1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
|
//===== Hercules Script ======================================
//= Einbech Town
//===== By: ==================================================
//= Muad_Dib
//===== Current Version: =====================================
//= 1.5
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= 0.1 Started writing Einbech npc's. [Muad_Dib]
//= 0.1a Conversion to eA format [MasterOfMuppets]
//= 0.1b Added missing tabs. [Mass Zero] 0.1c more missing tabs [Lupus]
//= 0.2 Added reddozen's NPCs, fixedmissing '";' [Lupus]
//= 0.2a Removed a few npcs never intended to be there [MasterOfMuppets]
//= 0.3 Added some more npcs, thanks to Muad_Dib [MasterOfMuppets]
//= 1.0 Added the last of the town npcs, [MasterOfMuppets]
//= all credits to muad_dib for scripting them.
//= 1.1 Made some changes according to the Shinokas quest, [MasterOfMuppets]
//= thanks to Dj-Yhn for scripting them.
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Implemented the Lover's quest. [MasterOfMuppets]
//= 1.4 Moved quests to quests/quests_ein.txt [Evera]
//= 1.5 Optimized some of the NPCs and fixed some typos [DZeroX]
//= 1.6 Replaced occurances of PcName. [L0ne_W0lf]
//============================================================
einbech,172,113,4 script Nemuk#ein 4_M_EINMAN,{
mes "[Nemuk]";
mes "You seem to be an";
mes "outsider, so let me";
mes "ask you something.";
mes "What do you think ";
mes "of Einbech?";
next;
switch(select("It's fine.:It looks tough to live here.")) {
case 1:
mes "[Nemuk]";
mes "Huh...?";
mes "I'm not sure what";
mes "you've seen, but I'm";
mes "surprised to hear you";
mes "say something like that.";
next;
mes "[Nemuk]";
mes "It's been ten years since";
mes "I've started to think about";
mes "moving out. However, I'm still";
mes "debating it. Now, if I were rich, I'd leave in no time, but it's hard getting the money to move out.";
next;
mes "[Nemuk]";
mes "^333333*Sigh...*^000000";
mes "Maybe if I had been";
mes "an adventurer when I was";
mes "younger, I wouldn't have";
mes "these problems today...";
close;
case 2:
mes "[Nemuk]";
mes "I thought so.";
mes "Well, I apologize if";
mes "I put you on the spot.";
next;
mes "[Nemuk]";
mes "Everyone here has been";
mes "having a tough time just";
mes "living day to day for as long";
mes "as I can remember. It's like";
mes "things never seem to get any";
mes "better, no matter what we do.";
next;
mes "[Nemuk]";
mes "I really want to leave,";
mes "but it's just an empty";
mes "wish. My body is trapped";
mes "here while my heart longs";
mes "for a much better life. ^333333*Sigh*^000000";
mes "Is it hopeless? What can I do?";
close;
}
}
einbech,197,139,4 script Young Man#air2 4_M_EINMAN,{
mes "[Heinz]";
mes "Wow...";
mes "An adventurer from";
mes "Rune-Midgarts, eh?";
mes "What brings you here?";
next;
mes "[Heinz]";
mes "Einbech doesn't offer much";
mes "in terms of sight-seeing, but";
mes "have you come to see the mine?";
mes "Right now, it's swarming with";
mes "monsters and we can't dig any";
mes "ores because it's so dangerous.";
next;
mes "[Heinz]";
mes "Now, if some adventurers were";
mes "generous enough to hunt down";
mes "those evil creatures, we'd be able to mine again and they could earn some extra zeny. It's like killing two birds with one stone. Hahaha!";
next;
mes "[Heinz]";
mes "Oh wait... I'm sorry.";
mes "I don't know what's wrong";
mes "with me, asking complete";
mes "strangers to do favors for";
mes "me. It's completely rude!";
mes "I mean, who would do that?";
next;
mes "[Heinz]";
mes "But... I'm beyond caring";
mes "about my pride. For the sake";
mes "of all that is good and holy, I'm begging you, please kill those foul and evil creatures. Please~!";
close;
}
einbech,128,238,5 script Mogan#ein 4_M_EINMINER,{
mes "[Mogan]";
mes "Recently, there were a few";
mes "cave-ins where many miners";
mes "were injured. It was discussed";
mes "in the Town Council and in my";
mes "opinion, I think the miners dug";
mes "too deep and disturbed... ^FF0000it^000000.";
next;
mes "[Mogan]";
mes "Yes, they awoke Ungoliant,";
mes "the master of the caves that";
mes "has existed since ancient time.";
mes "I don't know how many more will";
mes "be victimized by Ungoliant in the";
mes "future. There's no telling...";
next;
mes "[Mogan]";
mes "Adventurer, be careful";
mes "if you travel inside the";
mes "mines, lest your footsteps";
mes "disturb Ungoliant's slumber.";
close;
}
einbech,129,234,5 script Hander#ein 4_M_EINMINER,{
mes "[Hander]";
mes "Those Einbroch bastards!";
mes "Living off the resources we";
mes "dig up while we keep working";
mes "for them like suckers! Damn!";
next;
mes "[Hander]";
mes "Everyday, we risk our";
mes "freakin' lives just so we";
mes "can make a living! Why don't";
mes "the elders do something about";
mes "this, like raise our ore prices?";
next;
mes "[Hander]";
mes "The work schedule's";
mes "unreasonable, Cavitar's";
mes "wife was attacked by a mine";
mes "creature, the hospital's too";
mes "far away and we don't have";
mes "any food to eat! Why...?!";
close;
}
einbech,105,218,5 script Gushenmu#ein 4_M_EINMINER,{
mes "[Gushenmu]";
mes "I've lived here a long time";
mes "and, believe it or not, things";
mes "weren't as tough in the past";
mes "as they are right now.";
next;
mes "[Gushenmu]";
mes "For lots of different reasons,";
mes "the work is more dangerous";
mes "and we're running real low on";
mes "manpower. And the factories in";
mes "Einbroch make so much smog,";
mes "we can't even see sunlight here.";
next;
mes "[Gushenmu]";
mes "The sad reality of mining";
mes "life right now is that we";
mes "wake up, go to work, and at";
mes "the end of the day, some of us";
mes "are injured while a few others never come to work the next day.";
next;
mes "[Gushenmu]";
mes "And as Einbech and Einbroch";
mes "have grown, I hear more and";
mes "more rumors that unfamiliar";
mes "monsters are beginning to";
mes "swarm outside of town. This";
mes "is really Einbech's worst time...";
close;
}
einbech,39,215,5 script Train Station Staff#ein3 4_M_EIN_SOLDIER,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
mes "The fare to take the";
mes "train to Einbroch is";
mes "200 zeny. Would";
mes "you like to ride?";
next;
switch(select("Yes.:No.")) {
case 1:
if (Zeny > 199) {
mes "[Staff]";
mes "Thank you and";
mes "we hope you enjoy";
mes "the ride. All aboard!";
close2;
Zeny -=200;
warp "einbroch",226,276;
end;
}
else {
mes "[Staff]";
mes "I'm sorry,";
mes "but you don't";
mes "have enough zeny";
mes "to pay the train fare.";
close;
}
case 2:
mes "[Staff]";
mes "Please enjoy";
mes "your stay here";
mes "in Einbech.";
close;
}
}
einbech,157,215,3 script Train Station Manager#ei 4_M_EIN_SOLDIER,{
mes "[Train Station Manager]";
mes "This train station";
mes "is strictly for trains";
mes "running from Einbech";
mes "to Einbroch. Please speak";
mes "to the staff in the 11 'o clock direction if you'd like to board.";
close;
}
einbech,151,168,3 script Tollaf#ein 4_M_EINMAN,{
mes "[Tollaf]";
mes "Ah...!";
mes "This is killing me!";
mes "I don't have the money";
mes "to move, but I don't wanna";
mes "live in this town anymore!";
next;
mes "[Tollaf]";
mes "People everywhere else";
mes "live so much better than we";
mes "do, especially those snobs in";
mes "Einbroch! Einbech must be the";
mes "worst town Schwaltzvalt Republic. No, it's the worst in the world!";
close;
}
einbech,93,139,5 script Raust#ein 4_M_EINOLD,{
mes "[Raust]";
mes "I don't get it!";
mes "Einbroch gets bigger";
mes "and fancier and our";
mes "town gets dirtier and";
mes "nastier. What the hell?!";
next;
mes "[Raust]";
mes "Not only do the people";
mes "here look more ragged, we're";
mes "more tired and older looking";
mes "even! It's dirty, it's crowded,";
mes "everything in this city is total crap! What, you want a list?!";
next;
mes "[Raust]";
mes "The food, literally, is";
mes "garbage! The jobs here have";
mes "to be violations of human rights. There's barely any women here and the ones we do have are all stank anyway! Are you convinced yet?!";
next;
mes "[Raust]";
mes "Why is everything";
mes "that's good over in";
mes "Einbroch?! I hate this!";
mes "^333333*Grumble*^000000";
close;
}
einbech,149,154,3 script Mjunia#ein 4_F_EINWOMAN,{
mes "[Mjunia]";
mes "It's hard being a woman";
mes "in this town. By being born";
mes "here, it's like fate just decided to be especially cruel to me.";
next;
mes "[Mjunia]";
mes "My skin and hands are";
mes "rough from all the work";
mes "I have to do. But worst of";
mes "all... I... I... I've developed";
mes "bigger muscles than most";
mes "guys! Waaaaaah~!";
next;
mes "[Mjunia]";
mes "I wish I could find";
mes "a nice guy from Einbroch";
mes "and get married so I can";
mes "get away from this town.";
mes "But it doesn't look like";
mes "that will happen...";
next;
mes "[Mjunia]";
mes "And I'd never marry";
mes "anyone from Einbech!";
mes "I'd rather die cold and";
mes "alone than cold and married";
mes "to some Einbech hooligan.";
next;
mes "[Mjunia]";
mes "Look at these";
mes "muscles. What do";
mes "you think? Am I pretty?";
mes "^333333*Sniff*^000000 I gave up trying";
mes "to be feminine years ago.";
mes "I have to work so hard...";
close;
}
einbech,130,253,1 script Ekuri#ein 4_M_EINMINER,{
mes "[Ekuri]";
mes "Yo-heave-ho!";
mes "Yo-heave-ho~!";
next;
mes "[Ekuri]";
mes "What am I doing here?";
mes "Heck, I'm scared to death";
mes "of entering the mine! But";
mes "I can make a living here at";
mes "the entrance by gathering";
mes "scrap metal! Smart, huh?";
next;
mes "[Ekuri]";
mes "Sometimes, I get lucky";
mes "and score an entire ore!";
mes "Sure, I'm a coward, but";
mes "at least I'm alive. Well,";
mes "for the time being.";
next;
mes "[Ekuri]";
mes "Now you know what";
mes "I'm doing here. So why";
mes "don't you leave me to";
mes "my work? Heave-ho!";
mes "Ores, come to me!";
close;
}
einbech,135,250,5 script Bulletin Board#einbech11 4_BULLETIN_BOARD2,{
mes " ";
mes " Mine Dungeon Entrance ";
mes " ";
close;
}
einbech,90,214,5 script Bulletin Board#einbech22 4_BULLETIN_BOARD2,{
mes " ";
mes " Train Station ";
mes " ";
close;
}
einbech,158,189,4 script Bulletin Board#einbech33 4_BULLETIN_BOARD2,{
mes " ";
mes " Freight Train Station ";
mes " ";
close;
}
einbech,180,136,5 script Bulletin Board#einbech44 4_BULLETIN_BOARD2,{
mes " ";
mes " Tool Shop ";
mes " ";
close;
}
einbech,133,114,5 script Bulletin Board#einbech55 4_BULLETIN_BOARD2,{
mes " ";
mes " Tavern ";
mes " ";
close;
}
einbech,77,105,5 script Bulletin Board#einbech01 4_BULLETIN_BOARD2,{
mes "Welcome to 'Einbech'.";
next;
mes "East - Tavern, Tool Shop";
mes "North - Train Station, Mine Dungeon";
close;
}
einbech,181,127,5 script Bulletin Board#einbech03 4_BULLETIN_BOARD2,{
mes "Northwest - Train Station";
mes "South - Tavern";
mes "North - Tool Shop, Mine Dungeon";
close;
}
ein_in01,279,92,3 script Tavern Lady#ein 4_M_EINMAN2,{
mes "[Tavern Lady]";
mes "Most Einbech men are";
mes "crude and primitive male";
mes "chauvinists! They disgust me!";
next;
mes "[Tavern Lady]";
mes "I mean, there's nothing";
mes "good about them! They're";
mes "wild, violent, simple minded";
mes "and ignorant. They settle all";
mes "their arguments with brawn";
mes "and they're so... close minded!";
next;
mes "[Tavern Lady]";
mes "How can they not know";
mes "that women want gentle,";
mes "sensitive men with whom";
mes "they can share their feelings";
mes "and drink chamoille tea over";
mes "freshly knit doilies?";
close;
}
ein_in01,277,95,7 script Ryan Danger#air#einbech 4_M_EINMAN,{
mes "[R.D. Kim]";
mes "Oooh...";
next;
mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
next;
mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
mes "You are so...";
next;
mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
mes "You are so...";
mes "^FF0000Hot^000000!";
next;
mes "[R.D. Kim]";
mes "Why don't you take off";
mes "those heavy, uncomfortable";
mes "clothes? I'll buy you whatever";
mes "you want, it's on me! C'mon~";
next;
mes "["+strcharinfo(0)+"]";
mes "N-no...!";
mes "I-I-I-I...";
mes "^666666(This is the";
mes "shadiest guy";
mes "I've ever seen!)^000000";
next;
mes "[R.D. Kim]";
mes "Hm? No...?";
mes "Absolutely no?";
mes "Are you sure?";
mes "Alright, alright.";
mes "I'm sorry, I apologize.";
mes "I was totally out of line.";
next;
mes "[R.D. Kim]";
mes "...";
mes "Or am I?";
mes "Bwahahahaha!";
next;
mes "["+strcharinfo(0)+"]";
mes "(Th-this guy";
mes "must be drunk out";
mes "of his freakin' mind!)";
close;
}
ein_in01,281,85,3 script Drunken Man#einbech 4_M_DIEMAN,{
mes "[Drunken Man]";
mes "...^333333*Hiccup*^000000...";
mes "^333333*Hiccup*^000000...";
mes "^333333*Yawn*^000000.....";
mes ".................";
mes "..^333333*Hiccup*^000000.....";
mes "^333333*Hiccup*^000000..";
close;
}
einbech,46,107,6 script Shena#ein::EinMonsters 4_F_EINOLD,{
mes "[Shena]";
mes "I think it's weird!";
mes "How do you youngsters";
mes "not learn all of this?";
next;
mes "[Luda]";
mes "Well, I'm sure the";
mes "generation gap has";
mes "something to do with it,";
mes "but I'm surprised that elder";
mes "people would know so much~";
next;
switch(select("What are you guys talking about?:Pass on by")) {
case 1:
mes "[Shena]";
mes "Oh? Well, well!";
mes "Aren't you the most";
mes "adorable little girl?";
mes "Hello, dearie~";
next;
if (Sex) {
select("Excuse me, but I'm actually a guy.");
mes "[Shena]";
mes "Oh, oh are you now?";
mes "Perhaps my eyes are";
mes "getting bad in my old";
mes "age. Getting harder to";
mes "tell the difference nowadays...";
next;
}
mes "[Shena]";
mes "Anyway, me and Luda";
mes "were just having a little";
mes "chat about all the monsters";
mes "near Einbroch. Apparently,";
mes "you youngsters don't know as";
mes "much about them as you should.";
next;
mes "[Shena]";
mes "If adventuring is your";
mes "business, you should";
mes "know what you're up against.";
mes "Did you have any questions";
mes "about the monsters around";
mes "here, young lady?";
next;
if (Sex) {
select("I told you, I'm a dude...!");
mes "[Shena]";
mes "Hmm. ''Dude.'' I think";
mes "I've heard that before.";
mes "Ho ho~ You'll have to ";
mes "forgive this old biddy. ";
mes "I don't quite have a grasp";
mes "on all the words you kids use.";
next;
mes "[Shena]";
mes "So dearie,";
mes "which monster";
mes "would you like";
mes "to hear about?";
next;
}
while(1) {
switch(select("Metalling:Mineral:Pit Man:Old Stove:Quit")) {
case 1:
mes "[Shena]";
mes "Well, the Metallings";
mes "were created during";
mes "the time when the gods";
mes "ruled over this world.";
next;
mes "[Shena]";
mes "I'm not sure if you knew";
mes "this or not, but according";
mes "to myth, Porings and Drops";
mes "were created from Odin's";
mes "saliva. You might not want";
mes "to know about Poporing...";
next;
mes "[Shena]";
mes "Metallings, on the";
mes "other hand, were made";
mes "from the blood of living";
mes "machines that I believe";
mes "were called ''Gigantes.''";
next;
mes "[Shena]";
mes "Metalling is still like";
mes "those other hopping";
mes "blobs of gelatin in that";
mes "they'll swallow whatever";
mes "might be lying on the ground.";
next;
mes "[Shena]";
mes "If you defeat a Metalling,";
mes "it could drop Large Jellopy,";
mes "Iron Ore or even Iron. That";
mes "might be good to know, right?";
next;
mes "[Shena]";
mes "Is there";
mes "anything else";
mes "you'd like to";
mes "ask, dearie?";
next;
break;
case 2:
mes "[Shena]";
mes "Did you know that";
mes "stalactites and cave";
mes "crystals grow for thousands";
mes "and thousands of years?";
next;
mes "[Shena]";
mes "Now, if something's been";
mes "growing for thousands of";
mes "years, it would make sense";
mes "if it were actually alive. Now,";
mes "Mineral monsters are actually living stalactites.";
next;
mes "[Shena]";
mes "It's rumored that they";
mes "are grown in a dark cave";
mes "in which something inside";
mes "has some sort of malicious";
mes "influence over them.";
next;
mes "[Shena]";
mes "Minerals can defend themselves,";
mes "but they might drop Crystal Piece, Topaz or Emvertacon if you defeat one. There's also a slim chance that they may drop a rare jewel, but I'm not quite sure.";
next;
mes "[Shena]";
mes "Are there any";
mes "other monsters";
mes "around here that";
mes "you'd want to learn";
mes "more about?";
next;
break;
case 3:
mes "[Shena]";
mes "Pit Men are the ghosts";
mes "of dead miners that haunt";
mes "old and rusted mine cars.";
mes "For some reason, they can't";
mes "leave this world so they just";
mes "wander around the mines.";
next;
mes "[Shena]";
mes "If you can defeat";
mes "them, they'll drop";
mes "Old Pick, Lantern, Iron,";
mes "Steel, Coal, Flashlight";
mes "and Old Iron Plate.";
next;
mes "[Shena]";
mes "Did you want";
mes "to ask me about";
mes "any other of the";
mes "local monsters?";
next;
break;
case 4:
mes "[Shena]";
mes "It's just an evil,";
mes "man-eating stove.";
next;
switch(select("...That's it?:H-horrifying!")) {
case 1:
mes "[Shena]";
mes "Now, you know the importance";
mes "of recycling and preserving our";
mes "natural resources, right? Now,";
mes "it would do my heart good if you were to recycle the scrap iron";
mes "from those Old Stove monsters.";
next;
mes "[Shena]";
mes "Old Stoves will usually";
mes "drop Battered Pot, Burnt Tree,";
mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch.";
next;
break;
case 2:
mes "[Shena]";
mes "Yes. God's creation,";
mes "that creature is cruel";
mes "and merciless, perhaps";
mes "a symbol of purest evil";
mes "if I ever saw one.";
next;
mes "[Shena]";
mes "Unlike newer appliances,";
mes "Old Stoves were hand made by";
mes "master craftsmen that, I guess,";
mes "developed their own souls. They";
mes "used to be benevolent machines, content to provide loving warmth.";
next;
mes "[Shena]";
mes "For years they would serve";
mes "their owners with loyalty. But";
mes "as technology advanced and";
mes "they became obsolete, they were";
mes "discarded like pieces of trash. This twisted their hearts to ^FF0000evil^000000.";
next;
mes "[Shena]";
mes "Old Stoves will usually";
mes "drop Battered Pot, Burnt Tree,";
mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch.";
next;
break;
}
mes "[Shena]";
mes "So, is there";
mes "anything else";
mes "you'd like me to";
mes "share with you?";
next;
break;
case 5:
mes "[Shena]";
mes "Alright then.";
mes "Have a good";
mes "day, young lady.";
next;
mes "[Luda]";
mes "I'm sorry about my";
mes "mother! She can be";
mes "overly friendly, I suppose.";
mes "But if you're bored, please";
mes "feel free to visit. Be safe";
mes "on your travels, adventurer~";
close;
}
}
case 2:
mes "[Shena]";
mes "Luda...";
mes "You don't live";
mes "to be as old as";
mes "I am and not learn";
mes "a little something";
mes "about this world of ours~";
close;
}
}
einbech,48,107,4 duplicate(EinMonsters) Luda#ein 4_F_EINWOMAN,{
einbech,148,242,5 script Jung#ein 4_M_EINMAN,{
mes "[Jung]";
mes "I'm one of the few";
mes "people who's lived";
mes "in both Einbech and";
mes "Einbrock for a long time.";
mes "So I guess I'm one of the";
mes "best guides of this area.";
next;
mes "[Jung]";
mes "Say, if you're thinking of";
mes "entering the Mine Dungeon,";
mes "I can tell you all I know about";
mes "the monsters in that place so";
mes "that you'll be better prepared.";
next;
switch(select("Sure, why not?:No, thanks.")) {
case 1:
mes "[Jung]";
mes "Let's see. Ah, the monsters that are unique to the Mine Dungeon";
mes "are Noxious, Venomous, Pollcellio and Obsidian. Which one do you";
mes "want to know more about?";
next;
switch(select("Noxious and Venomous:Pollcellio:Obsidian")) {
case 1:
mes "[Jung]";
mes "You know, no one seems";
mes "to know where Noxious and";
mes "Venomous have come from.";
mes "It's like they appeared out of";
mes "nowhere when Einbroch";
mes "started to industrialize.";
next;
mes "[Jung]";
mes "Now that I think about it,";
mes "I don't think they're naturally created monsters. They have";
mes "this fixed look of despair and";
mes "suffering and tend to act like they want their enemies to kill them.";
next;
mes "[Jung]";
mes "Still, you'd better be careful!";
mes "careful! Noxious and Venomous";
mes "are stealthy monsters that can";
mes "glide quietly through the air";
mes "and attack you before";
mes "you even notice...";
next;
mes "[Jung]";
mes "You should know that";
mes "Noxious is Ghost property";
mes "and Venomous is Poison.";
mes "Both are medium sized,";
mes "formless monsters.";
next;
mes "[Jung]";
mes "Both of them drop Apple,";
mes "Dust Pollutant, Toxic Gas,";
mes "Poisonous Powder, Bacillus,";
mes "Mold Powder and Anodyne.";
next;
mes "[Jung]";
mes "That's all for now.";
mes "Feel free to ask me";
mes "if you have any questions";
mes "about monsters in the Mine";
mes "Dungeon. Be safe, adventurer.";
close;
case 2:
mes "[Jung]";
mes "Pollcellio is an insect that";
mes "lives in caves and drinks water";
mes "dripped from stalactites. It's";
mes "different from Ungoliant since";
mes "it likes to be near different";
mes "kinds of minerals and ores.";
next;
mes "[Jung]";
mes "Pollcellio drops Jubilee,";
mes "Insect Antenna, Single Cell,";
mes "Moss of Morning Dew, Neon";
mes "Liquid and a few other things";
mes "I can't quite remember.";
next;
mes "[Jung]";
mes "Lastly, Pollcellio is an";
mes "Earth property monster.";
mes "That's all I know about it.";
mes "But if you want to know more";
mes "about some other monster in the";
mes "Mine Dungeon, feel free to ask.";
close;
case 3:
mes "[Jung]";
mes "Do you know about the";
mes "belief that underground";
mes "minerals that contain huge";
mes "amounts of energy actually";
mes "have souls? Obsidian is";
mes "one of these living rocks.";
next;
mes "[Jung]";
mes "Supposedly, just a piece of an Obsidian in a Jung Processor has enough energy to light up the night sky. Unfortunately, it's impossible to capture one alive and hunting them isn't so easy.";
next;
mes "[Jung]";
mes "Obsidian is a small,";
mes "shapeless monster that";
mes "drops Clear Jewel, Piece of";
mes "Black Crystal, Coal, Elunium,";
mes "Iron and Steel.";
next;
mes "[Jung]";
mes "That's all for Obsidian.";
mes "If you have any questions";
mes "about other monsters living";
mes "in the Mine Dungeon, feel";
mes "free to ask me.";
close;
}
case 2:
mes "[Jung]";
mes "I understand if you're";
mes "kind of in a hurry. Still,";
mes "if you're pretty new around";
mes "here, you should learn as";
mes "much as you can before";
mes "entering any dungeons.";
next;
mes "[Jung]";
mes "Alright then,";
mes "be safe on your";
mes "adventures, alright?";
close;
}
}
einbech,148,246,5 script Franz#ein 4_M_REPAIR,{
mes "[Franz]";
mes "So bored...";
mes "Starving for...";
mes "Conversation.";
mes "S-somebody...";
next;
mes "[Franz]";
mes "Hey, a traveller!";
mes "Are you planning to explore";
mes "the Mine Dungeon or the fields";
mes "around here? Let's chat for a bit and maybe you'll learn something.";
next;
switch(select("Okay, fine.:No, thanks.")) {
case 1:
mes "[Franz]";
mes "Ooh, have you heard";
mes "about the creature in the";
mes "Mine Dungeon or what's";
mes "happened in town recently?";
mes "Which would you like to";
mes "know more about?";
next;
switch(select("Creature of Mine Dungeon:Town Incident")) {
case 1:
mes "[Franz]";
mes "The creature I'm talking about is Ungoliant, which also called the Master of the Caves around here.";
mes "It's said to live deep in the caves where it guards peculiar ores and minerals with strange powers.";
next;
mes "[Franz]";
mes "At first I thought it was";
mes "just an old fairy tale, but it";
mes "actually started appearing";
mes "again about ten years ago";
mes "when the tunnel cave-ins";
mes "started to happen.";
next;
mes "[Franz]";
mes "As sightings of Ungoliant";
mes "increased, more and more";
mes "tunnel cave-ins occurred.";
mes "I guess the miners have";
mes "inadvertently intruded";
mes "into its territory.";
next;
mes "[Franz]";
mes "According to legend,";
mes "ancient giants snuck into";
mes "a mine to steal coal from";
mes "humans. But they made too";
mes "much noise while they were";
mes "digging and awoke Ungoliant.";
next;
mes "[Franz]";
mes "When the miners went to work";
mes "the next morning, they found the bloodied bodies of those giants.";
mes "After that, people have feared";
mes "the threat that Ungoliant poses";
mes "to anyone entering the mines.";
next;
mes "[Franz]";
mes "Now, an adventurer that";
mes "managed to kill an Ungoliant";
mes "has told me that it drops Ant's";
mes "Jaw, Colorful Shell, Very Hard";
mes "Shell, Long Leg, Neon Liquid";
mes "and Zilcon.";
close;
case 2:
mes "[Franz]";
mes "In Einbroch, there was";
mes "a short lived teddy bear";
mes "fad. However, a series of";
mes "mysterious accidents and";
mes "murders where entire familes";
mes "were killed also occurred.";
next;
mes "[Franz]";
mes "It turns out that every family";
mes "that had been murdered had";
mes "bought one of these teddy bears. There were even rumors that these teddy bears were coming to life.";
next;
mes "[Franz]";
mes "After an investigation, the";
mes "authorities learned that all the merchants who sold these bears";
mes "had purchased them from the";
mes "same wholesaler, an outsider";
mes "no one knew anything about.";
next;
mes "[Franz]";
mes "Since the teddy bears were";
mes "clearly not made to be mere,";
mes "harmless toys, troops were";
mes "sent to secure all the teddy";
mes "bears and dispose of them";
mes "outside of town.";
next;
mes "[Franz]";
mes "But as soon as the teddy";
mes "bears were set outside of";
mes "town, they sprang to life and";
mes "started rioting! This is clear";
mes "proof that these bears are";
mes "controlled by some evil force. ";
next;
mes "[Franz]";
mes "Now those aggressive teddy";
mes "bears are scattered all over";
mes "the place and the government";
mes "has classified them as monsters. Kill with extreme prejudice!";
next;
mes "[Franz]";
mes "According to adventurers";
mes "who have caught these bears,";
mes "they're small, neutral monsters";
mes "which drop Honey, Screw, Well-baked Cookie and Oridecon Hammer.";
next;
mes "[Franz]";
mes "That's all I know";
mes "about it. Watch out";
mes "for those bears if you";
mes "go exploring, okay? They";
mes "may be cute, but they're";
mes "known to be extremely vicious!";
close;
}
case 2:
mes "[Franz]";
mes "Oh, okay.";
mes "You're busy and you have";
mes "things to do, I understand.";
mes "You probably have to head";
mes "off somewhere right away.";
mes "Right. Got it.";
next;
mes "[Franz]";
mes "I...";
mes "I've got stuff";
mes "I should be working";
mes "on. Yes. So very busy.";
close;
}
}
|