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//===== eAthena Script =======================================
//= War of Emperium - prtg_cas01 guardians script
//===== By: ==================================================
//= holyAngelX (1.0)
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Guardians Spawn Script in prtg_cas01
//===== Additional Comments: =================================
//= 1.1 by joedukk
//= 1.2 by Akaru and Valaris
//============================================================

prtg_cas01.gat,197,197,0	script	Guardian_D01	-1,{
OnAgitInit:
	if (GetCastleData("prtg_cas01.gat",10) <= 0) goto Guardian2;
	guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,1,"Guardian_D01::OnGuardianDied",0; 
	goto Guardian2;
Guardian2:
	if (GetCastleData("prtg_cas01.gat",11) <= 0) goto Guardian3;
	guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,1,"Guardian_D01::OnGuardianDied",1; 
	goto Guardian3;
Guardian3:
	if (GetCastleData("prtg_cas01.gat",12) <= 0) goto Guardian4;
	guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,1,"Guardian_D01::OnGuardianDied",2;
	goto Guardian4;
Guardian4:
	if (GetCastleData("prtg_cas01.gat",13) <= 0) goto Guardian5;
	guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,1,"Guardian_D01::OnGuardianDied",3; 
	goto Guardian5;
Guardian5:
	if (GetCastleData("prtg_cas01.gat",14) <= 0) goto Guardian6;
	guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,1,"Guardian_D01::OnGuardianDied",4; 
	goto Guardian6;
Guardian6:
	if (GetCastleData("prtg_cas01.gat",15) <= 0) goto Guardian7;
	guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,1,"Guardian_D01::OnGuardianDied",5; 
	goto Guardian7;
Guardian7:
	if (GetCastleData("prtg_cas01.gat",16) <= 0) goto Guardian8;
	guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,1,"Guardian_D01::OnGuardianDied",6; 
	goto Guardian8;
Guardian8:
	if (GetCastleData("prtg_cas01.gat",17) <= 0) goto NoSpawn;
	guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,1,"Guardian_D01::OnGuardianDied",7; 
	break;

OnAgitEliminate:
	//Kill all guardians on castle takeover
	//killmonster "prtg_cas01.gat","Guardian_D01::GuardianDied";
	break;

OnGuardianDied:
	// Event when Guardian dies
	MapAnnounce "prtg_cas01.gat","A Guardian Has Fallen",17;
	break;	

OnAgitEnd:
	break;

NoSpawn:
	break;

}
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------