summaryrefslogtreecommitdiff
path: root/npc/pre-re/quests/collection/quest_zhupolong.txt
blob: 3d908c3981dfdd4eae2f9b070c15a34ca4c9c44a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
//===== Hercules Script ======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= Custom Version.
//= Repeatable EXP Quest : Kill 50 Zhu Po Long.
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================

lou_dun02,161,264,4	script	Dragon Hunter	4_M_JOB_HUNTER,{

	if (questprogress(60182)) {
		if (questprogress(60182,HUNTING) != 2) {
			mes "[Dragon Hunter]";
			mes "Have you finished hunting the 50 Zhu Po Long?";
			next;
			switch(select("Yes:No:I want to quit")) {
			case 1:
				mes "[Dragon Hunter]";
				mes "Hmm, I don't think you've hunted 50 yet.";
				close;
			case 2:
				mes "[Dragon Hunter]";
				mes "Remember, I need help hunting Zhu Po Long so go and hunt 50 of them.";
				close;
			case 3:
				mes "[Dragon Hunter]";
				mes "Are you sure that you want to stop hunting?";
				mes "Any progress that you've made will be erased";
				next;
				switch(select("Yes:No")) {
				case 1:
					mes "[Dragon Hunter]";
					mes "Ok then, well come back here if you change your mind.";
					erasequest 60182;
					close;
				case 2:
					mes "[Dragon Hunter]";
					mes "Please kill 50 Zhu Po Long in order to make this a Place were people can go to and gather Experience.";
					close;
				}
			}
		}
		mes "[Dragon Hunter]";
		mes "Amazing, you did that with speed.";
		getexp 151300,60520;
		erasequest 60182;
		close;
	}
	if ((BaseLevel > 49) && (BaseLevel < 91)) {
		mes "[Dragon Hunter]";
		mes "Oh great!";
		mes "You are here to help me right?";
		mes "If not, i don't know what to do with the Monsters in this Place!";
		next;
		switch(select("Sure:No")) {
		case 1:
			mes "[Dragon Hunter]";
			mes "Great! I knew the moment i saw you that i can count on you!";
			mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
			mes "There are to many Zhu Po Long around, which makes it impossible for the lower level players to gain good experience here.";
			next;
			mes "[Dragon Hunter]";
			mes "So, would you still like to help me?";
			next;
			switch(select("Sure:Cancel")) {
			case 1:
				if (BaseLevel > 90) {
					mes "[Dragon Hunter]";
					mes "Thank you for your great help with the Zhu Po Long!";
					mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
					close;
				}
				mes "[Dragon Hunter]";
				mes "Kill 50 of those Zhu Po Long and let me know when you're done. I will reward you for your efforts.";
				setquest 60182;
				close;
			case 2:
				mes "[Dragon Hunter]";
				mes "If you change your mind, please come back.";
				close;
			}
		case 2:
			mes "[Dragon Hunter]";
			mes "If you change your mind, please come back.";
			close;
		}
	}
	mes "[Dragon Hunter]";
	mes "Oh boy, Oh boy!";
	next;
	mes "[Dragon Hunter]";
	mes "Sorry I can't talk right now I am in a world of pain here, these darn Zhu Po Long are going to kill me.";
	close;
}