1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
//===== rAthena Script =======================================
//= Quests: Bird Nest, Lion Mask, Skeleton Manteau,
//= Fashion Hip Sack & Sales Banner
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
//= 1.01
//===== Compatible With: =====================================
//= rAthena 1.0
//===== Description: =========================================
//= Custom quest for some RO mobile game bonus items
//===== Additional Comments: =================================
//= 1 May, 2006
//= 1.01 translated the rest of dialogues
//============================================================
gonryun,187,140,4 script Yakima 850,{
mes "[Yakima]";
mes callfunc("F_Hi");
mes "I can make some items for you.";
mes "They are quite rare novadays...";
specialeffect 417;
next;
menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_EXIT;
mes "[Yakima]";
mes "Oh.. it's an excellent item for any beast hunter.";
emotion e_rock;
next;
mes "[Yakima]";
mes "For the hat I'll need:";
mes "1 Sombrero,";
mes "920 Feathers of Birds and";
mes "310 Bills of Birds.";
next;
mes "[Yakima]";
mes "Do you have all the items?";
next;
menu "Yeah.",-,"Nay.",M_EXIT;
if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
delitem 5067,1;//Items: Sombrero,
delitem 916,920;//Items: Feather_of_Birds,
delitem 925,310;//Items: Bill_of_Birds,
getitem 5129,1;//Items: Bird_Nest,
mes "[Yakima]";
mes "Thank you very very much!";
mes callfunc("F_Bye");
close;
M_2:
mes "[Yakima]";
mes "Bingo! Many people are afraid of lions... to the muteness...";
emotion e_slur;
next;
mes "[Yakima]";
mes "For the hat I'll need:";
mes "1 Tiger Mask,";
mes "10 Tiger's Footskins,";
mes "30 Tiger Skins and";
mes "300 Tiger Panties.";
next;
mes "[Yakima]";
mes "Do you have all the items?";
next;
menu "Yeah.",-,"Nay.",M_EXIT;
if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
delitem 5098,1;//Items: Tiger_Mask,
delitem 1030,10;//Items: Tiger's_Footskin,
delitem 1029,30;//Items: Tiger_Skin,
delitem 7267,300;//Items: Tiger_Panty,
getitem 5130,1;//Items: Lion_Mask,
mes "[Yakima]";
mes "Thank you very very much!";
mes callfunc("F_Bye");
close;
M_3:
mes "[Yakima]";
mes "I wish I sold this filthy manteau faster...";
mes "Guess it isn't so plain as it looks... Hmm.";
emotion e_wah;
next;
mes "[Yakima]";
mes "I'm giving it almost for free:";
mes "10 Old Manteaus,";
mes "3 Skull Rings,";
mes "2 Manteau[1] and";
mes "1 Ragamuffin Manteau.";
next;
mes "[Yakima]";
mes "Do you have all the items?";
next;
menu "Yeah.",-,"Nay.",M_EXIT;
if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
delitem 2508,1;//Items: Ragamuffin_Manteau,
delitem 2506,2;//Items: Manteau_,
delitem 2609,3;//Items: Skull_Ring,
delitem 7207,10;//Items: Old_Manteau,
getitem 2511,1;//Items: Skeleton_Manteau,
mes "[Yakima]";
mes "Thank you very very much!";
mes callfunc("F_Bye");
close;
M_4:
mes "[Yakima]";
mes "It's a fresh style! Ancessory and a bag all in one! You'd get +2 STR... It's different from that sabby nest!";
mes "It fits to Merchant classonly.";
emotion e_heh;
next;
mes "[Yakima]";
mes "Now my stock is full of those bags... So I'll make it from 3 flower things and a rough piece of clothes:";
mes "3 Romantic Flowers,";
mes "3 Fancy Flowers,";
mes "2 Flower Rings and";
mes "3 Pirate Bandanas.";
next;
mes "[Yakima]";
mes "Do you have all the items?";
next;
menu "Yeah.",-,"Nay.",M_EXIT;
if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
delitem 2269,3;//Items: Romantic_Flower,
delitem 2207,3;//Items: Fancy_Flower,
delitem 2612,2;//Items: Flower_Ring,
delitem 2287,3;//Items: Pirate_Bandana
getitem 2641,1;//Items: Fashion_Hip_Sack,
mes "[Yakima]";
mes "Thank you very very much!";
mes callfunc("F_Bye");
close;
M_5:
mes "[Yakima]";
mes "Well, well, well... this sign fits any class from a certain level!";
mes "Your foes'd be dazzled!";
emotion e_no1;
next;
mes "[Yakima]";
mes "Well... we construct it from some common items:";
mes "1 Scarlet Dyestuffs,";
mes "1 Orange Dyestuffs,";
mes "2 Stop Posts,";
mes "3 Clown Noses,";
mes "180 Fig Leaves and";
mes "20 Solid Peaches.";
next;
mes "[Yakima]";
mes "Do you have all the items?";
next;
menu "Yeah.",-,"Nay.",M_EXIT;
if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
delitem 975,1;//Items: Scarlet_Dyestuff,
delitem 980,1;//Items: Orange_Dyestuff,
delitem 2272,2;//Items: Stop_Post,
delitem 2262,3;//Items: Clown_Nose,
delitem 7298,180;//Items: Fig_Leaf,
delitem 7164,20;//Items: Solid_Peach,
getitem 5100,1;//Items: Sales_Banner,
mes "[Yakima]";
mes "Thank you very very much!";
mes callfunc("F_Bye");
close;
L_NOITEM:
mes "[Yakima]";
mes "You are lack of items. Please, get all the items.";
emotion e_sry;
close;
M_EXIT:
mes "[Yakima]";
mes callfunc("F_Bye");
close;
}
|