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|
//Jobchanger for Athena by Script&DB Team
//Added missing param into resetlevel [Lupus]
prontera.gat,160,186,6 script Jobchanger 94,{
mes "[ ^0065DFJobra^000000 ]";
mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
next;
menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",LFirstClass1,"Advance Second Class (2-1-1)",LASecondClass,"Advance Second Class (2-2-1)",LASecondClass2;
LNovice2:
if(class < 7) goto LClass2;
if(baselevel<99) goto LReq;
if(joblevel<50) goto LReq2;
if(SkillPoint != 0) goto Lskillpt;
mes "[ ^0065DFJobra^000000 ]";
mes "So... getting your reborn, eh? Thats cool, we all need a rebirth sometime I guess...";
next;
jobchange 24;// Job: Job_Novice_High
resetlvl(1);
close;
LReq:
mes "You need to be level 99";
mes "To Be Reborn";
close;
LReq2:
mes "You need to be job level 50";
mes "To Be Reborn";
close;
LFirstClass:
if(class !=0) goto Lnovice;
if(joblevel<10) goto Ljobten;
if(SkillPoint != 0) goto Lskillpt;
mes "[ ^0065DFJobra^000000 ]";
mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Pick a job, any job! Bwahaha.........";
menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel;
Lnovice:
mes "[ ^0065DFJobra^000000 ]";
mes "Ummmm, excuse me... o.O...";
mes "You don't LOOK like a novice...";
mes "Hey! You're no novice! Get away, punk! *rolls eyes*";
mes "Only NOVICES can change into the First Job... jeeze.";
cutin "kafra_01",255;
close;
LClass2:
mes "[ ^0065DFJobra^000000 ]";
mes "Ummmm, excuse me... o.O...";
mes "You don't MEET the class requirements...";
mes "Hey! You're not read! Get away, punk! *rolls eyes*";
mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
cutin "kafra_01",255;
close;
Ljobten:
mes "[ ^0065DFJobra^000000 ]";
mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'";
cutin "kafra_01",255;
close;
LSword:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
cutin "kafra_01",255;
jobchange 1;// Job: Job_Swordman
close;
LMage:
mes "[ ^0065DFJobra^000000 ]";
mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
cutin "kafra_01",255;
jobchange 2;// Job: Job_Mage
close;
LThief:
mes "[ ^0065DFJobra^000000 ]";
mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
cutin "kafra_01",255;
jobchange 6;// Job: Job_Thief
close;
LMerc:
mes "[ ^0065DFJobra^000000 ]";
mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
mes "Well its not me!.. >_>..... <_<... bah.. ";
cutin "kafra_01",255;
jobchange 5;// Job: Job_Merchant
close;
LAco:
mes "[ ^0065DFJobra^000000 ]";
mes "Yay.. go read a Bible.. or whatever.. er..yeah";
cutin "kafra_01",255;
jobchange 4;// Job: Job_Acolyte
close;
LArch:
mes "[ ^0065DFJobra^000000 ]";
mes "I used to poke things with a stick when I was a child..";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
cutin "kafra_01",255;
jobchange 3;// Job: Job_Archer
close;
LSecondClass:
if(SkillPoint != 0) goto Lskillpt;
if(joblevel<40) goto Ljobforty;
mes "[ ^0065DFJobra^000000 ]";
mes "Nice... you are ready to change into the Second Job! Things get really fun after this!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "What would you like to be? (Please be the preliminary job)";
menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel;
Ljobforty:
mes "[ ^0065DFJobra^000000 ]";
mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
cutin "kafra_01",255;
close;
LKnight:
if(class !=1) goto LNotSword;
goto LKnight2;
LNotSword:
mes "[ ^0065DFJobra^000000 ]";
mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
cutin "kafra_01",255;
close;
LKnight2:
mes "[ ^0065DFJobra^000000 ]";
mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
mes "...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Yes! You are ready to become... a Knight! ";
mes "Go save a Damsel in Distress or something..";
cutin "kafra_01",255;
jobchange 7;// Job: Job_Knight
close;
LHunter:
if(class !=3) goto LNotArcher;
goto LHun2;
LNotArcher:
mes "[ ^0065DFJobra^000000 ]";
mes "Guess what? ^_^";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "YOU'RE NOT AN ARCHER >_<....";
mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
mes "Go away! *grumble grumble*";
cutin "kafra_01",255;
close;
LHun2:
mes "[ ^0065DFJobra^000000 ]";
mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
jobchange 11;// Job: Job_Hunter
next;
mes "[ ^0065DFJobra^000000 ]";
mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
cutin "kafra_01",255;
setfalcon;
close;
LBlacksmith:
mes "[ ^0065DFJobra^000000 ]";
if(class !=5) goto LNotMerc;
goto LBla2;
LNotMerc:
mes "[ ^0065DFJobra^000000 ]";
mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
close;
LBla2:
mes "[ ^0065DFJobra^000000 ]";
mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
jobchange 10;// Job: Job_Blacksmith
close;
LAssassin:
if(class !=6) goto LNotThief;
goto LAssass2;
LNotThief:
mes "[ ^0065DFJobra^000000 ]";
mes ".... You're not even a thief.. >_>... go away..";
close;
LAssass2:
mes "[ ^0065DFJobra^000000 ]";
mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Poof! Kekeke... ";
jobchange 12;// Job: Job_Assassin
close;
LPriest:
if(class !=4) goto LNotAco;
goto LPri2;
LNotAco:
mes "[ ^0065DFJobra^000000 ]";
mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
close;
LPri2:
mes "[ ^0065DFJobra^000000 ]";
mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
jobchange 8;// Job: Job_Priest
close;
LWizard:
if(class !=2) goto LNotMage;
goto LWiz2;
LNotMage:
mes "[ ^0065DFJobra^000000 ]";
mes "I bet you've never cast a spell in your life.. go away >_>...";
close;
LWiz2:
mes "[ ^0065DFJobra^000000 ]";
mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
jobchange 9;// Job: Job_Wizard
close;
LSecondClass2:
if(SkillPoint != 0) goto Lskillpt;
if(joblevel<40) goto Ljobforty;
if(sex==0) goto LFsecond2;
if(sex==1) goto LMsecond2;
LFsecond2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, your ready to become second job already?!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Very well then, what would you like to be?";
menu "Crusader",LCrusader,"Sage",LSage,"Dancer",LDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
LMsecond2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, your ready to become second job already?!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Very well then, what would you like to be?";
menu "Crusader",LCrusader,"Sage",LSage,"Bard",LBard,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
LCrusader:
if(class !=1) goto LNotSword2;
goto LCrus2;
LNotSword2:
mes "[ ^0065DFJobra^000000 ]";
mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
mes ".......Everybody can't be a Crusader.";
close;
LCrus2:
mes "[ ^0065DFJobra^000000 ]";
mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Oooo~~~ yeah, thats it... yummy...";
jobchange 14;// Job: Job_Crusader
close;
LBard:
if(class !=3) goto LNotArch3;
goto LBard2;
LNotArch3:
mes "[ ^0065DFJobra^000000 ]";
mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
mes "Silly players.. just don't know when to stop...";
close;
LBard2:
mes "[ ^0065DFJobra^000000 ]";
mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
jobchange 19;// Job: Job_Bard
close;
LDancer:
if(class !=3) goto LNotArch2;
goto LDanc2;
LNotArch2:
mes "[ ^0065DFJobra^000000 ]";
mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
mes "Silly players.. just don't know when to stop...";
close;
LDanc2:
mes "[ ^0065DFJobra^000000 ]";
mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
jobchange 20;// Job: Job_Dancer
close;
LAlchemist:
mes "[ ^0065DFJobra^000000 ]";
if(class !=5) goto LNotMerc2;
goto LAlch2;
LNotMerc2:
mes "[ ^0065DFJobra^000000 ]";
mes "Ummm... no, you gotta be a Merchant first...";
close;
LAlch2:
mes "[ ^0065DFJobra^000000 ]";
mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
jobchange 18;// Job: Job_Alchem
close;
LRogue:
if(class !=6) goto LNotThief2;
goto LRogue2;
LNotThief2:
mes "[ Second Master ]";
mes "Look... you gotta be a THIEF before becoming a Rogue..";
mes "I know you think they are really cool.. but NO is NO!";
close;
LRogue2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
jobchange 17;// Job: Job_Rogue
close;
LMonk:
if(class !=4) goto LNotAco2;
goto LMonk2;
LNotAco2:
mes "[ ^0065DFJobra^000000 ]";
mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
close;
LMonk2:
mes "[ ^0065DFJobra^000000 ]";
mes "Nice.... Monks are pretty darn cool!";
jobchange 15;// Job: Job_Monk
close;
LSage:
if(class !=2) goto LNotMage2;
goto LSage2;
LNotMage2:
mes "[ ^0065DFJobra^000000 ]";
mes "Other jobs except `Mage' are not permitted to be Sages.";
close;
LSage2:
mes "[ ^0065DFJobra^000000 ]";
mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
jobchange 16;// Job: Job_Sage
close;
LFirstClass1:
if(class !=4001) goto Lnovice3;
if(joblevel<10) goto Ljobten;
if(SkillPoint != 0) goto Lskillpt;
mes "[ ^0065DFJobra^000000 ]";
mes "So... getting your first advance job, eh? Thats cool, we all need to advance sometimes I guess...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Pick a job, any advance job! Bwahaha.........";
menu "Swordsman High",LSword2,"Mage High",LMage2,"Thief High",LThief2,"Merchant High",LMerc2,"Acolyte High",LAco2,"Archer High",LArch2,"Cancel",LCancel;
Lnovice3:
mes "[ ^0065DFJobra^000000 ]";
mes "Ummmm, excuse me... o.O...";
mes "You don't LOOK like a novice high...";
mes "Hey! You're no novice high! Get away, punk! *rolls eyes*";
mes "Only NOVICE HIGHS can change into the First Advance Job... jeeze.";
cutin "kafra_01",255;
close;
LSword2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
cutin "kafra_01",255;
jobchange 25;// Job: Job_Swordman_High
close;
LMage2:
mes "[ ^0065DFJobra^000000 ]";
mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
cutin "kafra_01",255;
jobchange 26;// Job: Job_Mage_High
close;
LThief2:
mes "[ ^0065DFJobra^000000 ]";
mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
cutin "kafra_01",255;
jobchange 30;// Job: Job_Thief_High
close;
LMerc2:
mes "[ ^0065DFJobra^000000 ]";
mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
mes "Well its not me!.. >_>..... <_<... bah.. ";
cutin "kafra_01",255;
jobchange 29;// Job: Job_Merchant_High
close;
LAco2:
mes "[ ^0065DFJobra^000000 ]";
mes "Yay.. go read a Bible.. or whatever.. er..yeah";
cutin "kafra_01",255;
jobchange 28;// Job: Job_Acolyte_High
close;
LArch2:
mes "[ ^0065DFJobra^000000 ]";
mes "I used to poke things with a stick when I was a child..";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
cutin "kafra_01",255;
jobchange 27;// Job: Job_Archer_High
close;
LASecondClass:
if(SkillPoint != 0) goto Lskillpt;
if(joblevel<40) goto Ljobforty2;
mes "[ ^0065DFJobra^000000 ]";
mes "Nice... you are ready to change into the Second Advance Job! Things get really fun after this!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "What would you like to be? (Please be the preliminary job)";
menu "Lord Knight",L_LordKnight,"High Wizard",LHighWizard,"Sniper",LSniper,"Whitesmith",LWhitesmith,"Assassin Cross",LAssassinCross,"High Priest",LHighPriest,"Cancel",LCancel;
L_LordKnight:
if(class !=4002) goto LNotSwordHigh;
goto L_LordKnight2;
LNotSwordHigh:
mes "[ ^0065DFJobra^000000 ]";
mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Lord Knight.";
mes "Please be a Swordman High before even thinking about 'magically' turning into a Lord Knight... jeeze. *rolls eyes*";
cutin "kafra_01",255;
close;
L_LordKnight2:
mes "[ ^0065DFJobra^000000 ]";
mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
mes "...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Yes! You are ready to become... a Lord Knight! ";
mes "Go save a Damsel in Distress or something..";
cutin "kafra_01",255;
jobchange 31;// Job: Job_Lord_Knight
close;
LSniper:
if(class !=4004) goto LNotArcherHigh;
goto LSniper2;
LNotArchHigh:
mes "[ ^0065DFJobra^000000 ]";
mes "Guess what? ^_^";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "YOU'RE NOT AN ARCHER HIGH >_<....";
mes "WTF?! Do you really think you can magically turn into a Sniper!? I DONT THINK SO BIYATCH!!! >8-(...";
mes "Go away! *grumble grumble*";
cutin "kafra_01",255;
close;
LSniper2:
mes "[ ^0065DFJobra^000000 ]";
mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
jobchange 35;// Job: Job_Sniper
next;
mes "[ ^0065DFJobra^000000 ]";
mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
cutin "kafra_01",255;
setfalcon;
close;
LWhitesmith:
mes "[ ^0065DFJobra^000000 ]";
if(class !=4006) goto LNotMercHigh;
goto LWhite2;
LNotMercHigh:
mes "[ ^0065DFJobra^000000 ]";
mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
close;
LWhite2:
mes "[ ^0065DFJobra^000000 ]";
mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
jobchange 34;// Job: Job_Whitesmith
close;
LAssassinCross:
if(class !=4007) goto LNotThiefHigh;
goto LAssassC2;
LNotThiefHigh:
mes "[ ^0065DFJobra^000000 ]";
mes ".... You're not even a thief.. >_>... go away..";
close;
LAssassC2:
mes "[ ^0065DFJobra^000000 ]";
mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Poof! Kekeke... ";
jobchange 36;// Job: Job_Assassin_Cross
close;
LHighPriest:
if(class !=4005) goto LNotAcoHigh;
goto LHPri2;
LNotAcoHigh:
mes "[ ^0065DFJobra^000000 ]";
mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
close;
LHPri2:
mes "[ ^0065DFJobra^000000 ]";
mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
jobchange 32;// Job: Job_High_Priest
close;
LHighWizard:
if(class !=4003) goto LNotMageH;
goto LHWiz2;
LNotMageH:
mes "[ ^0065DFJobra^000000 ]";
mes "I bet you've never cast a spell in your life.. go away >_>...";
close;
LHWiz2:
mes "[ ^0065DFJobra^000000 ]";
mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
jobchange 33;// Job: Job_High_Wizard
close;
LASecondClass2:
if(SkillPoint != 0) goto Lskillpt;
if(joblevel<40) goto Ljobforty2;
if(sex==0) goto LAFsecond2;
if(sex==1) goto LAMsecond2;
LAFsecond2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, your ready to become second advance alternate job already?!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Very well then, what would you like to be?";
menu "Paladin",LPaladin,"Professor",LProfessor,"Gypsy",LGypsy,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
LAMsecond2:
mes "[ ^0065DFJobra^000000 ]";
mes "Wow, your ready to become second advance alternate job already?!";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Very well then, what would you like to be?";
menu "Paladin",LPaladin,"Professor",LProfessor,"Clown",LClown,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
LPaladin:
if(class !=4002) goto LNotSword3;
goto LPaladin2;
LNotSword3:
mes "[ ^0065DFJobra^000000 ]";
mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
mes ".......Everybody can't be a holy servant of God.";
close;
LPaladin2:
mes "[ ^0065DFJobra^000000 ]";
mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "Go Forth On Your Mission To Serve God";
mes "This Mission is Free of Charge";
next;
mes "[ ^0065DFJobra^000000 ]";
mes "That means your not getting paid dumbass (/gg)";
jobchange 38;// Job: Job_Paladin
close;
LClown:
if(class !=4004) goto LNotArch4;
goto LClown2;
LNotArch4:
mes "[ ^0065DFJobra^000000 ]";
mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
mes "Silly players.. just don't know when to stop...";
close;
LClown2:
mes "[ ^0065DFJobra^000000 ]";
mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
jobchange 43;// Job: Job_Clown
close;
LGypsy:
if(class !=4004) goto LNotArch5;
goto LGypsy2;
LNotArch5:
mes "[ ^0065DFJobra^000000 ]";
mes "Nope.. you got it wrong girl.. you gotta be an ARCHER HIGH before becoming a Gypsy..";
mes "Silly players.. just don't know when to stop...";
close;
LGypsy2:
mes "[ ^0065DFJobra^000000 ]";
mes "Uh-huh, swivel those hips girl ^_~ Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
jobchange 44;// Job: Job_Gypsy
close;
LCreator:
mes "[ ^0065DFJobra^000000 ]";
if(class !=4006) goto LNotMerc5;
goto LCre2;
LNotMerc5:
mes "[ ^0065DFJobra^000000 ]";
mes "Ummm... no, you gotta be a Merchant High first...";
close;
LCre2:
mes "[ ^0065DFJobra^000000 ]";
mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
jobchange 42;// Job: Job_Creator
close;
LStalker:
if(class !=4007) goto LNotThiefH2;
goto LStalker2;
LNotThiefH2:
mes "[ Second Master ]";
mes "Look... you gotta be a THIEF HIGH before becoming a Stalker..";
mes "I know you think they are really cool.. but NO is NO!";
close;
LStalker2:
mes "[ ^0065DFJobra^000000 ]";
mes "How goes the stalking lately?";
mes "Found Any New Victims?";
jobchange 41;// Job: Job_Stalker
close;
LChampion:
if(class !=4005) goto LNotAco2;
goto LChamp2;
LNotAcoH2:
mes "[ ^0065DFJobra^000000 ]";
mes "Go read a Bible.. you're not an Acolyte High.. and guess what?";
mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
close;
LChamp2:
mes "[ ^0065DFJobra^000000 ]";
mes "You are the Champion of the Weak and Poor.";
mes "Wow it must suck being you ^_^!!!";
jobchange 39;// Job: Job_Champion
close;
LProfessor:
if(class !=4003) goto LNotMageH2;
goto LSage2;
LNotMageH2:
mes "[ ^0065DFJobra^000000 ]";
mes "Other jobs except `Mage Highs' are not permitted to be Professors.";
close;
LProfessor2:
mes "[ ^0065DFJobra^000000 ]";
mes "Time for you to teach your first quantum physics class";
jobchange 40;// Job: Job_Professor
next;
mes "OMG YOUR MY COLLEGE PROFESSOR";
mes ".... Well Not Really But You Sure DO LOOK like him";
close;
Lskillpt:
mes "[ ^0065DFJobra^000000 ]";
mes "Please use up all your skill points before changing into the next job! ^_^";
cutin "kafra_01",255;
close;
Ljobforty2:
mes "[ ^0065DFJobra^000000 ]";
mes "You must be at least Job Level 40 before even thinking about changing into the Second Advance Job.";
cutin "kafra_01",255;
close;
LCancel:
mes "[ ^0065DFJobra^000000 ]";
mes "Blah.. be that way.. >_>..";
cutin "kafra_01",255;
close;
}
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