summaryrefslogtreecommitdiff
path: root/npc/custom/healers/heal_payment.txt
blob: d3ea9fff42b79486fd78f39f36d61573e9264d8c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
//===== eAthena Script =======================================
//= Healer Script (/w payments)
//===== By: ==================================================
//= Yor & abunch of other people
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= NPC heals/regenerates people against zenys
//===== Additional Comments: =================================
//= alternative dog with payment.
//= each HP need 1 zeny
//= each SP need (baselevel / 5) zenys
//= calculation is done at start of the script
//= Added Duplicates And Correct payon Loc [Darkchild]
//= Some modifications. Added NPC locations. [massdriller]
//= Removed Duplicates [Silent]
//============================================================

prontera.gat,150,184,5	script	Healer#h2-1::Healer2	742,{
	set @tempHp, MaxHp-Hp;
	set @tempSpReal, MaxSp-Sp;
	set @tempSp, ((MaxSp-Sp) * BaseLevel) / 5;
	if (@tempHp > 0) goto WOUNDED;
	if (@tempSpReal > 0) goto ONLY_REGENERATION;

	mes "[Healer]";
	mes "Oh?";
	mes "You do not look like a person in pain.";
	close;

	WOUNDED:
		if (@tempSp > 0) goto WITH_REGENERATION;
		mes "[Healer]";
		mes "Oh dear, you look really hurt,";
		mes "I can cure you for: "+@tempHp+" z)";
		mes "Do you want me to cure you?";
		next;
		menu "Healings ("+@tempHp+"z)",HEALINGS,"No, thanks",CANCEL;

	WITH_REGENERATION:
		mes "[Healer]";
		mes "Do you want only your HP to be healed? ("+@tempHp+" z)";
		mes "Do you want only your SP to be healed? ("+@tempSp+" z)?";
		mes "Or Would you like both? ("+(@tempHp+@tempSp)+" z)";
		next;
		menu "Only HP ("+@tempHp+"z)",HEALINGS,"Only SP ("+@tempSp+"z)",REGENERATION,"Both HP & SP ("+(@tempHp+@tempSp)+"z)",HEALINGS_AND_REGEN,"Nothing, thanks",CANCEL;

	ONLY_REGENERATION:
		mes "[Healer]";
		mes "So, you only want your SP to heal? ("+@tempSp+" z)";
		mes "I need to make a living...";
		next;
		menu "Regeneration ("+@tempSp+"z)",REGENERATION,"No, thanks",CANCEL;

	HEALINGS:
		if (Zeny < @tempHp) goto NO_ZENYS;
		set Zeny, Zeny-@tempHp;
		heal @tempHp,0;
		goto FIN;

	REGENERATION:
		if (Zeny < @tempSp) goto NO_ZENYS;
		set Zeny, Zeny-@tempSp;
		heal 0,@tempSpReal;
		goto FIN;

	HEALINGS_AND_REGEN:
		if (Zeny < (@tempHp+@tempSp)) goto NO_ZENYS;
		set Zeny, Zeny-(@tempHp+@tempSp);
		heal @tempHp,@tempSpReal;
		goto FIN;

	NO_ZENYS:
		mes "[Healer]";
		mes "Oh dear, you don't look like you have enough zeny.";
		mes "Sorry, i can't help you.";
		close;

	FIN:
		mes "[Healer]";
		mes "You are Completely Healed.";
		close;

	CANCEL:
		mes "[Healer]";
		mes "Allright. Please come again if you need anything.";
		close;
}


morocc.gat,159,96,5	duplicate(Healer2)	Healer#h2-2	742
ayothaya.gat,155,111,5	duplicate(Healer2)	Healer#h2-3	742
geffen.gat,121,61,5	duplicate(Healer2)	Healer#h2-4	742
umbala.gat,94,162,5	duplicate(Healer2)	Healer#h2-5	742
payon.gat,180,105,5	duplicate(Healer2)	Healer#h2-6	742
alberta.gat,185,144,5	duplicate(Healer2)	Healer#h2-7	742
aldebaran.gat,134,123,5	duplicate(Healer2)	Healer#h2-8	742
izlude.gat,125,118,5	duplicate(Healer2)	Healer#h2-9	742
xmas.gat,149,136,5	duplicate(Healer2)	Healer#h2-10	742
comodo.gat,188,162,5	duplicate(Healer2)	Healer#h2-11	742
amatsu.gat,200,80,5	duplicate(Healer2)	Healer#h2-12	742
gonryun.gat,164,130,5	duplicate(Healer2)	Healer#h2-13	742
yuno.gat,152,186,5	duplicate(Healer2)	Healer#h2-14	742
niflheim.gat,188,180,5	duplicate(Healer2)	Healer#h2-15	742
louyang.gat,225,103,5	duplicate(Healer2)	Healer#h2-16	742