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//===== eAthena Script =======================================
//= Hugel City
//===== By: ==================================================
//= vicious_pucca, Poki#3, erKURITA, Munin, and everybody in the
//= comments
//===== Current Version: =====================================
//= 1.6
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= NPC's for the City of Hugel.
//===== Additional Comments: =================================
//= Cords and Sprites are 100% Correct, but the names are not.
//= Plus no one knows what the NPCs are talking right now :/ [Poki#3]
//= Note: Not all the sprites were correct :P [erKURITA]
//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA]
//= Added more missing npc, but again, only locations and temp names =/ [erKURITA]
//= Started the basis of Poring Track. [erKURITA]
//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
//= Special thanks to RockmanEXE who provided all necesary info =3
//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA]
//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway,
//= just using up memory. [erKURITA]
//= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester]
//= 1.3 Moved some quests-related NPCs to proper file. [SinSloth]
//= 1.4 Optimized the Party Supplies Shop [DZeroX]
//= 1.5 Fixed Party Supplies Shop. [L0ne_W0lf]
//= 1.6 Removed duplicate "Mudie". [L0ne_W0lf]
//============================================================
//---------------------------------------------------------------------------
// Hugel Town NPCs - Outside
//---------------------------------------------------------------------------
//Young Man
//---------------------------------------------------------------------------
hugel,189,143,5 script Young Man 898,{
mes "[Young Man]";
mes "Huh. So that giant";
mes "air pouch can make";
mes "people float in midair?";
mes "Would filling my tummy";
mes "with air work the same way?";
close;
}
//Emily
//---------------------------------------------------------------------------
hugel,126,151,3 script Emily 90,{
mes "[Emily]";
mes "I feel so blessed to";
mes "live in this quant, little";
mes "town. It's so beautiful, and";
mes "everyone here is so nice~";
next;
mes "[Emily]";
mes "For some reason, my older";
mes "sister wants to move out of";
mes "Hugel as soon as she can. She";
mes "Says that she's getting creeped";
mes "out by the people that live here.";
mes "Don't you think that sounds weird?";
close;
}
//Kayplas
//---------------------------------------------------------------------------
hugel,86,165,5 script Kayplas 896,{
mes "[Kayplas]";
mes "Ooh, I really want to";
mes "have that red bottle.";
mes "I should ask my mom";
mes "to buy me one. It doesn't";
mes "look too expensive, does it?";
close;
}
//Lisa
//---------------------------------------------------------------------------
hugel,71,197,3 script Lisa 90,{
mes "[Lisa]";
mes "Hugel is a pretty";
mes "small, homely village.";
mes "Everyone knows everyone,";
mes "everybody knows what";
mes "everybody else is doing.";
mes "It's so suffocating!";
next;
mes "[Lisa]";
mes "There's no privacy in";
mes "small towns. Someday,";
mes "I wanna go out and";
mes "live in the big city~";
close;
}
//Old Nikki
//---------------------------------------------------------------------------
hugel,169,112,5 script Old Nikki 892,{
mes "[Old Nikki]";
mes "You must not be from";
mes "around here. Ah, you're";
mes "an adventurer, right? Do";
mes "you know how I could tell?";
next;
mes "[Old Nikki]";
mes "It's because everyone";
mes "who's lived here starts";
mes "to look alike after a while.";
mes "And you certainly don't look";
mes "as old as us. Well, have";
mes "a nice day, adventurer~";
close;
}
//Bismarc
//---------------------------------------------------------------------------
hugel,168,183,5 script Bismarc 118,{
mes "[Bismarc]";
mes "^808080*Ghyklk*";
mes "*Huk Hukk*^000000";
mes "When will my";
mes "o-order arrive...?";
next;
mes "[Bismarc]";
mes "The poison in";
mes "my body... the pain...";
mes "excruciating... L-lord...";
next;
mes "[Bismarc]";
mes "When is the";
mes "antidote gonna";
mes "get here?!";
close;
}
hugel,175,115,5 script Marius 897,{
mes "[Marius]";
mes "Yes, I'm an old man, but";
mes "I can lick a whippersnapper";
mes "like you any day of the week!";
mes "You know, Hugel's got a longer";
mes "life expectancy than all the other towns. You wanna know why?";
next;
mes "[Marius]";
mes "It's because the old";
mes "coots in this town refuse";
mes "to just lay down and die!";
mes "Now, c'mon! Lemme show";
mes "you how strong I am! Let's";
mes "wrestle or something, kid~";
close;
}
//-------------------------------------------------------------------------
// Hugel Town NPCs - Inside
//-------------------------------------------------------------------------
//Chris
//---------------------------------------------------------------------------
hu_in01,111,386,4 script Chris 86,{
mes "[Chris]";
mes "You know, the people don't";
mes "fight harmful monsters, they";
mes "just protect themselves by";
mes "equipping armor. That's";
mes "just the way they are.";
next;
mes "[Chris]";
mes "If you want to buy";
mes "some nicer armors,";
mes "then I suggest buying";
mes "some in a bigger city.";
close;
}
//--------------------------------------------------------------
// Party Supplies/Firecracker Seller
//--------------------------------------------------------------
hu_in01,23,311,4 script Party Supplies Shop 898,{
mes "[Shopkeeper]";
mes "Welcome to the party supplies";
mes "shop!";
mes "Why don't you enjoy some";
mes "spectacular fireworks with your";
mes "friends?";
mes "We can provide you with 5 of them";
mes "at 500 zeny.";
next;
switch (select("Buy:Cancel")) {
case 1:
if (Zeny < 500) {
mes "[Shopkeeper]";
mes "I am sorry, but you don't have";
mes "enough money~";
close;
}
set Zeny,Zeny-500;
getitem 12018,5;
mes "[Shopkeeper]";
mes "Here you go!";
mes "Have fun with them!";
close;
case 2:
mes "[Shopkeeper]";
mes "Thank you, please come again.";
close;
}
}
hu_in01,18,94,0 script A Part-Timer#1 49,{
mes "[Luda]";
mes "Welcome to the";
mes "Shrine Expedition Office.";
mes "I'm Luda, a part-time";
mes "assistant. My job is to";
mes "keep this office neat and";
mes "clean, but look at this place!";
next;
mes "[Luda]";
mes "Still, I think I can";
mes "handle this difficult task~";
mes "This room is the office for";
mes "the Schwaltzvalt Republic team,";
mes "and the other is for the Rune-";
mes "Midgarts Kingdom team.";
next;
mes "[Luda]";
mes "I have to clean both rooms,";
mes "so they keep me pretty busy.";
mes "Why don't you volunteer for";
mes "their expedition? I know they";
mes "can't really pay you, but it's";
mes "a great chance to explore~";
close;
}
hu_in01,26,77,4 script A Part-Timer#2 50,{
mes "^3355FFThis part-timer is";
mes "completely engrossed";
mes "in his task of organizing";
mes "files and books.^000000";
close;
}
//Should be moved later on to Bulletin Boards.txt
//hugel,91,152,4 script Bulletin Board 837,{end;}
//= New Npcs
//hugel,71,137,5 script Jamira 879,{end;}
//hugel,191,172,4 script Yanhe 895,{end;}
//hugel,196,164,3 script Amnot 50,{end;}
//hugel,168,183,5 script Thief 118,{end;}
//hugel,126,151,4 script Tanyee 90,{end;}
//hugel,88,168,4 script Zondaman 874,{end;}
//hugel,71,198,3 script Kampia 90,{end;}
//= End of new npcs
//hugel,100,102,3 script Grandpa Hohi 866,{end;}
//hugel,85,93,3 script Grandpa Hiho 866,{end;}
//hugel,85,165,5 script Cudy 896,{end;}
//hugel,107,67,3 script Kiddy the Kid 706,{end;}
//hugel,71,83,4 script Hon Kiki 900,{end;}
//hugel,169,112,5 script Sani 892,{end;}
//hu_in01,16,20,4 script Jamie 70,{end;}
//hu_in01,14,11,4 script Jana 49,{end;}
//hu_in01,19,161,2 script Matilda 803,{end;}
//hu_in01,18,167,4 script Gin 86,{end;}
//hu_in01,381,304,5 script Soldier 105,{end;}
//hu_in01,111,386,4 script Jino 86,{end;}
//hu_in01,246,107,2 script Receptionist 53,{end;}
//hu_in01,256,40,2 script Garud 897,{end;}
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