summaryrefslogtreecommitdiff
path: root/npc/quests/WIP/schwalz.txt
blob: 097bb315c277f9c79617711bebf8601592045290 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
//===== eAthena Script =======================================
//= Lighthalzen, Swaltzwalt Quest Part 1
//= Lighthalzen, Swaltzwalt Quest Part 2
//= Lighthalzen, Swaltzwalt Quest Part 3
//===== By: ==================================================
//= Gravity official script
//= CallNix (Part 1)
//= dunkle (Part 2 & 3)
//===== Current Version: =====================================
//= 1.0  working version
//= 1.1  fixed bug with wrong valuable [dunkle]
//=      added and deleted some checks [dunkle]
//=      fixed warps (but they are wrong) [dunkle]
//=      fixed enabling of A Fine Gentleman [dunkle]
//=      fixed bug with reward [dunkle]
//= 1.2  fixed bug in part with overflow timer (now you must wait untill next day, not 12 hours) [dunkle]
//       changed some valuables [dunkle]
//       fixed bugs in The broken Manufactoring [dunkle]
//= 1.2b fixed timer Ordinary Man [dunkle]
//= 1.3  fixed part1 bugs [dunkle]
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= 
//=
//===== Additional Comments: =================================
//In alchemist_skills.txt comment because I use this NPC in the script:
//lhz_in01.gat,285,169,7	script	Researcher#2	865,{
//Unknown Text
//	mes "[Researcher]";
//	mes "Hmm... I wonder...";
//	close;
//}
//
//============================================================


yuno_pre.gat,79,69,0	warp	inside_pre01	1,1,yuno_pre.gat,97,68
yuno_pre.gat,113,50,0	warp	inside_pre02	1,1,yuno_pre.gat,58,22
yuno_pre.gat,54,22,0	warp	inside_pre03	1,1,yuno_pre.gat,113,55
lhz_in01.gat,275,234,0	warp	inside_pre04	1,1,lhz_in01.gat,277,161 //����� ������� �������� ������, � ����� �����  �����,
lhz_in01.gat,277,157,0	warp	inside_pre04	1,1,lhz_in01.gat,275,231 //��� �� ���� ������� ������� :

//OnInit!
prontera.gat,0,0,0	script	swarzwalt_trilogy	-1,1,1{
OnInit:
disablenpc "kurelle";
disablenpc "President's Secretary#2";
disablenpc "Security#2";
disablenpc "area 1-5";
disablenpc "Kurelle#1";
set $SCHWALTZVALT_DOOR_FLAG,0;
stopnpctimer "schwalt2timer";
end;
}


//////////////////////////////////////////////////////////////////////////////////////////////////////////
//Beginning. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
lighthalzen.gat,179,170,4	script	Ordinary man	48,{
if (SCHWALTZVALT_PART2==23) {
							mes "[Ghalstein]";
							mes "arrr...";
							mes "is you....";
							mes ".....";
							mes "Now? verything finish...";
							mes "dream...vision";
							next;
							mes "[Ghalstein]";
							mes "arr..most forgot...";
							mes "This is your...";
							mes "...cure...";
							mes "Take this pill,";
							mes "You'll never have to take it";
							mes "anymore...";
							next;
							mes "[Ghalstein]";
							mes ".......";
							mes "We'll never meet each other anymore..";
							getitem  617,1; //Old Violet Box
							getexp 1800000,0; //Exp 1800000
							set dtseligible , 1; //Here is Voting Right (dts warper)
							set SCHWALTZVALT_PART2, 24;
							close;
							}
		

if (questpass_swaltwaltp1==1) goto l_alreadydone;							
if ( (SCHWALTZVALT_PART1==2) || (SCHWALTZVALT_PART1==3) ) goto Quest_enable;
if  ( (SCHWALTZVALT_PART1==1) && (gettime(5)!=schwalzday) ) goto L_NEXTDAY;
if  (SCHWALTZVALT_PART1==1) goto l_hadspoken;
mes "[Ghalstein]";
mes "Hello,";
mes "is this a great city?";
menu "Hello",-,"This is a great city indeed",L_GREAT,"is still ok",L_OK;
next;
mes "[Ghalstein]";
mes " Yes, It a nice day. I wish you have good time in our city. See you later";
close;

L_OK:
next;
mes "[Ghalstein]";
mes "I like such sunny days... In such beautiful town...";
close;

L_GREAT:
next;
mes "[Ghalstein]";
mes "Well. This great city is only for really great people.";
mes "I wish you have good time here. Enjoy.";
close2;
mes "[??????]";
mes "is here";
mes "......";
mes "[??????]";
mes "hurry before we let people discover";
mes "us...";
mes "heard a familiar sound";
menu "Continue listen",l_listen,"do not listen",l_nolisten;

l_listen:
next;
mes "[??????]";
mes "Its all as we suposed to... Everything is similar to our plan";
mes "[??????]";
mes "Yes, thats really cool.";
next;
mes "[??????]";
mes "PSSS. Be silent";
mes "I think somebody else is here listening us. We will meet the other day.";
mes "[??????]";
mes "I agree";
set SCHWALTZVALT_PART1,1;
set schwalzday, gettime(5);
close;
end;

l_nolisten:
next;
mes "["+strcharinfo(0)+"]";
mes "I don't think this is interesting for me.";
close;
end;

L_NEXTDAY:
mes "[Ghalstein]";
mes "hi, how are you,";
mes "today weather is good?";
menu "Yes",l_da,"but last night",-;
next;
mes "[Ghalstein]";
mes "What was last night? I've heard nothing about it. Anything strange had happened?";
menu "I've heard you speaking to somebody about strange things.",-,"Nothing, sorry",L_NOTHING;
next;
mes "[Ghalstein]";
mes "I think you are mistaken guy. I don't know what are you talking about";
menu "Don't make a fool from me.",-,"Ok, sory",L_NOTHING;
next;
mes "[Ghalstein]";
mes "I say you, that i hadn't speak to anybody yesterday.Hey, Protector come here plese";
next;
mes "["+strcharinfo(0)+"]";
mes "..........";
mes "if really not him, he shouldn't";
mes "denied it so strongly";
mes "..........";
next;
mes "[Protector]";
mes "I have no intention to";
mes "interrogation you?";
mes "just because...";
menu "The matter that Mr.Ghalstein dealing with..",-,"i feel curious about it?",l_curious;
next;
mes "["+strcharinfo(0)+"]";
mes "I clearly remember him talking to somebody about some strange plans. I think he is planning something restrickted...";
next;
mes "[Protector]";
mes "Hm... Is that so mr. Ghalstein? Do you remember the constitution? Tell us the truth, or i shall arrest you";
next;
mes "[Ghalstein]";
mes "oh.. Ok. I was speaking about our community. Nothing interesting...";
next;
mes "[Protector]";
mes "Ok. Its about your Fishing clan? If so, i leave you. See you later";
next;
mes "[Ghalstein]";
mes "Well, I will tell you the truth. Please give me sometime to consider....";
mes "I belong to a secret group that antagonistic with another group and so we need some items";
mes "to be protected. So we were going to organize a trip to Reagent Shaw Research Center.";
next;
mes "[Ghalstein]";
mes "You can get there if you have passed BioLab quest. Its the second and third lvl.";
mes "But we have no brave to go there. What about helping us?";
menu "Ok, i shall help",-,"No,thanks",L_NOTHX;
next;
mes "[Ghalstein]";
mes "well then.But you must take this pill to go this quest. This pill will add some status to you.";
mes "when you shall finish quest - i will delete this status from your char.Is it OK with you?. I think It is.";
if ( checkweight(7226,1) == 0 ) goto l_overweight;
getitem (7226),1;
next;
mes "[Ghalstein]";
mes "I want you to collect all related biological exhibit and no need big quantity plus the most important thing.";
mes "You will simply recognize that things";
mes "There are some strange mobs there. So be careful. And last...People who go there dissapear. Nobody was back from there...";
next;
mes "[Ghalstein]";
mes "So you had to go to 2 and 3 lvl of BioLab. Be sure you have finish this quest. And bring me 10 Lab staff records, 10 Armlet of prisoner and 1 Pile of Imir heat";
set SCHWALTZVALT_PART1,2;

set schwalzday,0;
close;

l_curious:
mes "[Ghalstein]";
mes "even so i don't want to speak to smb who say such fool things. Cya.";
close;

L_NOTHX:
mes "[Ghalstein]";
mes "ye, its a pity i think. Have a nice day";
close;

L_NOTHING:
mes "[Ghalstein]";
mes "I've never think guy like you can think this way about me. I don't want to speak to you anymore";
close;

l_overweight:
mes "["+strcharinfo(0)+"]";
mes "sorry you can't take this item";
close;


Quest_enable:
if (countitem (7345) >= 10) && (countitem(7347) >=10) && (countitem(7346) >=1) goto Quest_end;
mes "[Ghalstein]";
mes "You haven't gathered the items yet. Come back when you should.";
close;

Quest_end:
mes "[Ghalstein]";
mes "Well done. You have finished my part of the quest.";
mes "Now, Visit Gushaar. He can be found sowhere around Yuno.";
next;
mes "[Ghalstein]";
mes "Yes, i have forgotten....";
mes "Now you are member of society Wind of Secret!";
mes "congratulations!";
delitem (7345),10;
delitem (7347),10;
delitem (7346),1;
getitem (7226),1;
getitem (7348),1;
set questpass_swaltwaltp1,1;
close;

l_hadspoken:
mes "[Ghalstein]";
mes "Sorry, but i have nothing to say to you anymore. Buy.";
close;

l_da:
mes "[Ghalstein]";
mes "Im happy you have time to think so too. See you";
close;

l_alreadydone:
mes "["+strcharinfo(0)+"]";
mes "I have already done this quest. I don't want to go there once more time!";
close;
}
//=======================================================================
lhz_dun02.gat,268,287,4	script	The broken Manufactoring	111,{
if SCHWALTZVALT_PART1!=2 goto l_end;
mes "[The broken Manufactoring]";
mes "You see something shining inside the spoiling machines.Open up the machinr and check it,detected a round shape";
mes "object wich circulate with a mysterious shines.";
menu "Its seems like an important object",-,"But it looks nothing musch",l_nottake;
getitem(7346),1;
set SCHWALTZVALT_PART1,3;
mes "["+strcharinfo(0)+"]";
mes "Well, Now i suppose everything will be ok.";
close2;
npctalk "Creeep... Creeeep-Creep...*pfu*.";
mes "["+strcharinfo(0)+"]";
mes "Oooops....I don't think this machine will work anymore... I'll go better from here";
close;
end;
l_nottake:
close;

l_end:
mes "You see nothing there...";
close;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////
//Ending. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////

//NPC01 - Dismal Guy
yuno_fild04.gat,165,245,5	script	Dismal Guy	89,{
if (SCHWALTZVALT_PART2>0) {
					mes "[Dismal Guy]";
					mes "Make your mission..we need you..";
					close;
					}
mes "[Dismal Guy]";	
mes "Maybe you have some thing to show me?";
menu "Yeah, I have it",-,"I don't know what do you mean",DG_end01;
if ((countitem(7348)==0) || (questpass_swaltwaltp1!=1))  { //Membership Card, ����� ��������, �������� �� ������ ����� ������
					next; 
					mes "[Dismal Guy]";
					mes "You are trying to cheat me?";
					mes "You don't have item which I am interesting in..";
					mes "Bye! Come back, when you will have what I want.";
					close;
					 }
//next;
//mes "[Dismal Guy]";
//mes "emm....";
//mes "got red and blue pill,";
//mes "which one you choose?";
//menu "Red pill",-,"Blue pill",-; //���� ������, ��� ����� ���� ������� ����� ������ (�� ���� � ������ ����� ��� ����� ���� ���� �����, ���� �������, �� �.�. �� ���� ������ ������, �� ����� ������� ��� �������)
//mes "Nowadays isn't the best time to live..";
next;
mes "[Dismal Guy]";
mes "Schwaltzvalt is control by evil ^0000FFRekenber Enterprise^000000";
mes "But we have organized a resistance called ^FF0000Wing Of Secret^000000 with the help of the President ^0000FFKarl Weierstrass^000000 to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000!";
next;
mes "[Dismal Guy]";
mes "I have a task for you.";
mes "You need to meet the candidate which won the president election ^0000FFKarl Weierstrass^000000";
mes "He wants to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000";
next;
mes "[Dismal Guy]";
mes "If you will unable to see ^0000FFKarl Weierstrass^000000, coordinate with his secrtary in Yuno at appointed time.";
mes "The best time will be betwen 8pm to 11pm or betwen 11am to 2pm";
set SCHWALTZVALT_PART2, 1; //������ ��� �������, ������ ����� � ���������.
next;
mes "[Dismal Guy]";
mes "The fate of the whole Republic in your brave hands! Bye!";
close;

DG_end01:
next;
mes "[Dismal Guy]";
mes "It'a a pity, I am finding you a good person..";
close;
}

//NPC02 - President's Secretary
yuno_pre.gat,69,20,5	script	President's Secretary::pre	862,{
if (SCHWALTZVALT_PART2==4) {
							mes "[Hes O'Neil]";
							if(countitem(7342)==0) {mes "Where is documemt?";close;} //����� �� ���������, ���� ������ � ������.
							delitem 7342,1; //����� �� ���������, ���� ������ � ������.
							mes "Thanks a lot!";
							set SCHWALTZVALT_PART2, 5; //������ � ����������� �� ������ ��� ���, ���� � Venice
							close;
							}
if (SCHWALTZVALT_PART2>=2) {
						mes "[Hes O'Neil]";
						mes "I glad to see you again!";
						close;	
							}		
									
if ( (gettime(3)>23) && (gettime(3)<11) ) || ( (gettime(3)>14) && (gettime(3)<20) ) {
																					mes "[Hes O'Neil]";
																					mes "It isn't reception time.";
																					mes "Come back betwen 8pm to 11pm or betwen 11am to 2pm.";
																					close;
 																					}


mes "[Hes O'Neil]";
mes "Who are you?";
mes "How can I help?";
menu "emm..",-,"Meet up with Mr.President",PS_meet,"Nothing",PS_end01;

if (SCHWALTZVALT_PART2==1) {
							next;
							mes "[Hes O'Neil]";
							mes "Heh, you don't know how to explain youself:)";
							mes "But I know that Mr.President is waiting for you. Good Luck!";
							set SCHWALTZVALT_PART2, 2; //������ ��� �������, ����� � ���������.
							close;
							}

next;
mes "[Hes O'Neil]";
mes "What do you want?";
mes "Don't waste my time please!";
close;

PS_meet:
next;
mes "[Hes O'Neil]";
mes "Sorry, but Mr.President is very busy.";
//emotion 14; //sry
close;

PS_end01:
next;
mes "[Hes O'Neil]";
mes "Sorry, I did't help you:(";
//emotion 14; //sry
close;
}

yuno_pre.gat,75,71,3	duplicate(pre)	President's Secretary#2	862,0,0

//NPC03 - Security
yuno_pre.gat,95,71,5	script	Security::sec	899,5,5	{
if (SCHWALTZVALT_PART2==4) {
							mes "[Security]";
							mes "Mr.President still meeting with other person.";
							close;
							}
if  (SCHWALTZVALT_PART2>=3) {
							mes "[Security]";
							mes "Mr.Presideny is free now. You can come in.";
							close2;
							warp "yuno_pre.gat",75,70;
							end;
							}
if  (SCHWALTZVALT_PART2!=2)  { 
							mes "[Security]";
							mes "Nobody has disposed to pass you!";
							close;
							}
if (rand(9)!=0) {
				mes "[Security]";
				mes "Please hold on for a moment.";
				mes "Mr.President still meeting with other person.";
				close;
				}
enablenpc "kurelle";
mes "[Keshnaar]";
mes "Mr.President denied my petition about medical marihuana...";
//emotion 25; //sob
next;
mes "[Keshnaar]";
mes "I have collected 1000 signatures of the townspeople and nothing...";
//emotion 25; //sob
next;
mes "[Keshnaar]";
mes "Ok I must go and collect more signatures!";
next;
disablenpc "A Fine Gentleman";

mes "[Security]";
mes "Now Mr.President is free, you can pass.";
G_menu:
menu "Ok",S_warp,"Who is he?",-;
next;
mes "[Security]";
mes "Are you talking about Mr.Keshnaar?";
mes "Mr.Keshnaar works for Rekenber. He consulted with Mr.President.";
next;
goto G_menu;

S_warp:
set SCHWALTZVALT_PART2, 3; //� ��������� ���, ������ � ����������.
close2;
warp "yuno_pre.gat",75,70;

OnTouch:
if (SCHWALTZVALT_PART2==4) { 
							mes "...Suddenly your heard voices behind the door...";
							mes "...but is too slighty, can't heard clearly...";
							next;
							mes "[?????]";
							mes "...is true..";
							mes "so........";
							mes "......president...";
							mes "[?????]";
							mes "..their Investigation...";
							mes ".........";
							mes "....trap....";
							mes "[?????]";
							mes "...stop them....how?";
							mes ".....,surely...";
							mes "[?????]";
							mes "next?...election...";
							mes "....elected...";
							next;
							mes "...the sound became more slighty...";
							mes "...can't heard anymore...";
							close;
							}
}

//NPC04 - A Fine Gentleman
yuno_pre.gat,96,69,3	script	A Fine Gentleman::kurelle	82,{
close;
}
//NPC - KURELLE
yuno_pre.gat,69,74,0	duplicate(kurelle)	Kurelle#1	109,0,0

//NPC - Security in presidents room
yuno_pre.gat,76,72,8	duplicate(sec)	Security#2	899,0,0

//NPC05 - President Karl
yuno_pre.gat,69,79,5	script	President Karl	872,{
cutin "lhz_karl",2;
if (SCHWALTZVALT_PART2==22) {
							mes "...after the story about traitor ^FF0000Kurelle^000000 president looks stunned...";
							next;
							mes "[President Karl]";
							mes "CALL MY SECRETARY NOOOOOOW!!!";
							next;
							mes ".....";
							next;
							enablenpc "President's Secretary#2";
							mes "...Secretary looks too afraid...";
							next;
							cutin "",255;
							mes "[Hes O'Neil]";
							mes "Yes sir! What is your oders?";
							next;
							cutin "lhz_karl",2;
							mes "[President Karl]";
							mes "INVITE THIS TRAITOR ^FF0000KURELLE^000000 NOOOOW!!!";
							next;
							disablenpc "President's Secretary#2";
							mes ".....";
							next;
							enablenpc "Kurelle#1";
							mes "[President Karl]";
							mes "What happened? Why did you betray us?";
							next;
							cutin "",255;
							mes "[Kurelle]";
							mes "You are right. I did it. I report all of your actions to the enterprise...";
							mes "I did it by myself.";
							next;
							mes "[Kurelle]";
							mes "When I carry on my plan, I meet with Rekenber people who are monitoring you...ha-ha!";
							next;
							mes "[Kurelle]";
							mes "Therefore I take those opportunity to propose them my plan,";
							mes "I provide information t0 them, to force you step down, I WILL BE THE NEXT PRESIDENT!!! HA-HA-HA";
							next;
							mes "[Kurelle]";
							mes "Although you'll not step down sp soon...but your team will lost seriously!";
							next;
							mes "[Kurelle]";
							mes "Yeap, your era is gone...";
							mes "Now you can't do anything, just waiting to step down then is enough...";
							mes "Ha ha...";
							next;
							cutin "lhz_karl",2;
							mes "[President Karl]";
							mes "SECURITY!!!";
							enablenpc "Security#2";
							next;
							next; 
							mes "[President Karl]";
							mes "He is crazy!! Jail him now!";
							next;
							cutin "",255;
							mes "[Security]";
							mes "Yes sir!";
							disablenpc "Security#2";
							disablenpc "Kurelle#1";	
							next;
							cutin "lhz_karl",2;
							mes "[President Karl]";
							mes "It is the end of our Rebublic..";
							mes "Soon it will fall..";
							next;	
							mes "[President Karl]";
							mes "Thank you brave man ..";	
							mes "...go away. Now I must stay here and wait the END..";	
							set SCHWALTZVALT_PART2, 23;
							cutin "",255;
							close;
							}
if (SCHWALTZVALT_PART2==20) {
							mes "[President Karl]";
							mes "Very interesting...";
							mes "With this information can give enterprise a big hit.";
							if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed documemt
							delitem 7343,1; //Sealed documemt
							next;
							mes "[President Karl]";
							mes "But I can't understand why should we withdraw our members?...";
							mes "...can you go to Esuna and ask her for reasons?";
							set SCHWALTZVALT_PART2, 21; //������� � �����! (�������������� ��� �������:))))
							cutin "",255;
							close;
							}
if (SCHWALTZVALT_PART2==18) {
							mes "[President Karl]";
							mes "It can't be true! You broght me a file containing all details of the Shinokas case!! ";
							if(countitem(7344)==0) {mes "Where is Shinokas documemt?";cutin "",255; close;} //Shinokas documemt
							delitem 7344,1; //Shinokas documemt
							set SCHWALTZVALT_PART2, 19; //������� � �����!
							next;
							mes "...President Karl attentivly looking thought the papers...";
							next;
							mes "[President Karl]";
							mes "The death of ^FF0000Shinokas^000000...";
							mes "It is not important for us.."; 
							mes "The most important thing is what they are going to do with ^0000FFYmir Heart Piece^000000 what is their main purpose."; 
							next;
							mes "[President Karl]";
							mes "I heard that when you are on the way to me. ^FF0000Esuna^000000 gained new information.";
							mes "Bye! I will be waiting for new information. ";
							cutin "",255;
							close;
							}
if (SCHWALTZVALT_PART2==9) {
							mes "[President Karl]";
							mes "Ohh! You brought me this secret document!? You are awesome!";
							if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed Document
							delitem 7343,1; //Sealed Document
							mes "Let's see...";
							next;
							mes "[President Karl]";
							mes "...";
							next;
							mes "[President Karl]";
							mes "It is very-very interesting! One of ^0000FFRekenber Enterprise^000000 researcher is hiding in a secret place!";
							mes "He knows some secret!!!!! His name is ^FF0000Shinokas^000000";
							mes "...and the secret place is...";
							next;
							mes "[President Karl]";
							mes "...^FF0000Einbroch^000000";
							mes "So..your second mission is to find ^FF0000Shinokas^FF0000 in ^FF0000Einbroch^000000 and to know his secret!";
							next;
							mes "[President Karl]";
							mes "Do you have any questions?";
							next;
							mes "["+strcharinfo(0)+"]";
							mes "Yes...I hane one..";
							mes "Shinikas is...";
							next;
							cutin "",255;
							enablenpc "Security#2";
							enablenpc "President's Secretary#2";
							next;
							mes "[Secutity]";
							mes "Mr.President, Mrs.Hes O'Neil has urgent matter to see you. ";
							next;
							mes "...Mrs.Hes O'Neil brooght to the President a pack of documents...";
							next;
							cutin "lhz_karl",2;
							mes "[President Karl]";
							mes "Thanks to Mrs.Hes O'Neil we found a secret file! It is in the store room of ^0000FFReagent Belfa Headquater^000000";
							next;
							mes "[President Karl]";
							mes "Ok. Go somewhere around ^FF0000Lighthalzen^000000, waiting for ^FF0000kafra service^000000 to contact with you.";
							set SCHWALTZVALT_PART2, 10; //����� ������ ������ � ����������, 
							next;
							disablenpc "Security#2";
							disablenpc "President's Secretary#2";
							cutin "",255;
							close;
							}
if (SCHWALTZVALT_PART2>=4) {
							mes "[President Karl]";
							mes "See ya!";
							cutin "",255;
							close;
}
if (SCHWALTZVALT_PART2<3) {
							mes "[President Karl]";
							mes "Who are you doing here?!";
							next;
							mes "[President Karl]";
							mes "Secutity!!!!";
							cutin "",255;
							close2;
							warp "yuno.gat",153,313;
							}
mes "[President Karl]";
mes "I believe, you have many questions but.. ";
mes "...I am very busy, so the time I have is limited.";

PK_menu01:
menu "Objective of the ^FF0000Wing Of Secret^000000f",PK_obj01,"Objective of the ^0000FFRekenber Enterprise^000000",PK_obj02,"What is my Mission?",-;

next;
mes "[President Karl]";
mes "The first mission is to go ^0000FF'Aldebaran Kafra Headquater'^000000 to meet a guy called ^FF0000 Venice^000000. Then he will let you know what to do." ;
next;
mes "[President Karl]";
mes "One more thing...";
mes "Please, bring this document to ^FF0000Hes O'Neil^000000. Then you can continue your mission.";
getitem 7342,1; //File Folder
set SCHWALTZVALT_PART2, 4; //� ����������� ���� ���, ���� � ���������� �����.
cutin "",255;
close;

PK_obj01:
next;
mes "[President Karl]";
mes "It is resistance organization which try to reform Schwaltzvalt Republic with my help.";
mes "Before I was elected I was the member of this organization.";
mes "We should not admit the control of authority by ^0000FFRekenber Enterprise^000000!!!";
goto PK_menu01;

PK_obj02:
next;
mes "[President Karl]";
mes "^0000FFRekenber Enterprise^000000 - the worst organization in Rune Midgard!!";
mes "They try to get power.";
mes "To make the prices in shops is more expensive, to receive greater taxes from the townspeople, to start up development Rune Midgard on a way of fear and terror.";
goto PK_menu01;
}

//NPC06 - Venice
aldeba_in.gat,155,240,3	script	Kafra Employee	859,{
if (SCHWALTZVALT_PART2==7) {
							if(countitem(7343)==0) {mes "Where is documemt?";close;} //����� �� ���������
							delitem 7343,1; //Sealed Document
							mes "[Venice]";
							mes "That is great!! You got this document!";
							next;
							mes "[Venice]";
							mes "And how is Jargeah? Where is he?";
							next;
							mes "["+strcharinfo(0)+"]";
							mes "He is....";
							next;
							mes "[Venice]";
							mes "I see...";
							mes "Here is document, give it to the President!";
							getitem 7343,1; //Sealed Document
							set SCHWALTZVALT_PART2, 9; //C Venice �� ������ ��� ���������, ���� �������� �������� � ����������.
							close;
							}
if (SCHWALTZVALT_PART2==6) {
						mes "[Venice]";
						mes "Find Jargeah please!";
						close;
							}
mes "["+strcharinfo(0)+"]";
mes "Can I know... are you Venice?";
next;
if (SCHWALTZVALT_PART2!=5) {
							mes "[Kafra Employee]";
							mes "May be yes and may be no!";
							mes "I am thinking, go away!";
							close;
							}
mes "[Venice]";
mes "Yes, I am Venice.";
mes "What can I do for you?";

menu "Let her see the logo",-,"Nothing",V_end01;

next;
mes "[Venice]";
mes "Now I think that I can trust you..";
next;
mes "[Venice]";
mes "I am the member of ^FF0000Wing Of Secret^000000 organization.";
mes "I got terrible news...";
next;
mes "[Venice]";
mes "With our agent something happened on the half way between ^FF0000Lighthalzen^000000 and ^FF0000Einbroch^000000 in ^FF0000Grim Reaper's Valley^000000.";
mes "He needs help, his name is ^FF0000Jargeah^000000. Hurry up please!";
set SCHWALTZVALT_PART2, 6; //� Venice � ������ ��������� ���� ������ Jargeah
close;


V_end01:
next;
mes "[Venice]";
mes "Ok, come back when you will ready.";
close;
						
}

//NPC07 - Jargeah
lhz_fild02.gat,228,214,1	script	A Wounded Man	887,{
mes "["+strcharinfo(0)+"]";
mes "It looks like a dead man...";
if (SCHWALTZVALT_PART2!=6) {
							mes "["+strcharinfo(0)+"]";
							mes "He is dead!!! I must go away from here...";
							close;
							}
mes "Maybe I can try to find something in his clothes..";
mes "...It isn't good, but I need to make it..";
next;
mes "...";
next;
mes "You found the Sealed Document!";
next;
getitem 7343,1; //Sealed Document
set SCHWALTZVALT_PART2, 7;
close;
}

//NPC08 - Esuna
lhz_fild01.gat,66,219,3	script	A Mystery Woman	859,20,20{
if (SCHWALTZVALT_PART2==21) {
							mes "[Esuna]";
							mes "..........";
							mes "The traitor in the internal is the problem!";
							mes "..........";
							next;
							mes "[Esuna]";
							mes "Those who able to seal the secret information, and drain it to opponents, only the President ";
							mes "or his trusted aide with his ability ^FF0000Kurelle^000000";
							next;
							mes "[Esuna]";
							mes "According to this information, he often meets with the organaizer of enterprize, ";
							mes "from here we can said that he is the most suspicious target.";
							next;
							mes "[Esuna]";
							mes "After infiltrated his residence, we found a lot of information and evidences that related with him!";
							next;
							mes "[Esuna]";
							mes "The headquater odered us to hold any actions correlated with the President,  ";
							mes "and we determined that there is only disadvantage and it won't bring benefits anymore...";
							next;
							mes "[Esuna]";
							mes "I think this is the last, good bye...";
							set SCHWALTZVALT_PART2, 22; //����� � ����������! (������ �� ����� ��� ���, � �����, �� ��� ������� ���� 1.8�� �����) 
							close;
							}
if (SCHWALTZVALT_PART2==19) {
							mes "[Esuna]";
							mes "I am too nervous..I lost many people of my group!";
							mes "So we should use plan B. We must withdraw our members from Schwaltsvalt!";
							next;
							mes "[Esuna]";
							mes "I think that it will be the best thing which we can do for our people.";
							mes "Here is documents, containing the plan of operation and some negative information about ^0000FFRekenber Enterprise^000000, go to the President he must look throught this documents.";
							getitem 7343,1; //Sealed Document
							set SCHWALTZVALT_PART2, 20; //����� � ����������! 
							close;
							}
if (SCHWALTZVALT_PART2==17) {
							mes "[Esuna]";
							if(countitem(7344)==0) {mes "Where is Case of Xinucarse";close;} //����� �� ���������, 
							mes "Haha!! You got these secret documents!! You are great!";
							delitem 7344,1; //Case of Xinucarse
							set SCHWALTZVALT_PART2, 18; //������ ���������! part 2 finished
							mes "[Esuna]";
							mes "I addded some new docements to the file! ";
							getitem 7344,1; //Case of Xinucarse
							next;
							mes "[Esuna]";
							mes "Now go to the President with this documents! ";
							close;
							}
if (SCHWALTZVALT_PART2==10) {
mes "[Esuna]";
mes "Due to emergency I'll give you a short brief, firstly the target of the mission is to infiltrate into the internal of enterpeise and steal the secret information.";
next;
mes "[Esuna]";
mes "It's too difficult to ifiltrate into the iternal, but we have secret agent from our side.";
mes "Go to ^0000FFpass^000000 and disarm the security system, and then bring out the information.";
next;
mes "[Esuna]";
mes "To cheat the security system fo first to the ^FF0000L.T.G. Store^000000 and buy some stuff.";
mes "After you entered, find a person called ^FF0000Lestin^000000";
set SCHWALTZVALT_PART2, 11; //C ����� �������� ���, ���� ������ �������
close;
}
mes "[Esuna]";
mes "I try to find some mushrooms...bye!";
close;
OnTouch:
if (SCHWALTZVALT_PART2==10) {
mes "?????";
mes "..here..plz...come over..";
close;
														}
}

//��� ������ � ������, �� ������� �� ����� ��� �����, ���� ���� � ���� ���������...��� ��� lhz_in01 277 157
//NPC09 - Lestin
lhz_in01.gat,285,169,3	script	Researcher#2	865,{
if (SCHWALTZVALT_PART2==16) {
							mes "[Lestin]";
							mes "My entry pass! Thank you.";
							if(countitem(7349)==0) {mes "Where is my enty pass?";close;} //Card To Enter Document Room.
							delitem 7349,1; //Card To Enter Document Room.
							set SCHWALTZVALT_PART2, 17; //������ ����� ������ ��������� ����� � ��������� ������ ����� ������.
							next;
							mes "[Lestin]";
							mes "Now, go to Esuna with these documents. Bye!";
							close;
							}
if (SCHWALTZVALT_PART2==11) {
							mes "["+strcharinfo(0)+"]";
							mes "Are you Lestin?";
							next;
							mes "[Lestin]";
							mes "Yes, I am!";
							mes "And you are a member of ^FF0000Wing Of Secret^000000 organization!";
							mes "I can help you to steal secret documents!";
							next;
							mes "[Lestin]";
							mes "Here is my ^0000FFpass^000000, but whis this ^0000FFpass^000000 you only can stay for ^FF00003 minutes^000000";
							getitem 7349,1; //Card To Enter Document Room.
							next;
							mes "[Lestin]";
							mes "The secret information is located at the right hand-side of the research room where I stayed just now. And this...!";
							next;
							mes "[Lestin]";
							mes "...return me my ^0000FFpass^000000 when you will finish! Good Luck!";
							set SCHWALTZVALT_PART2, 12; //������ ���� �������� ��������!
							}
mes "[Researcher]";
mes "Hmm... I wonder...";
close;
}

//������� ������� ������:
//� ������� �������� ���������� 12...
//1. ���� 12, 13 ,14 � ���� ����� 0(�.�. ���� ���������) ���� ������������ �������
//2. ����������� ������, ��������� ���������, ���� ����� = 1
//3. � ��� ���� 3 ������, ����� ������� ���, �������� � �����, ���� ��������� ������ ���, �������� �������� � �����, ��� ����������� ���������� 13, ������� ������
//4. �������� �� ������� ������, ������ Shinokas, ����� ����������� 14, ������������ ����1-5
//5. ������� �� ����1-5, �������� ���������, ��� ������������� 15, ����� ���� � �����
//6. ���� � ��� 15 � ���� ����� 1 (�.�. ��� ������� ���), �� ������������ �������� �������� ����� � �������, �������� 16
//���� �� ������ � �� ������, ������ � ��� ���������� 13, 14 ��� 15, ���� ����� 0, ������� �������� � ��� ���������� �� �������, �������� ����� ���� � ������� �� ��������� 
//�������� � ��� 15 ����� �� ������, ����� �������. ��� �������� - ������ �� �����, ����� �������� ���� � ������� �����, ���������� 11 ����������. ���� ������� � ������ � ��������� �������.
//NPC10 - Door
lhz_in01.gat,177,30,1	script	Door	111,{
if ( (SCHWALTZVALT_PART2==15) && ($SCHWALTZVALT_DOOR_FLAG==1) ) {
																mes "You take out enty key.";
																next;
																mes "["+strcharinfo(0)+"]";
																mes "Hm....I need to bring this key to Lestin!";
																getitem 7349,1; //Card To Enter Document Room. 
																set SCHWALTZVALT_PART2, 16; //� �������
																menu "Go out!",-;
																close2;
																warp "lhz_in01.gat",177,27;	
																end;
																}
																

if ( (SCHWALTZVALT_PART2<15) && (SCHWALTZVALT_PART2>=13) && ($SCHWALTZVALT_DOOR_FLAG==0) ) {
																menu "Go out!",-;
																set SCHWALTZVALT_PART2,11; //�������, ����� � �������
																mes "[Guards]";
																mes "Intruder!!!";
																close2;
																warp "lighthalzen.gat",104,238;	
																end;
																			}
if  (SCHWALTZVALT_PART2>15) { mes "I got all the documents I needed!";
							close;
							}				
if ((SCHWALTZVALT_PART2<13) && $SCHWALTZVALT_DOOR_FLAG==0) {
 								mes "Here is Guards, they can't let you infiltrate!";
 								mes "You need to wait a little.";
 								close;
								}
if ( (countitem(7349)>0) && (SCHWALTZVALT_PART2==12) && ($SCHWALTZVALT_DOOR_FLAG==1)) {//Card To Enter Document Room. �� ��������, �������� � ������
											mes "You have the entry pass. You can infiltrate now.";
											menu "Infiltrate",-;
											mes "Please, input code number!";
											input @tmp_code;
											if (@tmp_code != 738495) {next; mes "Incorrect code!"; close;} //��� ����� � �������� �������� ������ ����
											next;
											delitem 7349,1; //Card To Enter Document Room
											mes "Accepted.";
											mes "You can stay in the documents room only for 3 minutes!.";
											set SCHWALTZVALT_PART2, 13; //������� ������
											close2;
											warp "lhz_in01",178,33;
											end;
										}
mes "....";
close;

}

//NPC11 - Activate Guards
lhz_in01.gat,187,30,4	script	Point of the review	111,1,0{
close;
OnTouch:
if ( (SCHWALTZVALT_PART2<=15) && (SCHWALTZVALT_PART2>=12) && ($SCHWALTZVALT_DOOR_FLAG==0) ){
							mes "...It seemed that guards gonna smoke...";
							stopnpctimer;
							initnpctimer "schwalt2timer";
							set $SCHWALTZVALT_DOOR_FLAG,1;
							close;
						}
mes "Nothing happened..";
close;
}

//NPC12 - File Search Engine
lhz_in01.gat,180,35,4	script	File Search Engine	111,1,0{
close;
OnTouch:
if (SCHWALTZVALT_PART2==13) {
							mes "-Activating the document seaching program-";
							mes "-Please key in the information of the document...-";
							mes "-..that you would like to search-";
							input @tmp_phrase$;
							if (@tmp_phrase$!="Shinokas") {next; mes "Nothing interesting was found!"; close;}
							next;
							mes "-relevant information of Shinokas-";
							mes "-is being kept in area 1-5-";
							enablenpc "area 1-5";
							set SCHWALTZVALT_PART2, 14; //������������ ����1-5
							close;
							}
mes "Nothing happened..";
close;
}

//NPC13 - area 1-5
lhz_in01.gat,184,49,4	script	area 1-5	111,1,0{
close;
OnTouch:
if (SCHWALTZVALT_PART2==14) {
                             mes "It is interesting. Here is the secret indormation about the heart of Ymir. I must bring this case to Esuna.";
                             getitem 7344,1; //Case of Xinucarse �� �������� � ������
                             set SCHWALTZVALT_PART2, 15; //������� ��������, ������ � ����� ������
                             close;
							}

mes "["+strcharinfo(0)+"]";
mes "I don't know what to find!";
close;
}
//Timer
lhz_in01.gat,1,1,0	script	schwalt2timer	-1,{
	OnTimer2000:
		disablenpc "LhzRekGuard";
		disablenpc "Guard#03";
		end;
	OnTimer182000:
		enablenpc "LhzRekGuard";
		enablenpc "Guard#03";
		disablenpc "area 1-5";
		set $SCHWALTZVALT_DOOR_FLAG,0;
		stopnpctimer "schwalt2timer";
		end;
}