summaryrefslogtreecommitdiff
path: root/npc/other/guildpvp.txt
blob: c5d4dcf1da9a86787127861310974d598042aba2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  Euphy
//= Copyright (C)  L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Guild Battle NPC
//================= Description ===========================================
//= Guild Battle with PVP mechanics.
//================= Current Version =======================================
//= 1.1
//=========================================================================

pvp_y_room,77,85,4	script	Guild Battle Guide	8W_SOLDIER,{

	setarray .@map1x[1],7,9,16,8,20;
	setarray .@map2x[1],91,90,83,91,79;
	setarray .@mapy[1],49,49,50,49,50;

	mes "[Guild Battle Guide]";
	mes "How are you doing?";
	mes "I'm the Guild Battle Guide";
	mes "for the new PvP maps.";
	mes "Let me know to which map";
	mes "you want me to move you.";
	next;
	.@i = select("Map 1:Map 2:Map 3:Map 4:Map 5");
	mes "[Guild Battle Guide]";
	mes "You've chosen Map "+.@i+".";
	mes "Now, which team are";
	mes "you on? You can choose";
	mes "either Team 1 or Team 2.";
	next;
	.@j = select("Team 1:Team 2");
	mes "[Guild Battle Guide]";
	mes "Alright, I'll move you";
	mes "to Map "+.@i+" as a member";
	mes "of Team "+.@j+". Are you ready";
	mes "to be transported there now?";
	next;
	if(select("Yes:No") == 2) {
		mes "[Guild Battle Guide]";
		mes "Alright, I hope to";
		mes "see you again on";
		mes "the PvP fields!";
		close;
	}
	mes "[Guild Battle Guide]";
	mes "Great! Have a good time~";
	close2;
	warp "guild_vs"+.@i,getd(".@map"+.@j+"x["+.@i+"]"),.@mapy[.@i];
	end;
}