summaryrefslogtreecommitdiff
path: root/npc/pre-re/jobs/2-1e/StarGladiator.txt
blob: e58dc4dde3e1bd04d0e1e399e5d8c587abc48945 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
//===== rAthena Script ======================================= 
//= Star Gladiator Job Quest
//===== By: ================================================== 
//= Celestria, Samuray22
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= rAthena SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Job Change quest for Star Gladiator class.
//===== Additional Comments: ================================= 
//= 1.1 Updated to the Aegis Standards. [Samuray22]
//= 1.1a Corrected a minor error respect to the header. [Samuray22]
//= 1.1b Corrected NPC name length warning. [L0ne_W0lf]
//= 1.1c Changed item names to item IDs. [Samuray22]
//= 1.2 Another round of updates to the script. [L0ne_W0lf]
//=	Removes the use of labels, and correcets other errors.
//= 1.3 Added Quest Log commands. [Kisuka]
//============================================================

payon,215,102,3	script	Moohyun#job_star	828,3,3,{
	if (Class == Job_Taekwon) {
		if (STGL_Q == 0) {
			mes "[Moohyun]";
			if (Sex)
				mes "Hey, Taekwon Boy!";
			else
				mes "Hey, Taekwon Girl!";
			mes "Come here for a minute.";
			mes "I've got a proposition";
			mes "for you if you'll listen!";
			next;
			if (select( "Sure.","No, thanks!") == 1) {
				mes "[Moohyun]";
				mes "Alright, kid.";
				mes "What's your name?";
				next;
				mes "[" + strcharinfo(0) + "]";
				mes "" + strcharinfo(0) + ".";
				next;
				mes "[Moohyun]";
				mes "Geez, you're so direct.";
				mes "A little warmth, a little";
				mes "friendliness wouldn't kill";
				mes "you, now would it? Anyway,";
				mes "have you given any thought";
				mes "as to what you want to be?";
				next;
				mes "[Moohyun]";
				mes "If your heart isn't already";
				mes "set on it, why don't you become";
				mes "a ^4D4DFFwarrior of the Sun, the Moon,^FFFFFF ^4D4DFF and the Stars^000000? Just consider it.";
				next;
				mes "[" + strcharinfo(0) + "]";
				mes "Warrior of the wha--?";
				mes "I've never heard of that";
				mes "job. But I do know I can";
				mes "change jobs to a Soul";
				mes "Linker or Taekwon Master.";
				next;
				mes "[Moohyun]";
				mes "Yeah. Yeah, that's right.";
				mes "Taekwon Masters are warriors";
				mes "of the Sun, Moon, and Stars, and wield the power of the cosmos!";
				mes "Cool, huh? Anyway, interested";
				mes "in being a Taekwon Master?";
				next;
				if (select("Yes, I am!:No, not so much.") == 1) {
					if (JobLevel > 39) {
						mes "[Moohyun]";
						mes "Great, great~ I knew you'd";
						mes "see things my way. Alright,";
						mes "you seem to be ready enough.";
						mes "All you need now is someone";
						mes "who can train you to become";
						mes "a Taekwon Master.";
						next;
						mes "[Moohyun]";
						mes "Would you like to ^4D4dffchange";
						mes "your job to Taekwon Master^000000?";
						mes "If you do, I'll introduce you to somebody who can help";
						mes "you accomplish that goal.";
						next;
						if (select("Yes, I do.","Let me think about it...") == 1) {
							mes "[Moohyun]";
							mes "Excellent! Now, as you may";
							mes "have guessed, Taekwon Masters";
							mes "aren't organized into an official guild. So it's tough for all of us";
							mes "to gather, but we also have fewer rules and greater freedom.";
							next;
							mes "[Moohyun]";
							mes "Who's around now...? Umm...";
							mes "Ah, you should visit ^4D4DFFMoogang^000000.";
							mes "He's one of the few Taekwon";
							mes "Masters interested in receiving";
							mes "new students, so he'll be sure";
							mes "to guide you in your training.";
							next;
							mes "[Moohyun]";
							mes "Alright, you can find Moogang";
							mes "in Comodo, supposedly at the";
							mes "place that's closest to the sky.^FFFFFF ^000000 In the meantime, I'll write a";
							mes "letter of recommendation that";
							mes "I'll send to him for you.";
							set STGL_Q,1;
							setquest 7007;
							close;
						}
						mes "[Moohyun]";
						mes "That's fine. Changing your";
						mes "job is an important decision,";
						mes "so you should consider everything carefully. But let me assure you";
						mes "that you'll never regret becoming an awesome warrior of the cosmos!";
						close;
					}
					mes "[Moohyun]";
					mes "Great, great~";
					mes "But first,you";
					mes "gotta be at least Job Level 40";
					mes "before you can begin Taekwon";
					mes "Master training. Otherwise, ";
					mes "it'll go over your head.";
					next;
					mes "[Moohyun]";
					mes "I know you can do it,";
					mes "and it shouldn't take";
					mes "too long. Promise me";
					mes "you'll come back so that";
					mes "I can help you become";
					mes "a great Taekwon Master~";
					close;
				}
				mes "[Moohyun]";
				mes "Really? Well, I still";
				mes "think you're better suited";
				mes "to being a Taekwon Master";
				mes "than a Soul Linker. But the";
				mes "decision is ultimately yours.";
				next;
				mes "[Moohyun]";
				mes "Well, if you change your";
				mes "mind, just come back to";
				mes "me and let me know. I know";
				mes "you'd make a great Taekwon";
				mes "Master if you really tried.";
				close;
			}
			mes "[Moohyun]";
			mes "Aw, don't be like that.";
			mes "It doesn't cost you a zeny";
			mes "to listen to my spiel. Come";
			mes "on, just hear me out...";
			close;
		}
		else if (STGL_Q == 1) {
			mes "[Moohyun]";
			mes "I've already sent him my";
			mes "letter of recommendation";
			mes "for you, so go ahead and";
			mes "visit Moogang in Comodo.";
			mes "He'll start training you to";
			mes "become a Taekwon Master.";
			close;
		}
		else if (STGL_Q == 7) {
			mes "[Moohyun]";
			mes "So how's the testing";
			mes "coming along? Oh hey, you";
			mes "look worried. Are you in";
			mes "some kind of trouble?";
			next;
			if (select("No, I'm fine.:About Beeryu's riddle...") == 1) {
				mes "[Moohyun]";
				mes "It's alright to be independent";
				mes "and solve problems on your";
				mes "own, but you should elicit help";
				mes "when you really need it. There";
				mes "is no shame in being unable to";
				mes "accomplish something alone...";
				close;
			}
			mes "[Moohyun]";
			mes "Ah, that. Beeryu has";
			mes "given you that riddle";
			mes "to solve. Well, first of";
			mes "all, you have to bring him";
			mes "something very important,";
			mes "but it isn't a material object.";
			next;
			mes "[Moohyun]";
			mes "You have to demonstrate";
			mes "something for him. Now tell";
			mes "me, when you face difficulty in";
			mes "life, obstacles to your goals,";
			mes "how do you respond? What";
			mes "does your heart feel, man?";
			next;
			mes "[Moohyun]";
			mes "I know that Beeryu asked you";
			mes "to prove your patience to him,";
			mes "but this is the most important";
			mes "factor behind patience. What";
			mes "do you say to yourself when";
			mes "your life seems hopeless?";
			next;
			if (select("I will not give up!:I... I don't know?") == 1) {
				mes "[" + strcharinfo(0) + "]";
				mes "I will not give up!";
				mes "I'll make my dreams";
				mes "come true, no matter";
				mes "how long it may take!";
				next;
				mes "[Moohyun]";
				mes "Yes, that's it!";
				mes "When your resolution";
				mes "is backed by an iron will,";
				mes "you will have the patience";
				mes "to weather out all things.";
				mes "Show Beeryu your resolve...";
				next;
				mes "[Moohyun]";
				mes "Great, I think you're";
				mes "ready now. Please go";
				mes "talk to Moogang and head";
				mes "back to the Moon Room. Soon,";
				mes "maybe we'll be able to greet";
				mes "each other as Taekwon Masters!";
				set STGL_Q,8;
				close;
			}
			mes "[Moohyun]";
			mes "You... You don't know?";
			mes "If you'd face obstacles";
			mes "head on and directly confront";
			mes "your fears, your enemies, and";
			mes "all of life's challenges, then the answer should come naturally.";
			next;
			mes "[Moohyun]";
			mes "Hmm...";
			mes "Why don't you contemplate";
			mes "the value of courage for";
			mes "a little while? Yes, that";
			mes "might be useful for now.";
			close;
		}
		else if (STGL_Q == 8) {
			mes "[Moohyun]";
			mes "Great, I think you're";
			mes "ready now. Please go";
			mes "talk to Moogang and head";
			mes "back to the Moon Room. Soon,";
			mes "maybe we'll be able to greet";
			mes "each other as Taekwon Masters!";
			close;
		}
		mes "[Moohyun]";
		mes "So, how have you";
		mes "been doing? I got";
		mes "faith that you'll become";
		mes "a great Taekwon Master, so";
		mes "I'm expecting great things.";
		close;
	}
	else if (BaseJob == Job_Star_Gladiator) {
		mes "[Moohyun]";
		mes "Hey, how have you";
		mes "been doing? Attuned";
		mes "with nature and all";
		mes "that, I see. Heh heh,";
		mes "isn't the cosmos such";
		mes "a wonderful thing?";
		close;
	}
	else if (Class== Job_Novice) {
		mes "[Moohyun]";
		mes "Hey, kid. Do you want";
		mes "to learn Taekwon Do?";
		mes "If you learn it, then you're";
		mes "guaranteed to become";
		mes "much stronger! ";
		next;
		mes "[Moohyun]";
		mes "Let's see...";
		mes "There's a man named";
		mes "Phoenix who can teach";
		mes "you Taekwon Do. He's";
		mes "around here somewhere...";
		next;
		mes "[Moohyun]";
		mes "Anyway, once you've";
		mes "learned Taekwon Do for";
		mes "a while, go ahead and come";
		mes "back to me if you really want to advance your studies, to master";
		mes "more than your mind and body.";
		close;
	}
	mes "[Moohyun]";
	mes "Dude...";
	mes "Whaddya want?";
	if (Sex) {
		mes "You wanna join up";
		mes "with my martial arts";
		mes "school? It's too late";
		mes "for you, sorry pal~";
	}
	else {
		mes "Oh, I didn't realize tha--";
		mes "Y-you're such a beautiful";
		mes "lady! I guess I oughta, you";
		mes "know, apologize for bein' rude.";
	}
	next;
	mes "[Moohyun]";
	mes "Anyway, if you think I'm";
	mes "just some punk, I'll admit";
	mes "that I look and act the part.";
	mes "But actually, I'm a warrior of";
	mes "the Sun, Moon, and Stars.";
	next;
	mes "[Moohyun]";
	mes "It might be a little late";
	mes "for you, but if you know ";
	mes "anybody that wants to become";
	mes "a Taekwon Master, send them";
	mes "my way. I'll make sure that";
	mes "they meet the right people~";
	close;

OnTouch:
	if (Class == Job_Taekwon) {
		if (STGL_Q == 0) {
			mes "[Moohyun]";
			mes "Hm...? Oh, you're just";
			mes "the kind of person I'm";
			mes "looking for. Come, I've";
			mes "got an offer for you if";
			mes "you're willing to listen...";
			close;
		}
	}
	else if (BaseJob == Job_Star_Gladiator) {
		mes "[Moohyun]";
		mes "How's it going, warrior?";
		mes "Please continue to use";
		mes "your skills for the right";
		mes "causes. Bring pride to all";
		mes "Taekwon Masters everywhere!";
		close;
	}
	mes "[Moohyun]";
	mes "Whoa, whoa~";
	mes "Step aside, will you?";
	mes "You're blocking my sun!";
	close;
}
	
comodo,172,230,3	script	Wandering Master#job_sta	730,{
	if (Class == Job_Taekwon) {
		if (STGL_Q == 1) {
			mes "[Moogang]";
			mes ""+ strcharinfo(0) + "...";
			mes "I have been expecting you.";
			mes "Moohyun has told me about";
			mes "your arrival and your desire";
			mes "to become a Taekwon Master.";
			mes "I will trust his judgment...";
			next;
			mes "[Moogang]";
			mes "Yes, Moohyun is skilled at";
			mes "discerning the inner strengths";
			mes "of others. You should do well.";
			mes "Are you ready for the first test, to use your fists and legs in the";
			mes "service of the grand cosmos?";
			next;
			if (select("Yes, let me take the test!:Wait, I need to think about this!") == 1) {
				if (SkillPoint) {
					mes "[Moogang]";
					mes "Hm? You still have Skill";
					mes "Points that you haven't yet";
					mes "allocated. Use them, learn";
					if (Sex == 0)
						mes "and improve your Taekwon Girl";
					else
						mes "and improve your Taekwon Boy";
					mes "skills. When you are finished,^FFFFFF ^000000 come back here for your training.";
					close;
				}
				mes "[Moogang]";
				mes "Taekwon Do sets the basics.";
				mes "Mind, body, soul. These are not";
				mes "separate parts, but a functioning whole. Your self is in touch";
				mes "with itself, but is it in touch";
				mes "with the outside world?";
				next;
				mes "[Moogang]";
				mes "Close your eyes. Seek out";
				mes "the sensation of the wind.";
				mes "Open your arms and embrace";
				mes "the sky. Can you feel it? The";
				mes "everspreading flow of the";
				mes "universal cosmos?";
				next;
				mes "[Moogang]";
				mes "Nature's laws cannot be broken,";
				mes "but as your undestanding of nature grows, you'll be able to grasp the";
				mes "sunlight, hold the moonlight, and mold the starlight. This test will";
				mes "help you attune yourself...";
				next;
				mes "[Moogang]";
				mes "Go forth and gather the";
				mes "power of nature scattered";
				mes "around the world. Bring me";
				mes "pieces of the blustery wind,";
				mes "solid earth, freezing ice,";
				mes "and burning flame.";
				next;
				mes "[Moogang]";
				mes "In other words...";
				mes "^4D4DFFRough Wind^000000,";
				mes "^4D4DFFGreat Nature^000000,";
				mes "^4D4DFFMystic Frozen^000000 and";
				mes "^4D4DFFFlame Heart^000000.";
				mes "Now go...";
				set STGL_Q,2;
				changequest 7007,7008;
				close;
			}
			mes "[Moogang]";
			mes "I respect your decision,";
			mes "although I see no reason";
			mes "for you to hesitate. But like";
			mes "the phases of the moon, all";
			mes "changes must occur according";
			mes "to the grand scheme of things.";
			close;
		}
		else if (STGL_Q == 2) {
			if (countitem(996) > 0 && countitem(997) > 0 && countitem(995) > 0 && countitem(994) > 0) {
				mes "[Moogang]";
				mes "Ah, you've completed the";
				mes "task I've set for you. Very";
				mes "good. Now, while holding these";
				mes "shards of the wind, earth, ice";
				mes "and flame, did you sense the";
				mes "connection between them all?";
				next;
				mes "[Moogang]";
				mes "Winds provide gentle and";
				mes "comforting breezes or bring";
				mes "destructive hurricanes. Earth";
				mes "is the solid ground on which";
				mes "all life lives, but it can also";
				mes "sink and shake buildings.";
				next;
				mes "[Moogang]";
				mes "Water gives life and provides";
				mes "cooling refreshment, but it can";
				mes "also drown and freeze life. Fire can bring comforting warmth,";
				mes "but it can also reduce life to";
				mes "gray ashes. Such is nature.";
				next;
				mes "[Moogang]";
				mes "This is the power of nature.";
				mes "Any force can be used to do";
				mes "good or evil, depending on";
				mes "how you wield it. So do you";
				mes "understand now? This is how";
				mes "the universe is intertwined.";
				next;
				mes "[Moogang]";
				mes "However, the most primal,";
				mes "the purest elements of our";
				mes "universe are equated to the";
				mes "cosmos: the Sun, the Moon,";
				mes "and the Stars. Contemplate";
				mes "on this truth for a while...";
				next;
				mes "[Moogang]";
				mes "With the realization of";
				mes "the nature of the universe";
				mes "comes the respect for nature";
				mes "and all things. Now, when you";
				mes "are ready for the next test, then^FFFFFF ^000000";
				mes "I shall guide you to the altar.";
				delitem 996,1; //Rough_Wind
				delitem 997,1; //Great_Nature
				delitem 995,1; //Mistic_Frozen
				delitem 994,1; //Flame_Heart
				set STGL_Q,3;
				changequest 7008,7009;
				close;
			}
			mes "[Moogang]";
			mes "For your first test on your";
			mes "journey towards becoming";
			mes "a Taekwon Master, bring me ";
			mes "shards of the natural elements.";
			mes "I want you to understand their innate harmony with one another.";
			next;
			mes "[Moogang]";
			mes "Bring...";
			mes "^4D4DFFRough Wind^000000,";
			mes "^4D4DFFGreat Nature^000000,";
			mes "^4D4DFFMystic Frozen^000000 and";
			mes "^4D4DFFFlame Heart^000000.";
			mes "Now go...";
			close;
		}
		else if (STGL_Q == 3) {
			mes "[Moogang]";
			mes "Are you ready for";
			mes "the next test to become";
			mes "a Taekwon Master? Then,";
			mes "I shall guide you to the altar.";
			next;
			if (select("Wait, I need more time!:Yes, I am ready.") == 1) {
				mes "[Moogang]";
				mes "I see. Well then, please";
				mes "let me know when you";
				mes "are ready to proceed.";
				close;
			}
			mes "[Moogang]";
			mes "At the altar, speak";
			mes "to Daru, who will serve";
			mes "as your guide for that";
			mes "test. After you complete";
			mes "the test, come talk to me.";
			close2;
			warp "job_star",34,12;
			end;
		}
		else if (STGL_Q > 3 && STGL_Q < 7) {
			mes "[Moogang]";
			mes "How very strange...";
			mes "You cannot have completed";
			mes "that test by now. Ah, something";
			mes "must have happened. I shall";
			mes "send you back to the altar";
			mes "so that Daru can test you.";
			close2;
			warp "job_star",34,12;
			end;
		}
		else if (STGL_Q == 7) {
			mes "[Moogang]";
			mes "Hmm...";
			mes "You seem troubled.";
			mes "Ah, you must be thinking";
			mes "about Beeryu's riddle, yes?";
			mes "You are the only one that";
			mes "can find the answer...";
			next;
			mes "[Moogang]";
			mes "Hmm. Perhaps it would";
			mes "be best for you to consult";
			mes "with ^4D4DFFMoohyun^000000 back in Payon";
			mes "so that you may understand";
			mes "Beeryu's test regarding the";
			mes "value of patience.";
			next;
			mes "[Moogang]";
			mes "Once you discover the";
			mes "meaning of patience that";
			mes "Beeryu wants you to find,";
			mes "come back to me so that";
			mes "I can send you back to the";
			mes "Moon Room for testing.";
			close;
		}
		else if (STGL_Q == 8) {
			mes "[Moogang]";
			mes "Ah, I see that Moohyun";
			mes "has helped you achieve a";
			mes "new level of understanding.";
			mes "Very well, very well. Let me";
			mes "send you to the Moon Room";
			mes "where Beeryu is waiting...";
			close2;
			warp "job_star",100,13;
			end;
		}
		else if (STGL_Q == 9 || STGL_Q == 11) {
			mes "[Moogang]";
			mes "Would you like to";
			mes "return to the Star Room";
			mes "to complete your Taekwon";
			mes "Master testing and training?";
			next;
			if (select("Yes, please.:Maybe later.") == 1) {
				mes "[Moogang]";
				mes "Don't lose heart...";
				mes "I expect that you will";
				mes "achieve your goal of";
				mes "becoming a Taekwon";
				mes "Master very soon.";
				close2;
				warp "job_star",166,29;
				end;
			}
			mes "[Moogang]";
			mes "I see. Well, when";
			mes "your mind, body and";
			mes "spirit are prepared, please";
			mes "come and talk to me again.";
			close;
		}
		else if (STGL_Q == 10) {
			mes "[Moogang]";
			mes "Ah, you have come here in";
			mes "order to speak to Cheehee.";
			mes "Would you like me to send";
			mes "you to the Star Room now?";
			next;
			if (select("Yes, please.:Maybe later.") == 1) {
				mes "[Moogang]";
				mes "Don't lose heart...";
				mes "I expect that you will";
				mes "achieve your goal of";
				mes "becoming a Taekwon";
				mes "Master very soon.";
				close2;
				warp "job_star",166,29;
				end;
			}
			mes "[Moogang]";
			mes "I see. Well, when";
			mes "your mind, body and";
			mes "spirit are prepared, please";
			mes "come and talk to me again.";
			close;
		}
		else if (STGL_Q == 12) {
			mes "[Moogang]";
			mes "Ah, you've returned";
			mes "wiser and more attuned";
			mes "with nature than before.";
			mes "Yes, I can see it in your eyes.";
			mes "So tell me, what did you learn?";
			next;
			mes "[" + strcharinfo(0) + "]";
			mes "I can feel the bond between";
			mes "the Sun, the Moon and the";
			mes "Stars. They all give light,";
			mes "but their different shades";
			mes "bestow different gifts.";
			next;
			mes "[" + strcharinfo(0) + "]";
			mes "The sun gives glorious";
			mes "warmth and is the wellspring";
			mes "of life. Moonlight is gentle and gives comfort. The twinkling";
			mes "of stars gives hope in even";
			mes "the darkest of nights.";
			next;
			mes "[" + strcharinfo(0) + "]";
			mes "I also know the Sun's";
			mes "scorching, destructive";
			mes "heat, the loneliness of";
			mes "the Moon, and the sadness";
			mes "of the Stars. I now understand";
			mes "the spectrum of the cosmos!";
			next;
			mes "[" + strcharinfo(0) + "]";
			mes "The combined rage of the";
			mes "cosmos can summon a ";
			mes "demon of utter darkness.";
			mes "The combined love of the";
			mes "cosmos bestows infinite";
			mes "blessing and light...";
			next;
			mes "[Moogang]";
			mes "I cannot ask for";
			mes "anything more. You";
			mes "are already a warrior";
			mes "of the Sun, the Moon and";
			mes "the Stars. Welcome to our";
			mes "way of martial arts, friend.";
			completequest 7011;
			callfunc "Job_Change",Job_Star_Gladiator;
			callfunc "F_ClearJobVar";		//clears all job variables for the current player
			next;
			mes "[Moogang]";
			mes "From now on, please";
			mes "make your decisions very";
			mes "carefully. What you decide";
			mes "will determine the course";
			mes "of your entire life. Also,";
			mes "never forget this song...";
			next;
			mes "[Moogang]";
			mes "''^4D4DFFThe Sun shines on even days.";
			mes "The Moon gleams on odd days.";
			mes "The Stars sparkle on every";
			mes "fifth day without fail.^000000''";
			next;
			mes "[Moogang]";
			mes "That is all that I can";
			mes "share with you. Never forget";
			mes "that we, as Taekwon Masters,";
			mes "cannot exist separately from";
			mes "the Sun, Moon and Stars...";
			close;
		}
		mes "[Moogang]";
		mes "Oh, hello. You're a";
		mes "student of Taekwon Do,";
		mes "are you not? It's nice to";
		mes "meet you. Please call";
		mes "me Moogang. I too used to";
		mes "study this Tae Kwon Do.";
		next;
		mes "[Moogang]";
		mes "Um...";
		mes "Have you ever";
		mes "considered becoming...";
		mes "Um... No. Wait. Hmmm...";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Huh...?";
		next;
		mes "[Moogang]";
		mes "Oh, dear! I always";
		mes "have a little bit of";
		mes "trouble speaking to other";
		mes "people. Now, why don't";
		mes "you speak to my good";
		mes "friend, Moohyun?";
		next;
		mes "[Moogang]";
		mes "It's just...";
		mes "I'm so excited!";
		mes "There's every chance";
		mes "that you might possibly";
		mes "be the warrior I'm seeking!";
		close;
	}
	else if (BaseJob == Job_Star_Gladiator) {
		mes "[Moogang]";
		mes "Oh, it's very nice to";
		mes "see you again. So where";
		mes "have you been lately? I trust";
		mes "that you've been to places";
		mes "blessed by the Sun, Moon";
		mes "and Stars, correct?";
		next;
		mes "[Moogang]";
		mes "My friend, please keep";
		mes "my advice in mind and ";
		mes "always be careful when";
		mes "you make decisions. I don't";
		mes "want to see you regreting your decision later on in your life...";
		next;
		mes "[Moogang]";
		mes "Ah, if you miss the";
		mes "Room of the Sun, the";
		mes "Moon Room or the Star Room,";
		mes "I can send you there anytime";
		mes "that you wish. Would you like";
		mes "to visit any of them now?";
		next;
		switch(select("Maybe next time.:To the Room of the Sun!:To the Moon Room!:To the Star Room!")) {
		case 1:
			mes "[Moogang]";
			mes "Alright. I'll always be";
			mes "here, so whenever you";
			mes "feel like going to any of";
			mes "those places, just come";
			mes "and talk to me. Goodbye";
			mes "for now, "+strcharinfo(0)+"~";
			close;
		case 2:
			mes "[Moogang]";
			mes "Ah, you must miss";
			mes "the glorious warmth";
			mes "of the sun, eh? Let";
			mes "me send you there";
			mes "right away...";
			close2;
			warp "job_star",34,12;
			end;
		case 3:
			mes "[Moogang]";
			mes "Hm? Have you need";
			mes "of the soothing light of";
			mes "the Moon? Then I hope";
			mes "that you find peace in";
			mes "its calming influence...";
			close2;
			warp "job_star",100,13;
			end;
		case 4:
			mes "[Moogang]";
			mes "Ah, there are countless";
			mes "reasons as to why you'd want";
			mes "to view the twinkling of the";
			mes "stars. Well, let me send you";
			mes "to the Star Room right away~";
			close2;
			warp "job_star",166,29;
			end;
		}
	}
	mes "[Wandering Martial Artist]";
	mes "Do you enjoy hiking?";
	mes "The fresh air, the liberation";
	mes "found in wandering, and the";
	mes "beauty of natural are all";
	mes "welcome benefits.";
	next;
	mes "[Wandering Martial Artist]";
	mes "Of course, I cannot enjoy";
	mes "the moonlight and starlight";
	mes "on nighttime hikes as much";
	mes "as you can. Well then, may the";
	mes "Sun, Moon and Stars protect";
	mes "you on all your journeys~";
	close;
}

job_star,29,33,0	script	Daru#job_star	59,{
	if (Class == Job_Taekwon) {
		if (STGL_Q == 3) {
			mes "[Daru]";
			mes "Ah, greetings.";
			mes "I am Daru, and I will";
			mes "be your guide for this room.";
			mes "For this test, you must open";
			mes "your eyes and answer my";
			mes "questions. Let us begin.";
			next;
			mes "[Daru]";
			mes "Tell me.";
			mes "What is it";
			mes "that you see?";
			next;
			switch(select("The Sun.:The Moon.:The Stars.:I have no idea.")) {
			case 1:
				mes "[Daru]";
				mes "Yes! It is the sun!";
				mes "I suppose you can think";
				mes "of mankind as the sons of";
				mes "the sun. Good, very good...";
				set .@sun_point,.@sun_point+10;
				break;
			case 2:
				mes "[Daru]";
				mes "The... The moon?";
				mes "Mm. But this is the";
				mes "Sun Room. Hmmm...";
				break;
			case 3:
				mes "[Daru]";
				mes "The Stars. Well, hmm.";
				mes "I suppose you can think of";
				mes "the Sun as one of thousands";
				mes "of stars in the universe...";
				set .@sun_point,.@sun_point+5;
				break;
			case 4:
				mes "[Daru]";
				mes "No... idea?";
				mes "Hmm. You should";
				mes "open your mind as";
				mes "well as your eyes.";
				mes "It wouldn't hurt to";
				mes "try to guess an answer...";
			}
			next;
			mes "[Daru]";
			mes "Now, there is nothing";
			mes "that can live without the";
			mes "sun. Do you know what one";
			mes "needs most from the sun?";
			next;
			switch(select("Warmth:Comfort:Light:Nothing")) {
			case 1:
				mes "[Daru]";
				mes "That is right.";
				mes "Without the warmth";
				mes "of the sun, our world";
				mes "not only be cold, but it";
				mes "would be completely lifeless.";
				set .@sun_point,.@sun_point+10;
				break;
			case 2:
				mes "[Daru]";
				mes "Comfort...?";
				mes "Ah, yes. The warmth";
				mes "of the sun brings comfort.";
				mes "And without comfort, is life";
				mes "truly worth living? Good answer. ^FFFFFF ^000000";
				set .@sun_point,.@sun_point+10;
				break;
			case 3:
				mes "[Daru]";
				mes "Yes. Without the";
				mes "glorious light of the sun,";
				mes "we would see nothing.";
				mes "We would know nothing.";
				mes "We would be nothing.";
				set .@sun_point,.@sun_point+10;
				break;
			case 4:
				mes "[Daru]";
				mes "Mmm...";
				mes "The answer should";
				mes "come from your heart,";
				mes "rather than your mind.";
				mes "Everyone needs something";
				mes "from the sun. Let's see now...";
				break;
			}
			next;
			mes "[Daru]";
			mes "There is a song that goes,";
			mes "''^4D4DFFThe Sun shines on even days.";
			mes "The Moon gleams on odd days.";
			mes "The Stars sparkle on every";
			mes "fifth day without fail.^000000''";
			next;
			mes "[Daru]";
			mes "''^4D4DFFA desert is a Solar place,";
			mes "its sands kissed by the Sun.";
			mes "A marsh is a Lunar place,";
			mes "its wolves driven by the Moon.";
			mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
			next;
			mes "[Daru]";
			mes "Now, which of the";
			mes "following combinations";
			mes "shines brightest among ";
			mes "them all? Think carefully...";
			next;
			if (select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves") == 2)
				set .@sun_point,.@sun_point+10;
			mes "[Daru]";
			mes "Well, that will be all.";
			mes "I cannot possibly know all";
			mes "there is to know about you";
			mes "through just 3 questions...";
			mes "But this should suit our";
			mes "purposes for now.";
			next;
			if (.@sun_point == 30) {
				mes "[Daru]";
				mes "I admit that I am impressed";
				mes "with your understanding of";
				mes "the Sun. It is the source of";
				mes "all life, the origin of warmth";
				mes "and comfort. Now, let me lead";
				mes "you to the Moon Room.";
				set STGL_Q,4;
				close2;
				warp "job_star",100,13;
				end;
			}
			else if (.@sun_point == 25) {
				mes "[Daru]";
				mes "Although your understanding";
				mes "of the Sun is not perfect, you";
				mes "seem to understand the idea";
				mes "that it is the source of warm";
				mes "and life in our world.";
				next;
				mes "[Daru]";
				mes "This idea is one of the basics";
				mes "that will help you in becoming";
				mes "more attuned with the power of";
				mes "the cosmos. Now, please come";
				mes "this way to the Moon Room...";
				set STGL_Q,4;
				close2;
				warp "job_star",100,13;
				end;
			}
			mes "[Daru]";
			mes "Hmm... If you do not";
			mes "understand the role of the";
			mes "sun in the universe and";
			mes "the human world, you will";
			mes "forever be out of touch with";
			mes "nature, with the cosmos.";
			next;
			mes "[Daru]";
			mes "I advise you to meditate";
			mes "carefully on the fundamental";
			mes "truths of nature before coming";
			mes "to speak to me once again.";
			mes "Contemplate the infinite";
			mes "power of the sun...";
			set STGL_Q,5;
			close;
		}
		else if (STGL_Q == 4) {
			mes "[Daru]";
			mes "There is no longer any";
			mes "need for us to remain";
			mes "here. Let us proceed to";
			mes "the Moon Room together.";
			close2;
			warp "job_star",100,13;
			end;
		}
		else if (STGL_Q == 5) {
			if (rand(1,5) == 3) {
				mes "[Daru]";
				mes "Hmmm. I believe you've";
				mes "spent enough time reflecting";
				mes "on the glory of the Sun and";
				mes "its importance to the humans";
				mes "and the world. Well done. Now,";
				mes "let's proceed to the Moon Room.";
				set STGL_Q,4;
				close2;
				warp "job_star",100,13;
				end;
			}
			mes "[Daru]";
			mes "Relax every muscle in";
			mes "your body. Close your eyes.";
			mes "Feel the warmth of the Sun";
			mes "against your eyelids as you";
			mes "meditate on its role in the world and your place in the cosmos.";
			close;
		}
		else if (STGL_Q == 6) {
			mes "[Daru]";
			mes "Hm? The time for you";
			mes "to be in the Room of the";
			mes "Sun has passed. Let us go";
			mes "to the Star Room now...";
			close2;
			warp "job_star",166,29;
			end;
		}
		else if (STGL_Q == 7) {
			mes "[Daru]";
			mes "Ah, Beeryu must have";
			mes "given you his riddle to";
			mes "solve. Well, you'll need";
			mes "to go back to town in order";
			mes "to figure out the answer, so";
			mes "let me send you there now~";
			close2;
			warp "payon",164,58;
			end;
		}
		else if (STGL_Q == 8) {
			mes "[Daru]";
			mes "Hm? Beeryu is expecting";
			mes "you in the Moon Room. Let";
			mes "me send you there right now...";
			close2;
			warp "job_star",100,13;
			end;
		}
		else if (STGL_Q > 8 && STGL_Q < 12) {
			mes "[Daru]";
			mes "Hm. I cannot blame";
			mes "you if you enjoy the";
			mes "Room of the Sun this";
			mes "much, but now is the time";
			mes "for you to be in the Star";
			mes "Room. I'll send you there...";
			close2;
			warp "job_star",166,29;
			end;
		}
		mes "[Daru]";
		mes "Hm. I cannot blame";
		mes "you if you enjoy the";
		mes "Room of the Sun this";
		mes "much, but you have very";
		mes "important task to complete";
		mes "now. Let me send you to town.";
		close2;
		warp "payon",164,58;
		end;
	}
	mes "[Daru]";
	mes "While you're here,";
	mes "I ask that you don't";
	mes "interfere with anyone";
	mes "that may be taking the";
	mes "job change test. So, would";
	mes "you like to return to town?";
	next;
	if (select("Return to Payon:Cancel") == 1) {
		mes "[Daru]";
		mes "I see. Let me";
		mes "guide you back";
		mes "to Payon, then.";
		close2;
		warp "payon",164,58;
		end;
	}
	mes "[Daru]";
	mes "Please take your";
	mes "time and enjoy the";
	mes "splendor of the Sun";
	mes "while you are here.";
	close;
}

job_star,95,33,0	script	Beeryu#job_star	106,{
	if (Class == Job_Taekwon) {
		if (STGL_Q == 4) {
			mes "[Beeryu]";
			mes "Welcome to the Moon Room.";
			mes "I am Beeryu, your guide in";
			mes "this sanctum. I shall ask you a";
			mes "series of questions, so please";
			mes "think carefully before giving";
			mes "me your honest answer.";
			next;
			mes "[Beeryu]";
			mes "Which Moon do we need";
			mes "and want most? Think of";
			mes "the different shades of the";
			mes "moon, and how it changes";
			mes "on certain nights.";
			next;
			switch(select("Red Moon:Blue Moon:Gold Moon:...?")) {
			case 1:
				mes "[Beeryu]";
				mes "The Red Moon...?";
				mes "It's a fearsome sight,";
				mes "usually likened to drenching the sky with the color of blood.";
				mes "The Red Moon stirs dark feelings that we shouldn't fully embrace...";
				break;
			case 2:
				mes "[Beeryu]";
				mes "The Blue Moon...?";
				mes "Ah, yes. It's a calm and";
				mes "gentle moon whose soft";
				mes "light helps you think clearly.";
				mes "It's a moon of peaceful rest...";
				set .@moon_point,.@moon_point+10;
				break;
			case 3:
				mes "[Beeryu]";
				mes "The Gold Moon...?";
				mes "Ah, that is a moon of";
				mes "affluence and wealth. Now,";
				mes "to aspire to attain prosperity";
				mes "is natural, and to fulfill your";
				mes "aspirations is life's pinnacle.";
				set .@moon_point,.@moon_point+10;
				break;
			case 4:
				mes "[Beeryu]";
				mes "Hmm...?";
				mes "Do you not have an";
				mes "opinion of the Moon?";
				mes "You should be confident";
				mes "and tell me which shade";
				mes "of the moon that you like...";
			}
			next;
			mes "[Beeryu]";
			mes "Now, if the shadows";
			mes "of the Moon were to";
			mes "lend you their power,";
			mes "to what end would you";
			mes "use the power of the";
			mes "Lunar cosmos?";
			next;
			switch(select("Justice:Self Practice:Preservation of Nature:Revenge")) {
			case 1:
				mes "[Beeryu]";
				mes "Yes. Justice is always an";
				mes "end that is worth fighting";
				mes "for. Just remember that";
				mes "both power and compassion";
				mes "are required to enact the";
				mes "truest form of justice.";
				set .@moon_point,.@moon_point+10;
				break;
			case 2:
				mes "[Beeryu]";
				mes "Self training?";
				mes "That is an acceptable";
				mes "answer. However, you must";
				mes "never forget your reasons";
				mes "for attaining mastery of the";
				mes "self, else you lose your way.";
				set .@moon_point,.@moon_point+10;
				break;
			case 3:
				mes "[Beeryu]";
				mes "The preservation of";
				mes "nature is the responsiblity";
				mes "of every living human. However,";
				mes "I was expecting a different";
				mes "answer in terms of Taekwon";
				mes "Mastery as a martial art...";
				break;
			case 4:
				mes "[Beeryu]";
				mes "Sometimes, revenge may";
				mes "seem to be best course of";
				mes "action, especially if it is";
				mes "carried out in the interest";
				mes "of justice. However, revenge";
				mes "by itself is usually ignoble.";
				next;
				mes "[Beeryu]";
				mes "Ask yourself this:";
				mes "what will you do after";
				mes "you achieve your revenge?";
				mes "When you let your rage burn";
				mes "away at you, you inflict the";
				mes "most harm to yourself...";
				break;
			}
			next;
			mes "[Beeryu]";
			mes "Now, listen carefully";
			mes "to the lyrics of this";
			mes "song. I'm sure Daru has";
			mes "sang this to you already...";
			next;
			mes "[Beeryu]";
			mes "''^4D4DFFThe Sun shines on even days.";
			mes "The Moon gleams on odd days.";
			mes "The Stars sparkle on every";
			mes "fifth day without fail.^000000''";
			next;
			mes "[Beeryu]";
			mes "''^4D4DFFA desert is a Solar place,";
			mes "its sands kissed by the Sun.";
			mes "A marsh is a Lunar place,";
			mes "its wolves driven by the Moon.";
			mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
			next;
			mes "[Beeryu]";
			mes "According to these";
			mes "lyrics, which is of";
			mes "the following most";
			mes "strongly evokes the";
			mes "light of the moon?";
			next;
			if (select("2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves") == 4)
				set .@moon_point,.@moon_point+10;
			mes "[Beeryu]";
			mes "Well, I've asked the";
			mes "questions I wanted to set";
			mes "before you. You must learn";
			if (.@moon_point > 20) {
				mes "the bond between the moonlight";
				mes "with the shadows of the moon.";
				mes "Then, you will become a master.";
				next;
				mes "[Beeryu]";
				mes "The soft moonlight ";
				mes "illuminates the darkest night.";
				mes "The shadows of the moon balance";
				mes "the Sun's glorious brightness.";
				mes "Wisdom to power, coolness to";
				mes "rage. Contemplate on this...";
				next;
				mes "[Beeryu]";
				mes "I have faith that you will soon";
				mes "become a great Taekwon Master.";
				mes "Now, the time has come for you";
				mes "to enter the Star Room. Come,";
				mes "follow me this way...";
				set STGL_Q,6;
				close2;
				warp "job_star",166,29;
				end;
			}
			mes "to be as patient and gentle";
			mes "as the moon's soft glow.";
			next;
			mes "[Beeryu]";
			mes "Please think about";
			mes "this seriously. A true";
			mes "Taekwon Master can";
			mes "display calmness of mind";
			mes "in all situations, no matter";
			mes "what the stakes may be.";
			next;
			mes "[Beeryu]";
			mes "Now, I want you to";
			mes "take this chance to";
			mes "practice achieving the";
			mes "Lunar mindset. Be calm,";
			mes "quiet your thoughts and";
			mes "settle your active mind...";
			next;
			mes "[Beeryu]";
			mes "For now, I will send";
			mes "you out into Payon. Go out";
			mes "and learn the ^4D4DFFtrue meaning";
			mes "of patience^000000. Then, when you're";
			mes "ready, please talk to Moogang";
			mes "so that he can send you to me.";
			set STGL_Q,7;
			close2;
			warp "payon",164,58;
			end;
		}
		else if (STGL_Q == 5) {
			mes "[Beeryu]";
			mes "Hm. You must first pass";
			mes "testing the Room of the Sun";
			mes "before you can be tested here";
			mes "in the Moon Room. Let me send";
			mes "you to where you must go...";
			close2;
			warp "job_star",34,12;
			end;
		}
		else if (STGL_Q == 6) {
			mes "[Beeryu]";
			mes "How are you still here?";
			mes "The light of the full moon";
			mes "brings comfort, but you must";
			mes "move on if you wish to become";
			mes "a Taekwon Master. Come, I shall";
			mes "guide you to the Star Room.";
			close2;
			warp "job_star",166,29;
			end;
		}
		else if (STGL_Q == 7) {
			mes "[Beeryu]";
			mes "I want you to bring me";
			mes "proof that you understand";
			mes "the nature of patience that";
			mes "is associated with the moon.";
			mes "You cannot become a Taekwon";
			mes "Master without this attitude...";
			next;
			mes "[Beeryu]";
			mes "The proof I want you to";
			mes "show me is concrete and";
			mes "indisputable. Please think";
			mes "about what it might be. Now,";
			mes "I shall send you back to town... ";
			close2;
			warp "payon",164,58;
			end;
		}
		else if (STGL_Q == 8) {
			mes "[Beeryu]";
			mes "Ah, you've finally";
			mes "returned. I can see in";
			mes "the way that you carry";
			mes "yourself that your resolve";
			mes "has been strengthened. Good.";
			mes "I hope you now know patience...";
			next;
			mes "[Beeryu]";
			mes "Patience and resolve are";
			mes "necessary to live life without";
			mes "any regrets. You must believe";
			mes "in yourself while being both";
			mes "considerate and understanding";
			mes "of others in cosmic harmony.";
			next;
			mes "[Beeryu]";
			mes "Learn to control your";
			mes "power through spiritual";
			mes "training. Learn how to have";
			mes "pride without hubris. You're";
			mes "ready for the Star Room, so";
			mes "I'll send you to Cheehee now.";
			set STGL_Q,6;
			close2;
			warp "job_star",166,29;
			end;
		}
		else if (STGL_Q > 8 && STGL_Q < 12) {
			mes "[Beeryu]";
			mes "You should be";
			mes "receiving Cheehee's";
			mes "tutelage in the Star Room";
			mes "now. Come, let me guide you";
			mes "there. I hope to see you as";
			mes "a Taekwon Master soon...";
			close2;
			warp "job_star",166,29;
			end;
		}
		mes "[Beeryu]";
		mes "Why are you still here?";
		mes "You have something much";
		mes "more important to do, so";
		mes "let me send you back to town...";
		close2;
		warp "payon",164,58;
		end;
	}
	mes "[Beeryu]";
	mes "Try not to bother the";
	mes "Taekwon Boys and Girls";
	mes "from completing their job";
	mes "change test while you're here.";
	mes "Ah, and let me know when";
	mes "you want to return to Payon.";
	next;
	if (select("Return to Payon:Cancel") == 1) {
		mes "[Beeryu]";
		mes "Be safe!";
		close2;
		warp "payon",164,58;
		end;
	}
	mes "[Beeryu]";
	mes "......";
	mes ".........";
	close;
}

job_star,161,33,0	script	Cheehee#job_star	77,{
	if (Class == Job_Taekwon) {
		if (STGL_Q == 6) {
			mes "[Cheehee]";
			mes "Don't you think stars";
			mes "are so beautiful? They're";
			mes "like a pretty girl's teardrops";
			mes "shed on a background of ";
			mes "pitch black night sky...";
			set STGL_Q,9;
			close;
		}
		else if (STGL_Q == 9) {
			if (rand(1,5) == 3) {
				mes "[Cheehee]";
				mes "The test I have for";
				mes "you is simple. Just";
				mes "bring me the items on";
				mes "this earth that come from";
				mes "the stars. Bring me a piece of a star and the sand of a star...";
				set STGL_Q,10;
				changequest 7009,7010;
				close;
			}
			mes "[Cheehee]";
			mes "......";
			mes ".........";
			next;
			mes "^3355FFCheehee stands mesmerized,";
			mes "staring at the sky as if she were counting each and every single";
			mes "shining star in the heavens.^000000";
			close;
		}
		else if (STGL_Q == 10) {
			if (countitem(1000) > 0 && countitem(1001) > 0) {
				mes "[Cheehee]";
				mes "Oh? You've brought exactly";
				mes "what I've asked you to bring.";
				mes "Did you know that the spirit";
				mes "of the stars is used to enhance";
				mes "the armors and weapons that";
				mes "all adventurers use in battle?";
				next;
				mes "[Cheehee]";
				mes "Stars are linked to the";
				mes "ideas of wishes, dreams,";
				mes "hopes, magic and romance.";
				mes "Occasionally, the stars can";
				mes "be saddening, but it's a very";
				mes "sweet kind of sadness...";
				delitem 1000,1; //Star_Crumb
				delitem 1001,1; //Sparkling_Dust
				set STGL_Q,11;
				close;
			}
			mes "[Cheehee]";
			mes "The pieces of the stars...";
			mes "The sand of the stars. If you";
			mes "didn't bring them with you, then you won't find them here. You'll";
			mes "have to go out and find them out there before bringing them to me.";
			close2;
			warp "payon",164,58;
			end;
		}
		else if (STGL_Q == 11) {
			mes "[Cheehee]";
			mes "Have you given any thought";
			mes "to the idea of feeling sadness";
			mes "from the stars? Perhaps this";
			mes "song will help you better";
			mes "understand, though I know";
			mes "you've already heard it...";
			next;
			mes "[Cheehee]";
			mes "''^4D4DFFThe Sun shines on even days.";
			mes "The Moon gleams on odd days.";
			mes "The Stars sparkle on every";
			mes "fifth day without fail.^000000''";
			next;
			mes "[Cheehee]";
			mes "''^4D4DFFA desert is a Solar place,";
			mes "its sands kissed by the Sun.";
			mes "A marsh is a Lunar place,";
			mes "its wolves driven by the Moon.";
			mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
			next;
			mes "[Cheehee]";
			mes "Now...";
			mes "Which of the following";
			mes "groups shines brightest";
			mes "with starlight?";
			next;
			if (select("5th day, Deep Cave, Sand:10th day, Desert, Sand:25th day, Deep Cave, Knights:10th day, Desert, Knights") == 3) {
				mes "[Cheehee]";
				mes "You're right. The combination";
				mes "of the 25th day, a multiple of";
				mes "the number 5, and the Knights";
				mes "stationed in Deep Caves shines";
				mes "brightest with starlight.";
				next;
				mes "[Cheehee]";
				mes "If you can understand";
				mes "the lyrics of this song,";
				mes "you should understand the";
				mes "essense of being a Taekwon";
				mes "Master. Remember that light";
				mes "comes in different shades...";
				next;
				mes "[Cheehee]";
				mes "The glory of the sun, the";
				mes "gentle moonlight, and the";
				mes "melancholic twinkling of the";
				mes "stars are unique from each";
				mes "other. Please enjoy the starlight in this room as long as you like.";
				next;
				mes "[Cheehee]";
				mes "When you are ready,";
				mes "please go speak to";
				mes "Moogang again. I will";
				mes "let him know that you";
				mes "completed our testing.";
				set STGL_Q,12;
				changequest 7010,7011;
				close;
			}
			mes "[Cheehee]";
			mes "Hmm...";
			mes "You must learn more";
			mes "about the nature of the";
			mes "Stars. You must understand";
			mes "the cosmos if you are to";
			mes "become a Taekwon Master.";
			next;
			mes "[Cheehee]";
			mes "If you can understand";
			mes "the lyrics of this song,";
			mes "you should understand the";
			mes "essense of being a Taekwon";
			mes "Master. Remember that light";
			mes "comes in different shades...";
			next;
			mes "[Cheehee]";
			mes "The glory of the sun, the";
			mes "gentle moonlight, and the";
			mes "melancholic twinkling of the";
			mes "stars are unique from each";
			mes "other. Please enjoy the starlight^FFFFFF ^000000 in this room as long as you like.";
			next;
			mes "[Cheehee]";
			mes "When you are ready,";
			mes "please go speak to";
			mes "Moogang again. I will";
			mes "let him know that you";
			mes "completed our testing.";
			set STGL_Q,12;
			changequest 7010,7011;
			close;
		}
		else if (STGL_Q == 12) {
			mes "[Cheehee]";
			mes "Do you wish to";
			mes "leave the Star Room?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Cheehee]";
				mes "Then, I shall guide";
				mes "you to Payon, the closest";
				mes "town. Farewell for now...";
				close2;
				warp "payon",164,58;
				end;
			}
			mes "[Cheehee]";
			mes "Please, take your";
			mes "time and enjoy the";
			mes "starlight in this room...";
			close;
		}
		mes "[Cheehee]";
		mes "The stars certainly";
		mes "are beautiful, aren't";
		mes "they? Would you like";
		mes "to return to Payon now?";
		next;
		if (select("Yes:No") == 1) {
			mes "[Cheehee]";
			mes "I see.";
			mes "Let me guide";
			mes "you back to Payon.";
			close2;
			warp "payon",164,58;
			end;
		}
		mes "[Cheehee]";
		mes "Please, take your";
		mes "time and enjoy the";
		mes "starlight in this room...";
		close;
	}
	mes "[Cheehee]";
	mes "The stars certainly";
	mes "are beautiful, aren't";
	mes "they? Would you like";
	mes "to return to Payon now?";
	next;
	if (select("Yes:No") == 1) {
		mes "[Cheehee]";
		mes "I see.";
		mes "Let me guide";
		mes "you back to Payon.";
		close2;
		warp "payon",164,58;
		end;
	}
	mes "[Cheehee]";
	mes "Please, take your";
	mes "time and enjoy the";
	mes "starlight in this room...";
	close;
}

//============================================================ 
// Old changelog
//============================================================ 
//= A temp Star Gladiator Job Changer based on the kRO quest.
//= Quest info from RagnaInfo.
//= Sprites from kRO screenshots, bar two which I just had to guess at.
//= 1.0 Optimized, updated [Lupus]
//============================================================