1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Euphy
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Guild Battle NPC
//================= Description ===========================================
//= Guild Battle with PVP mechanics.
//================= Current Version =======================================
//= 1.1
//=========================================================================
pvp_y_room,77,85,4 script Guild Battle Guide 8W_SOLDIER,{
setarray .@map1x[1],7,9,16,8,20;
setarray .@map2x[1],91,90,83,91,79;
setarray .@mapy[1],49,49,50,49,50;
mes "[Guild Battle Guide]";
mes "How are you doing?";
mes "I'm the Guild Battle Guide";
mes "for the new PvP maps.";
mes "Let me know to which map";
mes "you want me to move you.";
next;
.@i = select("Map 1:Map 2:Map 3:Map 4:Map 5");
mes "[Guild Battle Guide]";
mes "You've chosen Map "+.@i+".";
mes "Now, which team are";
mes "you on? You can choose";
mes "either Team 1 or Team 2.";
next;
.@j = select("Team 1:Team 2");
mes "[Guild Battle Guide]";
mes "Alright, I'll move you";
mes "to Map "+.@i+" as a member";
mes "of Team "+.@j+". Are you ready";
mes "to be transported there now?";
next;
if(select("Yes:No") == 2) {
mes "[Guild Battle Guide]";
mes "Alright, I hope to";
mes "see you again on";
mes "the PvP fields!";
close;
}
mes "[Guild Battle Guide]";
mes "Great! Have a good time~";
close2;
warp "guild_vs"+.@i,getd(".@map"+.@j+"x["+.@i+"]"),.@mapy[.@i];
end;
}
|