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//===== eAthena Script =======================================
//= War of Emperium Guild Flags Function
//===== By: ==================================================
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Flags display messages stating whether or not a guild castle has been captured.
//= Allows the guild members to return to a captured castle.
//======================================
//= Break down of arguments used in the function:
//= arg(0): name of City.
//= arg(1): name of guild castle.
//= arg(2): x1 coordinate for warp
//= arg(3): y1 coordinate for warp
//= arg(4): Teleportable (0/1)
//= arg(5): Display Flag Dialog (0/1)
//===== Additional Comments: =================================
//= v1.2: All Guild flags scripts use this function. [kobra_k88]
//= v1.3: Can now only flag in from outside the castle [Kayla]
//= v1.3a: Implemented k3dt's exploit fix [Vicious]
//= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf]
//============================================================
function script F_Flags {
if (getarg(5) == 0) return;
set @GID, GetCastleData(getarg(1),1);
if (@GID != 0) goto L_Startg;
mes "[ Edict of the Divine Rune Midgard Kingdom of ]";
mes " ";
mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet";
mes " ";
mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium.";
return;
L_Startg:
if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2;
mes "[ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
mes "private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(@GID) + "^000000 Guild is";
mes "^0000FF" + GetGuildMaster(@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
return;
L_Startg2:
mes "[ Ringing Voice ]";
mes "Brave one... would you return to your honorable be?";
next;
menu "Return.",M_Enter,"Cancel.",-;
return;
M_Enter:
if (getcharid(2) == GetCastleData(getarg(1),1)) warp getarg(1),getarg(2),getarg(3);
return;
}
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