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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Daegaladh
//= Copyright (C) Elias
//= Copyright (C) Zephyrus
//= Copyright (C) Samuray22
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Mail Boxes
//================= Description ===========================================
//= Pickup and write mail from/to players in game.
//================= Current Version =======================================
//= 1.8
//=========================================================================
//== Floating mailbox npc that all NPCs duplicate from =====
- script Mailbox#dummy::MailBox FAKE_NPC,{
mes "[Mailbox]";
mes "To use the mailbox service,";
mes "you are required to pay 130 zeny.";
mes "Would you like to use the service?";
next;
switch(select("Yes.:No.")) {
case 1:
mes "[Mailbox]";
if (Zeny < 130) {
mes "I am sorry, but you do not have enough money.";
mes "To use the mailbox service,";
mes "you are required to pay 130 zeny.";
close;
}
mes "Thank you, please come again.";
Zeny -= 130;
close2;
openmail;
end;
case 2:
mes "[Mailbox]";
mes "Thank you, please come again.";
close;
}
}
//== Prontera ==============================================
prontera,146,86,0 duplicate(MailBox) Mailbox#prt 2_POSTBOX
prontera,275,213,0 duplicate(MailBox) Mailbox#2prt 2_POSTBOX
prontera,34,212,0 duplicate(MailBox) Mailbox#3prt 2_POSTBOX
//== Izlude ================================================
izlude,136,94,0 duplicate(MailBox) Mailbox#iz 2_POSTBOX
//== Morroc ================================================
moc_ruins,72,166,0 duplicate(MailBox) Mailbox#1moc 2_POSTBOX
moc_ruins,156,52,0 duplicate(MailBox) Mailbox#2moc 2_POSTBOX
//== Geffen ================================================
geffen,115,67,0 duplicate(MailBox) Mailbox#gef 2_POSTBOX
geffen,199,125,0 duplicate(MailBox) Mailbox#2gef 2_POSTBOX
//== Payon =================================================
payon,191,104,0 duplicate(MailBox) Mailbox#pay 2_POSTBOX
payon,171,226,0 duplicate(MailBox) Mailbox#2pay 2_POSTBOX
pay_arche,55,127,0 duplicate(MailBox) Mailbox#3pay 2_POSTBOX
//== Alberta ===============================================
alberta,90,60,0 duplicate(MailBox) Mailbox#alb 2_POSTBOX
alberta,30,240,0 duplicate(MailBox) Mailbox#2alb 2_POSTBOX
//== Aldebaran =============================================
aldebaran,135,122,0 duplicate(MailBox) Mailbox#alde 2_POSTBOX
//== Juno ==================================================
yuno,148,187,0 duplicate(MailBox) Mailbox#yuno 2_POSTBOX
yuno,332,108,0 duplicate(MailBox) Mailbox#2yuno 2_POSTBOX
//== Lightalzen ============================================
lighthalzen,164,85,0 duplicate(MailBox) Mailbox#lht 2_POSTBOX
lighthalzen,196,320,0 duplicate(MailBox) Mailbox#2lht 2_POSTBOX
//== Einbroch and Einbech ==================================
einbroch,231,215,0 duplicate(MailBox) Mailbox#ein 2_POSTBOX
einbroch,77,202,0 duplicate(MailBox) Mailbox#2ein 2_POSTBOX
einbech,182,124,0 duplicate(MailBox) Mailbox#3ein 2_POSTBOX
//== Comodo ================================================
comodo,200,150,0 duplicate(MailBox) Mailbox#cmd 2_POSTBOX
//== Umbala ================================================
umbala,104,155,0 duplicate(MailBox) Mailbox#um 2_POSTBOX
//== Amatsu ================================================
amatsu,102,146,0 duplicate(MailBox) Mailbox#ama 2_POSTBOX
//== Kunlun ================================================
gonryun,152,117,0 duplicate(MailBox) Mailbox#gon 2_POSTBOX
//== Ayothaya ==============================================
ayothaya,205,169,0 duplicate(MailBox) Mailbox#ayo 2_POSTBOX
//== Louyang ===============================================
louyang,204,100,0 duplicate(MailBox) Mailbox#lou 2_POSTBOX
//== Hugel =================================================
hugel,86,168,0 duplicate(MailBox) Mailbox#hu HIDDEN_NPC
//== Rachel ================================================
rachel,122,146,0 duplicate(MailBox) Post Box#ra 2_POSTBOX
//== Veins =================================================
veins,218,123,0 duplicate(MailBox) Post Box#ve 2_POSTBOX
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