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//===== Hercules Script ======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= [Official Conversion]
//= Added Monster Killing quests.
//= Repeatable EXP Quest (Antelope Horns)
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
ein_fild06,82,171,0 script Vegetable Farmer#Goat 4_F_SHABBY,{
if (checkquest(60137) != -1) {
if (checkquest(60137,HUNTING) != 2 ) {
mes "[Vegetable Farmer]";
mes "Have you finished hunting the 50 Goats?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Vegetable Farmer]";
mes "Hmm, I don't think you've hunted 50 yet.";
close;
case 2:
mes "[Vegetable Farmer]";
mes "Remember, I need help hunting Goats so go and hunt 50 of them.";
close;
case 3:
mes "[Vegetable Farmer]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Vegetable Farmer]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60137;
close;
case 2:
mes "[Vegetable Farmer]";
mes "Please kill 50 Goats so I can farm my vegetables without any worries.";
close;
}
}
}
else {
mes "[Vegetable Farmer]";
mes "Amazing, you did that with speed.";
getexp 258489,155155;
erasequest 60137;
close;
}
}
if (checkquest(60138) != -1) {
if (checkquest(60138,HUNTING) != 2) {
mes "[Vegetable Farmer]";
mes "Have you finished hunting the 100 Goats?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Vegetable Farmer]";
mes "Hmm, I don't think you've hunted 100 yet.";
close;
case 2:
mes "[Vegetable Farmer]";
mes "Remember, I need help hunting Goats so go and hunt 100 of them.";
close;
case 3:
mes "[Vegetable Farmer]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Vegetable Farmer]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60138;
close;
case 2:
mes "[Vegetable Farmer]";
mes "Please kill 100 Goats so I can farm my vegetables without any worries.";
close;
}
}
}
else {
mes "[Vegetable Farmer]";
mes "Amazing, you did that with speed.";
getexp 258489,155155;
getexp 258489,155155;
erasequest 60138;
close;
}
}
if (checkquest(60139) != -1) {
if (checkquest(60139,HUNTING) != 2) {
mes "[Vegetable Farmer]";
mes "Have you finished hunting the 150 Goats?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Vegetable Farmer]";
mes "Hmm, I don't think you've hunted 150 yet.";
close;
case 2:
mes "[Vegetable Farmer]";
mes "Remember, I need help hunting Goats so go and hunt 150 of them.";
close;
case 3:
mes "[Vegetable Farmer]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Vegetable Farmer]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60139;
close;
case 2:
mes "[Vegetable Farmer]";
mes "Please kill 150 Goats so I can farm my vegetables without any worries.";
close;
}
}
}
else {
mes "[Vegetable Farmer]";
mes "Amazing, you did that with speed.";
getexp 258489,155155;
getexp 258489,155155;
getexp 258489,155155;
erasequest 60139;
close;
}
}
//for minimum level
if (BaseLevel > 69) {
//for maximum level
if (BaseLevel < 85) {
mes "[Vegetable Farmer]";
mes "Oh great!";
mes "You are here to help me right?";
mes "If not, then I am in a world of hurt.";
next;
switch(select("Sure:No")) {
case 1:
mes "[Vegetable Farmer]";
mes "These Goats keep eating my vegetables.";
mes "Can you do what you can to help me?";
next;
switch(select("Gather Items:Hunt Goats:Cancel")) {
case 1:
// Item turn in
mes "[Vegetable Farmer]";
mes "I need ^FF0000Antelope Horns^000000 to show for your hard work, and I will reward you.";
next;
switch(select("I have Antelope Horns:What did you need?")) {
case 1:
/*
if (checkweight(504,10) == 0) {
mes "[Vegetable Farmer]";
mes "Hey, it looks like that the weight on";
mes "your back will crush you. Come back";
mes "after you have lost some weight.";
close;
}
*/
if (countitem(7106) > 49) {
mes "[Vegetable Farmer]";
mes "Amazing, you did that with speed.";
mes "I am truly grateful.";
delitem 7106,50; //Goat's_Horn
getexp 258489,155155;
//getitem 504,10; //White_Potion
close;
}
else {
mes "[Vegetable Farmer]";
mes "It doesn't look like you have enough.";
next;
mes "[Vegetable Farmer]";
mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you.";
close;
}
case 2:
mes "[Vegetable Farmer]";
mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you.";
close;
}
case 2:
// Kill Count Quest
mes "[Vegetable Farmer]";
mes "Thank you.";
mes "How many Goats would you like to hunt?";
next;
switch(select("50 Goats:100 Goats:150 Goats")) {
case 1:
mes "[Vegetable Farmer]";
mes "Kill 50 of those Goats and let me know when you're done. I will reward you for your efforts.";
setquest 60137;
close;
case 2:
mes "[Vegetable Farmer]";
mes "Kill 100 of those Goats and let me know when you're done. I will reward you for your efforts.";
setquest 60138;
close;
case 3:
mes "[Vegetable Farmer]";
mes "Kill 150 of those Goats and let me know when you're done. I will reward you for your efforts.";
setquest 60139;
close;
}
case 3:
mes "[Vegetable Farmer]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Vegetable Farmer]";
mes "If you change your mind, please come back.";
close;
}
}
else {
mes "[Vegetable Farmer]";
mes "Oh boy, Oh boy!";
next;
mes "[Vegetable Farmer]";
mes "Sorry I can't talk right now I am in a world of hurt here, these darn Goats are going to kill me.";
close;
}
}
else {
mes "[Vegetable Farmer]";
mes "My vegetables, where did they all go?";
mes "Oh, no..no!!!";
close;
}
}
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