1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
//===== eAthena Script =======================================
//= Star Gladiator Job Quest
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 0.1a
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= 0.1 Now it's just a temp job quest NPC [Lupus]
//= 0.1a Small fix in warp [Komurka]
//============================================================
job_star.gat,166,15,0 warp startopay 1,1,payon.gat,151,85
job_star.gat,166,37,2 script Star Gladiator 764,{
mes "[Star Gladiator]";
if(Class==Job_Taekwon) goto L_Check;
if(Class==Job_Star_Gladiator){
mes "You've chosen the hardest way... But it's your faith...";
close;
}
mes "Are you a Taekwon? No?! Get lost.";
emotion 1;
close;
L_Check:
mes "Hello!";
mes "Are you strong enough to protect your sisters and brothers? Do you want to be a Star Gladiator?";
next;
menu "I want to be a Star Gladiator",-,"Not yet.",M_NOTHING;
mes "[Star Gladiator]";
if(JobLevel<40 || SkillPoint) {
mes "I'm sorry, my friend. You need 40 Job Level and no skill points left.";
close;
}
if(Weight<MaxWeight) {
mes "You have strong feet... Bring me as much ores, gems and gold as you can... Much More Heavier Than Now!";
emotion e_sry;
close;
}
jobchange Job_Star_Gladiator;
callfunc "F_ClearJobVar";
mes "You did it! You are worth!";
close;
M_NOTHING:
mes "[Star Gladiator]";
mes "I'll wait here forever. We need more protectors for our people.";
close;
}
|