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//===== Hercules Script ======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= Custom Version.
//= Repeatable EXP Quest : Kill 50 Zhu Po Long.
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{
if (checkquest(60182) != -1) {
if (checkquest(60182,HUNTING) != 2 ) {
mes "[Dragon Hunter]";
mes "Have you finished hunting the 50 Zhu Po Long?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Dragon Hunter]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Dragon Hunter]";
mes "Remember, I need help hunting Zhu Po Long so go and hunt 50 of them.";
close;
case 3:
mes "[Dragon Hunter]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Dragon Hunter]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60182;
close;
case 2:
mes "[Dragon Hunter]";
mes "Please kill 50 Zhu Po Long in order to make this a Place were people can go to and gather Experience.";
close;
}
}
}
mes "[Dragon Hunter]";
mes "Amazing, you did that with speed.";
getexp 151300,60520;
erasequest 60182;
close;
}
if ((BaseLevel > 49) && (BaseLevel < 91)) {
mes "[Dragon Hunter]";
mes "Oh great!";
mes "You are here to help me right?";
mes "If not, i don't know what to do with the Monsters in this Place!";
next;
switch(select("Sure:No")) {
case 1:
mes "[Dragon Hunter]";
mes "Great! I knew the moment i saw you that i can count on you!";
mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
mes "There are to many Zhu Po Long around, which makes it impossible for the lower level players to gain good experience here.";
next;
mes "[Dragon Hunter]";
mes "So, would you still like to help me?";
next;
switch(select("Sure:Cancel")) {
case 1:
if (BaseLevel > 90) {
mes "[Dragon Hunter]";
mes "Thank you for your great help with the Zhu Po Long!";
mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
close;
}
mes "[Dragon Hunter]";
mes "Kill 50 of those Zhu Po Long and let me know when you're done. I will reward you for your efforts.";
setquest 60182;
close;
case 2:
mes "[Dragon Hunter]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Dragon Hunter]";
mes "If you change your mind, please come back.";
close;
}
}
mes "[Dragon Hunter]";
mes "Oh boy, Oh boy!";
next;
mes "[Dragon Hunter]";
mes "Sorry I can't talk right now I am in a world of pain here, these darn Zhu Po Long are going to kill me.";
close;
}
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