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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2020 Hercules Dev Team
//= Copyright (C) Playtester
//= Copyright (C) Athena
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Kunlun Field Monster Spawn Script (Pre-Renewal)
//================= Description ===========================================
//= Monster Spawns for Kunlun Field
//================= Current Version =======================================
//= 1.1
//=========================================================================
//== gon_fild01 - Kunlun Field =============================
gon_fild01,0,0,0,0 monster Baby Leopard 1415,40,600000,300000,0
gon_fild01,0,0,0,0 monster Zipper Bear 1417,20,0,0,0
gon_fild01,0,0,0,0 monster Poporing 1031,20,0,0,0
gon_fild01,0,0,0,0 monster Dumpling Child 1409,30,0,0,0
gon_fild01,0,0,0,0 monster Hermit Plant 1413,2,630000,330000,0
gon_fild01,0,0,0,0 monster Green Plant 1080,5,0,0,0
gon_fild01,0,0,0,0 monster Shining Plant 1083,1,0,0,0
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