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path: root/npc/quests/quests_amatsu.txt
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//===== eAthena Script ======================================= 
//= Quest NPCs related to Amatsu
//===== By: ================================================== 
//= eAthena team & others? & MasterOfMuppets
//===== Current Version: ===================================== 
//= 1.0
//===== Compatible With: ===================================== 
//= eAthena 7.15 +
//===== Description: ========================================= 
//= 
//===== Additional Comments: ================================= 
//= 1.0 Rewrote parts of other/momotaro.txt to make it work.
//=	I'm sorry for the mess, I couldn't do much better with
//=	the current code I had.
//============================================================ 

amatsu.gat,223,235,4	script	Publisher	763,{
	if (event_momo > 4) goto Lfin;
	if ((event_momo >= 1) && (event_momo <= 4)) goto Lget;
	mes "[Publisher]";
	mes "Hello~~!!";
	mes "Our ^00B6FFScroll Publishing Company^000000";
	mes "is professionally publishing";
	mes "tales.";
	next;
	mes "[Publisher]";
	mes "We established";
	mes "^3366FFMomotaro Field Trip^000000";
	mes "to celebrate ^00B6FF<Momotaro Story>^000000";
	mes "selling over a million copies.";
	next;
	mes "[Publisher]";
	mes "Become Momotaro and eliminate";
	mes "Dokebis, just like in the story!";
	mes "There will also be rewards.";
	next;
	menu "What is Momotaro Story?!",-,"I want to try!",L1,"I'm busy right now...",L2;
		mes "[Publisher]";
		mes "Eh~!? How can you not know about";
		mes "Momotaro? Don't they have this";
		mes "tale in Rune-Midgard?? Well...";
		mes "Let me tell you the story.";
		next;
		mes "[Publisher]";
		mes "Long ago, there lived an old";
		mes "married couple. They were happy,";
		mes "but didn't have any children.";
		next;
		mes "[Publisher]";
		mes "One day, while old lady was doing";
		mes "the laundry, she found a humongous";
		mes "peach. She cut it in half and...";
		mes "'Poof!' There was a baby inside!";
		next;
		mes "[Publisher]";
		mes "The old man and lady were shocked.";
		mes "They decided to adopt that baby,";
		mes "and give him their love...";
		next;
		mes "[Publisher]";
		mes "That baby grew so fast, like that";
		mes "beanstalk from 'Jack and";
		mes "Beanstalk' and became a strong boy";
		mes "in only a few days.";
		next;
		mes "[Publisher]";
		mes "That's boy's name was...";
		mes "<Momotaro>!!!";
		mes "Momotaro traveled to eliminate";
		mes "dokebis that were harassing";
		mes "the towners.";
		next;
		mes "[Publisher]";
		mes "He became friends with";
		mes "^3151FFYoyo, Picky, and Desert Wolf^000000";
		mes "and eliminated all of the Dokebis.";
		mes "then he lived happily ever after";
		mes "with the old couple.";
		next;
		mes "[Publisher]";
		mes "How was it?";
		mes "Great, right?";
		mes "I mean, this story sold a million";
		mes "copies!";
		close;
L1:
		mes "[Publisher]";
		mes "Yay-! You look excited!";
		mes "You'll be ready to go soon.";
		mes "Please fill out this registration";
		mes "card.";
		next;
		mes "[Publisher]";
		mes ".................";
		mes "......Mm.....Let's see.....";
		mes ".............Good!";
		mes "Alright, then!";
		mes "Let it begin~~~!!!!!!!!!";
		mes "<Momotaro Field Trip>~!";
		close2;
		warp "ama_test",52,35;
		end;
L2:
		mes "[Publisher]";
		mes "Eh?";
		mes "...But there are sweet rewards";
		mes "waiting...";
		close;
Lget:
	mes "[Publisher]";
	mes "How was it? Did you enjoy the event?";
	mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there.";
	next;
	if (event_momo > 1 && event_momo < 4)
	{
	switch(rand(1,24))
		{

	case 1:
		getitem 627,1; //sweet milk
	break;

	case 2:
		getitem 629,1; //singing flower
	break;

	case 3:
		getitem 625,1; //rusty iron
	break;

	case 4:
		getitem 619,1; //unripe apple
	break;

	case 5:
		getitem 620,1; //orange juice
	break;

	case 6:
		getitem 621,1; //bitter herb
	break;

	case 7:
		getitem 622,1; //rainbow carrot
	break;

	case 8:
		getitem 623,1; //earthworm the dude
	break;

	case 9:
		getitem 624,1; //rotten fish
	break;

	case 10:
		getitem 626,1; //monster juice
	break;

	case 11:
		getitem 628,1; //well-dried bone
	break;

	case 12:
		getitem 630,1; //dew laden moss
	break;

	case 13:
		getitem 631,1; //deadly noxious herb
	break;

	case 14:
		getitem 632,1; //fatty chubby earthworm
	break;

	case 15:
		getitem 633,1; //sweet potato
	break;

	case 16:
		getitem 634,1; //tropical banana
	break;

	case 17:
		getitem 635,1; //orc trophy
	break;

	case 18:
		getitem 636,1; //no recipient
	break;

	case 19:
		getitem 637,1; //old broom
	break;

	case 20:
		getitem 638,1; //silver knife of chastity
	break;

	case 21:
		getitem 639,1; //armlet of obedience
	break;

	case 22:
		getitem 640,1; //shining stone
	break;

	case 23:
		getitem 641,1; //contract in shadow
	break;

	case 24:
		getitem 642,1; //book of the devil
	break;

		}
	}
//Am Mut successful finish unknown
	if (event_momo == 4)
	{
	while(@i != 3)
	{
	switch(rand(1,24))
		{

	case 1:
		getitem 627,1; //sweet milk
	break;

	case 2:
		getitem 629,1; //singing flower
	break;

	case 3:
		getitem 625,1; //rusty iron
	break;

	case 4:
		getitem 619,1; //unripe apple
	break;

	case 5:
		getitem 620,1; //orange juice
	break;

	case 6:
		getitem 621,1; //bitter herb
	break;

	case 7:
		getitem 622,1; //rainbow carrot
	break;

	case 8:
		getitem 623,1; //earthworm the dude
	break;

	case 9:
		getitem 624,1; //rotten fish
	break;

	case 10:
		getitem 626,1; //monster juice
	break;

	case 11:
		getitem 628,1; //well-dried bone
	break;

	case 12:
		getitem 630,1; //dew laden moss
	break;

	case 13:
		getitem 631,1; //deadly noxious herb
	break;

	case 14:
		getitem 632,1; //fatty chubby earthworm
	break;

	case 15:
		getitem 633,1; //sweet potato
	break;

	case 16:
		getitem 634,1; //tropical banana
	break;

	case 17:
		getitem 635,1; //orc trophy
	break;

	case 18:
		getitem 636,1; //no recipient
	break;

	case 19:
		getitem 637,1; //old broom
	break;

	case 20:
		getitem 638,1; //silver knife of chastity
	break;

	case 21:
		getitem 639,1; //armlet of obedience
	break;

	case 22:
		getitem 640,1; //shining stone
	break;

	case 23:
		getitem 641,1; //contract in shadow
	break;

	case 24:
		getitem 642,1; //book of the devil
	break;

		}
	set @i,@i+1;
	}
	}
	set event_momo,5;
	mes "[Publisher]";
	mes "Well then, I will give you a small present which I have prepared.";
	mes "May the legend be widely loved also in the future......";
	close;
Lfin:
	mes "[Publisher]";
	mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon.";
	close;
}
//=====================================================================
ama_test.gat,50,44,4	script	Event Hall Staff	109,{
	mes "[Satoshi]";
	mes "Welcome to <Momotaro Field Trip>";
	next;
	mes "[Satoshi]";
	mes "I'm Satoshi who is in charge of the";
	mes "waiting room in <Momotaro Field";
	mes "Trip>.";
	next;
	mes "[Satoshi]";
	mes "Originally, I was working for the";
	mes "publishing company, but we lacked";
	mes "workers for the Field Trip...";
	mes "But working here is much better!";
	mes "Now I just watch people trying to";
	mes "accomplish the mission. Heh hehe~";
	next;
	mes "[Satoshi]";
	mes "..............";
	mes "Just kidding";
	mes "^111111*Wipes away sweat*^000000";
	next;
	mes "[Satoshi]";
	mes "Well, let me explain";
	mes "about the rules in the Field Trip";
	next;
	mes "[Satoshi]";
	mes "First of all...Did you hear";
	mes "about the story from the";
	mes "publisher?";
	next;
	menu "Yes",L1,"No",-;
		mes "[Satoshi]";
		mes "Eh? You can't just";
		mes "skip the story";
		mes "when you enter the field";
		mes "trip! I can't allow you to";
		mes "do that as a Momotaro's";
		mes "fan!!!";
		next;
		mes "[Satoshi]";
		mes "Please listen to the story";
		mes "from the publisher.";
		mes "Thank you.";
		mes "Bye~~";
		close2;
		warp "amatsu.gat",223,230;
		end;
L1:
		mes "[Satoshi]";
		mes "Hehe...Good.";
		mes "Momotoro's Story is our";
		mes "pride. It's the best story EVER.";
		mes "Hahaha!!!";
		next;
		mes "[Satoshi]";
		mes "...Hmmhmm.";
		next;
		mes "[Satoshi]";
		mes "The Field Trip is simple.";
		mes "Go inside and eliminate";
		mes "Dokebis bravely!!!";
		mes "Just like Momotaro!!!";
		mes "Understand? Bravely!!!";
		next;
		mes "[Satoshi]";
		mes "In addition, there are three";
		mes "things you need to know.";
		next;
		mes "[Satoshi]";
		mes "First....";
		mes "You can't come back once you clear";
		mes "the field trip. Keep that in mind.";
		next;
		mes "[Satoshi]";
		mes "Secondly...";
		mes "Q-pet is prohibited";
		mes "inside of the field trip.";
		mes "if you are with a pet,";
		mes "please change it to egg status.";
		next;
		mes "[Satoshi]";
		mes "And finally...";
		mes "One person can be on the";
		mes "field trip for 6 minutes.";
		next;
		mes "[Satoshi]";
		mes "Well then, Please";
		mes "wait for you turn";
		mes "in the waitiSng room.";
		mes "Good luck in fighting!!";
		close;
OnInit:
	waitingroom "Event Hall Waiting Room",1,"Event Hall Staff::OnMax";
OnInitCopy:
	enablewaitingroomevent "Event Hall Staff";
	areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
	disablenpc "Manager#Momotaro";
	enablenpc "Grandpa#Momotaro";
	enablenpc "Grandma#Momotaro";
	donpcevent "#MomotaroTimer::OnStopTimer";
	killmonsterall "ama_test.gat";
	end;
OnMax:
	warpwaitingpc "ama_test.gat",51,85;
	disablewaitingroomevent "Event Hall Staff";
	disablenpc "Manager#Momotaro";
	enablenpc "Grandpa#Momotaro";
	enablenpc "Grandma#Momotaro";
	donpcevent "#MomotaroActivator::OnMomoInit";
	end;
}

ama_test.gat,1,1,0	script	#MomotaroTimer	-1,{
OnStartTimer:
	initnpctimer;
	end;
OnTimer180000:
	if(!isloggedin($MomotaroRID))goto s_Cleanup;
	mapannounce "ama_test.gat","Timer: 3 Minutes left.",8;
	end;
OnTimer300000:
	if(!isloggedin($MomotaroRID))goto s_Cleanup;
	mapannounce "ama_test.gat","Timer: 1 Minute left.",8;
	end;
OnTimer360000:
	if(!isloggedin($MomotaroRID))goto s_Cleanup;
	mapannounce "ama_test.gat","Timer: Beep- Beep- Beep- Time's up.",8;
OnTimer362500:
	areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
	goto s_Cleanup;


OnTimer20000:
OnTimer40000:
OnTimer60000:
OnTimer80000:
OnTimer100000:
OnTimer120000:
OnTimer140000:
OnTimer160000:
OnTimer200000:
OnTimer220000:
OnTimer240000:
OnTimer260000:
OnTimer280000:
OnTimer320000:
OnTimer340000:
	if(!isloggedin($MomotaroRID))goto s_Cleanup;
	end;

OnCleanUp:
s_Cleanup:
	stopnpctimer;
	set $Momotaro,0;
	set $MomoDokebi,0;
	set $MomoDokebi2,0;
	set $MomotaroRID,0;
	mapannounce "ama_test.gat","The current player has exited. The waiting room will now open again.",8;
	disablenpc "Manager#Momotaro";
	donpcevent "Event Hall Staff::OnInitCopy";
	end;

OnStopTimer:
	stopnpctimer;
	end;

}

ama_test.gat,51,85,0	script	#MomotaroActivator	139,1,1,{
	if($Momotaro)end;
	set $Momotaro,1;
	set $MomotaroRID,getcharid(3);
	areaannounce "ama_test.gat",30,78,68,120,"Timer: The Timer has been activated. You have 6 minutes. Annihilate the monsters in time!",8;
	donpcevent "#MomotaroTimer::OnStartTimer";
	mes "[Grandpa]";
	mes "Arrrk!!!";
	next;
	mes "[Grandma]";
	mes "Honey!! Someone hacked my account";
	mes "and stole my equipment!!";
	next;
	mes "[Grandpa]";
	mes "Hmm. The Chief said the Dokebi";
	mes "earned 20 million zeny by hacking";
	mes "other's accounts...";
	next;
	mes "[Grandma]";
	mes "Dohhhhhhh!!!!";
	next;
	mes "[Grandpa]";
	mes "...Huh I've heard that somewhere";
	mes "before....";
	next;
	mes "[Grandpa]";
	mes "Anyway, Momotaro...";
	next;
	mes "[Grandpa]";
	mes "As you know, since we towners spends";
	mes "our time sitting and chatting,";
	mes "we can't kill Dokebis because we're";
	mes "low levels, so...Please do it for";
	mes "us.";
	next;
	mes "[Grandma]";
	mes "Momotaro...";
	mes "I really wanted to give you";
	mes "a handmade ^3151FFYummiest Red Poiton in";
	mes "the whole world^000000 ...but...";
	mes ".....I failed to make them ....";
	next;
	mes "[Grandma]";
	mes "...I'm sorry. I should have been";
	mes "leveling up before...^111111*Sob*";
	next;
	mes "[Grandma & Grandpa]";
	mes "So...Do me this favor, kid~";
	close2;
	initnpctimer;
	end;

OnTimer5000:
	stopnpctimer;
	set $MomoDokebi,0;
	set $MomoDokebi2,0;
	disablenpc "Grandpa#Momotaro";
	disablenpc "Grandma#Momotaro";
	monster "ama_test.gat",47,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",51,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",55,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",55,97,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",55,93,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",53,91,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",49,91,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",45,96,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	monster "ama_test.gat",45,99,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
	end;

OnInit:
	set $Momotaro,0;
	set $MomoDokebi,0;
	set $MomoDokebi2,0;
	set $MomotaroRID,0;
	end;

}

ama_test.gat,49,95,4	script	Grandpa#Momotaro	766,{

	mes "[Grandpa]";
	mes "Zzzzzz......";
	close;
}

ama_test.gat,51,95,4	script	Grandma#Momotaro	761,{

	mes "[Grandma]";
	mes "Oh....!?";
	close;

}

ama_test.gat,50,100,4	script	Manager#Momotaro	762,{

	if (event_momo >= 4) goto LSecondFin;
	mes "[Manager]";
	mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well.";
	next;
	mes "[Manager]";
	mes "The Momotaro from the legend appears in this world!";
	mes "Hohohohoho!";
	next;
	menu "Is there some extra?",L1,"Thanks for nothing......",L2;
L1:
	mes "[Manager]";
	mes "Hohoho......";
	mes "This is maybe not really recomending......";
	mes "I think in your current condition the small demons can twirl you lightly around their fingers.";
	mes "......Hohoho......";
	next;
	mes "[Manager]";
	mes "......";
	mes "Just a joke.";
	next;
	mes "[Manager]";
	mes "Well then, you enjoyed the Momotaro Event Hall?";
	mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some.";
	next;
	mes "[Manager]";
	mes "Whatever you encounter, never loose that strong spirit!";
	close2;
	set $Momotaro,0;
	set $MomoDokebi,0;
	set $MomoDokebi2,0;
	set $MomotaroRID,0;
	set event_momo,1;
	donpcevent "Event Hall Staff::OnInitCopy";
	warp "amatsu.gat",223,230;
	disablenpc "Manager#Momotaro";
	end;
L2:
	mes "[Manager]";
	mes "!!!!!";
	mes "......Ho...Hohoho......";
	mes "You are an amusing fellow......";
	mes "Well...... One little suggestion from me to you.";
	next;
	mes "[Manager]";
	mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho.";
	mes "As if I would look at my own young self. Hohohoho.";
	next;
	mes "[Manager]";
	mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grade^000000 which is not officially available......";
	mes "But I warn you, this one will be difficult.";
	next;
	menu "Na, it is enough",L2_1,"I take the challenge",L2_2;
L2_1:
	mes "[Manager]";
	mes "Hoho......";
	mes "You got tired from the last fight?";
	mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some.";
	next;
	mes "[Manager]";
	mes "Whatever you encounter, never loose that strong spirit!";
	next;
	set event_momo,2;
	goto LWarpOut;
L2_2:
	mes "[Manager]";
	mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!";
	initnpctimer;
	close;
OnTimer5000:
	stopnpctimer;
	if(!isloggedin($MomotaroRID)){ donpcevent "#MomotaroTimer::OnCleanUp"; end; }
	attachrid($MomotaroRID);
	monster "ama_test.gat",35,103,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
	monster "ama_test.gat",56,111,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
	monster "ama_test.gat",40,91,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
	misceffect 16;
	set event_momo,3;
	disablenpc "Manager#Momotaro";
	end;
LSecondFin:
	mes "[Manager]";
	mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?";
	mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some.";
	close2;	
	set event_momo,4;
LWarpOut:
	mes "[Manager]";
	mes "Whatever you encounter, never loose that strong spirit!";
	close2;
	set $Momotaro,0;
	set $MomoDokebi,0;
	set $MomoDokebi2,0;
	set $MomotaroRID,0;
	warp "amatsu.gat",223,230;
	donpcevent "Event Hall Staff::OnInitCopy";
	disablenpc "Manager#Momotaro";
	end;
OnStart:
	misceffect 215;
	if(!isloggedin($MomotaroRID)){ donpcevent "#MomotaroTimer::OnCleanUp"; end; }
	attachrid($MomotaroRID);
	mes "[Manager]";
	mes "Hohoho......";
	close;

}
//=======================================MobCount===============================-
ama_test.gat,0,1,0	script	mobcount#momotaro	-1,{
OnMobDead:
	if ($MomoDokebi >= 8) goto Lfin;
	set $MomoDokebi,$MomoDokebi+1;
	attachrid($MomotaroRID);
	set @mobrand,rand(4);
	if (@mobrand == 1) goto Lrand2;
	if (@mobrand == 2) goto Lrand3;
	if (@mobrand == 3) goto Lrand4;
Lrand1:
	areaannounce "ama_test.gat",30,78,68,120,"Dokebi: I'm sorry~~! Waaaaah~~",8;detachrid;end;
Lrand2:
	areaannounce "ama_test.gat",30,78,68,120,"Dokebi: !! IT'S A RAID!!!! RUN!!",8;detachrid;end;
Lrand3:
	areaannounce "ama_test.gat",30,78,68,120,"Dokebi: But I didn't even do anything baaaaad~!",8;detachrid;end;
Lrand4:
	areaannounce "ama_test.gat",30,78,68,120,"Dokebi: Ow, Ouch!!!",8;detachrid;end;
Lfin:
	areaannounce "ama_test.gat",30,78,68,120,"Dokebi: I will be baaack~~~~!!!",8;
	initnpctimer;
	end;
OnTimer5000:
	donpcevent "mobcount2#momotaro::OnTimer5000";
	end;

}
//=======================================MobCount2==============================-
ama_test.gat,50,101,0	script	mobcount2#momotaro	-1,{
OnMobDead:
	if ($MomoDokebi2 == 2) goto Lfin;
	set $MomoDokebi2,$MomoDokebi2+1;
	areaannounce "ama_test.gat",30,78,68,120,"Am Mut: Ow, Ouch!!!",8;end;
Lfin:
	areaannounce "ama_test.gat",30,78,68,120,"Am Mut: I'm sorry~~! Waaaaah~~",8;
	set event_momo,4;
	initnpctimer;
	end;
OnTimer5000:
	stopnpctimer;
	enablenpc "Manager#Momotaro";
	donpcevent "Manager#Momotaro::OnStart";
	end;

}