1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
//===== eAthena Script =======================================
//= Manuk Merchant
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Manuk coin redemption NPC.
//===== Additional Comments: =================================
//= 1.0 First version
//============================================================
man_in01,286,16,1 script Merchant of Manuk 454,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
set .@anrp_test,1201;
if (anrp_test == 1) {
mes "[Merchant of Manuk]";
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";
close;
}
mes "[Merchant of Manuk]";
mes "Hello.";
mes "What are you looking for?";
next;
switch(select("View item description:Manuk's Opportunity:Manuk's Courage:Manuk's Faith:Cancel")) {
case 1:
mes "[Merchant of Manuk]";
mes "Here are the item descriptions.";
close2;
ReadBook 11019,1;
end;
case 2:
mes "[Merchant of Manuk]";
mes "I can sell you 3 Manuk's Opportunity for^3131FF 1 coin^000000";
next;
switch(select("Purchase:Do not purchase.")) {
case 1:
if (countitem(6080) > 0) {
mes "[Merchant of Manuk]";
mes "Thank you for coming.";
delitem 6080,1; //Manuk_Coin
getitem 12342,3; //Manuk's_Opportunity
close;
}
else {
mes "[Merchant of Manuk]";
mes "You don't have enough coins.";
close;
}
case 2:
mes "[Merchant of Manuk]";
mes "Come again if you change your mind.";
close;
}
case 3:
mes "[Merchant of Manuk]";
mes "I can sell you 3 Manuk's Courage for^3131FF 1 coin^000000";
next;
switch(select("Purchase:Do not purchase.")) {
case 1:
if (countitem(6080) > 0) {
mes "[Merchant of Manuk]";
mes "Thank you for coming.";
delitem 6080,1; //Manuk_Coin
getitem 12343,3; //Manuk's_Courage
close;
}
else {
mes "[Merchant of Manuk]";
mes "You don't have enough coins.";
close;
}
case 2:
mes "[Merchant of Manuk]";
mes "Come again if you change your mind.";
close;
}
case 4:
mes "[Merchant of Manuk]";
mes "I can sell you 3 Manuk's Faith for^3131FF 1 coin^000000";
next;
switch(select("Purchase:Do not purchase.")) {
case 1:
if (countitem(6080) > 0) {
mes "[Merchant of Manuk]";
mes "Thank you for coming.";
delitem 6080,1; //Manuk_Coin
getitem 12348,3; //Manuk's_Faith
close;
}
else {
mes "[Merchant of Manuk]";
mes "You don't have enough coins.";
close;
}
case 2:
mes "[Merchant of Manuk]";
mes "Come again if you change your mind.";
close;
}
case 5:
mes "[Merchant of Manuk]";
mes "Come again if you change your mind.";
close;
}
}
else {
mes "[Merchant of Manuk]";
mes "Rtt od d";
mes "Qwo hd is d irr";
close;
}
}
|