1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
//===== eAthena Script =======================================
//= Ninja Job Quest
//===== By: ==================================================
//= Lord Gywall
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= Temp Ninja Quest
//===== Additional Comments: =================================
//= 1.0 Fixed minor things [Lupus]
//============================================================
amatsu.gat,46,137,4 script Ninja Master 730,{
mes "[Ninja Master]";
mes "Huh, what?";
if(Class==Job_Novice) goto N_Novice;
mes "Hey! Get lost!";
close;
N_Novice:
mes "Oh, A novice.. I guess your here to learn the ways of a Ninja.";
next;
menu "I wish to become a Ninja",N_Question,"What are the requirements",N_Require,"Leave",-;
close;
N_Question:
mes "[Ninja Master]";
if(JobLevel<10 || SkillPoint) goto N_Bad;
set @qnumber,rand(1,5);
if(@qnumber==1) goto N_Q1;
if(@qnumber==2) goto N_Q2;
if(@qnumber==3) goto N_Q3;
if(@qnumber==4) goto N_Q4;
mes "Where can you find a Poison Toad?";
menu "Amatsu Field",N_C,"Louyang Field",N_W,"Prontera Field",N_W,"Einbroch Field",N_W;
N_Q1:
mes "[Gunslinger]";
mes "Which of these places does not have it's own fields?";
next;
menu "Geffen",N_W,"Alberta",N_C,"Payon",N_W,"Lighthalzen",N_W;
N_Q2:
mes "[Gunslinger]";
mes "Dammit.. Which one is a fake weapon?";
next;
menu "Dirk",N_W,"Coward",N_W,"Stardust Blade",N_W,"Myrital",N_C;
N_Q3:
mes "[Gunslinger]";
mes "It's Night and what new creature walks fields?";
next;
menu "Familiar",N_W,"Shadowring",N_C,"Zombie",N_W,"Willow",N_W;
N_Q4:
mes "[Gunslinger]";
mes "What one is the odd one out?";
next;
menu "Super Novice",N_W,"Gunslinger",N_W,"TaeKwon",N_C,"Ninja",N_W;
N_C:
mes "[Gunslinger]";
mes "..That's right.";
mes "You can be a ninja from this day forward.";
next;
jobchange Job_Ninja;
mes "[Ninja Master]";
mes "Congratulations. Now go train.";
close;
N_W:
mes "Argh.. Dammit, you baka!";
next;
menu "Try Again",N_Question,"Give up",-;
close;
N_Bad:
mes "Wait a second.. Your either too low in job level or you have Skill Points.";
close;
N_Require:
mes "[Ninja Master]";
mes "Your required to correctly answer a question I fire at you randomly.";
mes "Your job level must be at least 10 before trying.";
close;
}
|