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|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Lupus
//= Copyright (C) Kisuka
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= iRO Valentine's Day Event (2009)
//================= Description ===========================================
//= iRO Valentine's Day Event. (2009)
//= Make Chocolate/Chocolate Boxes/Home-Made Chocolate.
//= Make Valentine's Rings/Boxes.
//= Trade rings to those of opposite gender.
//= Register rings you have gotten for votes.
//================= Current Version =======================================
//= 1.3
//================= Additional Comments ===================================
//= The male and female with the most votes at the end of the event will
//= receive item (14466) from GM team.
//=
//= Must enable the event items in item_db2 and item_trade!
//=========================================================================
//== Marco Bassinio (Chocolate/Chocolate Box maker) ========
prontera,164,174,4 script Trader#Val09 1_M_MERCHANT,{
mes "[Marco Bassinio]";
mes "Hey, folks! Here's something you don't see everyday!";
mes "Something you can never find in Rune-Midgarts!";
mes "Something that makes you happy with just one bite!";
next;
mes "[Marco Bassinio]";
mes "It's the perfect dessert and the perfect gift for loved ones.";
mes "High-quality, traditional homemade chocolate only 5000z each!";
next;
switch(select("I'll take it, please!:I want to wrap the chocolate!:End trading.")) {
case 1:
mes "[Marco Bassinio]";
mes "Ahaha, my dear.";
mes "This chocolate is nothing like others.";
mes "Every piece bears the devotion of the person who made it!";
next;
mes "[Marco Bassinio]";
mes "So, that's why I can't sell more than 5 of them at a time.";
mes "If you really really want more, then talk to me again.";
mes "How many do you want anyway?";
next;
while(.@input <= 0 || .@input > 5) {
input .@input;
if (.@input < 1) {
mes "[Marco Bassinio]";
mes "Oh, it's such a shame!";
mes "I'm sure you'll miss this opportunity and regret you didn't buy it.";
next;
mes "[Marco Bassinio]";
mes "Remember, you can never find this anywhere else!";
mes "Come back anytime, when you change your mind.";
close;
}
if (.@input > 5) {
mes "[Marco Bassinio]";
mes "Ugh.. Didn't I tell you?";
mes "5 is the maximum!";
mes "I can't sell more than that to the same person.";
next;
mes "[Marco Bassinio]";
mes "And you know it's not like an everyday meal.";
mes "Eating too much is not really good for you.";
next;
}
}
if (!checkweight(Chocolate, .@input)) {
mes "[Marco Bassinio]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
.@price = .@input * 5000;
if (Zeny < .@price) {
mes "[Marco Bassinio]";
mes "Looks like you don't have enough zeny with ya.";
mes "Maybe you should borrow some zeny from a friend.";
mes "Cuz, I'm not gonna be here everyday.";
close;
} else {
mes "[Marco Bassinio]";
mes "Good for you!";
mes "It's also perfect as a gift!";
mes "You know you can't get this kind of chocolate normally.";
next;
mes "[Marco Bassinio]";
mes "If you want more, you should come back.";
mes "Might be a good idea to buy some more while you have a chance...!";
Zeny -= .@price;
getitem 558,.@input;
close;
}
case 2:
mes "[Marco Bassinio]";
mes "If you want to gift-wrap the chocolate, of course, you need chocolate, plus, wrapping paper, wrapping strap and a box.";
next;
mes "[Marco Bassinio]";
mes "You also need to pay 500 zeny to carve your name on the box.";
mes "Are you all prepared...?";
next;
if (countitem(Packing_Paper) < 1 || countitem(Packing_Ribbon) < 1 || countitem(Box) < 1 || Zeny < 500) {
mes "[Marco Bassinio]";
mes "Hmm.. Looks like you don't have enough materials to decorate the gift box..";
mes "You can't just put your gift into some plain looking box..";
mes "Don't you think?";
next;
mes "[Marco Bassinio]";
mes "You need to bring some wrapping paper, wrapping strap, and a box.";
mes "Oh, also bring 500 zeny, and don't forget to bring your true loving heart with you!!";
close;
}
if (countitem(Chocolate) < 1) {
mes "[Marco Bassinio]";
mes "Hey, look, adventurer!";
mes "I can't create something right away!";
mes "You know I'm not an alchemist or anything.";
next;
mes "[Marco Bassinio]";
mes "You're not saying that you want an empty chocolate box without any chocolate in it, am I right?";
close;
}
if (!checkweight(Chocotate_Box,1)) {
mes "[Marco Bassinio]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
mes "[Marco Bassinio]";
mes "Here, look!";
mes "It's your chocolate box with your name on it.";
mes "Isn't it fabulous?";
mes "See, your name looks great on the box!";
next;
delitem 558,1;
delitem 7175,1;
delitem 7174,1;
delitem 7948,1;
Zeny -= 500;
getnameditem 12744,strcharinfo(0);
mes "[Marco Bassinio]";
mes "Happy Valentine's Day!";
mes "Valentine's the reason I came back.";
close;
case 3:
mes "[Marco Bassinio]";
mes "Oh, it's such a shame!";
mes "I'm sure you'll miss this opportunity and regret you didn't buy it.";
next;
mes "[Marco Bassinio]";
mes "Remember, you can never find this anywhere else!";
mes "Come back anytime, when you change your mind.";
close;
}
}
//== Packs Trader (Sells Wrapping Paper, Lace, and Box) ====
prontera,147,171,5 script Packs Trader#Val09 1_M_MERCHANT,{
mes "[Packs Trader]";
mes "Hello.";
mes "I am a Packs Trader, I sell paper boxes and supplies for packing presents.";
next;
while(1) {
mes "[Packs Trader]";
mes "Do you have something to buy?";
next;
switch(select("Packing Paper:Packing Ribbon:Box:Cancel.")) {
case 1:
mes "[Packs Trader]";
mes "It's 200 zeny for 1 Packing Paper.";
mes "How many do you want?";
mes "You can't buy more than 10 items at once.";
next;
input .@input;
if (.@input <= 0) {
mes "[Packs Trader]";
mes "Nothing to buy.";
mes "Come back when you need something.";
close;
}
if (.@input > 10) {
mes "[Packs Trader]";
mes "I told you not to buy more than 10...";
next;
break;
}
if (!checkweight(Packing_Paper,.@input)) {
mes "[Packs Trader]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
.@price = .@input * 200;
if (Zeny < .@price) {
mes "[Packs Trader]";
mes "You don't have enough money.";
mes "Please check your wallet.";
next;
break;
} else {
mes "[Packs Trader]";
mes "Here they are.";
mes "Hope it makes your Valentine's Day more pleasing!";
Zeny -= .@price;
getitem 7175,.@input;
next;
break;
}
case 2:
mes "[Packs Trader]";
mes "It's 200 zeny for 1 Packing Ribbon.";
mes "How many do you want?";
mes "You can't buy more than 10 items at once.";
next;
input .@input;
if (.@input <= 0) {
mes "[Packs Trader]";
mes "Nothing to buy.";
mes "Come back when you need something.";
close;
}
if (.@input > 10) {
mes "[Packs Trader]";
mes "I told you not to buy more than 10...";
next;
break;
}
if (!checkweight(Packing_Ribbon,.@input)) {
mes "[Packs Trader]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
.@price = .@input * 200;
if (Zeny < .@price) {
mes "[Packs Trader]";
mes "You don't have enough money.";
mes "Please check your wallet.";
next;
break;
} else {
mes "[Packs Trader]";
mes "Here they are.";
mes "Hope it makes your Valentine's Day more pleasing!";
Zeny -= .@price;
getitem 7174,.@input;
next;
break;
}
case 3:
mes "[Packs Trader]";
mes "It's 600 zeny for 1 Box.";
mes "How many do you want?";
mes "You can't buy more than 10 items at once.";
next;
input .@input;
if (.@input <= 0) {
mes "[Packs Trader]";
mes "Nothing to buy.";
mes "Come back when you need something.";
close;
}
if (.@input > 10) {
mes "[Packs Trader]";
mes "I told you not to buy more than 10...";
next;
break;
}
if (!checkweight(Box,.@input)) {
mes "[Packs Trader]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
.@price = .@input * 600;
if (Zeny < .@price) {
mes "[Packs Trader]";
mes "You don't have enough money.";
mes "Please check your wallet.";
next;
break;
} else {
mes "[Packs Trader]";
mes "Here they are.";
mes "Hope it makes your Valentine's Day more pleasing!";
Zeny -= .@price;
getitem 7948,.@input;
next;
break;
}
case 4:
mes "[Packs Trader]";
mes "Goodbye!";
mes "And enjoy your Valentine's Day.";
close;
}
}
}
//== Event Ring Maker (Makes ring for players) =============
prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{
if (BaseLevel < 75) {
mes "[Event Ring Maker]";
mes "Hello, I only make the Valentine rings to those experienced adventurer Level 75 or above.";
next;
mes "[Event Ring Maker]";
mes "You're not fully experienced yet.";
mes "Come back when you're experienced enough to handle the quests.";
close;
}
if (iROval09ring >= 1) {
mes "[Event Ring Maker]";
mes "The box with the ring, carved with your name, is for the one you love.";
next;
mes "[Event Ring Maker]";
mes "As for the rings that you receive from others, they should all be registered with the Vote Manager.";
mes "She is standing near the Prontera Fountain.";
next;
mes "[Event Ring Maker]";
mes "Only the most popular male and female are subjected to getting rewards.";
mes "Be aware, and always try to stay popular!";
close;
}
mes "[Event Ring Maker]";
mes "Hi, there, how are ya?";
mes "Come to me if you're interested in the event, 'Who's Valentine's Hottest?'";
next;
mes "[Event Ring Maker]";
mes "I make the most precious rings that you can give to your sweethearts.";
mes "Those rings are very special because I carve your names on them!";
next;
mes "[Event Ring Maker]";
mes "Isn't it exciting?";
mes "Isn't it such a brilliant idea?";
mes "Give these special rings to your sweethearts!";
next;
mes "[Event Ring Maker]";
mes "You should hurry 'cuz this event will only last for two weeks.";
mes "Give that special someone a gift of a Valentine's ring.";
next;
mes "[Event Ring Maker]";
mes "Remember, you can only generate the ring once.";
mes "You also need Wrapping Paper, Wrapping Strap and a Box to make the ring.";
next;
mes "[Event Ring Maker]";
mes "So you better be sure of who you give this to.";
mes "By the way, It costs 1,000 zeny.";
mes "Would you like to make one?";
next;
if(select("Hmm.. I gotta give it a second thought...:Sure.") == 1) {
mes "[Event Ring Maker]";
mes "Alrighty!";
mes "You can't put a rush on such a thing like this.";
mes "Think about what you truly want.";
mes "Just follow your heart!";
close;
}
if (countitem(Packing_Paper) < 1 || countitem(Packing_Ribbon) < 1 || countitem(Box) < 1 || Zeny < 1000) {
mes "[Event Ring Maker]";
mes "Well, you don't have enough materials to make a gift box.";
mes "Check what you have, and come back later with all the materials.";
close;
}
mes "[Event Ring Maker]";
mes "Okie Dokie!";
mes "I'll make it right away.";
next;
delitem 7175,1;
delitem 7174,1;
delitem 7948,1;
Zeny -= 1000;
iROval09ring = 1;
if (Sex) {
getnameditem 12742,strcharinfo(0);
} else {
getnameditem 12743,strcharinfo(0);
}
mes "[Event Ring Maker]";
mes "Here, the most precious ring in the world!";
mes "Don't forget, you can never make this ring again.";
next;
mes "[Event Ring Maker]";
mes "You must pick out the one that you really really love, and give this ring to that person.";
next;
mes "[Event Ring Maker]";
mes "Of course, you've got to get rings from others, that's the way you can participate in the voting, right?";
mes "Challenge yourself to become Valentine's Hottest!";
close;
}
//== Valentine Vote Manager (Registers votes) ==============
prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{
mes "[Valentine Vote Manager]";
mes "Hello, I'm the Valentine's Vote Manager.";
mes "I'm in charge of collecting rings for this event!";
next;
mes "[Valentine Vote Manager]";
mes "I register the rings you get from others and I calculate the total number of rings.";
next;
mes "[Valentine Vote Manager]";
mes "You know what I do besides just counting those rings?";
mes "I can tell you the adventurer's name who's got the most number of votes.";
next;
mes "[Valentine Vote Manager]";
mes "Plus, you can also find out how many votes he/she got.";
next;
while (1) {
mes "[Valentine Vote Manager]";
mes "So, what do you want?";
next;
switch(select("Please register my rings.:Please count my votes.:Nothing, for now.")) {
case 1:
mes "[Valentine Vote Manager]";
mes "Please tell me how many rings you want to register.";
next;
mes "[Valentine Vote Manager]";
mes "When you write the number of the rings, the number shouldn't be larger than the number of rings you actually have.";
mes "'0', cancels everything.";
next;
input .@input;
if (.@input <= 0) {
mes "[Valentine Vote Manager]";
mes "You have entered 0.";
mes "Registration is cancelled.";
next;
break;
}
if (Sex) {
if (countitem(Valentine_Silver_Ring) > .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too small.";
mes "I know you've got more. Be honest, dear.";
next;
break;
}
if (countitem(Valentine_Silver_Ring) < .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too large.";
mes "I know you've got less. Be honest, dear.";
next;
break;
}
mes "[Valentine Vote Manager]";
mes "I'll take those silver rings, and count the votes for you.";
mes "Thank you for participating.";
delitem 7947,.@input;
Val09Rings += .@input;
if (Val09Rings > $Val09votes_M) {
$Val09votes_M = Val09Rings;
$Val09name_M$ = strcharinfo(0);
}
next;
break;
} else {
if (countitem(Valentine_Gold_Ring) > .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too small.";
mes "I know you've got more. Be honest, dear.";
next;
break;
}
if (countitem(Valentine_Gold_Ring) < .@input) {
mes "[Valentine Vote Manager]";
mes "Seems like the value you entered is too large.";
mes "I know you've got less. Be honest, dear.";
next;
break;
}
mes "[Valentine Vote Manager]";
mes "I'll take those gold rings, and count the votes for you.";
mes "Thank you for participating.";
delitem 7946,.@input;
Val09Rings += .@input;
if (Val09Rings > $Val09votes_F) {
$Val09votes_F = Val09Rings;
$Val09name_F$ = strcharinfo(0);
}
next;
break;
}
case 2:
mes "[Valentine Vote Manager]";
mes "Let's see...";
mes "You have registered...."+Val09Rings+" rings so far.";
mes "and...";
next;
mes "[Valentine Vote Manager]";
mes "The current record shows... "+$Val09name_M$+" is the male vote leader who's registered the total of "+$Val09votes_M+" rings.";
next;
mes "[Valentine Vote Manager]";
mes "The current record shows... "+$Val09name_F$+" is the female vote leader who's registered the total of "+$Val09votes_F+" rings.";
next;
break;
case 3:
mes "[Valentine Vote Manager]";
mes "Hey, you can be popular too!";
mes "Anyone can... really!";
mes "Though you have to try a lot harder, but still~ Hahaha!";
close;
}
}
}
//== Charles Orleans (Makes Home-Made Chocolates) ==========
prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{
if (Sex) {
mes "[Charles Orleans]";
mes "Monsieur~! What brings you to my beautiful atelier?";
mes "What is it that you want?";
mes "Well, my sparkling eyes get dried and lose their shine if not for the pretty little lady.";
next;
mes "[Charles Orleans]";
mes "Please leave me alone unless you have business with me.";
mes "Haaaa~ I'm a busy person.";
mes "Don't bother me....";
mes "Annoying, annoying, annoying~~!";
close;
}
mes "[Charles Orleans]";
mes "Oh, Mademoiselle!";
mes "This little trifling space felt like heaven the minute you walked in!";
mes "Can I help you with anything, if it's alright?";
next;
if(select("Please, make me some chocolate.:Don't bother. I'm just passing by.") == 2) {
mes "[Charles Orleans]";
mes "Ahhh, this is so heartbreaking.";
mes "How could you say that?";
mes "You're just so mean.";
mes "Don't bother? Just passing by?";
next;
mes "[Charles Orleans]";
mes "What can I do to make you";
mes "pay a little attention to me?";
mes "Please.. I feel like my soul is lost..";
close;
}
if (countitem(Chocolate) < 3) {
mes "[Charles Orleans]";
mes "Ahhh, Mademoiselle.";
mes "I'm not an alchemist, or a magician.";
mes "I don't just make chocolate out of anything.";
next;
mes "[Charles Orleans]";
mes "I always think of making chocolate as artistic work.";
mes "You see, I'm no ordinary cook...";
mes "I make chocolate with feelings..";
mes "messages of loving hearts..";
next;
mes "[Charles Orleans]";
mes "I make masterpieces.";
mes "No one can imitate the looks and the taste.";
mes "Yes, it's nothing like ordinary chocolate!";
next;
mes "[Charles Orleans]";
mes "I'm afraid I can't make it and prove it to you now.";
mes "This is really a shame!";
next;
mes "[Charles Orleans]";
mes "I really want to thank you for visiting me and if you only bring ^3152ff3 Chocolates^000000, I'll make you chocolate like you've never seen...";
next;
mes "[Charles Orleans]";
mes "never tasted before...";
mes "Mademoiselle, with your spirit, I'm sure you can bring 3 pieces of chocolate.";
mes "I have no doubt at all.";
next;
mes "[Charles Orleans]";
mes "So... what do you think?";
mes "Can you bring ^3152ff3 Chocolates^000000?";
mes "I could get them myself, but I'm tied up with so much work as you see right now.";
next;
mes "[Charles Orleans]";
mes "Adios, Mademoiselle.....";
mes "I'll be waiting for you.";
close;
} else {
if (!checkweight(HandMade_Chocolate,1)) {
mes "[Charles Orleans]";
mes "You're carrying too many items.";
mes "Please use the Kafra Services.";
close;
}
mes "[Charles Orleans]";
mes "Oh, Mademoiselle!";
mes "I'll make the best chocolate with the pieces you've brought.";
mes "I'm going to put the light of your eyes into this chocolate that no one can resist.";
next;
mes "[Charles Orleans]";
mes "It'll be stronger than a sweet sweet love potion.....";
next;
mes "[Charles Orleans]";
mes "Un, Deux, Trois, Quatre.....";
mes "Just like the ugly duckling that turned to a beautiful swan-";
mes "Ordinary chocolate pieces are becoming a piece of art!";
next;
mes "[Charles Orleans]";
mes "They're changing!";
mes "They're getting warm, softly changing the shape, getting stronger again!";
mes "Oh, is it a master piece or";
mes "what...!!";
next;
mes "[Charles Orleans]";
mes "Here you go, Mademoiselle!";
mes "Ahahahaha, just look at this!";
mes "I can't believe I made this.";
mes "Oh, I can't take my eyes off..!!";
delitem 558,3;
getitem 559,1;
next;
mes "[Charles Orleans]";
mes "Alright. Mademoiselle,";
mes "I hope this is just what you wanted, for it bears your beautiful heart inside.";
close;
}
}
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