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//===== eAthena Script =======================================
//= Star Gladiator Job Quest
//===== By: ==================================================
//= Celestria
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= A temp Star Gladiator Job Changer based on the kRO quest.
//= Quest info from RagnaInfo.
//= Sprites from kRO screenshots, bar two which I just had to guess at.
//= 1.0 Optimized, updated [Lupus]
//============================================================
payon.gat,215,102,2 script MooHyun 828,{
mes "[MooHyun]";
if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon;
if(STGL_Q) goto L_Quest;
mes "Aaaah, it's such lovely weather today, don't you think?";
close;
L_Taekwon:
mes "Oooh, a Taekwon!";
mes "I don't see many of those around.";
mes "I don't suppose you're interested in becoming even stronger?";
menu "Oh..?",-,"No, not really.",L_No;
mes "[MooHyun]";
mes "Well, there are these dedicated";
mes "fighters who are known as Star Gladiators.";
mes "I just so happen to know someone who";
mes "can warp to their meditation spot.";
next;
menu "Oooo.. I wanna be a SK.",-,"So?",L_No;
mes "[MooHyun]";
mes "What a coincidence!";
mes "However he does need some rare";
mes "materials to form the warp.";
set STGL_Q,1;
next;
mes "[MooHyun]";
L_Quest:
mes "You will need to take him:";
mes "^0000FF- 1 Flame Heart^000000";
mes "^0000FF- 1 Mystic Frozen^000000";
mes "^0000FF- 1 Rough Wind^000000";
mes "^0000FF- 1 Great Nature^000000";
next;
mes "[MooHyun]";
mes "You can find him in Comodo.";
mes "He normally like to hang out at";
mes "the top of the mountain there.";
//mes "Write this down, because I won't tell you again.";
close;
L_No:
mes "[MooHyun]";
mes "I see. Well, if that's how you feel...";
close;
}
comodo.gat,172,231,2 script Man#SKTest 730,{
if(STGL_Q==1) goto L_Talk;
if(STGL_Q>=2) goto L_Needwarp;
mes "[Man]";
mes "...";
close;
L_Talk:
mes "[Man]";
mes "...";
next;
mes "[Warper Man]";
mes "Oh, a Taekwon. I guess MooHyun sent you here then.";
mes "Did you want me to warp you?";
next;
menu "Yes",L_Warp,"No",-;
mes "[Warper Man]";
mes "Hmph, wasting my time...";
mes "Come back when you actually";
mes "DO want me to warp you.";
close;
L_Warp:
if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem;
delitem 994,1;
delitem 995,1;
delitem 996,1;
delitem 997,1;
set STGL_Q,2;
mes "[Warper Man]";
mes "Great! With these items I can create a warp at any time.";
mes "so if you need to warp again just ask me, okay?";;
next;
warp "job_star.gat",33,41;
close;
L_Noitem:
mes "[Warper Man]";
mes "In order to warp you, I need rare magical items.";
next;
mes "[Warper Man]";
mes "Bring me:";
mes "^0000FF- 1 Flame Heart^000000";
mes "^0000FF- 1 Mystic Frozen^000000";
mes "^0000FF- 1 Rough Wind^000000";
mes "^0000FF- 1 Great Nature^000000";
close;
L_Needwarp:
mes "[Warper Man]";
mes "Did you need me to warp you again?";
next;
menu "Yes",L_Again,"No",-;
close;
L_Again:
warp "job_star.gat",33,41;
close;
}
job_star.gat,29,33,4 script Gladiator of the Sun 823,{
if(STGL_Q==3) goto L_Warpnow1;
if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1;
mes "[Gladiator of the Sun]";
mes "How did you get in here!?";
mes "Get out at once!";
next;
warp "payon.gat",256,242;
close;
L_Talk1:
mes "[Gladiator of the Sun]";
mes "Ah. A Taekwon.";
mes "It is always good to see a follower of a disciplined art.";
next;
mes "[Gladiator of the Sun]";
mes "I assume you came here to become a Star Gladiator.";
mes "So allow me to explain...";
next;
mes "[Gladiator of the Sun]";
mes "The Sun, the Moon, and the Stars.";
mes "All have their own subtle";
mes "energies. We Star Gladiators use";
mes "these energies in addition";
mes "to our own strength to aid us";
mes "in combat.";
next;
mes "[Gladiator of the Sun]";
mes "In here I teach Taekwons how to";
mes "tap into the energy of the sun.";
mes "I shall teach you this now.";
next;
mes "^0000FFYou spend several hours meditating^000000";
mes "^0000FFtogehther under the sun.^000000";
mes "^0000FFYou do start to feel warm, although^000000";
mes "^0000FFthat's probably because you aren't^000000";
mes "^0000FFwearing any suncream.^000000";
next;
mes "[Gladiator of the Sun]";
mes "You have learnt all I can teach you.";
mes "I shall now send you to your";
mes "next instructor.";
next;
L_Warpnow1:
warp "job_star.gat",99,41;
close;
}
job_star.gat,95,34,4 script Gladiator of the Moon 758,{
if(STGL_Q==3) goto L_Warpnow2;
if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2;
mes "[Gladiator of the Moon]";
mes "How did you get in here!?";
mes "Get out at once!";
next;
warp "payon.gat",256,242;
close;
L_Talk2:
mes "[Gladiator of the Moon]";
mes "Ah. A Taekwon.";
mes "It is good that you have";
mes "managed to come this far.";
next;
mes "[Gladiator of the Moon]";
mes "My job here is to help";
mes "Taekwons become more in";
mes "touch with the energies of the Moon.";
next;
mes "[Gladiator of the Moon]";
mes "The Moon has calming energies.";
mes "So you must be careful not";
mes "to fall asleep while meditating";
next;
mes "[Gladiator of the Moon]";
mes "Now, sit down.";
mes "Stare into the Moon and feel.";
mes "it's light flow through you.";
next;
mes "^0000FFAfter a few minutes of meditation^000000";
mes "^0000FFyour eyes start to grow heavy.^000000";
mes "^0000FFcomposing yourself you force^000000";
mes "^0000FFyourself awake, and feel a^000000";
mes "^0000FFrenewed vigour.^000000";
next;
mes "[Gladiator of the Moon]";
mes "You have learnt all I can teach you.";
mes "I shall now send you to the";
mes "final instructor.";
next;
L_Warpnow2:
warp "job_star.gat",165,39;
close;
}
job_star.gat,161,34,4 script Gladiator of the Stars 77,{
if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3;
if(STGL_Q==3) goto L_Itemcheck;
mes "[Gladiator of the Stars]";
mes "How did you get in here!?";
mes "Get out at once!";
next;
warp "payon.gat",256,242;
close;
L_Talk3:
mes "[Gladiator of the Stars]";
mes "Greetings Taekwon.";
mes "I am here to teach you about";
mes "the multiple energies that";
mes "come from the stars.";
//goto L_Itemcheck;
L_Itemcheck:
if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3;
if(SkillPoint) goto L_Skill;
delitem 1000,1;
delitem 1001,1;
mes "[Gladiator of the Stars]";
mes "Since you have the required items,";
mes "we shall now begin.";
next;
mes "^0000FFAs you meditate you feel a^000000";
mes "^0000FFpower growing within you.^000000";
mes "^0000FFThis power does not feel like^000000";
mes "^0000FFyour own, but like something^000000";
mes "^0000FFout there is giving you a hand.^000000";
next;
jobchange Job_Star_Gladiator;
callfunc "F_ClearJobVar";
mes "[Gladiator of the Stars]";
mes "It seems that you are indeed";
mes "in touch with the sun, moon, and stars.";
next;
mes "[Gladiator of the Stars]";
mes "I wish you luck on your journey.";
next;
warp "payon.gat",256,242;
close;
L_Skill:
mes "[Gladiator of the Stars]";
mes "It would seem you still have";
mes "some unused skill points.";
mes "Use these all up, then come";
mes "talk to me again.";
close;
L_Noitem3:
mes "[Gladiator of the Stars]";
mes "In order to become one with";
mes "the stars, you will need to bring me:";
mes "^0000FF- 1 Star Crumb^000000";
mes "^0000FF- 1 Star Dust^000000";
next;
mes "[Gladiator of the Stars]";
mes "I will now send you back to";
mes "look for these items.";
next;
set STGL_Q,3;
warp "payon.gat",256,242;
close;
}
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