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path: root/npc/quests/eden/11-25.txt
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//===== rAthena Script =======================================
// Eden Group Quests - Mission [11 - 25]
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Repetable Quests for Players between Baselevel 10 - 26 .
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Some little optimization here and there. [Masao]
//============================================================

moc_para01,36,38,3	script	Mission [11 - 25]#Tuto	857,{
	if (countitem(6219) > 0) {
		set .@hunting1,checkquest(11114,HUNTING);
		set .@hunting2,checkquest(11115,HUNTING);
		set .@hunting3,checkquest(11116,HUNTING);
		set .@hunting4,checkquest(11117,HUNTING);
		set .@hunting5,checkquest(11118,HUNTING);
		set .@hunting6,checkquest(11119,HUNTING);
		set .@hunting7,checkquest(11120,HUNTING);
		set .@hunting8,checkquest(11121,HUNTING);
		set .@hunting9,checkquest(11122,HUNTING);
		set .@hunting10,checkquest(11123,HUNTING);
		set .@playtime1,checkquest(11124,PLAYTIME);
		set .@playtime2,checkquest(11125,PLAYTIME);
		set .@playtime3,checkquest(11126,PLAYTIME);
		set .@playtime4,checkquest(11127,PLAYTIME);
		set .@playtime5,checkquest(11128,PLAYTIME);
		set .@playtime6,checkquest(11129,PLAYTIME);
		set .@playtime7,checkquest(11130,PLAYTIME);
		set .@playtime8,checkquest(11131,PLAYTIME);
		set .@playtime9,checkquest(11132,PLAYTIME);
		set .@playtime10,checkquest(11133,PLAYTIME);
		if (.@playtime1 == 2) {
			erasequest 11124;
		}
		if (.@playtime2 == 2) {
			erasequest 11125;
		}
		if (.@playtime3 == 2) {
			erasequest 11126;
		}
		if (.@playtime4 == 2) {
			erasequest 11127;
		}
		if (.@playtime5 == 2) {
			erasequest 11128;
		}
		if (.@playtime6 == 2) {
			erasequest 11129;
		}
		if (.@playtime7 == 2) {
			erasequest 11130;
		}
		if (.@playtime8 == 2) {
			erasequest 11131;
		}
		if (.@playtime9 == 2) {
			erasequest 11132;
		}
		if (.@playtime10 == 2) {
			erasequest 11133;
		}
		if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
			mes " - You can only request - ";
			mes " - one mission at a time - ";
			mes "";
			mes " - Manager : Spike - ";
			close;
		}
		if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) {
			mes " - You must collect your - ";
			mes " - reward before starting - ";
			mes " - a new mission. - ";
			mes "";
			mes " - Manager : Spike - ";
			close;
		}
		if (BaseLevel < 11) {
			mes " - There are no tasks - ";
			mes " - open for you right now. - ";
			close;
		}
		if ((BaseLevel > 10) && (BaseLevel < 26)) {
			mes " - Mission bulletin board -";
			mes " - for beginners. -";
			mes "";
			mes " - Manager : Spike -";
			next;
			switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
			case 1:
				if (.@playtime1 == 1) {
					mes " - Mission ^4d4dffHornet Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Hornet Hunting' - ";
				mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
				mes " - northwest of Prontera. - ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
					mes " - northwest of Prontera. - ";
					setquest 11114;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 2:
				if (.@playtime2 == 1) {
					mes " - Mission ^4d4dffCondor Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Condor Hunting' - ";
				mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
				mes " - south of Morroc. - ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
					mes " - south of Morroc. - ";
					setquest 11115;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 3:
				if (.@playtime3 == 1) {
					mes " - Mission ^4d4dffGrasshopper's Leg^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Grasshopper's Leg' - ";
				mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
				mes " - southwest of Prontera and - ";
				mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
					mes " - southwest of Prontera and - ";
					mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
					setquest 11116;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 4:
				if (.@playtime4 == 1) {
					mes " - Mission ^4d4dffWorm Tail Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Worm Tail Hunting' - ";
				mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
				mes " - southeast of Payon.- ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
					mes " - southeast of Payon.- ";
					setquest 11117;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 5:
				if (.@playtime5 == 1) {
					mes " - Mission ^4d4dffSpore Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Spore Hunting' - ";
				mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
				mes " - around Payon. - ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
					mes " - around Payon. - ";
					setquest 11118;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 6:
				if (.@playtime6 == 1) {
					mes " - Mission ^4d4dffPest Control^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Pest Control' - ";
				mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
				mes " - in the Prontera Culvert - ";
				mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
					mes " - in the Prontera Culvert - ";
					mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
					setquest 11119;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 7:
				if (.@playtime7 == 1) {
					mes " - Mission ^4d4dffMuka Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Muka Hunting' - ";
				mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
				mes " - south of Prontera. - ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
					mes " - south of Prontera. - ";
					setquest 11120;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 8:
				if (.@playtime8 == 1) {
					mes " - Mission ^4d4dffFamiliar Hunting^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Familiar Hunting' - ";
				mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
				mes " - in the Culvert Sewers - ";
				mes " - west of Prontera. - ";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
					mes " - in the Culvert Sewers - ";
					mes " - west of Prontera. - ";
					setquest 11121;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 9:
				if (.@playtime9 == 1) {
					mes " - Mission ^4d4dffCollect Feathers^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Collect Feathers' - ";
				mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
				mes " - south of Prontera. - ";
				mes "";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
					mes " - south of Prontera. - ";
					setquest 11122;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 10:
				if (.@playtime10 == 1) {
					mes " - Mission ^4d4dffCollect Poison Spores^000000 - ";
					mes " - is already finished for today. - ";
					mes "";
					mes " - Manager : Spike - ";
					close;
				}
				mes " - Mission 'Collect Poison Spores' - ";
				mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
				mes " - inside the Geffen Tower and - ";
				mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
				mes " - Manager : Spike - ";
				next;
				switch (select("I will do this mission.:Look for other missions.")) {
				case 1:
					mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
					mes " - inside the Geffen Tower Dungeon - ";
					mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
					if (.@playtime10 == 2) {
							erasequest 11133;
						}
					setquest 11123;
					close;
				case 2:
					mes " - Let's search for other missions.- ";
					close;
				}
			case 11:
				mes " - Stop reading the bulletin board. - ";
				close;
			}
		}
		mes " - These missions are too - ";
		mes " - easy for your caliber - ";
		mes " - search for a more level - ";
		mes " - appropriate mission. - ";
		close;
	}
	mes "-You need to have a-";
	mes "-^4d4dff'Eden Group Mark'^000000-";
	mes "-to receive these missions-";
	close;
}

moc_para01,32,30,6	script	Spike	914,{

	set .@hunting1,checkquest(11114,HUNTING);
	set .@hunting2,checkquest(11115,HUNTING);
	set .@hunting3,checkquest(11116,HUNTING);
	set .@hunting4,checkquest(11117,HUNTING);
	set .@hunting5,checkquest(11118,HUNTING);
	set .@hunting6,checkquest(11119,HUNTING);
	set .@hunting7,checkquest(11120,HUNTING);
	set .@hunting8,checkquest(11121,HUNTING);
	set .@hunting9,checkquest(11122,HUNTING);
	set .@hunting10,checkquest(11123,HUNTING);
	if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
		mes "[Spike]";
		mes "You haven't finished your mission yet.";
		mes "Keep up the good work. You are almost done.";
		close;
	}
	if (.@hunting1 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Hornet Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11114;
		setquest 11124;
		getexp 900,0;
		close;
	}
	if (.@hunting2 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Condor Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11115;
		setquest 11125;
		getexp 1800,0;
		close;
	}
	if (.@hunting3 == 2) {
		if (countitem(940) > 9) {
			mes "[Spike]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Grasshopper's Leg' mission.";
			next;
			mes "[Spike]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			delitem 940,10; //Grasshopper's_Leg
			erasequest 11116;
			setquest 11126;
			getexp 1400,0;
			close;
		}
		mes "[Spike]";
		mes "You don't have enough Grasshopper's Legs.";
		mes "You need to bring 10 Grasshopper's Legs.";
		close;
	}
	if (.@hunting4 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Worm Tail Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11117;
		setquest 11127;
		getexp 2600,0;
		close;
	}
	if (.@hunting5 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Spore Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11118;
		setquest 11128;
		getexp 3900,0;
		close;
	}
	if (.@hunting6 == 2) {
		if (countitem(915) > 9) {
			mes "[Spike]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Extirpate Insects' mission.";
			next;
			mes "[Spike]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			delitem 915,10; //Chrysalis
			erasequest 11119;
			setquest 11129;
			getexp 2900,0;
			close;
		}
		mes "[Spike]";
		mes "You don't have enough Chrysalis.";
		mes "You need to bring 10 Chrysalis.";
		close;
	}
	if (.@hunting7 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Muka Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11120;
		setquest 11130;
		getexp 3200,0;
		close;
	}
	if (.@hunting8 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Familiar Hunting' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11121;
		setquest 11131;
		getexp 3200,0;
		close;
	}
	if (.@hunting9 == 2) {
		mes "[Spike]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Collect Feathers' mission.";
		next;
		mes "[Spike]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11122;
		setquest 11132;
		getexp 5400,0;
		close;
	}
	if (.@hunting10 == 2) {
		if (countitem(7033) > 4) {
			mes "[Spike]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Collect Poison Spores' mission.";
			next;
			mes "[Spike]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			delitem 7033,5; // Poison Spore
			erasequest 11123;
			setquest 11133;
			getexp 6000,0;
			close;
		}
		mes "[Spike]";
		mes "You don't have enough Poison Spores.";
		mes "You need to bring 5 Poison Spores.";
		close;
	}
	mes "[Spike]";
	mes "Are you looking for a job?";
	mes "We always have lots of work to do.";
	next;
	mes "[Spike]";
	mes "Why don't you look around and find some interesting tasks?.";
	close;
}