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//===== eAthena Script =======================================
//= Hugel City
//===== By: ==================================================
//= vicious_pucca, Poki#3, erKURITA, Munin
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= NPC's for the City of Hugel.
//===== Additional Comments: =================================
//= Cords and Sprites are 100% Correct, but the names are not.
//= Plus no one knows what the NPCs are talking right now :/ [Poki#3]
//= Note: Not all the sprites were correct :P [erKURITA]
//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA]
//=	Added more missing npc, but again, only locations and temp names =/ [erKURITA]
//=	Started the basis of Poring Track. [erKURITA]
//=	Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
//=	Special thanks to RockmanEXE who provided all necesary info =3
//=	Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA]
//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway,
//=	just using up memory. [erKURITA]
//= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester]
//============================================================


//-------------------------------------------------------------------------
// Hugel Field NPCs
//-------------------------------------------------------------------------

//Torpy's Mom
//---------------------------------------------------------------------------
hu_fild06.gat,190,367,3	script	Torpy's Mom	701,{

	mes "[Torpy's Mom]";
	mes "Where did he go this time?!";
	mes "If my husband doesn't have";
	mes "a good excuse for not coming";
	mes "home, then he better come";
	mes "up with one or he'll be sorry!";
	close;
}

//Postell Schuwell
//---------------------------------------------------------------------------
hu_fild06.gat,34,123,3	script	Postell Schuwell	97,{

	mes "[Postell]";
	mes "I really like living";
	mes "in Hugel. Fresh air,";
	mes "clean water, everyone's";
	mes "friendly and nice. What";
	mes "more could I want?";
	close;
}


//---------------------------------------------------------------------------
// Hugel Town NPCs  - Outside
//---------------------------------------------------------------------------

// Manainne
//--------------------------------------------------------------------------
hugel.gat,191,172,5	script	Manainne	893,{

	mes "[Manainne]";
	mes "You know, even though";
	mes "it's not a wealthy area,";
	mes "I really love this small";
	mes "and quiet town. Even if";
	mes "I could live anywhere in";
	mes "the world, I'd live right here~";
	close;
}

//El Schatt
//---------------------------------------------------------------------------
hugel.gat,196,164,5	script	El Schatt	50,{

	mes "[El Schatt]";
	mes "Father was right...";
	mes "This area is the perfect";
	mes "place to build some stores.";
	mes "All that's left is to chop down";
	mes "that old tree. It's in the way";
	mes "of a whole lot of things...";
	close;
}

//Young Man
//---------------------------------------------------------------------------
hugel.gat,189,143,5	script	Young Man	898,{

	mes "[Young Man]";
	mes "Huh. So that giant";
	mes "air pouch can make";
	mes "people float in midair?";
	mes "Would filling my tummy";
	mes "with air work the same way?";
	close;
}


//Emily
//---------------------------------------------------------------------------
hugel.gat,126,151,3	script	Emily	90,{

	mes "[Emily]";
	mes "I feel so blessed to";
	mes "live in this quant, little";
	mes "town. It's so beautiful, and";
	mes "everyone here is so nice~";
	next;
	mes "[Emily]";
	mes "For some reason, my older";
	mes "sister wants to move out of";
	mes "Hugel as soon as she can. She";
	mes "Says that she's getting creeped";
	mes "out by the people that live here.";
	mes "Don't you think that sounds weird?";
	close;
}
 
//Mudie
//---------------------------------------------------------------------------
hugel.gat,85,93,3	script	Mudie	866,{

	mes "[Mudie]";
	mes "The Monster Races";
	mes "are probably the biggest";
	mes "attraction here in Hugel.";
	mes "We don't have much else";
	mes "going on here, I'm afraid.";
	next;
	mes "[Mudie]";
	mes "If you want to go visit";
	mes "the Monster Race Arena,";
	mes "just head towards the";
	mes "7 'o clock direction on";
	mes "your Mini-Map, and look for";
	mes "the hill surrounded by a fence.";
	next;
	mes "[Mudie]";
	mes "You should find the arena";
	mes "somewhere around that area.";
	mes "Anyway, if you want to wager";
	mes "or just watch the races, just";
	mes "ask one of the Eckar brothers.";
	mes "I hope you enjoy our little town~";
	close;
}

//Perfitz
//---------------------------------------------------------------------------
hugel.gat,100,103,3	script	Perfitz	866,{

	mes "[Perfitz]";
	mes "Money is very dependable...";
	mes "But it's value is relative, and";
	mes "can change at any moment.";
	mes "Still, at my age, you can't";
	mes "live without it. Make sure you";
	mes "financially prepare of old age.";
	next;
	mes "[Perfitz]";
	mes "Now, most people assume that";
	mes "I have very few friends because";
	mes "I trust money more than people.";
	mes "That's somewhat true: money";
	mes "will never betray you, and few";
	mes "friends can be so dependable.";
	next;
	mes "[Perfitz]";
	mes "However, friends that can";
	mes "be trusted for life are worth";
	mes "more than all the money in the";
	mes "world. To a rich man like me,";
	mes "those are the only friends";
	mes "that are worth having.";
	close;
}

//Torpy
//---------------------------------------------------------------------------
hugel.gat,107,67,3	script	Torpy	706,{

	mes "[Torpy]";
	mes "Waaah~!";
	mes "I have to find";
	mes "my Daddy! Daddy...!";
	mes "Where are yoooooou?!";
	close;
}

//Kayplas
//---------------------------------------------------------------------------
hugel.gat,86,165,5	script	Kayplas	896,{

	mes "[Kayplas]";
	mes "Ooh, I really want to";
	mes "have that red bottle.";
	mes "I should ask my mom";
	mes "to buy me one. It doesn't";
	mes "look too expensive, does it?";
	close;
}

//Erjan
//---------------------------------------------------------------------------
hugel.gat,102,161,3	script	Erjan	100,{

	mes "[Erjan]";
	mes "I am Erjan, first son of";
	mes "the noble Franchefeschu";
	mes "family. Commoner, if you";
	mes "do not have any business";
	mes "with me, then leave me be,";
	mes "and do whatever it is you do.";
	close;
}

//Barrel 
//---------------------------------------------------------------------------
hugel.gat,100,175,0	script	Suspicious Barrel	111,{

	mes "^CD00CDYou hear something bustling from";
	mes "the hole in the barrel.";
	mes "However, it doesn't seem to be a";
	mes "big deal.^000000";
	emotion e_dots;
	close;

}

//Lisa
//---------------------------------------------------------------------------
hugel.gat,71,197,3	script	Lisa	90,{

	mes "[Lisa]";
	mes "Hugel is a pretty";
	mes "small, homely village.";
	mes "Everyone knows everyone,";
	mes "everybody knows what";
	mes "everybody else is doing.";
	mes "It's so suffocating!";
	next;
	mes "[Lisa]";
	mes "There's no privacy in";
	mes "small towns. Someday,";
	mes "I wanna go out and";
	mes "live in the big city~";
	close;
}

//Old Nikki 
//---------------------------------------------------------------------------
hugel.gat,169,112,5	script	Old Nikki	892,{

	mes "[Old Nikki]";
	mes "You must not be from";
	mes "around here. Ah, you're";
	mes "an adventurer, right? Do";
	mes "you know how I could tell?";
	next;
	mes "[Old Nikki]";
	mes "It's because everyone";
	mes "who's lived here starts";
	mes "to look alike after a while.";
	mes "And you certainly don't look";
	mes "as old as us. Well, have";
	mes "a nice day, adventurer~";
	close;
}

//Bismarc
//---------------------------------------------------------------------------
hugel.gat,168,183,5	script	Bismarc	118,{

	mes "[Bismarc]";
	mes "^808080*Ghyklk*";
	mes "*Huk Hukk*^000000";
	mes "When will my";
	mes "o-order arrive...?";
	next;
	mes "[Bismarc]";
	mes "The poison in";
	mes "my body... the pain...";
	mes "excruciating... L-lord...";
	next;
	mes "[Bismarc]";
	mes "When is the";
	mes "antidote gonna";
	mes "get here?!";
	close;
}

//Tree ~Completely missed this on iRO; full credit to Tsuyuki ~Munin
//---------------------------------------------------------------------------
hugel.gat,198,171,0	script	#oldtree	139,1,1,{

	end;

OnTouch:
	mes "^3131FFFor some reason, you";
	mes "feel very warm, safe,";
	mes "and secure near this";
	mes "tree. Just being near";
	mes "it brings you a sense";
	mes "of overwhelming comfort.^000000";
	close;
}

//-------------------------------------------------------------------------
// Hugel Town NPCs - Inside 
//-------------------------------------------------------------------------

//Allen Schuwell
//-------------------------------------------------------------------------
hu_in01.gat,386,245,1	script	Allen Schuwell	849,{

	mes "[Allen]";
	mes "*Groooooan~*";
	mes "Arrrgh, my back hurts...";
	mes "And my stomach... Why do";
	mes "I have to suffer like this";
	mes "while other people get to";
	mes "live happy, luxurious lives?";
	close;
}

//Siria
//---------------------------------------------------------------------------
hu_in01.gat,326,307,3	script	Siria	90,{

	mes "[Siria]";
	mes "Oh, hello there.";
	mes "Can I help you";
	mes "with anything?";
	close;
}

//Furniture Drawer
//---------------------------------------------------------------------------
hu_in01.gat,370,254,0	script	Upper Drawer	111,1,1,{

	end;

OnTouch:
	mes "^3131FFThere are several";
	mes "books and a few";
	mes "liquid medicines";
	mes "inside this drawer.^000000";
	close;
}

//Girl
//---------------------------------------------------------------------------
hu_in01.gat,310,380,5	script	Girl	891,{

	mes "[Girl]";
	mes "Oh... I'm so bored!";
	mes "I need someone to play with...";
	mes "Maybe... Maybe that's what";
	mes "school is for? Oh, no wonder";
	mes "people go there everyday!";
	mes "I wanna go to school right now!";
	close;
}

//Chris
//---------------------------------------------------------------------------
hu_in01.gat,111,386,4	script	Chris	86,{

	mes "[Chris]";
	mes "You know, the people don't";
	mes "fight harmful monsters, they";
	mes "just protect themselves by";
	mes "equipping armor. That's";
	mes "just the way they are.";
	next;
	mes "[Chris]";
	mes "If you want to buy";
	mes "some nicer armors,";
	mes "then I suggest buying";
	mes "some in a bigger city.";
	close;
}

//Herico  - Has Cut-In!
//---------------------------------------------------------------------------
hu_in01.gat,256,40,3	script	Herico	897,{

	cutin "heri1",2;
	mes "[Herico]";
	mes "Oh, the weather looks so";
	mes "nice outside today. But these";
	mes "old bones of mine just hurt";
	mes "too much for me to get out...";
	close2;
	cutin "",255;
	end;
}

//Rachel
//---------------------------------------------------------------------------
hu_in01.gat,365,170,5	script	Rachel	793,{

	mes "[Rachel]";
	mes "You know what I love?";
	mes "Sitting in front of a warm";
	mes "stove on a cold night. I just";
	mes "feel so fuzzy and comfortable,";
	mes "and it's so relaxing!";
	close;
}

//Shaomei
//---------------------------------------------------------------------------
hu_in01.gat,377,106,5	script	Shaomei	892,{

	mes "[Shaomei]";
	mes "We didn't use to get";
	mes "so many tourists, but";
	mes "now they come in droves!";
	mes "They make me pretty busy,";
	mes "but I do like it when I can";
	mes "see them enjoy my food. Har!";
	close;
}

//--------------------------------------------------------------
// Party Supplies/Firecracker Seller
//--------------------------------------------------------------

hu_in01.gat,23,311,4	script	Party Supplies Shop	898,{

	mes "[Shopkeeper]";
	mes "Welcome to the party supplies";
	mes "shop!";
	mes "Why don't you enjoy some";
	mes "spectacular fireworks with your";
	mes "friends?";
	mes "We can provide you with 5 of them";
	mes "at 500 zeny.";
	next;
	menu "Buy",L_Buy,"Cancel",L_Cancel;

	L_Buy:
		if (Zeny < 500) goto L_NEnoughZ;

		set Zeny,Zeny-500;
		getitem 12018,5;
		mes "[Shopkeeper]";
		mes "Here you go!";
		mes "Have fun with them!";
		close;

	L_NEnoughZ:
		mes "[Shopkeeper]";
		mes "I am sorry, but you don't have";
		mes "enough money~";
		close;

	L_Cancel:
		mes "[Shopkeeper]";
		mes "Thank you, please come again.";
		close;
}

//Should be moved later on to Bulletin Boards.txt
//hugel,91,152,4	script	Bulletin Board	837,{end;}


//= New Npcs
//hugel,76,134,4	script	Yahna	101,{end;}
//hugel,71,137,5	script	Jamira	879,{end;}

//hugel,175,115,5	script	Anhi Anh	897,{end;}
//hugel,191,172,4	script	Yanhe	895,{end;}
//hugel,196,164,3	script	Amnot	50,{end;}
//hugel,203,166,0	script	Star#1	111,{
//invisible but clickeable npc
//end;
//}
//hugel,209,164,0	script	Star#2	111,{
//invisible but clickeable npc
//end;
//}
//hugel,216,158,0	script	Shellfish	111,{
//invisible but clickeable npc
//end;
//}
//hugel,168,183,5	script	Thief	118,{end;}
//hugel,126,151,4	script	Tanyee	90,{end;}
//hugel,88,168,4	script	Zondaman	874,{end;}
//hugel,71,198,3	script	Kampia	90,{end;}
//hugel,84,125,4	script	Anzian	700,{end;}
//= End of new npcs

//hugel,102,161,3	script	Young Sailor	100,{end;}
//hugel,85,139,3	script	Yoko	86,{end;}
//hugel,100,102,3	script	Grandpa Hohi	866,{end;}
//hugel,85,93,3	script	Grandpa Hiho	866,{end;}
//hugel,85,165,5	script	Cudy	896,{end;}
//hugel,107,67,3	script	Kiddy the Kid	706,{end;}

//hugel,71,83,4	script	Hon Kiki	900,{end;}
//hugel,56,103,4	script	Sarko	709,{end;}
//hugel,68,99,2	script	Billy the Bull	889,{end;}
//hugel,169,112,5	script	Sani	892,{end;}
//hu_in01,26,77,4	script	Bokie	50,{end;}
//hu_in01,18,94,2	script	Katsuki	95,{end;}
//hu_in01,16,20,4	script	Jamie	70,{end;}
//hu_in01,14,11,4	script	Jana	49,{end;}
//hu_in01,19,161,2	script	Matilda	803,{end;}
//hu_in01,18,167,4	script	Gin	86,{end;}
//hu_in01,381,304,5	script	Soldier	105,{end;}
//hu_in01,111,386,4	script	Jino	86,{end;}
//hu_in01,246,107,2	script	Receptionist	53,{end;}
//hu_in01,256,40,2	script	Garud	897,{end;}