1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Lupus
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Niflheim Guide (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Niflheim
//================= Current Version =======================================
//= 1.3
//=========================================================================
niflheim,107,156,6 script Roaming Man#nif 4_M_NFMAN,{
mes "[Ricael]";
mes "You must be lost...";
mes "Why would anyone come";
mes "to this horrid, dreadful";
mes "place on purpose...??";
next;
mes "[Ricael]";
mes "Ever since I stumbled fell down into this giant tree, I've suffered endlessly here. I've wasted years in sadness, being unable to escape Niflheim.";
next;
mes "[Ricael]";
mes "But in searching for an";
mes "escape route, I probably know";
mes "this town better than anyone";
mes "else. I guess knowing the";
mes "layout might help you escape";
mes "if it weren't so futile.";
next;
switch(select("Ask building locations.:Remove marks on the mini-map.:Cancel.")) {
case 1:
mes "[Ricael]";
mes "So, um, which place do you want to know about?";
next;
switch(select("Witch's castle:Tool shop:Weapon shop:Pub:Cancel")) {
case 1:
mes "[Ricael]";
mes "There. I made a ^FF3355+^000000 mark";
mes "on your mini-map so that you can";
mes "go to the castle where that";
mes "creepy witch lives.";
next;
mes "[Ricael]";
mes "I went there once, but then I";
mes "ran away and decided that I";
mes "should try to not die as much";
mes "as possible. That's pretty";
mes "much my life goal here in";
mes "Niflheim.";
viewpoint 1,253,191,2,0xFF3355;
break;
case 2:
mes "[Ricael]";
mes "The Tool shop is located";
mes "at the ^CE6300+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items that";
mes "you cannot find outside of this";
mes "town. Of course, they weren't so";
mes "special once I realized no";
mes "Potion can ease the pain I feel.";
mes "...I wish I was in prison.";
emotion e_wah;
viewpoint 1,217,196,3,0xCE6300;
break;
case 3:
mes "[Ricael]";
mes "The Weapon shop is located";
mes "at the ^55FF33+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items which";
mes "you cannot find outside of this";
mes "town... Of course, fighting";
mes "the monsters here will just";
mes "make them angrier. You may as";
mes "well let them eat you.";
emotion e_wah;
viewpoint 1,216,171,4,0x55FF33;
break;
case 4:
mes "[Ricael]";
mes "The Pub is located at";
mes "the ^3355FF+^000000 mark I've made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "Sometimes I see dead people in the";
mes "Pub enjoying themselves, having a";
mes "good time. I used to be able to";
mes "have fun once, but now all I feel";
mes "is the cold tingle of loneliness";
mes "and despair...every waking moment.";
viewpoint 1,189,207,5,0x3355FF;
break;
case 5:
mes "[Ricael]";
mes "If you want to remove the location";
mes "marks from your mini-map, please";
mes "choose 'Remove marks on the";
mes "mini-map' from the menu.";
}
break;
case 2:
viewpoint 2,253,191,2,0xFF3355;
viewpoint 2,217,196,3,0xCE6300;
viewpoint 2,216,171,4,0x55FF33;
viewpoint 2,189,207,5,0x3355FF;
mes "[Ricael]";
mes "I removed the location marks from";
mes "your mini-map. Go ahead and ask";
mes "me if you want to mark the";
mes "building locations again. It";
mes "helps me ignore the depression";
mes "that gnaws at me constantly.";
break;
case 3:
mes "[Ricael]";
mes "It's not a good idea to search";
mes "Niflheim by yourself...";
mes "At least try to be careful.";
break;
}
close;
}
|