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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//= Copyright (C) kobra_k88
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Kunlun Guides (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Kunlun
//================= Current Version =======================================
//= 1.0
//=========================================================================
gonryun,163,60,4 script Kunlun Guide#gon 8_M_TWSOLDIER,{
mes "[He Yuen Zhe]";
mes "Ni Hao!";
mes "Welcome to Kunlun~";
mes "Take a walk around and experience";
mes "the ancient history and tradition";
mes "of our breath taking city.";
next;
mes "[He Yuen Zhe]";
mes "I am responsible for helping you";
mes "with any questions you may have.";
mes "Please feel free to ask me anything.";
next;
switch(select("Residence of the Chief:Tool Dealer:Weapon Dealer:Armor Dealer:Wine Maker")) {
case 1:
viewpoint 1,109,131,0,0xFF3355;
mes "[He Yuen Zhe]";
mes "Please follow your minimap, and head over to the ^FF3355+^000000 mark.";
mes "There, you'll get to the residence of the Chief. Enjoy your stay in lovely Kunlun!";
mes "Xie Xie!";
close;
case 2:
viewpoint 1,147,82,1,0xCE6300;
mes "[He Yuen Zhe]";
mes "Please follow your minimap, and head over to the ^CE6300+^000000 mark.";
mes "There, you'll get to the Tool Dealer. Enjoy your stay in lovely Kunlun!";
mes "Xie Xie!";
close;
case 3:
viewpoint 1,174,104,2,0x55FF33;
mes "[He Yuen Zhe]";
mes "Please follow your minimap, and head over to the ^55FF33+^000000 mark.";
mes "There, you'll get to the Weapon Dealer. Enjoy your stay in lovely Kunlun!";
mes "Xie Xie!";
close;
case 4:
viewpoint 1,173,84,3,0x3355FF;
mes "[He Yuen Zhe]";
mes "Please follow your minimap, and head over to the ^3355FF+^000000 mark.";
mes "There, you'll get to the Armor Dealer. Enjoy your stay in lovely Kunlun!";
mes "Xie Xie!";
close;
case 5:
viewpoint 1,215,114,3,0xCD69C9;
mes "[He Yuen Zhe]";
mes "Please follow your minimap, and head over to the ^CD69C9+^000000 mark.";
mes "There, you'll get to the Wine Maker. Enjoy your stay in lovely Kunlun!";
mes "Xie Xie!";
close;
}
}
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