my imagination.";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 2:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 200) {
			set Zeny, Zeny-200;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I could have sworn";
		mes "that these pockets full";
		mes "of zeny were heavier";
		mes "just a second ago...";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 3:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 10) {
			set Zeny, Zeny-10;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "What the?!";
		mes "That guy, did he just...?";
		mes "He did! Hey! That guy";
		mes "stole some of my money!";
		next;
		mes "[Suspicious Guy]";
		mes "Oh crap!";
		mes "Gotta scram!";
		mes "Eat my dust, good guy!";
		if (rand(1,4) == 1) {
			enablenpc "Suspicious Guy#lhz_03";
			disablenpc "Suspicious Guy#lhz_02";
		}
		else {
			enablenpc "Suspicious Guy#lhz_01";
			disablenpc "Suspicious Guy#lhz_02";
		}
		close;
	}
}

lighthalzen,164,127,4	script	Suspicious Guy#lhz_03	4_M_LGTPOOR,2,2,{
	end;

OnInit:
	disablenpc "Suspicious Guy#lhz_03";
	end;

OnTouch:
	switch(rand(1,5)) {
	case 1:
	case 2:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 100) {
			set Zeny, Zeny-100;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I sense something...";
		mes "No. It might just";
		mes "be my imagination.";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 3:
	case 4:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 200) {
			set Zeny, Zeny-200;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "I could have sworn";
		mes "that these pockets full";
		mes "of zeny were heavier";
		mes "just a second ago...";
		next;
		mes "[?????]";
		mes "^333333Heh heh heh heh...^000000";
		close;
	case 5:
		mes "^3355FF*SHHHHHHUK!*^000000";
		specialeffect EF_STEAL;
		if (Zeny >= 10) {
			set Zeny, Zeny-10;
		}
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		mes "What the?!";
		mes "That guy, did he just...?";
		mes "He did! Hey! That guy";
		mes "stole some of my money!";
		next;
		mes "[Suspicious Guy]";
		mes "Oh crap!";
		mes "Gotta scram!";
		mes "Eat my dust, good gu--!";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Oh no, you don't!";
		mes "I'm turning you in,";
		mes "you pickpocket!";
		next;
		mes "[Suspicious Guy]";
		mes "No...! I'm sorry!";
		mes "I'll give you back";
		mes "your money, just ";
		mes "let me go! Crap!";
		emotion e_sob;
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Alright, fine,";
		mes "but you better quit";
		mes "this life of crime!";
		next;
		mes "[Suspicious Guy]";
		mes "You're right, that was";
		mes "wrong of me. Thanks";
		mes "for letting me go. Since";
		mes "you did me a favor, I'll";
		mes "sell you some tonic that";
		mes "I use to run really fast.";
		next;
		mes "[Suspicious Guy]";
		mes "I can only sell up to";
		mes "three of my secret tonic";
		mes "to you since that's all";
		mes "I have. Each one will";
		mes "cost 15,000 zeny. So";
		mes "what do you say?";
		next;
		switch(select("Give me 1.:Give me 2.:Give me 3.:No, I'm fine.")) {
		case 1: set .@number,1; set .@price,15000*1; break;
		case 2: set .@number,2; set .@price,15000*2; break;
		case 3: set .@number,3; set .@price,15000*3; break;
		case 4:
			mes "[Suspicious Guy]";
			mes "Well...";
			mes "You're just gonna";
			mes "let me go, then?";
			mes "That's awful generous.";
			mes "Thanks, I appreciate it.";
			next;
			mes "[Suspicious Guy]";
			mes "Anyway, I'm gonna";
			mes "get back to work.";
			mes "Heh heh heh~";
		}
		if (.@number) {
			if (Zeny < .@price) {
				mes "[Suspicious Guy]";
				mes "Er, since I'm quitting";
				mes "pickpocketing, I need";
				mes "to make cash legitimately";
				mes "as a business person. I'm";
				mes "real sorry pal, but I can't just";
				mes "give these tonics away!";
				next;
				mes "[Suspicious Guy]";
				mes "Anyway, I'm gonna";
				mes "get back to work.";
				mes "Heh heh heh~";
			}
			else {
				if ((MaxWeight-Weight) < 400) {
					mes "[Suspicious Guy]";
					mes "Eh, I'm sorry, but you";
					mes "don't have enough room";
					mes "in your inventory to even";
					mes "hold these tonics. Sorry";
					mes "pal, but this deal's off.";
					next;
					mes "[Suspicious Guy]";
					mes "Anyway, I'm gonna";
					mes "get back to work.";
					mes "Heh heh heh~";
				}
				else {
					mes "[Suspicious Guy]";
					if (.@number == 1) {
						mes "Only one? Alright, you";
						mes "might be a cheapskate,";
						mes "but I do owe you. Just";
						mes "take this and I hope we never";
						mes "bump into each other again!";
					}
					else if (.@number == 2) {
						mes "Two, huh? I can dig it.";
						mes "Now take these and I hope";
						mes "we never see each other";
						mes "ever again! Ciao, baby~";
					}
					else {
						mes "You want all three?";
						mes "Heh, you're much smarter";
						mes "than I thought! Alright, take";
						mes "these with my compliments,";
						mes "but I hope we never bump";
						mes "into each other ever again!";
					}
					set Zeny, Zeny-.@price;
					getitem 12016,.@number; //Speed_Up_Potion
				}
			}
		}
		if (rand(1,2) == 1) {
			enablenpc "Suspicious Guy#lhz_01";
			disablenpc "Suspicious Guy#lhz_03";
		}
		else {
			enablenpc "Suspicious Guy#lhz_02";
			disablenpc "Suspicious Guy#lhz_03";
		}
		close;
	}
}

// Friendship Quest
//============================================================
lhz_in02,201,210,5	script	Digotz	4_M_LGTMAN,{
	if (BaseLevel < 50) {
		mes "[Digotz]";
		mes "Oh, an adventurer?";
		mes "Welcome to Uptown";
		mes "Lighthalzen. However,";
		mes "I'm afraid this area won't";
		mes "have much to offer you";
		mes "in the way of excitement.";
		next;
		mes "[Digotz]";
		mes "Not to be rude or";
		mes "anything, but this town";
		mes "should be safe enough for";
		mes "you to explore. I mean, you";
		mes "just seem to be kind of new";
		mes "at this adventurer thing...";
		close;
	}
	if (friendship > 14) {
		mes "^3355FFDigotz has passed";
		mes "away, but the look on";
		mes "his face seems very";
		mes "peaceful and content.^000000";
		close;
	}
	if (friendship == 14) {
		mes "^3355FFDigotz is seriously";
		mes "injured from a wound";
		mes "by a knife that is still";
		mes "embedded in his belly.^000000";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "Digotz...?";
		mes "Oh no, let me";
		mes "get you some help!";
		next;
		mes "[Digotz]";
		mes "H-hey... It's the";
		mes "adventurer... Man,";
		mes "that Maku. He always";
		mes "did bring me bad luck...";
		mes "It's too late for me and";
		mes "I don't have much time...";
		next;
		mes "[Digotz]";
		mes "Those guards I told you";
		mes "about... The ones who don't";
		mes "want the poor and the rich to";
		mes "mingle? I... Guess they found";
		mes "I was gonna meet my old pal.";
		mes "I just wanted to see him...";
		next;
		mes "[Digotz]";
		mes "This guy... In a black";
		mes "suit... He just... He just";
		mes "stabbed me! I... God. It's";
		mes "been so long since I've talked";
		mes "to him. We'll hang out and have";
		mes "fun, just like the good old days.";
		next;
		mes "[Digotz]";
		mes "I missed my buddies, but now...";
		mes "Now I can hear them calling me.";
		mes "Now we can all be together just";
		mes "like we all promised. Yeah...";
		mes "I was wrong. Life's too short";
		mes "to be angry with your frie--";
		next;
		mes "[Digotz]";
		mes "..............";
		next;
		mes "[Digotz]";
		mes "..............";
		mes ".......................";
		next;
		mes "[Digotz]";
		mes "..............";
		mes ".......................";
		mes "...............................";
		next;
		mes "^3355FFDigotz stopped breathing.";
		mes "You remove the Knife from";
		mes "his lifeless body as a final";
		mes "courtesy to a man who";
		mes "dearly loved his friends.^000000";
		next;
		set friendship,15;
		changequest 12005,12006;
		getitem 1201,1; //Knife
		close;
	}
	if (friendship == 13) {
		mes "[Digotz]";
		mes "Wh-whoa, I need to";
		mes "get ready! That Maku's";
		mes "gonna make fun of me if";
		mes "I look too rich and pampered.";
		mes "Damn! Where did I put all of";
		mes "my fashionable street clothes?";
		close;
	}
	if ((friendship == 12 && countitem(7351) > 0)) {
		mes "[Digotz]";
		mes "Even if Benkaistein";
		mes "did come back, I don't";
		mes "think I could forgive Maku.";
		mes "In fact, you know what?";
		mes "I think I'd even be madder!";
		next;
		if (select("Show Benkaistein's Journal.:Don't show Benkaistein's Journal.") == 1) {
			mes "[Digotz]";
			mes "Why am I so ticked off?";
			mes "^3355FF*Sigh*^000000 You have something";
			mes "to show me? Huh? Benkaistein";
			mes "wanted me to read this diary";
			mes "of his? Sure, why not? I do";
			mes "owe him a lot over the years...";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Today, me, Digotz and";
			mes "Maku played this crazy flying";
			mes "game. Basically, we make";
			mes "these wings out of wood and";
			mes "paper, jump off these hills";
			mes "and try to fly. Dumb, I know.^000000";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Today it was my turn to";
			mes "jump and flap my arms with";
			mes "these fake, badly made wings.";
			mes "It's not really a fun game when";
			mes "I think about it. Boy, I hope";
			mes "we don't do that again.^000000";
			next;
			mes "[Digotz]";
			mes "Oh yeah, I remember that!";
			mes "Maku wore the wings most";
			mes "of the time, but I still hold";
			mes "the record for staying in the";
			mes "air the longest! Yeah, I was";
			mes "a regular Kid Pegasus~";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Maku, Digotz and me went";
			mes "outside of town. Of course,";
			mes "we didn't tell anyone or else";
			mes "we'd get in trouble. It was";
			mes "a really exciting day. But";
			mes "then, we ran into a monster!^000000";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363I wanted to run away but Maku";
			mes "and Digotz wanted to beat it so";
			mes "that we could become heroes.";
			mes "Of course, we got hurt pretty";
			mes "bad and the monster got away.";
			mes "Boy, mom was not happy...^000000";
			next;
			mes "[Digotz]";
			mes "Huh. I don't remember";
			mes "that so well. But I know that";
			mes "Benkaistein, me and Maku";
			mes "weren't afraid of anything back";
			mes "then. We must have been totally";
			mes "nuts to fight a monster, though.";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Digotz's been sick for three";
			mes "days now. It's just a normal";
			mes "cold and Maku keeps saying";
			mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
			mes "go visit him and see if he's okay.^000000";
			next;
			mes "[Digotz]";
			mes "I think I remember being";
			mes "pretty sick. Maku was worried?";
			mes "I... I must have had a horrible";
			mes "life threatening disease like,";
			mes "um, Gonorrhitis. You know.";
			mes "That might have been it.";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Mom and dad keep telling";
			mes "me not to hang out with Maku";
			mes "anymore. Their reason is really";
			mes "dumb, and I don't care if he is";
			mes "poor. He's one of the best guys";
			mes "that I'll ever know.^000000";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Digotz's family is really";
			mes "rich and they don't want him";
			mes "to see Maku anymore either.";
			mes "But Digotz doesn't care.";
			mes "I know he likes Maku a lot.^000000";
			next;
			mes "[Digotz]";
			mes "Well, we were a lot";
			mes "younger and closer back";
			mes "then, so... ^333333*Ahem!*^000000 Why did";
			mes "Benkaistein even write that?!";
			next;
			mes "[Benkaistein's Journal]";
			mes "^856363Today, the three of us";
			mes "made an oath of brotherhood,";
			mes "just like we read in the comic";
			mes "book. We swore we'd always";
			mes "be friends no matter what.";
			mes "For always and for always.^000000";
			next;
			mes "[Digotz]";
			mes "I... I was forced to make";
			mes "that oath! And people do";
			mes "change, you know! I mean,";
			mes "we were basically just kids,";
			mes "it's not like that oath really";
			mes "means anything now, does it?";
			next;
			set friendship,13;
			mes "[Digotz]";
			mes "That does it. I'm gonna";
			mes "go see that Maku. I don't";
			mes "miss him or anything, but";
			mes "I gotta get him to cancel";
			mes "that oath. And maybe I'll";
			mes "beat up him a little bit.";
			close;
		}
		mes "[Digotz]";
		mes "I don't understand";
		mes "why I'm so angry!";
		mes "I'm starting to act";
		mes "more like Maku, though,";
		mes "don't get me wrong, it's";
		mes "not like I care about the guy.";
		close;
	}
	if (friendship == 7) {
		mes "[Digotz]";
		mes "Even if Benkaistein came";
		mes "back from wherever he was";
		mes "studying, I don't think he'd be";
		mes "able to get Maku to apologize";
		mes "to me. That guy is just way";
		mes "too stubborn for his own good!";
		close;
	}
	if (friendship == 6) {
		mes "[Digotz]";
		mes "Oh, it's been a while.";
		mes "What are you doing back";
		mes "over here? And, um, did";
		mes "you deliver that message";
		mes "to Maku? Now when I think";
		mes "about it, I was kind of--";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "I delivered your message";
		mes "word for word, and Maku";
		mes "got angry, called you names";
		mes "and has been threatening to";
		mes "beat you up pretty badly.";
		next;
		mes "[Digotz]";
		mes "That no-good, dirty";
		mes "lying rotten scoundrel!";
		mes "If it weren't for those";
		mes "guards, I'd head over to";
		mes "the ghetto and beat Maku";
		mes "up myself! That stupid guy!";
		next;
		mes "[Digotz]";
		mes "During times like this,";
		mes "I really miss ^FF0000Benkaistein^000000.";
		mes "That guy would always have";
		mes "an answer for this kind of";
		mes "situation. Yeah, I think he's";
		mes "in some far off town, studying.";
		next;
		mes "[Digotz]";
		mes "Supposedly he's in that";
		mes "place, whatever it's called,";
		mes "since there's a ton of books";
		mes "there that he can use. But";
		mes "yeah, Benkaistein would";
		mes "always be the mediator...";
		next;
		mes "[Digotz]";
		mes "Even back then, when";
		mes "me, him and Maku used to";
		mes "hang out, Benkaistein would";
		mes "mediate if we got into some";
		mes "argument. Still, he couldn't";
		mes "do anything about Maku now...";
		set friendship,7;
		changequest 12002,12003;
		next;
		mes "[Digotz]";
		mes "I don't know why,";
		mes "but I'm so angry!";
		mes "Why am I stressing";
		mes "out so much over this?!";
		close;
	}
	if ((friendship == 4 || friendship == 5)) {
		mes "[Digotz]";
		mes "Still checking out";
		mes "Uptown Lighthalzen?";
		mes "Not like I'd care, but if you";
		mes "do happen to see Maku,";
		mes "deliver this little message";
		mes "for me, sentence by sentence.";
		next;
		mes "[Digotz]";
		mes "^FF0000Hopeless bastard!";
		mes "^FF0000You're still a stubborn jerk!";
		mes "^FF0000You owe me at least 3 lunches!";
		mes "^FF0000Not to mention an apology!";
		mes "^FF0000But who cares what you think?!";
		mes "I'm so goddamn happy without you!^000000";
		close;
	}
	if (friendship == 3) {
		mes "[Digotz]";
		mes "I know that the";
		mes "opulence of Uptown";
		mes "seems rather attractive,";
		mes "but trust me. This place";
		mes "is colorless. Now, have";
		mes "you visited the poor district?";
		next;
		select("Yes, I did already...");
		mes "["+ strcharinfo(0) +"]";
		mes "Yes, I did already...";
		mes "And I met someone";
		mes "named Maku there.";
		next;
		mes "[Digotz]";
		mes "Maku?! Oh, he must have";
		mes "mentioned something about";
		mes "me. But I don't care what he";
		mes "says, unless it's an apology";
		mes "for being a fully blown jerk.";
		mes "Ever since we were kids...";
		next;
		mes "[Digotz]";
		mes "Anyway, we used to be close,";
		mes "but that guy was never a true";
		mes "friend of mine! Like that one";
		mes "time he cheated to beat me at";
		mes "arm wrestling! Or when he never";
		mes "thanked me for buying us lunch!";
		next;
		mes "[Digotz]";
		mes "Sure, he might have helped";
		mes "me a little in meeting my first";
		mes "girlfriend, but I'll never ever";
		mes "forgive him for fixing me up";
		mes "on the worst blind dates a";
		mes "man can possibly experience!";
		next;
		mes "[Digotz]";
		mes "Maku doesn't know a damn";
		mes "about friendship! Even if I did";
		mes "want to see him, there are these";
		mes "people who don't want the rich";
		mes "to ever meet with the poor.";
		next;
		mes "[Digotz]";
		mes "If Maku's fine, that's";
		mes "good enough to hear for";
		mes "me! There's no need for me";
		mes "to go all the way over there";
		mes "and check up on him! I only";
		mes "have one regret though...";
		next;
		mes "[Digotz]";
		mes "I only wish I had one";
		mes "last chance to see Maku...";
		mes "So that I could kick his sorry";
		mes "ass myself! Yeah, that's right!";
		mes "Arrogant bastard! But still,";
		mes "I'm not able to do that...";
		next;
		mes "[Digotz]";
		mes "The security guards here";
		mes "will never allow the rich and";
		mes "poor to meet, fearing that";
		mes "the poor will disturb the peace";
		mes "and order of the city. It's a dumb rule made for dumb people.";
		next;
		mes "[Digotz]";
		mes "Still, it's pretty scary that";
		mes "someone can get punished";
		mes "for violating such a stupid";
		mes "taboo, actually. Anyway, if";
		mes "you see Maku again, tell";
		mes "him this for me, got it?";
		next;
		mes "[Digotz]";
		mes "^FF0000Hopeless bastard!";
		mes "^FF0000You're still a stubborn jerk!";
		mes "^FF0000You owe me at least 3 lunches!";
		mes "^FF0000Not to mention an apology!";
		mes "^FF0000But who cares what you think?!";
		mes "I'm so goddamn happy without you!^000000";
		set friendship,4;
		close;
	}
	if (friendship == 2) {
		mes "[Digotz]";
		mes "What are you still";
		mes "doing hanging around";
		mes "here? There's nothing";
		mes "interesting in Uptown";
		mes "for you to see, adventurer.";
		next;
		mes "[Digotz]";
		mes "Gosh...!";
		mes "Just hearing about";
		mes "Maku makes me so feel";
		mes "so upset for some reason!";
		close;
	}
	if (friendship == 1) {
		mes "[Digotz]";
		mes "Oh, an adventurer?";
		mes "Welcome to Uptown";
		mes "Lighthalzen. However,";
		mes "I'm afraid this area won't";
		mes "have much to offer you";
		mes "in the way of excitement.";
		next;
		mes "[Digotz]";
		mes "My name is Digotz,";
		mes "just another citizen";
		mes "of Upper Lighthalzen.";
		mes "I hope that you enjoy";
		mes "your stay in my hometown.";
		next;
		select("Do you know someone named Maku?");
		mes "[Digotz]";
		mes "Maku? Maku. Yes, he's my";
		mes "childhood friend. Or he was,";
		mes "anyway. Now he's just a jerk.";
		mes "In any case, we can't hang";
		mes "out, even if we wanted to,";
		mes "for several reasons.";
		next;
		mes "[Digotz]";
		mes "Hey, why am I even";
		mes "talking about this? It's";
		mes "not like I'm bothered by";
		mes "the fact me and Maku aren't";
		mes "pals anymore. You know what?";
		mes "Just forget everything I said.";
		set friendship,2;
		changequest 12000,12001;
		close;
	}
	mes "[Digotz]";
	mes "Oh, an adventurer?";
	mes "Welcome to Uptown";
	mes "Lighthalzen. However,";
	mes "I'm afraid this area won't";
	mes "have much to offer you";
	mes "in the way of excitement.";
	next;
	mes "[Digotz]";
	mes "Feel free to take";
	mes "a look around if you";
	mes "so wish. I'm actually";
	mes "glad to see somebody";
	mes "aside from the stuck up";
	mes "rich people who live here.";
	close;
}

lighthalzen,337,232,3	script	Maku	4_M_LGTPOOR,{
	if (friendship > 14) {
		cutin "lhz_macu07",2;
		mes "[Maku]";
		mes "Why is this guy so";
		mes "late? Once he shows";
		mes "up, I swear, I'm gonna...!";
		next;
		mes "[Maku]";
		mes "Eh, he might have";
		mes "some kinda reason for";
		mes "being late, but if he don't,";
		mes "I've been saving a whole";
		mes "six pack of kickass to open,";
		mes "just for him. Heh heh heh~";
		close2;
		cutin "lhz_macu07",255;
		end;
	}
	if (friendship == 14) {
		cutin "lhz_macu05",2;
		mes "[Maku]";
		mes "Why is Digotz";
		mes "so late? This isn't";
		mes "like him at all. Maybe";
		mes "something's wrong?";
		close2;
		cutin "lhz_macu05",255;
		end;
	}
	if (friendship == 13 && countitem(7351) > 0) {
		cutin "lhz_macu06",2;
		mes "[Maku]";
		mes "Hey, what is that? You want";
		mes "I should read this journal?";
		mes "Er, okay, but I'm none too";
		mes "comfortable going through";
		mes "somebody's diary. It's just";
		mes "kinda... creepy, you know?";
		next;
		mes "[Maku]";
		mes "Hey, this thing is";
		mes "Benkaistein's. I haven't";
		mes "seen that guy in a long while.";
		mes "Ah, so he gave it to you for me";
		mes "to read? Alright, I owe him a";
		mes "favor or two, so I oughta...";
		next;
		cutin "lhz_macu06",255;
		mes "[Benkaistein's Journal]";
		mes "^856363Today, me, Digotz and";
		mes "Maku played this crazy flying";
		mes "game. Basically, we make";
		mes "these wings out of wood and";
		mes "paper, jump off these hills";
		mes "and try to fly. Dumb, I know.^000000";
		next;
		mes "[Benkaistein's Journal]";
		mes "^856363Today it was my turn to";
		mes "jump and flap my arms with";
		mes "these fake, badly made wings.";
		mes "It's not really a fun game when";
		mes "I think about it. Boy, I hope";
		mes "we don't do that again.^000000";
		next;
		cutin "lhz_macu03",2;
		mes "[Maku]";
		mes "What is he talking about?!";
		mes "That game was real fun!";
		mes "Yeah, I usually wore the";
		mes "wings and Digotz always";
		mes "wanted to wear them too.";
		next;
		cutin "lhz_macu03",255;
		mes "[Benkaistein's Journal]";
		mes "^856363Maku, Digotz and me went";
		mes "outside of town. Of course,";
		mes "we didn't tell anyone or else";
		mes "we'd get in trouble. It was";
		mes "a really exciting day. But";
		mes "then, we ran into a monster!^000000";
		next;
		mes "[Benkaistein's Journal]";
		mes "^856363I wanted to run away but Maku";
		mes "and Digotz wanted to beat it so";
		mes "that we could become heroes.";
		mes "Of course, we got hurt pretty";
		mes "bad and the monster got away.";
		mes "Boy, mom was not happy...^000000";
		next;
		cutin "lhz_macu03",2;
		mes "[Maku]";
		mes "That's right! Back then,";
		mes "the three of us weren't";
		mes "afraid of anything! Of course,";
		mes "Digotz got beat up the most.";
		mes "But I gotta say, he was also";
		mes "the most fearless of us.";
		next;
		cutin "lhz_macu03",255;
		mes "[Benkaistein's Journal]";
		mes "^856363Digot's been sick for three";
		mes "days now. It's just a normal";
		mes "cold and Maku keeps saying";
		mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
		mes "go visit him and see if he's okay.^000000";
		next;
		cutin "lhz_macu04",2;
		mes "[Maku]";
		mes "Wh-what?! No, I wasn't";
		mes "worried at all! That must";
		mes "have been the time Digot";
		mes "caught Clymonia. You know,";
		mes "that, uh, horrible disease. No";
		mes "one should have that one!";
		next;
		cutin "lhz_macu04",255;
		mes "[Benkaistein's Journal]";
		mes "^856363Mom and dad keep telling";
		mes "me not to hang out with Maku";
		mes "anymore. Their reason is really";
		mes "dumb, and I don't care if he is";
		mes "poor. He's one of the best guys";
		mes "that I'll ever know.^000000";
		next;
		cutin "lhz_macu01",2;
		mes "[Benkaistein's Journal]";
		mes "^856363Digotz's family is really";
		mes "rich and they don't want him";
		mes "to see Maku anymore either.";
		mes "But Digotz doesn't care.";
		mes "I know he likes Maku a lot.^000000";
		next;
		mes "[Maku]";
		mes "...";
		mes "......";
		next;
		cutin "lhz_macu01",255;
		mes "[Benkaistein's Journal]";
		mes "^856363Today, the three of us";
		mes "made an oath of brotherhood,";
		mes "just like we read in the comic";
		mes "book. We swore we'd always";
		mes "be friends no matter what.";
		mes "For always and for always.^000000";
		next;
		cutin "lhz_macu06",2;
		mes "[Maku]";
		mes "Well, that's true,";
		mes "I guess, but people";
		mes "change! Besides, we got";
		mes "that idea from a comic book!";
		mes "Well, if he apologizes first,";
		mes "I guess I better forgive him.";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "Good...";
		mes "Because Digotz said";
		mes "that he'll be coming";
		mes "by in a few days.";
		next;
		cutin "lhz_macu07",2;
		mes "[Maku]";
		mes "What?! He's really coming";
		mes "here? What for? It's too late";
		mes "to patch things up! Still, I'd be";
		mes "a real prick if I didn't see him. Alright, fine! I'll teach that guy";
		mes "a lesson once he's here!";
		next;
		mes "[Maku]";
		mes "And, um, gimme that";
		mes "journal! I'm gonna read";
		mes "more of it so I can make";
		mes "fun of Digotz. Bwahahaha!";
		mes "But yeah, um, thanks. Not";
		mes "that I'm grateful or anything.";
		cutin "lhz_macu07",255;
		next;
		delitem 7351,1; //Friend's_Diary
		set friendship,14;
		if (checkre(3)) {
			if (BaseLevel > 90) getexp 70000,0;
			else if (BaseLevel > 75) getexp 40000,0;
			else getexp 20000,0;
		} else {
			if (BaseLevel > 90) getexp 700000,0;
			else if (BaseLevel > 75) getexp 400000,0;
			else getexp 200000,0;
		}
		cutin "lhz_macu04",2;
		mes "[Maku]";
		mes "So, uh, I guess";
		mes "I'll see you later.";
		mes "Um, now I gotta get";
		mes "ready for something.";
		mes "^333333(But not to see Digotz!)^000000";
		close2;
		cutin "lhz_macu04",255;
		end;
	}
	if (friendship > 5 && friendship < 13) {
		cutin "lhz_macu06",2;
		mes "[Maku]";
		mes "Arrrrgh! Whenever I hear";
		mes "about that Digotz, I get so";
		mes "peeved! Is that guy giving";
		mes "me the brushoff just because";
		mes "I'm not a rich guy like he is?!";
		next;
		mes "[Maku]";
		mes "I can't...";
		mes "I can't even beat him up";
		mes "all properly because of";
		mes "all those freakin' guards!";
		mes "Arrrrrrrgh! Man, where's";
		mes "Benkaistein when I need him?";
		close2;
		cutin "lhz_macu06",255;
		end;
	}
	if (friendship == 5) {
		mes "[Maku]";
		mes "RrrrRrrrr....";
		mes "RrrrrRRRrrRR....";
		mes "GGGGGRRRRR...";
		next;
		mes "^3355FFUh oh...";
		mes "It looks like Maku";
		mes "is starting to rage";
		mes "just a bit too much.^000000";
		next;
		mes "...";
		mes "......";
		mes ".........";
		next;
		cutin "lhz_macu06",2;
		mes "[Maku]";
		mes "Gggrrrr...";
		next;
		mes "[Maku]";
		mes "GRAAAAAAAAH~!";
		mes "Who the hell does he";
		mes "think he is, telling me";
		mes "all sorts of crap!? Digotz,";
		mes "you're not getting away";
		mes "with this! Gonna wreck you!!";
		next;
		mes "^3355FFMaku's seething quickly";
		mes "explodes into pure, violent";
		mes "rage. You manage to calm";
		mes "him down after a while, but";
		mes "barely keep yourself from";
		mes "getting killed in this outburst.^000000";
		percentheal -50,0;
		next;
		mes "[Maku]";
		mes "^333333*Pant pant* *Whew~*^000000";
		mes "D-don't worry, I've got";
		mes "a grip on myself now.";
		mes "Thanks for not letting me";
		mes "get too crazy. Times like";
		mes "this, I really miss ^FF0000Benkaistein^000000.";
		next;
		mes "[Maku]";
		mes "Benkaistein would always";
		mes "make sure that I'd stay out";
		mes "of fights. I really miss that";
		mes "guy. Still, he ain't around...";
		next;
		set friendship,6;
		mes "[Maku]";
		mes "Damn those guards!";
		mes "If they weren't there,";
		mes "I could just go over and";
		mes "kick Digotz's ass! I swear,";
		mes "if it weren't for them...!";
		close2;
		cutin "lhz_macu06",255;
		end;
	}
	if (friendship == 4) {
		cutin "lhz_macu05",2;
		mes "[Maku]";
		mes "What the hell are you";
		mes "still doing around here?";
		mes "You must have better things";
		mes "to do than talk to a ruffian";
		mes "like me or that snobby and";
		mes "totally prickish Digotz.";
		next;
		select("Speaking of which...");
		mes "["+ strcharinfo(0) +"]";
		mes "Speaking of which...";
		mes "I spoke to Digotz again.";
		mes "He told me to give you a";
		mes "message, but I'm not sure th--";
		next;
		mes "[Maku]";
		mes "That no-good bastard";
		mes "has a message for me?!";
		mes "Oh, I'm soooo honored~";
		mes "Tell me what that fink";
		mes "has to say, line by line!";
		next;
		input .@input$;
		if (.@input$ == "Hopeless bastard!") {
			mes "[Maku]";
			mes "''Hopeless bastard?!''";
			mes "Well, at least he had";
			mes "the stomach to say that.";
			mes "Through somebody else";
			mes "anyway! What else'd he say?!";
			next;
			input .@input$;
			if (.@input$ == "You're still a stubborn jerk!") {
				mes "[Maku]";
				mes "''Stubborn jerk?!''";
				mes "Takes one to know one,";
				mes "bastard! Why I oughta--";
				mes "Grrr! What'd he say next?!";
				next;
				input .@input$;
				if (.@input$ == "You owe me at least 3 lunches!") {
					mes "[Maku]";
					mes "Three lunches?!";
					mes "I treated that guy to";
					mes "lunch, like, fifteen times!";
					mes "I tell you, the guy does not";
					mes "know the meaning of friendship!";
					mes "What else did that moron say?!";
					next;
					input .@input$;
					if (.@input$ == "Not to mention an apology!") {
						cutin "lhz_macu05",255;
						mes "[Maku]";
						mes "Me, apologize?!";
						mes "He should be on his hands";
						mes "and knees begging for my";
						mes "frickin' forgiveness! That...";
						mes "That selfish no-good stupid...";
						mes "W-what else did he tell you?!";
						next;
						input .@input$;
						if (.@input$ == "But who cares what you think?!") {
							mes "[Maku]";
							mes "''Who cares what I think?!''";
							mes "GRRRAAAH~!! Who cares";
							mes "what he thinks!! ^333333*Pant Pant*^000000";
							mes "I'm gonna murderlize that";
							mes "dumb creep! He can't possibly";
							mes "make me angrier than I am now!";
							next;
							input .@input$;
							if (.@input$ == "I'm so goddamn happy without you!") {
								set friendship,5;
								cutin "lhz_macu06",2;
								mes "[Maku]";
								mes "That's it.";
								mes "It's decided. The";
								mes "next time I see Digotz,";
								mes "I'm gonna plaster his";
								mes "face all over the floor.";
								close2;
								cutin "lhz_macu06",255;
								end;
							}
						}
					}
				}
			}
		}
		mes "[Maku]";
		mes "Wha...? I dunno if Digotz";
		mes "would say something like";
		mes "that. You sure you heard";
		mes "him carefully enough? It's";
		mes "been a while, but I know";
		mes "how Digotz talks, man.";
		close2;
		cutin "lhz_macu01",255;
		end;
	}
	if (friendship == 3) {
		cutin "lhz_macu03",2;
		mes "[Maku]";
		mes "Man, I need to blow off some";
		mes "steam! Sure, me and Digotz";
		mes "were buds before and maybe";
		mes "we might seem like friends now,";
		mes "but not anymore, though we used";
		mes "to be closer than this. Argh!";
		next;
		mes "[Maku]";
		mes "Don't get me wrong, I don't";
		mes "miss the guy or anything like";
		mes "that and I don't feel sorry about";
		mes "what happened. But if he ever";
		mes "came to apologize to me, I'd";
		mes "probably accept, you know.";
		next;
		mes "[Maku]";
		mes "Well, after thinking";
		mes "about it, of course.";
		mes "I mean, I'm not the one";
		mes "holding a grudge. It's all";
		mes "that guy's fault! Sheeeesh!";
		close2;
		cutin "lhz_macu03",255;
		end;
	}
	if (friendship == 2) {
		mes "[Maku]";
		mes "Hey, what are you";
		mes "doing back over here?";
		mes "I thought I recommended";
		mes "going over to check out";
		mes "Uptown Lighthalzen. This";
		mes "place is pretty run-down...";
		next;
		select("I actually met Digotz and...");
		cutin "lhz_macu05",2;
		mes "[Maku]";
		mes "You what...?!";
		mes "You saw my old pal,";
		mes "Digotz?! Er, I mean,";
		mes "Mister Alexander Digotz,";
		mes "who usedta be my buddy,";
		mes "but obviously not anymore.";
		next;
		cutin "lhz_macu05",255;
		cutin "lhz_macu02",2;
		mes "[Maku]";
		mes "Sure, we were real close";
		mes "at one time, but that was";
		mes "too long ago. It's been a";
		mes "long time since we hung";
		mes "out and he probably hates";
		mes "my penniless guts and...";
		set friendship,3;
		changequest 12001,12002;
		next;
		mes "[Maku]";
		mes "Crud, just listen to";
		mes "me, I sound like a wuss.";
		mes "I don't miss Digotz! In fact,";
		mes "I hate the guy, one hundred";
		mes "percent! The next time I see";
		mes "him, I'll beat him to a pulp!";
		close2;
		cutin "lhz_macu02",255;
		end;
	}
	if (friendship == 1) {
		cutin "lhz_macu01",2;
		mes "[Maku]";
		mes "Hey, you're one of";
		mes "those adventurers, eh?";
		mes "Welcome to the ghetto.";
		mes "Nothing too adventurous";
		mes "here, but hey, you can";
		mes "explore all you want.";
		next;
		mes "[Maku]";
		mes "I don't know if you know,";
		mes "but actually, the people who";
		mes "live here ain't allowed to";
		mes "explore this whole city. It's";
		mes "kind of taboo to talk about,";
		mes "but what do I care, right?";
		next;
		mes "[Maku]";
		mes "Yeah, basically the rich";
		mes "people here are too afraid";
		mes "of the poor people comin' to";
		mes "see them, so the security in";
		mes "this city is pretty tight! Those";
		mes "upper class guys are trash...";
		next;
		mes "[Maku]";
		mes "I didn't used to think";
		mes "this way. I actually used";
		mes "to have a pretty rich friend";
		mes "till I found out he's not all";
		mes "I thought he was. That";
		mes "moron! Why's he like that?!";
		next;
		mes "[Maku]";
		mes "Eh, forget about it.";
		mes "Why am I even talking";
		mes "about my personal life";
		mes "to someone I just met";
		mes "anyway? Sure, we all";
		mes "do it, but still...";
		set friendship,1;
		setquest 12000;
		next;
		mes "[Maku]";
		mes "Well, when you get";
		mes "bored of the ghetto,";
		mes "you really oughta check";
		mes "out the rich section of town.";
		mes "I'm bitter, but I'll also admit";
		mes "it's way nicer than this place.";
		close2;
		cutin "lhz_macu01",255;
		end;
	}
	cutin "lhz_macu01",2;
	mes "[Maku]";
	mes "Hey, you're one of";
	mes "those adventurers, eh?";
	mes "Welcome to the ghetto.";
	mes "Nothing too adventurous";
	mes "here, but hey, you can";
	mes "explore all you want.";
	next;
	mes "[Maku]";
	mes "I don't know if you know,";
	mes "but actually, the people who";
	mes "live here ain't allowed to";
	mes "explore this whole city. It's";
	mes "kind of taboo to talk about,";
	mes "but what do I care, right?";
	next;
	mes "[Maku]";
	mes "Yeah, basically the rich";
	mes "people here are too afraid";
	mes "of the poor people comin' to";
	mes "see them, so the security in";
	mes "this city is pretty tight! Those";
	mes "upper class guys are trash...";
	next;
	mes "[Maku]";
	mes "I didn't used to think";
	mes "this way. I actually used";
	mes "to have a pretty rich friend";
	mes "till I found out he's not all";
	mes "I thought he was. That";
	mes "moron! Why's he like that?!";
	next;
	mes "[Maku]";
	mes "Eh, forget about it.";
	mes "Why am I even talking";
	mes "about my personal life";
	mes "to someone I just met";
	mes "anyway? Sure, we all";
	mes "do it, but still...";
	set friendship,1;
	next;
	mes "[Maku]";
	mes "Well, when you get";
	mes "bored of the ghetto,";
	mes "you really oughta check";
	mes "out the rich section of town.";
	mes "I'm bitter, but I'll also admit";
	mes "it's way nicer than this place.";
	close2;
	cutin "lhz_macu01",255;
	cutin "lhz_macu02",255;
	cutin "lhz_macu03",255;
	cutin "lhz_macu04",255;
	cutin "lhz_macu05",255;
	cutin "lhz_macu06",255;
	cutin "lhz_macu07",255;
	end;
}


yuno_in04,107,14,5	script	Student	4_M_SAGE_A,{
	if (friendship == 7 || friendship == 8) {
		mes "[Joey Choryee]";
		mes "This is a study area where";
		mes "you're not supposed to speak,";
		mes "walk or even breathe loudly.";
		mes "Still, students like Benkaistein can tune out the whole world";
		mes "when they study hard enough...";
		next;
		set friendship,8;
		mes "[Joey Choryee]";
		mes "Benkaistein...?";
		mes "He's in the north part";
		mes "of this room. He's a real";
		mes "nice guy, but a little anal.";
		mes "Well, he's too organized";
		mes "and he labels everything!";
		close;
	}
	mes "[Joey Choryee]";
	mes "Property damage. Huh.";
	mes "It has to do with lightning";
	mes "and fire and water and stuff";
	mes "like that? Here I thought it";
	mes "meant, I dunno, buildings";
	mes "getting wrecked or something.";
	close;
}

yuno_in04,96,106,5	script	Passionate Student	4_M_SAGE_A,{
	if ((MaxWeight-Weight) < 300 || checkweight(1201,1) == 0) {
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if (friendship == 15) {
		mes "[Benkaistein]";
		mes "Were you able to bring";
		mes "my journal to Digotz and";
		mes "Maku? I'm pretty sure it'd";
		mes "remind them of all the good";
		mes "times we had. I know they";
		mes "sure can be stubborn...";
		next;
		mes "[Benkaistein]";
		mes "Anyway, I really";
		mes "appreciate all your";
		mes "help. When I go back";
		mes "home, I look forward to";
		mes "seeing the two of them again.";
		next;
		mes "[Benkaistein]";
		mes "Until then, I need to research,";
		mes "finish my thesis and accomplish";
		mes "my academic goals. Oh, please";
		mes "take this pass which will let you";
		mes "go back and forth between the";
		mes "rich and poor areas as my thanks.";
		next;
		set friendship,16;
		completequest 12006;
		if (checkre(3)) {
			if (BaseLevel > 90) getexp 70000,0;
			else if (BaseLevel > 75) getexp 40000,0;
			else getexp 20000,0;
		} else {
			if (BaseLevel > 90) getexp 700000,0;
			else if (BaseLevel > 75) getexp 400000,0;
			else getexp 200000,0;
		}
		getitem 7350,1; //Pass
		mes "[Benkaistein]";
		mes "Anyway, I wish you";
		mes "safety in your travels,";
		mes "adventurer. When the three";
		mes "of us get together, I'll be";
		mes "sure to let you know~";
		close;
	}
	if ((friendship == 11 && countitem(7351) > 0)) {
		mes "[Benkaistein]";
		mes "Aw nuts, this is";
		mes "taking much longer";
		mes "than I had expected.";
		mes "Now where did I put";
		mes "that thing? Hmmmm...";
		next;
		mes "[Benkaistein]";
		mes "Oh, is that it?";
		mes "Did you find my";
		mes "journal? Quick, let";
		mes "me check. Yes, yes...";
		mes "This is it! Thank you";
		mes "for finding this for me!";
		next;
		mes "[Benkaistein]";
		mes "Would you mind doing";
		mes "a favor for me? It'd be";
		mes "better if I talk to them";
		mes "myself, but I'm too busy";
		mes "working on this thesis...";
		next;
		mes "[Benkaistein]";
		mes "Would you please give this";
		mes "journal to Digotz and Maku?";
		mes "I wrote in it when we were";
		mes "really young, so it should";
		mes "remind them of all the good";
		mes "times we used to share.";
		next;
		set friendship,12;
		changequest 12004,12005;
		mes "[Benkaistein]";
		mes "Anyway, this should at";
		mes "least help them realize";
		mes "how stupid they've been";
		mes "acting. Thanks in advance,";
		mes "and please take care of";
		mes "Maku and Digotz for me.";
		close;
	}
	if ((friendship == 10 || friendship == 11)) {
		mes "[Benkaistein]";
		mes "Aw nuts, this is";
		mes "taking much longer";
		mes "than I had expected.";
		mes "Now where did I put";
		mes "that thing? Hmmmm...";
		next;
		mes "^3355FFPerhaps it would";
		mes "be best if you help";
		mes "Benkaistein look for";
		mes "he is searching for.^000000";
		close;
	}
	if (friendship == 9) {
		mes "[Passionate Student]";
		mes "Oh, you startled me!";
		mes "Still, I'm aware that it's";
		mes "hard to get my attention";
		mes "once I immerse myself";
		mes "in a book. So, how can";
		mes "I help you, adventurer?";
		next;
		select("Tell him about Maku and Digotz.");
		mes "[Benkaistein]";
		mes "Oh, how are my friends";
		mes "doing? Oh, what? They're";
		mes "having a huge fight just";
		mes "because one's rich and";
		mes "the other one's poor?";
		mes "That's pretty childish!";
		next;
		mes "[Benkaistein]";
		mes "But then again, that's just";
		mes "like them. *Sigh* I really want";
		mes "to go back home and get those";
		mes "two to make up, but I also need";
		mes "to finish this thesis. Let's see... What can I possibly do from here?";
		next;
		set friendship,10;
		changequest 12003,12004;
		mes "[Benkaistein]";
		mes "Oh, I know what I can do!";
		mes "Wait, but where did I put it?";
		mes "Oh, how could I lose something";
		mes "so important? Wait! Would you";
		mes "please wait a second while";
		mes "I look for something?";
		close;
	}
	if (friendship == 8) {
		mes "[Passionate Student]";
		mes "Let's see, now.";
		mes "Wind Magic, Black Magic,";
		mes "Porings, ah, there it is.";
		mes "Monster race properties.";
		mes "Hopefully this contains";
		mes "the information I need...";
		next;
		mes "^3355FFUpon briefly glancing at";
		mes "this student's belongings,";
		mes "you notice that the name";
		mes "''Benkaistein'' is printed";
		mes "on them. This is the friend";
		mes "mentioned by Maku and Digotz!^000000";
		next;
		select("Excuse me...");
		mes "["+ strcharinfo(0) +"]";
		mes "Excuse me...";
		mes "Benkaistein?";
		next;
		mes "[Passionate Student]";
		mes "...The world of humans";
		mes "and the world of demons,";
		mes "yes, yes... No, what I'm";
		mes "looking for is a reference";
		mes "to the heavens or Asgard.";
		mes "Hmm, this here might help...";
		next;
		select("Hey...");
		mes "["+ strcharinfo(0) +"]";
		mes "Hey...";
		mes "Over here.";
		mes "Benkaistein!";
		next;
		mes "[Passionate Student]";
		mes "...Oh, now that's a very";
		mes "interesting observation.";
		mes "If I can incorporate that";
		mes "into my thesis without too";
		mes "much trouble, my standpoint";
		mes "would look much more solid...";
		next;
		select("HEY YOU...!");
		mes "["+ strcharinfo(0) +"]";
		mes "HEY YOU...!";
		mes "BENKAISTEIN~!";
		next;
		mes "[Passionate Student]";
		mes "Oh, good heavens!";
		mes "C-can't you keep";
		mes "your voice down?";
		mes "I-I'm trying to study!";
		mes "No, wait. Have you been";
		mes "calling me all this time?";
		set friendship,9;
		close;
	}
	mes "[Passionate Student]";
	mes "Let's see, now.";
	mes "Wind Magic, Black Magic,";
	mes "Porings, ah, there it is.";
	mes "Monster race properties.";
	mes "Hopefully this contains";
	mes "the information I need...";
	next;
	mes "^3355FFThis student seems to";
	mes "be dilligently conducting";
	mes "intensive research on some";
	mes "academic subject. For now,";
	mes "it would be best to leave him";
	mes "alone so that he can study.^000000";
	close;
}

yuno_in04,168,117,3	script	Book#lhz	HIDDEN_NPC,{
	if (friendship == 11) {
		mes "^3355FFThere's nothing";
		mes "over here that you";
		mes "really need anymore.^000000";
		close;
	}
	if (friendship == 10) {
		set friendship,11;
		getitem 7351,1; //Friend's_Diary
		mes "^3355FFThis book is labeled,";
		mes "''Benkaistein's Journal";
		mes "Vol. 6.'' This is probably";
		mes "what Benkaistein was trying";
		mes "to find, so it might be best to";
		mes "bring this and show it to him.^000000";
		close;
	}
	mes "^3355FFThere's nothing of";
	mes "any real interest";
	mes "over here for now.^000000";
	close;
}

// Cursed Spirit Quest
//============================================================
lhz_dun01,147,106,0	script	#kiz01-1	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			soundeffect "loli_ruri_stand.wav",0;
			set lhz_curse,1;
			setquest 2086;
		}
		else if (lhz_curse < 26) {
			set @lhz_ghost,rand(1,5);
			sc_start SC_CURSE,1000,0;
			soundeffect "loli_ruri_stand.wav",0;
			if (@lhz_ghost == 1) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "loli_ruri_stand.wav",0;
				mes "[??????]";
				mes "...elp....help...";
				close;
			}
			else if (@lhz_ghost == 4) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "loli_ruri_stand.wav",0;
				mes "[??????]";
				mes "I...";
				mes "I despise the living.";
				close;
			}
		}
	}
	end;
}

lhz_dun01,239,135,0	duplicate(#kiz01-1)	#kiz01-2	-1,3,3
lhz_dun01,66,212,0	duplicate(#kiz01-1)	#kiz01-3	-1,3,3
lhz_dun01,225,198,0	duplicate(#kiz01-1)	#kiz01-4	-1,3,3

lhz_dun02,244,229,0	script	#kiz02-1	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			soundeffect "tao_gunka_stand.wav",0;
			set lhz_curse,1;
			setquest 2086;
		}
		else if (lhz_curse < 26) {
			set @lhz_ghost,rand(1,10);
			sc_start SC_CURSE,1000,0;
			soundeffect "tao_gunka_stand.wav",0;
			if (@lhz_ghost == 1) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "tao_gunka_stand.wav",0;
				mes "[??????]";
				mes "...elp....help...";
				close;
			}
			else if (@lhz_ghost == 4) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "tao_gunka_stand.wav",0;
				mes "[??????]";
				mes "I...";
				mes "I despise the living.";
				close;
			}
		}
	}
	end;
}

lhz_dun02,60,298,0	duplicate(#kiz02-1)	#kiz02-2	-1,3,3
lhz_dun02,267,278,0	duplicate(#kiz02-1)	#kiz02-3	-1,3,3
lhz_dun02,94,199,0	duplicate(#kiz02-1)	#kiz02-4	-1,3,3

lhz_dun03,244,51,0	script	#kiz03-1	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			soundeffect "tao_gunka_stand.wav",0;
			set lhz_curse,1;
			setquest 2086;
		}
		else if (lhz_curse < 26) {
			set @lhz_ghost,rand(1,10);
			sc_start SC_CURSE,1000,0;
			soundeffect "tao_gunka_stand.wav",0;
			if (@lhz_ghost == 1) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "tao_gunka_stand.wav",0;
				mes "[??????]";
				mes "...elp....help...";
				close;
			}
			else if (@lhz_ghost == 4) {
				mes "[??????]";
				mes "...................";
				next;
				soundeffect "tao_gunka_stand.wav",0;
				mes "[??????]";
				mes "I...";
				mes "I despise the living.";
				close;
			}
		}
	}
	end;
}

lhz_dun03,123,191,0	duplicate(#kiz03-1)	#kiz03-2	-1,3,3
lhz_dun03,74,140,0	duplicate(#kiz03-1)	#kiz03-3	-1,3,3

lighthalzen,344,278,0	script	#kiz03	-1,2,2,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_CURSE,1000,0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[?????]";
			mes "Honey, I'm sorry,";
			mes "but I... We know how";
			mes "hungry you are, but we";
			mes "have nothing to feed you.";
			next;
			mes "[?????]";
			mes "*Sniff* I know, I know,";
			mes "but somehow, that tragic";
			mes "truth eats away at me just";
			mes "a little bit more everyday...";
			next;
			mes "[?????]";
			mes "D-damn it...!";
			mes "Why do we have";
			mes "to live like this?!";
			mes "It's like we're less";
			mes "than animals. I hate this!";
			next;
			mes "............";
			next;
			mes "............";
			next;
			emotion e_what,1;
			mes "["+strcharinfo(0)+"]";
			mes "Those voices weren't";
			mes "just in my head, were they?";
			mes "Hello...? Anybody there...?";
			close2;
			sc_end SC_BLIND;
			sc_start SC_CURSE,5000,0;
			if (!lhz_spi01) set lhz_spi01,1;
		}
	}
	end;
}

lhz_in03,178,22,0	script	#kiz04	-1,2,2,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			sc_start SC_CURSE,1000,0;
			soundeffect "tao_gunka_stand.wav",0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[?????]";
			mes "Hey, you won't";
			mes "believe it! Rekenber";
			mes "decided to hire us!";
			next;
			mes "[???????]";
			mes "You sure that's so great?";
			mes "Those big corporations";
			mes "always take advantage";
			mes "of the little guy. We're";
			mes "probably gonna end up";
			mes "slavin' away for our wages...";
			next;
			mes "[?????]";
			mes "No, that's not the";
			mes "case at all. I mean,";
			mes "sure, we won't start off";
			mes "with much responsibility,";
			mes "but they'll pay us well!";
			next;
			mes "[?????]";
			mes "Well, we do need to eat.";
			mes "If they're true to their word,";
			mes "that'll be even better!";
			next;
			mes "............";
			next;
			mes "............";
			next;
			mes "[???]";
			mes "Waaaah!";
			mes "Waaaaaaah~!";
			next;
			mes "[????]";
			mes "Woman, shut this";
			mes "baby up! Shut up, kid!";
			next;
			mes "[?????]";
			mes "Honey, please...";
			mes "He's just a baby!";
			next;
			mes "[????]";
			mes "I don't care how";
			mes "crummy this house is!";
			mes "It's mine and I want quiet!";
			next;
			mes "............";
			next;
			mes "............";
			next;
			emotion e_what,1;
			mes "["+strcharinfo(0)+"]";
			mes "I'm hearing things";
			mes "again! Where are all of";
			mes "these voices coming from?";
			close2;
			soundeffect "tao_gunka_stand.wav",0;
			sc_end SC_BLIND;
			sc_start SC_CURSE,5000,0;
			if (!lhz_spi02) set lhz_spi02,1;
		}
	}
	end;
}

lighthalzen,295,227,0	script	#kiz05	-1,2,2,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			sc_start SC_CURSE,1000,0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[?????]";
			mes "Mommy, why don't those";
			mes "dirty people get new clothes?";
			mes "Don't they know it's gross?";
			mes "They're scaring me...";
			next;
			mes "[???????]";
			mes "Honey, don't look at";
			mes "them and hurry up!";
			next;
			mes "[????]";
			mes "Please, do you have";
			mes "any spare change? I...";
			mes "I need something to eat...";
			next;
			mes "............";
			next;
			mes "............";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "This is...";
			mes "This is insane!";
			mes "I must be hallucinating!";
			close2;
			soundeffect "loli_ruri_stand.wav",0;
			sc_end SC_BLIND;
			sc_start SC_CURSE,3000,0;
			if (!lhz_spi03) set lhz_spi03,1;
		}
	}
	end;
}

lighthalzen,364,315,0	script	#kiz06	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			sc_start SC_CURSE,1000,0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[?????]";
			mes "Listen, I know you're";
			mes "the newest hire, but you've";
			mes "shown us a lot of potential.";
			mes "I think you'd be a perfect";
			mes "fit for this new position.";
			next;
			mes "[???????]";
			mes "Are you really serious?";
			next;
			mes "[?????]";
			mes "I'll tell it to you straight.";
			mes "This new position will require";
			mes "you to be away from home once";
			mes "in a while, but that comes with";
			mes "the new responsibilities.";
			next;
			mes "[?????]";
			mes "But you'll receive";
			mes "many new benefits that";
			mes "I'm sure your family would";
			mes "appreciate and you'll be";
			mes "generously compensated.";
			next;
			mes "[???????]";
			mes ".............";
			next;
			mes "[???????]";
			mes "...Alright, I'm in.";
			next;
			mes "............";
			next;
			mes "............";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "............";
			close2;
			soundeffect "tao_gunka_stand.wav",0;
			sc_end SC_BLIND;
			sc_start SC_CURSE,5000,0;
			if (!lhz_spi04) set lhz_spi04,1;
		}
	}
	end;
}

lhz_in01,113,150,0	script	#kiz07	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			sc_start SC_CURSE,1000,0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[?????]";
			mes "So, what exactly did you";
			mes "want me to do? I'm sorry,";
			mes "I wasn't able to gather my";
			mes "actual job function from";
			mes "the presentation...";
			next;
			mes "[???]";
			mes "Hee hee hee~";
			mes "Don't worry about it.";
			mes "Just relax and stay";
			mes "right where you are.";
			next;
			mes "[?????]";
			mes "Mmm. Alright.";
			mes "I just thought that I was";
			mes "supposed to go somewhere,";
			mes "that's all. Um, shouldn't";
			mes "I be getting ready...?";
			next;
			mes "[???]";
			mes "Oh, don't worry about";
			mes "that, either. All of the";
			mes "arrangements will be";
			mes "taken care of. You'll";
			mes "be taken to that far";
			mes "off place very soon...";
			next;
			mes "............";
			next;
			mes "............";
			close2;
			soundeffect "tao_gunka_stand.wav",0;
			sc_end SC_BLIND;
			sc_start SC_CURSE,3000,0;
			if (lhz_curse == 6) set lhz_curse,7;
		}
	}
	end;
}

lhz_in01,272,227,0	script	#kiz08	-1,2,2,{
OnTouch_:
	if (countitem(7345) > 0 ) {
		if (lhz_curse == 0) {
			sc_start SC_CURSE,1000,0;
		}
		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
			mes "............";
			next;
			soundeffect "tao_gunka_stand.wav",0;
			sc_start SC_BLIND,60000,0;
			mes "............";
			next;
			mes "[????]";
			mes "Oh, I'm so sorry to";
			mes "hear that you want to";
			mes "quit. Are you sure there";
			mes "isn't anything we can do";
			mes "to change your mind?";
			next;
			mes "[???]";
			mes "Well, I'm thinking of";
			mes "retiring early and just";
			mes "spending more time";
			mes "with my family. But I won't";
			mes "ever talk about the company";
			mes "or any of its, well, secrets.";
			next;
			mes "[????]";
			mes "I really appreciate";
			mes "your honesty and sincerity.";
			mes "You've really done a great";
			mes "job for us and I can't thank";
			mes "you enough for your years of";
			mes "dedication to this company.";
			next;
			mes "[???]";
			mes "Thank you, sir.";
			next;
			mes "[????]";
			mes "It would be a great loss";
			mes "for this company to let you";
			mes "go now. But I guess we have";
			mes "no choice, since you've had";
			mes "that horrible accident.";
			next;
			mes "[???]";
			mes "Sir...?";
			mes "Accident...?";
			mes "I don't understand";
			mes "what you're talking ab--";
			next;
			mes "[???]";
			mes "N-no! Please...!";
			mes "I didn't, I swear on";
			mes "my life that I won't ever";
			mes "say anything about this";
			mes "place! I'm begging you,";
			mes "for the love of god!";
			next;
			mes "[????]";
			mes "Your life...?";
			mes "Sorry, not good enough.";
			mes "You should have known.";
			next;
			mes "[???]";
			mes "Ssstop! I have chil--";
			mes "MY LEEEEGS!! OH MY GOD";
			mes "WHAT HAVE YOU DONE TO";
			mes "MY LEGS?! HELP ME, OH MY G--";
			next;
			mes "............";
			next;
			mes "............";
			close2;
			soundeffect "tao_gunka_stand.wav",0;
			sc_end SC_BLIND;
			sc_start SC_CURSE,3000,0;
			if (lhz_curse == 11) set lhz_curse,12;
		}
	}
	end;
}

lhz_in01,206,129,0	script	#kiz09	-1,5,5,{
OnTouch_:
	if (countitem(7345) > 0) {
		if (lhz_curse == 12) {
			mes "............";
			next;
			mes "............";
			soundeffect "loli_ruri_stand.wav",0;
			sc_start SC_CURSE,1000,0;
			close2;
			warp "lhz_que01",26,27;
		}
		else if (((lhz_curse > 0) && (lhz_curse < 12)) && ((lhz_curse > 12) && (lhz_curse < 26))) {
			sc_start SC_CURSE,1000,0;
		}
	}
	end;
}

lhz_que01,21,31,5	script	#li_Varmunt	4_M_SAGE_C,{
	if (countitem(7345) > 0) {
		if (lhz_curse == 12) {
			mes "[??]";
			mes "Doctor Varmunt,";
			mes "you've finally agreed";
			mes "to join us. Welcome!";
			next;
			emotion e_swt,"#li_Varmunt";
			mes "[Varmunt]";
			mes "Well, I don't know if I agree";
			mes "with this company's policies,";
			mes "but the project you're offering";
			mes "seems to be an opportunity that";
			mes "comes once in a lifetime, so...";
			next;
			emotion e_no1,"#li_researcher";
			mes "[??]";
			mes "To be honest, this project";
			mes "can only be a success with";
			mes "your cooperation. We need";
			mes "your genius and will provide";
			mes "whatever you require.";
			next;
			mes "[Varmunt]";
			mes "I'm flattered.";
			mes "And of course, I'll";
			mes "do my best. It's just";
			mes "that this deal sounds";
			mes "too good to be true...";
			next;
			mes "............";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "...................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".....................";
			next;
			mes ".......................";
			next;
			mes "[??]";
			mes "Amazing. You've accomplished";
			mes "what most have thought to be";
			mes "impossible ahead of schedule.";
			mes "An imitation of Ymir's Heart!";
			mes "This will surely spur Airship";
			mes "and Guardian development~!";
			next;
			mes "[Varmunt]";
			mes "I still don't believe that";
			mes "were able to do it. This is";
			mes "a huge leap for science, even";
			mes "if this imitation isn't as powerful as the real Ymir's Heart.";
			next;
			mes "[??]";
			mes "Come, we must celebrate!";
			mes "Let's go outside and have";
			mes "a toast in your honor! Ha ha~";
			next;
			mes "............";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "....................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "......................";
			next;
			mes "[??]";
			mes "But why, Doctor Varmunt?";
			mes "If you're unhappy with the";
			mes "Rekenber Corporation for";
			mes "any reason whatsoever...";
			next;
			mes "[Varmunt]";
			mes "Well, I don't really";
			mes "have a reason to remain";
			mes "now that we've accomplished";
			mes "what I've agreed to do. It's time for me to return and work on";
			mes "my personal research.";
			next;
			mes "[??]";
			mes "Please, Doctor Varmunt,";
			mes "reconsider! You may have";
			mes "full use of our facilities to";
			mes "conduct your research. I'm";
			mes "willing to make you an offer.";
			next;
			mes "[Varmunt]";
			mes "No, I can't...";
			mes "If I continue to work";
			mes "here, I'm afraid I might";
			mes "make a lot of people";
			mes "unhappy. But, thank";
			mes "you for everything.";
			next;
			mes "[??]";
			mes "Wait...";
			mes "Doctor Varmunt.";
			mes "You forgot your cane.";
			next;
			mes "[Varmunt]";
			mes "Since when have you";
			mes "seen me use a cane?";
			mes "And even if I did,";
			mes "that one isn't mi--";
			next;
			mes "...";
			next;
			mes "...";
			mes "......";
			next;
			mes "...";
			mes "......";
			mes ".........";
			set lhz_curse,13;
			close2;
			warp "lhz_in01",206,129;
			end;
		}
		else {
			warp "lhz_in01",206,129;
		}
	}
	else {
		warp "lhz_in01",206,129;
	}
	end;
}

lhz_que01,29,24,3	script	#li_researcher	4_M_SAGE_A,{
	if (countitem(7345) > 0) {
		if (lhz_curse == 12) {
			mes "Doctor Varmunt,";
			mes "you've finally agreed";
			mes "to join us. Welcome!";
			next;
			emotion e_swt,"#li_Varmunt";
			mes "[Varmunt]";
			mes "Well, I don't know if I agree";
			mes "with this company's policies,";
			mes "but the project you're offering";
			mes "seems to be an opportunity that";
			mes "comes once in a lifetime, so...";
			next;
			emotion e_no1,"#li_researcher";
			mes "[??]";
			mes "To be honest, this project";
			mes "can only be a success with";
			mes "your cooperation. We need";
			mes "your genius and will provide";
			mes "whatever you require.";
			next;
			mes "[Varmunt]";
			mes "I'm flattered.";
			mes "And of course, I'll";
			mes "do my best. It's just";
			mes "that this deal sounds";
			mes "too good to be true...";
			next;
			mes "............";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "...................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".....................";
			next;
			mes ".......................";
			next;
			mes "[??]";
			mes "Amazing. You've accomplished";
			mes "what most have thought to be";
			mes "impossible ahead of schedule.";
			mes "An imitation of Ymir's Heart!";
			mes "This will surely spur Airship";
			mes "and Guardian development~!";
			next;
			mes "[Varmunt]";
			mes "I still don't believe that";
			mes "were able to do it. This is";
			mes "a huge leap for science, even";
			mes "if this imitation isn't as powerful as the real Ymir's Heart.";
			next;
			mes "[??]";
			mes "Come, we must celebrate!";
			mes "Let's go outside and have";
			mes "a toast in your honor! Ha ha~";
			next;
			mes "............";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes ".................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "....................";
			next;
			soundeffect "loli_ruri_stand.wav",0;
			mes "......................";
			next;
			mes "[??]";
			mes "But why, Doctor Varmunt?";
			mes "If you're unhappy with the";
			mes "Rekenber Corporation for";
			mes "any reason whatsoever...";
			next;
			mes "[Varmunt]";
			mes "Well, I don't really";
			mes "have a reason to remain";
			mes "now that we've accomplished";
			mes "what I've agreed to do. It's time for me to return and work on";
			mes "my personal research.";
			next;
			mes "[??]";
			mes "Please, Doctor Varmunt,";
			mes "reconsider! You may have";
			mes "full use of our facilities to";
			mes "conduct your research. I'm";
			mes "willing to make you an offer.";
			next;
			mes "[Varmunt]";
			mes "No, I can't...";
			mes "If I continue to work";
			mes "here, I'm afraid I might";
			mes "make a lot of people";
			mes "unhappy. But, thank";
			mes "you for everything.";
			next;
			mes "[??]";
			mes "Wait...";
			mes "Doctor Varmunt.";
			mes "You forgot your cane.";
			next;
			mes "[Varmunt]";
			mes "Since when have you";
			mes "seen me use a cane?";
			mes "And even if I did,";
			mes "that one isn't mi--";
			next;
			mes "...";
			next;
			mes "...";
			mes "......";
			next;
			mes "...";
			mes "......";
			mes ".........";
			set lhz_curse,13;
			close2;
			warp "lhz_in01",206,129;
			end;
		}
		else {
			warp "lhz_in01",206,129;
		}
	}
	else {
		warp "lhz_in01",206,129;
	}
	end;
}

lhz_in01,282,166,0	script	#kiz10	-1,3,3,{
OnTouch_:
	if (countitem(7345) > 0) {
		if (lhz_curse == 16) {
			if (checkweight(1201,1) == 0) {
				mes "^3355FFThere's something on";
				mes "the floor, but you can't";
				mes "really take a good look at";
				mes "what it is right now. Perhaps";
				mes "if you freed up more space";
				mes "in your inventory...";
				close;
			}
			mes "...";
			mes "......";
			next;
			mes "...";
			mes "......";
			mes ".........";
			soundeffect "loli_ruri_stand.wav",0;
			sc_start SC_CURSE,1000,0;
			close2;
			warp "lhz_que01",98,59;
			end;
		}
		else if (((lhz_curse > 0) && (lhz_curse < 16)) && ((lhz_curse > 16) && (lhz_curse < 26))) {
			sc_start SC_CURSE,1000,0;
		}
	}
	end;
}

lhz_que01,99,74,5	script	#li_Man	1_M_02,{
	if (lhz_curse == 16) {
		mes "[???]";
		mes "It's over.";
		mes "I really want";
		mes "to quit. This is";
		mes "the end for me.";
		next;
		mes "[Peco Peco]";
		mes "^3131FFThis is the end!";
		mes "This is the end!^000000";
		next;
		mes "[???]";
		mes "He was right to say that";
		mes "we'd be paid well, but going";
		mes "through this much torture isn't";
		mes "worth any sum of money in the";
		mes "world to me. *Sigh* Money...";
		next;
		mes "[???]";
		mes "She must be so worried";
		mes "about me by now. And her";
		mes "health is so bad. I'm such";
		mes "a fool for leaving her behind.";
		next;
		mes "[Peco Peco]";
		mes "Such a fool!";
		mes "Such a fool!";
		mes "*Squaaawk~*";
		next;
		mes "[???]";
		mes "Damn it!";
		mes "Shut up, you stupid bird!";
		mes "Be quiet for just a minute!";
		next;
		mes "[Peco Peco]";
		mes "*Squaaaawk!*";
		mes "Death Penalty!";
		mes "Death Penalty!";
		next;
		mes "[???]";
		mes "Death penalty?";
		mes "Where'd you learn";
		mes "to say something weird";
		mes "like that? Huh. That's...";
		next;
		mes "..............";
		next;
		mes ".................";
		next;
		mes "....................";
		next;
		mes "......................";
		next;
		mes "[???]";
		mes "I'm the only one still";
		mes "in this room. Everyone";
		mes "else left and never came";
		mes "back. If they were... And";
		mes "I were to go out... Then...";
		mes "Maybe I better not leave.";
		next;
		mes "[???]";
		mes "If I could only give";
		mes "this pendant back to";
		mes "her, she wouldn't have";
		mes "to worry about me that";
		mes "much. But I might not";
		mes "be able to get back...";
		next;
		mes "[???]";
		mes "........";
		next;
		mes "[?????]";
		mes "Hey there, been";
		mes "waiting long? It's";
		mes "time for you to finish";
		mes "up your contract.";
		next;
		mes "[???]";
		mes "Finish up my...?";
		mes "N-no! I've decided!";
		mes "I'm not leaving this room!";
		next;
		mes "[?????]";
		mes "Hey hey, what the hell";
		mes "are you talking about?";
		mes "You came here to work,";
		mes "didn't you? And now it's";
		mes "time for you to collect, so...";
		next;
		mes "[???]";
		mes "N-no, l-let go of me!";
		mes "Please let me go!";
		mes "I want to see her again,";
		mes "please let me see her...!";
		next;
		mes "...";
		mes "......";
		next;
		mes "...";
		mes "......";
		mes ".........";
		next;
		mes "^3355FF*Clink*^000000";
		next;
		mes "[??]";
		mes "Hm? Who the hell";
		mes "brought in this cheap";
		mes "jewery? Someone must";
		mes "have forgotten to throw";
		mes "away their trash...";
		next;
		mes "[????]";
		mes "Yeah, it's just a";
		mes "cheap trinket. That";
		mes "pendant isn't even";
		mes "worth picking up.";
		next;
		mes "^3131FFYou pick up an old";
		mes "pendant from the ground.";
		mes "No matter how hard you try,";
		mes "you can't open its clasp to see";
		mes "what this pendant contains.^000000";
		set lhz_curse,17;
		changequest 2090,2091;
		getitem 7341,1; //Worn_Out_Pendant
		close2;
		warp "lhz_in01",278,162;
	}
	else {
		warp "lhz_in01",278,162;
	}
	end;
}

lhz_que01,90,71,5	script	#li_bird	1019,3,3,{
	mes "[Peco Peco]";
	mes "You're a fool!";
	mes "You're a fool!";
	mes "You're a fool!";
	close;

OnTouch_:
	mes "[Peco Peco]";
	mes "You're a fool!";
	mes "You're a fool!";
	mes "You're a fool!";
	close;
}

lighthalzen,346,263,3	script	Elder#lhz	4_F_EINOLD,{
	if (countitem(7345) > 0) {
		if ((lhz_curse == 1) && (lhz_spi01 == 1) && (lhz_spi02 == 1) && (lhz_spi03 == 1) && (lhz_spi04 == 1)) {
			mes "[Elder]";
			mes "No wonder you look";
			mes "so weary. Come, let";
			mes "me help relieve you";
			mes "of the burden that";
			mes "you are carrying.";
			next;
			switch(select("Um, burden...?:Crazy old woman!")) {
			case 1:
				mes "[Elder]";
				mes "Ah yes, they may not";
				mes "be apparent to you, but";
				mes "my eyes can clearly see";
				mes "them. Yes. You're being";
				mes "followed by those things.";
				next;
				select("Things?");
				mes "[Elder]";
				mes "Yes. The best way I can";
				mes "describe them is as evil";
				mes "thoughts left in the world";
				mes "when someone dies in";
				mes "such a way that his grudge";
				mes "survives to menace the living.";
				next;
				mes "[Elder]";
				mes "Sometimes, these lingering";
				mes "thoughts are created when";
				mes "someone is broken hearted";
				mes "or clings to this plane for the";
				mes "sake of a loved one. Yes, those";
				mes "thoughts are following you.";
				next;
				mes "[Elder]";
				mes "I don't know why they";
				mes "are following you, but I'm";
				mes "certain they're there. Have";
				mes "you been experiencing chills";
				mes "down your spine, cold sweats,";
				mes "maybe even hearing voices?";
				soundeffect "loli_ruri_stand.wav",0;
				sc_start SC_CURSE,5000,0;
				next;
				select("Yes! How do I get rid of them?");
				mes "[Elder]";
				mes "Well, usually these lingering";
				mes "thoughts have some sort of";
				mes "physical anchor, an object";
				mes "that has feelings attached";
				mes "to it, something important";
				mes "to its late owner.";
				next;
				mes "[Elder]";
				mes "The rage they're directing";
				mes "at you seems to be growing";
				mes "and I can see the angry spirits";
				mes "pulling at the hems of your";
				mes "clothes. Tell me, have you";
				mes "wronged anyone recently?!";
				next;
				select("I don't... think so.:I can't remember every bad thing I've done!");
				mes "[Elder]";
				mes "Well, you better do";
				mes "something soon, before";
				mes "the evil taints your mind";
				mes "and drives you to insanity!";
				mes "Now, I need to know for sure";
				mes "if you've been hearing voices.";
				next;
				select("Y-yes, I have.");
				mes "[Elder]";
				mes "There's still hope.";
				mes "The spirits are trying";
				mes "to reach you for now, but";
				mes "if you wait too long, you may";
				mes "become a victim of their wrath.";
				mes "Hurry, there is much to do!";
				next;
				mes "[Elder]";
				mes "You must appease these";
				mes "forces by finding out what";
				mes "happened to them in life.";
				mes "Now, I don't possess great";
				mes "power, but I can encourage";
				mes "the spirits to guide you.";
				next;
				mes "[Elder]";
				mes "I can only have the spirits";
				mes "reveal the places they wish";
				mes "for you to search only once.";
				mes "You must remember the";
				mes "locations that I am about";
				mes "to show you. Get ready...";
				specialeffect2 EF_SIGHT;
				next;
				mes "[Elder]";
				mes "Yaaaaappp ---!";
				specialeffect2 EF_SIGHTRASHER;
				specialeffect2 EF_VOLCANO;
				specialeffect2 EF_MAPPILLAR;
				next;
				mes "[Elder]";
				mes "There! The locations";
				mes "you must search should";
				mes "be clear to you now! Don't";
				mes "forget these placemarks!";
				viewpoint 1,104,282,1,0x99FF33;
				viewpoint 1,105,282,2,0x99FF33;
				viewpoint 1,104,281,3,0x99FF33;
				viewpoint 1,105,281,4,0x99FF33;
				next;
				mes "[Elder]";
				mes "Good luck, youngster.";
				mes "I hope you can appease";
				mes "the wrath of these spirits...";
				mes "But as long as you let them guide you, you ought to be safe.";
				set lhz_curse,6;
				changequest 2086,2087;
				close;
			case 2:
				mes "[Elder]";
				mes "Crazy...? Hm, you must";
				mes "not quite understand what's";
				mes "happening to you. Please do";
				mes "not hesitate to come back to";
				mes "me when you realize that you";
				mes "need my help, youngster.";
				close;
			}
		}
		else if ((lhz_curse > 5) && (lhz_curse < 17)) {
			mes "[Elder]";
			mes "I'm sorry, but there's";
			mes "nothing more I can do for";
			mes "you right now. But if you";
			mes "find anything related to the";
			mes "spirits that torment you,";
			mes "please let me know.";
			close;
		}
		else if (lhz_curse == 17) {
			if (countitem(7341) > 0) {
				mes "[Elder]";
				mes "Greetings, adventurer.";
				mes "How goes your search for";
				mes "the remains of the spirits";
				mes "that still cling to this plane?";
				next;
				switch(select("Show him the Pendant.:Cancel")) {
				case 1:
					mes "[Elder]";
					mes "Oh my... There are some";
					mes "incredibly powerful emotions";
					mes "clinging to this pendant. If we";
					mes "don't do anything about this,";
					mes "you'll be cursed very soon.";
					mes "This is what you must do.";
					next;
					mes "[Elder]";
					mes "Hurry and bring";
					mes "^3131FF5 Holy Water^000000 and";
					mes "^3131FF1 Bouquet^000000. The Holy Water";
					mes "will purify this Pendant and";
					mes "the Bouquet will comfort";
					mes "the spirit of its owner.";
					next;
					mes "[Elder]";
					mes "You don't have much";
					mes "time, so return to me";
					mes "as soon as possible!";
					mes "It won't be long until";
					mes "the spirits are consumed";
					mes "by their supernatural rage...";
					set lhz_curse,18;
					changequest 2091,2092;
					close;
				case 2:
					close;
				}
			}
			else {
				mes "[Elder]";
				mes "Greetings, adventurer.";
				mes "How goes your search for";
				mes "the remains of the spirits";
				mes "that still cling to this plane?";
				next;
				mes "[Elder]";
				mes "Wait...";
				mes "Why do I sense";
				mes "that you've found";
				mes "something, but have";
				mes "not brought it with you?";
				mes "You must retrace your steps!";
				close;
			}
		}
		else if (lhz_curse == 18) {
			if ((countitem(523) > 4) && (countitem(744) > 0) && (countitem(7341) > 0)) {
				mes "[Elder]";
				mes "Good, good.";
				mes "All is in readiness.";
				mes "Please be silent as";
				mes "I focus my spirit for the";
				mes "great task before me.";
				next;
				mes "[Elder]";
				mes "...";
				mes "......";
				mes ".........";
				mes "Hooooooo...";
				specialeffect2 EF_BENEDICTIO;
				next;
				mes "[Elder]";
				mes "Yaaaaapp ---!";
				specialeffect2 EF_ASPERSIO;
				next;
				mes "[Elder]";
				mes "Whew! I've managed";
				mes "to nullify this curse for you.";
				mes "That still doesn't change the";
				mes "fact that what happened to this";
				mes "pendant's owner was tragic...";
				next;
				mes "[Elder]";
				mes "Why don't you bring";
				mes "this pendant to the place";
				mes "where it really belongs?";
				mes "I'm sure that would bring";
				mes "great comfort to its owner.";
				next;
				mes "^3355FFSuddenly, the clasp on";
				mes "the pendant pops open,";
				mes "revealing a picture of a happy";
				mes "couple. Somehow, the girl in";
				mes "the picture, sitting uncomfortably^FFFFFF^3355FF in an old chair, looks familiar...^000000";
				set lhz_curse,19;
				changequest 2092,2093;
				delitem 523,5; //Holy_Water
				delitem 744,1; //Bunch_Of_Flowers
				close;
			}
			else {
				mes "[Elder]";
				mes "Hurry and bring";
				mes "^3131FF5 Holy Water^000000 and";
				mes "^3131FF1 Bouquet^000000 in order";
				mes "for me to nullify this";
				mes "curse. Do not forget to";
				mes "bring the Pendant as well.";
				close;
			}
		}
		else {
			mes "[Elder]";
			mes "Predators are always";
			mes "on the lookout for easy";
			mes "prey. Be careful, youngster!";
			mes "You look innocent enough";
			mes "to become a victim in the city.";
			next;
			switch(select("About Lighthalzen:About the Slum:????")) {
			case 1:
				mes "[Elder]";
				mes "Lighthalzen might seem";
				mes "like a splendid city at first,";
				mes "but you'll quickly learn that";
				mes "the poor are segregated from";
				mes "the rich and treated as less";
				mes "than second class citizens.";
				next;
				mes "[Elder]";
				mes "At first, separation between";
				mes "the rich and poor districts was";
				mes "subtly enforced. They built the";
				mes "railroad right between the two";
				mes "districts to make it easier for";
				mes "the rich to ignore the poor.";
				next;
				mes "[Elder]";
				mes "But now they even have";
				mes "guards to make sure that";
				mes "the poor can't bother the";
				mes "rich. I'm pretty sure that";
				mes "this segregation won't be";
				mes "ending anytime soon...";
				next;
				mes "[Elder]";
				mes "Now, I've heard that the";
				mes "Rekenber Corporation is";
				mes "actually providing jobs for";
				mes "people in the slums. Beggars";
				mes "can't be choosers, so I'm sure";
				mes "these jobs aren't that great.";
				close;
			case 2:
				mes "[Elder]";
				mes "To live in the slum is to";
				mes "be familiar with poverty,";
				mes "disease, condemnation";
				mes "and contempt. But we're all";
				mes "still people, you know, so let";
				mes "go of any of your misgivings.";
				next;
				mes "[Elder]";
				mes "We're struggling just";
				mes "to survive here. At the";
				mes "very least, please respect";
				mes "that. It's a fact that the";
				mes "people in the rich district";
				mes "seem to keep forgetting.";
				close;
			case 3:
				mes "[Elder]";
				mes "Well, if you need any";
				mes "help around here or have";
				mes "any questions, come back";
				mes "and ask me. I get the feeling";
				mes "that we'll probably meet again.";
				close;
			}
		}
	}
	else {
		if (lhz_curse < 1) {
			mes "[Elder]";
			mes "Predators are always";
			mes "on the lookout for easy";
			mes "prey. Be careful, youngster!";
			mes "You look innocent enough";
			mes "to become a victim in the city.";
			next;
			switch(select("About Lighthalzen:About the Slum:????")) {
			case 1:
				mes "[Elder]";
				mes "Lighthalzen might seem";
				mes "like a splendid city at first,";
				mes "but you'll quickly learn that";
				mes "the poor are segregated from";
				mes "the rich and treated as less";
				mes "than second class citizens.";
				next;
				mes "[Elder]";
				mes "At first, separation between";
				mes "the rich and poor districts was";
				mes "subtly enforced. They built the";
				mes "railroad right between the two";
				mes "districts to make it easier for";
				mes "the rich to ignore the poor.";
				next;
				mes "[Elder]";
				mes "But now they even have";
				mes "guards to make sure that";
				mes "the poor can't bother the";
				mes "rich. I'm pretty sure that";
				mes "this segregation won't be";
				mes "ending anytime soon...";
				next;
				mes "[Elder]";
				mes "Now, I've heard that the";
				mes "Rekenber Corporation is";
				mes "actually providing jobs for";
				mes "people in the slums. Beggars";
				mes "can't be choosers, so I'm sure";
				mes "these jobs aren't that great.";
				close;
			case 2:
				mes "[Elder]";
				mes "To live in the slum is to";
				mes "be familiar with poverty,";
				mes "disease, condemnation";
				mes "and contempt. But we're all";
				mes "still people, you know, so let";
				mes "go of any of your misgivings.";
				next;
				mes "[Elder]";
				mes "We're struggling just";
				mes "to survive here. At the";
				mes "very least, please respect";
				mes "that. It's a fact that the";
				mes "people in the rich district";
				mes "seem to keep forgetting.";
				close;
			case 3:
				mes "[Elder]";
				mes "Well, if you need any";
				mes "help around here or have";
				mes "any questions, come back";
				mes "and ask me. I get the feeling";
				mes "that we'll probably meet again.";
				close;
			}
		}
		else {
			mes "[Elder]";
			mes "Predators are always";
			mes "on the lookout for easy";
			mes "prey. Be careful, youngster!";
			mes "You look innocent enough";
			mes "to become a victim in the city.";
			next;
			switch(select("About Lighthalzen:About the Slum:????")) {
			case 1:
				mes "[Elder]";
				mes "Lighthalzen might seem";
				mes "like a splendid city at first,";
				mes "but you'll quickly learn that";
				mes "the poor are segregated from";
				mes "the rich and treated as less";
				mes "than second class citizens.";
				next;
				mes "[Elder]";
				mes "At first, separation between";
				mes "the rich and poor districts was";
				mes "subtly enforced. They built the";
				mes "railroad right between the two";
				mes "districts to make it easier for";
				mes "the rich to ignore the poor.";
				next;
				mes "[Elder]";
				mes "But now they even have";
				mes "guards to make sure that";
				mes "the poor can't bother the";
				mes "rich. I'm pretty sure that";
				mes "this segregation won't be";
				mes "ending anytime soon...";
				next;
				mes "[Elder]";
				mes "Now, I've heard that the";
				mes "Rekenber Corporation is";
				mes "actually providing jobs for";
				mes "people in the slums. Beggars";
				mes "can't be choosers, so I'm sure";
				mes "these jobs aren't that great.";
				close;
			case 2:
				mes "[Elder]";
				mes "To live in the slum is to";
				mes "be familiar with poverty,";
				mes "disease, condemnation";
				mes "and contempt. But we're all";
				mes "still people, you know, so let";
				mes "go of any of your misgivings.";
				next;
				mes "[Elder]";
				mes "We're struggling just";
				mes "to survive here. At the";
				mes "very least, please respect";
				mes "that. It's a fact that the";
				mes "people in the rich district";
				mes "seem to keep forgetting.";
				close;
			case 3:
				mes "[Elder]";
				mes "Well, if you need any";
				mes "help around here or have";
				mes "any questions, come back";
				mes "and ask me. I get the feeling";
				mes "that we'll probably meet again.";
				close;
			}
		}
	}
}

lhz_in03,32,162,3	script	Crippled Girl#li_tre	1_M_INNKEEPER,{
	if (lhz_curse == 23) {
		if (countitem(7341) > 0) {
			mes "["+strcharinfo(0)+"]";
			mes "Hey there, are";
			mes "you feeling alright?";
			next;
			mes "[Crippled Girl]";
			mes "Oh, thanks,";
			mes "I'm fine. But...";
			mes "Have we met before?";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Yeah, we did.";
			mes "You should know who";
			mes "I am by now. Hey, you";
			mes "didn't forget, did you?";
			next;
			mes "[Lady]";
			mes "Oh, how do I put this?";
			mes "The fever she had for the";
			mes "last few days. She's gotten";
			mes "better, but she's forgotten";
			mes "everything that's happened";
			mes "in the past few weeks...";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Oh... Oh. I'm so";
			mes "sorry. But maybe this";
			mes "is for the best? Here,";
			mes "I think you should keep";
			mes "this pendant, though.";
			next;
			mes "^3131ffYou place the";
			mes "old pendant";
			mes "into her hands.^000000";
			next;
			specialeffect2 EF_FORESTLIGHT4;
			mes "...............";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "...";
			mes "......";
			next;
			mes "[Possessed "+strcharinfo(0)+"]";
			mes "^3131FFSetsu, please remember";
			mes "that I'd never do anything";
			mes "to hurt you. Forgive me for";
			mes "leaving you behind. I hope";
			mes "that one day we'll meet";
			mes "again, little princess.^000000";
			next;
			mes "[Possessed "+strcharinfo(0)+"]";
			mes "^3131FFUntil then, I want";
			mes "you to be happy, okay?";
			mes "Your brother's always";
			mes "gonna be looking out for";
			mes "you, one way or another...^000000";
			next;
			mes "[Setsu]";
			mes "My brother's...";
			mes "That's my brother's";
			mes "voice! Brother!";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Eh? What? Whoa...";
			mes "What came over me?";
			mes "The last thing I reme--";
			next;
			mes "[Setsu]";
			mes "...";
			mes "......";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Well...";
			mes "This is awkward.";
			delitem 7341,1; //Worn_Out_Pendant
			set lhz_curse,24;
			close;
		}
		else {
			mes "["+strcharinfo(0)+"]";
			mes "Hey there, are";
			mes "you feeling alright?";
			next;
			mes "[Crippled Girl]";
			mes "Oh, thanks,";
			mes "I'm fine. But...";
			mes "Have we met before?";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Yeah, we did.";
			mes "You should know who";
			mes "I am by now. Hey, you";
			mes "didn't forget, did you?";
			next;
			mes "[Lady]";
			mes "Oh, how do I put this?";
			mes "The fever she had for the";
			mes "last few days. She's gotten";
			mes "better, but she's forgotten";
			mes "everything that's happened";
			mes "in the past few weeks...";
			next;
			mes "^3131ffThis would be a good";
			mes "opportunity to give her the...^000000";
			close;
		}
	}
	else if (lhz_curse == 24) {
		mes "[Setsu]";
		mes "...";
		mes "......";
		close;
	}
	else if (lhz_curse == 25) {
		mes "[Setsu]";
		mes "Excuse me, I can't still";
		mes "walk but I don't cry";
		mes "anymore. I'm doing my best!";
		close;
	}
	else {
		mes "[Crippled Girl]";
		mes "...";
		mes "......";
		mes "*Sigh...*";
		next;
		select("Hello, how are you?");
		mes "[Crippled Girl]";
		mes "Oh, I'm fine,";
		mes "thanks for asking.";
		mes "I'm just waiting for";
		mes "somebody, that's all.";
		if (lhz_curse == 19) {
			next;
			switch(select("Show her the Pendant.:Okay, have a good day.")) {
			case 1:
				break;
			case 2:
				mes "[Crippled Girl]";
				mes "Okay,";
				mes "bye-bye...";
				close;
			}
			mes "["+strcharinfo(0)+"]";
			mes "Um, would you have";
			mes "any idea who might";
			mes "have owned this pendant?";
			next;
			if (countitem(7341) < 1) {
				mes "[Crippled Girl]";
				mes "What are you talking about?";
				close;
			}
			emotion e_gasp,"Crippled Girl#li_tre";
			mes "[Crippled Girl]";
			mes "Oh, that's mine!";
			mes "I gave it to my big brother";
			mes "before he went away on some";
			mes "sort of business trip. You must";
			mes "be his friend, is that right?";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Actually, um,";
			mes "you know what...?";
			next;
			switch(select("Brutal Truth:Break it to her gently")) {
			case 1:
				mes "...";
				mes "......";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "...So basically, your";
				mes "brother's @lhz_ghost, oh right,";
				mes "did I mention he was dead?";
				mes "Anyway, so he's not alive";
				mes "anymore, but his spirit or";
				mes "whatever is still around and--";
				next;
				mes "[Crippled Girl]";
				mes "...";
				mes "......";
				next;
				mes "[Crippled Girl]";
				mes "...Dead?";
				mes "No! I don't believe you!";
				mes "He can't die! He was the";
				mes "bravest and the sweetest";
				mes "and the-- Leave me alone!";
				mes "Oh god, get the hell away!";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "...";
				mes "......";
				mes "Sheesh.";
				mes "Don't kill the";
				mes "messenger.";
				set lhz_curse,20;
				close2;
				warp "lighthalzen",322,323;
				end;
			case 2:
				if (countitem(7341) > 0) {
					mes "[Crippled Girl]";
					mes "Did you meet my";
					mes "big brother...?";
					next;
					mes "[Crippled Girl]";
					mes "My brother is a strong";
					mes "person, and I should be";
					mes "happy of that, because";
					mes "nothing could happen";
					mes "to him.";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "Um... yes. So...";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "Sure, your big brother must be happy.";
					mes "He'll come back sometime.";
					mes "You should sleep to be healthy";
					mes "once your brother returns.";
					next;
					mes "[Crippled Girl]";
					mes "Yes! I must be okay";
					mes "and be able to walk when my";
					mes "brother come.";
					next;
					mes "^3131ffYou place the";
					mes "old pendant";
					mes "into her hands.^000000";
					next;
					specialeffect2 EF_FORESTLIGHT4;
					mes "......";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "...............";
					next;
					mes "[Possessed "+strcharinfo(0)+"]";
					mes "^3131FFSetsu, please remember";
					mes "that I'd never do anything";
					mes "to hurt you. Forgive me for";
					mes "leaving you behind. I hope";
					mes "that one day we'll meet";
					mes "again, little princess.^000000";
					next;
					mes "[Possessed "+strcharinfo(0)+"]";
					mes "^3131FFUntil then, I want";
					mes "you to be happy, okay?";
					mes "Your brother's always";
					mes "gonna be looking out for";
					mes "you, one way or another...^000000";
					next;
					mes "[Setsu]";
					mes "My brother's...";
					mes "That's my brother's";
					mes "voice! Brother!";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "Eh? What? Whoa...";
					mes "What came over me?";
					mes "The last thing I reme--";
					next;
					mes "^FF0000Tears fall from the";
					mes "girl's face, then you...^000000";
					next;
					switch(select("Distract her:Comfort her")) {
					case 1:
						mes "["+strcharinfo(0)+"]";
						mes "Oh, all of this was a play...";
						mes "Y-yes a play, I was practising.";
						mes "Ha ha~ Is it okay, isn't it?";
						next;
						mes "[Setsu]";
						mes "Oh, you surprised me!";
						mes "Even though I didn't think";
						mes "it was really my brother, you know?";
						next;
						mes "["+strcharinfo(0)+"]";
						mes "Excuse me...";
						next;
						mes "[Setsu]";
						mes "I'll do my best!";
						mes "I must be okay when my brother return.";
						mes "He'll be very proud of me.";
						mes "Heh heh~";
						next;
						mes "["+strcharinfo(0)+"]";
						mes "Yes, I'm sure of that.";
						delitem 7341,1; //Worn_Out_Pendant
						set lhz_curse,25;
						close;
					case 2:
						mes "["+strcharinfo(0)+"]";
						mes "Crying have no use!";
						mes "You're a very pretty";
						mes "girl to be ruining your";
						mes "face with useless tears.";
						next;
						mes "[Setsu]";
						mes "............";
						next;
						mes "["+strcharinfo(0)+"]";
						mes "You should do your best";
						mes "to be healthy for the time";
						mes "your big brother return.";
						next;
						mes "[Setsu]";
						mes "Yes...";
						next;
						mes "["+strcharinfo(0)+"]";
						mes "Listen, when your brother";
						mes "return you'll celebrate in";
						mes "a beautiful place.";
						next;
						mes "[Setsu]";
						mes "Really?";
						mes "It's a promise then! Heh heh~";
						next;
						mes "["+strcharinfo(0)+"]";
						mes "I hope it'll be soon!";
						mes "When I return I want you to be";
						mes "able to walk. See you soon, then!";
						next;
						mes "[Setsu]";
						mes "I'll try hard!";
						delitem 7341,1; //Worn_Out_Pendant
						set lhz_curse,25;
						close;
					}
				}
				else {
					mes "[Crippled Girl]";
					mes "Did you meet my";
					mes "big brother...?";
					next;
					mes "[Crippled Girl]";
					mes "My brother is a strong";
					mes "person, and I should be";
					mes "happy of that, because";
					mes "nothing could happen";
					mes "to him.";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "Um... yes. So...";
					next;
					mes "["+strcharinfo(0)+"]";
					mes "Sure, your big brother must be happy.";
					mes "He'll come back sometime.";
					mes "You should sleep to be healthy";
					mes "once your brother returns.";
					next;
					mes "[Crippled Girl]";
					mes "Yes! I must be okay";
					mes "and be able to walk when my";
					mes "brother come.";
					close;
				}
			}
		}
		close;
	}
}

lighthalzen,324,322,0	script	#li_door	WARPNPC,2,2,{
OnTouch_:
	if ((lhz_curse > 19) && (lhz_curse < 23)) {
		mes "^3355FFThe door is locked.^000000";
		set lhz_curse,lhz_curse+1;
		close;
	}
	else if (lhz_curse > 23) {
		mes "^3355FFThe door is locked.^000000";
		next;
		mes "[Citizen]";
		mes "I'm sorry, but another";
		mes "epidemic is starting to";
		mes "spread around the slums.";
		mes "We're not going outside and we're keeping our children safe!";
		next;
		mes "[Citizen]";
		mes "Not to be unfriendly,";
		mes "but you should be careful";
		mes "too. The living conditions";
		mes "of this area aren't exactly";
		mes "sanitary, you know?";
		close;
	}
	else {
		warp "lhz_in03",15,162;
	}
	end;
}

lhz_in03,12,162,0	warp	#to_lhz		1,1,lighthalzen,321,322

lighthalzen,319,321,0	script	#li_bother	-1,2,2,{ //3,3
OnTouch_:
	if ((lhz_curse == 24 ) || (lhz_curse == 25)) {
		mes ".............";
		next;
		mes "*Shhhzzzzzzz!*";
		specialeffect2 EF_MAPPILLAR;
		next;
		mes "[????]";
		mes "...........";
		next;
		mes "[????]";
		mes "^FF0000...I'm sorry...";
		mes "......I appreciate";
		mes "that you.............^000000";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "H-huh?!";
		mes "What was that?";
		mes "That can't be the";
		mes "wind, I must be";
		mes "hearing things again...";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Wait. I thought I was";
		mes "rid of those thoughts";
		mes "or spirits, whatever was";
		mes "haunting me before. Maybe";
		mes "they still want me to do";
		mes "something for them. Hmmm...";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "I get the feeling that";
		mes "all of their suffering";
		mes "is tied to the ^FF0000Rekenber";
		mes "Corporation^000000 and that";
		mes "^FF0000Regenschirm Laboratory^000000.";
		set lhz_curse,26;
		changequest 2093,2094;
		if (checkre(3)) {
			if (BaseLevel < 70) getexp 30000,30000;
			else if ((BaseLevel > 69) && (BaseLevel < 80)) getexp 40000,70000;
			else if ((BaseLevel > 79) && (BaseLevel < 90)) getexp 70000,90000;
			else getexp 90000,90000;
		} else {
			if (BaseLevel < 70) getexp 800000,300000;
			else if ((BaseLevel > 69) && (BaseLevel < 80)) getexp 1000000,500000;
			else if ((BaseLevel > 79) && (BaseLevel < 90)) getexp 1500000,800000;
			else getexp 2000000,1000000;
		}
		close;
	}
	end;
}

lhz_in01,114,181,5	script	Representative#li_01	1_F_LIBRARYGIRL,{
	if (lhz_curse == 7) {
		mes "[Representative]";
		mes "Greetings, and welcome";
		mes "to the Rekenber Corporation.";
		mes "How may I be of service today?";
		next;
		switch(select("Building Information:Corporation History")) {
		case 1:
			mes "[Representative]";
			mes "Please tell me";
			mes "which floor you'd like";
			mes "to know more about.";
			next;
			while (1) {
				switch(select("1F:2F:B1:Cancel")) {
				case 1:
					mes "[Representative]";
					mes "The ^3131FFRekenber Library^000000 can";
					mes "be found at the end of the";
					mes "left hallway. Our library is";
					mes "a great resource of innovative";
					mes "ideas and information for our";
					mes "system development employees.";
					next;
					mes "[Representative]";
					mes "The ^3131FFBall Room^000000, where";
					mes "various official events are";
					mes "usually held, can be accessed";
					mes "through the right hallway.";
					next;
					break;
				case 2:
					mes "[Representative]";
					mes "Please use the stairs";
					mes "located on both sides of";
					mes "the Help Desk to go to the";
					mes "Second Floor. The Second";
					mes "Floor is mostly used for";
					mes "administrative purposes.";
					next;
					mes "[Representative]";
					mes "There, you can find";
					mes "the ^3131FFConference Room^000000,";
					mes "^3131FFSecretary's Office^000000, the";
					mes "^3131FFAuditorium^000000 and the";
					mes "^3131FFChairman's Office^000000.";
					next;
					break;
				case 3:
					mes "[Representative]";
					mes "The first underground floor";
					mes "is used by ^3131FFRegenschirm^000000,";
					mes "our laboratory affiliate. For";
					mes "security reasons, this floor";
					mes "is not accessible to visitors.";
					next;
					break;
				case 4:
					mes "[Representative]";
					mes "We are always doing our";
					mes "best to provide the best";
					mes "services to our customers.";
					mes "Remember that Rekenber";
					mes "is the name you can trust.";
					mes "Thank you and have a nice day.";
					close;
				}
			}
		case 2:
			mes "[Representative]";
			mes "If you're interested in";
			mes "learning the history of";
			mes "our corporation, please";
			mes "speak to the representative";
			mes "inside our Library. Thank you.";
			next;
			mes "[Representative]";
			mes "Please head down";
			mes "the hallway to the left in";
			mes "order to find our Library.";
			mes "Thank you and have a nice day.";
			set lhz_curse,8;
			changequest 2087,2088;
			close;
		}
	}
	else {
		mes "[Representative]";
		mes "Greetings, and welcome";
		mes "to the Rekenber Corporation.";
		mes "How may I be of service today?";
		next;
		switch(select("Building Information.")) {
		case 1:
			mes "[Representative]";
			mes "Please tell me";
			mes "which floor you'd like";
			mes "to know more about.";
			next;
			while (1) {
				switch(select("1F:2F:B1:Cancel")) {
				case 1:
					mes "[Representative]";
					mes "The ^3131FFRekenber Library^000000 can";
					mes "be found at the end of the";
					mes "left hallway. Our library is";
					mes "a great resource of innovative";
					mes "ideas and information for our";
					mes "system development employees.";
					next;
					mes "[Representative]";
					mes "The ^3131FFBall Room^000000, where";
					mes "various official events are";
					mes "usually held, can be accessed";
					mes "through the right hallway.";
					next;
					break;
				case 2:
					mes "[Representative]";
					mes "Please use the stairs";
					mes "located on both sides of";
					mes "the Help Desk to go to the";
					mes "Second Floor. The Second";
					mes "Floor is mostly used for";
					mes "administrative purposes.";
					next;
					mes "[Representative]";
					mes "There, you can find";
					mes "the ^3131FFConference Room^000000,";
					mes "^3131FFSecretary's Office^000000, the";
					mes "^3131FFAuditorium^000000 and the";
					mes "^3131FFChairman's Office^000000.";
					next;
					break;
				case 3:
					mes "[Representative]";
					mes "The first underground floor";
					mes "is used by ^3131FFRegenschirm^000000,";
					mes "our laboratory affiliate. For";
					mes "security reasons, this floor";
					mes "is not accessible to visitors.";
					next;
					break;
				case 4:
					mes "[Representative]";
					mes "We are always doing our";
					mes "best to provide the best";
					mes "services to our customers.";
					mes "Remember that Rekenber";
					mes "is the name you can trust.";
					mes "Thank you and have a nice day.";
					close;
				}
			}
		}
	}
}

lhz_in01,27,247,5	script	Representative#li_02	1_F_LIBRARYGIRL,{
	if (lhz_curse > 6) {
		mes "[Representative]";
		mes "Welcome to the";
		mes "Rekenber Corporation.";
		mes "How may I help you?";
		next;
		switch(select("Corporation History:Rekenber's Businesses")) {
		case 1:
			mes "[Representative]";
			mes "Rekenber was established";
			mes "400 years ago, around the";
			mes "same time as the foundation";
			mes "of the Schwaltzvalt Republic.";
			next;
			mes "[Representative]";
			mes "We began as the ''Zent Zerter";
			mes "Lighthal Research Center,''";
			mes "named after our first chairman.";
			mes "In 560 A.W. (After War), our";
			mes "organization was renamed after";
			mes "our new chairman, Mr. Rekenber.";
			next;
			mes "[Representative]";
			mes "Mr. Rekenber expanded the";
			mes "Corporation's purposes, but";
			mes "also founded the Regenschirm";
			mes "Laboratory to continue this";
			mes "company's original goal of";
			mes "scientific research.";
			next;
			mes "[Representative]";
			mes "In the year 700 A.W.,";
			mes "^FF0000Doctor Varmunt^000000 joined";
			mes "Regenschirm. It was his work";
			mes "in science that enabled the";
			mes "Rekenber Corporation to grow into the nation's biggest company.";
			if (lhz_curse == 8) set lhz_curse,9;
			else if (lhz_curse == 9) set lhz_curse,10;
			next;
			break;
		case 2:
			mes "[Representative]";
			mes "In addition to merchandising,";
			mes "freight transport and trading,";
			mes "the Rekenber Corporation is";
			mes "also heavily involved with";
			mes "providing the Airship service,";
			mes "one of our major projects.";
			next;
			mes "[Representative]";
			mes "Rekenber is involved in";
			mes "almost any business that";
			mes "you can imagine. Remember";
			mes "that Rekenber is the name";
			mes "that you can trust.";
			if (lhz_curse == 8) set lhz_curse,9;
			else if (lhz_curse == 9) set lhz_curse,10;
			next;
			break;
		}
		mes "[Representative]";
		mes "If you'd like to know more";
		mes "about our mission statement,";
		mes "please refer to the Rekenber";
		mes "Guidebook located to my side.";
		mes "Thank you and have a nice day.";
		changequest 2088,2089;
		close;
	}
	else {
		mes "[Representative]";
		mes "Welcome to the";
		mes "Rekenber Corporation.";
		mes "How may I help you?";
		next;
		switch(select("Building Information.")) {
		case 1:
			mes "[Representative]";
			mes "Please tell me";
			mes "which floor you'd like";
			mes "to know more about.";
			next;
			while (1) {
				switch(select("1F:2F:B1:Cancel")) {
				case 1:
					mes "[Representative]";
					mes "The ^3131FFRekenber Library^000000 can";
					mes "be found at the end of the";
					mes "left hallway. Our library is";
					mes "a great resource of innovative";
					mes "ideas and information for our";
					mes "system development employees.";
					next;
					mes "[Representative]";
					mes "The ^3131FFBall Room^000000, where";
					mes "various official events are";
					mes "usually held, can be accessed";
					mes "through the right hallway.";
					next;
					break;
				case 2:
					mes "[Representative]";
					mes "Please use the stairs";
					mes "located on both sides of";
					mes "the Help Desk to go to the";
					mes "Second Floor. The Second";
					mes "Floor is mostly used for";
					mes "administrative purposes.";
					next;
					mes "[Representative]";
					mes "There, you can find";
					mes "the ^3131FFConference Room^000000,";
					mes "^3131FFSecretary's Office^000000, the";
					mes "^3131FFAuditorium^000000 and the";
					mes "^3131FFChairman's Office^000000.";
					next;
					break;
				case 3:
					mes "[Representative]";
					mes "The first underground floor";
					mes "is used by ^3131FFRegenschirm^000000,";
					mes "our laboratory affiliate. For";
					mes "security reasons, this floor";
					mes "is not accessible to visitors.";
					next;
					break;
				case 4:
					mes "[Representative]";
					mes "We are always doing our";
					mes "best to provide the best";
					mes "services to our customers.";
					mes "Remember that Rekenber";
					mes "is the name you can trust.";
					mes "Thank you and have a nice day.";
					close;
				}
			}
		}
	}
}

lhz_in01,25,251,3	script	Rekenber Guidebook#li	HIDDEN_NPC,{
	mes "..............";
	next;
	mes "^3131FF#The Vision^000000";
	mes "In the pursuit of knowledge,";
	mes "Rekenber will search the";
	mes "Rune-Midgart continent for";
	mes "ancient relics. We hope to make";
	mes "significant scientific progress by learning the secrets of the past.";
	next;
	mes "By making scientific";
	mes "headway, we hope we can";
	mes "improve current technologies";
	mes "to provide more convenient";
	mes "and affordable services in";
	mes "the Schwaltzvalt Republic.";
	next;
	mes "^3131FF#The Commitment^000000";
	mes "Although magic and the";
	mes "power of the gods has always";
	mes "maintained an aura of mystery";
	mes "and superstition, Rekenber hopes^FFFFFF ^3131FF to understand these forces from";
	mes "a more logical standpoint.";
	next;
	mes "^FF0000Our goal is to make";
	mes "the lives of our customers";
	mes "easier and more enjoyable";
	mes "by making the ancient power";
	mes "of the gods more accessible";
	mes "by means of new technologies.";
	if (lhz_curse == 10) set lhz_curse,11;
	next;
	mes "..............";
	close;
}

lhz_in01,273,121,1	script	Mad Scientist#li	4_LGTSCIENCE,{
	if (lhz_curse == 13) {
		mes "[Wolfchev]";
		mes "No one shall";
		mes "interrupt my";
		mes "research! If you";
		mes "dare, I'll simply...";
		mes "Eat you. Eat you alive.";
		next;
		switch(select("No... N-no!:Do you need any help?")) {
		case 1:
			mes "[Wolfchev]";
			mes "Out of my sight,";
			mes "microcephalic fool!";
			close;
		case 2:
			mes "[Wolfchev]";
			mes "Huh? You think I have";
			mes "the luxury of remembering";
			mes "the face of every part-timer";
			mes "I've fired? Get lost, or I'll";
			mes "treat you to the pain of";
			mes "being eaten alive!";
			set lhz_curse,14;
			close;
		}
	}
	else if (lhz_curse == 14) {
		mes "[Wolfchev]";
		mes "You again?!";
		mes "What the hell do";
		mes "you want from me?!";
		emotion e_ag,"Mad Scientist#li";
		next;
		switch(select("Let me speak with you.:Sorry for bothering you.")) {
		case 1:
			mes "[Wolfchev]";
			mes "I don't have time to";
			mes "waste with drivel! I'm";
			mes "too busy with my research!";
			next;
			mes "[Wolfchev]";
			mes "...........!";
			emotion e_gasp,"Mad Scientist#li";
			next;
			mes "[Wolfchev]";
			mes "Ah, but wait! I am collecting";
			mes "something. Yes, bring me the";
			mes "thing I must collect. Yes, yes.";
			mes "Here's a hint... It's round...";
			mes "Shiny... Kids love playing games with them! Oh, I said too much!";
			set lhz_curse,15;
			changequest 2089,2090;
			close;
		case 2:
			emotion e_an,"Mad Scientist#li";
			mes "[Wolfchev]";
			mes "''Sorry?!'' Do you";
			mes "think ''sorry'' will";
			mes "get back that precious";
			mes "minute I've lost yelling";
			mes "at you?! Get the hell out!";
			close;
		}
	}
	else if (lhz_curse == 15) {
		if (countitem(746) > 0) {
			delitem 746,1; //Glass_Bead
			mes "[Wolfchev]";
			mes "Yes...! Beads!";
			mes "You brought them!";
			mes "You're not as dumb";
			mes "as I thought you'd be!";
			next;
			switch(select("Why do you want Glass Beads?")) {
			case 1:
				mes "[Wolfchev]";
				mes "..................";
				mes "I take that back!";
				mes "You should know by";
				mes "now that I would never";
				mes "tell you why I neeeeed";
				mes "these Beads. Bweh-heh!";
				emotion e_gg,"Mad Scientist#li";
				next;
				break;
			}
			mes "[Wolfchev]";
			mes "This favor you've done";
			mes "is worth a small chat and";
			mes "I can spare a minute or two";
			mes "for you inane questions. So";
			mes "what is it you want to know?!";
			next;
			while (1) {
				switch(select("Ask about hobbies:Ask about work")) {
				case 1:
					if (Sex == 1) {
						mes "[Wolfchev]";
						mes "Hyuu~ I think you're";
						mes "just a little too innocent";
						mes "to know about my secret";
						mes "hobby. Yes, yes, I couldn't";
						mes "tell you possibly, it'd be";
						mes "so weird, so strange...";
						next;
					}
					else {
						mes "[Wolfchev]";
						mes "Oh. Oh no, oh no,";
						mes "I couldn't possibly...";
						mes "It's a-- I-It's a secret.";
						mes "You wouldn't want to know";
						mes "anyway. Bweh-heh-heh-heh!";
						next;
					}
					break;
				case 2:
					mes "[Wolfchev]";
					mes "Oh, I don't know if you";
					mes "can call it work. After all,";
					mes "I do research whatever it is";
					mes "I want. And they pay me to";
					mes "do it! This is the best place";
					mes "for a scientist like me, yes.";
					next;
					mes "[Wolfchev]";
					mes "Now, in a perfect world,";
					mes "my test subjects would be";
					mes "much more cooperative, but";
					mes "I suppose I cannot blame";
					mes "them. Not that I cause them";
					mes "undue suffering or anything...";
					next;
					set .@exit,1;
					break;
				}
				if (.@exit) break;
			}
			switch(select("What kind of research?")) {
			case 1:
				mes "[Wolfchev]";
				mes "Well, I couldn't tell you";
				mes "exactly. But don't you";
				mes "worry, the discovery I'm";
				mes "working on will benefit the";
				mes "entire world, you'll see.";
				next;
				mes "[Wolfchev]";
				mes "Let's just say that once";
				mes "I'm successful, I'll satisfy";
				mes "one of mankind's most primal";
				mes "instincts, the desire to become";
				mes "powerful and gain dominance";
				mes "over those that are weaker.";
				next;
				mes "[Wolfchev]";
				mes "I haven't made as much";
				mes "progress as I'd like, but";
				mes "no matter. It's only a matter";
				mes "of experimentation! Yes, to";
				mes "make mankind stronger and";
				mes "better and more powerful and--";
				next;
				break;
			}
			select("Um, what are you testing on?");
			mes "[Wolfchev]";
			mes "What do you know?";
			mes "I better get back to";
			mes "work if I wish to keep";
			mes "on schedule. I can't afford";
			mes "the leisure of speaking with";
			mes "you any longer. Bweh heh heh!";
			set lhz_curse,16;
			close;
		}
		else {
			mes "[Wolfchev]";
			mes "I don't have time to";
			mes "waste with drivel! I'm";
			mes "too busy with my research!";
			next;
			mes "[Wolfchev]";
			mes "...........!";
			emotion e_gasp,"Mad Scientist#li";
			next;
			emotion e_gg,"Mad Scientist#li";
			mes "[Wolfchev]";
			mes "Ah, but wait! I am collecting";
			mes "something. Yes, bring me the";
			mes "thing I must collect. Yes, yes.";
			mes "Here's a hint... It's round...";
			mes "Shiny... Kids love playing games with them! Oh, I said too much!";
			close;
		}
	}
}

lhz_in01,286,226,3	script	Secretary Slierre#li	4_F_ZONDAGIRL,{
	if (lhz_curse == 26) {
		mes "[Sueii Slierre]";
		mes "Excuse me, but you are";
		mes "not allowed to be in here.";
		mes "If you have questions regarding";
		mes "the Rekenber Corporation, I can";
		mes "direct you to someone qualified";
		mes "to give you an answer.";
		next;
		switch(select("About the Slums:About Secretary Slierre")) {
		case 1:
			mes "[Sueii Slierre]";
			mes "The slums? All I know";
			mes "is that this corporation";
			mes "specifically targeted that";
			mes "area in order to provide ample";
			mes "opportunity for employment.";
			set lhz_curse,27;
			close;
		case 2:
			mes "[Sueii Slierre]";
			mes "I'm Sueii Slierre,";
			mes "the personal secretary";
			mes "for the chairman of the";
			mes "Rekenber Corporation.";
			close;
		}
	}
	else if (lhz_curse == 27) {
		mes "[Sueii Slierre]";
		mes "Did you have something";
		mes "else to ask? I can only";
		mes "divulge information that is";
		mes "public knowledge, but I can";
		mes "tell you who to contact for";
		mes "more specific inquiries.";
		next;
		switch(select("About the Laboratory:About the Corporation")) {
		case 1:
			mes "[Sueii Slierre]";
			mes "Rekenber is perhaps the";
			mes "biggest contributer of the";
			mes "Regenschirm Laboratory.";
			mes "Their work will benefit the";
			mes "entire Rune-Midgard continent, hence our highly involved support.";
			next;
			mes "[Sueii Slierre]";
			mes "A representative at the";
			mes "Help Desk will be happy";
			mes "to assist you if you have";
			mes "more inquiries regarding";
			mes "the Regenschirm Laboratory.";
			set lhz_curse,28;
			close;
		case 2:
			mes "[Sueii Slierre]";
			mes "I'm sorry, but I don't have";
			mes "any special information";
			mes "regarding our corporation.";
			mes "Why don't you ask one of";
			mes "our representatives at the";
			mes "Help Desk to learn more?";
			close;
		}
	}
	else if (lhz_curse == 28) {
		mes "[Sueii Slierre]";
		mes "You're back? I really";
		mes "doubt that I can be of";
		mes "any assistance to you.";
		next;
		switch(select("Wolfchev's Research")) {
		case 1:
			mes "[Sueii Slierre]";
			mes ".............!";
			emotion e_gasp,"Secretary Slierre#li";
			next;
			mes "[Sueii Slierre]";
			mes "How do you know";
			mes "Wolfchev? Are you an";
			mes "acquaintance of his or...?";
			next;
			switch(select("I'm a friend of his.:Oh, we're family, you know...:I've heard about him before, so...")) {
			case 1:
				mes "[Sueii Slierre]";
				mes "Well, Wolfchev is not";
				mes "only brilliant, he's also";
				mes "a respected professional.";
				mes "He should be doing just fine.";
				next;
				break;
			case 2:
				mes "[Sueii Slierre]";
				mes "Ah, you should be";
				mes "very proud of Wolfchev.";
				mes "In addition to being a";
				mes "genius, Wolfchev is also";
				mes "quite the professional,";
				mes "truly a model scientist.";
				next;
				break;
			case 3:
				mes "[Sueii Slierre]";
				mes "Ah yes, Wolfchev has";
				mes "quite the reputation. In";
				mes "fact, he's in such high";
				mes "demand that Regenschirm";
				mes "wants him on their staff.";
				close;
			}
			mes "[Sueii Slierre]";
			mes "Now if you'll excuse me,";
			mes "I have many task to perform,";
			mes "so please visit our Help Desk";
			mes "if you have further inquiries.";
			next;
			switch(select("W-Wait!:Alright, I understand.")) {
			case 1:
				mes "[Sueii Slierre]";
				mes "...";
				mes "......";
				next;
				break;
			case 2:
				mes "[Sueii Slierre]";
				mes "Thank you for your";
				mes "cooperation. As you well";
				mes "know, the Help Desk is there";
				mes "to answer any of your questions regarding the Rekenber Corporation.";
				close;
			}
			mes "[Sueii Slierre]";
			mes "I'm sorry, but please";
			mes "understand that my office";
			mes "isn't the place for visitors to";
			mes "submit their general inquiries.";
			mes "Please visit the Help Desk if";
			mes "you have any more questions.";
			next;
			select("About Wolfchev's Research");
			emotion e_dots,"Secretary Slierre#li";
			mes "[Sueii Slierre]";
			mes "I couldn't tell you any";
			mes "more about Wolfchev.";
			mes "But is there anything you";
			mes "need to tell me about him?";
			mes "Well, if you have something";
			mes "to ask, be quick about it.";
			next;
			switch(select("Wolfchev's Past:Wolfchev's Test Subjects")) {
			case 1:
				mes "[Sueii Slierre]";
				mes "I remember hearing that he";
				mes "received a high recommendation";
				mes "to work here, but specifics elude me since I don't work in Human";
				mes "Resources. There's a rumor that";
				mes "he had a troubled love life...";
				next;
				mes "[Sueii Slierre]";
				mes "But aside from a few";
				mes "rumors, we really don't";
				mes "know much about Wolfchev's";
				mes "personal life. But then again,";
				mes "it may be unethical to pry too";
				mes "much into our employee's lives.";
				close;
			case 2:
				break;
			}
			mes "[Sueii Slierre]";
			mes "Wolfchev's test subjects?";
			mes "Well, I know we have a policy";
			mes "of using the most humane";
			mes "methods depending on the";
			mes "experiment. And of course, he should only be testing on animals.";
			next;
			switch(select("Wolfchev's research is great!:His experiments are suspicious...")) {
			case 1:
				mes "[Sueii Slierre]";
				mes "Yes, yes, I'd agree if";
				mes "I understood science a";
				mes "little bit better. Now, you'll";
				mes "have to excuse me. I've been distracted long enough as it is...";
				close2;
				warp "lhz_in01",228,226;
				end;
			case 2:
				mes "[Sueii Slierre]";
				mes "What exactly do you mean?";
				mes "Are you sure that you haven't";
				mes "misunderstood anything about";
				mes "Wolfchev's work? You'll need";
				mes "to illustrate your claim for us";
				mes "to be on the same page...";
				next;
				switch(select("Show Evidence:Cancel")) {
				case 1:
					if (countitem(7345) > 0) {
						mes "^3355FFYou reveal the Handcuffs";
						mes "you found in the laboratory,";
						mes "and Secretary Slierre's face";
						mes "is instantly shadowed by a";
						mes "deeply troubled look.^000000";
						next;
						mes "[Sueii Slierre]";
						mes "...";
						mes "......";
						next;
						select("What's Regenschirm up to?:What's Wolfchev up to?");
						mes "[Sueii Slierre]";
						mes "...";
						mes "......";
						emotion e_ic,"Secretary Slierre#li";
						next;
						mes "[Sueii Slierre]";
						mes "So... You're";
						mes "suspicious about";
						mes "Wolfchev's research in";
						mes "the Regenschirm Laboratory?";
						next;
						switch(select("Yes:No")) {
						case 1:
							break;
						case 2:
							mes "[Sueii Slierre]";
							mes "Wait, what exactly";
							mes "do you feel suspicious";
							mes "about? Basically, which";
							mes "party do you feel is most";
							mes "at fault in this situation?";
							next;
							switch(select("Regenschirm:Mr. Wolfchev")) {
							case 1:
								mes "[Sueii Slierre]";
								mes "Let me assure you that";
								mes "Regenschirm has a strict set";
								mes "of protocals and procedures";
								mes "to ensure safety and the";
								mes "prevention of unnecessary";
								mes "cruelty in experimentation.";
								next;
								switch(select("What about the creatures in Regenschirm?")) {
								case 1:
									mes "[Sueii Slierre]";
									mes "Creatures? I would";
									mes "guess that they're the";
									mes "result of experimentation.";
									mes "But I wouldn't know for sure.";
									next;
									break;
								}
								break;
							case 2:
								break;
							}
							break;
						}
						mes "[Sueii Slierre]";
						mes "I can't be sure right";
						mes "now, but this looks like";
						mes "fairly concrete evidence.";
						mes "We'll send some people over";
						mes "to Regenschirm right away!";
						next;
						mes "[Sueii Slierre]";
						mes "For now, your claim";
						mes "merits an investigation.";
						mes "I'll let you know if we";
						mes "find anything significant...";
						set lhz_curse,30;
						close;
					}
					else {
						mes "[Sueii Slierre]";
						mes "Evidence...?";
						mes "I'm sorry, but you don't";
						mes "seem to be carrying anything";
						mes "that can be construed as proof.";
						mes "I suggest you bring something that actually supports your claim.";
						set lhz_curse,29;
						close;
					}
					break;
				case 2:
					mes "[Sueii Slierre]";
					mes "If you're finished,";
					mes "I'd like to get back on";
					mes "task. Please excuse me.";
					close2;
					set lhz_curse,30;
					end;
				}
				break;
			}
			break;
		}
	}
	else if (lhz_curse == 29) {
		mes "[Sueii Slierre]";
		mes "Hmm, have you come back";
		mes "to address your claim about";
		mes "Wolfchev's work? If you don't";
		mes "have any evidence, then you";
		mes "shouldn't be making rumors...";
		next;
		if (countitem(7345) > 0) {
			mes "^3355FFYou reveal the Handcuffs";
			mes "you found in the laboratory,";
			mes "and Secretary Slierre's face";
			mes "is instantly shadowed by a";
			mes "deeply troubled look.^000000";
			next;
			mes "[Sueii Slierre]";
			mes "...";
			mes "......";
			next;
			select("What's Regenschirm up to?:What's Wolfchev up to?");
			mes "[Sueii Slierre]";
			mes "...";
			mes "......";
			emotion e_ic,"Secretary Slierre#li";
			next;
			mes "[Sueii Slierre]";
			mes "So... You're";
			mes "suspicious about";
			mes "Wolfchev's research in";
			mes "the Regenschirm Laboratory?";
			next;
			switch(select("Yes:No")) {
			case 1:
				break;
			case 2:
				mes "[Sueii Slierre]";
				mes "Wait, what exactly";
				mes "do you feel suspicious";
				mes "about? Basically, which";
				mes "party do you feel is most";
				mes "at fault in this situation?";
				next;
				switch(select("Regenschirm:Mr. Wolfchev")) {
				case 1:
					mes "[Sueii Slierre]";
					mes "Let me assure you that";
					mes "Regenschirm has a strict set";
					mes "of protocals and procedures";
					mes "to ensure safety and the";
					mes "prevention of unnecessary";
					mes "cruelty in experimentation.";
					next;
					switch(select("What about the creatures in Regenschirm?")) {
					case 1:
						mes "[Sueii Slierre]";
						mes "Creatures? I would";
						mes "guess that they're the";
						mes "result of experimentation.";
						mes "But I wouldn't know for sure.";
						next;
						break;
					}
					break;
				case 2:
					break;
				}
				break;
			}
			mes "[Sueii Slierre]";
			mes "I can't be sure right";
			mes "now, but this looks like";
			mes "fairly concrete evidence.";
			mes "We'll send some people over";
			mes "to Regenschirm right away!";
			next;
			mes "[Sueii Slierre]";
			mes "For now, your claim";
			mes "merits an investigation.";
			mes "I'll let you know if we";
			mes "find anything significant...";
			set lhz_curse,30;
			close;
		}
		else {
			mes "[Sueii Slierre]";
			mes "Hmm. I can't consider";
			mes "whatever you brought this";
			mes "time as evidence that would";
			mes "allay my doubts about your";
			mes "claim. Now, if you'll excuse";
			mes "me, I need to get back on task.";
			set lhz_curse,29;
			close2;
			warp "lhz_in01",228,226;
			end;
		}
	}
	else if (lhz_curse == 30) {
		set .@li_keka,rand(1,10);
		if (.@li_keka > 7) {
			if (checkweight(1201,1) == 0) {
				mes "[Sueii Slierre]";
				mes "Oh, I'd like to have";
				mes "a word with you. Would";
				mes "you please come back after";
				mes "reducing the weight of the";
				mes "items you are carrying please?";
				close;
			}
			mes "[Sueii Slierre]";
			mes "Oh good, you're here.";
			mes "You were right all along.";
			mes "In our investigation, we found";
			mes "that Wolfchev was conducting";
			mes "unauthorized and very dangerous";
			mes "research. I owe you our thanks.";
			next;
			select("What was he doing...?");
			mes "[Sueii Slierre]";
			mes "It turns out that Wolfchev";
			mes "was kidnapping weak and sick";
			mes "people from the slums and";
			mes "using them as his guinea pigs.";
			mes "Rest assured, he'll be punished";
			mes "for his behavior, if not fired.";
			next;
			mes "[Sueii Slierre]";
			mes "I think you deserve an";
			mes "apology. Without your";
			mes "report, our corporation's";
			mes "reputation could have been";
			mes "potentially damaged. Thank you.";
			next;
			mes "[Sueii Slierre]";
			mes "Yes, there's nothing so";
			mes "taboo as trying to perform";
			mes "Homunculus experiments";
			mes "on people! Anyway, please";
			mes "accept this as a token of";
			mes "our gratitude, adventurer.";
			set lhz_curse,31;
			changequest 2094,2095;
			getitem 603,1; //Old_Blue_Box
			getitem 12016,10; //Speed_Up_Potion
			next;
			mes "[Sueii Slierre]";
			mes "Let me promise you";
			mes "that Rekenber will ensure";
			mes "that this kind of incident";
			mes "will not be repeated and";
			mes "we'll do everything in our";
			mes "power to compensate for this...";
			close;
		}
		else {
			mes "[Sueii Slierre]";
			mes "Oh, our investigation";
			mes "of your claim is still in";
			mes "progress. However, we";
			mes "will let you know when any";
			mes "new developments arise.";
			close;
		}
	}
	else if (lhz_curse > 30) {
		mes "[Sueii Slierre]";
		mes "I'm glad to know that";
		mes "we have such proactive";
		mes "and concerned customers";
		mes "such as yourself to support";
		mes "the Rekenber Corporation.";
		close;
	}
	else {
		mes "[Sueii Slierre]";
		mes "Excuse me, but you are";
		mes "not allowed to be in here.";
		mes "Please visit the Help Desk";
		mes "if you have any questions about";
		mes "the Rekenber Corporation.";
		mes "Thank you for cooperating.";
		close;
	}
}

lhz_que01,94,24,0	script	#li_end	-1,2,2,{
OnTouch_:
	if (lhz_curse > 30) {
		mes "^3131FFThere's no trace of";
		mes "that mad scientist. Only";
		mes "his stacks of well organized";
		mes "files remain here in the lab.^000000";
		if (lhz_curse == 31) {
			set lhz_curse,32;
			completequest 2095;
		}
		close;
	}
	end;
}

lhz_in01,43,114,0	script	#li_toend	WARPNPC,1,1,{
OnTouch_:
	if (lhz_curse > 30) {
		warp "lhz_que01",97,30;
	}
	else {
		warp "lhz_in01",277,130;
	}
	end;
}

lhz_que01,97,33,0	warp	#li_toin01	1,1,lhz_in01,43,120
lhz_in01,278,132,0	warp	#li_toin02	1,1,lhz_in01,43,120

lhz_que01,89,15,3	script	File#li	HIDDEN_NPC,{
	mes "Name: Engeod";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	next;
	mes "Name: Kashutii";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	next;
	mes "Name: Prufoz";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	close;
}

lhz_in01,269,114,3	script	A File#li-1	HIDDEN_NPC,{
	mes "Name: Engeod";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	next;
	mes "Name: Kashutii";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	next;
	mes "Name: Prufoz";
	mes "Age: XX";
	mes "Height: XXX";
	mes "Weight: XX";
	close;
}

// President Quest, a.k.a. Schwartzvalt Triology Quest
//============================================================
lighthalzen,179,170,4	script	Ordinary Man	4W_M_02,{

	if(!lhz_boss)
	{
		mes "[Ghalstein]";
		mes "Hello there~";
		mes "Isn't Lighthalzen such";
		mes "a wonder to behold with";
		mes "all of its splendor and";
		mes "magnificent beauty?";
		next;
		switch( select( "I guess.","Yes, it is.","Well, I don't know." ) )
		{
			case 1:
				mes "[Ghalstein]";
				mes "Oh, and the weather is";
				mes "so nice today, perfect";
				mes "for a stroll in the park";
				mes "or a lovely picnic. Ah~";
				break;

			case 2:
				mes "[Ghalstein]";
				mes "Oh, I'm so glad you";
				mes "agree. The people who";
				mes "live here are so kind and";
				mes "so happy, you can literally";
				mes "feel everyone's gentle warmth.";
				break;

			case 3:
				mes "[Ghalstein]";
				mes "Well, maybe if you";
				mes "don't see it right this";
				mes "moment, I'm sure you'll";
				mes "discover something to";
				mes "love about this city soon.";
				break;
		}
		next;
		if(BaseLevel < 60)
		{
			mes "[Ghalstein]";
			mes "Ha ha ha!";
			mes "Anyway, I hope you";
			mes "have a good day today~";
			close;
		}
		mes "[Ghalstein]";
		mes "Yes, Lighthalzen";
		mes "couldn't be perfecter.";
		mes "Ahahahaha... But still...";
		mes "Hm. Um. Oh, never mind.";
		next;
		mes "[Ghalstein]";
		mes "Ha ha ha!";
		mes "Anyway, I hope you";
		mes "have a good day today~";
		set lhz_boss,1;
		close;
	}
	else if(lhz_boss == 1)
	{
		if(rand(1,5) == 4)
		{
			mes "[Ghalstein]";
			mes "Hm? It's a little";
			mes "cloudy today, isn't it?";
			mes "It would be nice to stay";
			mes "inside, listening to some";
			mes "nice music while enjoying";
			mes "a hot cup of tea, wouldn't it?";
			close;
		}
		mes "[Ghalstein]";
		mes "Ahhh!";
		mes "Such pleasant weather~";
		mes "I'm so glad I'm outside";
		mes "and enjoying the sunlight.";
		mes "Feel it. It's so warm and";
		mes "nice on your face, isn't it?";
		close;
	}
	else if(lhz_boss == 2)
	{
		mes "[Ghalstein]";
		mes "The sun is gently";
		mes "shining, the breeze is";
		mes "gently blowing. Oh, this";
		mes "weather could not be better!";
		next;
		switch( select( "Yes, you're right.","Uh, what were you doing just now?" ) )
		{
			case 1:
				mes "[Ghalstein]";
				mes "Yes, right now is the";
				mes "best time to be outside";
				mes "and to enjoy all of this";
				mes "fresh, wonderful air. Come,";
				mes "take a deep breath with me.";
				mes "Ooooh. Ahhhhhh~ Excellent!";
				close;

			case 2:
				mes "[Ghalstein]";
				mes "...";
				mes "......";
				mes "I don't quite follow what";
				mes "you're saying. I was merely";
				mes "enjoying the sunny perfection";
				mes "of Lighthalzen as usual...";
				next;
				switch( select( "But I heard you talking about something..." ) )
				{
					case 1:
						break;
				}
				mes "[Ghalstein]";
				mes "No! You must";
				mes "have mistaken me";
				mes "for somebody else!";
				mes "Now, if you'll excuse me...";
				set lhz_boss,3;
				next;
				mes "^3355FFEven if it wasn't";
				mes "Ghalstein that you";
				mes "just heard, he reacted";
				mes "pretty strongly to what";
				mes "you said to to him. Almost";
				mes "as if he had something to hide... ^000000";
				close;
		}
	}
	else if(lhz_boss == 3)
	{
		mes "[Ghalstein]";
		mes "Hm? Judging from the";
		mes "look on your face, you";
		mes "apparently still believe";
		mes "that I was involved in some";
		mes "kind of clandestine meeting.";
		next;
		switch( select( "Yes, I'm sure of it!","Well..." ) )
		{
			case 1:
				mes "["+strcharinfo(0)+"]";
				mes "Yes, I'm sure of it!";
				mes "That was definitely you!";
				mes "Your voice, your way of";
				mes "speaking is unmistakable!";
				next;
				mes "[Ghalstein]";
				mes "......";
				mes "..........";
				mes "...............";
				next;
				mes "[Ghalstein]";
				mes "Alright. Yes, it's";
				mes "true that I did meet";
				mes "someone in secret. But";
				mes "what gives you the right";
				mes "to interrogate me in this";
				mes "rather aggressive fashion?";
				next;
				switch( select( "I'm not interrogating...","Sorry about that." ) )
				{
					case 1:
						mes "["+strcharinfo(0)+"]";
						mes "I'm not interrogating";
						mes "you. No, not at all.";
						mes "It's, um, it's just...";
						next;
						switch( select( "Who are you dealing with?","I was just curious." ) )
						{
							case 1:
								mes "["+strcharinfo(0)+"]";
								mes "Who are you dealing";
								mes "with? I heard something";
								mes "about some organization";
								mes "that's supposedly very";
								mes "powerful and I'm starting";
								mes "to get really concerned.";
								next;
								mes "["+strcharinfo(0)+"]";
								mes "I don't think I can";
								mes "ignore hearing about";
								mes "any kind of dangerous";
								mes "corporation, even if";
								mes "I wanted to. Turning my";
								mes "back to this seems wrong...";
								next;
								mes "[Ghalstein]";
								mes "Hm...";
								mes "You really";
								mes "feel that way?";
								next;
								mes "[Ghalstein]";
								mes "Please give me";
								mes "a moment. I need";
								mes "some time to think";
								mes "about how I can best";
								mes "handle this situation.";
								set lhz_boss,4;
								close;

							case 2:
								mes "[Ghalstein]";
								mes "Just curious...?";
								mes "Well, I hope that";
								mes "you don't interfere";
								mes "too much with other";
								mes "people's lives just";
								mes "out of curiosity.";
								next;
								mes "[Ghalstein]";
								mes "You really shouldn't";
								mes "make something your";
								mes "business if you're not";
								mes "interested or willing";
								mes "to commit. Now, if you";
								mes "would excuse me...";
								close;
						}
					case 2:
						mes "["+strcharinfo(0)+"]";
						mes "Sorry about that.";
						mes "I didn't mean to";
						mes "stick my nose into";
						mes "your personal business.";
						next;
						mes "[Ghalstein]";
						mes "Well, that's quite";
						mes "alright. I accept";
						mes "your apology, but";
						mes "I must warn you";
						mes "not to pry into my";
						mes "personal affairs.";
						close;
				}

			case 2:
				mes "["+strcharinfo(0)+"]";
				mes "Well...";
				mes "Now I don't know.";
				mes "I suppose I could";
				mes "be wrong, I guess.";
				next;
				mes "[Ghalstein]";
				mes ".......";
				mes "Yes, I wouldn't";
				mes "recommend running";
				mes "around, indiscriminately";
				mes "accusing random people";
				mes "of doing strange things.";
				close;
		}
	}
	else if(lhz_boss == 4)
	{
		mes "[Ghalstein]";
		mes "I've come into a";
		mes "decision and found";
		mes "a way that I can let";
		mes "you into my confidence";
		mes "without putting the efforts";
		mes "of my organization at risk.";
		next;
		mes "[Ghalstein]";
		mes "As you may have already";
		mes "guessed, I'm a member of an";
		mes "organization whose ultimate";
		mes "goal is to put an end to the";
		mes "Rekenber Corporation.";
		next;
		mes "[Ghalstein]";
		mes "However, before I relate";
		mes "more information regarding";
		mes "my organization and its work, I shall require your cooperation.";
		next;
		switch( select( "How can I cooperate?" ) )
		{
			case 1:
				break;
		}
		mes "["+strcharinfo(0)+"]";
		mes "How can I cooperate?";
		mes "Um, what exactly is it";
		mes "that you want me to do?";
		next;
		mes "[Ghalstein]";
		mes "You do seem interested";
		mes "in knowing more about us,";
		mes "and we can also use your";
		mes "expertise as an adventurer.";
		mes "But first you must decide if";
		mes "you will commit to cooperation.";
		next;
		switch( select( "I still don't get it...","Sure, I'll cooperate.","No, thanks." ) )
		{
			case 1:
				mes "[Ghalstein]";
				mes "Alright, let me make this ";
				mes "clearer for you. You have";
				mes "two choices.";
				next;
				switch( select( "Two choices?" ) )
				{
					case 1:
						break;
				}
				mes "[Ghalstein]";
				mes " If you choose";
				mes "to cooperate with us, you'll";
				mes "need to periodically drink";
				mes "this red magic tonic.";
				next;
				mes "[Ghalstein]";
				mes "The red tonic will allow";
				mes "us to monitor your every";
				mes "move so that we know you";
				mes "won't betray us. You'll have to";
				mes "continue cooperating or else";
				mes "we won't give you the cure.";
				next;
				mes "[Ghalstein]";
				mes "Throughout our mission,";
				mes "you'll need to take a red";
				mes "tonic every so often to avoid";
				mes "suffering fron unpleasant";
				mes "consequences. When we";
				mes "finish, you get the antidote.";
				next;
				switch( select( "........." ) )
				{
					case 1:
						break;
				}
				mes "[Ghalstein]";
				mes "If you choose not to";
				mes "cooperate, simply drink";
				mes "this blue tonic, which will";
				mes "erase every fragment of your";
				mes "memory regarding our meeting.";
				next;
				mes "[Ghalstein]";
				mes "So, what have";
				mes "you decided to do?";
				next;
				switch( select( "Don't cooperate","Cooperate" ) )
				{
					case 1:
						break;

					case 2:
						mes "[Ghalstein]";
						mes "Ah, good choice.";
						mes "So will you take";
						mes "this red tonic?";
						next;
						switch( select( "Do not take it.","Take it." ) )
						{
							case 1:
								break;

							case 2:
								mes "[Ghalstein]";
								mes "Very good.";
								mes "Then please,";
								mes "drink this right away.";
								next;
								mes "^3355FFYou drink the red tonic.";
								mes "It doesn't feel any different";
								mes "from a Red Potion, but it";
								mes "would be wise to cooperate";
								mes "with Ghalstein until this";
								mes "mission is accomplished.^000000";
								next;
								mes "[Ghalstein]";
								mes "You may feel a little";
								mes "disoriented after drinking";
								mes "this tonic for the first time.";
								mes "I'll give you a moment to";
								mes "steady yourself before we";
								mes "talk about our mission.";
								set lhz_boss,5;
								close;
						}
						break;
				}
				break;

			case 2:
				mes "[Ghalstein]";
				mes "Ah, good choice.";
				mes "So will you take";
				mes "this red tonic?";
				next;
				switch( select( "Do not take it.","Take it." ) )
				{
					case 1:
						break;
	
					case 2:
						mes "[Ghalstein]";
						mes "Very good.";
						mes "Then please,";
						mes "drink this right away.";
						next;
						mes "^3355FFYou drink the red tonic.";
						mes "It doesn't feel any different";
						mes "from a Red Potion, but it";
						mes "would be wise to cooperate";
						mes "with Ghalstein until this";
						mes "mission is accomplished.^000000";
						next;
						mes "[Ghalstein]";
						mes "You may feel a little";
						mes "disoriented after drinking";
						mes "this tonic for the first time.";
						mes "I'll give you a moment to";
						mes "steady yourself before we";
						mes "talk about our mission.";
						set lhz_boss,5;
						close;
				}

			case 3:
				break;
		}
		mes "[Ghalstein]";
		mes "You really feel";
		mes "that way? Well, that's";
		mes "a shame. Pity, really...";
		next;
		mes "^3355FFYou suddenly get the";
		mes "weird feeling that someone";
		mes "has been behind you this";
		mes "entire time. As you slowly";
		mes "turn around to look, you";
		mes "were knocked unconscious...^000000";
		percentheal 100,0;
		percentheal -50,0;
		next;
		mes "..........";
		mes "........";
		mes ".....";
		mes "..";
		next;
		mes "[??????]";
		mes "^666666Now...^000000";
		if(Sex == 1) mes "^666666Make him^000000";
		else mes "^666666Make her^000000";
		mes "^666666swallow this pill.^000000";
		next;
		mes "^3355FFYou're forced to swallow";
		mes "some strange pill which";
		mes "immediately makes all your";
		mes "thoughts hazier until it begins";
		mes "to feel like your entire mind";
		mes "is getting bleached somehow.^000000";
		set lhz_boss,0;
		close2;
		warp "lighthalzen",217,313;
		end;
	}
	else if(lhz_boss == 5)
	{
		mes "[Ghalstein]";
		mes "So how are you feeling?";
		mes "Any nausea that you may";
		mes "be experiencing should";
		mes "be going away very soon.";
		mes "Anyway, let's get started.";
		next;
		mes "[Ghalstein]";
		mes "Rekenber Corporation";
		mes "is closely affiliated with";
		mes "Regenschirm, an underground";
		mes "laboratory inhabited by strange";
		mes "and suspicious creatures.";
		next;
		mes "[Ghalstein]";
		mes "Your mission will be to";
		mes "infiltrate this underground lab";
		mes "and bring back evidence which";
		mes "proves the existence of these";
		mes "creatures. You must gather";
		mes "various kinds of proof.";
		next;
		mes "[Ghalstein]";
		mes "But more importantly,";
		mes "there is ^FF0000something there";
		mes "that you have to bring";
		mes "back to me^000000. I can't tell";
		mes "you exactly what it is,";
		mes "but trust me. You'll know.";
		next;
		mes "[Ghalstein]";
		mes "If you search the";
		mes "Laboratory enough,";
		mes "you'll find what I'm";
		mes "talking about. In any";
		mes "case, you'll need to find";
		mes "a way to get inside the lab.";
		next;
		mes "[Ghalstein]";
		mes "It might be helpful to";
		mes "know that we've received";
		mes "reports about disappearances";
		mes "of people from the ^FF0000eastside";
		mes "slums^000000. We believe they are";
		mes "perhaps traveling illegally...";
		next;
		mes "[Ghalstein]";
		mes "If someone there is";
		mes "transporting people";
		mes "without authorization,";
		mes "maybe you can find a";
		mes "contact who can sneak";
		mes "you inside the Laboratory.";
		set lhz_boss,6;
		changequest 12015,12016;
		close;
	}
	else if(lhz_boss == 6)
	{
		mes "[Ghalstein]";
		mes "For now, it may be best";
		mes "to start investigating the";
		mes "eastside slums to see if you";
		mes "can find somebody who can";
		mes "get you inside the Laboratory.";
		close;
	}
	else if(lhz_boss == 7)
	{
		if(!MISC_QUEST&512)
		{
			mes "[Ghalstein]";
			mes "An error occurred.";
			close;
		}
		if ((countitem(7346)) && (countitem(7347) > 9) && (countitem(7345) > 9))
		{
			mes "[Ghalstein]";
			mes "Ah, this looks like a";
			mes "sufficient amount of";
			mes "evidence for us to be";
			mes "able to effectively attack";
			mes "our enemy. I believe you're";
			mes "ready for the next mission.";
			next;
			mes "[Ghalstein]";
			mes "But first, I believe it's";
			mes "time for another red tonic";
			mes "dose so that we can keep";
			mes "monitoring you. Oh, and";
			mes "don't worry, it's not addictive";
			mes "or anything strange like that.";
			next;
			mes "[Ghalstein]";
			mes "Now, find ^FF0000Gusharr^000000, one of";
			mes "our members, ^FF0000near Juno^000000.";
			mes "He will tell you about your";
			mes "next mission. Show this to";
			mes "him to prove that you are";
			mes "working with us. Don't forget.";
			delitem 7346,1; //Pile_Of_Ymir_Heart
			delitem 7347,10; //Lab_Staff_Record
			delitem 7345,10; //Armlet_Of_Prisoner
			set lhz_boss,8;
			getitem 7348,1; //Indication_Of_Member01
			changequest 12016,12017;
			close;
		}
		else if((!countitem(7346)) && (!countitem(7347)) && (!countitem(7345)))
		{
			mes "[Ghalstein]";
			mes "When you get inside the";
			mes "Laboratory, make sure that";
			mes "you search around for any";
			mes "records and get any sort of";
			mes "concrete evidence we can";
			mes "use. I'll be counting on you.";
			close;
		}
		else
		{
			mes "[Ghalstein]";
			mes "We'll need more evidence";
			mes "than this from the Laboratory";
			mes "to make any impact against our";
			mes "enemy. I know what we need is";
			mes "difficult to find, but I'm sure";
			mes "that you can pull this off.";
			close;
		}
	}
	else if(lhz_boss == 8)
	{
		mes "[Ghalstein]";
		mes "Please find Gushaar";
		mes "in the vicinity of Juno.";
		mes "He will give you all the";
		mes "details for your next mission.";
		close;
	}
	else if(lhz_boss < 25)
	{
		mes "[Ghalstein]";
		mes "You've made the decision";
		mes "to help us in order to learn";
		mes "more about our organzation.";
		mes "We appreciate all the help we";
		mes "can get, but I hope you don't";
		mes "regret getting in this deep.";
		next;
		mes "[Ghalstein]";
		mes "There's a certain price";
		mes "for knowledge. I believe";
		mes "you're capable of paying it,";
		mes "but whether or not this ordeal";
		mes "will be worthwhile to you is";
		mes "difficult to determine.";
		close;
	}
	else if(lhz_boss < 43)
	{
		mes "[Ghalstein]";
		mes "You're so close to";
		mes "accomplishing your";
		mes "mission. If all goes as";
		mes "planned, we can do some";
		mes "real damage to our enemy.";
		mes "And you'll finally be free.";
		close;
	}
	else if(lhz_boss == 43)
	{
		mes "[Ghalstein]";
		mes "I can't believe what";
		mes "happened. I just heard";
		mes "that the president was";
		mes "betrayed! This is horrible!";
		mes "We'll have to start all over.";
		mes "Was it all for nothing?!";
		next;
		mes "[Ghalstein]";
		mes "No. No, Jargeah would be";
		mes "so disappointed in me if";
		mes "I just gave up. I'll have to";
		mes "follow our dream, no matter";
		mes "what the obstacles are.";
		mes "Jargeah, give me strength!";
		next;
		mes "[Ghalstein]";
		mes "Also, you've done a great";
		mes "service for us. Although we";
		mes "failed, you carried out your";
		mes "missions perfectly. Here,";
		mes "take this antidote so that";
		mes "you'll finally be free of us.";
		next;
		mes "[Ghalstein]";
		mes "I'd like you to take";
		mes "this small gift, as way";
		mes "of apology. We asked you";
		mes "to do so much, but ultimately,";
		mes "we weren't able to accomplish";
		mes "what we set out to do. Still...";
		set lhz_boss,44;
		getitem 617,1; //Old_Violet_Box
		getexp (checkre(3))?180000:1800000,0;
		completequest 12028;
		next;
		mes "[Ghalstein]";
		mes "I'd like to thank you";
		mes "for everything. Hopefully,";
		mes "you found the answers";
		mes "that you were looking for";
		mes "when you decided to help";
		mes "us. Farewell, faithful friend.";
		close;
	}
	else
	{
		mes "[Ghalstein]";
		mes "I hate being patient,";
		mes "but the old adage is";
		mes "true. He who runs away,";
		mes "lives to fight another day.";
		mes "But that day seems so";
		mes "far off into the future...";
		close;
	}
}

lighthalzen,173,167,1	script	Switch	-1,2,4,{

OnTouch:
	if(lhz_boss == 1)
	{
		mes "[??????]";
		mes "^666666Come on.";
		mes "This way.^000000";
		next;
		mes "[??????]";
		mes "^333333Hurry up, before";
		mes "the others see you...^000000";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "(Wait a second...";
		mes "That voice is";
		mes "awfully familiar.)";
		next;
		switch( select( "Ignore it.","Keep listening." ) )
		{
			case 1:
				mes "["+strcharinfo(0)+"]";
				mes "(That voice is";
				mes "awfully familiar...";
				mes "But what do I care?)";
				close;
			
			case 2:
				mes "["+strcharinfo(0)+"]";
				mes "(This is too weird.";
				mes "I guess I better keep";
				mes "listening to see what";
				mes "I can learn about this...)";
				next;
				mes "[??????]";
				mes "^333333So why did you tell";
				mes "me to come to such";
				mes "a dangerous place...?^000000";
				next;
				mes "^3355FFThat's...^000000";
				mes "That's ^660000Ghalstein's^3355FF voice!^000000";
				next;
				mes "[????]";
				mes "^666666Something unexpected";
				mes "came up. Hence the sudden";
				mes "change in plans. Now listen...^000000";
				next;
				mes "^3355FFSuddenly, both of the";
				mes "voices grew much quieter";
				mes "as the two men spoke to each";
				mes "other in low, hoarse whispers";
				mes "that are almost inaudible.^000000";
				next;
				mes "[????]";
				mes "^666666....";
				mes "...Relate.....";
				mes "...Business.....Kafr...^000000";
				next;
				mes "[Ghalstein]";
				mes "^333333Oh. That does";
				mes "sound very urgent.";
				mes "But it's not safe to";
				mes "talk about this here.";
				mes "Let's move somewhere";
				mes "a little more secure.^000000";
				next;
				mes "[????]";
				mes "^666666No problem.";
				mes "........................^000000";
				next;
				mes "........................";
				mes ".....................";
				mes "..................";
				next;
				mes "^3355FFThat other voice...";
				mes "Whoever it belonged";
				mes "to is gone! What's";
				mes "going on here?^000000";
				set lhz_boss,2;
				setquest 12015;
				close;
		}
	}
}

yuno_fild04,165,245,4	script	Dismal Guy	4_M_ORIENT02,{

	if(lhz_boss < 8)
	{
		mes "[Gushaar]";
		mes "Decisions, decisions.";
		mes "Sometimes it's hard to";
		mes "make a choice when it";
		mes "isn't clear which one will";
		mes "give you the most benefit.";
		next;
		mes "[Gushaar]";
		mes "I think most of the good";
		mes "things in life have some";
		mes "kind of cost, but they're";
		mes "usually worth it. I mean,";
		mes "nothing would have any";
		mes "worth without any cost, right?";
		close;
	}
	else if(lhz_boss == 8)
	{
		mes "[Gushaar]";
		mes "Alright. Choose";
		mes "your poison. I got";
		mes "two different kinds of";
		mes "tonics for you, red and blue.";
		mes "So which one will you drink?";
		next;
		switch( select( "????","Red Tonic","Blue Tonic" ) )
		{
			case 1:
				mes "[Gushaar]";
				mes "Well, when you don't";
				mes "make a decision, you";
				mes "don't take action. And";
				mes "when you don't take any";
				mes "action, nothing happens.";
				mes "Come on, don't be boring~";
				close;

			case 2:
				mes "[Gushaar]";
				mes "Red, huh? I like";
				mes "your style. But, eh,";
				mes "isn't there something";
				mes "you want to show me first?";
				next;
				switch( select( "Oh, right!","What are you talking about?" ) )
				{
					case 1:
						if(!countitem(7348))
						{
							mes "[Gushaar]";
							mes "Hey... Umm...";
							mes "Aren't you supposed";
							mes "to be carrying some";
							mes "sort of secret something?";
							mes "I'd tell you want it was if we";
							mes "weren't so, well, secretive.";
							close;
						}
						mes "^3355FFYou suavely flash";
						mes "your Membership Card";
						mes "to Gushaar, who gives";
						mes "you an approving nod.^000000";
						next;
						mes "[Gushaar]";
						mes "Yeah, that's what";
						mes "I wanted to see. Good,";
						mes "you're the one I've been";
						mes "waiting here for. Alright,";
						mes "just give me a second...";
						set lhz_boss,9;
						close;

					case 2:
						mes "[Gushaar]";
						mes "Huh?! Oh geez, I almost";
						mes "never make this mistake.";
						mes "I'm sorry, I thought you might";
						mes "have been someone else.";
						close;
				}

			case 3:
				mes "[Gushaar]";
				mes "Blue...? Huh.";
				mes "That shouldn't be";
				mes "the one you want.";
				mes "Well, if you're who";
				mes "I think you are... Are you?";
				close;
		}
	}
	else if(lhz_boss == 9)
	{
		mes "[Gushaar]";
		mes "Alright, first of all,";
		mes "you should know why the";
		mes "Rekenber Corporation is";
		mes "our sworn enemy. Did you";
		mes "know that it basically controls";
		mes "the Schwaltzvalt Republic?";
		next;
		mes "[Gushaar]";
		mes "They're so powerful, they";
		mes "manipulate everything in the";
		mes "economy, media and even the";
		mes "politics of this nation. There are other corporations, sure, but";
		mes "they're nothing in comparsion.";
		next;
		mes "[Gushaar]";
		mes "Rekenber Corporation...";
		mes "They've even got a hold on";
		mes "all the other companies, simply";
		mes "by bribing politicians to pass";
		mes "the bills they want passed.";
		mes "This isn't a real republic...";
		next;
		mes "[Gushaar]";
		mes "The ultimate goal of our";
		mes "group, ''Secret Wing,'' is to";
		mes "establish true independence";
		mes "in the Schwaltzvalt Republic";
		mes "by destroying Rekenber Corporation.";
		next;
		mes "[Gushaar]";
		mes "Fortunately, the new president";
		mes "of the Schwaltzvalt Republic,";
		mes "Mr. Weierstrass, is sympathetic";
		mes "to our cause. He is working with us to bring about a revolution and";
		mes "overthrow Rekenber Corporation.";
		next;
		mes "[Gushaar]";
		mes "Your mission will be to";
		mes "visit with the president and";
		mes "bring back any information";
		mes "he may have for us. Remember,";
		mes "because of his position, you can only see him during certain hours.";
		set lhz_boss,10;
		close;
	}
	else if(lhz_boss == 10)
	{
		mes "[Gushaar]";
		mes "I hope you understand";
		mes "''Secret Wing's'' ultimate";
		mes "goal now. In any case, you've";
		mes "got to meet our president,";
		mes "Karl Theodor Weierstrass.";
		next;
		mes "[Gushaar]";
		mes "It won't be easy to see";
		mes "such an important man,";
		mes "so show your Secret Wing";
		mes "Membership Card to his";
		mes "secretary and there should";
		mes "be very little hassle.";
		next;
		mes "[Gushaar]";
		mes "Because of his schedule,";
		mes "you'll only be allowed to see";
		mes "him from ^FF00008:00 PM to 11:00 PM^000000,";
		mes "and from ^FF000011:00 AM to 2:00PM PST^000000.Good luck on this mission, friend.";
		set lhz_boss,11;
		changequest 12017,12018;
		close;
	}
	else
	{
		mes "[Gushaar]";
		mes "Rekenber...";
		mes "I shall see your";
		mes "destruction if it's the";
		mes "very last thing I do!";
		close;
	}
}

yuno_pre,69,20,4	script	Secretary#1	4_F_LGTGIRL,{

	if(lhz_boss < 11)
	{
		mes "[Hes O'Neil]";
		mes "Good day, how";
		mes "may I help you?";
		next;
		switch( select( "Oh. I'm fine, thanks.","I want to meet the president~","W-who are you...?" ) )
		{
			case 1:
				mes "[Hes O'Neil]";
				mes "Since this is an";
				mes "important government";
				mes "building, please keep";
				mes "in mind that certain areas,";
				mes "monitored by guards, are";
				mes "off limits to visitors.";
				close;

			case 2:
				mes "[Hes O'Neil]";
				mes "President Weierstrass?";
				mes "Do you have an appointment";
				mes "to meet with him today?";
				next;
				switch( select( "Yes","No" ) )
				{
					case 1:
						mes "[Hes O'Neil]";
						mes "Alright, let me see.";
						mes "May I please have your";
						mes "name so that I can look";
						mes "it up in today's schedule?";
						next;
						switch( select( ""+strcharinfo(0)+"" ) )
						{
							case 1:
								break;
						}
						mes "[Hes O'Neil]";
						mes ""+strcharinfo(0)+"?";
						mes "I'm sorry, but I can't find";
						mes "your name on the list. You";
						mes "can only visit the president";
						mes "if you have an appointment.";
						mes "Thank you for your cooperation.";
						close;

					case 2:
						mes "[Hes O'Neil]";
						mes "I'm so sorry, but because";
						mes "the president is an incredibly" ;
						mes "busy man, he can only make";
						mes "time to see the people who";
						mes "have an appointment.";
						close;
				}

			case 3:
				mes "[Hes O'Neil]";
				mes "Hmm...?";
				mes "I'm the personal";
				mes "secretary to the";
				mes "president of the";
				mes "Schwartzvalt Republic,";
				mes "if that's what you mean.";
				close;
		}
	}
	else if(lhz_boss < 16)
	{
		mes "[Hes O'Neil]";
		mes "Good day, how";
		mes "may I help you?";
		next;
		switch( select( "Show Secret Wing Card.","I'm here to see the president.","Nothing." ) )
		{
			case 1:
				if(!countitem(7348))
				{
					mes "^3355FFWait a second...";
					mes "You don't seem to";
					mes "be carrying your";
					mes "''Secret Wing''";
					mes "Membership Card.^000000";
					close;
				}
				if(((gettime(3) > 10) && (gettime(3) < 15)) || ((gettime(3) > 19) && (gettime(3) <= 23)))
				{
					mes "^3355FFYou suavely flash";
					mes "your ''Secret Wing''";
					mes "Membership Card.^000000";
					next;
					mes "[Hes O'Neil]";
					mes "Oh... I see.";
					mes "The president has";
					mes "been expecting you.";
					mes "Please, right this way.";
					close2;
					warp "yuno_pre",113,53;
					end;
				}
				mes "[Hes O'Neil]";
				mes "Oh... I see.";
				mes "I'm sorry, but you've";
				mes "come too early for your";
				mes "appointment. Would you";
				mes "come back to see the";
				mes "president later?";
				close;

			case 2:
				mes "[Hes O'Neil]";
				mes "President Weierstrass?";
				mes "Do you have an appointment";
				mes "to meet with him today?";
				next;
				switch( select( "Yes","No" ) )
				{
					case 1:
						mes "[Hes O'Neil]";
						mes "Alright, let me see.";
						mes "May I please have your";
						mes "name so that I can look";
						mes "it up in today's schedule?";
						next;
						switch( select( ""+strcharinfo(0)+"" ) )
						{
							case 1:
								break;
						}
						mes "[Hes O'Neil]";
						mes ""+strcharinfo(0)+"?";
						mes "I'm sorry, but I can't find";
						mes "your name on the list. You";
						mes "can only visit the president";
						mes "if you have an appointment.";
						mes "Thank you for your cooperation.";
						close;

					case 2:
						mes "[Hes O'Neil]";
						mes "I'm so sorry, but because";
						mes "the president is an incredibly" ;
						mes "busy man, he can only make";
						mes "time to see the people who";
						mes "have an appointment.";
						close;
				}

			case 3:
				mes "[Hes O'Neil]";
				mes "Since this is an";
				mes "important government";
				mes "building, please keep";
				mes "in mind that certain areas,";
				mes "monitored by guards, are";
				mes "off limits to visitors.";
				close;
		}
	}
	else if(lhz_boss == 16)
	{
		if(!countitem(7342))
		{
			mes "[Hes O'Neil]";
			mes "Hm? I thought the";
			mes "president was supposed";
			mes "to give you some kind of";
			mes "file, but perhaps I was";
			mes "mistaken? Let me think...";
			close;
		}
		mes "[Hes O'Neil]";
		mes "Hello, may I be";
		mes "of any assistance?";
		next;
		switch( select( "I brought this." ) )
		{
			case 1:
				break;
		}
		mes "[Hes O'Neil]";
		mes "Ah, the file folder";
		mes "I needed. I'm so sorry";
		mes "to trouble you. Thank";
		mes "you so much for your help.";
		delitem 7342,1;
		set lhz_boss,17;
		close;
	}
	else if(lhz_boss < 21)
	{
		mes "[Hes O'Neil]";
		mes "I'm sorry, but the";
		mes "president is currently";
		mes "outside on business.";
		mes "Please come back to";
		mes "visit him another time.";
		close;
	}
	else if(lhz_boss < 43)
	{
		mes "[Hes O'Neil]";
		mes "Oh, the president";
		mes "is expecting you.";
		mes "Please, go right";
		if(Sex == 1) mes "on ahead, sir.";
		else mes "on ahead, ma'am.";
		close2;
		warp "yuno_pre",113,53;
		end;
	}
	else if(hg_tre == 56)
	{
		mes "[Hes O'Neil]";
	        mes "The President has given the order that ";
        	mes "nobody is allowed to enter this place.";
	        next;
        	mes "["+strcharinfo(0)+"]";
	        mes "However, you will change your mind after listening to my explanation.";
        	next;
	        mes "[Hes O'Neil]";
        	mes "...............";
	        mes "Is it something very important?";
        	next;
	        mes "["+strcharinfo(0)+"]";
        	mes "It is the most important thing.";
	        next;
        	mes "[Hes O'Neil]";
	        mes "Alright then, there you go.";
        	mes "(Whisper) I hope you will become his source of strength.";
	        close2;
        	warp "yuno_pre",113,53;
        	end;
        }
        else if(hg_tre > 56)
        {
		mes "[Hes O'Neil]";
		mes "The president said that you're welcome to visit him anytime.";
		close2;
        	warp "yuno_pre",113,53;
        	end;
        }
	else
	{
		mes "[Hes O'Neil]";
		mes "I'm sorry...";
		mes "It seems that the";
		mes "president would like";
		mes "to have some privacy now.";
		close;
	}
}

yuno_pre,95,71,5	script	Guard	4_M_EIN_SOLDIER,{

	if(lhz_boss < 11)
	{
		mes "[Guard]";
		mes "You are in the";
		mes "President's House.";
		mes "Arms are prohibited";
		mes "without authorization in";
		mes "this government building.";
		mes "Thank you for your cooperation.";
		close2;
		nude;
		warp "yuno_pre",83,22;
		end;
	}
	else if(lhz_boss == 11 || lhz_boss == 12)
	{
		if(lhz_boss == 12) set @visit_pre,rand(1,10);
		if(@visit_pre == 7)
		{
			mes "[?????]";
			mes "I see.";
			mes "Then...";
			next;
			mes "[????????]";
			mes "Ummm....";
			mes "Understood...";
			mes "......";
			next;
			enablenpc "A Fine Gentleman";
			next;
			mes "[?????]";
			mes "..........";
			next;
			mes "[Guard]";
			mes "Ah, Mr. Keshnaar.";
			mes "Are you leaving?";
			next;
			mes "[Keshnaar]";
			mes "Yes, it's about time";
			mes "for me to depart. Ah,";
			mes "and may I ask who this";
			if(Sex == 1) mes "young gentleman here is?";
			else mes "lovely young lady is?";
			next;
			mes "[Guard]";
			mes "Mr. Keshnaar,";
			mes "I present "+strcharinfo(0)+".";
			mes ""+strcharinfo(0)+", allow me";
			mes "to introduce Eridan Keshnaar.";
			next;
			mes "[Keshnaar]";
			mes "A pleasure to meet you.";
			mes "Now, if you would excuse";
			mes "me, I have some business";
			mes "to attend to. Good day~";
			next;
			mes "[Guard]";
			mes "Take care,";
			mes "Mr. Keshnaar.";
			set lhz_boss,13;
			disablenpc "A Fine Gentleman";
			close;

		}
		mes "[Guard]";
		mes "Please wait a moment.";
		mes "Currently, the president";
		mes "is seeing another guest.";
		mes "Thank you for your patience.";
		if(lhz_boss == 11) set lhz_boss,12;
		close;
	}
	else if(lhz_boss == 13)
	{
		mes "[Guard]";
		mes "Now you may enter";
		mes "and speak with the";
		mes "president. Thank you";
		mes "for waiting all this time.";
		next;
		switch( select( "Thank you.","Who was that gentleman...?" ) )
		{
			case 1:
				if(Sex == 1) mes "A Mister "+strcharinfo(0)+"";
				else
				{
					if(getpartnerid()) mes "A Missis "+strcharinfo(0)+"";
					else mes "A Miss "+strcharinfo(0)+"";
				}
				mes "has arrived to see you now.";
				next;
				mes ".....";
				next;
				mes "[Mr. President]";
				mes "Oh, you're early!";
				mes "I'm sorry, but would you";
				mes "please wait one minute?";
				next;
				mes "[Guard]";
				mes "Yes, sir.";
				mes "My apologies, but would";
				mes "you please wait until the";
				mes "president is ready?";
				close;

			case 2:
				mes "[Guard]";
				mes "Oh, Mr. Keshnaar is the";
				mes "government negotiator from";
				mes "the Rekenber Corporation.";
				mes "He often visits the president";
				mes "to discuss various issues.";
				set lhz_boss,14;
				close;
		}
	}
	else
	{
		mes "[Guard]";
		mes "Greetings.";
		mes "You may enter to";
		mes "see the president.";
		close2;
		warp "yuno_pre",78,69;
		end;
	}
}

yuno_pre,96,69,2	script	A Fine Gentleman	4_M_SAGE_A,{

OnInit:
	disablenpc "A Fine Gentleman";
	end;
}

yuno_pre,69,79,4	script	Mr. President	4_M_PRESIDENT,{

	if(checkweight(7342,1) != 1)
	{
		mes "- Wait a moment! -";
		mes "- Currently you're carrying -";
		mes "- too many items with you. -";
		mes "- Please enlighten your weight -";
		mes "- and try again. -";
		close;
	}
	cutin "lhz_karl.bmp",2;
	if(lhz_boss < 11)
	{
		mes "[Karl]";
		mes "How did you get in here?";
		mes "Please leave this place";
		mes "immediately! Security...!";
		close2;
		cutin "",255;
		warp "yuno_pre",83,22;
	}
	else if(lhz_boss == 14)
	{
		mes "[Karl]";
		mes "Ah, welcome~";
		mes "I understand that you";
		mes "must have had a lot of";
		mes "trouble coming here.";
		mes "It's a pleasure to";
		mes "finally meet you.";
		next;
		mes "[Karl]";
		mes "As I'm sure Ghalstein";
		mes "has told you, ''Secret Wing''";
		mes "was formed to overthrow the";
		mes "evil Rekenber Corporation.";
		mes "Now, I'm sure that you must";
		mes "have some questions for me...";
		next;
L_Mission:
		switch( select( "Secret Wing's Background","Rekenber's Purpose","Secret Wing's Goal","Details about my mission","I'm ready for my mission." ) )
		{
			case 1:
				mes "[Karl]";
				mes "Rekenber has been";
				mes "unopposed for a very long";
				mes "time. Our nation is unhappy";
				mes "with their rule, but since our";
				mes "country lacks solidarity, the";
				mes "people can do nothing.";
				next;
				mes "[Karl]";
				mes "But one day, I was contacted";
				mes "by some people who claimed to";
				mes "share my sentiments against";
				mes "the Rekenber Corporation.";
				mes "Later, I learned that they were";
				mes "from the Kafra Corporation.";
				next;
				mes "[Karl]";
				mes "Apparently, they were";
				mes "facing some aggressive";
				mes "competition from Cool";
				mes "Event Corp, which is";
				mes "actually backed by the";
				mes "Rekenber Corporation.";
				next;
				mes "[Karl]";
				mes "We decided to pool our";
				mes "resources to deal with what";
				mes "we perceived as a common";
				mes "enemy. Before long, we gathered";
				mes "more devotees to our cause and";
				mes "formed the ''Secret Wing.''";
				next;
				mes "[Karl]";
				mes "It may be helpful for";
				mes "you to know that our";
				mes "direct contact to the";
				mes "Kafra Corporation is the";
				mes "^FF00003rd Security Team^000000. Oh, did";
				mes "you have any other questions?";
				next;
				goto L_Mission;

			case 2:
				mes "[Karl]";
				mes "It's true that companies";
				mes "exist to create money, but";
				mes "the Rekenber Corporation";
				mes "is much more nefarious.";
				mes "They actually want to dominate the entire Rune-Midgard continent.";
				next;
				mes "[Karl]";
				mes "In fact, the chairman of";
				mes "that company is shrouded";
				mes "in mystery. Although I'm";
				mes "the president, I go through";
				mes "many difficulties just to";
				mes "send a message to him.";
				next;
				mes "[Karl]";
				mes "It's disheartening,";
				mes "but we really have no";
				mes "idea what their true goals";
				mes "and plans might be. Now, did";
				mes "you have any other questions?";
				next;
				goto L_Mission;

			case 3:
				mes "[Karl]";
				mes "''Secret Wing's'' only";
				mes "goal is to destroy the";
				mes "Rekenber Corporation in";
				mes "order to break the Schwaltzvalt Republic free from its oppression.";
				next;
				mes "[Karl]";
				mes "Of course, we realize";
				mes "that it will take time and";
				mes "a lot of sacrifice to make";
				mes "this a reality. Now, do you";
				mes "have anything else to ask?";
				next;
				goto L_Mission;

			case 4:
				mes "[Karl]";
				mes "Ah, your next mission.";
				mes "I'm ready to give you";
				mes "some of the details if";
				mes "you no longer have any";
				mes "questions to ask. Let me";
				mes "know when you are ready.";
				next;
				goto L_Mission;

			case 5:
				mes "[Karl]";
				mes "Very well, then.";
				mes "Your mission will not";
				mes "be too difficult, but it does";
				mes "have great urgency so you";
				mes "must accomplish it as soon";
				mes "as you can. Understood?";
				next;
				switch( select( "Wait, I have one more question!","Yes sir, Mr. President." ) )
				{
					case 1:
						mes "[Karl]";
						mes "Hm? I thought you";
						mes "didn't have any more";
						mes "questions. However, I still";
						mes "have the luxury to give you";
						mes "any answers that I can provide.";
						next;
						goto L_Mission;

					case 2:
						mes "[Karl]";
						mes "I'm glad to hear that.";
						mes "Alright, give me a second";
						mes "to search for this file before";
						mes "I explain the mission.";
						set lhz_boss,15;
						close2;
						cutin "",255;
						end;
				}
		}
	}
	else if(lhz_boss == 15)
	{
		mes "[Karl]";
		mes "Now, you must first visit";
		mes "the Kafra Headquarters in";
		mes "Al De Baran and meet someone";
		mes "named ^FF0000Benith^000000. She will tell you";
		mes "all about your next mission.";
		next;
		mes "[Karl]";
		mes "Be careful and do not";
		mes "freely mention anything";
		mes "about ''Secret Wing'' or";
		mes "your cooperation with us as";
		mes "it may jeopardize our goals.";
		mes "Hurry, time is of the essence.";
		next;
		mes "[Karl]";
		mes "Ah, before I forget,";
		mes "please bring this file";
		mes "folder to ^FF0000Ms. Hes O'Neil^000000";
		mes "for me before you leave.";
		mes "Thank you very much.";
		set lhz_boss,16;
		getitem 7342,1; //File01
		changequest 12018,12019;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss < 21)
	{
		mes "[Karl]";
		mes "Hurry and complete";
		mes "the mission given to";
		mes "you by Benith, who is";
		mes "in the Kafra Headquarters";
		mes "in Al De Baran. It is a very";
		mes "urgent, high priority task...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 21)
	{
		if(!countitem(7343))
		{
			mes "[Karl]";
			mes "Hm? I was expecting";
			mes "for you to bring me";
			mes "back an important file.";
			mes "Please hurry, our entire";
			mes "organization is at stake!";
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "Ah, you're here.";
		mes "Good work, I hear that";
		mes "the mission was a success.";
		mes "An official success anyway.";
		mes "...............................";
		next;
		mes "[Karl]";
		mes "Poor, dear sweet";
		mes "Jargeah. Why him?";
		mes "Must fate be so cruel";
		mes "and harsh? I still can't";
		mes "believe he's gone. Just";
		mes "last week, we were...";
		next;
		mes "[Karl]";
		mes "I'm sorry. You didn't";
		mes "know him that well, but";
		mes "all those who did know";
		mes "him, loved him. And I can";
		mes "say that with pride. L-let";
		mes "me check the files a minute...";
		delitem 7343,1;
		set lhz_boss,22;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 22)
	{
		if(rand(1,5) == 3)
		{
			mes "[Karl]";
			mes "Hm. After completely";
			mes "reviewing this file, I've";
			mes "found that it offers some";
			mes "great leads, but it's still not";
			mes "enough hard evidence to";
			mes "really hurt Rekenber.";
			next;
			mes "[Karl]";
			mes "However, according to";
			mes "this, there's a researcher";
			mes "from Rekenber named";
			mes "Shinokas who vanished all";
			mes "of a sudden. Apparently, he";
			mes "knew some kind of secret.";
			next;
			mes "[Karl]";
			mes "Luckily, my men have";
			mes "reported sightings of";
			mes "Shinokas somewhere in";
			mes "Einbroch. He's certainly";
			mes "out there. But what does";
			mes "he have to hide?";
			next;
			mes "[Karl]";
			mes "We must learn his";
			mes "secret if we hope to";
			mes "do any lasting damage to";
			mes "the Rekenber Corporation.";
			mes "Your next mission is to";
			mes "find Shinokas. Good luck.";
			next;
			mes "[Karl]";
			mes "And please hurry.";
			mes "I don't want our enemies";
			mes "to discover Shinokas before";
			mes "we can get him to talk.";
			changequest 12022,12023;
			if(Shinokas_Quest == 11) set lhz_boss,24;
			else set lhz_boss,23;
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "I'm sorry, but it's";
		mes "taking me a long time";
		mes "to analyze the information";
		mes "in this file. A-and Jargeah";
		mes "sacrificed himself to get";
		mes "it for us. ^333333*Sigh*^000000 Jargeah...";
		next;
		mes "[Karl]";
		mes "Why don't you relax";
		mes "while I peruse this";
		mes "file? I should be done";
		mes "with this soon, hopefully...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 23)
	{
		if(Shinokas_Quest == 11)
		{
			mes "[Karl]";
			mes "Ymir's Heart Pieces?";
			mes "Is that what they're";
			mes "trying to collect?";
			mes "What are they going";
			mes "to do with something";
			mes "so incredibly dangerous?!";
			next;
			mes "[Karl]";
			mes "Huh. This new information";
			mes "raises some new questions.";
			mes "Fortunately, we have a new";
			mes "lead from the spy who got";
			mes "us the info on Shinokas.";
			next;
			mes "[Karl]";
			mes "We've recently learned that";
			mes "Shinokas managed to access";
			mes "the Regenschirm Secret Archive, a lab affiliated with Rekenber.";
			mes "That's how Shinokas was able";
			mes "to learn so much about them.";
			next;
			mes "[Karl]";
			mes "It will be difficult";
			mes "and very dangerous to";
			mes "access this archive, so";
			mes "I want you to meet with";
			mes "someone from the Kafra";
			mes "Corporation near Lighthalzen.";
			next;
			mes "[Karl]";
			mes "And don't worry...";
			mes "She'll know exactly";
			mes "who you are and";
			mes "how to help you.";
			set lhz_boss,26;
			completequest 12023;
			setquest 12024;
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "We don't know how";
		mes "helpful Shinokas's";
		mes "information may be for";
		mes "us, but we must learn";
		mes "anything we can about";
		mes "the Rekenber Corporation.";
		next;
		mes "[Karl]";
		mes "There is so much we";
		mes "don't know about them.";
		mes "Their motives, their methods,";
		mes "almost all of the important";
		mes "details are still in the dark.";
		next;
		mes "[Karl]";
		mes "By all means, you";
		mes "must find Shinokas and";
		mes "see what you can learn!";
		mes "Your efforts will not go";
		mes "unrecognized, "+strcharinfo(0)+".";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 24)
	{
		mes "[Karl]";
		mes "Hm? What's wrong?";
		mes "Now that I think about";
		mes "it, you reacted as if you";
		mes "recognized his name back";
		mes "when I mentioned Shinokas.";
		next;
		switch( select( "Oh, no. Not really.","Actually, Shinokas is..." ) )
		{
			case 1:
				mes "[Karl]";
				mes "Then it must be";
				mes "my imagination.";
				mes "Okay then, go and";
				mes "find Shinokas, he";
				mes "may be in grave";
				mes "danger as we speak!";
				close2;
				cutin "",255;
				end;

			case 2:
				mes "[Karl]";
				mes "Oh...";
				mes "You've already met";
				mes "Shinokas, did you?";
				mes "You witnessed his ";
				mes "death?! This is a very";
				mes "strange coincidence.";
				next;
				mes "[Karl]";
				mes "I see, there must be";
				mes "no need to investigate";
				mes "Shinokas now. And you";
				mes "did learn the secret for";
				mes "which he was hunted...";
				next;
				mes "[Guard]";
				mes "Mr. President,";
				mes "Ms. Hes O' Neil has an";
				mes "urgent message for you.";
				next;
				mes "[Karl]";
				mes "Hmm...";
				mes "Then please,";
				mes "let her in.";
				next;
				enablenpc "Secretary#2";
				next;
				mes "[Hes O'Neil]";
				mes "Sir, I'm sorry";
				mes "for interrupting";
				mes "you, but there's";
				mes "something I need to";
				mes "show you immediately!";
				next;
				mes "[Karl]";
				mes "Alright, let's";
				mes "have it. Let me";
				mes "see those new files.";
				mes "Oh, these are--! Thank";
				mes "you, Ms. O' Neil, you";
				mes "may leave now.";
				next;
				mes "[Hes O'Neil]";
				mes "Thank you sir.";
				mes "Once again, let me";
				mes "apologize for disturbing";
				mes "your private conference.";
				next;
				disablenpc "Secretary#2";
				next;
				mes "[Karl]";
				mes "Alright. Please let me";
				mes "review these documents";
				mes "to see if there are any";
				mes "new developments in the";
				mes "investigation involving";
				mes "Shinokas and his secret...";
				set lhz_boss,25;
				close2;
				cutin "",255;
				end;
		}
	}
	else if(lhz_boss == 25)
	{
		if(rand(1,10) == 8)
		{
			mes "[Karl]";
			mes "Alright, I just";
			mes "completed reading";
			mes "all of these new reports";
			mes "from our field agents.";
			mes "Thank you for waiting.";
			next;
			mes "[Karl]";
			mes "We've recently learned that";
			mes "Shinokas managed to access";
			mes "the Regenschirm  Secret Archive,a lab affiliated with Rekenber.";
			mes "That's how Shinokas was able";
			mes "to learn so much about them.";
			next;
			mes "[Karl]";
			mes "It will be difficult";
			mes "and very dangerous to";
			mes "access this archive, so";
			mes "I want you to meet with";
			mes "someone from the Kafra";
			mes "Corporation near Lighthalzen.";
			next;
			mes "[Karl]";
			mes "If you keep looking around";
			mes "the ^3355FFfields just outside of";
			mes "Lighthalzen^000000, you'll certainly";
			mes "find her. I'm sorry that I can't";
			mes "tell you more, but we've got";
			mes "to protect our security...";
			next;
			mes "[Karl]";
			mes "And don't worry...";
			mes "She'll know exactly";
			mes "who you are and";
			mes "how to help you.";
			set lhz_boss,26;
			completequest 12023;
			setquest 12024;
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "I apologize, but it's";
		mes "taking me a long time";
		mes "to go through all of the";
		mes "reports in these files.";
		mes "Please give me a little more";
		mes "time to make sense of them.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss < 37)
	{
		mes "[Karl]";
		mes "I hope you continue";
		mes "to keep up the good";
		mes "work, not only for the";
		mes "sake of the Schwaltzvalt";
		mes "Republic, but for peace";
		mes "on all of Rune-Midgard.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 37)
	{
		if(!countitem(7344))
		{
			mes "[Karl]";
			mes "Did you find any";
			mes "of that evidence in";
			mes "the Secret Archive yet?";
			mes "Hurry! The movements in";
			mes "Rekenber Corporation are";
			mes "making me feel really uneasy.";
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "Ah, you're here.";
		mes "I've already received a";
		mes "message from Esuna";
		mes "about your success.";
		mes "If you would, please";
		mes "let me read the file...";
		next;
		mes "[Karl]";
		mes "Ah, now everything is";
		mes "clearer. Shinokas and his";
		mes "friends were killed over";
		mes "that piece of Ymir's Heart.";
		mes "That's what the Rekenber";
		mes "Corporation ultimately wants.";
		next;
		mes "[Karl]";
		mes "But this raises some";
		mes "new questions. What";
		mes "are they planning to";
		mes "do with Ymir's Heart?";
		mes "It must be more powerful";
		mes "than we had thought...";
		next;
		mes "[Karl]";
		mes "We'll need even more";
		mes "information. For now,";
		mes "please go back to Esuna.";
		mes "It seems that she just";
		mes "received some critically";
		mes "important intel to give you.";
		delitem 7344,1;
		set lhz_boss,38;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 38)
	{
		mes "[Karl]";
		mes "Please hurry and meet";
		mes "Esuna just outside of";
		mes "Lighthalzen. Perhaps I am";
		mes "getting paranoid, but I keep";
		mes "getting the feeling that";
		mes "Rekenber is on to us...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 39)
	{
		if(!countitem(7343))
		{
			mes "[Karl]";
			mes "You don't have the";
			mes "file? Retrieve it for";
			mes "me as soon as you can.";
			mes "It's imperative that I read";
			mes "what Esuna has to report!";
			close2;
			cutin "",255;
			end;
		}
		mes "[Karl]";
		mes "Ah, good to see you";
		mes "again. I hear you have";
		mes "some important news for";
		mes "me, something of the utmost";
		mes "urgency. But I fear the worst.";
		next;
		switch( select( "Give the file from Esuna." ) )
		{
			case 1:
				break;
		}
		mes "[Karl]";
		mes "What...?";
		mes "I can't believe this!";
		mes "How can our security";
		mes "be breached like this?!";
		mes "Only someone from";
		mes "really deep inside could...";
		next;
		mes "[Karl]";
		mes "Please...";
		mes "Would you go and";
		mes "speak to Esuna one";
		mes "more time? I need to";
		mes "know more about how";
		mes "all of this happened...";
		delitem 7343,1;
		set lhz_boss,40;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 41)
	{
		mes "[Karl]";
		mes "No...";
		mes "I can't...";
		mes "Kurelle? We've";
		mes "worked together,";
		mes "trusted each other";
		mes "for years. No, it's not....";
		next;
		mes "[Karl]";
		mes "If it's true, then";
		mes "that means I've been";
		mes "playing into the enemy's";
		mes "hands this whole time.";
		mes "I've... I've got to know";
		mes "and ask Kurelle myself.";
		next;
		mes "[Karl]";
		mes "O'Neil!";
		mes "Bring Kurelle in";
		mes "here, right now!";
		next;
		mes "[Hes O'Neil]";
		mes "...Yes, sir.";
		mes "Right away.";
		next;
		set lhz_boss,42;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_boss == 42)
	{
		mes "[Guard]";
		mes "Advisor Kurelle";
		mes "is here now.";
		next;
		mes "[Karl]";
		mes "Let him in!";
		mes "...................";
		next;
		mes "[Guard]";
		mes "...............?";
		mes "Yes, sir...";
		next;
		enablenpc "A Neat Gentleman";
		next;
		mes "[Kurelle]";
		mes "Hello, Mr. President.";
		mes "What exactly did you";
		mes "need from me today?";
		next;
		mes "[Karl]";
		mes "...........";
		mes ".......";
		mes "...";
		next;
		mes "[Kurelle]";
		mes "???";
		mes ".......";
		next;
		mes "[Karl]";
		mes "Did you...";
		mes "Why did you betray us?!";
		mes "After all this time, why now?";
		next;
		mes "[Kurelle]";
		mes "...";
		mes "......";
		mes "So you know.";
		mes "Well, you're smarter";
		mes "than I gave you credit for.";
		next;
		mes "[Kurelle]";
		mes "Ha ha ha~";
		mes "Right, it was me.";
		mes "Your right hand man.";
		mes "I reported everything";
		mes "you were doing to the";
		mes "Rekenber Corporation.";
		next;
		mes "[Karl]";
		mes "But why...?";
		mes "I thought we were";
		mes "working together for";
		mes "the greater good, to";
		mes "do the right thing?";
		next;
		mes "[Kurelle]";
		mes "Forget that! I'm sick";
		mes "of being second place";
		mes "to you. All our lives, you've";
		mes "always been on top. School,";
		mes "athletics, politics. Well, here's my chance to finally beat you!";
		next;
		mes "[Karl]";
		mes "I can't believe this. All";
		mes "those years of friendship";
		mes "were all a lie? We even";
		mes "joined Secret Wing together.";
		mes "This whole time, you were";
		mes "harboring a silly grudge...";
		next;
		mes "[Kurelle]";
		mes "Shut up! It's not a";
		mes "silly grudge! ...You there.";
		mes "Adventurer. Can't you see";
		mes "this man is finished?! But";
		mes "it's not too late. Join us.";
		mes "Rekenber could use you.";
		next;
		mes "[Kurelle]";
		mes "Now that I've helped";
		mes "the Rekenber Corporation,";
		mes "I'll get their support in the";
		mes "next presidential election.";
		mes "I'll beat you for sure, Karl!";
		mes "Bwahahahahahaahahahhaah~!";
		next;
		disablenpc "A Neat Gentleman";
		mes ".......";
		mes ".........";
		mes "...........";
		next;
		mes "[Karl]";
		mes "It's all over for";
		mes "now. This isn't good";
		mes "at all. You're finished";
		mes "here too. Go and talk to";
		mes "^3355FFGhalstein^000000 again. It's time";
		mes "we let you loose, adventurer.";
		set lhz_boss,43;
		completequest 12028;
		close2;
		cutin "",255;
		end;
	}
	else if(lght_boss == 43)
	{
		mes "[Karl]";
		mes ".........";
		mes "............";
		for(set .@i,12015; .@i<=12028; set .@i,.@i+1) {
			if (checkquest(.@i) > 0 && checkquest(.@i) < 2)
				completequest .@i;
		}
		close;
	}
	else if(hg_tre == 56)
	{
		if(!countitem(7342))
		{
			mes "["+strcharinfo(0)+"]";
			mes "Ah, where did I put the record?";
			close;
		}
		mes "[Karl]";
		mes "It's you.....!";
		mes "It's really been a long time.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "So, are you still having the idea to go against Rekenber?";
		next;
		mes "[Karl]";
		mes "...................";
		next;
		mes "[Karl]";
		mes "I'm not sure.";
		mes "The Secret Wing has been disbanded and I am just another puppet they have, just like the previous presidents.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Not long ago, the scientists of Regenschrim have stolen the research record and destroyed the machines that they used for research purposes.";
		next;
		emotion e_gasp,0;
		mes "[Karl]";
		mes "...!";
		mes "Did you do that? ";
		mes "I still fail to move on after the incident of my friends' betrayal and the disband of the Secret Wing...";
		mes "You are really a great friend.";
		next;
		mes "[Karl]";
		mes "Didn't you speak about the research record just now?";
		mes "Oh! Can you give me the record?";
		mes "It will be a big trouble to them.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "If you insist to go against them, I will give you the record.";
		next;
		mes "[Karl]";
		mes "I am the president of this country.";
		mes "I have failed before but I won't stop trying when there is still an opportunity.";
		next;
		mes "[Karl]";
		mes "You remind me of the day I made up my mind to rebuild this country.";
		mes "How could I forgot such important responsibilities of mine.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "That's great.";
		mes "Here's the record.";
		mes "I hope you will make good use of it. ";
		next;
		mes "[Karl]";
		mes "Let's see...";
		next;
		mes "[Karl]";
		mes "Oh! That's some interesting information.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "I have another good news. The Secret Wing has not given up yet. They are still working on the project and I hope that you won't be giving up on it too.";
		next;
		mes "[Karl]";
		mes ".....I feel so sorry for what I did.";
		next;
		mes "[Karl]";
		mes "Thank you for bringing this great gift. I will stay strong and work hard to achieve my target.";
		next;
		mes "[Karl]";
		mes "I will recruit the new batch of members and use them to let the world know about what the corporation had really done.";
		next;
		mes "[Karl]";
		mes "Thank you so much. ";
		mes "You can count on me to right what was wrong.";
		set hg_tre,57;
		delitem 7342,1; //File01
		getexp (checkre(3))?200000:2000000,0;
		getitem 617,1;
		close2;
		cutin "",255;
		end;
	}
	else if(hg_tre == 57)
	{
		mes "[Karl]";
		mes "I am trying to recruit capable people who can help me to bring down Rekenber Corporation.";
		mes "Thanks to you, I have enough information as a good beginning to nail them now down.";
		next;
		mes "[Karl]";
		mes "I have had my men to gather some information and learned that Regenschrim had stopped operating now.";
		mes "You have done well for the Schwaltzvalt Republic.";
		close2;
		cutin "",255;
		end;
	}
	else
	{
		mes "[Karl]";
		mes ".........";
		mes "............";
		close2;
		cutin "",255;
		end;
	}
}

yuno_pre,77,68,0	script	Secretary#2	4_F_LGTGIRL,{

OnInit:
	disablenpc "Secretary#2";
	end;
}

yuno_pre,75,73,0	script	A Neat Gentleman	4_M_MANAGER,{

OnInit:
	disablenpc "A Neat Gentleman";
	end;
}

yuno_pre,117,60,0	script	Eavesdrop	-1,10,5,{

OnTouch:
	if(lhz_boss == 16)
	{
		mes "^3355FFWhat the...?";
		mes "You can hear";
		mes "whispers coming";
		mes "from the window.^000000";
		next;
		mes "[????]";
		mes "^333333That's expected...";
		mes "But... Why did...";
		mes "... the president...^000000";
		next;
		mes "[?????]";
		mes "^666666.......So...................";
		mes "...their investigation...";
		mes "............of course.........";
		mes "...just bait...................^000000";
		next;
		mes "[????]";
		mes "^333333...Next election.....";
		mes "..............................";
		mes "....you'll be................";
		mes "...............Can't stop us.^000000";
		next;
		mes "^3355FFThe whispers grow";
		mes "lower and lower until";
		mes "you can no longer hear";
		mes "anything. One of those";
		mes "voices seemed so familiar...^000000";
		close;
	}
}

aldebaran,58,225,4	script	Kafra Employee#l1	4_F_KAFRA2,{

	if(lhz_boss != 17)
	{
		mes "[Kafra Employee]";
		mes "Welcome to the";
		mes "Kafra Headquarters.";
		mes "Here in the heart of";
		mes "Kafra's operations, you";
		mes "can be provided with special";
		mes "services offered nowhere else!";
		next;
		mes "[Kafra Employee]";
		mes "If you need anything,";
		mes "please inquire the Kafra";
		mes "Employees inside the building.";
		mes "Thank you and have a good day~";
		close;
	}
	mes "[Kafra Employee]";
	mes "Good day~";
	mes "The Kafra Corporation is";
	mes "always working to ensure";
	mes "our customers' satisfaction.";
	mes "How may I help you today?";
	next;
	switch( select( "I have a question.","I'm fine, thanks." ) )
	{
		case 1:
			mes "[Kafra Employee]";
			mes "Sure, I'll answer your";
			mes "question to the best of";
			mes "my ability. However, I may";
			mes "need to reference you to";
			mes "another employee for";
			mes "specialized information.";
			next;
			switch( select( "Do you know where I can find Benith?" ) )
			{
				case 1:
					break;
			}
			mes "[Kafra Employee]";
			mes "Oh, Benith? Sure, you";
			mes "can find her here inside";
			mes "Kafra Headquarters to the";
			mes "right somewhere. She wears";
			mes "a special uniform, so you";
			mes "can spot her easily.";
			next;
			mes "[Kafra Employee]";
			mes "Okay then,";
			mes "have a good day!";
			mes "Always remember";
			mes "that the Kafra Service";
			mes "will be on your side~";
			close;

		case 2:
			mes "[Kafra Employee]";
			mes "Feel free to ask any";
			mes "one of our conveniently";
			mes "located employees if you";
			mes "ever have need of Kafra's";
			mes "special services. Thank";
			mes "you and have a nice day~";
			close;
	}
}

aldeba_in,155,240,5	script	Kafra Employee#l2	4_F_AGENTKAFRA,{

	if(checkweight(7343,1) != 1)
	{
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if(lhz_boss < 17)
	{
		mes "[Kafra Employee]";
		mes "Welcome to";
		mes "Kafra Headquarters.";
		mes "What's new with Kafra?";
		mes "Glad you asked. Right now,";
		mes "we're developing a brand new";
		mes "program with Cool Event Corp.";
		next;
		mes "[Kafra Employee]";
		mes "This new program will";
		mes "provide a direct teleport";
		mes "service to dungeons for";
		mes "the convenience of our";
		mes "valued customers. Is";
		mes "that not... exciting?";
		next;
		mes "[Kafra Employee]";
		mes "Due to technical issues,";
		mes "Kafra Corp and Cool Event";
		mes "Corp cannot provide teleport";
		mes "services to the same dungeon,";
		mes "so one common teleport service";
		mes "provider will be selected.";
		next;
		mes "[Kafra Employee]";
		mes "Therefore, elections will";
		mes "be held to determine which";
		mes "company will provide this";
		mes "Dungeon Teleport Service.";
		mes "Please check the eligibility";
		mes "requirements before voting.";
		close;
	}
	else if(lhz_boss == 17)
	{
		mes "[Kafra Employee]";
		mes "Welcome to";
		mes "Kafra Headquarters.";
		mes "What's new with Kafra?";
		mes "Glad you asked. Right now,";
		mes "we're developing a brand new";
		mes "program with Cool Event Corp.";
		next;
		mes "[Kafra Employee]";
		mes "This new program will";
		mes "provide a direct teleport";
		mes "service to dungeons for";
		mes "the convenience of our";
		mes "valued customers. Is";
		mes "that not... exciting?";
		next;
		mes "[Kafra Employee]";
		mes "Due to technical issues,";
		mes "Kafra Corp and Cool Event";
		mes "Corp cannot provide teleport";
		mes "services to the same dungeon,";
		mes "so one common teleport service";
		mes "provider will be selected.";
		next;
		mes "[Kafra Employee]";
		mes "We'd like to inform";
		mes "you that the customers";
		mes "will decide the teleport";
		mes "service provider through";
		mes "an election. Your vote will";
		mes "be much appreciated.";
		next;
		mes "[Kafra Employee]";
		mes "Remember to take part";
		mes "in the polls that will be";
		mes "taking place in the cities";
		mes "of Prontera and Juno.";
		mes "Happy voting.";
		next;
		switch( select( "Okay.","I can't wait!" ) )
		{
			case 1:
				mes "[Kafra Employee]";
				mes "Uh oh...";
				mes "Did you have a question?";
				mes "In all honesty, I don't know";
				mes "very much about the services";
				mes "Kafra offers. My work is...";
				mes "I'm in a different department.";
				next;
				switch( select( "Oh, that's okay then.","Are you Benith..?" ) )
				{
					case 1:
						mes "[Kafra Employee]";
						mes "*Whew!*";
						mes "Oh good. Well, if you";
						mes "do have any questions";
						mes "about the Kafra Services,";
						mes "please ask one of the regular";
						mes "Kafra Employees. Thank you.";
						close;

					case 2:
						mes "[Benith]";
						mes "Yes, that's me.";
						mes "Is there anything";
						mes "that I can do for you?";
						next;
						switch( select( "No, not really.","Show Membership Card." ) )
						{
							case 1:
								mes "[Benith]";
								mes "Really?";
								mes "Okay, then.";
								close;

							case 2:
								if(!countitem(7348))
								{
									mes "^3355FFWait...";
									mes "You can't show";
									mes "your ''Secret Wing''";
									mes "Membership Card";
									mes "if you don't have it!^000000";
									close;
								}
								mes "[Benith]";
								mes "Oh, I've been waiting";
								mes "for you. Finally, I can";
								mes "drop this promotional";
								mes "pretense and get down";
								mes "to business and tell you";
								mes "about your mission.";
								next;
								mes "[Benith]";
								mes "As an experienced";
								mes "adventurer, your specialty";
								mes "is in retrieving items and";
								mes "fighting against monsters.";
								mes "We have a rescue mission";
								mes "that suits your expertise.";
								next;
								mes "[Benith]";
								mes "One of our special";
								mes "agents got into an";
								mes "accident and is stuck";
								mes "in ^FF0000Grim Reaper's Valley^000000,";
								mes "located somewhere between";
								mes "Einbroch and Lighthalzen.";
								next;
								mes "[Benith]";
								mes "Our agent, Jargeah,";
								mes "is reported to be hiding";
								mes "near a broken bridge there.";
								mes "All of our other agents are";
								mes "assigned on other missions,";
								mes "so you're all he has right now.";
								next;
								mes "[Benith]";
								mes "He's seriously wounded,";
								mes "so please hurry before";
								mes "the enemy can get to him...";
								set lhz_boss,18;
								changequest 12019,12020;
								close;
						}
				}

			case 2:
				mes "[Kafra Employee]";
				mes "That makes one of u--";
				mes "I mean, your participation";
				mes "is very much appreciated.";
				mes "Remember that Kafra is";
				mes "always on your side.";
				close;
		}
	}
	else if(lhz_boss == 18)
	{
		mes "[Benith]";
		mes "Please hurry and save";
		mes "Jargeah. If the enemy";
		mes "gets to him before we";
		mes "do, all his efforts, as well";
		mes "as his life, may be forfeit.";
		next;
		mes "[Benith]";
		mes "You should be able to";
		mes "find him near a broken";
		mes "bridge in Grim Reaper's";
		mes "Valley, which is located";
		mes "somewhere between";
		mes "Einbroch and Lighthalzen.";
		close;
	}
	else if(lhz_boss == 19)
	{
		if(!countitem(7343))
		{
			mes "[Benith]";
			mes "Please hurry!";
			mes "I don't want the enemy";
			mes "to find Jargeah before";
			mes "we do! His life and the";
			mes "Secret Wing are at stake!";
			close;
		}
		mes "[Benith]";
		mes "Great, you're back,";
		mes "and you even have the";
		mes "information that Jargeah";
		mes "managed to obtain. But...";
		mes "Where's Jargeah? Is he...?";
		next;
		switch( select( "He's in a better place." ) )
		{
			case 1:
				break;
		}
		mes "[Benith]";
		mes "...";
		mes "......";
		next;
		mes "[Benith]";
		mes "What...?! Noooo!";
		mes "Comrade Jargeah!";
		mes "I swear to you your";
		mes "death won't be in vain!";
		mes "Why did another good man";
		mes "have to die? Answer me!!";
		next;
		mes "[Benith]";
		mes "I can't... No. We must";
		mes "first honor Jargeah's noble";
		mes "sacrifice before we can allow ourselves the luxury of mourning";
		mes "our loss. Let me read these files first before you deliver them...";
		delitem 7343,1;
		set lhz_boss,20;
		close;
	}
	else if(lhz_boss == 20)
	{
		mes "[Benith]";
		mes "Alright. Please take";
		mes "this file to ^FF0000him^000000 now.";
		mes "I believe you know";
		mes "whom I am talking about.";
		mes "The Secret Wing is counting";
		mes "on you, brave adventurer.";
		set lhz_boss,21;
		getitem 7343,1; //File02
		changequest 12021,12022;
		next;
		mes "[Benith]";
		mes "I swear by my father's";
		mes "grave that the tears I shed";
		mes "for Jargeah will only be";
		mes "matched by the blood I will";
		mes "spill in holy retribution.";
		mes "Jargeah, watch over me!";
		close;
	}
	else
	{
		mes "[Benith]";
		mes "W-welcome to the";
		mes "Kafra Headquarters.";
		mes "What's new with Kafra?";
		mes "^333333Glad... You... Asked...^000000";
		close;
	}
}

lhz_fild02,228,214,0	script	Wounded Man	4_M_DIEMAN,{

	if(checkweight(7343,1) != 1)
	{
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if(lhz_boss < 18)
	{
		mes "[?????]";
		mes "^333333*Cough cough*^000000";
		mes "Can't hold out...";
		mes "Much longer. They...";
		mes "They better send";
		mes "someone soon...";
		next;
		mes "^3355FFIt's a wounded man...!^000000";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "H-hey...!";
		mes "Are you hurt?";
		mes "Do you need any he--";
		next;
		mes "[?????]";
		mes "N-no..!";
		mes "Get away, do-gooder!";
		mes "Don't attract attention,";
		mes "they're gonna find me!";
		mes "Don't worry, don't ask,";
		mes "j-just get the hell away!";
		close;
	}
	else if(lhz_boss == 18)
	{
		mes "[?????]";
		mes "^333333*Cough cough*^000000";
		mes "Can't hold out...";
		mes "Much longer. They...";
		mes "They better send";
		mes "someone soon...";
		next;
		switch( select( "Jargeah?","Ignore him." ) )
		{
			case 1:
				mes "[Jargeah]";
				mes "^333333*Cough Gasp*^000000";
				mes "H-how do you know my...";
				mes "Never mind that. Who...";
				mes "What... What organization";
				mes "are you working for...?";
				next;
				input @jargeah$;
				if((@jargeah$ == "Kafra Corporation") || (@jargeah$ == "Secret Wing"))
				{
					mes "[Jargeah]";
					mes "Th-thank goodness!";
					mes "You finally came for me.";
					mes "If you came a little later,";
					mes "I'd be a goner. H-here,";
					mes "t-take this with you...";
					set lhz_boss,19;
					getitem 7343,1; //File02
					changequest 12020,12021;
					next;
					mes "[Jargeah]";
					mes "Oh... Oh no.";
					mes "*Cough cough*";
					mes "I think... It might";
					mes "T-tell Cilantro that...";
					mes "Tell her I still lov-- ^333333*Huk*^000000";
					close2;
					disablenpc "Wounded Man";
					end;
				}
				mes "[Jargeah]";
				mes "No... No, you're";
				mes "not the one who's";
				mes "supposed to come";
				mes "for m-me... ^333333*Huk*^000000";
				next;
				mes "^3355FFThis isn't good.";
				mes "Jargeah just passed";
				mes "out in a very ugly way.";
				close;
			
			case 2:
				mes "^3355FFAnd so you left the";
				mes "wounded man alone. Not";
				mes "exactly the best moral choice.^000000";
				close;
		}
	}
OnInit:
	disablenpc "Wounded Man";
	end;
}

lhz_fild02,224,220,0	script	Wounded Man Switch	-1,3,3,{

OnTouch:
	if(lhz_boss == 18)
	{
		mes "[?????]";
		mes "^333333*Cough cough*^000000";
		mes "Everything's getting";
		mes "darker. So c-cold...";
		enablenpc "Wounded Man";
		close;
	}
}

lhz_fild01,76,214,0	script	Esuna Trigger	-1,5,5,{

OnTouch:
	if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
	{
		mes "[????]";
		mes "Here,";
		mes "Come this way.";
		close2;
		enablenpc "Mysterious Woman";
		warp "lhz_fild01",64,223;
		end;
	}
}

lhz_fild01,66,219,4	script	Mysterious Woman	4_F_AGENTKAFRA,{

	if(lhz_boss == 26)
	{
		if(checkweight(7343,1) != 1)
		{
			mes "^3355FFWait a second!";
			mes "Right now, you're carrying";
			mes "too many things with you.";
			mes "Please come back after";
			mes "using the Kafra Service";
			mes "to store some of your items.^000000";
			close;
		}
		mes "[Esuna]";
		mes "I've been waiting for you.";
		mes "We don't have much time,";
		mes "so I'll explain quickly. Your";
		mes "mission is to sneak into the";
		mes "Rekenber Corporation and";
		mes "steal incriminating evidence.";
		next;
		mes "[Esuna]";
		mes "However, this place won't";
		mes "be easy to infiltrate and";
		mes "there'll be more security";
		mes "because they learned about";
		mes "what happened with Shinokas";
		mes "and... and Jargeah. Jargeah...";
		next;
		mes "[Esuna]";
		mes "You'll need to acquire";
		mes "identification through one";
		mes "of our agents who's managed";
		mes "to get in really deep without";
		mes "arousing any suspicion.";
		next;
		mes "[Esuna]";
		mes "Afterwards, find the";
		mes "^FF0000Secret Archive^000000, disable the";
		mes "security system and steal";
		mes "that evidence as quickly as";
		mes "possible. Understood?";
		next;
		mes "[Esuna]";
		mes "For now, use the pass you";
		mes "have for the Rekenber buildings";
		mes "and meet up with Agent ^FF0000Lestin^000000.";
		mes "He'll explain everything else,";
		mes "so be careful and don't let";
		mes "them get suspicious of you!";
		set lhz_boss,27;
		changequest 12024,12025;
		close2;
		disablenpc "Mysterious Woman";
		end;
	}
	else if(lhz_boss == 27)
	{
		mes "[Esuna]";
		mes "Use the pass that you";
		mes "have to enter the Rekenber";
		mes "buildings and find Secret";
		mes "Agent Lestin. Remember";
		mes "that he's undercover...";
		close;
	}
	else if(lhz_boss < 36)
	{
		mes "[Esuna]";
		mes ".........";
		close;
	}
	else if(lhz_boss == 36)
	{
		mes "[Esuna]";
		mes "Good work.";
		mes "Please bring this file";
		mes "to President Weierstrass";
		mes "right away. We'll also be";
		mes "directly sending information";
		mes "as a safeguard measure.";
		next;
		mes "[Esuna]";
		mes "I know it's sudden, but";
		mes "there's a new development.";
		mes "I can't explain it now, but you";
		mes "have to check on the president";
		mes "for me first. Plus, this new";
		mes "intel needs to be confirmed...";
		set lhz_boss,37;
		close2;
		disablenpc "Mysterious Woman";
		end;
	}
	else if(lhz_boss < 38)
	{
		mes "[Esuna]";
		mes "........";
		mes ".....";
		close;
	}
	else if(lhz_boss == 38)
	{
		mes "[Esuna]";
		mes "You're back. Listen,";
		mes "you could not have helped";
		mes "us out at a worse time. We";
		mes "just learned that something";
		mes "horrible has happened...";
		next;
		mes "[Esuna]";
		mes "I can't give you all";
		mes "the details now, but";
		mes "you've got to give this";
		mes "file to the president as";
		mes "quickly as you can. Hurry!";
		set lhz_boss,39;
		getitem 7343,1;
		close2;
		disablenpc "Mysterious Woman";
		end;
	}
	else if(lhz_boss == 39)
	{
		mes "[Esuna]";
		mes "What are you waiting";
		mes "for?! It's important that";
		mes "you give that file to the";
		mes "president as soon as";
		mes "possible! It's bad news,";
		mes "but he deserves to know...";
		close;
	}
	else if(lhz_boss == 40)
	{
		mes "[Esuna]";
		mes "Good, you're back.";
		mes "Listen, all members of";
		mes "Secret Wing need to leave";
		mes "the Schwaltzvalt Republic";
		mes "immediately! We've been";
		mes "severely compromised...";
		next;
		switch( select( "What happened?" ) )
		{
			case 1:
				break;
		}
		mes "[Esuna]";
		mes "We've been tremendously";
		mes "damaged. A lot of agents";
		mes "died to give us this intel,";
		mes "but we've been betrayed.";
		mes "The president's closest";
		mes "aide totally sold us out...";
		next;
		switch( select( "Who could have done such....?" ) )
		{
			case 1:
				break;
		}
		mes "[Esuna]";
		mes "I can't believe Kurelle";
		mes "did this to us. And there's no";
		mes "way we can save the president.";
		mes "Even if we wanted to, we need";
		mes "to stick with our contigency";
		mes "plan. We all knew the risks...";
		next;
		mes "[Esuna]";
		mes "Kurelle has been secretly";
		mes "meeting with directors from";
		mes "Rekenber Corporation and";
		mes "his mansion is littered with";
		mes "incriminating evidence...";
		next;
		mes "[Esuna]";
		mes "Damn it! We have no";
		mes "choice but to abandon";
		mes "the president now! But";
		mes "this won't mean that his";
		mes "sacrifice, and Jargeah's";
		mes "death, will be vain!";
		next;
		mes "[Esuna]";
		mes "Still, aside from a few";
		mes "agents, almost all of Secret";
		mes "Wing must pull out of the";
		mes "Schwaltzvalt Republic for";
		mes "now so that we can live to";
		mes "fight another day.";
		next;
		mes "[Esuna]";
		mes "For now, this is";
		mes "goodbye. Take care...";
		set lhz_boss,41;
		changequest 12027,12028;
		close2;
		disablenpc "Mysterious Woman";
		end;
	}
	else
	{
		mes "[Esuna]";
		mes "..........";
		mes "......";
		mes "....";
		close;
	}

OnInit:
	disablenpc "Mysterious Woman";
	end;
}

lhz_in01,93,45,4	script	Researcher#1	4_LGTSCIENCE,{

	if(lhz_boss < 28)
	{
		mes "[Researcher]";
		mes "You know what's weird?";
		mes "Why do they use blue and";
		mes "red wires when they make";
		mes "bombs? There's so many";
		mes "others you could use, like";
		mes "pink or yellow or or green...";
		if(lhz_boss == 27)
		{
			next;
			mes "[Researcher]";
			mes "Hey, here's a completely";
			mes "hypothetical question. Let's";
			mes "say you find a bomb and it's";
			mes "about to go off. You better";
			mes "cut a wire! So which one are";
			mes "you gonna cut? Red or blue?";
			next;
			switch( select( "Red","Blue" ) )
			{
				case 1:
					mes "[Researcher]";
					mes "Red, eh...?";
					mes "...................";
					mes "Heh, yeah, just like";
					mes "in the movies. I like";
					mes "the way you think~";
					if(!countitem(7348)) close;
					next;
					mes "^3355FFYou surrepticiously";
					mes "check the researcher's";
					mes "ID badge and see that the name ''Lestin'' is written on it.^000000";
					next;
					mes "[Lestin]";
					mes "So...";
					mes "Is there anything";
					mes "I can help you with?";
					next;
					switch( select( "No","Yes" ) )
					{
						case 1:
							mes "[Lestin]";
							mes "Alright then.";
							mes "Just be quiet when";
							mes "you're in the Laboratory.";
							mes "The people here work";
							mes "pretty feverishly and get";
							mes "irritated pretty easily, okay?";
							close;

						case 2:
							mes "[Lestin]";
							mes "So what exactly did";
							mes "you need? I'm just an";
							mes "ordinary researcher,";
							mes "so I don't know how";
							mes "much help I could be...";
							next;
							switch( select( "Show Secret Wing Card." ) )
							{
								case 1:
									break;
							}
							mes "[Lestin]";
							mes "Whoa, whoa~!";
							mes "Careful where you";
							mes "flash that! Okay, I know";
							mes "who you are. But we better";
							mes "continue this someplace";
							mes "a bit more private...";
							close2;
							warp "lhz_in01",283,166;
							end;
					}

				case 2:
					mes "[Researcher]";
					mes "Blue, huh? Yeah,";
					mes "that's what everyone";
					mes "else here picks. Now";
					mes "what color would I pick?";
					mes "Well, that's a secret~";
					close;
			}
		}
		close;
	}
	else
	{
		mes "[Lestin]";
		mes "Geez, I've been so";
		mes "tired lately. Work?";
		mes "Forget it, I'm gonna";
		mes "just kick back today~";
		close;
	}
}

lhz_in01,285,169,3	script	Researcher#2	4_LGTSCIENCE,{

	if(checkweight(7349,1) != 1)
	{
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if(lhz_boss < 27)
	{
		mes "[Researcher]";
		mes "This is a restricted";
		mes "area. Please leave";
		mes "immediately.";
		close;
	}
	else if(lhz_boss == 27)
	{
		mes "[Lestin]";
		mes "This place should be";
		mes "safe enough for us to talk";
		mes "for now, so please listen";
		mes "carefully. Esuna must have";
		mes "told you that they beefed";
		mes "up security lately, right?";
		next;
		mes "[Lestin]";
		mes "Anyway, since my location";
		mes "is being monitored, I can't";
		mes "risk going inside there. You";
		mes "need to sneak in on your own";
		mes "when the guards change shifts. It's an old trick, but it works.";
		next;
		mes "[Lestin]";
		mes "My pass will get you inside,";
		mes "but you'll only be able to";
		mes "stick around for 3 minutes";
		mes "at a time. The Secret Archive is to the right of this laboratory.";
		set lhz_boss,28;
		getitem 7349,1; //Indication_Of_Member02
		changequest 12025,12026;
		next;
		mes "[Lestin]";
		mes "When you're finished,";
		mes "come back and give me";
		mes "the pass since it'll be real";
		mes "suspicious if I don't have it.";
		mes "Good luck to you. This job";
		mes "is risky, but not impossible.";
		close;
	}
	else if(lhz_boss < 35)
	{
		mes "[Lestin]";
		mes "Remember, you gotta";
		mes "sneak past that set of";
		mes "two guards while they're";
		mes "changing shifts. If you hide";
		mes "behind a corner and wait for";
		mes "a bit, you should get lucky.";
		next;
		mes "[Lestin]";
		mes "Once you sneak into the";
		mes "Secret Archive, look for";
		mes "the File Search Engine that";
		mes "should be right next to the";
		mes "door. You gotta use to find";
		mes "specific information, okay?";
		next;
		mes "[Lestin]";
		mes "My suggestion? You really";
		mes "ought to look for any files";
		mes "containing any information";
		mes "regarding ^3355FFRekenber's secret";
		mes "that Shinokas discovered^000000.";
		next;
		mes "[Lestin]";
		mes "Remember that this pass";
		mes "will get you into the Secret";
		mes "Archive for only 3 minutes";
		mes "at a time. Be really careful";
		mes "and don't get caught!";
		close;
	}
	else if(lhz_boss == 35)
	{
		if((!countitem(7349)) || (!countitem(7344)))
		{
			mes "[Lestin]";
			mes "My pass will get you inside,";
			mes "but you'll only be able to";
			mes "stick around for 3 minutes";
			mes "at a time. The Secret Archive is to the right of this laboratory.";
			next;
			mes "[Lestin]";
			mes "When you're finished,";
			mes "come back and give me";
			mes "the pass since it'll be real";
			mes "suspicious if I don't have it.";
			mes "Good luck to you. This job";
			mes "is risky, but not impossible.";
			close;
		}
		mes "[Lestin]";
		mes "You found what you were";
		mes "looking for? That must have";
		mes "been like looking for a needle";
		mes "in a haystick, but you managed";
		mes "to do it. Great work, guy~";
		next;
		mes "[Lestin]";
		mes "It's a good thing you";
		mes "found that when you did.";
		mes "Although it'd help to steal";
		mes "even more intel, sticking";
		mes "around even longer makes";
		mes "it easier for us to get caught.";
		next;
		mes "[Lestin]";
		mes "Alright, you better get";
		mes "out of here and find Esuna";
		mes "now. Watch your back and";
		mes "be careful. We're not all";
		mes "clear until this is all over.";
		next;
		mes "[Lestin]";
		mes "Esuna should be right";
		mes "outside of the city of";
		mes "Lighthalzen where you";
		mes "found her last time. She'll";
		mes "know that you're coming.";
		delitem 7349,1; //Indication_Of_Member02
		set lhz_boss,36;
		changequest 12026,12027;
		close;
	}
	else
	{
		mes "[Lestin]";
		mes "Oh man...";
		mes "Everyone here is";
		mes "getting too paranoid";
		mes "for their own good!";
		mes "You better steer clear";
		mes "from this place for now.";
		close;
	}
}

lhz_in01,187,31,0	script	#Sneak	HIDDEN_NPC,4,3,{

	end;

OnTouch:
	if((lhz_boss > 27) && (lhz_boss < 35))
	{
		set @sneaktime,gettimetick(0) % 100;
		if((@sneaktime > 10 && @sneaktime < 59) || (@sneaktime < -10 && @sneaktime > -59))
		{
			mes "^3355FFAs you approach";
			mes "the corner, you can";
			mes "hear hushed whispers";
			mes "just over the wall.^000000";
			next;
			mes "[Senior Guard]";
			mes "Hey, my shift is over.";
			mes "Hurry and get the next";
			mes "guy to relieve me, will you?";
			next;
			mes "[Rookie Guard]";
			mes "Already?";
			mes "Wow, time sure";
			mes "flies fast. Fine,";
			mes "wait here a bit.";
			next;
			mes "^3355FFOne of the guards left";
			mes "his post, and now there";
			mes "is only one remaining";
			mes "guard monitoring this area.^000000";
			next;
			mes "[Senior Guard]";
			mes "Criminy...";
			mes "I need to go to";
			mes "the bathroom. Well,";
			mes "I'm sure nothing will";
			mes "happen while I'm gone.";
			next;
			mes "^3355FFYou listen to the";
			mes "guard's footsteps as";
			mes "they grow fainter and";
			mes "fainter into the distance.^000000";
			next;
			switch( select( "Sneak in now.","Wait for another chance." ) )
			{
				case 1:
					mes "^3355FFThis is the perfect";
					mes "opportunity to infiltrate";
					mes "the Secret Archive! You";
					mes "approach the door and";
					mes "find a device where you";
					mes "can insert Lestin's card pass.^000000";
					next;
					switch( select( "Insert Card","Retreat" ) )
					{
						case 1:
							if(!countitem(7349))
							{
								mes "^3355FFYou forgot to bring";
								mes "the card pass that";
								mes "you got from Lestin.";
								mes "You need it in order";
								mes "to open this door.^000000";
								close;
							}
							mes "^3355FFAfter inserting the";
							mes "pass, a panel within";
							mes "the door slides open,";
							mes "revealing a numeric keypad.";
							mes "You need to input the correct";
							mes "password to open the door.^000000";
							next;
L_Enter:
							input @sneakpass;
							if(@sneakpass == 738495)
							{
								mes "^3355FF*Beep~*";
								mes "You hear a pleasant";
								mes "sounding electronic chirp,";
								mes "signaling that you have input";
								mes "the correct password. The door";
								mes "automatically slides open.";
								next;
								switch( select( "Enter","Retreat" ) )
								{
									case 1:
										mes "[Security System]";
										mes "You have 3 minutes to";
										mes "search the Information Archive.";
										mes "When this time elapses, you";
										mes "will be automatically sent";
										mes "outside for security reasons.";
										close2;
										set lhz_boss,29;
										donpcevent "Timer_Sneak::OnEnter";
										warp "lhz_in01",177,35;
										end;

									case 2:
										mes "^3355FFPerhaps now would";
										mes "not be the best time to";
										mes "enter the Secret Archive.";
										mes "Or at least, that's what";
										mes "you've decided for yourself.^000000";
										close;
								}
							}
							mes "^3355FF*Eeeeeee*";
							mes "The door emits an";
							mes "unnerving, high pitched";
							mes "screech after you input";
							mes "the password. You really";
							mes "should try to input it again.^000000";
							set @sneakerror,@sneakerror +1;
							next;
							if(@sneakerror > 2)
							{
									mes "[Security System]";
									mes "*Gzzzzz*";
									mes "You have entered the";
									mes "password incorrectly";
									mes "3 times. Please stand by";
									mes "for managerial assistance.";
									next;
									mes "^3355FFUh oh!";
									mes "You better get";
									mes "out of here before";
									mes "you get caught!^000000";
									close2;
									warp "lhz_in01",191,49;
									end;
							}

							goto L_Enter;

						case 2:
							mes "^3355FFPerhaps now would";
							mes "not be the best time to";
							mes "enter the Secret Archive.";
							mes "Or at least, that's what";
							mes "you've decided for yourself.^000000";
							close;
					}
				case 2:
					mes "^3355FFPerhaps now would";
					mes "not be the best time to";
					mes "enter the Secret Archive.";
					mes "Or at least, that's what";
					mes "you've decided for yourself.^000000";
					close;
			}
			donpcevent "Door#sneak::OnSneak";
			end;
		}
	}
}

lhz_in01,177,44,0	script	Timer_Sneak	-1,8,12,{

OnTouch:
	warp "lhz_in01",191,49;
	end;

OnInit:
	disablenpc "Timer_Sneak";
	end;

OnEnter:
	stopnpctimer;
	initnpctimer;
	end;

OnTimer180000:
	enablenpc "Timer_Sneak";
	end;

OnTimer190000:
	stopnpctimer;
	disablenpc "Timer_Sneak";
	end;
}



lhz_in01,182,35,0	script	File Search Engine	HIDDEN_NPC,{

	if((lhz_boss > 28) && (lhz_boss < 35))
	{
		mes "^3355FFThis machine can be";
		mes "used to locate specific";
		mes "documents within the";
		mes "Secret Archive. However,";
		mes "you must enter the correct";
		mes "keywords to in order to find";
		mes "specific file locations.";
		next;
L_Search:
		switch( select( "Search Engine.","Cancel." ) )
		{
			case 1:
				mes "^663300- Search Engine Initiated -";
				mes "- Please enter a keyword -";
				mes " ";
				mes "*Search Engine";
				mes "is case sensitve.";
				mes "Please do not use";
				mes "capital letters.^000000";
				next;
				input @sneaksearch$;
				if((@sneaksearch$ == "kafra") || (@sneaksearch$ == "cool event"))
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "Kafra Corporation and";
					mes "Cool Event Corp are";
					mes "located in Arena 3-2.^000000";
					set lhz_boss,30;
					close;
				}
				else if(@sneaksearch$ == "shinokas")
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "Shinokas are located";
					mes "in Arena 1-5.^000000";
					set lhz_boss,31;
					close;
				}
				else if((@sneaksearch$ == "stein") || (@sneaksearch$ == "STEIN") || (@sneaksearch$ == "S.T.E.I.N"))
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "S.T.E.I.N are considered";
					mes "highly classified and";
					mes "cannot be accessed";
					mes "through this system.^000000";
					close;
				}
				else if(@sneaksearch$ == "ymir")
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "Ymir's Heart are ranked";
					mes "as highly classified and";
					mes "cannot be accessed";
					mes "through this system.^000000";
					close;
				}
				else if((@sneaksearch$ == "president") || (@sneaksearch$ == "karl") || (@sneaksearch$ == "weierstrass"))
				{
					mes "^663300[Search Result]";
					mes "2nd Class documents on";
					mes "President Karl Weierstrass";
					mes "are located in Area 1-7. For";
					mes "more highly classified files";
					mes "on Weierstrass, please use";
					mes "a higher security archive.^000000";
					set lhz_boss,32;
					close;
				}
				else if(@sneaksearch$ == "einbroch")
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "Einbroch are stored";
					mes "in Area 6-1.^000000";
					set lhz_boss,33;
					close;
				}
				else if(@sneaksearch$ == "lighthalzen")
				{
					mes "^663300[Search Result]" ;
					mes "Documents regarding";
					mes "Lighthalzen are stored";
					mes "in Area 3-3.^000000";
					set lhz_boss,34;
					close;
				}
				else if(@sneaksearch$ == "rekenber")
				{
					mes "^663300[Search Result]";
					mes "Documents regarding";
					mes "Rekenber are highly classified and cannot be accessed by this system.^000000";
					next;
					goto L_Search;
				}
				else
				{
					mes "^663300[Search Result]";
					mes "Keyword not found.";
					mes "Please search another";
					mes "archive or increase";
					mes "access permissions.^000000";
					close;
				}

			case 2:
				mes "^663300[Search Engine Close]";
				mes "File search has been";
				mes "canceled. Please be aware";
				mes "that sudden shutdown may";
				mes "cause system errors.^000000";
				close;
		}
	}
	mes "^3355FFThis machine can be";
	mes "used to locate specific";
	mes "documents within the";
	mes "Secret Archive, However,";
	mes "you no longer need to";
	mes "search through the files.^000000";
	close;
}

lhz_in01,177,31,0	script	Door#sneak	HIDDEN_NPC,{

	if(lhz_boss < 29)
	{
		mes "[Guard]";
		mes "This is a";
		mes "restricted area.";
		mes "Please keep clear";
		mes "if you do not have";
		mes "special authorization.";
		mes "Thank you for cooperating.";
		close;
	}
	else if(lhz_boss < 36)
	{
		mes "^3355FFThe door is shut, but";
		mes "there is a device that";
		mes "looks sort of like the";
		mes "entry keypad that was on";
		mes "the other side of this door.^000000";
		next;
		switch( select( "Manipulate device.","Investigate further." ) )
		{
			case 1:
				mes "^3355FFOnce you touch the";
				mes "device, it automatically";
				mes "responds and the door";
				mes "quickly slides open.^000000";
				close2;
				warp "lhz_in01",177,26;
				end;

			case 2:
				close;
		}
	}
}

lhz_in01,184,40,0	script	Area 1-5	HIDDEN_NPC,{

	if(checkweight(7344,1) != 1)
	{
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if((lhz_boss > 28) && (lhz_boss < 31))
	{
		mes "^3355FFThere's literally thousands";
		mes "of documents to sort through.";
		mes "There's no way you can find";
		mes "something of value here in";
		mes "just three minutes...^000000";
		close;
	}
	else if(lhz_boss == 31)
	{
		mes "^3355FFWait, one of these files";
		mes "looks pretty incriminating.";
		mes "It seems to contain the";
		mes "kind of information that";
		mes "you've been looking for.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717A piece of Ymir's Heart";
		mes "was uncovered in one of";
		mes "the mines in Einbech and";
		mes "immediately transported to";
		mes "the Laboratory for research.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717However, something";
		mes "happened to the miners";
		mes "who discovered the piece";
		mes "of Ymir's Heart. Apparently,";
		mes "a beast from Einbroch folk";
		mes "lore inhabited the area...^000000";
		set lhz_boss,35;
		getitem 7344,1;
		close;
	}
}

lhz_in01,184,52,0	script	Area 1-7	HIDDEN_NPC,{

	if((lhz_boss > 28) && (lhz_boss < 32))
	{
		mes "^3355FFThere's literally thousands";
		mes "of documents to sort through.";
		mes "There's no way you can find";
		mes "something of value here in";
		mes "just three minutes...^000000";
		close;
	}
	else if(lhz_boss == 32)
	{
		mes "^3355FFThis looks like a file";
		mes "containing information";
		mes "on President Weierstrauss.";
		mes "Perhaps there's something";
		mes "in here that might be helpful.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Karl Weierstrass has";
		mes "been a long distinguished";
		mes "politician in the Schwaltzvalt";
		mes "Republic and was elected as";
		mes "its president in the year 984.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Although he has enjoyed";
		mes "high popularity ratings and";
		mes "success in his endorsing his";
		mes "policies, Wierstrass is rumored";
		mes "to be have some sort of feud";
		mes "against Rekenber.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Although there is no";
		mes "need to bring this to the";
		mes "attention of the media, it";
		mes "is highly recommended";
		mes "to monitor his activities";
		mes "throughout his term...^000000";
		next;
		mes "^3355FFThere's a great amount";
		mes "of information in this file,";
		mes "but it doesn't look like any";
		mes "of it will be of help to you.";
		mes "You should continue with";
		mes "your search for evidence.^000000";
		close;
	}
	else
	{
		mes "^3355FFThis file doesn't";
		mes "look like it contains";
		mes "any evidence that will";
		mes "help you. You should";
		mes "continue your search";
		mes "through the rest of the files.^000000";
		close;
	}
}

lhz_in01,184,46,0	script	Area 3-2	HIDDEN_NPC,{

	if((lhz_boss > 28) && (lhz_boss < 30))
	{
		mes "^3355FFThere's literally thousands";
		mes "of documents to sort through.";
		mes "There's no way you can find";
		mes "something of value here in";
		mes "just three minutes...^000000";
		close;
	}
	else if(lhz_boss == 30)
	{
		mes "^3355FFYou've found a file";
		mes "containing information";
		mes "on the Kafra Corporation";
		mes "and Cool Event Corp.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Rekenber Corporation.";
		mes "in an effort to expand its";
		mes "power into the Rune-Midgarts";
		mes "Kingdom, will cooperate with";
		mes "and support Cool Event Corp.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Although this partnership";
		mes "has been greatly successful,";
		mes "Kafra Corporation has been";
		mes "working to check Cool Event";
		mes "Corp's explosive growth.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717More than Kafra Corporation's";
		mes "lobbying, Kafra's 3rd Security";
		mes "Team stands as a formidable";
		mes "threat to our success. One of";
		mes "our highest priorities is to";
		mes "investigate their activities.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717It is believed that Kafra's";
		mes "3rd Security Team has alrady";
		mes "placed secret agents in key";
		mes "strategic locations within";
		mes "the Schwaltzvalt Republic.^000000";
		next;
		mes "^3355FFThis file is very intriguing,";
		mes "but it doesn't really cover";
		mes "any information that can be";
		mes "considered incriminating.^000000";
		close;
	}
	else
	{
		mes "^3355FFThis file doesn't";
		mes "look like it contains";
		mes "any evidence that will";
		mes "help you. You should";
		mes "continue your search";
		mes "through the rest of the files.^000000";
		close;
	}
}

lhz_in01,184,48,0	script	Area 3-3	HIDDEN_NPC,{

	if((lhz_boss > 28) && (lhz_boss < 34))
	{
		mes "^3355FFThere's literally thousands";
		mes "of documents to sort through.";
		mes "There's no way you can find";
		mes "something of value here in";
		mes "just three minutes...^000000";
		close;
	}
	else if(lhz_boss == 34)
	{
		mes "[Classified Info]";
		mes "^8C1717...After negotiating with";
		mes "the existing residents, all of";
		mes "the property rights were sold";
		mes "and the city was renamed";
		mes "''Lighthalzen'' in 865.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717The city was then separated";
		mes "into three districts. These are";
		mes "the common trade district, the";
		mes "old residential district and";
		mes "the Rekenber Headquarters.";
		mes ".................^000000";
		next;
		mes "^3355FFThis file covers";
		mes "Lighthalzen's history.";
		mes "However, the founding of";
		mes "the city is common knowlege,";
		mes "so this document probably won't";
		mes "have any significant evidence.^000000";
		close;
	}
	else
	{
		mes "^3355FFThis file doesn't";
		mes "look like it contains";
		mes "any evidence that will";
		mes "help you. You should";
		mes "continue your search";
		mes "through the rest of the files.^000000";
		close;
	}
}

lhz_in01,177,56,0	script	Area 6-1	HIDDEN_NPC,{

	if((lhz_boss > 28) && (lhz_boss < 33))
	{
		mes "^3355FFThere's literally thousands";
		mes "of documents to sort through.";
		mes "There's no way you can find";
		mes "something of value here in";
		mes "just three minutes...^000000";
		close;
	}
	else if(lhz_boss == 33)
	{
		mes "[Classified Info]";
		mes "^8C1717........";
		mes "Our organization purchased";
		mes "all of western Einbech and";
		mes "began construction of Einbroch";
		mes "in 927 in order to obtain more";
		mes "pieces of Ymir's Heart.^000000";
		next;
		mes "[Classified Info]";
		mes "^8C1717Unofficially, each and";
		mes "every single factory belongs";
		mes "to the Rekenber Corporation.";
		mes "Their highest priority is";
		mes "to uncover Ymir Heart Pieces...^000000";
		next;
		mes "^3355FFAlthough this file contains";
		mes "surprising information about";
		mes "Einbroch, none of it can be";
		mes "considered to be incriminating";
		mes "evidence against Rekenber.";
		close;
	}
	else
	{
		mes "^3355FFThis file doesn't";
		mes "look like it contains";
		mes "any evidence that will";
		mes "help you. You should";
		mes "continue your search";
		mes "through the rest of the files.^000000";
		close;
	}
}

lhz_dun02,282,278,0	script	Broken Machine	HIDDEN_NPC,{

	if(checkweight(7346,1) != 1)
	{
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	if(lhz_boss < 6)
	{
		mes "^3355FFThere are several";
		mes "broken machines lying";
		mes "around that pretty much";
		mes "seem completely useless.^000000";
		close;
	}
	else if(lhz_boss == 6)
	{
		mes "^3355FFThere are several";
		mes "broken machines lying";
		mes "around that pretty much";
		mes "seem completely useless.";
		mes "However, you catch the";
		mes "glimmer of a dim light";
		mes "amongst the scrap metal.^000000";
		next;
		switch( select( "Investigate it.","Ignore it." ) )
		{
			case 1:
				mes "^3355FFAfter digging through";
				mes "the discarded machinery,";
				mes "you find a strange rock that";
				mes "is about as large as your fist";
				mes "and shimmers with a faint glow.^000000";
				next;
				switch( select( "This might be important.","This doesn't seem useful." ) )
				{
					case 1:
						mes "^3355FFThis weird rock";
						mes "might be just the";
						mes "thing that ^000000Ghalstein^3355FF";
						mes "sent you here to find.";
						mes "He was probably right";
						mes "not to describe it to you.";
						mes "Words alone aren't enough...^000000";
						set lhz_boss,7;
						getitem 7346,1;
						close;

					case 2:
						mes "^3355FFJust because this rock";
						mes "looks funny doesn't make";
						mes "it any more special than";
						mes "the countless number of";
						mes "rocks you've seen in";
						mes "your entire lifetime.^000000";
						close;
				}

			case 2:
				mes "^3355FFWhat can possibly";
				mes "be of value in this";
				mes "pile of useless junk?^000000";
				close;
		}
	}
	else
	{
		mes "^3355FFThere are several";
		mes "broken machines lying";
		mes "around that pretty much";
		mes "seem completely useless.^000000";
		close;
	}
}

sec_in02,17,170,4	script	boss::lght_boss_admin	1_M_SIGNMONK,{
	callfunc "F_GM_NPC";
	mes "[Patch]";
	mes "Tell me what you want.";
	next;
	switch(select("Current Variables:How Many:Shinokas - Quest Complete")) {
	case 1:
		break;
	case 2:
		input .@input,0,1000;
		set lght_boss,.@input;
		break;
	case 3:
		set Shinokas_Quest,11;
		close;
	}
	mes " ";
	mes ""+lght_boss;
	close;
}

lhz_in02,19,274,2	script	Maintenance Guy	4_M_REPAIR,{

	mes "[Kudiuu]";
	mes "Holy...!";
	mes "Will this place";
	mes "ever get cleaned up?!";
	mes "^333333*Cough cough*^000000 There's";
	mes "so much dust here, it's";
	mes "almost a health hazard!";
	close;
}

// Rekenber Job Quest
//============================================================
lhz_in01,174,258,3	script	Young Man#reken	4_M_LGTGUARD,{

	if(lhz_rekenber > 21)
	{
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Just...";
		mes "Leave me alone.";
		mes "I feel nothing but";
		mes "guilt when I see you.";
		next;
		mes "[Kazien]";
		mes "Don't take it the wrong";
		mes "way. I mean, it's not like";
		mes "you did nothing wrong. I'm";
		mes "the one who's... Geez. I wish";
		mes "I could live the way you do.";
		mes "Someday I'll be strong enough...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 21)
	{
		cutin "lhz_kaz03",2;
		mes "[Kazien]";
		mes "Hey, you're back. As usual,";
		mes "you've done a good job. You";
		mes "look exhausted: did you run";
		mes "into those thugs again?";
		mes "Why don't you take a rest?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Kazien...";
		mes "While I was fighting";
		mes "those thugs, one of the";
		mes "packages was accidentally";
		mes "opened, and I saw what was";
		mes "inside of those packages.";
		next;
		cutin "lhz_kaz06",2;
		next;
		mes "[Kazien]";
		mes "......";
		mes ".........";
		mes "............";
		cutin "lhz_kaz08",2;
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Wh-why are you supplying";
		mes "those things? If we let those";
		mes "packages get imported by";
		mes "other countries, it can";
		mes "cause a lot of trouble...!";
		next;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Stop. Please.";
		mes "J-just stop it.";
		mes "I don't want to";
		mes "hear anymore.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Hold it, I deserve an";
		mes "answer! How can you turn";
		mes "a blind eye and provide just";
		mes "anyone with ^FF0000hi-tech weapons";
		mes "and guardians^000000? It's like you're";
		mes "promoting war and violence!";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "And what about your little";
		mes "brother Lyozien? He has";
		mes "no idea what he's doing!";
		mes "Don't we have a responsibility";
		mes "to the world to make sure these";
		mes "weapons aren't distributed?";
		next;
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "Shut up! You don't";
		mes "know anything! Just";
		mes "shut up! I'm doing this";
		mes "for the sake of my family!";
		mes "You don't know what it's like";
		mes "to live in Lighthalzen's slums!";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes ".................";
		next;
		cutin "lhz_kaz04",2;
		mes "[Kazien]";
		mes "There'd be days when my";
		mes "brother and I'd have nothing";
		mes "to eat. So when I heard about";
		mes "this job, I took it. What good";
		mes "is world peace if I'm not even";
		mes "alive to enjoy it, huh?";
		next;
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "Now, my brother Lyozien is";
		mes "a gentle soul, has nothing";
		mes "but love for everybody. So, of";
		mes "course I can't tell him what";
		mes "I'm really doing--he'd never";
		mes "agree to it, believe me.";
		next;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "I hate this job and what";
		mes "I'm doing and I want to quit.";
		mes "But then what? Go back to the";
		mes "slums? Forget it. As long as";
		mes "Lyozien is happy, I don't mind if I have to do the devil's work.";
		next;
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "At least this way, keeping";
		mes "it all secret, I can protect";
		mes "Lyozien from the ugly nature";
		mes "of this job, even if I'm dirtying my hands, making money";
		mes "off of other people's deaths.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "But that still isn't right.";
		mes "You're selling weapons so";
		mes "that people can kill each other! Even if it's for the sake of";
		mes "providing for your family...";
		next;
		cutin "lhz_kaz05",2;
		mes "[Kazien]";
		mes "Look man, this is what";
		mes "I decided. I don't care";
		mes "what other people'll think.";
		mes "I might go to hell when";
		mes "I die, but that's my problem.";
		next;
		mes "[Kazien]";
		mes "Besides, you adventurers";
		mes "are always running around";
		mes "with your swords and magic spells... Isn't that just as bad?";
		mes "It's not the weapons or the power that's bad: it's how they're used.";
		next;
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "Granted, most of my clients";
		mes "are pretty questionable, and";
		mes "you adventurers usually use";
		mes "your powers for good, but...";
		mes "Damn it! Just... Don't come";
		mes "back. I can't work like this...";
		next;
		set lhz_rekenber,22;
		getexp (checkre(3))?55000:550000,0;
		completequest 12013;
		cutin "lhz_kaz01",2;
		mes "[Kazien]";
		mes "Look, I can't have";
		mes "you working with me";
		mes "and Lyozien anymore.";
		mes "Sorry, but it's for Lyozien's";
		mes "own good. That, and you";
		mes "make me feel guilty...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber > 16)
	{
		cutin "lhz_kaz02",2;
		mes "[Kazien]";
		mes "Hey now, you better";
		mes "get a move on. You gotta";
		mes "assist another delivery to";
		mes "the Rune-Midgarts Kingdom.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 16)
	{
		cutin "lhz_kaz03",2;
		mes "[Kazien]";
		mes "Ah, I heard from Lyozien";
		mes "that you guys finished your";
		mes "delivery. You're probably";
		mes "the best part-timer that I've";
		mes "had in a long, long while.";
		next;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Anyway, we've got yet";
		mes "another delivery for the";
		mes "Rune-Midgarts Kingdom. It's";
		mes "weird that we're getting more";
		mes "orders from there, but orders from other countries are decreasing.";
		next;
		cutin "lhz_kaz07",2;
		mes "[Kazien]";
		mes "Eh, I don't have the time";
		mes "to wonder about stuff like";
		mes "that. Lyozien's waiting for";
		mes "you, so get to it, okay?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "W-wait! During the last";
		mes "delivery, I was attacked";
		mes "by a group of thugs that";
		mes "wanted to destroy the";
		mes "packages? Why would";
		mes "they want to do that?";
		next;
		cutin "lhz_kaz02",2;
		mes "[Kazien]";
		mes "Look... You're better";
		mes "off not knowing. Or are";
		mes "you asking me to pay you";
		mes "more for this job since";
		mes "you're risking your life?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "I understand that the";
		mes "customer's confidentiality";
		mes "is important, but I'd feel a";
		mes "lot better if I knew what was";
		mes "in those packages, and why me";
		mes "and Lyozien are being attacked.";
		next;
		cutin "lhz_kaz08",2;
		mes "[Kazien]";
		mes "Listen, I'm not obligated--";
		mes "I can't tell you. Heck, I can't";
		mes "even tell my own brother what's";
		mes "in those packages. You can see";
		mes "that, can't you? Anyway, you";
		mes "can handle those thugs, right?";
		next;
		set lhz_rekenber,17;
		getexp (checkre(3))?45000:450000,0;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Right. Now get back to";
		mes "the Airship and talk to";
		mes "Lyozien again. Don't give";
		mes "him any trouble and make";
		mes "sure you protect him.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber > 11)
	{
		cutin "lhz_kaz08",2;
		mes "[Kazien]";
		mes "What are you doing";
		mes "waiting around here";
		mes "for? You've got a job to";
		mes "do, so hurry up and do it~";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 11)
	{
		cutin "lhz_kaz05",2;
		mes "[Kazien]";
		mes "Hey, you're back. I got a";
		mes "message from Rune-Midgarts,";
		mes "telling us they received their";
		mes "order. Good work! So how do";
		mes "you like working with Lyozien?";
		mes "He's one of my best men.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Wait, aren't you and";
		mes "Lyozien supposed";
		mes "to be brothers?";
		next;
		cutin "lhz_kaz03",2;
		mes "[Kazien]";
		mes "Whoa, he told you that?";
		mes "I guess he feels that he";
		mes "can trust you enough with";
		mes "that kind of personal talk...";
		mes "Yeah, he's my little brother.";
		mes "And a better man than me...";
		next;
		mes "[Kazien]";
		mes "I've gotten my hands";
		mes "pretty dirty doing this...";
		mes "Oh, forget it. You came ";
		mes "here for a job, right?";
		mes "Luckily, I got another";
		mes "delivery for you to work on...";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Actually, Kazien...";
		mes "I was curious. What";
		mes "exactly are we delivering?";
		mes "I mean, not even Lyozien";
		mes "doesn't know exactly what";
		mes "is in those packages.";
		next;
		cutin "lhz_kaz06",2;
		mes "[Kazien]";
		mes "Huh... Does that mean";
		mes "you can't work with us if";
		mes "you don't know exactly what";
		mes "you're doing?";
		next;
		mes "[Kazien]";
		mes " Come on, I told";
		mes "you before--absolute secrecy.";
		mes "It goes both ways, you know.";
		next;
		mes "[Kazien]";
		mes "Look, for your own good,";
		mes "quit asking. Knowing what";
		mes "you're delivering wouldn't";
		mes "change a thing. Trust me.";
		next;
		mes "[Kazien]";
		mes "Anyway, this next job is";
		mes "more of the same. Meet";
		mes "Lyozien in the international";
		mes "flight Airship and protect";
		mes "another package destined";
		mes "for the Rune-Midgarts Kingdom.";
		next;
		set lhz_rekenber,12;
		changequest 5005,5006;
		getexp (checkre(3))?40000:400000,0;
		cutin "lhz_kaz03",2;
		mes "[Kazien]";
		mes "Alright, I'll see you";
		mes "later. The important";
		mes "thing is that you do the";
		mes "best job that you can.";
		mes "And don't give Lyozien";
		mes "any trouble: that's my job!";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber > 7)
	{
		cutin "lhz_kaz08",2;
		mes "[Kazien]";
		mes "Lyozien is waiting for";
		mes "you on the international";
		mes "flight Airship, so go and";
		mes "meet him there as soon";
		mes "as you can. Alright then,";
		mes "I'll see you later.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 7)
	{
		cutin "lhz_kaz05",2;
		mes "[Kazien]";
		mes "Hey, you're back~";
		mes "Great, I guess that means";
		mes "that you've decided to work";
		mes "for us! Alright, let me tell you about your first real job. As";
		mes "always: ^FF0000keep it on the down-low^000000.";
		next;
		mes "[Kazien]";
		mes "Go to the Airship for the";
		mes "international flights, not";
		mes "the domestic ones, and meet";
		mes "a man named ^FF0000Lyozien^000000 inside.";
		mes "He's our courier that'll provide you with further instructions.";
		next;
		cutin "lhz_kaz06",2;
		mes "[Kazien]";
		mes "Oh. You can talk to Lyozien";
		mes "about the job, but definitely";
		mes "not to anybody else. Anyway,";
		mes "when you're done with what";
		mes "he asks you to do, come back";
		mes "to me for another job, okay?";
		next;
		set lhz_rekenber,8;
		changequest 12008,12010;
		cutin "lhz_kaz01",2;
		mes "[Kazien]";
		mes "Don't forget...";
		mes "Talk to ^FF0000Lyozien^000000, our";
		mes "courier, on the Airship";
		mes "for the international flights.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 6)
	{
		if(rand(1,15) == 7)
		{
			cutin "lhz_kaz04",2;
			mes "[Kazien]";
			mes "Oh, hey, it's you again.";
			mes "Wait. No. You only remind";
			mes "me of someone I've met. Um,";
			mes "have we met before? I don't";
			mes "remember at all. Oooh, I hate";
			mes "being this busy, I can't focus!";
			next;
			set lhz_rekenber,0;
			erasequest 12009;
			mes "[Kazien]";
			mes "Arrgh, this is not good.";
			mes "We are this busy but we don't have enough people,";
			mes "yet it is not that extrememly bad";
			mes "to a point that we need to hire more people.";
			next;
			cutin "lhz_kaz01",2;
			mes "[Kazien]";
			mes "Will you step back? You are hindering my vision.";
			close2;
		}
		else
		{
			cutin "lhz_kaz10",2;
			mes "[Kazien]";
			mes "Oh, hey, it's you again.";
			mes "Listen, you didn't come here";
			mes "looking for a part time job,";
			mes "did you? I already told you";
			mes "that I can't bring myself";
			mes "to trust you, you know?";
			next;
			mes "[Kazien]";
			mes "Look, you're not a bad guy,";
			mes "so I'm sure you'd be perfect";
			mes "for some other employer.";
			mes "Don't feel bad... Um, what";
			mes "was your name again? Wait,";
			mes "did you even give it to me...?";
			close2;
		}
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 5)
	{
		cutin "lhz_kaz04",2;
		mes "[Kazien]";
		mes "So, were you able to";
		mes "contact Garins? Or did";
		mes "you encounter any problems?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Well, I came back to";
		mes "let you know that I haven't";
		mes "been able to find a way inside";
		mes "the Einbroch Laboratory. There";
		mes "was the guard, but I couldn't";
		mes "really tell him anything.";
		next;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Whaaaat~?";
		mes "I'm sure he would";
		mes "have let you in if you";
		mes "told him that you had";
		mes "to talk to Garins, right?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "But...";
		mes "I thought you said";
		mes "I'm not supposed to";
		mes "tell anyone the details";
		mes "of my assignment?";
		next;
		cutin "lhz_kaz06",2;
		mes "[Kazien]";
		mes "Heh... Yeah.";
		mes "Yeah, that's right.";
		mes "Heh heh heh! Hahahaha!";
		mes "Great! I'm happy to say,";
		mes "buddy, you passed the test!";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "H-huh? But I never";
		mes "even got to see Garins...";
		mes "I didn't finish the task";
		mes "that you assigned to me.";
		next;
		cutin "lhz_kaz09",2;
		mes "[Kazien]";
		mes "Garins is just some";
		mes "cool name I made up.";
		mes "He doesn't really exist.";
		mes "I just wanted to test your";
		mes "trustworthiness, is all.";
		mes "Now do you understand?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "I... I guess.";
		mes "Still, you just tricked";
		mes "me! How am I supposed";
		mes "to trust you now?";
		next;
		set lhz_rekenber,7;
		cutin "lhz_kaz06",2;
		mes "[Kazien]";
		mes "Oh... You...";
		mes "You got a point, there.";
		mes "Huh, now isn't that ironic? I'm sorry, pal, let me apologize.";
		mes "Take some time, consider working for me, and then come back, okay?";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 4)
	{
		cutin "lhz_kaz04",2;
		mes "[Kazien]";
		mes "So, were you able to";
		mes "contact Garins? Or did";
		mes "you encounter any problems?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Well, I wasn't able to";
		mes "find him. In fact, I don't";
		mes "think that Garins even works";
		mes "at the Einbroch Laboratory.";
		next;
		cutin "lhz_kaz08",2;
		mes "[Kazien]";
		mes "Whaaaat~?";
		mes "That can't be true.";
		mes "Well, how'd you";
		mes "find that out?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "I happened to ask the";
		mes "Laboratory Guard, but";
		mes "he wouldn't even let me in.";
		next;
		set lhz_rekenber,6;
		changequest 12008,12009;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Uh oh...";
		mes "I thought so.";
		mes "I'm sorry, pal, but";
		mes "you failed the test.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "H-huh? What?";
		mes "What do you mean?";
		next;
		mes "[Kazien]";
		mes "You told that to the guard,";
		mes "but you weren't supposed";
		mes "to let anyone know any detail";
		mes "about your assignment. Yeah...";
		mes "Garins is just a name I made";
		mes "up. He doesn't really exist.";
		next;
		mes "[Kazien]";
		mes "I know you meant well,";
		mes "you know, doing whatever";
		mes "you can to finish whatever";
		mes "goal you have, but you can't";
		mes "forget the details. Anyway,";
		mes "sorry, but we can't use you...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 3)
	{
		cutin "lhz_kaz01",2;
		mes "[Kazien]";
		mes "Remember, visit ^FF0000Garins^000000";
		mes "in the ^FF0000Einbroch Laboratory^000000";
		mes "and ^FF0000confirm that he received";
		mes "his order^000000. We pride ourselves";
		mes "in our clients' confidentiality,^FFFFFF  ^000000 so keep it secret, got it?";
		next;
		mes "[Kazien]";
		mes "I'll just be waiting";
		mes "around over here, so";
		mes "once you're done with";
		mes "that, come back to me.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 2)
	{
		cutin "lhz_kaz04",2;
		mes "[Kazien]";
		mes "Okay, I got it! Your first";
		mes "assignment for us is pretty";
		mes "simple, but think of it as";
		mes "something of a trial run.";
		mes "You know, for us to see";
		mes "how reliable you are.";
		next;
		mes "[Kazien]";
		mes "All you gotta do is head";
		mes "to Einbroch, find the Lab";
		mes "there, and find a researcher";
		mes "named Garins. You need to";
		mes "confirm whether he safely";
		mes "received his order from us.";
		next;
		mes "[Kazien]";
		mes "Simple stuff, yeah?";
		mes "Now, you can't let anyone";
		mes "know about your assignment.";
		mes "Otherwise, we can't trust you";
		mes "for more important stuff. And";
		mes "I really wanna trust you.";
		next;
		cutin "lhz_kaz05",2;
		mes "[Kazien]";
		mes "Remember, visit ^FF0000Garins^000000";
		mes "in the ^FF0000Einbroch Laboratory^000000";
		mes "and ^FF0000confirm that he received";
		mes "his order^000000. We pride ourselves";
		mes "in our clients' confidentiality, so keep it secret, got it?";
		next;
		set lhz_rekenber,3;
		changequest 12007,12008;
		mes "[Kazien]";
		mes "I'll just be waiting";
		mes "around over here, so";
		mes "once you're done with";
		mes "that, come back to me.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 1)
	{
		cutin "lhz_kaz01",2;
		mes "[Kazien]";
		mes "We're so busy, we barely";
		mes "have enough people to cover";
		mes "our workload right now. Still,";
		mes "it's not so bad that we gotta";
		mes "invest in some new hires.";
		next;
		mes "[Kazien]";
		mes "Oh hey, sorry buddy,";
		mes "but you mind stepping";
		mes "back? It's just that you're";
		mes "blocking my view is all.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Wait, did you just say";
		mes "that you need help?";
		mes "I'd like to help solve";
		mes "your problem, er, for";
		mes "a nominal fee or some";
		mes "kind of reward. You know...";
		next;
		cutin "lhz_kaz10",2;
		mes "[Kazien]";
		mes "Hey, alright~";
		mes "I could use an extra";
		mes "hand if you're willing";
		mes "to work part time. Plus,";
		mes "you're a straight shooter.";
		mes "I like that. Let's see now...";
		next;
		if(BaseLevel < 70)
		{
			mes "[Kazien]";
			mes "Awww, I'm sorry, pal.";
			mes "I know you mean well, but";
			mes "to put it bluntly, you're not";
			mes "not strong enough for this";
			mes "kinda work. Hey, but if you put on";
			mes "some muscle, ask me again, okay?";
			close2;
			cutin "",255;
			end;
		}
		mes "[Kazien]";
		mes "Yeah, okay. You look like";
		mes "you can handle this. But";
		mes "are you the type of person";
		mes "I can trust? Hey, you can";
		mes "keep confidential information";
		mes "without telling anyone, right?";
		next;
		switch( select( "Yes, of course.","Nope, I love giving away secrets." ) )
		{
			case 1:
				set lhz_rekenber,2;
				mes "[Kazien]";
				mes "Great, great.";
				mes "I guess we can just";
				mes "get down to business,";
				mes "then. Let me think. First,";
				mes "I should give you something";
				mes "easy to do to test you out...";
				close2;
				cutin "",255;
				end;

			case 2:
				cutin "lhz_kaz04",2;
				mes "[Kazien]";
				mes "Awww, man.";
				mes "I can't hire you";
				mes "if you're gonna blab";
				mes "your mouth. Sorry buddy,";
				mes "but I can't afford to take";
				mes "any risks. You understand...";
				close2;
				cutin "",255;
				end;
		}
	}
	cutin "lhz_kaz01",2;
	mes "[Kazien]";
	mes "We're so busy, we barely";
	mes "have enough people to cover";
	mes "our workload right now. Still,";
	mes "it's not so bad that we gotta";
	mes "invest in some new hires.";
	next;
	cutin "lhz_kaz04",2;
	mes "[Kazien]";
	mes "Oh hey, sorry buddy,";
	mes "but you mind stepping";
	mes "back? It's just that you're";
	mes "blocking my view is all.";
	close2;
	cutin "",255;
	end;
}

lighthalzen,141,162,3	script	Old Man#reken	4_M_03,{

	mes "[Old Man]";
	mes "Lately, Kazien seems";
	mes "to be having a hard time";
	mes "managing his business.";
	mes "Always complaining that";
	mes "he lacks the manpower...";
	next;
	mes "[Old Man]";
	mes "I don't know what kind of";
	mes "business he's conducting,";
	mes "but why don't you help him";
	mes "out? I don't believe that any";
	mes "particularly special skills are";
	mes "required for some positions.";
	next;
	if(!lhz_rekenber) {
		set lhz_rekenber,1;
		setquest 12007;
	}
	mes "[Old Man]";
	mes "Well, if you're interested,";
	mes "you can find Kazien inside";
	mes "the corporation building.";
	mes "Young people like him should";
	mes "never be too proud to ask for help. He still needs to learn...";
	close;
}

einbroch,55,52,3	script	Laboratory Guard#reken	 852,{

	if(lhz_rekenber == 3)
	{
		mes "[Laboratory Guard]";
		mes "Hold it! This is";
		mes "a restricted area to";
		mes "the public! Unless you";
		mes "have some special business,";
		mes "you'll have to leave right now.";
		next;
		switch( select( "Actually, I do have business here.","Whoa, I'm leaving!" ) )
		{
			case 1:
				mes "[Laboratory Guard]";
				mes "Yes? State the nature";
				mes "of your business here,";
				mes "as well as any person that";
				mes "you wish to contact inside";
				mes "of this laboratory facility.";
				next;
				switch( select( "I need to see Mr. Garins...","I'll... come back later." ) )
				{
					case 1:
						mes "[" + strcharinfo(0) + "]";
						mes "I need to see Mr. Garins";
						mes "and confirm that he received";
						mes "a package that was sent to him.";
						next;
						mes "[Laboratory Guard]";
						mes "Garins, eh?";
						mes "Alright, let me check";
						mes "the employee list. Hmm...";
						mes "Garins... Garins... Eh?";
						mes "He's not here. Maybe you";
						mes "came to the wrong place?";
						next;
						mes "[Laboratory Guard]";
						mes "Sorry, but it looks like";
						mes "you've wasted your time.";
						mes "We don't have a Garins";
						mes "working here. Anyway,";
						mes "I still can't allow you to";
						mes "enter the laboratory.";
						set lhz_rekenber,4;
						changequest 12008,12010;
						close;

					case 2:
						mes "[" + strcharinfo(0) + "]";
						mes "I'll... come back later.";
						mes "(^333333I better speak to Kazien";
						mes "and let him know I'm having";
						mes "trouble getting past this";
						mes "guard. Otherwise, I might";
						mes "never finish this job!^000000)";
						set lhz_rekenber,5;
						changequest 12008,12010;
						close;
				}
				
			case 2:
				mes "[" + strcharinfo(0) + "]";
				mes "Whoa, I'm leaving!";
				mes "(^333333I better speak to Kazien";
				mes "and let him know I'm having";
				mes "trouble getting past this";
				mes "guard. Otherwise, I might";
				mes "never finish this job!^000000)";
				set lhz_rekenber,5;
				changequest 12008,12010;
				close;
		}
	}
	mes "[Laboratory Guard]";
	mes "This area is restricted";
	mes "to the public. Unless you";
	mes "have some kind of special";
	mes "authorization, I'm going";
	mes "to have to ask you to leave.";
	close;
}

airplane_01,96,48,3	script	Man#Lyozien	4_M_LGTGUARD,{

	if(lhz_rekenber > 21)
	{
		cutin "lhz_ryo11",2;
		mes "[Lyozien]";
		mes "Hey, I hear from my";
		mes "brother that you can't work";
		mes "with us anymore because";
		mes "of some scheduling conflict.";
		mes "I'm sorry to hear that: it was";
		mes "really good working with you...";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 21)
	{
		cutin "lhz_ryo03",2;
		mes "[Lyozien]";
		mes "Oh good, you're back.";
		mes "Mr. Ahman just left and";
		mes "picked up his goods. We're";
		mes "done here, so you have to";
		mes "do now is report to my";
		mes "brother in Lighthalzen.";
		next;
		mes "[Lyozien]";
		mes "You sure you're alright?";
		mes "You seem kind of upset.";
		mes "Do you need to take a";
		mes "break or something?";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 20)
	{
		cutin "lhz_ryo09",2;
		mes "[Lyozien]";
		mes "Heya, keep up the";
		mes "good work. Once you";
		mes "talk to Mr. Ahman inside";
		mes "Izlude Airport, we'll be";
		mes "done with this delivery.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 19)
	{
		cutin "lhz_ryo06",2;
		mes "[Lyozien]";
		mes "Whoa, you were great!";
		mes "There were more of them";
		mes "this time, but you easily";
		mes "dispatched them. Great job!";
		next;
		cutin "lhz_ryo01",2;
		mes "[" + strcharinfo(0) + "]";
		mes "Thanks, but...";
		mes "Now I'm really worried";
		mes "about what could be in";
		mes "those packages. Are you";
		mes "sure you don't know, Lyozien?";
		next;
		cutin "lhz_ryo02",2;
		mes "[Lyozien]";
		mes "You don't know when to";
		mes "stop, do you? Nah, I don't";
		mes "know at all. Besides, so long";
		mes "as my brother says it's a bad";
		mes "idea, then I don't wanna find";
		mes "out for myself. Oh, hey...";
		next;
		set lhz_rekenber,20;
		getitem 504,1; //White_Potion
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "Here's a little";
		mes "something to refresh";
		mes "yourself after that fight.";
		mes "Keep up the good work, okay?";
		mes "Then, we'll be done once you";
		mes "contact Mr. Ahman in Izlude.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 18)
	{
		cutin "lhz_ryo06",2;
		mes "[Lyozien]";
		mes "Okay, just like before, we";
		mes "gotta get these packages to";
		mes "Mr. Ahmam. When we arrive";
		mes "in Izlude, find Mr. Ahman in";
		mes "the Airport and tell him that";
		mes "his packages have arrived.";
		next;
		cutin "lhz_ryo08",2;
		mes "[Lyozien]";
		mes "W-wait...";
		mes "Did you hear that?";
		mes "I heard--I think it's them.";
		mes "Those thugs are back! Don't";
		mes "let them damage the packages!";
		close2;
		cutin "",255;
		set lhz_rekenber,19;
		donpcevent "#bully2::OnEnter";
		donpcevent "Man#Lyozien::OnStop";
		end;
	}
	else if(lhz_rekenber == 17)
	{
		cutin "lhz_ryo14",2;
		mes "[Lyozien]";
		mes "I heard that you upset";
		mes "Kyozien a little bit with";
		mes "your questions. I mean,";
		mes "I totally understand, but";
		mes "you gotta remember that";
		mes "we've got obligations.";
		next;
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "I know that these packages";
		mes "might be putting us in danger,";
		mes "but I trust my brother. If he says those thugs are bad guys, then";
		mes "they're definitely bad guys.";
		next;
		cutin "lhz_ryo13",2;
		mes "[Lyozien]";
		mes "Yeah, ever since we were";
		mes "kids, Kyozien has always";
		mes "been right. Even though";
		mes "I'd like to know what's in the";
		mes "boxes, I don't ever wanna";
		mes "disappoint him, you know?";
		next;
		set lhz_rekenber,18;
		cutin "lhz_ryo10",2;
		mes "[Lyozien]";
		mes "Anyway, that's";
		mes "enough chit-chat";
		mes "for now. Let's get";
		mes "back to work, shall we?";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 16)
	{
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "I'm lucky that you're";
		mes "around to keep those";
		mes "thugs off our backs, eh?";
		mes "Hey, when you're ready for";
		mes "another job, just talk to";
		mes "my brother Kazien, okay?";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 15)
	{
		cutin "lhz_ryo05",2;
		mes "[Lyozien]";
		mes "So you spoke to";
		mes "Mr. Ahman already?";
		mes "Good, good. Now we can";
		mes "go back to the Schwaltzvalt";
		mes "Republic for our next job.";
		next;
		mes "[Lyozien]";
		mes "Just talk to my brother";
		mes "Kazien and he should give";
		mes "you any details you need";
		mes "to know. Man, it's good";
		mes "that you're working for us.";
		mes "Those thugs frighten me...";
		set lhz_rekenber,16;
		cutin "lhz_ryo01",2;
		mes "[Lyozien]";
		mes "Now I feeel much more secure.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 14)
	{
		cutin "lhz_ryo13",2;
		mes "[Lyozien]";
		mes "Now that those thugs are";
		mes "gone, let's concentrate on";
		mes "our task. Like before, just";
		mes "get off at Izlude and then tell";
		mes "Mr. Ahman that his packages";
		mes "have arrived. See you later~";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 13)
	{
		cutin "lhz_ryo13",2;
		mes "[Lyozien]";
		mes "Oh, thank you!";
		mes "You saved my life!";
		mes "As you can tell, I'm";
		mes "not much of a fighter...";
		mes "I just ran and hid when";
		mes "those thugs appeared.";
		next;
		cutin "lhz_ryo04",2;
		mes "[Lyozien]";
		mes "That's one reason why" ;
		mes "my brother has been hiring";
		mes "you adventurers-- we need";
		mes "packages from those hoodlums.";
		mes "They're always after us...";
		next;
		cutin "lhz_ryo07",2;
		mes "[Lyozien]";
		mes "Every time I see them,";
		mes "they're yelling things like";
		mes "we're the servants of evil,";
		mes "or that the packages must";
		mes "be destroyed. Boy, I sure";
		mes "am glad that you're here!";
		set lhz_rekenber,14;
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 12)
	{
		cutin "lhz_ryo11",2;
		mes "[Lyozien]";
		mes "Hey, we already have another";
		mes "package to deliver all the way";
		mes "to the Rune-Midgarts Kingdom";
		mes "again. Can you believe it? We";
		mes "seem to be doing a lot of";
		mes "business around there lately.";
		next;
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "It's so far away from";
		mes "home, but a job's a job.";
		mes "We're obliged to do what";
		mes "we're been assigned to do";
		mes "until we qui--whoa. You";
		mes "hear that? Wh-what was...?";
		next;
		cutin "lhz_ryo03",2;
		mes "[Lyozien]";
		mes "Awwww, nuts!";
		mes "It's those thugs!";
		mes "I'll explain later, but";
		mes "for now, please protect";
		mes "the packages and make";
		mes "sure they don't get them!";
		close2;
		cutin "",255;
		set lhz_rekenber,13;
		donpcevent "Man#Lyozien::OnStop";
		donpcevent "#bully1::OnEnter";
		end;
	}
	if(lhz_rekenber == 11)
	{
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "Hey, would you go see";
		mes "my brother Kazien to see";
		mes "if he's got another job for";
		mes "us to do? I'll just be over";
		mes "here waiting when you need";
		mes "to find me. See you later~";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 10)
	{
		cutin "lhz_ryo14",2;
		mes "[Lyozien]";
		mes "Good work, Mr. Ahman just";
		mes "arrived and picked up his";
		mes "packages. It looks like we're";
		mes "done for today. When you're";
		mes "ready for another job, just";
		mes "ask to my brother Kazien, okay?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Lyozien, do you know";
		mes "what kinds of things";
		mes "we're delivering?";
		next;
		cutin "lhz_ryo10",2;
		mes "[Lyozien]";
		mes "No clue. I've been";
		mes "a little curious myself,";
		mes "but my brother warned me";
		mes "not to ask. Besides, I don't";
		mes "think it makes a difference";
		mes "to what we gotta do, right?";
		next;
		cutin "lhz_ryo13",2;
		mes "[Lyozien]";
		mes "Anyway, it oughta be";
		mes "fine. I mean, our clients";
		mes "are entitled to their privacy";
		mes "anyway. You've been in that";
		mes "sort of situation, right? You";
		mes "know, embarassing orders...";
		next;
		set lhz_rekenber,11;
		changequest 12011,12012;
		cutin "lhz_ryo01",2;
		mes "[Lyozien]";
		mes "No? Eh, just meet up with";
		mes "my brother to see if he's";
		mes "got another job for us, okay?";
		mes "If you wanna find me again,";
		mes "I'll be waiting right here.";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 9)
	{
		cutin "lhz_ryo05",2;
		mes "[Lyozien]";
		mes "Alright, when this Airship";
		mes "arrives in Izlude, get off and";
		mes "enter the Airport to meet with";
		mes "a man named Mr. Ahman.";
		mes "Let him know his order has";
		mes "already arrived, okay?";
		close2;
		cutin "",255;
		end;
	}
	else if(lhz_rekenber == 8)
	{
		cutin "lhz_ryo02",2;
		mes "[Lyozien]";
		mes "Um, would you mind";
		mes "treading lightly around";
		mes "this area, and kind of go";
		mes "around the piles? Yeah,";
		mes "these are all pretty fragile.";
		mes "Thanks, I appreciate it.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Excuse me, but";
		mes "are you Lyozien?";
		next;
		cutin "lhz_ryo07",2;
		mes "[Lyozien]";
		mes "Hey, are you the one that";
		mes "my brother Kazien sent?";
		mes "Nice, I've been waiting";
		mes "for you. As you can see,";
		mes "I'm having trouble handling";
		mes "all of these packages here.";
		next;
		cutin "lhz_ryo14",2;
		mes "[" + strcharinfo(0) + "]";
		mes "Wait, Kazien is";
		mes "your brother? That's";
		mes "weird, you figure he";
		mes "would mention that.";
		next;
		mes "[Lyozien]";
		mes "Oh, yeah, he's been like";
		mes "that ever since we lived";
		mes "in Lighthalzen's slums.";
		mes "Luckily, he joined the";
		mes "corporation and helped";
		mes "us improve our lots in life...";
		next;
		cutin "lhz_ryo13",2;
		mes "[Lyozien]";
		mes "That's why I appreciate the";
		mes "fact that he lets me work for";
		mes "him. I can't let him down.";
		mes "Anyway, back to business: we";
		mes "gotta deliver these goods to";
		mes "the Rune-Midgarts Kingdom.";
		next;
		cutin "lhz_ryo12",2;
		mes "[Lyozien]";
		mes "I have to ensure that these";
		mes "packages aren't damaged or";
		mes "stolen by thieves. Your job is";
		mes "to go to Izlude, find Mr. Ahman";
		mes "at the Airport, and tell him that his orders have safely arrived.";
		next;
		set lhz_rekenber,9;
		changequest 12010,12011;
		cutin "lhz_ryo11",2;
		mes "[Lyozien]";
		mes "Once you tell Mr. Ahman";
		mes "that message, he'll take";
		mes "care of picking up his own";
		mes "packages. But yeah, I need";
		mes "to stay behind to guard these";
		mes "products in the meantime.";
		close2;
		cutin "",255;
		end;
	}
	cutin "lhz_ryo12",2;
	mes "[Lyozien]";
	mes "Um, would you mind";
	mes "treading lightly around";
	mes "this area, and kind of go";
	mes "around the piles? Yeah,";
	mes "these are all pretty fragile.";
	mes "Thanks, I appreciate it.";
	close2;
	cutin "",255;
	end;

OnEnter:
	enablenpc "Man#Lyozien";
	end;

OnStop:
	disablenpc "Man#Lyozien";
	end;
}

-	script	::Scamp	-1,{

	if(lhz_rekenber > 21)
	{
		mes "[Ahman]";
		mes "Oh, hello. I've heard";
		mes "that you had to quit.";
		mes "It's quite a pity, really.";
		mes "If it weren't for you, some";
		mes "of my packages would have";
		mes "been destroyed by those thugs.";
		close;
	}
	else if(lhz_rekenber == 21)
	{
		mes "[Ahman]";
		mes "Shouldn't you be";
		mes "taking a break? Besides,";
		mes "Lyozien is still waiting for";
		mes "you the Airship, isn't he?";
		close;
	}
	else if(lhz_rekenber == 20)
	{
		mes "[Ahman]";
		mes "Oh, have my packages";
		mes "arrived? Good, good.";
		mes "I appreciate all of your";
		mes "hard work. I'm surprised";
		mes "they haven't hired you";
		mes "full time by now.";
		next;
		mes "[Ahman]";
		mes "Is something the matter?";
		mes "You seem really pale. Oh";
		mes "well, you'll have plenty of";
		mes "time to relax on the Airship.";
		mes "Oh, and don't worry, I'll";
		mes "take care of the packages.";
		set lhz_rekenber,21;
		close;
	}
	else if (lhz_rekenber > 15 && lhz_rekenber < 20)
	{
		mes "[Ahman]";
		mes "Oh, hello. I'm not";
		mes "expecting any packages";
		mes "at this moment, although";
		mes "I'm aware that there are a";
		mes "few deliveries in queue, but shouldn't you be in Lighthalzen?";
		close;
	}
	else if(lhz_rekenber == 15)
	{
		mes "[Ahman]";
		mes "Shouldn't you be on";
		mes "your way and report to";
		mes "Lyozien? You should hurry";
		mes "before the Airship takes off.";
		close;
	}
	else if(lhz_rekenber == 14)
	{
		mes "[Ahman]";
		mes "Ah, it's you again.";
		mes "I assume that means that";
		mes "my packages have arrived";
		mes "safely. Is that right?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Yes, that's right.";
		mes "Actually, this time we ";
		mes "were attacked by a group";
		mes "of thugs, so I was wondering";
		mes "if you knew anything about it... ";
		next;
		mes "[Ahman]";
		mes "They attacked again?";
		mes "Oh, that isn't good.";
		mes "Well, I have no idea";
		mes "what's going on. I wish";
		mes "I had some idea of what";
		mes "they were up to, really.";
		next;
		set lhz_rekenber,15;
		mes "[Ahman]";
		mes "For now, you should";
		mes "go and report to Lyozien.";
		mes "I assume that you protected";
		mes "my packages, so thank you";
		mes "for your diligent work. Now, I shall pick up what I ordered...";
		close;
	}
	else if (lhz_rekenber > 10 && lhz_rekenber < 14)
	{
		mes "[Ahman]";
		mes "Oh, it's you again.";
		mes "Shouldn't you be getting";
		mes "on the Airship and heading";
		mes "back to the Schwaltzvalt";
		mes "Republic? There are more";
		mes "deliveries in queue, you know.";
		close;
	}
	else if(lhz_rekenber == 10)
	{
		mes "[Ahman]";
		mes "Thank you for letting me";
		mes "know that my order has arrived.";
		mes "You should go back to Lyozien";
		mes "now so you can finish your job.";
		mes "Perhaps I'll see you again";
		mes "sometime, adventurer.";
		close;
	}
	else if(lhz_rekenber == 9)
	{
		mes "[Man]";
		mes "Hmm, can you really";
		mes "call this place an Airport?";
		mes "It's far too small, wouldn't";
		mes "you agree? Still, I kind of";
		mes "enjoy sitting around here.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Excuse me, but do";
		mes "you know where I can";
		mes "find a man named Ahman?";
		mes "I have a message for him.";
		next;
		mes "[Ahman]";
		mes "I'm Ahman, how can--";
		mes "Oh! You must be here to";
		mes "tell me that my packages";
		mes "have arrived. Am I correct?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Y-yes. That's right.";
		mes "Your packages have";
		mes "arrived and they're";
		mes "being guarded until";
		mes "you come to pick them up.";
		next;
		mes "[Ahman]";
		mes "Ah, that's very good to";
		mes "know. Say, are you a new";
		mes "worker for Lyozien and Kazien?";
		mes "I don't believe I've seen you";
		mes "around before. Have they finally started hiring part timers?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Yes, that's right.";
		mes "Actually, I'm working for";
		mes "them part time. I heard";
		mes "they were really busy, so";
		mes "I sort of volunteered my time.";
		next;
		mes "[Ahman]";
		mes "Alright, alright.";
		mes "I suppose that you";
		mes "also don't know what's";
		mes "being delivered in these";
		mes "packages, just like Lyozien.";
		next;
		mes "[Ahman]";
		mes "Well, it's all confidential";
		mes "information anyway, so don't";
		mes "worry about it. Thank you for";
		mes "notifying me about the delivery.^FFFFFF  ^000000 Now, you should go back and ";
		mes "tell Lyozien. Take care now~";
		set lhz_rekenber,10;
		changequest 12012,12013;
		close;
	}
	mes "[Man]";
	mes "Hmm, can you really";
	mes "call this place an Airport?";
	mes "It's far too small, wouldn't";
	mes "you agree? Still, I kind of";
	mes "enjoy sitting around here.";
	close;
}

airplane_01,1,1,1	script	#bully1	-1,{

OnInit:
	disablenpc "#bully1";
	end;
	
OnEnter:
	enablenpc "#bully1";
	initnpctimer;
	monster "airplane_01",96,53,"Thug",1592,1,"#bully1::OnMyMobDead";
	monster "airplane_01",87,47,"Thug",1592,1,"#bully1::OnMyMobDead";
	set .bullymobs,2;
	end;
	
OnReset:
	killmonster "airplane_01","#bully1::OnMyMobDead";
	end;

OnMyMobDead:
	set .bullymobs,.bullymobs -1;
	if(.bullymobs < 1)
	{
		mes "[Bully]";
		mes "Damn it! N-next time...";
		mes "Next time we'll g-get rid";
		mes "of those damned packages!";
		mes "^333333*Cough cough*^000000 For now, we";
		mes "retreat and fight another day!";
		close2;
		donpcevent "#bully1::OnInit";
		donpcevent "Man#Lyozien::OnEnter";
		stopnpctimer;
	}
	end;
	
OnTimer120000:
	donpcevent "#bully1::OnReset";
	donpcevent "#bully1::OnInit";
	donpcevent "Man#Lyozien::OnEnter";
	stopnpctimer;
	end;
}

airplane_01,2,2,1	script	#bully2	-1,{

OnInit:
	disablenpc "#bully2";
	end;
	
OnEnter:
	enablenpc "#bully2";
	initnpctimer;
	monster "airplane_01",96,53,"Thug",1592,1,"#bully2::OnMyMobDead";
	monster "airplane_01",87,47,"Thug",1592,1,"#bully2::OnMyMobDead";
	monster "airplane_01",97,43,"Thug",1592,1,"#bully2::OnMyMobDead";
	set .bullymobs,3;
	end;
	
OnReset:
	killmonster "airplane_01","#bully2::OnMyMobDead";
	end;

OnMyMobDead:
	set .bullymobs,.bullymobs -1;
	if(.bullymobs < 1)
	{
		mes "^3355FFHey-- there's a slit";
		mes "in the wrapping on one";
		mes "of the packages. It was";
		mes "probably ripped a little";
		mes "while you were fighting.^000000";
		close2;
		donpcevent "#bully2::OnInit";
		donpcevent "#packidentity::OnEnter";
		stopnpctimer;
	}
	end;
	
OnTimer120000:
	donpcevent "#bully2::OnReset";
	donpcevent "#bully2::OnInit";
	donpcevent "#packidentity::OnEnter";
	stopnpctimer;
	end;
}

airplane_01,99,47,3	script	#packidentity	HIDDEN_WARP_NPC,2,2,{
	end;
	
OnInit:
	disablenpc "#packidentity";
	end;

OnEnter:
	initnpctimer;
	enablenpc "#packidentity";
	end;

OnTouch:
	if(lhz_rekenber == 19)
	{
		mes "^3355FFYou peek through the";
		mes "slit in the wrapping";
		mes "that is covering one";
		mes "of the packages.^000000";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Oh... my God!";
		mes "These are... These are";
		mes "weapons of mass destruction.";
		mes "There's even parts for assembling guardians, the kinds that usually";
		mes "defend those Guild Castles...";
		close2;
		donpcevent "Man#Lyozien::OnEnter";
		donpcevent "#packidentity::OnInit";
		stopnpctimer;
		end;
	}

OnTimer120000:
	donpcevent "Man#Lyozien::OnEnter";
	donpcevent "#packidentity::OnInit";
	stopnpctimer;
	end;
}

lhz_in01,187,247,3	script	#flashback1	HIDDEN_WARP_NPC,2,2,{

OnTouch:
	if(lhz_rekenber == 22)
	{
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "-Don't you have anything to protect, huh?- ";
		mes "-Are you sure that you're always doing the right thing?-";
		next;
		mes "[Kazien]";
		mes "Answer me! Answer me! Answer meee!";
		next;
		set lhz_rekenber,23;
		cutin "",255;
		mes "[" + strcharinfo(0) + "]";
		mes ".............Damn it.";
		close;
	}
	end;
}

lhz_in01,75,248,3	script	#flashback2	HIDDEN_WARP_NPC,2,2,{

OnTouch:
	if(lhz_rekenber == 22)
	{
		cutin "lhz_kaz11",2;
		mes "[Kazien]";
		mes "Look man, this is what";
		mes "I decided. I don't care";
		mes "what other people'll think.";
		mes "I might go to hell when";
		mes "I die, but that's my problem.";
		next;
		mes "[Kazien]";
		mes "Besides, you adventurers";
		mes "are always running around";
		mes "with your swords and magic spells... Isn't that just as bad?";
		mes "It's not the weapons or the power that's bad: it's how they're used.";
		next;
		mes "[Kazien]";
		mes "There'd be days when my";
		mes "brother and I'd have nothing";
		mes "to eat. So when I heard about";
		mes "this job, I took it. What good";
		mes "is world peace if I'm not even";
		mes "alive to enjoy it, huh?";
		next;
		set lhz_rekenber,23;
		cutin "",255;
		mes "[" + strcharinfo(0) + "]";
		mes "......";
		mes ".........";
		mes "Damn it!";
		close;
	}
	end;
}

airplane_01,10,10,3	script	#LyozienSwitch	HIDDEN_NPC,{
	callfunc "F_GM_NPC";
	mes "[Lyozien Switch]";
	mes "Input password.";
	mes "Enter 0 to cancel.";
	next;
	set .@i, callfunc("F_GM_NPC",1028,0,0,4000);
	if (.@i == -2) {
		mes "[Lyozien Switch]";
		mes "Incorrect.";
		close;
	} else if (.@i == -1) {
		mes "[Lyozien Switch]";
		mes "Canceled.";
		close;
	} else if (.@i == 0) {
		close;
	} else {
		mes "[Lyozien Switch]";
		mes "Do you want to";
		mes "turn the Lyozien";
		mes "NPC ON or OFF?";
		next;
		switch(select("On:OFF")) {
		case 1:
			set .@str$,"activated";
			donpcevent "Man#Lyozien::OnEnable";
			break;
		case 2:
			set .@str$,"deactivated";
			donpcevent "Man#Lyozien::OnDisable";
			break;
		}
		mes "[Lyozien Switch]";
		mes "Lyozien NPC is";
		mes "now "+.@str$+".";
		mes " ";
		mes "/mm airplane_01.gat 96 48";
		close;
	}
}

//============================================================
// Old changelog
//============================================================
//= Grammar/script check please. This was a quick job.
//= Things to add: Look at the thread "Lighthalzen Guard" in SVN script
//= 0.3 Initial Release
//= 0.5 Added mobsters spawn and Einbroch pollution. Alert lasts either 10 minutes or all mob killed.
//= 0.6-0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest.
//= 1.0 Patched "mobsters spawn & Alert" like Real-RO.
//= 1.0a fixed rand(1,10) + comparision. There just can't be 'X < 1' [Lupus]
//= 1.1 Changed the mobster spawn to g_mobster to prevent exploits [MasterOfMuppets]
//= 1.2 Added the cube room quest by DeNy, translated by vicious_pucca. [MasterOfMuppets]
//=     Thanks to Linuxwolf for a grammar check as well =).
//= 1.2a Moved Biolab entrance to lhz_dun warps. [Vicious]
//= 1.3 Fixed password bug, fixed endless item exploit, some typos [Lupus]
//= 1.4 Fixed password abuse. When people don't read the password under the picture
//=     and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you could skip a part of quest...)
//= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester]
//= 1.5a Fixed "free stick" bug, thx 2 Neouni [Lupus]
//= 1.6 Added Gywall's Pickpocket Quest
//= 1.7 Implemented the Friendship quest [MasterOfMuppets]
//= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets]
//= 1.9 Added extra input check on Biolab so that the first letter of the word could be capitalized or undercase. [Evera]
//= 2.0 Removed Duplicates [Silent]
//= 2.1 Added first part of Bio Ethics Quest [Evera]
//= 2.2 Added bit to say Bio Ethics is unfinished, and if a player attempts, it warps them
//=     out after finished part... Don't want players getting stuck ;_; [Evera]
//= 2.3 Finished Bio Ethics Quest. Need bug testers before moving to trunk, my
//=     mind was somewhere else when writing @_@ [Evera]
//= 2.4 Fixed the bug where a str&int debug was shown in the console for
//=     test tube in bio labs quest. [Evera]
//= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
//= 2.6 Fixed exploit letting any class get homunculus from Bio Ethics Quest [Evera]
//= 2.6a Moved Bio Ethics Quest to Alchemist SKILL QUESTS [Lupus]
//= 2.7 fixed bugs that let people bypass some quest parts V_V [Lupus]
//=     reused cubekey var for 4 Cube Room key vars
//= 2.8 More optimization. Also fixed bug with "2x short sticks -> long" [Lupus]
//=     Now uses MISC_QUEST&512 instead of 'hzdun'. WIP
//= 2.9 Fixed Friendship Quest levelup exploit (u could get EXP twice) [Lupus]
//= 3.0 Added Cursed Spirit Quest. [SinSloth]
//=     Moved a book non-related to Lighthalzen quests.
//= 3.1 Added Schwartzvalt Trilogy Quest. [SinSloth]
//= 3.2 Updated some NPCs regarding Hugel Rebellion Quest. [SinSloth]
//= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf]
//=     reference to it in the Aegis script.
//= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
//= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
//= 3.5 Touch-ups to the Friendship quest. Added EXP reward. [L0ne_W0lf]
//=     Added cutins for "Maku" npc, and changed "set HP" to percentheal.
//= 3.5a Adjusted EXP given by "Benkasttein" to be the same as that given by Maku. [L0ne_W0lf]
//= 3.6 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 3.7 Counter-fixed negative value checking to now look for both positive and negative values
//=     since its symbol depends on the time. [SinSloth]
//= 3.8 Removed bio ethic quest definition from header. [L0ne_W0lf]
//= 3.9 Added Rekenber Job quest. Don't know why it hasn't been there before though. [SinSloth]
//============================================================